Just not enough minor actions and immediate interrupt at 1st lvl.

Post/Author/DateTimePost
#1

DonnyDM

Jun 14, 2008 19:39:05
I have run six 4th ed demos so far for 1st lvl toons. The one thing that bugs be most is why arn't there more Minor Actions and Immediate Interrupts.

I mean what if a fighter could step in the way and take a hit for another player as an Immediate Interrupt. Heck even limit it to an encounter so it doesn't get abused. I'd also like to see rogues get a little something as well. Any ideas?
Here's why I bring this up. In one demo someone had there 8 or 9 year old playing with us. Poor kid had bad luck with the dice. Like 3 or 4 turns in a row. He just didn't have anything else to do. Just roll and wait roll and wait.
#2

williampall

Jun 14, 2008 21:54:27
Well, there's always room for new powers. I would expect that some of the new powers in the upcoming "Martial Power" sourcebook will be interrupts that Fighters can use, seeing as how they use that source for their . . . exploits was it?
#3

DonnyDM

Jun 15, 2008 0:25:20
Bah your right now i'll have to buy Martial Power book.
#4

bandaman

Jun 15, 2008 0:45:10
Wizards of the Coast strikes again!

BUY MORE BOOKS! :fight!: