| Post/Author/DateTime | Post |
|---|---|
| #1AdmiralRangerJul 15, 2010 2:50:50 | What is a usefull job? In my setting their is mass conscription and I was just thinking who would not be conscripted? Obviously the goverment would sheild themselfs. Miners and the police are also protected. But what about farming? Unlike most settings farming is only done buyabout 10% of the population (the rest doing jobs like auditing.) Finaly what is the poit in art history? |
| #2FireclaveJul 15, 2010 3:48:08 | Most useful job? That largely depends on the setting in general, the overall state of the forces involved, the circumstances of the war, and many other modifiers. But the job least likely to get you conscripted is easy: Being rich. If you are rich and get drafted anyway, don't kid yourself. You aren't rich. Well-to-do, maybe. But not rich. No idea what a "poit" is though. |
| #3AdmiralRangerJul 15, 2010 9:57:29 | Sorry I meant point. |
| #4BandikootJul 15, 2010 11:38:19 | What kind of setting are we talking about here? With only 10% of the population in agriculture it's nowhere near like classical fantasy. Peak farming in the US was the 1930s, with over 50% of the population involved in agriculture. With technolgical an genetic advances it's down to around 2% today. Are you making up the difference with technogy, magic or what? The reason I ask is because how you've set up your world determines what is important and what isn't. Blacksmiths are really important in any society up to very modern, but by the time the US got to 10% farmers, technolgy had passed them by. Unless you are looking for generalities from a certain historical timeperiod, this question is hard to answer without knowing more about the world you've cooked up. |
| #5mastercliffJul 16, 2010 1:31:30 | Farming? That would make a very dull table top game. What's the point if you are going to avoid the actual game? If you are talking about a design standpoint, it depends what age you want to emulate.Finaly what is the poit in art history? Same point as real history. If you don't care about art, you wont care about art history. If you don't care about the past, you wont care about history. |
| #6AdmiralRangerJul 16, 2010 2:31:08 | The setting is in the future and their is high technology. While the game is not about farming I am intrested in how many people will be left in the towns and villages when the pcs walk by. |
| #7AdmiralRangerJul 25, 2010 14:50:32 | My list of Critical jobs is as follows: Administrators, some farmers, miners, black smiths and some police. In a typical DnD setting I would add mages and some adventurers. |
| #8thedrinkieJul 25, 2010 16:18:51 | I'm making the assumption here that if there's mass conscription, there's a war going on. If that's incorrect, you can probably disregard my thought here. The police force would probably become an extension of the military in the event of a war. Martial law is most likely in effect. This pretty much means that the entirety of the civil peace keeping forces are automatically drafted at the onset of the war. It would be foolish for a city-state to not leverage the fact that it has a cohesive unit of guys already in place that is accustomed (at least in part) to combat. |
| #9KruskJul 25, 2010 17:01:37 | The setting is in the future and their is high technology. While the game is not about farming I am intrested in how many people will be left in the towns and villages when the pcs walk by. 0 farmers. flying Robots/golems do all the farming. All food is also grown via hydroponic systems stacked hundreds of feet high, meaning a single farm is all that is needed for a kingdom, and its only an acre or two. Depending on magic levels, farming is probably all done in extra dimensional spaces, or simply magically conjured. |