How do you re-imagine classic monsters?

Post/Author/DateTimePost
#1

Beldak_Serpenthelm

Jul 24, 2013 6:14:25
After following an extremely terrifying thread about Mind Flayers and hearing things that I had never thought of before, I got the idea of asking you guys if there are any monsters you use that are just as classic as Mind Flayers, but that you feel you play completely different in your games than anybody else does. Do you have any ideas that you think other people would be interested in?

Here are some of mine:

Elementals: don't want to be here. At all. Why would they? A world where the chemistry that they grew up believing comprised the entire real world is mixed haphazardly with 3 completely absurd, nonsense substances would be the most Eldritch Abonination world un-imaginable.

A sparse few might look at the fact that they're somehow surviving in such an Eldritch Universe and think "Challenge Accepted." However, most would either be desperate to find any a portal back to their world, whatever the personal cost, or else go mad from the revelation that such a universe can possibly exist - when by no reasonable definition of matter should it be allowed to - and feel that they have to destroy as much as possible (or at least as many portals as possible) lest anything in it escape to infect the "real world."

Rust Monsters: biological WMD created by unusually evil Druids to bring the more advanced civilizations to their knees, hoping to force them to return to the "real world." 
#2

Mecheon

Aug 03, 2013 10:18:23
My view on elementals is unquestionably influenced by Warcraft and Adventure Time more than anything. They exist and have personalities, sort of like 4E Archons, but I've never put too much thought into how or why manifestations of pure elements end up having that. Tend to be more concerned with the Firelord trying to slam a hammer through your everything

They hate every other element that isn't theirs, though. Also Fire elementals have a somewhat feudal society, because Firelord, Baron Geddon, fellows like that.

Illithid and Aboleth hate each other. See, Illithid come from a distant star, the Void, or wherever else, which a piece of crashed deep into the ocean long ago. The Aboleth thought, hey, new amphibious race, let's try menetally dominating them and sending them up to go wreck havok on land!

I'll let you guess how well that went for them. (Hint: Poorly), and the Illithid promptly moved mostly all out of the water to further insult and annoy the Aboleth, with their inability to leave the water. Relationship wise, Illithid do trade with Derro and Drow though, because Derro are complete psychopaths, and Drow are just that arrogant to assume it'll work. Plus, something to do with slaves you don't need

Drow have Rothe ranchers who ride their lizard steeds into rounding up Rothe