Balance Issues?

Post/Author/DateTimePost
Balanced Saiyan Warrior.docx

TharivolXiloscient

May 22, 2015 7:15:35

Balanced Saiyan Warrior.docx

Attached is a word doc of a homebrew class I took off the internet (credit goes to The-Marksman) and rebalanced to make it more suitable for v3.5. Since I'm kinda new at this whole balancing thing, I was hoping some of you wonderful people could look over it and make balance suggestions. I think overall it's pretty balanced, but that may be influenced by the fact that I reeeaaally want to play it.

 

Thanks in advance! Please no haters 

#2

rampant

Jun 17, 2015 20:14:56

Well first of all it's 3e, balance is already iffy at best. I think you should trim down the cositng models on the ki powers so it's got less points. For example maybe volley fires off a number of blasts equal to 3+ 1/2 level but only costs 1 ki point, but at the same tiem you don't have 400+ points. Also Why is fusion dance here? It's not inherently tied or related to saiyans.

 

You've got way too much nova potential I'd get rid of or rework any of the abilities so youre payi only 1-2 points of ki per round most of the time but you have a lot less points to spend.