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| #1pandemicpandaJan 07, 2010 2:34:04 | Hey guys. I was reading a debate on the vagaries of multiclassing in 4e when I had a revelation. I mean, I doubt I'm the first person to propose this, but it seems like a decent rule. It's not even that big a change. I tried searching this forum to see if I ws being redundant, but either my search-fu is weak or it's buried. Anyway... my idea is to roll all the Heroic MC feats into one, in a sense. That is: one feat gives you all the multiclass you need. Let me see if I can explain this better... Any given MC feat functions as-is, but also lets a player select powers from the MC class as if it were their own. A player could only take one power of each variety (E/D/U) from the second class. This would be functionally the same as the current system, with a greatly reduced feat tax. Would that be overpowered? Or bring Heroic multiclassing to the level it should be? Paragon mutliclassing is okay, but needs a little more oomph. I saw someoe designing a PP to take the place of the RAW PMC that looked pretty good. All PMC really needs is features, and it would be a more or less functional PP. What those features might be are up for debate, I guess. Bear in mind, this is largely theory. My last DM tried a different way to make MCing more attractive, but it didn't really take. He granted the actual class feature the feat was trying to emulate (thoush some classes kinda defied this). It still never really came up. Opinions? |
| #2roxlimnJan 07, 2010 13:11:15 | Multiclassing is rampant enough as it is. A single MC feat that powerful would greatly blur the distinction between the classes. Paragon Multiclassing isn't attractive because there aren't enough good powers consistently better in every power classification to make every possible multiclass combination desirable for the feat tax. However, in large part, it works well enough. I mean, if I were a Warlock and I could take a teleport 10 power instead of a teleport 6 power for a feat cost, that's okay, right? There are currently 6 or so Strength/weapon inclusive classes in D&D. Many of these can multiclass profitably either way. A Fighter/Barbarian gets fantastic damage powers and then uses their marks and high accuracy to make them better. A Barbarian/Fighter gets specialty multiattack, damage bonus powers, or Paragon MC options. I imagine that an Invoker would only be all too happy to add the Wizard power list to his own for the cost of a single feat! At that cost, who wouldn't take it? The easiest fix for Paragon Multiclassing is to not require all MC feats to allow it, and also to allow the character to freely choose between his two classes for powers at the 11th, 12th, and 20th levels. This lowers the barrier for entry, and allows characters taking the path more options for power-mixing. There are really potent 7th, 10th, and 19th level powers out there - you just to know which ones to cherry-pick. |
| #3generalhenryJan 07, 2010 13:14:04 | maybe the three feats turned into one feat |