| Post/Author/DateTime | Post |
|---|---|
| #1sithloreMar 21, 2009 15:54:56 | Each heroes need a memorable enemy, but not just a though boss at the end of an adventure. A villain must be more than that, he must be someone who always come back for more. So I had this idea: why not ask all my fellow DM all over this forum to give their suggestions for the design of the ultimate villain? First of all, I must say that this villain must be of evil alignment, something truly evil. So here are what should be determined before making his stats: His name/Alias ( you cannot just throw him at players, saying: the evil overlord attacks you!) His race His story (not to much, after all, he's the bad guy, not one of the players) His goals (truly evil, not just mere ambitions that anyone can have) His ressources (he's not going to do much harm if he doesn't even has an army, artifacts or anything like that to further his goals) His backup plans ( every villain has one, but since this must be a recurring villain, he must have many) So ok, everyone can make a suggestion, but when 5 sggestions have been made for one of the caracteristics, we must stop and then vote. The first suggestion to have 10 votes win. So feel free to write what you want! |
| #2funkachick0nMar 28, 2009 21:26:54 | Story. As a young child his family (who were all ardent worshipers of the gods) were attacked. He surived by hiding, but the emotional effects of being powerless to save those he held dear caused a clear change in the child. He cried for his family for three days. Then he vowed to never again be weak. He would obtain power no matter the cost. He should in combat mock the pc's for their notions of justice, claiming that justice without power is useless. It cannot be enforced. |
| #3sithloreMar 29, 2009 11:19:11 | Good idea! I still encourage anyone to submit any idea that they might have! |
| #4tacosruleMar 29, 2009 22:05:27 | Mithos - King of the Twilight Race: Twili (a custom race in my campaign, a being from the realm of twilight.) Mithos was a servant to the royal family in the realm of twilight. One day, he stumbled upon a book in the royal library speaking of the secret history of the Twili, and how they were originally human who were warped by the Great Demon King when he attempted to conquer the world. Instead of attempting to cure them once the Demon King was sealed away (which was completely doable at the time), the Gods instead banished them to the realm of twilight, a world between the light and darkness. Mithos, enraged by this truth, searched through the library for a way to exact his revenge. The Demon King's Soul confronted Mithos a few days later (his body was destroyed in the "final battle" in the realm of light) and told him, that he would grant him unimaginable power if he used it to spread the darkness of the twilight realm to the realm of light, thus destroying it while regenerating the Demon King's power. Mithos agreed and was bestowed with power beyond any mortal. His first move was to secretly assassinate the Twili royal family and usurp the throne. Now he had incredible magic and an army at his command, and the world or light would not stand in the way of his revenge. He normally doesn't confront the PCs in combat directly, instead, fighting them with a magic clone or projection, so he can try to kill them while maintaining a low risk factor. Also, immediately after he tore open the portal to the realm of light, he split the artifact that was capable of sealing him back into the twilight realm into 5 pieces and scattered them around the globe. If anyone thinks they notice where this is from, you're mistaken, this is completely and 100% original.....>_> |
| #5LegendariusMar 29, 2009 22:28:08 | I think resource wise he has a significant magical item, or artifact fragment, that acts like your classic cursed item only it does give him some powers while taking from him as well. It wouldn't necessarily have a negative effect if he was the proper user, or performed some ritual but for whatever reason he lacks this key to using the item safely. I think the item is also part of a set of items as well. Naturally he (or she, this idea works for a woman just as well) wants to "collect them all". Some of the items are in the possession of noble leaders, kept in church reliquaries, entombed with legendary heroes, etc. This gives the campaign a general back story of working to stop the villain from obtaining more items and protecting those who hold them. L |
| #6tacosruleMar 29, 2009 22:31:52 | I feel silly now. I thought we were supposed to post our villains. Ooops. So I guess just disregard my other post, or take some ideas from it. I'm going to go sit in the corner and hit myself. >_> |
| #7funkachick0nMar 31, 2009 12:18:59 | Based off of TacosRule's idea of someone who hates the gods. Goal: The murder of all so called goodly gods. This is due to some tragedy in the past where he was abandoned to die (or his family) by some cleric or influential priest. Becuase of this he came to the conclusion that the good gods and those that serve them are really just hypocrites who use their beleifs as excuses to get what they want. Whether its power, money, women (or men). |
| #8namer_and_shaperApr 04, 2009 6:22:34 | I think the villian should have a goblin minion that carries a large clock around, the villian constantly glares at the clock and titches. Errrg! Time! Really. I do think that. Yes. |
| #9funkachick0nApr 04, 2009 16:21:58 | I think said goblin should be his loyal second in command. It should be signifigantly powerful and act as his assasin. I actually do. |
| #10sithloreApr 05, 2009 19:30:36 | The idea of the goblin minion is great, continue posting! |
| #11funkachick0nApr 06, 2009 8:31:56 | Resources an army of human minions with monster parts grafted to their bodies. Beholder eye, rashkasha hand, demon wings etc. |
| #12funkachick0nApr 07, 2009 15:11:22 | Resources: He is a prominent member of the local church. |
| #13Lord_VentnorApr 07, 2009 22:29:23 | Resources an army of human minions with monster parts grafted to their bodies. Beholder eye, rashkasha hand, demon wings etc. For this, I'd recommend the grafts listed in Open Grave. Like, all of them. Perhaps he's also backed by an organization who wants to see the church he's a part of fall. Say, demonic cults or a cult of Vecna, perhaps. |
| #14funkachick0nApr 08, 2009 6:13:08 | We should also probly homebrew some grafts so we can have more variety. |
| #15ElFlamingoApr 11, 2009 22:55:34 | All right, so far ideas for this character are: -Is driven to kill all gods, due to a traumatic experience -Is part of his home church, but secretly plots their downfall -Has an army of grafted abominations at his beck and call -Has a Goblin Assassin as his second-in-command -Is obsessed with time, having his second-in-command carry a clock around Heres my ideas to expand on some of the ideas, and make some of the other ideas more controlled. Story:-Reason he hates the church- His mother and father were prominent members of the local Church of (Insert Heroic Lawful Good God here), but secretly were followers of a God of Time, Cunning, and Vengeance(choose the name). When they were found out the town burned them at the stake and took the small boy of theirs(our villain)in. There his hatred of the Church of (Lawful Good God) grew. Yet the teachings his parents gave him on the importance of patience kept him from acting out, instead he waited and plotted for the eventual destructing of the Church of (Lawful Good God) in its entirety. -How he met his Second-in-Command- To hide his plotting he kept away from people, though he his not anti-social anymore, and kept to the forest by his foster parents home. That is were he met his second-in-command, saving him from a pack of wolves. The goblin, separated from his family, swore loyalty to out villain and only to him after he was saved. Since they were both of about the same age they grew up together, the house he lived under open to many things that excluded evil gods. The villain told his second-in-command of his plot when he left his home. -How he was part of the church and why he's powerful enough to challenge our heroes- When he did leave, he brought his second-in-command with him and rose in the ranks of the Church of (Lawful Good God), becoming the most influential man inside the Church next to the pope. -Why he's obsessed with time and how the heroes get on the road to stop him- But as he grew older he knew his clock of death was nearing it's end, and decided to put his plan into motion. In his mad rush to take out the Church, he made a mistake though. A slip of some nature came to the attention of the Church, and feeling threatened, told the Paragon Tier heroes of the trouble. The slip did not reveal who he was or what he was planning, but it's more of a battle plan made by his lower officers. This background gives the villain a reason for many of the ideas and shortens others that seemed too big: -Is driven to kill all gods, due to a traumatic experience +He only wants to kill the church, instead of god, and only the one that killed his parents. -Is part of his home church, but secretly plots their downfall +He secretly follows a god of time(patience),cunning(uses the churches resources to take it down), and vengeance(which is best served cold) -Has an army of grafted abominations at his beck and call +no idea how to put this in. Maybe our villains god is also a god of knowledge, making him honor his god by performing Mad Scientist style experiments. -Has a Goblin Assassin as his second-in-command +The goblin has a deep friendship that goes back a long time. -Is obsessed with time, having his second-in-command carry a clock around +Since he follows a god of time, he wouldn't mess up the "balance of all things" by using undeath on himself. But at the same time he know his time is short and is rushing to bring about his lifes goal. |
| #16funkachick0nApr 12, 2009 13:18:11 | That sir,(or madam) is magnificent. Have a cookie![]() |
| #17funkachick0nApr 16, 2009 15:07:01 | ![]() |
| #18ElFlamingoApr 19, 2009 22:02:56 | Thank you. I will take that cookie! Sorry I haven't posted for a bit, haven't seen the thread for awhile AND I've posted on so many threads it's hard to keep up. |
| #19DaybreakerApr 19, 2009 23:32:54 | Her name/Alias ( you cannot just throw him at players, saying: the evil overlord attacks you!) Zenobia, Countess of Weird Mountain. Her race Eladrin. Her story (not to much, after all, she's the bad guy, not one of the players) Zenobia is a very old fey whose forested domain often crosses over into the world. Like many old fey, she doesn't think of humans as being much more elevated than animals. She finds them tasty and especially likes the young, tender ones. The mortals that live near the place where she crosses over know not to go up into the mountains if it can be avoided, and children are strictly forbidden to venture even as far as the foothills. Visitors don't always know the legend, though, and people do get lost. Often, they are never found. Her goals (truly evil, not just mere ambitions that anyone can have) A feast. Her ressources (he's not going to do much harm if he doesn't even has an army, artifacts or anything like that to further his goals) A curse binds her to Weird Mountain. She can't leave it and enter the world, unless an ancient pact between herself and the founders of the village is broken. Every twenty-four years, when her mountain lingers longest in the world, the most beautiful child in the village closest to Weird Mountain must be sacrificed to her. If the sacrifice is not made by the time the first snow falls that year, she is free to leave her mountain and claim all the villagers as her feast. There is an eladrin family in the village that has lived in the area for centuries. The family is bound by a hereditary oath of fealty to do the bidding of the Countess. She can use them to trick the villagers into avoiding the sacrifice, thus freeing her. She didn't know they were there until recently, when she caught one of their daughters and questioned her at length rather than instantly making her into soup. She's keeping the girl alive for now as a possible tool to be used later. Her backup plans ( every villain has one, but since this must be a recurring villain, she must have many) The Countess herself is forbidden to leave the mountain and enter the world, but the same is not true of her minions. When she becomes desperate, or just very hungry, she might send some of her servants to steal children, although this is risky as her servants aren't as powerful as she is. The Countess finds it distasteful to deal with humans on anything but a predator-prey basis, but she might degrade herself to beguiling one of them into aiding her cause. If villagers (or adventurers working on their behalf) should cross into the feywild to attack her, the Countess is not worried. Her mountain is a labyrinthine jumble of rocks, ruins and enormous trees, with waterfalls of blood running down from her castle atop the peaks. To find the peak in the maze requires either a single nature check and a day's worth of dealing with vicious predators, or else three successive athletics checks, made once an hour, to climb up the waterfalls, or if the PCs are very clever they can make a diplomacy or bluff check when they encounter one of the intelligent predators who can take them to the Countess' castle. Then they would have to deal with the Countess' minions, and of course the Countess herself. And that ain't easy, so she ain't worried, 'cause she don't know adventurers. |
| #20Zinger2099Apr 20, 2009 3:58:08 | I propose for his race that the villain is a Deva. I don't have any reasons to go along with why I believe Deva is the best bet, but it doesn't say reasons are required.... Suffices to say he has the memories of a thousand lifetimes. A thousand lifetimes of pain and suffering. mwahahahaha. He could also be on a quest to put off his transformation into a rakasha, as evil deva's are prone to doing. |