Homebrew Divine Boons, Legendary Boons, and Grandmaster Training?

Post/Author/DateTimePost
#1

cervante

Nov 03, 2009 22:46:31

Anyone have any homebrew training or boons they would share? I'm looking to use Boons and training more than magic items for an upcoming campaign and would like to see some more examples.

#2

cervante

Nov 04, 2009 21:44:58

*bump*

#3

DanTracker

Nov 05, 2009 7:46:35

not sure if i created any of those yet. the group did accomplish some pretty big stuff during an adventure, so i created a few items to help in battle.


one is the Magic Fate Ball. as a minor action the PC reads off the fate of one creature and gets to designate a drop in one of the defenses of 1d6 value or 1d4 to two defenses. so far we've only seen that used once, but it came out really well.


another interesting item is the Minion Maker battle standard. it has a small AoE but if creatures are close to it they become minions in terms of HP. we'll see when that gets used.


but, i'm looking forward to helping them out with a divine boon that is more official as they are soon completing an adapted KotS. the RQ will be pleased with their work in that adventure.


 

#4

damnedmage

Nov 23, 2009 14:03:13
One of the players in my game is planning to play a Zerth. He's been working on making an 8-item Grandmaster's Training progression for the Unbroken Circle of Zerthimon.  I'll see if I can coax him into posting it when he's done.
#5

ah_maclimeszero

Nov 23, 2009 17:26:09
one is the Magic Fate Ball. as a minor action the PC reads off the fate of one creature and gets to designate a drop in one of the defenses of 1d6 value or 1d4 to two defenses. so far we've only seen that used once, but it came out really well.



Daily, I assume?
#6

DanTracker

Nov 23, 2009 17:54:49
one is the Magic Fate Ball. as a minor action the PC reads off the fate of one creature and gets to designate a drop in one of the defenses of 1d6 value or 1d4 to two defenses. so far we've only seen that used once, but it came out really well.



Daily, I assume?



yes, daily. it has been used more since last post and it is pretty cool in use. it doesn't come out often, but when used it is pretty effective. it is fun to role play as well.
#7

candi

Nov 24, 2009 8:35:25
If you're looking for examples look no further than magic items themselves.  The Grandmaster examples presented in the DMG2 are actually just magic items! 

I can't recall which, but if you look for items around the level of those powers you will notice they are indeed equivalent to powers granted by items (at the very least one or two fo them are). 

So when in doubt, grab an item, strip it's item slot and reskin it and you have a grandmaster training.  I don't plan on using legendary or divine boons so I never bothered to look into them in more detail, so I can't say if they draw on the same sources or not.