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| #1darkhorse_steeleOct 12, 2009 11:49:16 | I'm always excited when I get to dust off my old editions. The group I play with refuses to play anything other that 3.5 or later. I still prefer second because it is how I learned to play 20 years ago. My new campaign involves one of my favorite box sets: TSR1070. As I'm sure you know, converting previous edition adventures is fairly easy. Most monsters, weapons, and armor can be ported over just by referencing the new edition monsters, weapons, and armor. If your players aren't fond of old editions, they will never know where you get your adventure/campaign ideas. And If they like the older editions, you and your players could try playing by the older edition rules just to spice things up... Introduction boxsets from older editions are a great way to start a fresh campaign. The intro sets generally came with pre made characters(as they still do today) that aren't very hard to transfer over to your new edition. If you want to introduce new players to the game, the older sets had great adventure hooks for getting even casual gamers interested in D&D. Plus those old kits provide your PCs with interesting back stories to explain why they started adventuring. Are the PCs slaves trying to escape an evil tyrant? Are they simple farmers defending their village? Are they city militia investigating strange occurrences in the underground/sewers? Are the PCs new recruits on a large cargo ship defending it from pirate attacks? If you ever want to try DMing for the first time, Introduction box sets are geared towards teaching the entire group to play (DM and PCs). |
| #2ShiftkittyOct 12, 2009 14:22:37 | My new group tried 2e D&D and decided they liked it much better. I am in the process of converting KotS to 2e rules. Not quite as easy as porting 2e to 3e, I'll tell you what! Fortunately, the DMG has all of the information I need. What I find amazing is how close to the 4e listings the 2e formula hits. The HD throws things for a little bit of a loop, but compared to 2e mechanics it all evens out. THAC0 looks like it's roughly matched to equal the monster's chance to hit an average PC for its level, and even the XP gets close in many of the more powerful cases. I'm up to the Blue Slime as far as conversions go. Making the Kruthiks was hard, though, because I had nothing to compare them to in 2e, and I have only MM1 for 3e. Still, I got something doable. Hard work, but a lot of fun! |