Druid as Primal Defender

Post/Author/DateTimePost
#1

anubis_reynard

Oct 10, 2008 16:31:41
I'm taking a lot of my inspiration from the Barbarian Playtest, and the preview material in the Races and Classes book. however, I have no idea how to balance this stuff, so I'm just going to throw it out there and let you guys rip it to shreds.

Druid
Role: Ranged Defender- The druid uses Daily wildshapes and encounter elemental castings to limit opponent's attack options, while at the same time drawingthe opponent to herself.
Power Source: Primal
Key Abilities: Strength, Wisdom, Charisma

Armor proficiencies: Cloth
Weapon proficencies: Simple melee, simple ranged
Bonus to defence: +1 will, +1 fort

L1 HP: 15 + con score
6 HP/level
9+con surges

Trained skills: Nature,

Class features:
Wildshape, Predatory gaze

Wildshape: When you use a Wildshape power, you replace many of your racial characteristics, such as speed, armor, and basic attacks, with onesprovided in the power. These last until a new Wildshape power is used, the end of the encounter, or until you reach 0 HP or lower.

Predatory Gaze (Class Feature: At will)
Standard action, cha vs Will, 10 sq range
The target becomes marked, slowed, and dazed until the end of your next turn.



AtWill attacks

Produce Flame (wis vs Ref)
Summon Swarm (wis vs fort)
Magic Fang (str+4 vs AC, unarmed only)
Raging Beast (Str vs AC, 2w)

Level- 1 encounter

Call Lighning
Flame Strike

Level 1 Daily
Form of the wolf
Speed 8, D6 unarmed, and knocks the opponent prone if they have combat advantage.


Any help would be appreciated.