Disgaea Campaign: Pcs, Midbosses and Prinnies

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#1

abel_knightlord

Aug 12, 2008 17:16:24
I had planned for some time to DM a campaign for the comming year to my friends at the uni RP club and a rather interesting idea came to mind: Using DnD 4 rules to do a campaign based on the Disgaea series universe.

For those that don't know that games (and or anime), there's a quick explanation: Disgaea is a comedy JRPG mainly set in the netherworld (one of many) populated by demons. It's very, very crazy. The most relevant example would be Prinnies. These are the souls of dead sinners (human or demon as far as we know) who have to repent by working for demons or angels. Oh yes, forgot to mention, that's a prinny:
IMAGE(http://www.pinkgodzillagames.com/Events/Hall.prinny.jpg)
And they explode if you throw them on the ennemy.
Other characters are a cranky barely in puberty overlord, a backstabby femme fatale, a love-freak angel, CAPTAIN GORDON DEFENDER OF EARTH !!! and many others.
The game makes Raving Rabids look like a drama.


For those who know about the game, these are the slight convertions I'm planning to make:

Races:
Demons: Can either be tieffelings (duh..), Genasis, Maybe elves and Dragonborn for some.

Humans: guess..

Angels: Eladrins, Elves or Genasis (then Aasimar once their rules are out.)


Classes (name changes and what they become):

Cleric: Become either Healer (demon), or celestial host (angel)

Fighter: Warrior, Samurai,

Paladin: Celestial Host, only for angels

Ranger: Ninja, archer

Rogue: Thief, Strider, Ninja

Warlock: Skull, Mage, Rune Knight

Wizard: Skull, Mage

Other rulebook classes:

Swordmage: Runeknight, Celestial host
Monk (when its out): Brawler




These are some of the special rules I invented concerning Prinnies and their place:

Race: Prinny
Ability scores: +2con (replaces ab mods of race in life)
Languages: Common, demonic, celestial
Skill Bonuses: same as in life
Flight: Prinnies have a limited ability to fly at same speed as normal with bad manoevrability
Prinny Throwing: A prinny can be grabbed by an ally or by an ennemy who succeeds a grapple check as a standard action. He can then be thrown as an attack action up to 3+STRmod squares. In that case the Prinny explodes.
Prinny explosion: The prinny is reduced to 0hp. Dex vs Ref attack. Burst 2.
Hit: damage = Prinny's remaining HP. Miss: Damage = 1/2 of Prinny's ramaining HP.

This is a joke race that players can select if they feel like it. This is more a joke than anything else. There is also the option if a PC dies that his character reincarnate as a Prinny. In this case only the race template is changed. All other abilities are kept.


Feats:

Prinny servant: You have a prinny that serves you. The Dm controls it and its loyalty and efficiency depends on treatment and pay. (min lvl 1)

Prinny Squad: You have 3 prinnies at your service. (min lvl 6)

Prinny Platoon: You have 10 Prinnies under your command. (min lvl 10)

Prinny Army: You have a large army of prinnies under your command. You can have 10 at a given scene at a time, but you can summon an indefinate number to replace loses. (min lvl20)

Summoning a prinny is a quick action (yelling, blowing on a whistle or using a mobile are popular ways).

These are the core parts I designed so far. I'm not sure yet what the crazy plot will be but I can already say that it will take place in one of the many alternate netherworlds. We want players to have a chance to commit great deeds without running in to Laharl too quickly.

Any opinions or recommandations ?