Haze Campaign

Post/Author/DateTimePost
#1

thefounderprime

Nov 07, 2009 12:29:18

I'm thinking of making a campaign that (loosely) follows the plot of the video game Haze. Is there anyone who has played that wants to give me some pointers?

#2

rampant

Nov 07, 2009 14:26:48

Depends on the world you use.


In FR Nectar sounds like a Thayan idea.


In eberron it would be a great way to get some emerald claw guys fighting the nectar monopoly seeing the drug as something that undermines their faith.

#3

thefounderprime

Nov 07, 2009 14:46:07

Well, the main concerns I have are the fantasy versions of the dropship and land carrier, and the mechanics of Nectar - if it has any.


I figure the dropships could be big drakes - perhaps a Fang Titan with a fly speed. Would this be too hard to kill?


I had an idea about Nectar earlier: when a character spends an action point, they can choose to activate Nectar, which allows them to choose whether an effect treats them as if they were bloodied or not. This way, they're encouraged to use Nectar and use it early (i.e., when they're not bloodied yet).I'd just need some flavor - a psychoactive drug doesn't really fit well in the fantasy genre, I think.