Divine Challenge: You come to me!

Post/Author/DateTimePost
#1

garner_adam

Nov 19, 2009 7:29:30
Been thinking about allowing the party paladin in my group to circumvent the engage rule on divine challenge provided the paladin doesn't move during their turn.

Which essentially makes it a ranged five marking power.

Good, bad, overpowered?
#2

pluisjen

Nov 19, 2009 7:32:21
If he's the frontline type, it shouldn't hurt much.

But if he uses it as an incentive to hide behind everyone else to rake in some OA, then it might become a bit troublesome. 
#3

garner_adam

Nov 19, 2009 17:26:49
That would be some smart play for sure. I'm now imagining the scenario in a tight corridor. Could lead to a decent amount of auto damage. Although realistically it's not like the Paladin can really fight at range. If she's not in melee with some thing then it's really just a side benefit if she can lure in another enemy as well.