Elan - Psionic Race (4E Psionics Returns)

Post/Author/DateTimePost
#1

greatfrito

Jan 22, 2009 1:40:50
Here's my quick draft for my Elan race (I wanted to have at least one race done that thematically complemented the classes as I re-re-revise them).

Enjoy, and as always, feedback is extremely welcome.

Elan
Artificial beings created by infusing mortal forms with pure psionic energy.

Racial Traits
Average Height: 5'6” - 6'2”
Average Weight: 140 – 190 lb.

Ability Scores: +2 Constitution, +2 Intelligence
Size: Medium
Speed: 6 squares
Vision: Normal

Languages: Common, choice of one other
Skill Bonus: +2 History, +2 Psionics
Construct: You have the construct keyword, so you are considered to be a construct for effects that relate to that keyword.
Elan Resilience: You can use elan resilience as an encounter power.
Living Construct: As a living construct, you have the following traits.
  • You gain a +2 bonus to saving throws against ongoing damage.
  • You don't need to eat, drink, or breathe, but this doesn't render you immune to any effect.
  • Rather than sleep, you require only 4 hours of meditation to gain the full benefits of an extended rest. While in this state of meditation, you are fully awake and aware of your surroundings and notice approaching enemies and other events as normal.
  • When reduced to 0 hit points, you are less likely to die. When you make a death saving throw, you can take the better of your die roll or 10. You still die at the normal negative hit point total.

Psionic: You have the psionic keyword, so you are considered to be psionic for effects that relate to that keyword.





#2

Chiba_Monkey

Jan 22, 2009 2:46:54
That racial power seems a bit overpowered. You might want to make it only resistance to psychic damage, or, if you want the versatility of the old elan back, the player must choose one damage type (fire, acid, poison, cold, lightning, thunder, radiant, necrotic or untyped-i.e. physical) to get the resistance to each time he uses this encounter power.
#3

mouthymerc

Jan 22, 2009 7:14:07
Shouldn't they have one or the other keyword? Construct or Living Construct?
#4

greatfrito

Jan 22, 2009 10:42:00
Shouldn't they have one or the other keyword? Construct or Living Construct?

I would think so too, but that's the way Warforged are formatted (with both keywords). I wanted to stick to that format.

That racial power seems a bit overpowered. You might want to make it only resistance to psychic damage, or, if you want the versatility of the old elan back, the player must choose one damage type (fire, acid, poison, cold, lightning, thunder, radiant, necrotic or untyped-i.e. physical) to get the resistance to each time he uses this encounter power.

I had a feeling that was (possibly) true.

#5

mouthymerc

Jan 28, 2009 14:08:23
I would think so too, but that's the way Warforged are formatted (with both keywords). I wanted to stick to that format.

They do not have both keywords in the MM, the Compendium, or the Character Builder. I think the Warforged article was in error when it was printed like that. The two terms confer different abilities and conflict. I think you are better just sticking with Living Construct.