| Post/Author/DateTime | Post |
|---|---|
| #1Kira_HowlerMay 07, 2010 12:25:36 | While me and my freinds where developing my The monster hunter class we decided if you are wearing spiked armor and are bitten then the monster sheould take 1d4 (or other spike damage) plus the creature's str modifier. |
| #2pluisjenMay 08, 2010 5:06:29 | Is this for 4e? I would definately go against dealing damage if a monster bites you, that starts adding up really, really fast. At best, Spikes should come into action if you are grabbed or swallowed, or they should be a powerful Enchantment on your armor, not a simple addition. To get a view on current effects, there's a Spiked Jacket that allows you to automatically escape a grab and deal a few points of damage to an enemy as a daily item power. |
| #3Kira_HowlerMay 08, 2010 10:56:11 | no i designed the house rule for 3.5 and in 3.5 there are several very neasty enchants you can put on your armor spikes since they count as a martail weapon. i haven't looked enough at the spiked armor and rules in 4th. |