Emissary of Orcus (post KotS) peach.

Post/Author/DateTimePost
#1

fervos

Aug 25, 2008 1:28:08
First I'm on a DMing break because the other DM in my group wants to run his campaign for a while. So I figured instead of my hasty notes and quickly drawn maps along with improvising every session, I'd actually make a good module.

I realize it's kinda lacking in the roleplay department but, I like to keep it that way so other DMs if they want to use it can fit it into their campaigns, and because most of my RP is improvised.

I should note, that this is a rough draft atm and subject to change, though I'll likley only edit the interludes to add in more RP hooks or give more flavor to the NPCs.
eg. Priestess Linora is a doppleganger who usually has the appearance of a human, she is kind and loving but, has a sick sense of humor.
or, a small girl approaches the PCs in a building they're resting in. She asks for their help finding her parents, Nice little side quest that could earn them a good reputation with whatever villagers are left alive. you get the idea.

This was made use DanmarLOK's template. Posted it using Photobucket.
Anyway here's what I have so far:


Emissary of Orcus


IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG1.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG2.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG3.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG4.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG5.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG6.jpg)
______________________________________________________________
IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG7.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG8.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E1a.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E1b.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E2.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E3.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E4-a.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E4-b.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E4c2.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/Int2.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/E5.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/H1-a.jpg)

IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/H1-b.jpg)
______________________________________________________________
IMAGE(http://i165.photobucket.com/albums/u76/ThomasRNV/PG9.jpg)

#2

drackthor

Aug 25, 2008 14:33:12
Looks good so far, can't wait to see the rest!
#3

fodigg

Aug 25, 2008 14:50:10
Badass.
#4

fervos

Aug 26, 2008 8:19:09
Added another encounter. Map is kinda crappy I only used paint.
#5

fervos

Aug 28, 2008 10:43:13
New encounter added. From here on out I'm only putting custom monster's stat blocks in there, the rest I'll just use the MM for, to save on ink.
#6

fervos

Aug 28, 2008 15:58:54
Made another encounter on my lunch break, easier than I thought it would be thanks to the DDI DM tools.

Anyway next encounter and completion of the Thair quest hook coming tomorow or the day after, along with the next interlude.
#7

fervos

Aug 29, 2008 18:22:44
New encounter added it's a miniboss battle. oh and I'm removing the +2 magic weapon and replacing it with the custom magic item in E4.

Bit about Agrid. My players caught him at the dragon burial site in KotS and stuffed him in a sack for about 2 days as they dragged him around, till one night while getting boozed up at a tavern they forgot him and he escaped. Gave him the strangle power because there are a few characters he'd really enjoy getting his hands on.

Anyway the next interlude by tomorow or possibley sunday depending on scedule. After that not sure when or if I'll post morre. I think that should be more than enough to give a good idea of what I'm making.
#8

fervos

Aug 30, 2008 2:19:58
Alright I finished the second interlude.

Tell me what you think of it so far. Any improvements needed, any suggestions for fleshing out npcs.

Keep in mind it's intended for 6 players.
#9

fervos

Sep 01, 2008 13:36:33
Added a map to encounter E4.

BTW does anyone know of a decent map program. I'm just using paint atm. I'm just looking for something basic, just a basic battle grid that let's you add some decent details. I've tried RP tools but, can't figure out how to make small encounter maps with it, if it even let's you.
#10

grgrsslldlln

Mar 11, 2011 15:01:28
I know I'm a few years late, but I've just gotten around to forming a D&D group that actually wants to play. We've gone through the first couple encounters of KotS and we're really liking it so far.

So now, I'm thinking about how to tie this adventure into an entire campaign focused around Orcus, with a big battle against him at the very end (lvl 30).

Anyway. I was searching for way to connect this story into a full story arc when I came across this. While very old (3 years ago...yeeeah. digging up the past, I know), I think it's pretty good.

Does anyone else have any other ideas of what I could do once my group in done with KotS? 
#11

Krika

Mar 16, 2011 17:16:01
Look at the H1-H3: Demon Prince of the Undeath Conversion thread in this forum. It's by this guy who is converting the base DnD modules to fit to a strong, Orcus themed campaign.