| Post/Author/DateTime | Post |
|---|---|
| #1wex52Jun 11, 2008 7:55:17 | God Alignment: Corellon: Good Kord: Good Paladin Alignment: Paladins must be lawful good (and thus may only worship Bahamut or Moradin at this time) Spiked Chain: Does not exist. Things I'm Considering: Bringing back Take 20: I think it'd actually be better to have the DM roll Perception (or whatever) checks secretly until the players just got tired of it. I'd rather have a sense of "I don't think so... but I'm not positive" than "Well, I gave it my best shot so there's nothing I can do about it anyway". The secret rolling could be a time-draining hassle with 4 allies assisting each time, though. Ritual Scroll: The cost is the same as creating a ritual book. It requires half the time to cast and it may be used by characters that do not have the Ritual Caster feat and/or do not meet the level requirements, but it has a one-time use. Problem: The party wants to buy a Raise Dead scroll from a temple. The market price is 680g. But it costs the temple 680g to create it. Shouldn't there be a markup? Or should the cost to create a scroll be half market price? Even if you want to say that the temple happily gives Raise Dead scrolls at cost to virtuous parties, what about the party that want to buy a Detect Object scroll from a wizard? The wizard might not be so generous. |
| #2suedodeusJun 11, 2008 20:07:27 | Personally, I'm going to consider the weird aspects of "Cost to Make = Cost to Buy" simply indicating that the sellers have more ready access to the raw materials, arcane components, etc. than the heroes do. Thus, although that scroll of Raise Dead costs the PCs 980 gp to make, it only costs the church - which has ready access to divine components - say, 490 gp. PCs are generally going to have to buy components second-hand and from once-only sellers. They aren't going to get membership discounts (which would probably be more "I want you to keep buying from me, so I won't charge you too much"), bulk discounts, or novice clergymen (or apprentice wizards) who go out and gather the neccessary components for free. |