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| #1malzakthewizard_dupDec 05, 2008 16:29:17 | I know they are releasing a PHB2 with the druid class in it , but I made this before that was announced. So , Tell me how you like it , and feel free to use it. Druid Class Traits Role: Striker. You sprint around the battlefield, inflicting massive damage while in beast form. Power Source: Arcane. You gain your powers from an ancient brotherhood of man and beast. Key Abilities: Wisdom , Strength Armor Proficiencies: Cloth , Leather Weapon Proficiencies: Simple Melee , Simple Ranged , Military Ranged , Kama , Scythe Bonus to Defense: +1 Reflex , +1 Fortitude Hit Points at 1st Level: 12 + Con. Score Hit Points per Level Gained: 6 Healing Surges per Day: 5 + Con. Mod Trained Skills: Nature. From the class skills list below, choose three more trained skills at 1st level. Stealth , Endurance , Perception , Athletics or Heal. Build Options: Moonlight Druid , Beast Druid Class Features: Nature Step , Beast Form. Build Templates Moonlight Druid You redefine battles by changing the landscape , or hindering opponents. Suggested Feat: Improved Initiative Suggested Skills: Arcana , Heal Suggested At-Will Powers: Shape the land , Nature's Ally Suggested Encounter Power: Moon Wrath Suggested Daily Power: Tame Animal or Natures Cloak Beast Druid You take the form of a beast , shredding through the battlefield and tearing apart the threats Suggested Feat: Alertness Suggested Skills: Intimidate, Athletics Suggested At-Will Powers: Maul , Nature's Ally Suggested Encounter Power: Hurricane of Fang Suggested Daily Power: Wild Rage Druid Class Features You have the following class features. Beast Form Your skin grows fur , fangs form and claws grow as you change into an animal. You may change into any beast of your level or below. But there is a price. Lose any bonus armor or weapons give you and trade it for one of the following bonuses. Choose one of these templates each time you shape shift +4 AC and +10 HP (Warrior Type) +4 Attack and +4 Damage (Rogue Type) +2 Speed and +4 Attack (Hit and Run) +4 AC and +4 Damage (Slow and Steady) Nature Step – Encounter Power You plunge your self into the forest and emerge right where you intended. Standard Action Target – Self Effect – Teleport up to 10 squares if adjacent to tree. Emerge adjacent to another tree. Druid Powers Level 1 At-Will Powers Natures Ally Requirement: Must be in rural area. Standard Action Target: 1 Creature Effect: Call animal of your level or below to fight for you for 1d4-2 rounds. Shape the Land Standard Action Area- Burst 5 Target: Area of burst 5 Effect: Make the burst area rough terrain that doesn't effect you or your allies Maul Standard Action Target: 1 Creature Attack: Str. v.s. AC Hit: 1d8 Level 1 Encounter Powers Autumn Leaves Standard Action Area – Blast 2 Target: All in Blast Attack: Wis. +3 v.s. Fort. Effect: Switch places with one of the enemies you hit in blast. 1d4 damage to all in blast you didn't switch with. Hurricane of Fang Requirement – Must be in Beast form Standard Action Target: Up to 3 Enemies Attack: Str. v.s. AC Hit: 1d6 Stoneburst Standard Action Area – Close Burst 1 Target: All Creatures in Blast Attack: Wis. v.s. AC Effect: Each enemy is pushed one square Hit: 1d4 Owl's Wisdom Standard Action Area – Blast 1 Target: Allies in Blast 1 Effect:+2 Wis. Mod to attacks until end of your next turn Level 1 Daily Powers Nature's Cloak Standard Action Target: Burst 2 Area – Burst 2 Effect: Allies in burst gain +2 to stealth checks for 1 hour. Wild Rage Requirement – Must be in Beast form Standard Action Target: Self Effect: +2 to Attacks until end of encounter Tame Animal Minor Action Target: Beast Attack: Wis. +2 v.s. Fort Hit: Beast is tamed and will fight as an ally until you replace it with another Beast. Level 2 Utility Powers Abundant Wisdom - Daily Power Trigger – Ally fails check associated with wisdom Immediate Action Effect: Ally rolls check again. Growth Minor Action Target: Plant Effect: Plant grows to whatever age you want , to make it do anything a natural plant could. Level 3 Encounter Powers Sprinting Lunge Requirement – Must be in Beast Form Standard Action Target: 1 Creature Attack: Str. v.s. AC Hit: 1d8+2 Nature's Ally II Requirement – Must be in rural area Standard Action Effect: Call animal of your level or below to fight for you for 1d4 rounds. Level 5 Daily Powers Web Standard Action Area – Burst 2 Attack – Wis. v.s. Ref Effect - Make zone of web rough terrain. All creature that end their turn in the web are immobilized Howl Standard Action Area – Burst 2 Target- All creatures in Burst Attack – Wis. v.s. Ref. Effect – Creatures hit are stunned until end of your next turn |
| #2malzakthewizard_dupDec 07, 2008 19:26:32 | Nobody's been posting on this thread... I'd really appreciate some feedback. |
| #3drdrakineDec 09, 2008 20:05:00 | i think its great im not very experienced but i love it keep making them! |