knight of the ebon hand

Post/Author/DateTimePost
#1

gedaning

Mar 17, 2010 0:23:13
Had this idea for an enemy that generates a lot of attacks incorporating some stuff from the books any my own ideas, he is sorta a unholy knight (or maybe a unholy fighter in game terms) that belongs to a cult that controls most of the contenent that the campaign will take place on, mostly do to there control of the undead the that part of the world.

Kinght of the Order of the Ebon Hand (lvl 6 Elite Soldier)
Inititive: +8    Senses perception +7 low-light Vision
Tryant's Blessing aura 3; each bloodied allies in the aura deals 1d6 extra damage with melee attacks
HP: 150 Bloodied: 75
AC: 24 Fort: 20 Ref: 18 Will:16
Speed 5 saving throws: +2 Resist 5 Necrotic Action point: 1

Battleaxe (standard; at-will)
+13 Vs. AC 1d10+4

spiked Shild (standard; at-Will)
+ 13 Vs AC 1d6+4

Frenzy (standard; at-Will)
Make a battleaxe and spiked shild attack

*Unholy Mark (minor; at-will)
Target is marked unitll the end of [this] nexted turn, if the target makes an attack that does not include [this] it takes 5 nercratic damage

Murderous Frenzy (standard; recharge 6)
Close burst 1; [this] makes a frenzy attack against all enemy modes in the burst (recharges when bloodied)

Shared Furry (Minor; recharge 6)
Close burst 3; target allies; the target can make a basic attack as a free action

*Functional ability name

I don't know if this is to much, if I should remove the recharges when bloodied or something, or is its not good enough. I just don't know because I have not played in a wile and its hard for me to judge.