Beast Master PP PEACH

Post/Author/DateTimePost
#1

frostythepyro

Aug 20, 2008 20:25:20
So this is a PP I created, cus I missed the animal companion, it is untested so I would apreciate any info if folks test run it, and I would like all of yalls opinions, and critiques.

Change log:
Damage bonus at lvl 21
added species turtle and rabit
added bonuses: resitant, double team, addorable, thick skinned
reduced surges to only be con mod
reworded sword and claw
reworded animal companion feture


Beast master
Prereq: Ranger

Features
Lvl 11: Animal Companion: You gain an animal companion, you and it share one set of actions, it counts as being your level. If your companion is killed you can have it resurrected as a per player of half you level. Your animal companion may use your surges, but you may not use its surges. You and your companion share an empathatic bond, able to share basic concepts so long as you can see and hear each other. Chose an animal template, species, and one bonus from the lists below.

Beast masters action (11th level): when you use an action point to take an extra action, your animal companion may also take an extra action.

Natures Quary (lvl 16): Your may declare the enemy closest to your animal companion as your quarry, you may also chose an additional bonus for your animal companion.

Animal Command beast master attack 11
Encounter <> martial
Standard action close burst 10
Target: one enemy
Effect: you animal companion makes a basic attack against the target, it receives a bonus to its attack roll and damage equal to your wis or cha bonus
#2

pigknight

Aug 20, 2008 21:29:52
Reading it hurts my eyes!

1: It's confusing.
2: Why did you color entire sections?
#3

frostythepyro

Aug 20, 2008 22:00:37
Reading it hurts my eyes!

1: It's confusing.
2: Why did you color entire sections?

I speak in blue, its just something I do, I can knock it off for this though if you think it will help. As for the confusing bit, you pick a templete (like a class), species (like a race), and a bonus (like a feat) to make your animal companion, which shares your actions
#4

kodyboy

Aug 20, 2008 22:38:37
It is interesting, I was just thinking of a beastmaster class recently
I like how the animal companion levels with the character.
#5

vadin

Aug 21, 2008 16:12:22
Good paragon path. Not too bad, sir. 2 things:

1) Sharing healing surges might not be a bad idea

2) That blue on this color of background is not so easy on the eyes
#6

frostythepyro

Aug 22, 2008 21:27:18
updated. (see changelog)

Important questions
Should companions be able to wear armor?
Should there be a way to enchant a companions attacks akin to magic weapons?
Should I allow you to get aditional bonuses as a player feat
Should the animal companion be able to share your hunters quarry with your lvl 11 feature, your level 16 feature, or as a bonus?