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| #1uglyvanMay 11, 2010 6:57:34 | first: you get to choose 3 compatible basic classes from among the 15 classes available; second: each time you climb up a level, you gain one talent from one of the 15 classes; third: each talent pertains to one stat; the six basic stats vary from 0 to 5, according to the # number of talents that you bear given this stat; four: there are 30 talents to obtain; five: each of the 15 classes may be of level 1 to 3, with level 1 meaning no talent from class and level 3 meaning the 2 class talents available; six: your xp derivate from your 15 class levels multiplicate one with the other, from 1 xp for a 0-level to 15.000.000 xp (3^15) for a 30th level. (this was for the amusing part; talents were grabbed from Champions 4th Ed) (well, unfortunately there seemed to be mistakes in my OP) Fighter Str Lightning calculator Dex Find Weakness Barbarian Str Resistance to Interrogation Con Animal Empathy edit: Brute Str Resistance to Interrogation Con Beast of Burden Ranger Str Find the Path Int Ambidexterity Priest Str Bureaucratics Wis Bribery Paladin Str Smite (money) Cha Danger Sense Ninja Dex Speed Reading Con Defense Manoeuver Illusionist Dex Arcana Lore Int Ventriloquism Monk Dex Flexible Jointed Wis Absolute Time Sense Thief Dex Fast Draw Cha Luck Psionicist Con Life Support Int Eidetic Memory Druid Con Science Wis Feign Death Brute Con Beast of Burden (from ADOM the Roguelike) Cha BlindFighting edit: Barbarian Con Animal Empathy Cha Blindfighting ArchMage Int Universal Translator Wis Financial Resorts, Investment Facilities Bard Int Cramming Cha Perfect Pitch Ruler Wis Lightsleep Cha Seduction |
| #2uglyvanMay 11, 2010 7:37:38 | now my character would be 12th GL with: Fighter 2 w/ Str Lightning calculator Barbarian 2 w/ Con Animal Empathy Ranger 3 (base class) w/ Str Find the Path , Int Ambidexterity Priest 3 w/ Str Bureaucratics , Wis Bribery Paladin 2 w/ Str Smite (money) Ninja 1 Illusionist 1 Monk 1 (base class) Psionicist 1 Druid 2 w/ Con Science Brute 2 w/ Cha BlindFighting ArchMage 3 w/ Int Universal Translator , Wis Financial Resorts, Investment Facilities Bard 2 w/ Cha Perfect Pitch Ruler 1 stats would be: STR 4 DEX 0 CON 2 INT 2 WIS 2 CHA 2 or you could rule six apprenticeship levels of a given talent for stats between 5 and 30: level title 1 untrained 2 novice, amateur 3 professional 4 champion 5 master 6 sorcerer my (as a player character ) would nicely look like this: Fighter 4 4 Str Lightning calculator 1 Dex Find Weakness Barbarian 3 1 Str Resistance to Interrogation 3 Con Animal Empathy Ranger 15 6 Str Find the Path 4 Int Ambidexterity Priest 16 5 Str Bureaucratics 5 Wis Bribery Paladin 9 5 Str Smite (money) 2 Cha Danger Sense Ninja 6 2 Dex Speed Reading 3 Con Defense Manoeuver Illusionist 2 2 Dex Arcana Lore 1 Int Ventriloquism Monk 6 2 Dex Flexible Jointed 3 Wis Absolute Time Sense Thief 2 2 Dex Fast Draw 1 Cha Luck Psionicist 3 3 Con Life Support 1 Int Eidetic Memory Druid 9 5 Con Science 2 Wis Feign Death Brute 10 4 Con Beast of Burden (from ADOM the Roguelike) 3 Cha BlindFighting ArchMage 11 3 Int Universal Translator 5 Wis Financial Resorts, Investment Facilities Bard 4 1 Int Cramming 4 Cha Perfect Pitch Ruler 4 2 Wis Lightsleep 2 Cha Seduction stats : STR 21 DEX 9 CON 18 INT 10 WIS 17 CHA 12 (class levels are examples of what you obtain with combining both talent levels and referring to BASE 6 scores) BASE score 3 4 5 6 1 1 1 1 1 must take three class hindrances 2 2 2 2 2 must take two class hindrances 3 3 3 3 3 must take one class hindrance 4 4 4 4 4 equivalent to 0th Ad&d level 5 6 6 5 5 equivalent to 1st Ad&d level 6 9 8 6 6 equivalent to 2nd Ad&d level 7 9 8 8 equivalent to 3rd Ad&d level 8 12 9 9 equivalent to 5th Ad&d level 9 16 10 10 equivalent to 7th Ad&d level 10 12 12 equivalent to 9th Ad&d level 11 15 15 equivalent to 11th Ad&d level 12 16 16 13 20 18 14 25 20 15 24 16 25 17 30 18 36 equivalent to 18th Ad&d level (alternatively - and really easier indeed - you simply add two talents and add -2 for a class value of 0 to 10; you then refer to DnD 3E prestige classes - but in class levels addition I would end up being GL 57 out of 150 ! ) |
| #3uglyvanMay 12, 2010 6:38:32 | another approach to this system: 4 Str Lightning calculator like in playing chess under blitz mode (hope you know what I'm speaking of) 1 Str Resistance to Interrogation and to Pain 6 Str Find the Path = Dungeoneering 5 Str Bureaucratics = knowledge of the Laws 5 Str Smite (money) = enforce your opponent (like in Mangas, where the girls often hit boys with giant hammers leaving a visible funny mark ?!?) ____ 21 STR 5 Dex Find Weakness = find weak spots within structures (well, actually mine score is 2 - too late to correct things up... ) 4 Dex Speed Reading = how to read newspapers 2 Dex Arcana Lore = knowledge of the astral plane (and operation within ??) 2 Dex Flexible Jointed = contortionism 3 Dex Fast Draw = deals with initiative ____ 16 DEX 3 Con Animal Empathy = how to deal with nature beings and your own self 2 Con Defense Manoeuver = never let a clear shot from behind 3 Con Life Support = how to deal with poisons, illness, drowning, high pressure, vacuum, and the like 5 Con Science = knowledge of the Torah 4 Con Beast of Burden (from ADOM the Roguelike) = ability to carry (and then drive) bulk items (well again mine score is 2 not 4) ____ 17 CON 4 Int Ambidexterity = ability to let objects fall in your hands (that is, you happen to say: " Oh, now I've got this knife aimed at you; quickly I shall drop it, or else combat might occur..." ---> perhaps level 6 pertains to teleportation tricks) 2 Int Ventriloquism = weeell sounds in my stomachs 1 Int Eidetic Memory = when you concentrate on a topic and win on the subject (for me I'm short-sighted so I don't claim a victory here) 3 Int Universal Translator = ESP and Tongues 2 Int Cramming = when you get preparation for an exam and manage to retrieve general info on the subject, so that you look like a mentor to the common folk) ____ 12 INT 6 Wis Bribery = ability to make friends in useful food/tools/data propagation (well, mine level is 5 ookay no magic here 4? wtf noone learns in this regards? ) 2 Wis Absolute Time Sense = free action, meditative facilities 2 Wis Feign Death = should be food consumption and education (???) 6 Wis Financial Resorts, Investment Facilities = gives your wealth status (ah? ===> level 2 fer me then) 2 Wis Lightsleep = gives your mental prowess and defense ____ 18 WIS 4 Cha Danger Sense = prevents you from immediate threats 1 Cha Luck = lets you (I know because one friend has got) win in dice rolls (so perhaps you can arrange your lifestyle as you wish? ) 3 Cha BlindFighting = combat mode where you smell the general location of neighbours and forget they are made of flesh and bones ( ... ) 4 Cha Perfect Pitch = lets you modulate your voice (or others' voice, yes! I am level 5) 2 Cha Seduction = know how to ... use poetry (ouais, of! why not give me a 1 here eh? ) ____ 14 CHA Level # talents 1 3 untrained talents 2 9 3 5 gives extra hit points 4 6 gives hit points level 5 4 adds to hit points level, gives Fighter level, gives extra Spell Caster points 6 3 adds to hit points level, adds to Fighter Level, gives Spell Caster Level points using this table, the character would have 6 + 4 + 3 = 13 hit point levels, plus 5 extra hit points for a total hit points of 96; he would be Fighter Level 4 + 3 = 7, that is, +7 to-hit, 1.5 per round Attacks or the like; he would bear Spell Caster Level 3 (that is, six points) + 4 spell caster points for a total of 10 spell caster points, that is final Spell Caster Level 4; this would let him launch 3/2 spells of level 1/2 typically (chosen within his 3 spell lists of financial resorts, bribery and find the path). hit point/spell caster level points 1 1 2 3 3 6 4 10 5 15 10 55 11 66 12 78 13 91 15 120 20 210 25 325 30 465 |
| #4oldguygamingMay 12, 2010 13:52:13 | hit point/spell caster +1 for using triangular numbers! |
| #5uglyvanMay 13, 2010 2:38:42 | hit point/spell caster french lack poetry... (inobvious to french folks; I slowly begin - while I spy on conversations - to realize my lack of - and still I believe in myself being a high (french) philosopher - ) |
| #6uglyvanMay 13, 2010 2:55:21 | ... Talents are used differently according to the six levels : 1 untrained : you cannot use this talent 2 basic knowledge : use of this talent is with no conscious control (so it is up to your DM to let you use this talent) 3 professional use : you use this talent whenever you encounter a challenge to get overcomed (!) 4 champion : this talent is always on, so you always get the benefit of this talent 5 mastery : you can freely use this talent on others, so that they get the benefit of the talent 6 sorcerer : you have entered the realm of MAGIC (?) in your knowledge of this talent (...) |
| #7uglyvanMay 13, 2010 6:45:46 | ... Then you could rule that: level 2 (amateurs) is for Good people level 3 (professionals) is for Evil people level 4 (champions) is for Chaotic ones level 5 (masters) is for Lawful ones level 6 (sorcerers) is for Neutral ones . edit: I even know why I wrote this that way: level 3 universal translator meaning I translate things in my head twistedfully, and level 1 eidetic memory so I can't hope to win respect for my "work"; |
| #8uglyvanMay 13, 2010 8:18:16 | ... or, using the CORNE system: level Domain 2+ Nature 3+ Outils/Technics 4+ Corps/Body Reigns 5+ Relationship 6 Esprit/Psyche so that, say a character like: level #talents 1 4 2 11 3 5 4 4 5 5 6 1 would bear CORNE values of: Nature 26 Technics 15 Body Reigns 10 Relationship 6 Psyche 1 then, alternative CORNE definitions are (unlike what is stated elsewhere): Nature = merit x faith Technics = egoism x reputation Body = strength x suppleness Relationship = satiation x health Psyche = science x charms strength from Body is already located as the Strength stat, science from Psyche is already located as Science = knowledge of the Torah. strength from Body can be reshaped as Steel, with suppleness becoming Velvet; science from Psyche can't exist any longer... sorry but I definately think my level 1 in Psyche can't help you gain knowledge (or whatever) in the magic arts; let's say Psyche is your Magic-User level. Is the WISE system back from the charts? WISE: Willpower for Magic-Users Instinct for Thieves Strength for Fighters Empathy for Clerics well, we can retrieve Willpower from Psyche Empathy from Relationship Strength from Body Instinct from Technics; so perhaps we could write level 2 adds points to Thief Level 3 gives Thief Level, adds points to Fighter Level 4 adds Levels to Thief Level, gives Fighter Level, adds points to Cleric Level 5 adds Levels to Thief Level and to Fighter Level, gives Cleric Level, adds points to Magic-User Level 6 adds Levels to Thief Level, Fighter Level and Cleric Level, gives Magic-User Level so, that same character with level #talents 1 4 2 11 3 5 4 4 5 5 6 1 would be Thief Level (5+4+5+1)=15= 120 points +11 points = Level 15 Fighter Level (4+5+1)=10= 55 points + 5 points = Level 10 Cleric Level (5+1)=6= 21 points + 4 points = Level 6 Magic User Level 1= 1 point + 5 points = 6 points = Level 3 |
| #9uglyvanMay 13, 2010 8:29:34 | one funny method to calculate hit points: - You have thirty slots of hit points - each time you climb up in a given class, you can either - - roll for hit points in a slot whose number is less than or equal to class level, eventually replacing old hit point value if roll is higher - - add +1 to an existing hit point slot, with a maximum hit point value of 10 - class hit dice are d4 for Magic User Levels, d8 for Cleric Levels, d10 for Fighter Levels and d6 for Thief Levels |
| #10bone_nagaMay 14, 2010 16:43:53 | ![]() Uglyvan threads never get old |
| #11oldguygamingMay 14, 2010 21:20:18 | Looking at a system from a different perspective is good. It can lead to improvements. I can't say that I understand all this but it is definately a different perspective. : ) |
| #12ignizMay 15, 2010 8:59:53 | Dondake!? Maybe link back to the old thread, or make sense, whichever is easier. |
| #13uglyvanJul 12, 2010 7:30:46 | actually there was obviously a mistake in between the Brute class and the Barbarian class; shadda better speak of the Brute as Str/Con and the Barbarian Con/Cha (just have to replace Brute with Barbarian and Barbarian with Brute ) |
| #14uglyvanJul 15, 2010 4:59:53 | ... just watched the cone from Carl Gustav Jung's theory of analytical psychology: 5=1 archaïc unconscious 4=2 collective unconscious 3=3 personal unconscious 2=4 consciousness 1=5 ego |
| #15bone_nagaJul 15, 2010 5:45:09 | Oh yes! I was starting to miss these incoherent rants. Uglyvan returns!!!! |
| #16uglyvanJul 27, 2010 10:56:12 | Thank you Bone_Naga ![]() actually there was obviously a mistake in between the Brute class and the Barbarian class; well I don't think Barbarian is well defined with terms Con/Cha; Con/Cha should better relate to the Shaman (but there are Shamans within Barbarian tribes lol) |