Knight Divine Tempus (Martial Paragon Path) - PEACH

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#1

Undrhil

Dec 06, 2008 21:30:15
Knight Divine Tempus
"I serve as a Knight Divine Tempus; therefore, it is my duty to protect innocent people!"

Prerequisites: any Defender class

You have trained in battle all of your existance. As far back as you can remember, you have been on the battlefield. You stand up for the little guys whenever possible. Sometimes, you even interpose yourself between your enemy and your ally, if it looks like the ally is going too far.

Knight Divine Tempus Path Features

Divine Warrior (11th Level): Once per encounter, you can activate the class Utility power Divine Warrior.

Battlefield Healing (11th Level): When you spend an Action Point in order to take an additional action, you may spend a healing surge or allow an ally to spend a healing surge. You or your ally gain an amount of health equal to your healing surge value + your Wisdom modifier or Charisma modifier, whichever is higher.

Protect the Innocent (16th Level): When an ally adjacent to you is attacked with a melee attack, the enemy grants you an Opportunity Attack. You may shift up to two squares in order to make this attack.

Knight Divine Tempus Exploits

Divine Warrior Knight Divine Tempus Feature
You channel radiant power from your deity through your weapon.
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Encounter ✦ Divine, Weapon
Minor Action Personal
Requirements: Melee weapon only.
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Effect: Until the end of your next turn, all damage you deal with your current melee weapon is considered radiant damage in addition to any other type it already has.
Sustain Minor: Until the end of your next turn, all damage you deal with your current melee weapon is considered radiant damage in addition to any other type it already has.


Havoc Strike Knight Divine Tempus Attack 11
You slash at your enemy and open a previous wound.
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Encounter ✦ Weapon, Martial
Standard Action Melee
Target: One enemy
Attack: Strength vs. AC or Dexterity vs. AC
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Hit: 2[W] + STR modifier damage.
Effect: Your attack deals damage equal to the last attack successfully made against this enemy. The damage type is radiant.


Steel Resolve Knight Divine Tempus Utility 12
You steel yourself against the coming wave of attacks.
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Encounter ✦ Martial
Standard Action Personal
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Effect: You gain +5 to all of your defenses until the end of your next turn.
Sustain Minor: Your bonuses remain, but at -1 after each sustain. Once the bonus is 0, you cannot sustain this power.


Startling Strike Knight Divine Tempus Attack 20
You surprise the enemy and make it believe your attack is coming from somewhere else.
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Daily ✦ Martial, Weapon, Divine
Standard Action Melee 5
Target: One enemy in range
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Hit: 3[W] + STR modifier damage. The enemy is stunned.
Miss: The enemy is dazed.
Effect: You shift back to your starting square.
Special: You shift up to your speed to the target.
#2

Undrhil

Dec 09, 2008 13:55:57
I didn't realize there was a deity named Tempus when I made this Paragon Path. If anyone has a better word than Tempus to use, please let me know. Otherwise, just know that this path does *not* require being a worshipper of Tempus.