| Post/Author/DateTime | Post |
|---|---|
| #1Kingpin000Dec 08, 2008 12:29:47 | hey ho, does anybody know a finished homebrew setting that plays on the Discworld? maybe somebody has some ideas to convert it... ?! |
| #2kristoffDec 08, 2008 14:15:40 | I run a weekly 4th edition game that is based in the diskworld universe. The players are Nuern - a doppleganger Wizard- (an Uberwald vampire experiment) Snow - Troll Cleric - (reflavored miniataur) Steel - Golem Paladin - (Reflavored Warforged) Crom - Dwarf Fighter They own a small business in Ankh-Morpork called the Ankh-Morpork lost and found. They do odd jobs and solve mysteries. As for rules wise I haven't felt the need to change anything. I believe the mechanics are fine just change the flavor. |
| #3MaxpersonDec 08, 2008 14:26:46 | I run a weekly 4th edition game that is based in the diskworld universe. I agree. 4ed mechanics are absolutely PERFECT for a disc world setting. |
| #4Kingpin000Dec 09, 2008 9:22:24 | hmm.. one thing that i would like to come to know is how you handle that trolls in Discworld like Stonegolems, who get a IN-bouns if its cold. D&D trolls are like Tolkien's trolls. |
| #5ChrisTheSDec 09, 2008 9:33:43 | Easy enough. Situational +2 to +5 bonus to Intelligence-based checks while in freezing conditions, corresponding penalty when raised above average temperate zone range. Now I'm envisioning dwarf rogues reflavoring shuriken as drop scones... although I don't think it would change the flavor all that much. ;) |
| #6kristoffDec 09, 2008 14:18:26 | Well my wife plays the troll cleric and she just role plays the difference in temperature. I haven't added any campaign specific rules at all. I think it all really comes down to, no matter the system, how you tell the story. With discworld you need humor. Lots of humor. Of coarse I love the idea of Dickens mixed with D&D. Thats why I love Ankh-morpork. What else were you thinking? |