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| #1korgoththepristAug 15, 2008 22:54:12 | This will Be kinda large. As Such im going to post 2 times. to start off with. The first will contain the Game itself. The 2nd one will contain the Players Infomation. 1) The Group is going to be 10 Players Large. each controling 1 Person. LARGE Group right? 2) I Kinda need to know exactly what the Good Standerd monsters to toss at and how to work Solo monsters and Such becouse there made for 5 Person party. Ive been thinking about Kinda makeing a adventure For 5 Person party then DOUBLE The trobol and such. Makes sence Right? As Such i allso improved Monsters when there alone. Or Higher Encounter level and such For Monster. For example a Standerd 1st Level encounter for 10 Players is 1000XP (Divide by 10 = 100 XP For each player) Which For example could be 16 Minions And 6 Standerds. Of Course. I Have some trobol with the Campain mostly coz of the LARGE Number of players. For Starters i was going to Use the Keep on the shadow Fell with some Modifed things. Like Some areas are going to have Double Monsters. and such. But for the Main Battle. I Made a higher level Solo version of the main guy and gave him some new Abilitys. Then doubled the number of Minions. The Spy in the town however was going to stay hidden (The Female Elf) I Was going to make her Pop up and such and make the players beleve shes not a Spy. So she pop around and help out and such in furture Games ... By help out i mean You know an Nme Spy in the group of the adventures. She figures out infomation for the players sure but She allso says it in such a way to mislead the players and such. She allso a higher level and working for a differnt Boss. One of which i was going to make a Drow Pristess helping out the Worshipers of Orcus and such. I Was going to have Other Portals and Rituals around the Place that other Prist where working on. I Was going to make the Elf girl mislead the players in some ways such as they find a Letter. When its first translated it gives a name and target of assassination. you know that type of Stuff. However IT can be furthure Translated after that. Which is the real message. However this wont be found for a while. I Was goingto have the players False acruse or Kill Innocent type people and such. EACH Of which ends up only helping the Prist of Orcus with buying Time or Killing off People who was investigateing there work and gave infomation to Other people who Oppose Orcus. So the Spy helps the players becouse the players Without knowledge is helping Orcus. The thing i have problem is not with the players hook. But the monsters / NPC Hook with each other. Thoughts? But ok The player infomation and problems next. |
| #2korgoththepristAug 15, 2008 23:24:38 | The 10 players all havnt completed there characters YET. Problems are How to hook them all together and such with there background. I Was thinking some of the differnt character hooks with the Keep of Shadowfell. Like some are there coz of an old friend. Some for there religion 3 characters are Worshopers of the Raven queen trying to make her grow prosper and such. Others are Good people for the land and such. First character Is a 25 Point buy character. I Have 3 Extra points coz well We give some players extra points if they do certain things in past games. The 25 point buy the Elf Ranger and the Halfling rouge has played 4E Eveyone eles is new. And they Voted me as the DM. unlucky me. All character stats below are without Race Adjustments. 25 Point Buy Worshiper of Raven Queen Female Warlock Half Elf Str 10 Dex 14 Wis 10 Con 16 Int 10 Cha 16 Hes going Fey Pact. Half Elf Male. Worshiper of Raven Queen WarLock. Str 8 Dex 12 Wis 10 Con 18 Int 10 Cha 12 Inferno Pact. HalfElf Cleric Worshiper of Raven Queen bi sexual Male Str 15 Dex 13 Wis 15 Con 10 Int 8 Cha 14 Kinda a mix of Lazer/Melee Baser. The top 3 Ruled there all Brother/Sister with each other. Elf Ranger Bow Male. Str 11 Dex 18 Wis 10 Con 14 Int 10 Cha 8 Hes Good Align. Worships Corellon. Dragon Born Paladin Female Str 14 Dex 12 Wis 14 Con 14 Int 8 Cha 14 Lawful Good Bahamut worshiper. Dwarf Fighter Female Str 16 Dex 13 Wis 14 Con 14 Int 10 Cha 8 Moradin Worshiper Lawful Good. Human Cleric Male. Good Worships Pelor Str 10 Dex 11 Wis 18 Con 14 Int 8 Cha 10 Laser Cleric The bottom 3 i dunno Stats or who if they do worship anyone. I Do know race and class tho Human wizard Male Human Fighter Male Now He Might be a Berserker (Going 20 Str with lots of Damage based or w/e) Possibly. Unknown hes takeing sweet time. Halfling Rouge. Male The 25 Point Buy Female Half elf Warlock Might be playing her Character as a Lesbo even tho shes straight (Kinda weird but w/e I Have dealt with Males playing females into Lesbo and fixed the Sexual things at my table so it dosnt get out of hand) |
| #3drinAug 16, 2008 13:33:39 | What is Orcus up to so we can help populate the game with accurate monsters/NPCs? What is the end result that Orcus wants? What are he and his minions up to? The hooks would be evident. The monsters or working for Orcus' temple for money or power. The NPC elf is working for Orcus. Develop a story line and the endgame and work backward from there. We can help if we have a big picture in mind. Cant help with the PC problem. |
| #4dirtyfrankAug 16, 2008 14:41:30 | With having a lot of players, such as 10, I would make a few monsters in each encounter an elite. This would give the feeling of a sort of boss or under boss in every encounter. Kalarel can be made into a solo of his level, but don't make him higher in level because he is already very strong compared to the group. If you don't want to up the number of creatures then make most of them elites and solos. For some encounter, I would suggest using a lot of creatures to get a hoard effect. A solo encounter would actually be made into a tandem solo encounter. Ex: A young white dragon is a level 3 solo so it is a level 3 encounter for a group of five. For your group of 10 it is not even a level 1 encounter, but two young white dragons is a level 3 encounter for a group of 10. |
| #5korgoththepristAug 18, 2008 14:46:05 | sorry i Was kinda gone for a while but ok The Main Goal? Well currently Orcus Is Kinda stuck away from the normal Plain But with His Worshipers working on ways to bring him into the world. Adventurely i was going to have where ORcus Pristhood (With some Mercs or such to help eather deals with drow or w/e I Had thought that some drow would help out some how didnt know How i would do it tho) I Was going to make it where Players run around and Help Prevent this. But Possibly if the game gos long enough some Secret cult was left along long enough to Finaoly Summon Orcus. I Was thinking about another NPC Group That kinda helped (I Never roll em in the same adventure but the group would know of em so they know there not the only ones doing sh1t) In Answer to the 10 PC Party group ? Yes I Made Elites more Common and i made solos Beefyer then normal. Inculdeing Orcus. That and i made sure all monsters kinda hang out in smallish packs at least. No more 6 Kobolts. Now its like the good old Fastion (But beefyer thanks to 4E) Kobolts where they swarm and toss them at players However Some NPCS And such And The Middle Ground. Is what im lacking I Know the starting (Shadow Keep and such) And i know the late game such. (Orcus And The Prist hood multibol Cults and such) Dunno the middle ground what i need help with the most. |
| #6drinAug 19, 2008 19:04:30 | Okay good endgame. So Orcus is the lord of the dead and he wants to rule the prime world. Maybe start the game with graveyards have been uprooted and the bodies are missing. Have the party see or follow footsteps of the bodies to a shrine or tomb. Beneath the shrine or tomb is a small group of clerics controlling the undead, practicing with controlling them. Have the group lead the party to another town with the same thing happening, but more powerful undead. Along the way encounter priests trying to stop them. Eventually, the adventures will lead to an abandoned monestary, keep or underground compound. There the PCs will get a better idea of what is planned. A vortex to the Negative Plane world could be opened or a vortex to the Abyss. Try to figure out what Orcus needs for being summoned to the Prime Material Plane. Have other demons involved that are leading (or misleading) the cult or priests. Maybe Orcus has no part of it, but a demon is just trying to enter the Prime Plane for other reasons. Try that and see if it helps. |
| #7dirtyfrankAug 19, 2008 19:49:22 | The different sects of Orcus worshipers strive for different things. Some wish to overthrow the Raven Queen so that Orcus can take her place as the god of death. In killing the Raven Queen they also believe that she must be made an undead and must submit to Orcus for Orcus to become the god of death. They hope that this will cause death to be fallowed by undeath. This one doesn't seem like it would fit within your planned campaign. Others wish to combine Orcus' level of the Abyss with the Shadowfell to make them one plane. In doing this they hope that the Raven Queen would be overthrown and the dead would go to Orcus' domain Thanatos. This also seems that it wouldn't fit your campaign unless Orcus was using the prime material plane to be a bond between the two realms. A growing number of Orcus' worshipers believe in finding artifacts created by primordials or even primordials themselves. This magic is suppose to be stronger than the gods so in using it they can over throw the gods and bind the world to Orcus' will. Could use this with opening up portals to the abyss and the elemental chaos. Very few seek to find something that the gods fear so that they will change the world. The know not what can be so terrifying but if found they could get the gods to unknowingly do some of the dirty work for Orcus. Possible but would require a lot of creativity. The most popular view and the easiest to accomplish is to raise as much dead as possible. The hope is that if the dead outnumber the living then undeath would become an natural part of the world. This may be one that can fit in your campaign will, especially at low levels. here is a link that has info on Orcus and his followers. |
| #8korgoththepristAug 20, 2008 11:48:26 | The different sects of Orcus worshipers strive for different things. This seems realy intrusting. Getting Raven queen to fight and possibly over thrown by Orcus would be a great way for the 3 Brother/Sister (Roleplaying of course) Worshipers of Raven queen Intrusted and hooked. And possibly would help set the drive forword. The Start of the game Was going to be The Demo Used for 4E The keep of Shadow Fell. I Was just going to increase the differculty and such. After that i was going to use Undead along with Assassination and such As commen Things going around the World. Considering i know from past experiance 2-3 Players in the group kinda like to Lead off and do there own things at times. This way i could Possibly plant a Bounty on thouse players heads and that would get em intrusted in finding out whats going on. They'll be fine for the first few levels its after the Keep on shadow fell that i can see thouse 3 players start to say "U know i might want my character to do this ..." I Dont mind to much if my players wounder off. They know that The world gos on with or without em. And In this case I Would just kinda nude Em. And hell after a certain time limit there possibly Hurting alot now that they let the Few other cultists they know about Live and Complete there Goals. Which would cause Chaos. You know suddenly undead raise all over the land. I Was going to have Demons spawn as well and such. This game Has you know split ways on how it could be run. At least thats what im hopping. With these ideas Ive allready spawned a few. So i must ask. What do you think about Adding an "Unknown" Time limit to Certain Advents? You know Like "X" Amount of days after Shadow Keep adventure and the players getting the note Something happins inless Players stop it in some way Or Delay it. It would start smallish. And I Would possibly have multibol Things going off. Thus makeing the group after a while Possibly spliting up (Its allready an issue of getting all of em together at the same time. Half can allways make Saterday, The other half allways on Sunday. I Can make both. and a few otheres can. But getting the whole Group 2gether Is only going to happin like once a month if that?). As Such I Can have group A Complete some quest. while Group B Complete another. Now what the Group will compose of in terms of Party members? I dunno. Im Thinking the 3 Sisters/brothers might be Splited up. One has his GF and they allways make a Date during the weekends and such. As such hes there one day or another. What do you think about this? AND If its a good idea Should I Have something more then just "Undead hunting" For Group A? Or B? What should be some of the Goals that the party can go after? I Want smallish goals coz i still want the party to betogether (You know compare notes they tooked and such). that could be completed possibly 3 Gameing Days. Or At least have a chance after 3 gameing days for them to meet up and do something. This is one thought that just came to mind with the Examples you 2 have given. So Im going to ask this. If You had to make a quick 3 Day game Type thing for possibly level 3-5 For 5 person party (Random party members) what would they be? Any suggestions? Hell im even willing to let you Make your own and i'll just add it into my game ... Mostly coz it would save me work. Now In case someone ask. The game isnt going to start for a while. We Are kinda finishing up a 3E Game advanture. And me and 2 other players are playing a Smallish Campain of 4E (Level 1-6) So this might be enough time If you want to post your own Type of Ideas of Smallish quest Group for Group A / B. Or Make it up for your self and ill just set the motion. Yes im that lazy to say you can do it :P :D |
| #9dirtyfrankAug 20, 2008 13:10:45 | If you make a time limit it needs to be less of a time limit, if not one instead, but look as if it is. Ex: You could plan for a villain to fight the players and escape at the end of the encounter so that the villain can live to fight another day. Now if the players delay to long then when they find the villain to be a lich when they were expecting a living humanoid creature. By delaying a few days the BBEG was able to complete his ritual to become a ritual. Now the villain can be killed but still lives because the phylactery wasn't destroyed. In both cases the villain got away. In the first the villain may have become a lich after the encounter while in the second one the villain had the time to complete the ritual. If the players will be split up after KotS then I suggest them getting contacts in game that they can use to contact. This will allow the players of one game to give you notes, while in game the PC gives and NPC contact the note. In your next session when the other PCs collects the note, in game, you can hand them the note. With this they can coordinate stuff. One group could do investigation within a city and it's nearby grave yard about strange occurrences. This could be assassinations or a few zombies have been found walking in the grave yard and sewers. The other group could travel out into the country side to investigate some possible cult or incursion from some random creatures. One group could be investigating and gathering information while the other goes on a quest to find information or an item. It would be best to keep them close and have short dungeons so that when you do have a session that everyone can show there is a understandable reason why everyone can meet up. It does not need to always be about death cults and undead. The Orcus cultists want access to dead bodies and secrecy so that they can create undead and open portals. They may help out the greedy or zealots from other evil deities. Their goal would be to help cause chaos. If a city or kingdom falls into chaos then the death priests can steal dead bodies with relative ease. Also with the movement of armies and rioting in the street the dead bodies would start to pile up. If Orcus cultists helped followers of Bane then their would likely be open warfare in the land. With battles being fought and dead bodies littering the field of battle the Orcus cultist would have a large supply of bodies. The Orcus cultists may even be able to talk the Bane worshipers to use undead within their army so as to conserve troops and bolster numbers. |
| #10korgoththepristAug 24, 2008 5:56:55 | I Know its been a while for the last post but i want to say Thanks for the input For that my Campain is coming along fine. Thankys Thankys |
| #11dirtyfrankAug 24, 2008 14:06:46 | You're welcome. |