| Post/Author/DateTime | Post |
|---|---|
| #1McnancyJan 26, 2009 0:24:12 | I want to put this sort of clockwork, pneumatic, steam powered, armor plated mechsuit with a rocketpack in my game; something like a large clunky Ironman ![]() ![]() I'm not really sure how to put it game terms, My first thought is a vehicle that grants full cover but I'm not really sure where to go from there, any ideas? |
| #2fragsieJan 26, 2009 3:09:29 | You could make it as a vehicle, but it seems a bit of a clunky way to do it; if you were talking about larger mecha type things with multiple crew and/or large (or bigger size) then it would make more sense. But for a single occupant medium (all be it on the large end of medium), i would suggest creating it/them as artifact armour; that way you don't have to worry about the items HP or going out of control etc. As an artifact armour it could have properties that give bonuses to skills or defences (or both), it could have an item power that allows for flight. You could even have other artifact items that are a part of the set, allowing for ironmans palm blasters or other attachments. |
| #3McnancyJan 26, 2009 3:47:39 | Thank you, I should have said what size I was going for; it's definitely large. One of the reasons I like vehicle rules is that anyone in the party can use one. Another picture, picture this clockworky, steampowered and controlled by the user's movement: |
| #4fragsieJan 26, 2009 9:33:51 | I accidentally multi-posted, sorry :S |
| #5fragsieJan 26, 2009 9:34:40 | I haven't looked through this thread in much detail, but there's probably stuff there that you can use or gleam inspiration from: [thread=1116315]Mecha Thread[/thread] |