Anime Inspired D&D: "RANDOM. ATTACK. NAME!!!!"

Post/Author/DateTimePost
#1

leliel

Aug 27, 2008 19:43:30
Well...Look at the title.

I was thinking-Why not make an anime style campagin? You know, one where the characters do absolutely over the top stunts and call out their attacks?

I also want an anime-themed story-you know, with archetypes like the "tsundere" (tempremental crush), the "monster of the week", and the whole social angle.

So, should I decide to make one, what are some ideas for it?
#2

melchizedek

Aug 27, 2008 21:10:16
No offense intended, but you don't seem to understand what anime is. Anime is a medium of entertainment/storytelling, just as live-action television or written novels are. Similarly, verbal improvisation (read: roleplaying) is a medium of entertainment/storytelling. Animated series take months of drawing, editing, and recording to produce; roleplaying games are done interactivley on the spot. So it really isn't even possible to have an Anime Roleplaying game. What you seem to be referring to are tropes common to a specific genre of, among other things, anime. I'm sorry if I sound nit-picky here, but there is a very negative stereotype on these boards, and among people in general, resulting from a lack of understanding of this distinction.

Now, on to the helpful part!

I've often gained inspiration (and sometimes downright copy-pasted) from several anime series in my campaigns.

Tsubasa: Reservoire Chronicle (actually, the manga version) has always been helpful. CLAMP does an excellent job of using classic "anime cliches" tastefully and unexpectedly, and the episodic nature of the series makes it easy to find inspiration for side adventures.

On a similar note, whenever my players get sidetracked or head off somewhere I hadn't planned on, my first thought is typically to run down the episodes of Jing: King of Bandits or Kino's Journey in my head.

Outlaw Star, Cowboy Bebop, and the Gundam series have inspired many a memorable Spelljammer campaign.

Just be careful when incorporating elements of "mass appeal" shows (like DBZ, Inuyasha, Bleach, etc). Do it right and you get, well, mass appeal; do it wrong and it gets old really fast.
#3

strand0

Aug 27, 2008 21:42:45
I don't think D&D is the system you want.

Mutants and Masterminds
Hero System
GURPS - Supers
#4

catzo

Aug 28, 2008 0:03:10
I don't think D&D is the system you want.

Mutants and Masterminds
Hero System
GURPS - Supers

Or rather "Big Eyes, Small Mouth" (BESM) a system specially created to play manga/anime style RPG.
#5

strand0

Aug 28, 2008 19:20:41
Or rather "Big Eyes, Small Mouth" (BESM) a system specially created to play manga/anime style RPG.

Yes, but I thought they were out of business. Am I wrong?
#6

doomsought

Aug 28, 2008 20:53:57
Yea, I couldn't find any info on the net.
#7

melchizedek

Aug 28, 2008 20:56:40
I tend to use a lot of the mechanics from Monte Cook's World of Darkness in my 3.5 games. The spellcasting system is especially useful for many spell/spell-like abilities common in popular anime series. *cough*naruto*cough*
#8

jdudley1121

Aug 28, 2008 21:47:09
I have to second the recomendation on BESM. I have the book and have run several BESM campaigns including a Naruto and a derivitive of .Hack. They may be out of business, but in my opinion the only book you need is the core book. It's one of the most freeform systems I've ever seen, so it's definitly not for newbies. But, it's so freeform that it's amazingly easy to convert anything you've seen on an animae into a campaign. I'm not knocking your DND campaign, I'm sure it's really cool. I'm just saying that if you want to do anime campaigns then you should definitly give BESM a look if you can find it.
#9

Great_Zamboni

Aug 29, 2008 13:53:19
An old issue of Dragon - I can't remember the number, but the cover talked about monks and ninjas and had a picture of a bald guy looking angry - had advice on running D&D with Hong-Kong-action-cinema-style stunts and had a martial arts attack name generator.

If you aren't married to D&D as your system, I'd recommend giving White Wolf's Exalted a look, in addition to the others already mentioned.
#10

Thukad

Aug 29, 2008 15:35:41
Check out the mangas "Slayer" and "Bastard"

both should be here http://www.mangavolume.com/

Both were origioanlly made by DnD players in Japan a WHILE back. Full of old school dnd goodness.

Both are heavy on comedy but still have respectable stories. Bastard is also heavily influenced by old heavy metal. I laughed out loud when they introduced the Holy Kingdom "Iron Maiden"
#11

ViolenceJack

Aug 29, 2008 15:48:40
OMGLOL U ANIMU KIDZ R RUIINNG D&D OMGWTOFBBQ!!!

STPO PLAYING THIS GMAE UR WHEY WHEN ITS SO WRONG NOT TO PLAY IT MINE WTF??!!11evelen!1!

LOL
#12

catzo

Aug 30, 2008 2:53:32
Yes, but I thought they were out of business. Am I wrong?

Not too long ago (some years ago) they came out with a 3rd edition. Also they have made several d20-adaptations of their system.

But yes I think your are right, there hasn't been any updates on their webpage since 2006

I could ask David Pulver, one of the co-creators. He is still very active on the GURPS forums and still produce books for GURPS.
#13

twilightsea

Aug 30, 2008 12:12:31
The company that made BESM went out-of-business but the people at White Wolf picked it up and published 3e. I haven't played it yet but here's the link. Honestly if you want to run an anime campaign it's best to use BESM.

http://www.white-wolf.com/besm/
#14

Armisael

Aug 30, 2008 12:49:57
PFFFFT. You guys can be singularly humorless, ya know that? I'll assume your trying to parody shonen.

Well, first off, I'd search for one of those attack name generators. Make a list of ludicrous names, and let the players pick and choose from them.

Second, make the players read the big list of Anime Character Type tropes. It should give them a few ideas about what you expect.

Third, start making ridiculous and over the top villains. I'll leave the rest up to you.
#15

romulus_lonewolf

Aug 30, 2008 17:56:21
I agree with Armisael. If anything, D&D 4e is ideally suited for Anime style campaigns. If only due to the fact everyone uses powers. Heck, just look at the Fighter. Use the Great Weapon build, give it the Kensei Paragon Path, and you've got nearly every major Hero Swordsman in Shonen Anime right there...

Here are some handy tips to consider..
-Attack Phrases: Simple enough - Whenever you use a Power, you have to call out the Power's name as your Attack Phrase.

-Weird color hair: Just about every race might have girls with blue, white, pink or purple hair. Could be justified with Fae races, though.

-Bishonen: Male characters with High Charisma tend to look rather effeminate; clean shaven, clear skin, occasionally long, flowing hair, etc.

-Cat Girls: I think enough people have converted Catfolk to 4e, just pick one. Or, in a pinch, use the Razorclaw Shifter stats from the Monster Manual.

- Anime Elves: In nearly all Anime, Elves don't just have pointy ears. They have long pointy ears. No game effects, but do point out that Elves, Eladrin and Drow never have ears under 6 inches in length.

-Cute Androids: Take the Warforged, but make it cuter.

-Kendo and Kyudo: Swords and Bows are important weapons to Japanese culture. Emphasize them.

-Hammerspace, Nose Bleeds, Terrible Cooks: Mostly Roleplay elements, all of these, but very useful for mixed gender parties.

-Sexy Female Armor: In Anime, even the best suits of armor, when worn by cute female characters, will show some skin, or alternatively will include skintight bodysuits that might as well look painted on.

-Cute Monster Gals: In many cases, just because a "monster" race has ugly males, doesn't mean it will have ugly females. WoW very much follows this exemple.

-Oni: These should either replace common Ogres, or they can once again be made into "Ogre Mages" leading common Ogres (who could also be given horns, and renamed "common Oni"

-Tentacle monsters: There's a reason why Succubi/Incubi are Devils in 4e. Demons don't seduce. Demons... just take, if you catch my drift. for Mature audiances only, of course.

Now, that's the best I can think of for now. At least until I figure out how to adapt Mecha rules to 4e...
#16

Dreamstryder

Sep 01, 2008 2:18:59
In terms of other systems, I found the OVA RPG even more to my liking than BESM (simpler, more flexible, felt good).

But the main point: A lot of the things you find in anime are also found in live action Japanese movies as well. It's like how mountains of US films feature characters that spout clever quips for everything, the screen is washed in dark shadows or great overcast, and you could die at a drinking game for the terms "epic", "destiny," and "good versus evil."

My advice would be to run what you like with those cultural flourishes. If you want to story to seem more like a "typical anime," then make sure that what each character believes in and how they feel toward others enjoy focal importance (your hooks will always dip into their backstory/world philosophy or their character relationships). Characters could take turns monologuing between action encounters or during a climax or second wind of one. The person you chase is really someone from your past, your PC acts strange, and then (if the players pick up on the emphasis) you'll be questioned and can explain a piece of your character's story.

Basically, have fun making up characters with strange and dramatic behaviors and have players who like monologues or brief, cryptic epithets. The DM's job is to pick at them: throw damsels in distress at the guy who's afraid of girls, give the person with nightmares prophetic ones, the person with a traumatic past is faced with a present very similar scenario, the PCs with a rivalry have to help each other because they fell off a cliff together and are separated till their party finds them...or they could meet a boy they both like. For inspiration, you can look at OVA & BESM lists of attributes and defects (most of the cool story ones are defects).
#17

RPJesus

Sep 01, 2008 2:45:08
See Tengen Toppa Gurren Lagann.
Hell, you could probably just rip this off directly and I doubt anybody would complain
#18

Armisael

Sep 01, 2008 6:35:15
-Tentacle monsters: There's a reason why Succubi/Incubi are Devils in 4e. Demons don't seduce. Demons... just take, if you catch my drift. for Mature audiances only, of course.

Salt is an instant kill for 'em, though. It's the ultimate counter.
#19

strand0

Sep 01, 2008 23:16:09
Maybe this...
Haiiii-Ya! - by Goodman Games
http://rpg.drivethrustuff.com/product_info.php?cPath=4582&products_id=57385