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| #1XeadinOct 19, 2009 23:05:19 | Many people wanted to have an Item Creator... well here's something that will satisfy those groups of people... welcome to the Item Creator 101! The Item Creator will guide you through a step-by-step process of how items were created and will tell you how to create the items from these instructions. First off is the Name of the item. This helps determine items from each other and helps determine what the item generally looks like. For example, the Barkskin Armor should have the texture of tree bark but have the toughness of metal. A short decription defines the weapon with as little or as many words that you can put in. Second is determining the item's level. Armor, Weapon, and some other items run on a leveled tier system by 5 or 10 level tiers. All Armor, Weapon, Holy symbol, Rod, Staff, and Wand items run off of a 5 level tier. Some of the other items run on a 10 level tier. some items run on a singular level base. Each level has a specific baseline price to the item. Armor, Weapons and Implements also have an Enhancement bonus to a corresponding level. See the Market Prices and Enhancement Bonus tables below for a better understanding. For example, a Magic Weapon starts as a level 1 weapon with a +1 enhancement bonus, and then it becomes a level 6 weapon with a +2 bonus, then a level 11 weapon with a +3 bonus, and so on.
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| #2XeadinOct 22, 2009 21:45:34 | The Item Creation 101 (Homebrew Items) thread is now open! Read the item creator to get an understanding on how items are put together, then make your item in the homebrew item creator thread. |