| Post/Author/DateTime | Post |
|---|---|
| #1squarecircleJul 03, 2008 0:01:47 | Okay, so the gnome is in the back of the MM, and probably a playable race as such in many of your campaigns. The lil' fella will certainly be playable in mine. However, something's missing, and you can probably guess what it is thanks to the title of this thread. That's right, racial feats for the gnome. Any homebrew gnome feats floating around out there? |
| #2jimbJul 03, 2008 3:17:33 | 1. I let a gnome in my group spend a feat to use Startling Glamor (see MM pg. 134) as an encounter power. Alternatively, you could let a gnome spend a feat to use Illusory Ambush (see the Dragon article on illusion powers) as an encounter power. 2. It would also be reasonable to let gnomes spend a feat to gain +1 to attack rolls and damage rolls with illusion powers. 3. A gnome could spend a feat to be able to activate fade away as a standard action (without being hit). Alternatively, a gnome could spend a feat to be able to sustain their invisibility as a standard action for up to 5 minutes. (I wouldn't give both of these -- too powerful.) 4. Finally, you could let a gnome spend a feat to swap any one encounter, daily, or utility power that they know with a wizard illusion power of the same type of equal or lower level. |
| #3ShedeoJul 04, 2008 14:26:18 | I've got some homebrew racial feats for the Gnome, located in the Feats link in my sig. I've been meaning to get back to that, though. I really do need to keep working on it. ![]() |