Cyberia: A Sci-Fantasy

Post/Author/DateTimePost
#1

brokenjade

Aug 28, 2009 15:30:50

Hey guys its been a while real life and all.


 


Anywasy i have recently be pickuped by the 4e Bandwagon.  And have been tinkering with an sci-fantasy campaign.


 


So here are some of the HIghlights


-A Sci-Fantasy along the lines of Dune with elements of Starwars.


-A fairly high level of tech which includes energy weapons, personal energy shields, Sub-Orbital Ships and Travel to the 9 moons of the world.


-Magic is a quantified and studied science.


-Gods Are replaced by the Archons- Advanced AIs that oversee the populations.


-Demons are Rogue AIs that have thier own agend which is not nesscarily bad.


So here is how i plan on doing the majority


-Classes will be same with just a reflavoring.


-Reflavored Weapons and eqipment.


-Using Eberron as a jump point for ideas especialy for dealing with The Great Houses


 


 


So any ideas on this and to how make for feasible