Are the Druids gone?

Post/Author/DateTimePost
#1

dustin_000

May 28, 2008 23:21:33
Cuz I have a little problem if they are. Here's the intro to my campaign:

[INDENT] We are the Degari. The last of the mighty Dragon Empire.

The Age of the Dragon Empire ended in a fierce battle with the demons of the Abyss. A thousand worlds scattered across the Prime Material Plane raced to help defend Terravin when the Demon Gate opened in its capital city.

We left our home, Degari Prime, to defend Terravin, our homes, our loved ones, and our own souls. But the demons were relentless and our mages could not close the Demon Gate. We were doomed.

To survive, a last attempt was made using a terrible magic. That was when the destruction of the Red Eclipse was unleashed upon Terravin. The light wreaked havoc upon the demons and drove them from the land.

We had won.

Our leaders, however, had fallen. They had given their lives to kill the demons and close the Demon Gate. We did not know how to get home.

The Gods ignored our pleas, we could not contact the Dragon Empire. Our wizards studied to recover the lost arcane arts while others hunted for food and to build shelter. Finally, they reached into the Astral Plane and saw the true cost of the Red Eclipse: The Prime Material Plane had collapsed, consumed by the Plane of Shadow, obliterating the Gods and the Dragon Empire.

At first we were numb with shock, then fear and chaos took over, and many died before the founding of Haven One. With no Gods, survival has been difficult.

And through all of this, we battle the shadows and the twisted animals of the Red Eclipse.

We are the Degari.

We are the dying embers of the Dragon Empire.
[/INDENT]

Now, if you're real clever, your first question is: what happens to the Clerics? Yeah, they're gone. I was anticipating having Druids being the primary healers. But looking at the preview stuff, it looks like the Druids are gone. On the plus side, I'm not sure if that's critical or not.

The adventuring starts 300 years after the end of the prolog and by then there ARE gods. But if there are no Druids, that makes the first 100 or so years (before there are gods) rather rough.
#2

hellmute

May 29, 2008 18:01:15
Druid's will appear in next year's PHB. I think with shamans, and barbarians all having some sort of nature related power source.
#3

sigil_beguiler

May 29, 2008 19:49:54
Yup, Druids will appear in next PHB. Under the "Primal" Power Source, as will Barbarians and Shamans.
#4

ansob

May 30, 2008 13:29:17
In the mean time, 4E is designed so that any class of the Leader role can provide healing and buffing. Ergo, use Warlords, and you'll be fine. Cool setting idea, by the way.
#5

master-of-puppets

May 30, 2008 13:35:47
well, even if you cant use druids in a while, healing is no major problem in 4th
as in combat everyone has heling surges

if you want to make a godless world (or period ) simply make the understandment that life is harder, dark-ages average harder so a fast-spreadig.lethal-disease is a real big bad problem people has to work against
so what if there is a plague, we look upon the sky but the gods cant listen...

it guives some depth to the world, gives you material for the fist church, making names for the foundators, the fist to reach the gods... lots of that