| Post/Author/DateTime | Post |
|---|---|
| #1jobooJul 22, 2008 23:29:39 | I have been thinking about running a future campaign based on the Robert Asprin Myth series. I like the idea of running a humorous setting with over the top characters and infinite dimentions to hop to. I would probably run it like a miniseries with the dungeon of the week style of play. It probably will begin a little weird than increase in weirdness as the campaign runs on. Hey it's an idea. I already have a group that is pleased to begin our campaign in Ebberon. We shall see. |
| #2dirtyfrankJul 23, 2008 0:03:37 | How about a "Doctor Who" style campaign? At the end of each adventure they can go back to their box and travel somewhere new. One adventure is in a futuristic world and the next is in an ancient land. They could, possibly, go anywhere but maybe the box doesn't work right half the time, and sends them to any random place. |
| #3captfisherJul 24, 2008 14:34:01 | I did a game that was blatantly Stargate Atlantis, Githyanki were the wraith. Ideas like this can be tons of fun. As for the MYTH series...can you consistantly come up with new and funny demonsions. Good luck to you? |
| #4wpharolinJul 24, 2008 15:37:06 | I did a 3.5 discworld campaign like four years ago. It went really well but after a few months the amount of effort it took to keep the novelty from wearing off was exhausting. My players said it was one of the best campaigns I've ever done. That may be true, but I don't think I want to try another campaign where the focus is on wit and oddity. At least not for quite a while. Anyway my point is that if you do a novel campaign like one similar to myth it may be rewarding, but be prepared to put in a little extra effort.![]() |