Familiar

Post/Author/DateTimePost
#1

curtis_ownby

Dec 26, 2008 21:31:43
Familiar

Level:4__________Component Cost:Special
Category:Binding__Market Price:200
Time:24 Hours____Key Skill: Arcana
Duration: Permanent

This ritual lets you gain a familiar that is a natural beast. The cost is equal to a Wondrous Item of the familiar’s level. The familiar has hit points equal to two times the value of your healing surge. You control your familiar in the same way as a Figurine of Wondrous Power. For the stats of animals use the stats from the bag of tricks including level. You cannot have than one familiar at a time. If your familiar is tiny or smaller it can be in your space without problems. If you’re familiar dies you loss two healing surges, if you do not have two healing surges you loss hit points equal to two healing surges. You cannot get a new familiar for at least one month after your familiar dies, the reason for this is that it takes that long for your magic to become unaligned with your familiar. The same holds true for dismissing a familiar. The only thing about your familiar that increase with your level is the familiar’s hit points sense that is tied to your healing surge value.

Arcana Check Result________Level of Familiar

4 of lower____________________1-2
5-9__________________________3-4
10-14________________________5-6
15-19________________________7-8
20-24________________________9-10
25-29________________________11-12
30-34________________________13-14
35-39________________________15-16
40-44________________________17-18
45-49________________________19-20
50 or above___________________21-22

I plan to make more rituals that effect familiars and maybe some feats as well.

Is this over powered? If so what could I change to make it not over powered?