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| #1storminmormonFeb 03, 2009 10:18:05 | So I have two campaign ideas I want to work up. However, I'm not sure which should have priority. I currently don't have a group,but am looking to get one together sometime next month. Campaigns: 1. Feywild is seperated into Summer and Winter courts of Eladrin. There is a tenious balance between the groups, and has been for thousands of years. However for some reason the Summer court has started to escalate hostilities. The Summer court upper echelon has been infected by a abberrant parasite that controls their actions. They have sent mutated creatures after the winter court, and it's spilling over into material realm. The Winter Queen and King have abducted the whole hamlet of Summermead, of which one or more of the players will have grown up in. They want to use the adventurers as cats' paws to discover what is going on. The party will be forced to work for the Winter court, who by mortal standards are cruel, sadistic, and capricious. However if they don't the town of Sunmead will remain prisoners to the Winter court's cruel whims. 2. The Plane of Order has decided that the Material plane is too chaotic. In response they have decided to conquer the world and stabilize it using their construct hordes. They have begun to replace key leaders with construct duplicates, one of which is the adventurers patron. The adventurers are sent on some "strange" missions on the orders of their patron. The eventually find enough clues to reveal the plot. Which sounds more interesting? |
| #2ThoughtFeb 03, 2009 12:45:33 | Yes. That is, why not use both? How does the conflict between Summer and Winter effect the conflict between Order and the Real world? How does the Plane of Order feel about the conflict between Summer and Order? What chaotic entity implanted those nasty bugs that are controlling the Summer peoples? and so on. |
| #3ellorinFeb 03, 2009 14:22:32 | I completely agree with Thought's post. Do not hesitate to use both of your ideas. They sound very promising. |
| #4lormadorFeb 03, 2009 16:52:36 | If you use both, make them totally disconnected from each other. This will give the characters a sense of urgency, but also allow them to pursue the adventures they like the most. |