| Post/Author/DateTime | Post |
|---|---|
| #1saedarSep 08, 2008 16:20:39 | Hello all! I was inspired today to homebrew something and I always had a happy place in my heart for devils. Go figure. If you guys could take a look at it and tell me what you think, that would be great. Cheers! |
| #2saedarSep 10, 2008 8:16:02 | Nobody....?![]() ![]() |
| #3blowfishSep 10, 2008 8:56:05 | Seems decent, glad it's not too powerful. I wouldn't want more reasons for players to go evil. |
| #4SYBSep 10, 2008 9:25:59 | The Misleading Conflagration ability needs to be changed. One of the design philosophies of 4e is to remove the need to track rounds. No power or ability should have a 1dX round tracker in it. The most common choice is to allow you to come back when you want, but no earlier than the next round. -SYB |
| #5caradriusSep 10, 2008 11:44:33 | I would improve the capstone ability. Compared to deadly trickster, it is truely lackluster, and deadly trickster doesn't have the best ability, just a solid one. If you want to leave the mechanic unchanged, I would suggest making it usable once per round. lvl 30 destiny abilities should be impressive. |
| #6demiteddybearSep 10, 2008 11:55:17 | Yeah that 30th level seems a little underpowered for a daily 30th, but it is a really cool idea, especially to contradict the renewal power at 24th. I would suggest making it an encounter. But the rest seems pretty good, I think the fact that you don't come back at full health is a good idea for not making this epic more appealing than most epics |
| #7saedarSep 12, 2008 13:01:01 | Thanks guys for the tips! This is my first attempt homebrewing something for 4e and I think I may have been being a little conservative. The OP was edited to reflect your opinions. I just couldn't see making the level 30 ability once per round. That seemed a little powerful. However, if others think not, I may change it. Any more input? |
| #8NyronusSep 12, 2008 13:27:02 | Nifty in the extreme. I like it. |