Creating Feats

Post/Author/DateTimePost
#1

BeaumontSebos

Mar 16, 2010 20:57:37

Any advice on creating feats?

A PC sent me these ideas on his Paladin:

shield pu**** same as the fighter feat of the same name (ph1) but for any character with a "marking power" and shield prof

shield specialist-make light shield dmg d6 and heavy shield d8 instead of the d4 that aplies to improvised weapons

shield bash-when you score a critical hit with a weapon in your main hand and have shield equiped you can make a basic attack with the shield as a free action

What do you think? Tier and such?

#2

BRJN

Mar 26, 2010 22:46:22
You and your Paladin want to look through the Players Handbooks and both Martial Powers for feats involving "When you carry a shield..."  It seems that you may be re-inventing the wheel.

BTW, I do like the idea that trained fighters can learn to use a shield as a fake-mace instead of a fake-rock.  Stick with the d6.  Perhaps this can trigger as a follow-up to a critical hit or if the main hit bloodies the target; don't give him a free +3.5/turn just for coming to the fight prepared.