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| #1kevtarAug 04, 2008 13:11:00 | Hi all, I tried my hand at a few home made "illusionist" powers, and I was hoping for some feedback. Please PEACH the following powers for me. Thanks. At Will Spectral Minions Wizard Attack 1 You conjure into existence a small group of illusory goblin-like creatures with menacing claws and razor sharp teeth. They swarm your enemy in a cloud of screams, teeth, and devilish eyes. At-Will - Arcane, Psychic, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier cold damage, and the target is slowed until the end of your next turn. Increase damage to 2d6 + Intelligence modifier at 21st level. Motion Sickness Wizard Attack 1 You cast your spell, and as your target moves, you cause the surroundings to become distorted, disorienting your foe. At-Will - Arcane, Psychic, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier cold damage, and the target is weakened until the end of your next turn. Increase damage to 2d6 + Intelligence modifier at 21st level. Encounter Devil’s Charm Wizard Attack 1 You create an illusory vision of a creature so compelling that it demands the full attention of your target. Encounter - Arcane, Psychic, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: Target is dazed (save ends). Special: You can sustain this condition as a minor action until the target makes a successful saving throw. Illusory Defense Wizard Attack 1 A shimmering figure veiled in shadow appears before your foe And engages it in combat, thus guarding you from any melee attack or physical advance. Encounter - Arcane, Psychic, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: Target is immobilized until the end of your next turn, after that the target is slowed (save ends). Daily Terror from the Mind’s Eye Wizard Attack 1 You peer into your enemy’s psyche and summon a vision of the thing it fears most. Daily - Arcane, Implement, Psychic Standard Action Ranged 5 Target: One creature Attack: Intelligence vs. Will Hit: 3d8 + Int modifier psychic damage, and the target is dazed until the end of your next turn. In addition, the target takes a –2 penalty to AC (save ends). Miss: Half damage, and the target is dazed until the end of your next turn. |