Converting The Slayers d20 spell system to 4.0

Post/Author/DateTimePost
#1

curtis_ownby

May 20, 2009 9:12:55
I am trying to convert The Slayers d20 spell system to be usable with D&D 4.0, I plan to convert some of the other things as well. The reason for starting with the spells is that is the biggest change from 3.5 to 4.0.

Combat Rituals

Use the DCs listed The Slayers d20 for the spells. Instead of using it for a saving throw use it for an arcana check. Add an attack roll to all of the attack spells that target the logical defense. The spells will be learned the same way as given in The Slayers d20. Change all spell Drain to lethal since there is now the only type of damage there is now. As for the caster level, (check result/5)=Caster level, round down. For determining spell slots, in The Slayers d20 Int mod was used to give everyone even outside of classes spell slots, Change this to work for all mental stats, and create feats that can give more slots. Combat Rituals for purpose of attack rolls have both the weapon and implement keywords, and a mental stat is used for the attack roll (players chose unless the DM says otherwise). Nothing is added to the damage a combat Ritual does, these means no adding enchantment bonus, stat modifiers, or any other bonus not give by the combat ritual.

Make Naming a Minor action.
Make Incantation a Move action.