| Post/Author/DateTime | Post |
|---|---|
| #1matthewswiftApr 06, 2009 9:39:24 | Any ideas? |
| #2dentsApr 06, 2009 10:55:56 | I like that book too, but making a dungeons and dragons campaign from it might be difficult. The logic behind the house's actions is open to interpretation. You will have to decide for yourself when and why it acts. On that note, it might be a bad experience for the player characters who get killed by the house without any real way to prevent it (think of Navidson's brother). Or, I guess, you could have your characters be a bunch of drug-addled punks who find a strange documentary-style narrative fiction. There's a lot you could do, but unless you want to adapt the book for a medieval Dungeons and Dragons setting, you might be better off looking into d20 modern as a starting point for making your own module. Even then, you'll have to get creative to make it playable. |