I need some help with a ritual

Post/Author/DateTimePost
#1

undreren

Sep 27, 2009 7:54:23

hey, I wanted to create a little ritual for my players. Heres what it should do:


The ritualist must have a map of the region in which they are venturing.


When they perform the ritual, they will know exactly where they are (marked by a dot or something), and they may name a location, which is then located on the map, with the fastest route enscribed, not safest mind you.


What level should such a ritual be? What should it's cost and component cost be? I'm in doubt since it really replaces the use of Nature for navigation (or dungeoneering in some cases).

#2

dalexiir

Sep 27, 2009 12:40:36


hey, I wanted to create a little ritual for my players. Heres what it should do:


The ritualist must have a map of the region in which they are venturing.


When they perform the ritual, they will know exactly where they are (marked by a dot or something), and they may name a location, which is then located on the map, with the fastest route enscribed, not safest mind you.


What level should such a ritual be? What should it's cost and component cost be? I'm in doubt since it really replaces the use of Nature for navigation (or dungeoneering in some cases).




There already exist a ritual from the Arcane Power (P. 157) called Magic Map that does about what you want but to localize a creature. It should be a relatively easy mod to make it do what you want it to.

#3

undreren

Sep 28, 2009 1:38:56

Oh, I'll take a look at that then