| Post/Author/DateTime | Post |
|---|---|
| #1greatfritoMar 08, 2010 12:31:12 | I think I'm going to add to my house rules a clause that gives the Spiked Chain the Small keyword, no matter its form. I don't really have a mechanical reason for this - I'm just working on building up the Eberron goblinoids, and liked the idea of Goblins with spiked chains. Anyone think there might be problems with this? |
| #2melloredMar 08, 2010 13:15:42 | If it's a monster, you can just break the rules and give it to them. They don't follow the same rules as PC's, so do whatever you want. If the players ask, say they took a monster only feat. |
| #3greatfritoMar 08, 2010 16:25:10 | Not for Monsters, but for PCs. By "goblins with spiked chains", I mean PC goblins with spiked chains (see my sig - I'm putting together a full set of goblin-PC-races for my Eberron games). |
| #4pluisjenMar 08, 2010 16:48:28 | Giving all the weapons the Small property shouldn't be a problem. The "small weapon" restrictions are effectively a penalty on small races; removing it will just put them on equal footing with the other races ![]() |
| #5greatfritoMar 08, 2010 16:57:31 | Well... what if I already have the following house rule in effect? Being Small Small characters follow most of the same rules as Medium ones, with the following exceptions.
(Copy/Pasted from my house rules document.) |
| #6Crimson_ConcertoMar 08, 2010 17:06:48 | Well... what if I already have the following house rule in effect? Neither of those bonuses that you added actually counteract the penalties and restrictions associated with small size, so I would tread that territory very carefully due to the danger of overpowering small characters. I fear a Gnome or Halfling Rogue using your house rule, reaping those great added benefits while the penalties remain as irrelevant as they ever were. The much easier solution would be to simply ignore the small size weapon penalties and restrictions to begin with and leave it at that. There's nothing unbalanced about doing this (in fact, it brings small characters up to par with medium characters in terms of both power and design), so there shouldn't be any issue with adding the small property to whatever weapon you want, if you prefer to go that route instead. |
| #7babyjMar 09, 2010 4:18:05 | The much easier solution would be to simply ignore the small size weapon penalties and restrictions to begin with and leave it at that. There's nothing unbalanced about doing this (in fact, it brings small characters up to par with medium characters in terms of both power and design), so there shouldn't be any issue with adding the small property to whatever weapon you want, if you prefer to go that route instead. Agreed. Adding "Small" is a very easy way to get the result you are seeking GreatFrito, and you could ditch the adjustments you have made in your houserule. |