Astral Whirlwind

Post/Author/DateTimePost
#1

tequila_sunrise

Aug 24, 2008 15:48:15
I love alignment mechanics, but this power sticks out like a sore thumb as the only printed mechanic that has an effect dependent upon alignment. So this is what I'm thinking to change it:

--Increase Astral Whirlwind’s damage to 3[W] + Strength modifier damage. (from 2[W] + Str)
--Add “Saving throws against this effect take a -2 penalty.” to Astral Whirlwind’s hit entry. (effect is -2 to all defenses)
--Remove Astral Whirlwind’s special entry.

Does that look too good, too bad or just right?

TS