| Post/Author/DateTime | Post |
|---|---|
| #1hobbitguy1420Nov 23, 2010 10:37:03 | When building a racial paragon path for a homebrewed race, what sort of design philosophy should be used? I imagine that the powers, whatever they are, should be flexible enough to support a number of combat roles, but I'm not 100% sure how best to design new powers for this. |
| #2rampantNov 25, 2010 0:45:33 | I'd reword emissary's action to make the penalty apply to "any attack roll made against you." or "any attack that targets you." As for design philosophy I suggest keeping these points in mind: 1.) The ability scores for the attack powers should be flexible, either choosing between any of the 2-3 stats your race boosts, or allowing the character to use their highest ability score. 2.) Any non-weapon attack powers must incorporate either an attack bonus to comp for the lack of enchantment or the class must be worded to specifically allow implements in some manner. |
| #3hobbitguy1420Nov 26, 2010 15:53:51 | Posted what I have so far in the thread linked above - would you mind taking a look, Rampant? |