| Post/Author/DateTime | Post |
|---|---|
| #1danmakoSep 15, 2008 4:33:24 | Hi guys working on an Engineer type class for my Steampunk themed game, looking for ideas and help ![]() Am thinking controller. wields explosives etc Have created a Techological area of knowledge with schematics etc, and the class will be masters of it much like wizards are of rituals. |
| #2arakisSep 15, 2008 14:12:48 | The Artificier fit very well, just change the aesthetics for some of his more "arcane" powers, just to say the structure he can have as utility may be spring loaded. In my semi-fantasy/semi-steampunk/low-magic campaign they work this way, and it's enough functional. Also, try a look at the 4th edition tread in the DragonMech official forum, there are some nice idea thrown here and there. |