Lords of Creation: the OOC

Post/Author/DateTimePost
#1

space_dragon

Aug 31, 2008 10:16:21
As some of you may remember, the old 3.5 boards played host to the single, greatest forum game ever devised: Lords of Creation. In this play by post activity, the players play the role of gods, creating a world and interacting with other gods with cataclysmic (for the mortals, anyway) results. The end product of Lords of Creation is a playable campaign world, complete with geography, races, history, and a rocking pantheon. Best of all, the history of a Lords of Creation setting is totally organic; every ancient war, long dead race, and primordial event has actually been played through, not just made up.

Here are the rules of the game.

The Rules

Gods use Power Points (PP) to influence the world. Every week of real time, each player gains a number of PP proportionate to his god's power and level of influence; gods with many great works and armies of worshippers will gain PP faster, as will those who conduct great roleplaying and help influence the world. Your weekly PP starts at 4, and-if you've been playing well-can be as high as 9. PP is assigned by the game's admins.

You can spend PP to conduct various actions. Some example divine actions, and their corresponding PP costs, are as follows:


Shape Land (minor) (1 PP): Glykllivar smote her spear into the ocean floor, causing a volcano to erupt from the spot. The lava flowed and then hardened, creating an island.

Nourish Land (1 PP): Wherever Artheyan's tears of grief fell upon the land, grasses and shrubs sprang up, bringing new life to this formerly barren land.

Nourish Populace (1 PP): The prayers of the villagers were answered that year; their newly planted fields flourished beyond measure. Their population and wealth began to increase, allowing them to expand northward and colonize new lands.

Teach Populace (1 AP): The Sage appeared to the elven shamans in their dreams, teaching them the making of certain artifacts. When they awoke, they began scribing their magic on parchment, to make spellbooks and scrolls; the first Wizards had appeared.

Shape Land (Moderate) (2 PP): Kur-ah strode along the center of the world, magma dripping from his body. Where it hardened, mountains formed, creating a new chain of hills and cliffs going across the continent.

Create Beasts (2 PP): From her divine realm, Artheyan looked down upon the wild horses that dwelt in her green fields. She raised her hand skyward, and several of the horses darted upward, using their new, feathery wings to fly.

Guide Populace (2 PP): Morintu sent his exarch to preach to the primitive humans. Soon, these people were worshippers of Morintu, and sent armies to the nearby elven lands to conquer them in his name.

Shape Land (Major) (3 PP): Amon decreed that a new continent would appear...and so it did.

or

Meanwhile, Kyrinian stole a handful of fire from Kur-ah's volcano, throwing it into the sky to create the sun.

Create Concept (3 PP): Lexius drew a complex diagram across the map, using preexisting landmarks like islands and rivers as part of his immense sigil. As he completed the diagram, power pulsed through the bones of the world, and arcane magic was unleashed freely for anyone to use.

Create Populace (3 PP): When Britmara bathed herself in the cool lake, her power and wisdom took form amid the water. When she left the pool, so too did a newborn race; the werewolves.

Create Exarch (3 PP): Morintu took the mortal Icoscol into the sky, and allowed him to overlook the mortal world from above. "This can all be yours, someday."

Create Artifact (3 PP): Kakavindus sat down in his dark palace, and began creating an ebony mask. He poured all of his cunning, malice, and lust for power into the artifact, imbuing it with terrible powers. This artifact could be used by gods and mortals alike to achieve awful things.

Create Plane (4 PP): Ooulzoth took one of his aberrant beasts and made it grow to a colossal size. The creature was now big enough to house entire armies within its body, and Ooulzoth built his palace within its stomach.

Create Avatar (4 PP): There was a flash of eldritch lightning, and a silvery, iridescent figure walked the mortal world.

Create God (4 PP): Glykllivar and Kyrinian were married. Not long after, the goddess Celeste was born.


Whenever you spend PP, you must be very specific about what you are doing. Artifacts must have their powers listed, races must have an origin point, etc. Also, you can't hoard PP; every week, you lose any leftover PPs you have and start anew. Also, keep in mind that you can share PP with another god for a big, joint project; creating a plane is much easier when each god only spends 2 PP, as long as the two are willing to share their creation.

Sometimes, gods will fight. The Attack God action costs 1 PP; you can't spend extra PP to increase the power of your attack. The victor is decided by comparing the Combat Bonus of the two gods.

-Your base combat bonus is equal to your base PP for the week. For instance, if you received 6 PP this turn, your god has a starting combat bonus of +6.

-You can have up to eight exarchs or artifacts aiding you in battle at a time (for a maximum bonus of +8). You can create as many artifacts or exarchs as you like, but you can only use eight of them at once in combat. Keep in mind that only artifacts SPECIFICALLY designed to be weapons can grant you this bonus.

-Fighting within a plane you created grants a +2 Divine Realm bonus.

-If gods fight as a team, they add their bonuses together into a single number.

Note that you may NOT kill another player's god unless that player gives you his or her permission OOC beforehand. If you defeat a god whose player isn't willing to give him up, than that god is subdued without being killed.
#2

delfedd

Aug 31, 2008 11:00:25
Agrilnost
Water and Air
Unaligned
Agrilnost is a many headed being that rides on the water as a mist. When angered, he breaks upon his foes like the ocean with teeth like the frozen wind. Each head is shaped like a dragons head filled with a huge gaping maw and hundreds of teeth. His body is like a great big stormcloud, hiding crackling lightning in the folds.
Agrilnost's symbol is a blue diamond with a dozen or so tendrils that seem to writhe as one looks at it.
#3

space_dragon

Aug 31, 2008 11:21:53
Agrilonst will be playing the role of creator god. In order to create a few other gods to start out, he will be allowed to start his first week with 9 AP. This is necessary to get the game moving. After that, he will follow the same rules as everyone else.

Applicants welcome.
#4

erendor

Aug 31, 2008 14:56:57
Name:Ueborroth
Domain:Ocean, Aberrations, Knowledge, Arcane/Magic.
Alignment:Unaligned
Physical Appearance:When he chooses to, Ueborroth manifests as an undulating, oozelike mass, many miles to a side. Since his primary site of manifestation is in his oceans, this is no problem. Many thousands of eyes and tentacles dot his enormous hulking form, and often two or more combine to form larger ones for whatever purpose necessary, before splitting into many hundreds more. When size is a limitation, Ueborroth manifests as a squidlike terror, a floating mass of tentacles, or an enormous eye - but no matter his form, two features remain prolific - tentacles and eyes.
Symbol: The symbol of Ueborroth is a cyan rune in the shape of an oval within a circle, joined by three lines between them (spaced equally apart). When drawn stylistically, most choose to depict the outer circle as composed of tentacles.
#5

space_dragon

Aug 31, 2008 16:07:29
Name: Ongor
Domain: Earth
Alignment: Unaligned
Physical Appearance: A gigantic, burrowing animal, usually an earthworm or ankheg, with skin flecked with stone and minerals.
Symbol: A perfect, black sphere.
#6

wyld_mutation

Aug 31, 2008 19:34:36
Name: Thrael'kriss
Domain: Beasts, the Cycle, Death, Shapeshifters
Alignment: Unaligned
Physical Appearance: Manifests as a hulking werebeast, Accompanied by a hushed awe as the natural world pays homage. Possesses an aura of fear, the feeling of inevitable death at the hands of the hunter.
Symbol: A blood red crescent moon, upon which is inscribed the phrase "All is prey" in primordial runes.

Notes: Thrael'kriss is a god of the hunt. A god of death as part of the natural cycle. He has particular affinity for shapeshifters, and shows preference for creatures capable of multiple expressions of themselves.
#7

camu

Sep 01, 2008 10:57:51
Name: Myxiniron
Domain: Darkness, Necromancy, Diseases
Alignment: Unaligned
Physical Appearance: A sickly pale wormlike creature, shrouded in darkness
Symbol: A pale spiraling worm on black background
#8

space_dragon

Sep 02, 2008 9:58:38
I gave an extra PP to Wyld_Mutation because those spires were very creative and world shaping, and to Delfedd because he's been playing his part very well. If anyone contests this, say so.
#9

wyld_mutation

Sep 02, 2008 10:00:35
Why would I contest it? If I'd had a third point I proobably would have created a crystal sun... Or done something destructive...

Thanks!
#10

delfedd

Sep 02, 2008 10:34:58
EDIT: Stupidity.

I'm actually liking the direction this one is taking. Where as the first Lords of creation was stereotypical "I'm making deities: They're all humanoidish" and such, and the second one was "We're all hideous monsters with nigh indecipherable anatomies" this one seems at the same time more mythical and more understandable.

Also, I can see the beginning of interesting deific relations starting.
#11

wyld_mutation

Sep 02, 2008 10:55:08
Well, the deities are representative of their spheres I guess.

Those old incarnations seem a little stereotypical for my tastes.
#12

Armisael

Sep 02, 2008 11:51:36
Name: Adahan.
Domain: Sun, Inventive, Machinery, Dreams, Music, Law, Time.
Alignment: Good.
Physical Appearance: A big spark of white and orange light.
Symbol: Two orange question marks surrounding a white exclamation mark.

#13

wyld_mutation

Sep 02, 2008 12:14:07
And so the God of Light finally shows up.

Could've used you a while ago. :D

Welcome.
#14

Armisael

Sep 02, 2008 12:27:31
And so the God of Light finally shows up.

Could've used you a while ago. :D

Welcome.

Well, "he said, let there be light...
and there was light.

He said let there be sound...
There was sound.

Let there be drums...
There was drums.

Let there be guitar...
There was guitar.

Let there be rock." (Taken from "Let there be rock", AC/DC.)

So, it's about time there is sound, as there is light! :P

The pantheon is looking really interesting. I wonder how any gods that rule over emotions will look like?

BTW, I have to take my hat off for the new bullette. Not only is it a new spin on an old monster (I have a spin for a race myself), but it is also very well designed. It deserves a standing ovation.
#15

space_dragon

Sep 02, 2008 12:33:43
Good to have you onboard. Post IC at your soonest convenience.
#16

wyld_mutation

Sep 02, 2008 13:41:37
I enjoy getting compliments upon my ability.

I'd say a god of a non-physical concept should be....

surreal.
#17

space_dragon

Sep 02, 2008 13:44:38
surreal.

Or sublime.

I'd say that gods of abstract concepts like emotions should probably be the more humanlike ones.
#18

space_dragon

Sep 02, 2008 16:05:06
Armisael...you're the sun god. Why do you need another orbiting watchtower besides the one you were born with?
#19

Armisael

Sep 02, 2008 16:08:35
My first post. Perhaps a bit too big, or too much considering the minor action I took, but it's probably okay.

It's not over yet. though. I have a plan for the rest of my PP, after everyone else reacts to the appearance of the "new kid" and the creation of the Kahani-esque moon.
#20

Lord_Ventnor

Sep 02, 2008 16:46:01
Didn't quite see all the rules. Ignore this post.
#21

Armisael

Sep 02, 2008 17:27:24
I've a little question. Considering an Exarch grants a bonus to godly combat, wouldn't an Avatar grant one too? Seems strange, since both are personifications of godly power.

Additionally, there's something I wish to know. What is the difference between an Avatar and an Exarch? Is an independent creation of a god (that is, one that is unique, has great power, and is a servant of a god, yet possesses free will and may do what it pleases) an Avatar, or an Exarch?
#22

space_dragon

Sep 02, 2008 17:39:42
I've a little question. Considering an Exarch grants a bonus to godly combat, wouldn't an Avatar grant one too? Seems strange, since both are personifications of godly power.

No. An avatar is literally a fragment of the god's own power. Having the avatar with you doesn't help, because its still just you (only divided into two pieces). There's no advantage or disadvantage to having your avatar with you while you fight, because you can access that amount of power anyway.

Additionally, there's something I wish to know. What is the difference between an Avatar and an Exarch? Is an independent creation of a god (that is, one that is unique, has great power, and is a servant of a god, yet possesses free will and may do what it pleases) an Avatar, or an Exarch?

What you described is an Exarch. An exarch is a free willed, epic level being that acts as an intermediary between a god and the mortal world. For instance, Dorsaine the Ghoul King from the MM is an exarch of Orcus. Some exarchs are worshipped as minor gods in their own right (for instance, according to the MM, an exarch of Bane named Megublyet is worshipped by the goblinoids). Some exarchs were created the way they are. Others were once mortals who have been blessed and chosen by their patron god and elevated to semidivine status.

An avatar, on the other hand, is literally a divine sock puppet. You create avatars by splitting them off of yourself, control them directly and completely, see and hear through them, and can reabsorb them at will. Avatars and exarchs are usually around the same level, but are very different kinds of beings (an avatar isn't really a being at all, so much as a remote-controlled appendage).
#23

Armisael

Sep 02, 2008 17:47:24
Aaah. Just wanted to know because, by the fluff description, it seemed like Exarchs could only be mortals that ascended. It's all clearer now.
#24

erendor

Sep 02, 2008 18:13:37
Or sublime.

I'd say that gods of abstract concepts like emotions should probably be the more humanlike ones.

Or sublemon.

Sorry. >_>;

Well, it's good to have more PP. Obviously more creativity is required on my part if I want to cover the land in my sickly spawn before anyone can stop me ;).


Oh, and I really liked those spires, Wyld. Already thinking of putting light-emitting things like that in my own campaign world.

Edit: Oh, I was also going to ask about your latest (?) post as well, Wyld. Did you create death in answer to my fish? You seemed okay with the abberant Chuul, but not my fish/plankton? Hehe.
#25

wyld_mutation

Sep 02, 2008 18:39:16
The chuul are hunters. your fish are aberrant sickly prey.

You offended Thael'kriss' sensibilities. At least the chuul have strength (and are worthy prey for the Bulettes).

Notice I replaced them with more predatory and dangerous bottom-feeders. That aside: I have some minor changes to the spires in an upcoming post. Hopefully you like the changes when I get to them.

Hope you don't mind my jumping onto the death thing. Just wanted to expand his portfolio to reflect his predatory nature. Your fish made excelent fodder for that expansion.
#26

Armisael

Sep 02, 2008 18:53:19
And the granddaddy of the golems appears. If nobody nabs the concept of machinery, that'll be the next step in "the plan".

Edit: And if I ever find out how Wyld made that sort of table for the bullettes, I'll post Kraid's stats.
#27

wyld_mutation

Sep 02, 2008 19:01:10
Copied the MM, I've got it in PDF format.

You can qoute me and copy the required thing into a text file if you like.

Or I can put him together if you give me his stats.
#28

Armisael

Sep 02, 2008 19:07:33
Found it. It's
























#29

wyld_mutation

Sep 02, 2008 19:21:06
Post it into the Creature Compendium, I'll then add it into the first post. That way it is easy to get to.

I believe it may be a good thing to edit Kraid into your Portfolio Post. This way it's really easy to track who's exarch and avatar is who's.

Hey delfedd or Space_Dragon... What would the point cost be to imbue something with a portion of your consciousness without actually creating anything?
#30

space_dragon

Sep 02, 2008 20:08:36
Armisael, you rename that construct RIGHT NOW, or I'll be sending a plasma-breathing dragon named Ridley to destroy it.

Erendor, what exactly are these "aberrations" you made?

To answer your question, Wyld: if you're bestowing magical properties on an object, its 3 PP for Create Artifact.
#31

Armisael

Sep 02, 2008 20:13:56
Heh, I actually thought about that boss when I was making Kraid, though the name is actually based on an old guardian from a short book saga.

And for, now, Erendor hasn't made any aberrations. He's only created the concept.
#32

erendor

Sep 02, 2008 20:15:19
Armisael, you rename that construct RIGHT NOW, or I'll be sending a plasma-breathing dragon named Ridley to destroy it.

Erendor, what exactly are these "aberrations" you made?

To answer your question, Wyld: if you're bestowing magical properties on an object, its 3 PP for Create Artifact.

Well, I just had Ueberroth come up with the concept of aberrations in response to Wyld. So far, the only 'aberrations' have been his Chuul (which I suppose in this setting are more of a 'nautral' thing, seeing as how they're not supposed to be mutated crab things but something that Ueberroth came up with on his own...aside from that, I think Wyld was talking about the fish and plankton I made with Nourish Land - they were really weird tentacley-slimy alien fish things.

Oh and Wyld, nice work with the Primordial Bullete thing (which I just noticed). Those are crazy powerful and scary.
#33

space_dragon

Sep 02, 2008 20:19:11
If there were already weird fish and chuuls, what exactly did you bring into being by creating that concept?

Sorry about getting up in arms about Kraid...I wonder if that's also what the game designers named that boss after? However, there's another issue I just noticed. Exarchs are supposed to be level 22-28 or so, whereas gods are in the low thirties. We can change that in this campaign, but if so then EVERYONE is going to have to be more powerful than I had assumed. Do we want to do that? Shall we put it to a vote?
#34

Armisael

Sep 02, 2008 20:35:15
If there were already weird fish and chuuls, what exactly did you bring into being by creating that concept?

Sorry about getting up in arms about Kraid...I wonder if that's also what the game designers named that boss after? However, there's another issue I just noticed. Exarchs are supposed to be level 22-28 or so, whereas gods are in the low thirties. We can change that in this campaign, but if so then EVERYONE is going to have to be more powerful than I had assumed. Do we want to do that? Shall we put it to a vote?

No problem about the name thing. It's just something that I found interesting, that's all.

About the Exarchs thing, that's actually mistaken. The exarchs you mention are those of demons. If I remember correctly, Moradin, for example, is a level 38 creature, and that's his avatar, not the real deal. Thus, we're more or less on the right level, about five or six less, if we assume that, as the first gods, we're more powerful than the gods that will spring up later.

And now that I think of it...it wouldn't be so strange that everyone ends a bit more powerful than normal. I've got a concept for a race that is also stronger than the normal ones (though I don't think it'll be playable), and it seems like everyone is building from the top down.
#35

space_dragon

Sep 02, 2008 20:42:46
Huh. That's a rather shameful inconsistency on WOTC's part, then, since demon lords and primordials are supposed to be evenly matched with the gods according to their fluff.

About creating from the top down: you'll notice that many of the epic monsters in the MM are primordial in origin, hailing from the early days of creation. We're doing it right. A race that's more powerful than most is also fine; after all, mind flayers fit that description, and they have always been core.
#36

erendor

Sep 02, 2008 20:48:59
And now that I think of it...it wouldn't be so strange that everyone ends a bit more powerful than normal. I've got a concept for a race that is also stronger than the normal ones (though I don't think it'll be playable), and it seems like everyone is building from the top down.

Hey, I made some fish!

They just got killed by the thousands, is all. It seems that working top-down is going to be the order of the day unless you want your weaker races obliterated in this crab-eat-worm world!
#37

wyld_mutation

Sep 02, 2008 20:53:08
Well, when I get some more PP I'm goung to create something new.

Not telling what it is though.

What would altering the nature of the crystals be worth? Giving them life so-to -speak?

2 PP I guess?
#38

space_dragon

Sep 02, 2008 20:57:01
Well, when I get some more PP I'm goung to create something new.

Not telling what it is though.

What would altering the nature of the crystals be worth? Giving them life so-to -speak?

2 PP I guess?

If they are going to be simple, non-statted plants and animals, 1 PP. If they are going to be stattable creatures, 2 PP. If they're to be sentient, 3.
#39

Armisael

Sep 02, 2008 20:58:01
Well, when I get some more PP I'm goung to create something new.

Not telling what it is though.

What would altering the nature of the crystals be worth? Giving them life so-to -speak?

2 PP I guess?

Ice archons! Or crystal archons. Probably 3, as you'd make a new race. Unless they're non-sapient, in which case they'd be beasts and cost 2 PP.
#40

wyld_mutation

Sep 02, 2008 20:59:13
Considering.

I've got two options next shot, I'm insure what to do.

If I get 6 PP (for continuing to be awesome) I'll do both.

Hint: One of my options will be as-yet unique. As in it wasn't done in 4e yet.
#41

space_dragon

Sep 02, 2008 21:03:15
I'd like to advise against making archons yet. Archons are creatures of war, and there's no real conflict so far.

You could always reflavor them, but that's just my suggestion.
#42

wyld_mutation

Sep 02, 2008 21:04:06
It isn't an archon.

Maybe I'll put up spoilers when I've statted them out.
#43

Armisael

Sep 03, 2008 8:01:27
Out of curiosity, how much PP would a normal magical item cost? Not an artifact, just a simple one use item that would teleport my vassal to me once the trigger kicks in.
#44

space_dragon

Sep 03, 2008 8:04:35
Out of curiosity, how much PP would a normal magical item cost? Not an artifact, just a simple one use item that would teleport my vassal to me once the trigger kicks in.

Nothing. That's a trivial action for a god.
#45

camu

Sep 03, 2008 12:08:06
added new plantlife for the underdark, i think it is cooler then using fungus as rthe main 'plants' in the underdark.

although i might change the name to shadow plants, instead of dark plants

does creating plants count as a nourish populous, and thus 1PP)
#46

space_dragon

Sep 03, 2008 12:11:24
does creating plants count as a nourish populous, and thus 1PP?

Yes.
#47

wyld_mutation

Sep 03, 2008 13:22:09
Just a random thought...

Perhaps Myxiniron's domain would be better named "Shadow." Since it is a power source in itself, it would fit right?

And when do we get to see Agrilnost's Primordial Hydras? They can't be stronger than my bulettes can they?
#48

camu

Sep 03, 2008 13:51:22
I rather like to keep darkness, it says so much more then shadow

plus it sounds cooler
#49

wyld_mutation

Sep 03, 2008 14:27:04
Your Goddess, your domain. Though it should be noted that you are Goddess of the Shadow source (an extension of darkness you could say).

@Armisael: The proper way to describe"Inventive" should probably be "Invention." Much smoother as part of conversation.

Just somethoughts that come into my head. Though you're right... Darkness is WAY cooler. :D
#50

delfedd

Sep 03, 2008 16:08:55
Primordial Hydras are actually in the Monster Manual 165. They're a level 25 solo.
#51

wyld_mutation

Sep 03, 2008 16:33:34
Really? Must have missed them...

Curse my skimming...

Well they'll prove delicious to my Bulettes at the very least.

*picturing bulettes diving in and out of the ground attacking the Hydras*
#52

wyld_mutation

Sep 05, 2008 10:13:16
I think everyone but Camu is out of PP...

Week ends in like three days right? (Having resets on sunday would be ideal, with extra PP granted during the week should we run out.)
#53

space_dragon

Sep 05, 2008 10:23:55
BTW, Ongor is inviting everyone to the new gorge.
#54

wyld_mutation

Sep 05, 2008 10:28:55
I knew. I was waiting for a response or two.

I dislike seeing my posts take up threequarters of a page. Makes me feel li8ke a hog.
#55

space_dragon

Sep 06, 2008 9:20:21
Ongor is basically inviting everyone to chill out and watch some gladiatorial matches together. Family bonding and all that. Incidentally, a crater valley full of the fossilized skeletons of giant, primordial monsters is an awesome adventure site.

Finally, the gladiatorial matches can serve as an impetus for character development. Watching them can inspire various gods to create something new...or cause disagreements between gods to grow hotter.
#56

revil

Sep 06, 2008 9:33:53
Hi guys!

Space Dragon, I sent you a PM yesterday about joining. Would it be possible, or are you full up?

Sorry if I'm being impatient. :D
#57

space_dragon

Sep 06, 2008 10:07:23
Hi guys!

Space Dragon, I sent you a PM yesterday about joining. Would it be possible, or are you full up?

Sorry if I'm being impatient. :D

You and the other applicants will be notified as soon as there is an opening. There should be at least one or two more in this turn, so I'll get back to you within the week.
#58

Armisael

Sep 06, 2008 10:21:41
Little question: Would an artifact that can create things from nothing be powerful enough to count for a Shape Land Moderate and the creation of a new creature?
#59

space_dragon

Sep 06, 2008 10:31:33
Little question: Would an artifact that can create things from nothing be powerful enough to count for a Shape Land Moderate and the creation of a new creature?

Um...what exactly are you planning to do?
#60

Armisael

Sep 06, 2008 10:41:03
A Machine factory capable of creating a great variety of mechanical and manufactured items (Even realistic trees and plants! Or shrubberies, if we need Monty Python.) and creating the concept of machinery while I'm at it. Being powered by divine magic, I'm thinking it wouldn't require materials...at least for now.
#61

space_dragon

Sep 06, 2008 10:56:29
A Machine factory capable of creating a great variety of mechanical and manufactured items (Even realistic trees and plants! Or shrubberies, if we need Monty Python.) and creating the concept of machinery while I'm at it. Being powered by divine magic, I'm thinking it wouldn't require materials...at least for now.

Sure, but you still have to spend PP for all the things you make with it. I think a decent, metagame benefit to having the machine would be one extra PP per turn that can only be used on creating things.
#62

Armisael

Sep 06, 2008 10:58:20
Nice. Does it apply from this turn onwards or it starts in the next turn?
#63

delfedd

Sep 06, 2008 11:00:12
Next turn, probably.
#64

Armisael

Sep 06, 2008 11:14:03
Understood, Sir, yessir!
#65

wyld_mutation

Sep 06, 2008 11:17:30
Wow... You know... I was planning an artifact that produced Primal power... Was gonna attach some fluff type benefits to it... (Encouraging growth of nearby natural elements.)

Never considered meta-game benefits before...

Now it'll seem like I'm stealing ideas...

*shakes head in... well not quite sure how to describe it...*
#66

Armisael

Sep 06, 2008 11:32:12
Call it Synchronicity. I know great minds think alike, but this is ridiculous. Its almost as if we were actually devising ideas together as a single mind.
#67

wyld_mutation

Sep 06, 2008 12:10:36
The thing is...

We were working on polar-opposite creations: One that is unnatural, the other natural.
#68

Armisael

Sep 06, 2008 12:39:44
And then things are going to get mixed up. I wonder how that will end...
#69

wyld_mutation

Sep 06, 2008 23:22:45
Instead of spamming up the IC...

In the fight the Primordial Bulette has the upper hand against just about everything. The only creature that stands half a chance is the Elder Worm.

My Bulette can move in and out of combat at-will. Jumping in from multiple squares away before disappearing into the solid earth. Rinse and repeat.

I just thought I'd point out the tactical advantage. While my creatures special effects are nullified by size his major tactical abilities make combat a cake walk. Which is why he's apex predator. (I chose a bulette for a reason...)
#70

Armisael

Sep 07, 2008 12:59:56
It can't fly, though. Anything that can fly (*cough*bigwhitegolemwitheyebeams*cough*) will beat it, as it can't jump, either. :evillaugh
#71

wyld_mutation

Sep 07, 2008 18:40:55
More like a stalemate as neither creature can harm the other.

... We really are well matched...
#72

Armisael

Sep 07, 2008 19:47:17
I can. Remember the Eye beams I can fire?

Heh, it pays to think of combat in advance. Fly 15 up, unload, have fun. 'Course, if you burrow, I'm screwed, but the ground pound could fix that, with appropriate timing.
#73

Lord_Ventnor

Sep 07, 2008 21:45:03
Hi! Been following the LoC Thread for a while, and I'm on the waiting list right now. Just a thought I had: wouldn't this whole "Battle Royale" be the perfect spawning time for a God of War or Destruction or something like that?
#74

Armisael

Sep 08, 2008 0:28:04
Doesn't seem likely. This is friendly competition, and something that is based off of entropy would probably be exterminated by a combined attack from all of the gods, who would want their creations to grow unmolested.
#75

Reg06

Sep 08, 2008 0:40:54
It doesn't need to be entropy based in order to be the god of war. Consider that the primordials probably have a very different idea of war than we do, and our interpretation of the god of destruction may be very different from the truth- it may simply enjoy pushing buttons to see what happens.
#76

Armisael

Sep 08, 2008 0:44:52
Indeed, but there's nobody to wage war here, and this is a period of creation, a time before destruction starts. Consider that the gods created up 'til now (With the possible exception of Adahan, who embodies more artificial concepts) ARE primordials, basically. Even they want to create, not destroy.
#77

wyld_mutation

Sep 08, 2008 8:05:55
You do gloss over Thrael'kriss' more primal and destructive side. Though overall he does prefer creatiion. Death is reseved as part of the Cycle... Or when faced with creatures which do not belong to his world.
#78

funkachick0n

Sep 11, 2008 21:47:36
if i wanted to play how would i join
#79

delfedd

Sep 11, 2008 22:48:47
Talk to space dragon, i suppose. I believe there is still a waiting list going on though, so you'll have to wait.

On another note, I think that space dragon is busy at school (But don't quote me on that). I hope people continue posting... unless everyone is done spending AP for this round.
#80

ff6shadow

Sep 11, 2008 23:09:39
Yeah, I' still waiting. It's been a little bit since anybody new joined.
#81

Lord_Ventnor

Sep 11, 2008 23:11:25
So, what spheres haven't been covered? Two I can think of so far are War and Civilization...
#82

ff6shadow

Sep 11, 2008 23:23:20
Right, but they don't get a god until their is a reason for it.
#83

Armisael

Sep 12, 2008 5:59:09
I don't think civilization is going to end up being for a single god. I know at least two of the current players are preparing themselves to create races, and I'm going to use one concept that usually only springs up in advanced civilizations for mine.

War, though, sounds possible. And there's also magic, emotions, luck, and others as possible portfolios.
#84

space_dragon

Sep 12, 2008 8:36:42
I'm out of PP for the round. I was hoping someone would react to those new ecosystems I caused...
#85

wyld_mutation

Sep 12, 2008 12:50:32
Would If I could...
#86

matthewswift

Sep 12, 2008 14:17:36
FUEGOOOOOOOOO!!!!

... just sayin'
The world's a mighty uniform place at the moment: perhaps a god of heat and a god of cold, siblings to light and dark if you will. that way the ecosystems may grow more diverse and more gods means more posts, more PP, and more creation. *solemn nod*
#87

funkachick0n

Sep 12, 2008 14:57:14
if i could i'd like to be the god of drow
#88

wyld_mutation

Sep 12, 2008 15:00:49
Hmmm...

I like my jungle.
#89

matthewswift

Sep 12, 2008 15:33:36
Jungle's need heat and cold. Eventually you'll be needing fire for a healthy jungle to burn off the dead plant life, and open up some canopy to let new life grow. Fire is very much a part of your circle of life my friend, unless the crystal spires prevent plant death...

You can't have seasons without differing temperatures. Without seasons your critters would breed like rabbits... perfect if your hunters, and jungle can keep up with the little animals... otherwise the circle will be broken.
#90

space_dragon

Sep 12, 2008 16:22:42
Alright, good point. We need more players, and gods of heat and cold would be neat.

You can have your pick of the two, Mathew. I'll PM the waiting list for the other.
#91

matthewswift

Sep 12, 2008 16:28:21
I'll take fire. warmth, passion, heat, destruction...

sounds kinda like the goddess Kali, or for this world, the goddess (androgynous for now) Khadesh.

Name: Khadesh
Domain: Heat, Cold, Balance
Alignment: unaligned
Physical Appearance: Khadesh has ivory skin with ebony wings. Her left arm is ice, her right fire.
Symbol: A spiral of red and blue
#92

space_dragon

Sep 12, 2008 16:29:45
Start out unaligned, for now. Otherwise you're free to join.
#93

wyld_mutation

Sep 12, 2008 16:39:08
Yay, new people.

So the lack of posts getting ridiculous eh?
#94

matthewswift

Sep 12, 2008 16:54:46
So, how do I start? will hot and cold develop out of the current world or are they made? Who will be cold?
#95

wyld_mutation

Sep 12, 2008 17:42:43
Hmmm...

Well choose heat from which to be born.

Maybe at the Vents?

New one: Lightning strikes, and creates a fire, which gains consciousness.
#96

matthewswift

Sep 12, 2008 17:53:09
Permission to post in character?
#97

wyld_mutation

Sep 12, 2008 17:55:04
Isn't that what Space_Dragon's post is?
#98

Lord_Ventnor

Sep 12, 2008 17:57:03
I'm jealous... but, I shouldn't complain, I guess. Just buck up, and wait my turn.
#99

matthewswift

Sep 12, 2008 18:19:25
Done. I used the 5 PP that Space dragon dished out to form myself and a little more. That seems fair, tat way players don't have to sacrifice some of their points to bring in new players... more elemental gods may form from the divine "afterbirth" of other gods creations like that right? Perhaps a rule could be that with permission gods may birth themselves in this way (or with permission from a specific god they would like to be created by?). But only when PP is issued to keep from flooding the world with dieties...
#100

Sinasilver

Sep 12, 2008 18:20:54
If there's still an opening I'll take cold? If not I'll remove the following after being so told.

Name: Pravus
Domain: Cold, Law
Alignment: Unalined(this is required for starting, correct?)
Appearance: A shapeless mass of bitter cold and frost, with a blue-black icey orb at it's heart(for now).
Symbol: A glacier
#101

wyld_mutation

Sep 12, 2008 18:22:37
Lycanthrope stats are now in my portfolio post.

Do they belong in the Compendium?
#102

space_dragon

Sep 12, 2008 19:16:39
If there's still an opening I'll take cold? If not I'll remove the following after being so told.

Name: Pravus
Domain: Cold
Alignment: Unalined(this is required for starting, correct?)
Appearance: A shapeless mass of bitter cold and frost(for now).
Symbol: A glacier

If no one from the waiting list gets back to me by tommorow, you're in.
#103

Sinasilver

Sep 12, 2008 19:59:48
Okay, thanks. I'll be patient.
#104

Armisael

Sep 12, 2008 20:55:35
Posted the first interaction with the first of the new blood. I'll admit I might have been a bit too greek with Adahan's reaction (getting angry like that is rather below my divine alter ego, I think), but I still think it's okay.

Also, is Khadesh male or female? I'm asking because being able to use words related to gender would be really helpful for the quality of the writing.
#105

ff6shadow

Sep 12, 2008 23:30:16
Damn it! I missed my chance by being at work?
#106

matthewswift

Sep 13, 2008 0:16:18
Khadesh will be female. Kinda surprised at how quick you dropped in on her, a great thing really: The sun meets heat.

ff6shadow- Air? Magic? Revelry?
#107

Lord_Ventnor

Sep 13, 2008 0:34:50
Waiting list, eh?

Name: Lemerge
Domain: Battle
Alignment: Unaligned
Physical Appearance: A hollow suit of black and red plate armor. The eye slits have yellow orbs of light peering out of them.
Symbol: A sword and axe crossed
#108

ff6shadow

Sep 13, 2008 0:40:05
Air is taken by Agrilnost.

Magic sounds fun but I'm not sure there is a place for it yet. If there is a place though, I want it.


Another note: I think it could be helpful to note which portfolios are taken and who has them. I've got a list here. SPace Dragon, if you want to either link to it os just copy in into your original post and update it, feel free.

Portfolio List
Aberrations - Ueborroth
Air - Agrilnost
Beasts - Thrael'kriss
Cold - Pravus (assuming he got it)
Darkness - Myxiniron
Death - Thrael'kriss
Earth - Ongor
Heat - Khadesh
Invention - Adahan
Ocean - Ueborroth
Sun - Adahan
Water - Agrilnost
#109

Sinasilver

Sep 13, 2008 3:17:45
Figuring out a place to start was hard... And that was rather forced, I apologize. I promise It'll be better later. Insomnia and stuff.
#110

Armisael

Sep 13, 2008 13:25:05
Here's an updated list, as it is missing the portfolio after concepts enter the mix:

Aberrations - Ueborroth
Air - Agrilnost
Beasts - Thrael'kriss
Cold - Pravus
Darkness - Myxiniron
Death - Thrael'kriss
Earth - Ongor
Heat - Khadesh
Invention - Adahan
Ocean - Ueborroth
Sun - Adahan
Machinery - Adahan
Afterlife - Ongor
Decay - Ongor
Water - Agrilnost
#111

matthewswift

Sep 13, 2008 14:21:57
Did I have to spend the points to create myself? Could I say that in that creation the concept of fire was born instead? That way the lightning sparking fires would make more sense and I wouldn't be such a useless spark at the moment...
#112

wyld_mutation

Sep 13, 2008 14:34:18
You are born complete with your original concept.

No cost.

Only the Firstborn (Agrilnosts children) had a cost associated, though that cost was paid by Agrilnost.
#113

matthewswift

Sep 13, 2008 14:55:51
So I stand:
shape land -1
Create concept -3

1 pp remaining?
#114

wyld_mutation

Sep 13, 2008 15:06:11
You are fire, so I don't think creating the concept is relevant. (It's part of being made, your core concept.)
#115

ff6shadow

Sep 13, 2008 19:21:59
Guess I missed a few. I was only looking at the portfolio post, I figured everybody was updating them like Wyld had.
#116

wyld_mutation

Sep 13, 2008 21:04:16
I do that so that people who are just reading through will be up to date about me.

Others don't update quite as much.

'Course they aren' OCD about it.
#117

matthewswift

Sep 14, 2008 17:45:09
Ok, with my 4 PP, I create Demons. Clouds, volcanos, Balor Oh my!
#118

space_dragon

Sep 14, 2008 21:44:14
Unfortunately, you also ****** other people off...and you have no PP left.
#119

matthewswift

Sep 14, 2008 22:00:08
Well shoot. guess fire burned out. is she dead?
#120

space_dragon

Sep 14, 2008 22:02:19
Gods can't die without the permission of the player. If you're down with dying, that's fine. If not, there are alternatives.
#121

matthewswift

Sep 14, 2008 22:03:31
If she dies what happens? I can think of how to escape, barely but I don't havy enough PP for anything too flashy
#122

matthewswift

Sep 14, 2008 22:04:52
With no chance at learning right from wrong, and all that extra PP I think I played her right... immature little godling all passion, no control :]. Demons only made sense.
#123

wyld_mutation

Sep 14, 2008 22:16:48
Finally we have some conflict!!

Anyway... If defeated you're subdued and not killed. I don't know the mechanical aspects of this.

Considering Thrael'kriss likes your children... I suppose having a god of death on your side won't hurt right? You'll have to convince him that you're worth saving though.
#124

space_dragon

Sep 14, 2008 22:29:10
Delfedd and I are now of the opinion that Khadesh is composed of equal parts win, awesome, and 4e. Out of character, of course; IC we both hate you.

You're good for the setting, we won't kill you. You've still got more demons to create, no?
#125

wyld_mutation

Sep 14, 2008 22:31:34
Preferably some REALLY predatory ones?

Thrael'kriss will love you for it...

Every once in a while I scare myself...

(I happen to agree that Khadesh is made of win... I also believe her to be Epic)
#126

space_dragon

Sep 14, 2008 22:38:30
(and cake)
#127

wyld_mutation

Sep 14, 2008 22:41:01
The cake's a lie!!
#128

matthewswift

Sep 14, 2008 22:48:44
I want a wereshark.

I saw that you created a plane back when you first passed judgement on Khadesh. Shall we dump chaos where it belongs?
#129

delfedd

Sep 14, 2008 22:51:27
Sure. I'll take care of that after you respond.
#130

wyld_mutation

Sep 14, 2008 22:53:03
Weresharks are hereby in.

My lycanthropes can be whatever the environment requires. They aren't the usual lycanthropes. Different "species" can interbreed, and produce children of either lineage.

Lycanthropy is now a hereditary gift. And one that can produce fearsome creatures.
#131

space_dragon

Sep 14, 2008 22:55:32
Weresharks are hereby in.

My lycanthropes can be whatever the environment requires. They aren't the usual lycanthropes. Different "species" can interbreed, and produce children of either lineage.

Lycanthropy is now a hereditary gift. And one that can produce fearsome creatures.

Actually, I was about to suggest that to you myself, since you said you were having trouble with fluff. Great minds think alike.
#132

matthewswift

Sep 14, 2008 22:59:32
So... should Khadesh be steward to unruly souls? Ongor's titans would grow in power immensely if they continued to consume weresouls (those shifty buggers can't be abything but trouble lol). Want to send a few into chaos for Khadesh to take her spite out on? fuel for demons, if you will.
#133

wyld_mutation

Sep 14, 2008 23:03:29
Weresouls becoming demons... Which then serve to enforce the cycle?

For those of you who don't seehow they do that... Nature is a thing of chaos. Order causes stagnation. Creatures of chaos disrupt the order and maintain the cycle.

Anything Thrael'kriss creates is inherently bound to chaos. And the most powerful beings of chaos have a certain... Kinship with Thrael'kriss.

Especially creatures of death or primal power. (Tarrasque, Balor etc.)
#134

delfedd

Sep 14, 2008 23:07:07
Ok, i'm confused about werecreatures. Are they animals that can take any form necissary? are they humanoid? if so, what do they look like? we have not humanoid races yet (Besides the titans).
#135

wyld_mutation

Sep 14, 2008 23:13:04
They are your classic hybrid.

Humanoid, capable of assuming both a "human" form and a beastial likeness.

Though for the time being they don't have a human form. (There is no reason for them to have it.)

They can be made from just about any beastial creature. (In fact they can be made from any... The restrictions are due to balance reasons.)

The basic Lycanthropes from the current MM are Werewolves. Extrapolate that out to include every beast in existence. All of these are a single race. A hereditary gift, from their creator god.

As a playable race they invlud a lot of customization. And each base creature brings new tactics to the table.

In short... they are Humanoids which are a hybrid of animal features and human features. And can "increase" the prevalence of either set of futures between a 50-50 split to a 100-0 split.

Basically the classic D&D werecreatures. (Just more unified.)
#136

matthewswift

Sep 14, 2008 23:19:18
So... super evolutionary humanoids with a need for the hunt? I can see them getting restricted to certain races later on (Rhakshasa, Gnolls, merfolk and other beast folk !Shifters! :D) but for now think ikkle Thrael'kriss, only less (eheh) eloquent.
#137

matthewswift

Sep 14, 2008 23:30:46
REVOLUTION!!!
#138

wyld_mutation

Sep 14, 2008 23:31:07
Well the later beast races may be specific adaptations.

The first Lycanthropes are and always will be the truest of Thrael'kriss touch upon the world. They are indeed made in his image.

I also have little to taech them with my final 2 PP.

If we get past this trial.
#139

delfedd

Sep 15, 2008 0:19:18
Right. Agrilnosts death should open several new deity slots. Rain, weather, lightning, air, water. Probably not all of them, but several of them.

I'm hoping I can step in as a God of conflict.

Also, there probably should be a god of those things or y'know, the world'll fall apart.

I can easily imagine the ocean god taking over water.
#140

wyld_mutation

Sep 15, 2008 0:22:09
I threw the last coupla PP at him because I didn't really have any plans for them anyway.

Most of Thrael's creations are big.

Anyway... Great time for a god of conflict ya think?
#141

matthewswift

Sep 15, 2008 1:01:55
Sorry about that guys, I'm on a military network so the comunication sometimes goes out, Holy smokes Agrilnost is dead. This is... wow.
#142

Sinasilver

Sep 15, 2008 2:08:49
I can produce stats for the frost titans if need be... But I assume for the time being that we can just sort of take the cop-out route and assume Fire Titans with changed elemental tags? ;P
#143

Armisael

Sep 15, 2008 7:47:02
I think there's only one way to explain what's going to happen now. So let me quote The Rolling Stones here, with their song Gimme Shelter:

"Oh, a storm is threatning
My very life today
If I dont get some shelter
Oh yeah, Im gonna fade away

War, children, its just a shot away
Its just a shot away
War, children, its just a shot away
Its just a shot away

Ooh, see the fire is sweepin
Our very street today
Burns like a red coal carpet
Mad bull lost its way

War, children, its just a shot away
Its just a shot away
War, children, its just a shot away
Its just a shot away"

The race Adahan is going to create is now going to have some...interesting uses. Bwa. Ha. Ha. Ha. Ha!
#144

wyld_mutation

Sep 15, 2008 7:58:23
You realize Thrael'kriss was only interested in protecting the cycle right?

From his point of vies it was Agrilnost that was commiting attrocities.
#145

Armisael

Sep 15, 2008 8:10:23
Actually, Adahan is angry with everyone now, not Thrael'Kriss specifically. He's angry with Khadesh for acting so stupidly, with Ongor for blindly following Agrilnost's commands, with the big guy himself for refusing to accept Khadesh, and with everyone else just for existing. Including himself for not intervening.

He's setting it aside for now, though. There's something to be done, and it needs a ton of shared PP.
#146

wyld_mutation

Sep 15, 2008 8:17:05
Well I'm out, and I've already poured out what help I can muster.
Did Agrilnost have any left over power? I can usurp that maybe...

Well he did die...

((A note to those of you reading this... I do not support the killing and looting of your parental figures...

Unless they happen to be zombies.))
#147

Armisael

Sep 15, 2008 8:32:41
I THINK you'd take over his portfolio, going by the old FR rules for godly battles. And I think he had 3 PP left too.
#148

wyld_mutation

Sep 15, 2008 8:33:42
Anyway... for those of you who might care...

I set up AIM, screen name's Wyld Mutation

Other than that...

Why you gotta try to attack me ongor? (I'd already moved anyway...)
#149

space_dragon

Sep 15, 2008 8:53:35
I didn't. Ongor thought about attacking, but decided not to.

Also, we've created too much stuff on this planet to let it all just get destroyed. If no one else wants to save it, I'll spend the 4 PP myself.

Hmmm...we'd end up with two, rival worlds then. That might...that might actually be an interesting setting.

Huh. Either way, I'm happy.
#150

wyld_mutation

Sep 15, 2008 9:02:41
I'm proposing a different path.

To invest a current god with the power to retain the Plane.

I don't know what concept it would need to be, but its a compromise Thrael'kriss would prefer.

Though a world of dualities would be interesting...
#151

matthewswift

Sep 15, 2008 9:05:38
Perhaps a world binding artifact? Every god pitches in a PP to create the Anchor, whatever you want to call it. No absolute power = no absolute corruption.
#152

wyld_mutation

Sep 15, 2008 9:07:32
An artifact can be used by mortals and gods alike.

He who controlled it would have absolute power. Assuming they took the time to learn it.
#153

matthewswift

Sep 15, 2008 9:10:40
This is how adventures are made ;]

ultimate evil needs to take the time to conceive the inconceivable. If not perhaps Adahan should inherit the sky, ueberroth keeps the sea. He could bind it to him, it IS his element. effectively we have the sky falling on our heads: We need Atlas.
#154

space_dragon

Sep 15, 2008 9:18:14
Too slow.
#155

matthewswift

Sep 15, 2008 9:18:47
Awesome! It's Mothra!!!

watch careful kids, that's how babies are made.

This is actually pretty intense: A marriage of shadow and earth to maintain the sky. This calls for some serious atmospheric phenomena... Only the Gods man. This is why I love this thread.
#156

wyld_mutation

Sep 15, 2008 9:24:58
... You know...

Thrael'kriss liklely won't like insects... Unless they can take care of themselves...

Who's gonna play Mothra's part?
#157

delfedd

Sep 15, 2008 9:43:54
Will it be acceptable to jump in as the conflict god?

Name Ator
Domain Conflict
Unaligned
Ator's symbol is a decapitated image of Agrilnost curled into a spiral.
Ator is bipedal, hairless, and blue skinned. His eyes are pupilless and his tongue is blood red.
#158

wyld_mutation

Sep 15, 2008 9:46:46
Hmmm...

As the newborn? Or as a creation born from our fight?

There's a difference, however either way I doubt it'll hurt anything.

You're a game admin aren't you?

Anyway... He gonna harbor some hatred for Thrael'kriss or is he gonna be a blank slate?
#159

delfedd

Sep 15, 2008 9:48:47
Creation born from the fight was my original intention, although if necissarily I will make him an Atlas. I think that could work.
#160

Armisael

Sep 15, 2008 10:16:00
Heh. Bet this is going to be interesting. The new god will have power over the sky...

But the earth is no-man's land. The crystals are now imbued with my power, yet they belong to Thrael'Kriss.

And the earth now has a name, to boot!
#161

drakir_nosslin

Sep 15, 2008 10:17:56
I'll throw my hat in the ring too, if it's ok?

Name: Aell
Domain: Air
Unaligned
Aell's symbol is a dark blue whirlwind on a light blue background.
Aell himself prefers to be incorporeal, merely a voice within the air. When he takes on a corporeal form, he is, as his symbol indicates, a whirlwind of some sort, sometimes no higher than a few feet, but other times a giant tornado towering from the earth and to the end of the sky itself.
#162

delfedd

Sep 15, 2008 10:20:00
Hah.

Ley lines.

In the original lords of creation, they where just there. Didn't really do much.

But these are literally holding the world together. Without Ley Lines the world will literally fall apart, become a gas giant once again.
#163

delfedd

Sep 15, 2008 10:20:38
We have to wait for space dragon to respond, as there may be a waiting list.
#164

space_dragon

Sep 15, 2008 11:58:23
Drakir, you were supposed to wait for my PM before posting in the OOC. I was going to give you the air god position anyway, so you can still have it, but follow the rules from now on.

Also, Armisael; the world was already saved. The leylines are nice and all, I just don't really get the motivation.
#165

wyld_mutation

Sep 15, 2008 13:03:50
Well...

Say that newborn god dies? What happens? the world starts to fall apart again.

The leylines will be helpful given that possibility.

That and they add something new to the world.
#166

drakir_nosslin

Sep 15, 2008 13:25:34
Drakir, you were supposed to wait for my PM before posting in the OOC. I was going to give you the air god position anyway, so you can still have it, but follow the rules from now on.

Also, Armisael; the world was already saved. The leylines are nice and all, I just don't really get the motivation.

I see, didn't know that, it was a while since I read the rules. I'll go back and review them right away ;)
Btw, is it ok to start posting IC?
#167

wyld_mutation

Sep 15, 2008 13:29:57
I finally worked out some fluff for the lycanthropes.

You want me to post it here? Or shall I put it into my portfolio post?

Or Both?
#168

space_dragon

Sep 15, 2008 15:13:19
DN, you are free to post IC.

Wyld, do your lycanthrope writeup on the Monster Compendium thread.
#169

ff6shadow

Sep 15, 2008 15:22:55
Wow. I go offline for a day because of a wind storm and everything goes to hell.
#170

matthewswift

Sep 15, 2008 15:42:17
Oh snap son! The hunt remains, but what a twist!

How does Ongor feel about fire-sister at the moment Space Dragon?
Can she make amends or would this end with more crushing?
#171

space_dragon

Sep 15, 2008 15:52:21
IM IN UR JUNGULS, STEELING UR WEREWULFS!!!1

In response to your question, Ongor doesn't actually hate Khadesh. He just saw her carelessly release a balrog (wantonly destructive creature) into the earth, so he decided she was a threat. Combined with the fact that he had already been sent to capture her, this compelled him to act violently.

Currently, Ongor considers Khadesh to be unstable and untrustworthy, but he'd rather not fight her if he doesn't have to. Prove to him that you aren't insane, and things can get better.
#172

wyld_mutation

Sep 15, 2008 16:08:09
Technically you stole some of my werewolfves.

The jungle breed still pay strict homage to Thrael'kriss. Not to mention the way they act and think is an echo of Thrael'kriss...

I like your phoenix BTW. Very nice, a cycle unto itself.

and Ongor is seeming to forget that Thrael'kriss held the world's end at bay by sheer force of will.

Had Thrael'kriss gone without acting you may not have had time...

Of course the game couldn't end... So take from that what you will.
#173

space_dragon

Sep 15, 2008 16:16:04
That's how Ongor sees it, though.

The jungle breed are the ones that I spent that PP on. The cave dwellers are culled from the jungle ones, and the jungle tribes bring their sacrifices to the earth titans every year.

Now, you can easily say that not ALL of the jungle tribes accepted Ongor's myth. I didn't mean to imply that. However, a very substantial percentage of them do. Yay sectarian conflict!
#174

ff6shadow

Sep 15, 2008 17:37:28
Name: Tzu'misel
Domain: Water, Weather, Life, Lightning, Air
Alignment: Unaligned
Physical Appearance: A wave from which a head an arms can emerge.
Symbol: A deep blue drop of water on a golden background.

Creations
The Aventi - An aquatic playable race
#175

space_dragon

Sep 15, 2008 18:12:31
You're clear.

Keep in mind that, unlike the air god, your birth was an accidental result of the recent cataclysm. Thus, the other gods won't know about or be expecting you.
#176

wyld_mutation

Sep 15, 2008 18:36:51
Welcome to the show ff6.

Got any plans?
#177

ff6shadow

Sep 15, 2008 18:58:22
Not quite sure yet. Really wish I had a map about now, but I'll figure something out.
#178

wyld_mutation

Sep 15, 2008 19:05:09
That's true.

We should find a cartographer to work on a map...
#179

ff6shadow

Sep 15, 2008 19:08:29
As far as I can tell, we've had a continent with no rivers in it. So, I hope I guessed right that a rive with it's tributaries would be a Minor Shape land.
#180

wyld_mutation

Sep 15, 2008 19:11:34
Yah.

Though there were some side effects of the cataclysm.

Lakes have formed, thunderheads appear in the sky... There are some islands.

Though most of it is fairly inmcomplete... Just make sthe world a little more believable.
#181

ff6shadow

Sep 15, 2008 19:15:22
Well I figure my reach is a bit limited by water supplies I can access for the moment. I'm not really willing to try and walk on land yet, although I don't see an reason I couldn't if I had to. So I'm exploring via water sources connected to the ocean, the water where I was born.

Also, it's bound to attract a little attention when a burst of water flows inland and creates a new path.
#182

wyld_mutation

Sep 15, 2008 19:37:05
I believe Thrael'kriss may be the most accepting of "outsider" gods.

Except Ueberroth.

And likely least accepting of the "original" gods.

The outsider gods are mostly embodiments of nature, creations that are connected in at least a small way to the cycle. (Khadesh is Fire, you are the Ocean, )

Whereas the original gods are largely apart from the cycle. (Myxirinon corrupts the cycle, Adahan disregards it, Ongor is, well, Ongor)

If you describe the "originals" as Primordials and the "outsiders" as gods via the DnD mythos presented in the book you'll see that Thrael'kriss has more in common with the gods.

Anyway... Even if you razed the entire coastaljungle to make room for your marina thael'kriss would be largely unmoved. Life moves on, The Cycle continues.
**
Side not... Why are thrael'kriss children such objects of attention by the other gods? They seem to be getting in trouble wherever they go...

Hell, Ator started a civil war... Though that's something Thrael'kriss should thank him for. Weeding out the weak and all... (Yes you're sowing of conflict is to Thrael'kriss liking Ator. It is simply part of the Cycle in his eyes.)

What is so enrapturing about a few little beast men.

Granted they are the only humanoid race currently... And they are monstrous shapeshifters... And they are primtive, murderous, ravenous, beasts...

OIC!!
**
If you guys would like to create your own races that would be cool. And it would be a nice catalyst... The dwarves, stout and hardy, fighting off Lycanthropes...

The stuff of legends...
#183

ff6shadow

Sep 15, 2008 19:41:12
I hardly think I'm the ocean. I just figured that I could extend my view through it. And I'm probably going to stay away from the deep right now. Ueberroth, being much older than I, would be fairly frightening to something so newly born.
#184

wyld_mutation

Sep 15, 2008 19:45:50
I was just generalizing. The point I was making is that you're more "natural" than the first gods.

Accepting myself, though I suppose that's a consequence of my creation. The Cycle incarnated can hardly be unnatural right?
#185

Armisael

Sep 15, 2008 20:40:43
(Adahan disregards it)

OBJECTION!

Adahan doesn't disregard the cycle. In fact, he's planning what you could easily describe as an invasion of all of its fronts, sans plants. It's just that things keep popping up that sap my PP away.
#186

ff6shadow

Sep 15, 2008 20:48:22
Planning on invading the cycle? Can't wait to see how that works out.
#187

Armisael

Sep 15, 2008 21:00:47
It's not an invasion in the classic sense, though. It's more along the way of occupying every part of the cycle...at once.

Will need at least two weeks to do it, though. And that's assuming I get a truckload of PP and nothing that demands PP happens.
#188

ff6shadow

Sep 15, 2008 21:06:51
Well, I've used my available PP. I hope nobody objects the my Weather Concept, or that the torrential rain, along with the flooding it could have caused, probably kill quite a few creature, and left some water in the underdark.

Just trying to get a better view of the land, which he just doesn't quite understand the reason for. It just appears to be a waste of space to him now, although the creatures and plants are amusing.
#189

wyld_mutation

Sep 15, 2008 21:19:44
What I was saying is that you disregard the need/validity of the cycle.

Though should you mess it up you'll have a very angry death God on your hands.

If you intend on replacing nature you'll get some resistance. I think I can recruit both Khadesh and Tzu'misel. (Maybe I can get the water god... Though that might cause some friction...)

As for the weather... A little death never hurt anyone.

(Yes that's a joke.)

BTW: Who were the "greater powers" you sensed?

And also: It can be assumed that when not actively engaged in anything Thrael'kriss is dissociated within the collective consciousness of the Cycle. Attempting to escape his notice is pretty impossible unless you're somewhere the Cycle cannot reach. Just a little fluffy tid-bit.
#190

ff6shadow

Sep 15, 2008 21:25:33
By greater powers, I'm pretty much referencing that I've picked up other gods, most likely you, Ongor, and Ator. I have no idea where Kadesh, Pravus, Myxiniron, or Aell are currently at, so I have no idea if I would have sense them. I figure you and Ongor are pretty easy to sense with a bird's eye view, and Ator's last post had him standing around.
#191

Sinasilver

Sep 15, 2008 21:36:44
I don't think anyone knows where Pravus is.. Himself included, really... He's being very turtle like.. And his frost titans are.. Um.. I don't know... At any rate, it'll give him time to grow! ;P
#192

ff6shadow

Sep 15, 2008 21:49:21
True. I exposed myself very quickly. Just trying to understand the attraction all these interesting cratures have to the land.
#193

wyld_mutation

Sep 15, 2008 21:57:40
Hmmm...

This has been nagging at me for an hour or so...

Is the Cycle a concept or a constant? Is it both? Thrael'kriss is the personification of the cycle. It reflects him, while he reflects it.

A bit of a Paradox I suppose. But the thought jhas been nagging at me. Should I "create" the concept? Or is it assumed as part of my sphere for it is what I personify.

What do you guys think? I have a concept to create, though that can wait and I have no other plans for my PP, should I solidify the Cycle as "mine" (though I doubt any others would be interested in it)?
#194

ff6shadow

Sep 15, 2008 22:02:07
I think it is sort of both. I have no idea if you should concept it or if it is inherent.
#195

wyld_mutation

Sep 15, 2008 22:04:04
Uggh... I hate when I give myself headaches...

And Ator is up to something...
#196

ff6shadow

Sep 15, 2008 22:06:36
You noticed as well? Wonder what it is? Also, very funny on the playing with the water.
#197

wyld_mutation

Sep 15, 2008 22:12:19
Thrael'kriss is pretty simple. Under the giant, deadly, monstrous, fear inducing exterior he really is just a big puppy. OK maybe Dire Wolf but same difference right?

Looks like Ator is trying to create a new breed actually. walled up in the city... This could be the catalyst I've been waiting for.

Bravo for formenting civil war... Thrael'kriss could care less about the freaks of nature that got stuck with an herbivore body anyway.
#198

ff6shadow

Sep 15, 2008 22:15:02
Catalyst for what?
#199

wyld_mutation

Sep 15, 2008 22:18:56
My next concept.

Thrael'kriss cannot create a concept without entering a state of distress. Where other gods it is contemplation, for him it is lashing out.

You read how Thrael'kriss became the death god?

My next concept is Shapeshifters. I just need some way to produce it.
#200

erendor

Sep 15, 2008 22:20:40
Jeeze, I don't pay attention for a day or two (go to visit a friend) and when I come back everything has changed and I am totally confused.

Anyone have a clear synopsis of events? I can't quite grasp what happened, apart from fire-god getting hated, creator-god getting deaded, and then the world almost exploded but it's okay now?

Oh, and ff6shadow - Ueberroth is going to EAT you. ;)

((Maybe not actually, but he's not too happy about what you've gone and done here.))
#201

wyld_mutation

Sep 15, 2008 22:26:16
Well...

We have a newborn on the way. A sky god I believe.

There are now Lycanthropes, see my portfolio for details.

Ley Lines now cross the planet, and the Crystakl Spires are a massive artifact.

Myxirinon has claimed Undeath as part of her domain I believe...

Hades has been created...

Mostly we've now got four factions...

You

Me-Khadesh

Adahan

Ongor-Myxirinon

With the following three unplaced

Tzu'misel-Ice God-Sky God

I think that covers the basics...

Oh and I'm on the "bad list" of most of my siblings.
#202

ff6shadow

Sep 15, 2008 22:30:46
You pretty much have the events. Ongor creates volcano and the fire god arises. Agrilnost doesn't like, tries to kill it and death god kills him. Then the world started falling apart and was saved in two different ways.

I figured you wouldn't be happy. Part of the reason I exposed my self so quickly. Never hurts to make allies when you start life with creature who proably not be happy about your existance right below you.


Wyld, she created the first undead, but she hasn't actually claimed the concept yet.
#203

matthewswift

Sep 15, 2008 22:31:04
And... I'm on my way to becoming a demon/devil(!) queen.

Ice titons roam the world

the world was called Galara by Adahan. Dunno if it stuck, but I've been using it.


wait... was that a burn against fire? lol
#204

wyld_mutation

Sep 15, 2008 22:37:58
Well I couldn't remember if she claimed them yet.

Considring the first to find you is the Death God and the Demon Goddess...

Well those are some nice allies, since death-boy has pretty much full reign across the world. (Yay for the Crystal Spires!!) And Demon-girl has rebirth as part of her sphere...

Not bad allies to have. Thrael'kriss was rather predisposed to liking you. Mostly because he gets bored with the same weather every day.

That and you can help him get abetter hold on the deep...
#205

ff6shadow

Sep 15, 2008 22:39:31
Was what a burn against fire?


Yeah, they are some good allies. But getting a better hold on the deep? Not so sure, Ueberroth scares me a bit, IC. He was there before me, so he probably knows the deep better than I.

(Edit): Not to mention he has as much combiond PP as all three of us at the moment.
#206

ff6shadow

Sep 15, 2008 22:46:25
Hate to double post, but I don't think I've ever seen a campaign where the fire and water gods weren't either neutral to each other, or outright opposed.
#207

matthewswift

Sep 15, 2008 22:47:33
I figured you wouldn't be happy. Part of the reason I exposed my self so quickly. Never hurts to make allies when you start life with creature who proably not be happy about your existance right below you.

lol, kind of a secondary joke really: I introduced Khadesh to the world by screaming out of a volcano and into the ocean: I guess it's appropriate water version 2.0 should be more calm about entering the world... but still, a nurse would be necessary for a baby god, no?

Believe me, Water will be opposing quite a bit in a few posts I'm sure. At the moment, Khadesh feels sympathy for your godling: read the fine print. Water and fire never rub well...
#208

ff6shadow

Sep 15, 2008 22:49:51
True. And Thrael'kirss seems to be taking up the job of watching out for you pretty well.
#209

matthewswift

Sep 15, 2008 22:50:22
Just playin the character: a young and impressionable flaming hot beauty with a gruff but wise beast. lol... I actually never expected Agrilnosts death... I thought I would be the first primordial Naga for sure...
#210

ff6shadow

Sep 15, 2008 22:54:19
Really? While we may be opposites in fire and water, fire and heat are necessary for weather, meaning I need you, even if you don't need me.
#211

wyld_mutation

Sep 15, 2008 22:54:42
thrael'kriss is capable of standing against Ueberroth, thiough the "war" may last some millenia. Or perhaps all eternity.

As a newborn one of Thrael'kriss first actions was to destroy much of Ueberroth's children, a fit of rage which earned him the death domain.

Thrael'kriss is probably as dangerous, if not more dangerous, than Ueberroth.

He's played a part in many of the "big things" to shake the cosmos of this world.

The Crystal Spires (both incarnations)

The Cycle

The Cataclysm (Agrilnost's death)

He won the battle royale (though I think that was more through stubbornness on my part... Though I maintain that it would have ended with the bullete winning by RAW anyway...)

He covered the world in his perfect hunting ground.

Created the first sentient race. (well... humanoid anyway)

Mostly he just wakes up and goes about committing acts of win every turn. And he's epic. A giant monstrous beat? What's scarier?

BTW: PP is dumped between turns so he's only got 4. True I've only got three, but I have an arifact too. and a race. Can't forget my precious lycanthropes.
#212

erendor

Sep 15, 2008 22:56:52
Was what a burn against fire?


Yeah, they are some good allies. But getting a better hold on the deep? Not so sure, Ueberroth scares me a bit, IC. He was there before me, so he probably knows the deep better than I.

(Edit): Not to mention he has as much combiond PP as all three of us at the moment.

There's a point about the PP I was meaning to ask Space_Dragon or Delfedd about. By my calculations, I had 9PP when I made the aboleths, and should now have 10 due to the 4 more...but I don't know if it carries over or is just replaced. I wrote my description of the aboleth birth as though Ueberroth did have '9pp' and was absolutely swollen with it, but I'm not sure if that's how it goes...or if PP is just discarded upon a new 'round'. So...10 or 4?
#213

space_dragon

Sep 15, 2008 22:58:15
I love where this is going! The new gods are really bringing a dynamic element to the setting!

Now, just to make sure this is clear, as mine and delfedd's posts seem a bit confusing in retrospect:

Ongor and Thrael'kriss both told their own versions of the story of Agrilnost's death to the lycanthropes. Ator (delfedd's new god of conflict) then came to the lycans, caused them to divide into two factions (carnivores who follow thrael'kriss' story, and herbivores/cave dwellers who believe Ongor's) and convinced the former to attack the later. Ongor responded by teaching his lycans to make metal weapons.
#214

wyld_mutation

Sep 15, 2008 23:00:41
And I have a surprise to really annoy you both.

Though before I implement it...

Should I create the "Cycle" concept or is it just kind of a "given" for me?
#215

space_dragon

Sep 15, 2008 23:00:47
There's a point about the PP I was meaning to ask Space_Dragon or Delfedd about. By my calculations, I had 9PP when I made the aboleths, and should now have 10 due to the 4 more...but I don't know if it carries over or is just replaced. I wrote my description of the aboleth birth as though Ueberroth did have '9pp' and was absolutely swollen with it, but I'm not sure if that's how it goes...or if PP is just discarded upon a new 'round'. So...10 or 4?

Its not carried over. You have 4 pp.

That said, however, delfedd and I were talking about amending that rule, so that you can save PP for one turn after you receive it. What do you guys think?



EDIT: for Wyld-you've spent plenty of PP building up the cycle in various ways, so you don't need to Create Concept at this point.
#216

ff6shadow

Sep 15, 2008 23:02:16
A Wyld, I forgot about the artifact and the race. Good points. Of course the race is in the middle of a civil war as we speak.

And yeah, PP resets each time.

I'm just glad it's getting interesting. When I first posted, it seemed like everybody went offline and I was going to have to wait until tommorrow.
#217

matthewswift

Sep 15, 2008 23:03:35
I have a feeling the power of Thrael'kriss will soon be waning. PP is pretty even between him an the sleeping deep, but what about the machines? or the undead? or the souls themselves? the death aspect is clear in Thrael'kriss' cycle: as far as creating the cycle dictates he let the strong survive. This means the other gods can cheat a bit more with their sentients: conflict and earth especially. I want dwarves >:]

and fire needs water for rebirth: I burn the forest, you water it and bring it back. I may need to give up rebirth soon and return to destruction, but I need a reason to create my next favorite monster...

oh wait PP isn't stocked so easily. I think it should be for at least one turn: slow and steady should beat burn outs like me, right?
#218

wyld_mutation

Sep 15, 2008 23:04:22
My next concept is going to hopefully shake the foundations of the world.

Mostly because so much of the world is my doing. (whether on purpose or through accident.)

You give your followers weapons? I have weapons to grant my followers. (Besides the teachings they have already gained.)
#219

erendor

Sep 15, 2008 23:06:50
My next concept is going to hopefully shake the foundations of the world.

Mostly because so much of the world is my doing. (whether on purpose or through accident.)

You give your followers weapons? I have weapons to grant my followers. (Besides the teachings they have already gained.)

I hope my next concept (appearing in roughly 5 seconds) will be earth-shaking too. And after that, I really must be off to class.
#220

matthewswift

Sep 15, 2008 23:10:03
... responsibility... you really are Khadesh' foil :D This will be fun

One thing I want to mention is that I should have confronted cold before water. Woops... the sleeping frost will thaw soon.
#221

ff6shadow

Sep 15, 2008 23:12:49
And I'm not even trying. I hadn't even thought of the difference in births.
#222

wyld_mutation

Sep 15, 2008 23:29:22
Well...

Now the world is basically evolution on hyperdrive... Things that should take eons compressed into moments.

Of course some thing are affected more than others, but by and large it makes the world more interesting.
#223

ff6shadow

Sep 15, 2008 23:30:00
Wyld, will the land be able to change the track and path of the river as well?
#224

wyld_mutation

Sep 15, 2008 23:32:58
He's only bound to the living portion of the cycle. So unfortunately he can't imbue it with his power.

Geological landmarks are now the only thing that can be trusted. The world wil close paths, rearrange them.

If you were willing to help me imbue such a power into the waters it could be done.
#225

ff6shadow

Sep 15, 2008 23:35:05
MattherSwift, I think you missed the last question I asked you. It was in post 277. I asked you who Agrilnost was.
#226

ff6shadow

Sep 15, 2008 23:36:52
Hmm, Interesting. Might be amusing, but we should probably leave at least something as a recognizable landmark for the moment. Besides which I don't have the power to aid you right now.
#227

wyld_mutation

Sep 15, 2008 23:39:11
At this point I haven't the power to aid myself.

Then again... I did just rewrite the fabric of the world...

Not bad for the least "intelligent" god 'eh?
#228

ff6shadow

Sep 15, 2008 23:40:18
Least intelligent, but most instictive and impulsive.
#229

wyld_mutation

Sep 15, 2008 23:46:33
That seems to be a theme for me I guess.

I just like the straightforwardness, lies and secrets aren't my style.

While nobody knows what Thrael'kriss will do they at least know what will set him off. And they at least know that he doesn't necessarilly meant to do it either.

He just is.
#230

matthewswift

Sep 15, 2008 23:50:54
Aw snap, is the world going to explode again? Thrael'kriss, this is madness... Here come gibbering mouther beasts with cunning. Unfortunately we have a civil war, mixed with a race riot mixed with a puppet battle: good thing beasts burn no matter what shape they are.
#231

delfedd

Sep 15, 2008 23:53:07
Yeah, ironically this system of evolution is much more likely to cause aberations than anything else. Heh.
#232

ff6shadow

Sep 15, 2008 23:54:57
He just created something that counters himself. Hilarious.
#233

wyld_mutation

Sep 15, 2008 23:55:43
He just turned the world into a weapon. Sowed some chaos.

He reacted, without thinking as usual, and this is the result.

Nobody said it won;t slow down. But in truth it basically means that the forest you're walkig through can eat you.

Or thaty deer you're chasing? It might try to chase you.

For his own creations it isn't really a problem...

He used his own weapon. And while we have some serious conflict going on it only serves to stop the taint that Ueberroth is spreading, and the taint that the Forsaken are spreading (The Lycanthropes with steel. Thrael'kriss didn't like the steel).

Edit:You forget that the cycle is tied to Thrael'kriss. So aberrations are out of it. Only his own creations are affected.

He gave nature a weapon. that's all it is. Slowed down it might be a bit easier to handle. And if approached with that suggestion Thrael'kriss would join in. He really did react with instinct.

The part you have to remember is that as connected as he is to the cycle he alol but controls it. At least on a subconscious level.
#234

matthewswift

Sep 16, 2008 0:12:58
This is madness!!! maybe he will see...

wait... wyld mutation is mutating wildly hahahaha!!!
#235

wyld_mutation

Sep 16, 2008 0:21:14
It's a theme...

I have a love of shapeshifters and mutants. Can you tell?

Thrael'kriss has noticed, I want to see what Ongor and Ator do before he fixes it though.
#236

matthewswift

Sep 16, 2008 0:33:24
See y'all tomorrow. Let me know if all campaigns on Galara will include mind flayers... ;]
#237

wyld_mutation

Sep 16, 2008 0:35:10
Make sue not to miss any of my posts tomorrow. They'll be the best part!

(I have too much obsession with Epic for my own good...)
#238

ff6shadow

Sep 16, 2008 0:57:56
I'm out for the night. Got work i about 6 hours.
#239

wyld_mutation

Sep 16, 2008 1:03:16
Wish I had some work to do...

I'm out. Hopefully Delfedd ad Space Dragon geth there course up before I do. Othwise I'm just going to type it up.

Suffice it to say it'll involve a hell of a lot of pain.
#240

mostly_ghostly

Sep 16, 2008 2:06:19
Hey everyone! I know I'm not in the game, so feel free to boot me, but I was toying with the idea of drawing up a world map, and I was wondering if I'd got everything straight.

If I'm correct, there's The Sea, A huge jungle dotted with crystals, a massive mountain range that creates areas of rain shadow, the giant mountain/arena/meeting place, and an inland river system that connects to the mountains. There's also the Underdark, the Moon/Dream Sequencer, and the realm of the Dead God Agrilnost. Have I missed anything? Are there any specifics about the geographical relationships between these elements, or are they pretty fluid?
#241

erendor

Sep 16, 2008 2:15:45
Edit:You forget that the cycle is tied to Thrael'kriss. So aberrations are out of it. Only his own creations are affected.

I'm wondering how this would affect the deep-touched. Obviously they won't always be able to infect the creatures they hunt, but if they infect one of these shapechanging ones, would they be able to shapechange? Would they be locked into whatever form it was infected as? Interesting.
#242

delfedd

Sep 16, 2008 7:34:52
There are geographical relations between those elements, but however you draw them is how they are related.

I personally would love a world map.
#243

Armisael

Sep 16, 2008 7:39:45
Oh, boy, is this great. I decide to immobilize my god for two weeks to accurately represent his exhaustion and everything goes to hell in a hand basket. Lucky me, I had a contingency set for this. Won't be able to pull it off now, but later on...

PS: Out of curiosity, does anybody have PP left?
#244

space_dragon

Sep 16, 2008 7:44:42
Yep; I've got two.
#245

wyld_mutation

Sep 16, 2008 8:10:57
I took the next step.

My next post should make things more ordered again.
#246

erendor

Sep 16, 2008 8:12:53
I've got 1pp left.
#247

wyld_mutation

Sep 16, 2008 8:51:26
What do you think the consequences will be if you wrest the Cycle from Thrael'kriss?

Thrael'kriss is made to process that information, can you guys do the same?

I mean we may all be gods, but there are differences among even gods. Limits.

Not to mention the fact that most of the cycle was created by Thrael'kriss. Will it take kindly to a new master?

Theses are question I ask myself when I consider your next moves.

Can a god of the earth and decay handle the seming chaos and destruction of Thrael'kriss' Cycle?
#248

Armisael

Sep 16, 2008 8:54:39
If he can't, he'll be shredded to nothingness by an army of Anaxim, in any case.:P
#249

delfedd

Sep 16, 2008 8:55:39
No, but perhaps a god of conflict, one who already understands every conflict between plant and animal, prey and preditor might be able to understand it.
#250

Armisael

Sep 16, 2008 8:57:25
But what about peace? The cycle also covers what happens when there ISN'T a predator, I suppose, which means no conflict.
#251

delfedd

Sep 16, 2008 9:03:19
There's always something that does something to something else. Plants use sunlight, and strive to get higher than other plants. Bacteria decomposes other life forms.
#252

wyld_mutation

Sep 16, 2008 9:07:16
Well I'm pretty biased...

But I think Thrael'kriss should retain the cycle. Getting it from him will be a fairly big problem in the first place. Especially since he's just as likely to take it back.

The problem here is how he doesn't think ahead... Anyone have a fix for that?

We could always kill Ueberroth. Those abominations of his are what pushed Thrael'kriss over the deep end in the first place.

And it is true that the cycle is more than conflict. It is rebirth, death, life.

And even the if it were split between the gods which embody those concepts there is still the problem of whether they can see the pattern. The underlying flow.

Without Ueberroth the cycle would remain perfect even at this speed, it's the abominations skewing it to one side.

Thrael'kriss has already begun to undo the damage anyway. Pain just pushed him over the edge there. He's fixing it. I'm one post away from fixing it anyway...
#253

erendor

Sep 16, 2008 9:13:43
Well I'm pretty biased...

But I think Thrael'kriss should retain the cycle. Getting it from him will be a fairly big problem in the first place. Especially since he's just as likely to take it back.

The problem here is how he doesn't think ahead... Anyone have a fix for that?

We could always kill Ueberroth. Those abominations of his are what pushed Thrael'kriss over the deep end in the first place.

And it is true that the cycle is more than conflict. It is rebirth, death, life.

And even the if it were split between the gods which embody those concepts there is still the problem of whether they can see the pattern. The underlying flow.

Without Ueberroth the cycle would remain perfect even at this speed, it's the abominations skewing it to one side.

Thrael'kriss has already begun to undo the damage anyway. Pain just pushed him over the edge there. He's fixing it. I'm one post away from fixing it anyway...

Hey, I'm pretty biased towards Ueberroth :P.

I don't think you have to die, anyway, if you're 'fixing' it. Don't forget that the abberations aren't the only whack things, the shadow god is making undead all over, and sun god is making constructs.
#254

ff6shadow

Sep 16, 2008 9:27:20
I think you pushed it too far Wyld. Your probably going to lose it either way. You just can't be trusted to maintain it.

Also, I don't think Mixinrion has the PP to create a race. We haven't recharged yet, and didn't Mixinrion use 3PP to help create the new air god?
#255

wyld_mutation

Sep 16, 2008 9:31:49
Immortal, Undead, and Construct...

Those are apart from the cycle. They do not live or die. They simply are.

Whereas Aberrations are within the cycle.

I have an analogy...

The aberrations are a pooison in Thrael'kriss veins.

The creations of the other gods are a fire burning in the distance.

Which is more immediate? Which is more dangerous?

Edit: Some of the more uncontrolled destruction is by Khadesh. I mostly just started a chain reaction. The larger swaths of detruction are poutside influence.

The cycle is still orchestrated, it's just imbalanced, that's happens when you've got a god in massive amounts of pain and rage.

What would happen if Ongor was pushed? Would the world not tremble?

Edit2: You're right this is pushing it though. I have issues with self-control. It's just so boring when gods are all mundane. thrael'kriss is pretty much the opposite of mundane.
#256

wyld_mutation

Sep 16, 2008 9:53:43
The Cycle is balanced again, and Thrael'kriss is scared.

He sees the flaw, he is death, and no amount of his power will grant him the domain of life.

It is pretty much not in him. He needs a balancing force. A colleague to help maintain his sanity.

Though it does man a second god locked into the cycle. Preferably one to work with him. The Order to his Chaos. The Sanity to his Madness.

Hell it could even be the Beauty to his Beast.

A second in the Cycle will create a balance of power, Thus preventing the corruption of the cycle.

Because absolute power corrupts absolutely.
#257

camu

Sep 16, 2008 10:12:57
yesterday we got new pp because everyone seemed out of PP, but i had still 3PP left from last time (spend 2 to create undead) and didn't think we would get PP back that fast, otherwise i would have spend it.

so I used my last 3PP from last turn on the new god

then I used 3 of the 4 PP i got from yesterday on the avolakias
#258

Armisael

Sep 16, 2008 10:20:00
PP left unspent is lost. Rule o' the game. So the Avolakias are a project for the next refresh.
#259

camu

Sep 16, 2008 11:52:26
I talked about it with space dragon when we decided to create the god.

I don't think it would be fair if some would loose unspend PP because extra PP is given, cause some run out PP fast while busy with an event.

I've spend the old PP for the god only 26 minutes after the new PP was given. That's in the same day, even the same half hour.
#260

Armisael

Sep 16, 2008 11:55:43
Damn. If I had known I could do this, things would be radically different now. Damn.
#261

space_dragon

Sep 16, 2008 13:00:40
I made a special exception for Camu because he showed up literally a few minutes after new PP was handed out, with 3 points still unspent.
#262

Sinasilver

Sep 16, 2008 13:18:57
In response to the PP question.. Pravus, in all his turtle-might has all four left from the last time we were given PP... Now to go read the IC posts.

Okay, well.. Now it's only 2pp left. ;P
#263

matthewswift

Sep 16, 2008 15:51:33
We need a life god, then we have a trinity (which has a certain apeal...). My vote is for the new water: He already doused the fires, and gives the plants life which give the critters life. This way he doesn't further step on ueberoth's toes, Thrael'kriss gets a leash and fire has a balancing force as well: The other gods are free to create instead of micromanage the world. :D Who's with me?
#264

ff6shadow

Sep 16, 2008 16:34:25
Sounds like good reasoning Space Dragon, is was only 15 minutes.

And yeah, somebody has to hold Wyld in check. First kill his father, then damn near kill cycle as well.

And by my count, there are a grand total of 5 PP scattered about. Ueberroth holds 1, Khadesh holds 1, Aell, holds 1, and Pravus holds 2. I may have missed an expenditure or 2 though. So I doubt we'll see anything interesting pop up until the next refresh
#265

space_dragon

Sep 16, 2008 16:42:28
I hold 2 as well.
#266

camu

Sep 16, 2008 16:46:57
just spended my last one
#267

ff6shadow

Sep 16, 2008 16:51:20
I just counted you as sending 1 to create the air god (post 238), 1 to teach religion (post 247), 1 to teach metallurgy (post 279).

Are we both wrong? Or did the air god come from your previous supply just like Camu.
#268

ff6shadow

Sep 16, 2008 16:58:13
Also, MathewSwift, I like the idea of a god of life to be Thrael'kriss's leash, but me? I'd take it if asked, but I hate to actually have to go up against him.

On the other hand, he did show me the cycle, so I have seen what it takes.
#269

wyld_mutation

Sep 16, 2008 17:12:13
Thrael'kriss would accept you I think.

He's not exactly evil.

He just possesses my own love of epic-ness. And I apologize for my tendency to explode. I really don't mean to cause massive problems.

Thrael'kriss is now looking for a balancing force. He even sent out a request at the end of my last IC (canon) post.

As dangerous as he is he only really gets ticked when something unnatural accosts him.

We could imbue bith Tzu'misel and Khadesh with aspects of the cycle. Between the three of us things should be balanced. tranquility, impulse, and abandon. Works for me.

You don't necessarilly need to be as connected as Thrael'kriss, he is the embodiment of the cycle so he's kinda hardwired. If Tzu'misel serves to leash in Thrael'kriss' temper it would work fine.

It isn't like Thrael'kriss meant to produce that last calamity. He fixed it when he realized what was happening.

And finally...

Agrilnost forced his hand. Thrael'kriss did what he had to to protect Khadesh. It's not his fault that Agrilnost resorted to deadly force! If he has listened he would have survived.

Death Thrael'kriss may be, but he is far from evil.
#270

ff6shadow

Sep 16, 2008 17:17:44
No one said you were evil, just scary. Any one who over reacts like that is scary. And Tzu'misel isn't exactly inclined towards you at the moment. He recently found out you killed Agrilnost and hasn't managed to ask you why yet? So he's cautious.
#271

wyld_mutation

Sep 16, 2008 17:34:40
Strangely Tzu'misel has the least to fear.

Thrael'kriss is very physical, and you happen to be trhe least physical god so far. (at least as I see it.)
#272

ff6shadow

Sep 16, 2008 17:37:08
You may be phsycial, but I figured if you had too, you could wield death in a non-physical manner.
#273

Armisael

Sep 16, 2008 17:40:35
Trick is, we're gods. Building contingencies should be second nature. After all, if Thrael'Kriss is the Unstoppable Force, you can simply be the Immovable Object that doesn't stop him, but rather redirects him.
#274

ff6shadow

Sep 16, 2008 17:58:13
I suppose that does work. Unfortunately, I don't have the power to step in at the moment.
#275

Sinasilver

Sep 16, 2008 18:31:09
Maybe with the aide of Thrael'kriss you can achieve a new sphere of influence? Ala: Combining points for your concept?
#276

matthewswift

Sep 16, 2008 18:37:05
I'll pitch in one for that.
#277

Sinasilver

Sep 16, 2008 18:38:46
I would.. But since my only knowledge of the other gods is that pravus thinks he was attacked by one, but doesn't know who or where they are, It might be a little strange. ;P
#278

matthewswift

Sep 16, 2008 18:40:55
ff6, wyld, shall we forge the circle of life? 1pp each... ?

Red Green and blue... colors PERFECT for a totem pole

or pocket monsters... wait, this may not be wise.
#279

ff6shadow

Sep 16, 2008 19:34:34
I would but I'm out of PP until the recharge. Pretty sure Wyld is out as well.

Edit: It also makes sense to me, giving us life, death, and rebirth. As soon as I recharge, I'm in for it.
#280

Armisael

Sep 16, 2008 19:59:04
Interesting. Very interesting indeed.

That leaves me with mercy and justice, then.

Edit: Oh, and Dreams and music. But these two are completely unrelated to the ones above.
#281

matthewswift

Sep 16, 2008 20:57:11
Who has PP still?
#282

Sinasilver

Sep 16, 2008 21:11:54
I still have 2.
#283

wyld_mutation

Sep 16, 2008 22:11:15
I will gladly help to imbue you with life.

As well as tie you into the cycle.

Thrael'kriss knows he needs something to stop him from losing control. The moment I have PP again we can do this.

It just has to be worked out in game.

Edit: Ongor seems to be gaining himself some followers... Thgat's all well and good I suppose. Though dissenters like that will have to be cut loose from Thrael'kriss' gifts. (He's already done it to the ones taught to use steel weapons...)
#284

ff6shadow

Sep 16, 2008 23:00:11
I assumed it was the same ones.
#285

erendor

Sep 17, 2008 0:27:55
I'm out of PP now. I hope that I didn't go too far for 1pp, I was having a lot of trouble telling the difference between 'Teach Populace' and 'Guide Populace', so I just thought 'Teach them and have them figure the rest out themselves' would work.
#286

ff6shadow

Sep 17, 2008 0:34:08
Nasty and awesome at the same time.
#287

wyld_mutation

Sep 17, 2008 7:17:16
Do we intend on imbuing Tzu'misel as part of the cycle? (And Khadesh as well. It's fairly minor as only Tzu'misel will be gaining a concept. Khadesh already has hers. Thrael'kriss will just be making it official.)
#288

delfedd

Sep 17, 2008 7:21:13
Teach populous means "Here, have some sticks with points on the end." Guide populous means "Go to war right now."
#289

ff6shadow

Sep 17, 2008 8:42:15
Well, we could be seeing Thrael'kriss and Adahan at each others throats soon.
#290

ff6shadow

Sep 17, 2008 16:38:18
Hmm, i figured that the 18 hours after the refresh would be a little more active. Somewhat dissapointing, especially with so many 5 and 6 PP flying around.
#291

Sinasilver

Sep 17, 2008 17:03:38
Aye. I guess every ones got lots of work/classes today.

I have plans of actually.. Moving.. Soon. So once Khadesh finishes speaking to Pravus maybe we can trigger more activity by finding/speaking-to others.
#292

ff6shadow

Sep 17, 2008 18:10:07
That would be interesting. It your started moving, and actually came into contact with a body of water, I'd be able to find you.
#293

matthewswift

Sep 17, 2008 19:19:33
I'm all for giving Tzu'misel "Birth" (or something like that) as a concept, if both he and Thrael'kriss pitch in one PP for the concept. It works for fluff, and is economically pleasing.

As for the other 4 pp I'm not sure where to throw them. We'll just have to wait and see what strikes Khadesh' fancy. I think I may make halflings soon...
#294

ff6shadow

Sep 17, 2008 19:22:12
Meh, we really need an ingame reason to do it. But I'm all for the life concept if you can come up with a decent reason and talk wyld in to it.
#295

Armisael

Sep 17, 2008 19:53:27
I'm all for giving Tzu'misel "Birth" (or something like that) as a concept, if both he and Thrael'kriss pitch in one PP for the concept. It works for fluff, and is economically pleasing.

As for the other 4 pp I'm not sure where to throw them. We'll just have to wait and see what strikes Khadesh' fancy. I think I may make halflings soon...

Maybe it's me, but big K practically SCREAMS "Firesoul Genasi".
#296

ff6shadow

Sep 17, 2008 19:57:08
Abosultely, Firesoul Gensai would fit perfectly.
#297

ff6shadow

Sep 17, 2008 21:19:24
Not sure about something Armisael. Are you still on your floating watchtower thing? If so, while probbing the dreams, can you not detect activity on it? Just wondering becuase you have a little divine spark floating around looking for you.
#298

Armisael

Sep 17, 2008 21:35:44
Nah, I'm actually deep in the nether, fast asleep. Kraid is on the moon, though. Depending on how everyone acts, he might create and unleash a new creature.
#299

ff6shadow

Sep 17, 2008 21:40:33
Well then, Kraid has most likely spotted a cloud hovering around then.
#300

Armisael

Sep 17, 2008 21:43:51
That seems likely. Posting about it.
#301

Armisael

Sep 17, 2008 21:48:19
Posted a reply. This should be interesting.
#302

ff6shadow

Sep 17, 2008 21:53:30
Very. I wonder what Adahan will think of it. In the mean time, I'm on my way to collect my wayward piece.
#303

wyld_mutation

Sep 17, 2008 22:22:20
I'm all for granting Tzu'misel connection to the cycle as life.

And with the connection I'll add the final bindings for Khadesh.

Between the three of us the cycle would be smoother.

Finally... If Khadesh makes a single type of genasi would "adding" a manifestation count as another full race? Or could it be a teach populace thing?
#304

ff6shadow

Sep 17, 2008 22:22:32
Job Hunt, Wyld. How did it go?.
#305

ff6shadow

Sep 17, 2008 22:23:14
Thats a good question. Since I'd want to add the Watersoul pretty quickly.
#306

wyld_mutation

Sep 17, 2008 22:25:18
Well I was in portland (maine) all day away from the computer. Lack of a liscense meant I was stuck. But I filled out some applications and got the attention of a couple managers.

When I get hired it'll actually be my first job. I've been putting it off due to the aforementioned lack of a liscense (I'm alnmost 18, but haven't had a reason to get a liscense as I live in the middle of nowhere.)

I'd say it wen fairly well.
#307

wyld_mutation

Sep 17, 2008 22:49:07
Armisael, has Adahan considered the ramifications of binding himself to an aspect of the cycle?

Thrael'kriss is the Guardian of the Cycle. In its entirety. (It should actually be listed in his portfolio. We concluded that the cycle was made so much by Thrael'kriss that it's just an inherent part of him I believe.)

By binding himself to the Cycle he has effectively subjected himself to Thrael'kriss. And the connection does not necessarily go both ways.

You have claimed hold of the Dreamwild (for lack of a batter term), which is an aspect of the Cycle. While Thrael'kriss has little interest in fantasies (he's a predator not a schemer) that does not mean he has any less control over that aspect than any other. (Save the aspect of death, but that is a direct extension of his sphere.) He may have relatively less control than you, but that control is still greater than any other god.

Any god bound to the Cycle is "opened" to Thrael'kriss. Anything which is part of the Cycle is.

thrael'kriss does not have enough interest in fantasies to disput your claim, but there are ramifications to having your consciousness attached to the cycle.
#308

ff6shadow

Sep 17, 2008 22:52:59
MatthewSwift, you should note that I did leave a small portion behind to wait for you.
#309

matthewswift

Sep 17, 2008 22:53:46
I'm back... I haven't actually looked at the 4.0 Genasi yet but if they're anything like 3.x don't we need humans first? I was either going to make Azers (blegh), Salamanders (slavers? not quite yet) or halflings. More demons and devils are sure to come, but they will represent aspects of Khadesh' psyche (THANK YOU ADAHAN!!! I now have reason to sow some passion as evil ^_^*).


Oh, uh... haha... I guess Khadesh overlooked your wave? eheh
#310

ff6shadow

Sep 17, 2008 23:02:51
Probably. Twas just a small version.
#311

wyld_mutation

Sep 17, 2008 23:03:01
History can be changed. Our Genasi need not have the same origin as the "vanilla" Genasi.
#312

matthewswift

Sep 17, 2008 23:12:35
I'd rather just create my own race: Cindersworn. They learn to write in charcoal, and are basically humanoid phoenix of a sort. They are reborn at the volcano of Khadesh' birth to start new lives upon their deaths. They may evolve to be demons or devils, but that's a ways off.

Thoughts?
#313

wyld_mutation

Sep 17, 2008 23:20:31
Isn't there already a Phoenix based race? Can't remember the name at the moment...

Also I think the trinity is going to be an inherent part of the completion and part of the forging of the final concept.

I don't think it quite needs to be a concept of its own. More of a "final piece of the puzzle" thing.
#314

ff6shadow

Sep 17, 2008 23:22:35
Yeah. Sort of like how Wyld gt the Cycle as a concept just by building it almost by himself.
#315

Sinasilver

Sep 17, 2008 23:24:04
Phoera or Pholarch, I forget which.. One was the bird that resulted when the humanoid race died.. but that was in 3.5 Mm3, I believe.. No incarnation in 4ed yet.. I liked those.

PS:
MatthewSwift,

Did you have the opportunity to consider my proposal?

PPS:
Sorry, I'm impatient and know it could easily be overlooked.
#316

matthewswift

Sep 17, 2008 23:28:22
I'm afraind I did overlook your proposal... please repeat it? I have no idea where to find it...
#317

Sinasilver

Sep 17, 2008 23:33:01
I was sneaky and put in in a PM first so I'd not look a fool, but give me just one moment.

Cold is literally the absence of heat. Khadesh is the god of heat... I'd like to suggest a kind of.. Duality, as it were.. Maybe we'd have to "create concept" or the like.. But.. Twin/shared spark is kind of the basic idea. Not necessairly on the mental level, but.. Maybe a link of the "expressed" nature, such as when Khadesh is hurt a similar wound would appear on pravus.

No sharing of spheres of influence or anything.
#318

matthewswift

Sep 17, 2008 23:39:47
I think we're good as far as the duality: we share a relationship simlar to light and shadow. It's physically impossible for us to get too close: We'll both be destroyed or return to a certain neutral temperature or something. One of us cannot be destroyed without seriously effecting the other. You keep the world from combusting, I keep the world from going cold. I don't think sharing injuries is necessary to express the balance.

SO no sharing spheres mate, looks like we're fire and ice ;]
#319

wyld_mutation

Sep 17, 2008 23:42:35
Tje final result of this binding...

Thrael'kriss is inherently connected to every aspect of the Cycle. He can touch life, rebirth, death, dreams, and just about anything else that is attached to the cycle.

Adahan: He isn't part of the binding. He can touch all parts of the cycle, however he has fairly "little" power outside of dreams.

Khadesh: As part of the Binding she has more power than Adahan when reaching outside of her sphere (due to her connection to Thrael'kriss) and has great power in things dealing with her own sphere. Has partyicular affinity for creatures which follow a cycle of rebirth or fire.

Tz'misel: Same deal as Khadesh. He also enjoys slightly enhanced power when creating outside his own sphere.

I just thought I'd finalize "power level." I think it's fairly fair, giving the "progenitor" the highest "strength" across the board, while the others have great strength in what they are meant to do.

As progenitor of the cycle I figure it's my decision how the relative power levels pan out, as they have little in-game effect. Just show the particualr affinities of each god.
#320

Sinasilver

Sep 17, 2008 23:43:39
Alrighty. I didn't want your spheres anyway... Pravus seems to favour the creations of the earth lord. ;)

Such for taste, eh? And we are fire and ice, yes. Thanks for the consideration anyway.
#321

matthewswift

Sep 17, 2008 23:44:21
And if you ever go nuts, we can take you down from the inside without destroying the cycle :D
#322

Sinasilver

Sep 17, 2008 23:45:48
Just.. An idle though: Who plays Ongore and when should I show if I'd like to encounter them?
#323

ff6shadow

Sep 17, 2008 23:47:23
Ongor is Space Dragon. ANd based on what I read, he should know you're looking for him.
#324

wyld_mutation

Sep 17, 2008 23:49:03
Well subdue me. Taking me down would cause as much damage to the cycle as I would by the time I've regained saity. In a fraction the time.

@sinasilver: Ongor is Space_Dragon. You post a call for his attention and he should reply tomorrow, possibly sooner.
#325

Sinasilver

Sep 17, 2008 23:56:14
Okay. I just have a hard time tracking game names and player names, and times people are here.. my schedule is pretty erratic(I'm sure you've all noticed), and that doesn't help solidify any of it in my mind.

Thank you all for your assistance.
#326

ff6shadow

Sep 17, 2008 23:56:51
True, but two against one is semi-decent odds, and since we're apart of it, it can be repaired.
#327

wyld_mutation

Sep 17, 2008 23:59:33
And you will lack the purifying force that exists to detroy Ueberroth's aberrations.

Though killing a god of death would be pretty ironic...

Regardless. I just let loose a new predator to help my Lycanthropes survive against that traitorous sect that worships Ongor and Ator.
#328

matthewswift

Sep 18, 2008 0:01:09
Gargoyles... more symetry with earth... ish. I like it

It's gettin to be that time gents... I'll leave Khadesh to her changes, and new race! ;)
#329

ff6shadow

Sep 18, 2008 0:04:08
Here are the stats and current fluff for my newly created race. As for your question Wyld, I stole an aquatic human name from 3.5 but they are are entirely new. As soon as I confirm their appearance, I'll add a description or an appropriate picture.
#330

matthewswift

Sep 18, 2008 0:08:32
Before I turn in, how do you do those hide/spoiler boxes? I need these things spelled out for me... :embarrass

And the race seems a tad stacked... is the bonus feat justified?
#331

wyld_mutation

Sep 18, 2008 0:10:37
They would probably avoid Weresharks as well..

And Weresquid...

Note to self: Ban Weresquid from being created.

(For those who haven't noticed... There's a guide to creating Lycanthropes in my portfolio post. vAs well as some minimal side-effect fluff.)


[noparse]
title
text
#332

ff6shadow

Sep 18, 2008 0:11:20
(sblock) sdbskjafhb (/sblock)

Just like that, but replace () with [].

For titles

(sblock=azzz)safjhnakjfh9(/sblock)

azzz
safjhnakjfh9
#333

ff6shadow

Sep 18, 2008 0:12:49
I didn't realize you had aquatic shapeshifters Wyld?

Also, Matthew, you can find a link to details on how to do alot of stuff un the Forums FAQ link up top.

Just go to Forum FAQ, followed by vB Codes Quicklink. Very helpful area.
#334

wyld_mutation

Sep 18, 2008 0:16:04
Well Lycanthropes can be created from any beast. (Though for PCs it's relegated to medium non-flying.)

Which means they can be pretty much anywhere.
#335

ff6shadow

Sep 18, 2008 0:16:33
Ooh, Frost Worms. Now we're talking.

Damn. I thought I was managing the first non-aberration sentient aquatic creature. Oh well.
#336

Sinasilver

Sep 18, 2008 0:21:54
Haha, yeah. I love those... I was waiting until I ran into the wurms to make them though.. So far my creations have been.. Homages, or mockeries.. However you prefer to describe them... I'll get original.. Maybe.. One day. :P
#337

wyld_mutation

Sep 18, 2008 0:23:53
Hey umm...

Pravus only needed to use create beast. Create Populace is reserved for sentient beings capable of worshipping you (I believe). And Frost Worms aren't sentient.

You did create the first exclusively non-aberrant aquatic race.

Edit: Populace creates races which can be PC races usually. If it isn't playable it's probably a beast. Unless it worships you. And only a sentient being can do that.
#338

Sinasilver

Sep 18, 2008 0:31:26
Ooh. Oops. I just have the ones I assumed I'd ever use memorized. It's still 3 points right..? I'll fix it.

You're not saying I made an aquatic race, right..?
#339

ff6shadow

Sep 18, 2008 0:31:39
Wyld, they aren't exclusively aquatic, unless you mean by sub-type. They have no issue with land. They're pretty amphibious.

Nah, Sinsilver, he was talking to me. And create Beast is 2PP
#340

Sinasilver

Sep 18, 2008 0:36:48
Aah. Thank you muchly, an curses. Thats an extra one I have to remember then.. Though, I'll probably make more beasts than I will populaces then.
#341

wyld_mutation

Sep 18, 2008 0:46:36
I was referring to the fact that all of them are aquatic.

Only a fraction of Lycathropes are aquatic. therefore they aren't really an aquatic race. Just capable of being aquatic.

I also beefed up the stats for the Lycanthrope racial creation rules in the first post of the creature compendium. And the Aventi have made it to the top post as well.

Will we have any info on the custom titans forthcoming? (This is at Space Dragon)

and I'm sorry if I get cobnfusing. My mind jumps between people and I don't usually pay much attention to cohesiveness. (Or listing names)
#342

ff6shadow

Sep 18, 2008 0:57:26
What do you think anyway? Don't see to many campaigns with an amphibious race hanging around.
#343

wyld_mutation

Sep 18, 2008 1:02:44
They're Aquatic Elves. Fairly basic but very solid. I can see them gatting first pick status in certain campaign types.

However in most campaigns thay'll be balanced well enough.

What do you think of my Lycanthropes?
#344

Sinasilver

Sep 18, 2008 1:03:29
The earth and death titans are both in the 4ed MM I do believe.
#345

wyld_mutation

Sep 18, 2008 1:05:43
Really?

Hmmm...

Yet another creature I glossed over...

*sigh* I need to go through the MM again.

Edit: OIC! Under giants are they... Someone needs to clarify what different creature "types" are...
#346

ff6shadow

Sep 18, 2008 1:07:51
Seems okay to me if just a bit on the strong side, which makes sense for the very first predator race.

I object to that aquatic elf statement though.
#347

Sinasilver

Sep 18, 2008 1:08:02
They lumped with the appropriately titled giants, quite easy to overlook... I just did a lot of reading hoping to run a game... which never happened... And since I only DM, my brain has very little of the PHB taking space in it. :P
#348

wyld_mutation

Sep 18, 2008 1:11:50
7 speed...

Shift ignore difficult terrain...

Feels like an elf to me.

Though they are very different in other respects.

Where do you think my Lycanthropes are OP? Or maybe you think that they just are Powerful?

The end result should be a charactyer that can become a beast and use the beasts attacks instead of utilizing their own class abilities if need be.

Werebear Wizard FTW!!
#349

ff6shadow

Sep 18, 2008 1:14:56
Powerful. Not OP. I think the Pack Tactics pushed it just over on that. It was already really versatile.
#350

wyld_mutation

Sep 18, 2008 1:25:40
Actually that was originally meant to be a "breed" specific ability. I was just too brain dead to come up with 5 different minor effects.

I'll get to work making it "modular" without breaking it.

I figure:

Soldier: Pack tactics
Skirmisher: "Mobility" (Something to be mobile... Additional point of speed? This almost wants pack tactics...)
Brute: "Brutality" (something involving intimidate I think)
Controller: (Needs something which evokes a leader feel)
Artillery: (This one is hard...)

It's just fairly hard to decide on most of them.

And then there will be breed specific feats... And that reminds me I need to post a Martial Arts feat for my Lycanthropes...
#351

ff6shadow

Sep 18, 2008 1:26:38
As for why they've got the speed and the shift, what is the most dangerous and numerous enemy? You'r shifters. They can shift evenly with your fellows, so a little speed push lets them outrun you.

So the shifter will have to learn to ambush or trap them to bring a fight to them.
#352

ff6shadow

Sep 18, 2008 1:30:47
I'll guess:

Soldier: +1 racial AC
Skirmisher: Pack tactics...)
Brute: +2 damage to bloodied enemies
Controller: an adjacent ally gains +1 to saving throw
Artillery: +1 speed, to allow them to get in an attack.


I don't know. the Last two are tough.
#353

wyld_mutation

Sep 18, 2008 1:34:59
Well...

My Lycanthropes (they aren't actually Shifters) are natural Rangers. Not to mention the fact that they have more than one "breed" in any given tribe.

A Skirmisher breed will be able to ambush most prey effectively. Including your Aventi.

I have some more things to teach them (which will result in some new feats for them) and some balance to work on in the basic mechanics to differentiate breeds.

As well as posting up their full fluff if I ever get it into a coherent paragraph.

Note also that as per the PhB rules... A chase (to capture a fleeing opponent) is actually a skill challenge. This is to prevent the elves from getting away every time. And the natural bonuses of the Lycanthropes will give them a mimal edge.

Of course there is always just, you know, diplomatic relations. That need not be soon, it suits the Lycanthropes to be a "monstrous" race for a little while that has to work to be accepted by others. They're very like Thrael'kriss in that respect. (Thrael'kriss with his general aura of predatory hunger and destruction is fairly intimidating. Even though he's a protectotr at heart. Kinda like Richard in the Sword of Truth series...)

Edit: I'm getting some sleep while I can. It's 3am in maine right now.
#354

ff6shadow

Sep 18, 2008 1:40:15
Oh, diplomacy is bound to happen eventually. But our history tends to show that different races tend to start fighting first. And we aren't even as different as fantasy races are. It would take divine intervention to prevent that at first.

And as for the skill challenge, well, Athletics and Endurance should be pretty good in a chase.

And I'll eventually teach them a few things, but I'm going to give it a little time.

And that series is pretty good. Although Thrael'kriss is a hell of a lot more intimidating.
#355

wyld_mutation

Sep 18, 2008 1:45:05
hehe...

I like my big hulking beast god of death. and you can't even see him coming because he can look like anything. and so can his favorite subjects.

So everybody cowers in their boots. Hoping that he isn't mad. Even the other god's get a little intimidated when he shows up.

That might be his penchant for flipping out and killing whatever interferes with him.

I couldn't resist musing on my god's awesome might. Now for some seep.
#356

Armisael

Sep 18, 2008 6:14:23
He has, however, a weakness.

Poison. The Sandman only needs a little door to enter your head...:evillaugh
#357

wyld_mutation

Sep 18, 2008 9:53:19
Subject yourself to his consciousness.

Take the brunt of the cycle and survive it without him to protect you.

Even gods learn to steer clear of pain. All the paion of existence, not fun.

And trying to enter his mind while he's awake will just evoke a retaliation.

Controlling Thrael'kriss is like trying tyo stop an avalanche.
#358

Armisael

Sep 18, 2008 9:54:28
Which is why I prepare so much Dakka. With Enuff Dakka, control is unnecessary. I just pray I don't have to use it. :P
#359

Sinasilver

Sep 18, 2008 19:19:12
((Seems very like Thrael'kriss. Too bad Thrael'kriss has taken to locking himself into the otherwhere of the cycle...))

Was that aimed at Pravus, or did I miss something? OOC comments in the IC place confuse me sometimes, sorry. He could well be.. I want him to be very nieve for now. I'd rather have him grow and change as a character. :P
#360

wyld_mutation

Sep 18, 2008 19:24:23
It was aimed at Pravus. Double parentheses are OOC, and usually di=rected at the last poster unless specifically naming someone.

At least from me. I include them as musings sometimes to explain how something works.

But if you read through, I leave many comments when things are going slow.

Also if you read through... Pravus is asking the same questions as Thrael'kriss did at his birth.

Great minds and all that.
#361

ff6shadow

Sep 18, 2008 19:25:09
And it seems to me you are talking to Adahan and thinking it is Ongor. I'm confused in general
#362

Sinasilver

Sep 18, 2008 19:27:02
Indeed. Pravus is confused. ;P
#363

wyld_mutation

Sep 18, 2008 19:27:11
Yes well Thrael'kriss got a chuckle.

It should probably make Adahan a little mad at him I think.

I love being me. I get to hear people from anywhere I like.
#364

Armisael

Sep 18, 2008 19:27:42
Nah, I believe he's actually talking with both of us at once.
#365

wyld_mutation

Sep 18, 2008 19:30:44
Do you believe that as Adahan, or as you?

There's obviously confusion coming from Pravus. He really thinks he's talking to Ongor.

Thrael'kriss picked up on that. (He's just kind of floating in the Cycle... He's bored and has nothing to do other than that.)

And then he laughed. Because he finds such things humorous.
#366

Armisael

Sep 18, 2008 19:41:14
IiRC, Pravus knows where Ongor is. Thus, it makes more sense that the voice is Adahan. I might be wrong, of course.
#367

Sinasilver

Sep 18, 2008 19:43:10
Pravus was confused as to who he was speaking to. His only real interaction prior to this was with Tzu'Misel. In person. He was holed away for a long time, and he's young and naive. ;)

I in reality know the difference.. but it seemed more amusing to me to have him get confused.
#368

ff6shadow

Sep 18, 2008 19:52:30
I think Delfedd just made a really good point. We have to be able to trick each other, otherwise it does become a bit bland.
#369

Armisael

Sep 18, 2008 19:56:08
That, or I'll be forced to go all Sleepwalker on everyone and pump everyone full of mental confusion so that trickery is possible. Guess playing Psychonauts payed off! :P

More seriously, yes, gods can trick each other. I think that using our divine power to mask our presence should work unless the other god is using HIS power to discern disguises.
#370

wyld_mutation

Sep 18, 2008 20:00:15
It's more a matter of not being there.

Thrael'kriss can tell what's his xreation and not.

If delfedd had become something not related to Thrael'kriss he'd succeed.
#371

delfedd

Sep 18, 2008 20:00:29
Yeah. Smart tricksy god disguising his shape to confuse the big dumb brutish one... hm...

Also, Ator is a creation of Thrael'kriss.
#372

Armisael

Sep 18, 2008 20:10:15
Aye. I say trickery should be allowed unless the god has safeguards.

Does Thrael'Kriss have 'em? No. Hence, he's fooled. After all, I think that if he's not paying particular attention to the werebear, a godly disguise should work.
#373

wyld_mutation

Sep 18, 2008 20:19:24
The point was more along the lines of Thrael'kriss being able to tell whether the creature before him is in front of the cycle.

That in itself is a safeguard.

The more important point was that he's still actually dissociated into the cycle and therefore not physically existent. a prayer would have been effective. Semantics yes... But I had a prepared response I needed to get down, and noticed delfedd's post after I'd started writing it.

And Ator is a by-product of thrael'kriss actions. That's different from a creation.

And Thrael'kriss may not be exactly smart. He's very perceptive. He's ahunter, he needs to know what things are, how things are going to go.

Passive Perception and Insight +50.
#374

wyld_mutation

Sep 18, 2008 20:50:25
OK maybe you'll get my point after this:

You are Thrael'kriss. You are the embodiment of death and destruction.

Your presence makes the Tarrasque cower in fear...

And a NPC Commoner lvl1 just walked up to you and tried to start a conversation like it was nothing.

What is the check DC to realize that this mortal is in fact... Not mortal?

I never said he knows whpo you are I said he won't believe the diguise. It is simply too ludicrous.

He doesn't have magic "I can't be tricked" goggles (not yet at least). the situation is just too out there for me to come up with a real response to short of eating you. Or maybe just erasing you.
#375

Armisael

Sep 18, 2008 20:51:21
That makes more sense. I can believe that.
#376

ff6shadow

Sep 18, 2008 20:52:19
That is also a good point.

If he had come up and fell to his knees worshipping, then it would have been a workable disguise.
#377

Armisael

Sep 18, 2008 20:53:19
Or rather, if he had taken the shape of an animal and approached in reverence. Now THAT is a disguise.
#378

delfedd

Sep 18, 2008 20:54:42
I personally imagine deity mortal interactions on a more personal level early in time. However, if that's not everyone's opinion, then I'll give it a twist.
#379

wyld_mutation

Sep 18, 2008 21:01:03
Finally you guys get it.

Not god mode. Simple ludicrous-ness.

Thank you.

I don't want to seeem a jerk.

Does Thrael'kriss seem like the kind of god his people want in their live all the time?
#380

Armisael

Sep 18, 2008 21:06:31
Nah, not really.

Also, something interesting has happened. Let's see if I'm fit to take the position of god of balance and justice (and mercy, which is why I didn't just kill 'em all).
#381

wyld_mutation

Sep 18, 2008 21:20:27
Uggh... I need nmore power, I'll give my most faithfukl Lycanthropes a new teaching or two...

And some beasts to serve as permanent guardians.

Besides the Gargoyles anyway.

Did you guys forget I made those guys as allies to my faithful? I need to make a PC version...

It'll have to be non-flying...
#382

Armisael

Sep 18, 2008 21:28:04
Same here. Damn, playing goody two-shoes is terrible if you also want to be something else other than a karma policeman. Really, to realize my whole concept, I need at least 5 PP, plus something else to interact with the world.

I repeat, damn. It'd be so much easier to just nuke their minds, but no, I HAVE to play a good god.
#383

wyld_mutation

Sep 18, 2008 21:30:52
You want me to unleash unstoppable death upon them?

They're mortals so short of divine intervention it doesn't cost me anything.

Thrael'kriss isn't "good" for a reason. He's too dangerous. and he enjoys killing things a bit more than is healthy.

though in his defense he's a death god.

BTW: Who has been updating their portfolios regularly?
#384

ff6shadow

Sep 18, 2008 21:35:44
I think just me and you.
#385

Armisael

Sep 18, 2008 21:36:59
I have. Considering I'll need (at the very least) nine concepts, it's a must.

But nah, that wouldn't be a good idea. Adahan's whole schtick is that he's trying to avoid things that will lead to an escalation. And nuking a race would cause just that. That's why I had to rack my brains to find a nonviolent solution.

'Course, if someone REALLY f**** up, I'm ready to send an army of Anaxim down for some serious punishment, along with an exarch designed for combat only. Good doesn't mean stupid, and I mightn't have death as part of the portfolio, but I sure got BFG's. :P
#386

wyld_mutation

Sep 18, 2008 21:42:24
And then Thrael'kriss is totally PO'ed and he tears your army and your exarch into little bite-sized chunks.

Oh, wait, they were already bite-sized!!

Thrael'kriss is inevitable. Which makes it so much better when he shows the part of him that is a creator, the part of him that truly loves his children.

Hmmm... I have some aberrations to kill.
#387

Armisael

Sep 18, 2008 21:44:54
Aaah, but one of the concepts I mentioned is a safeguard for that (that, and constructs do not live. Therefore, they do not die). Not gonna spoil, but that's the idea. Should someone really screw up, I'll be there to make 'em pay a fine.
#388

wyld_mutation

Sep 18, 2008 21:51:16
Oh very nice.

You looking for GodMode? ;)

I'll find counters against your arguments.
#389

ff6shadow

Sep 18, 2008 21:53:38
You know, I'm starting to wonder about Adahan's scheming. Maybe we should try and bring him down to earth a bit.
#390

Armisael

Sep 18, 2008 21:54:19
There is no counter to Chantage.

Because I AM going to use Chantage, mwahahaha (and males will get the ability too).
#391

ff6shadow

Sep 18, 2008 21:56:10
Sure there is. Killing the whole team before it kicks in. Besides, Reraise definetely falls under Rebirth, so it would fall under Khadesh. Didn't you realize that every phoenix wears a Chantage?
#392

ff6shadow

Sep 18, 2008 21:57:34
Another thing. I notice we are getting a lot of OOC posts in the IC thread.
#393

Armisael

Sep 18, 2008 21:58:22
Nah, phoenixes reincarnate. Different thing.

And if that don't work...well, there's a reason I have max speed + MP switch as a backup plan.
#394

wyld_mutation

Sep 18, 2008 21:59:33
Comments aren't banned.

And yeah, that falls under Rebirth, which would be Khadesh' territorey, and it'll be (at least) 3 on our side.


Reraise is rebirth, por rather being brought back...

Which is either undeath or life. I'm saying life.

It could be said to be an aspect of death (preventing it) but hey I'm not going to mince too many words.
#395

Armisael

Sep 18, 2008 22:01:34
Well, that leaves plans B, C, and D. MP switch, gestalts, and nuke outs.

Also, if you have two units with Chantage and one is hidden, you can't lose.
#396

wyld_mutation

Sep 18, 2008 22:03:39
Well I have a soncept that trumps all of that.

the natural extension of Thrael'kriss rage.

Oblivion

the complete destruction. Removal from existence.

And I claim it. If anyone tries to beat me to it they'll be on the recieving end of a very mad Death God. (Which has the same applications strangely enough...)

And a eath god older than evryone but Ueberroth and Ongor.

With more followers, and more power.
#397

matthewswift

Sep 18, 2008 22:06:17
I thought the point of this game is to create a world for use in a campaign? Let the power play cease, and get back to the story... I have a gift for y'all ;}
#398

wyld_mutation

Sep 18, 2008 22:08:00
We're just having fun.

Well, excepot for Armisael. He just wants to be in GodMode and beat us all.

Stupid minkey!! (For no reason whatsoever...)
#399

Armisael

Sep 18, 2008 22:10:16
There's something that beats oblivion. And it's...

More Dakka.

I can create a quasar, and, being the god of light, harness it. Now, imagine all that energy loaded in to the Dream Sequencer. Now, imagine I transform it into...well whatever I want, there's too many overkills. The result is more or less the same as the Locate City trick on a larger scale.

Though you can't do oblivion. You control death as part of the cycle, AKA from predator to prey, not all death.

Edit: 'Course, nothing like this would ever get used. This is all like a Cold War. The first to fire loses.
#400

wyld_mutation

Sep 18, 2008 22:13:08
I meant getting another concept.

It doesn't need to be linked to the cycle.

And I handle death so I can just say "No" and you can't kill anything. I basically tell you your plan won't work because I refuse to accept any deaths.

I win because you can't enact oblivion without being able to kill/destroy them.

I love this kind of stuff.
#401

Armisael

Sep 18, 2008 22:18:55
Cycle poison. Azathoth would be proud. That was plan AB9, the "we're screwed, better go out with a bang" plan. Hits everyone, as I believe everyone has at least one species of living creatures.

Heh, there mightn't be death, but then there's the problem of dealing with useless, insane, tormented vegetables.
#402

delfedd

Sep 18, 2008 22:19:07
Stop.


Just stop.

Seriously. We get it. You're god is so badass and cool and can wipe all the other gods.

MatthewSwift's definitely right though. It's supposed to be playable.
#403

Armisael

Sep 18, 2008 22:21:21
Which is why we discuss this. It's an incentive to use proxies.

It's all part of the plan. :P j/k
#404

wyld_mutation

Sep 18, 2008 22:31:58
We're just having fun.

Though if you wish us to stop I will.

Until I forget in like 3 days anyway.
#405

matthewswift

Sep 18, 2008 22:38:49
Would you have clerics? Perhaps my post was overlooked...
#406

wyld_mutation

Sep 18, 2008 23:22:51
So...

delfedd do you want Thrael'kriss gone?

Or is it just Ator?

I hope Ator knows what he's doing.

Oh and MatthewSwift: I'll see if I can come up with the power Thrael'kriss grants his clerics... and the qualities he looks for.
#407

matthewswift

Sep 19, 2008 0:51:57
Sweetness! if you concede your rights to death to Ator, your clerics would have reason to have faith in you... As of right now an uncaring beast god could bestow very few real powers unless they behaved something like warlocks or shaman... OR PALADIN! *literally gasped* This could work either way. Lemme know what you want.

You should certainly keep the cycle, but I think conflict might have just scored death...
#408

wyld_mutation

Sep 19, 2008 0:55:42
And next turn I eat conflict.

thrael'kriss won't hand it over unless conflict actually does battle.

Waiting is not a battle. It is a cop-out.

And that aside I'll eat Conflict before long.

It's 2am. I'm dealing with this on 4 hourse of sleep I got 24 hours ago.

Thrael'kriss won't concede. Simple as that.

No matter what you guys are going to say. Cheating is not winning.

He didn't want me to have an immortal creature (IE the bulette from the last battle) because that would ruin the storyline he has.

Thrael'kriss is totally eating him.
#409

matthewswift

Sep 19, 2008 1:00:29
What's the PP at? Ator may win in combat anyway... get some rest, come back to this problem fresh.

I promise you though, I'm using this tale in my current campaign. (except with summoners instead of gods... the gods are sleeping)

"All war is deception."
Sun Tzu
;) g'nite y'all.
#410

delfedd

Sep 19, 2008 1:04:45
We have equal PP value, so any combat we did would be equal. So neither one of us would win.

Also

"Try killing even one of my creatures, and I'll attempt to kill one of yours."

#411

wyld_mutation

Sep 19, 2008 1:24:18
When I said I'm out I meant it.

I'm done.

I'll keep the Creature Compendium updated so you guys can use it.

PS: I have an artifact you don't IIRC. I get +1 attack.
#412

space_dragon

Sep 19, 2008 6:31:22
Wyld, getting into a disagreement with another player is no reason to leave the game. As admin of the game, here's my assessment of the situation:

While that was a clever trick on Ator's part, and I will rule in delfedd's favor about the landshark's mortality, Thrael'kriss doesn't have to follow the rules. You agreed to give him death if your creature lost? Well, tough beans, maybe you lied. There's no in-game consequences for that other than Ator getting mad at you, which I'm sure you don't care about.
#413

delfedd

Sep 19, 2008 7:28:47
Right. Dang.

I forgot to do that. Make a river Styx or something to swear on.

In any case, there's a retraction offer.
#414

wyld_mutation

Sep 19, 2008 10:14:18
This isn't about losing.

This is about perfectly cinematic speeches being ignored.

Thrael'kriss outright saying he could not have the domain and being ignored.

Let me put it this way.

Imagine your me.

You have just spent twenty minutes typing up a world changing event.

There are two possible ways the rest of the game can take it. You give them the choice.

They can:

1) Say "Cool, a world where things can change at any moment? Unique? Unpredictable? Aesome!"

Or

2) "OMG! Another calamity! Nothing will survive!"

You have at least three gods utterly opposing you. attempting to control or destroy your creations.

You know something? If Delfedd had PM'd me and said "I need to win this as part of my story arc" I would have been fine.

I made a prefectly cinematic thing, in preperation for a fight.

It is within Thrael'kriss power to have creatures which don't die.

I don't care about losing.

I hate being railroaded. Basically Delfedd said "Nope, your counter to my riddle can't be done because I want this to pan out my way."

And then I returned with "I am not bound to give you my power for this. You did not win. Time won."

And he goes "Too bad so sad, you have no say."

That is what's ******* ******* me off.

Had Delfedd either PM'd me, or beat nme fair and square I wouldn't be ******.

Last night it was literally 2:30 AM when I was writing that. In a totally ***** mood.

But the feeling of basically being told "My story arc is more important that your perfectly logical counter" still stands.

I spent 3 hours earlier yesterday tryiong to get a point accross. I finally managed it by saying "Look at it from my point of view."

Maybe looking at it from my point of view will make you understand why I'm frustrated, andgry and generally wanting to break something.

Now: I have an artifact, I could beat Ator in combat and take back my my sphere assuming we had equal PP. So obviously that isn't the problem.

Ator basically said "I know I can't beat you. So I'll just trick you."

Which both In Charactyer oand Out of Character really ticks me off. It isn't about a disagreement. It's about basically being gipped oiut of an amazing fight sequence, because as I said "Too bad, so sad. You can't do anything because we're in my story."

I fix every cataclysme I cause. I spent three pagescreating an unneeded "check" against Thrael'kriss because every tijme I do something epic and cool it turns into a cataclysm or "isn't allowed" because someone thinks it will ruin their fun or something.

I give a way out of my actions. I don't say "Oh no, this is what happens."

Now in the interest of sanity I was stubborn at the battle royale. But really? It was the highest level creature, with RAW tactics that make it almost impossible to touch 1v1 or even 1v2 or 1v3, and had the blessing of the death god. In any favle it would have one and it was a chance to solidify my creatures as top of the food chain.

I was screwed out of a cool fight and then told "No your opinion isn't valid."

Antyone else think they'd want to play a game after that?
#415

delfedd

Sep 19, 2008 10:19:34
You don't have to give up the death domain if you don't want to.

And yeah, a constantly shifting environ isn't what we call playable. It's more suited for an abyssal environment.

See, your thing is fighting. My god knows that he can't win a fight against Thrael'kriss. Even my strongest creation can't defeat yours in a one on one fight. So I tricked you.

Again, if you don't want to give up death, I can delete that post.

Also, the thing is you can't just go in and retcon the mortality of the bulette.
#416

space_dragon

Sep 19, 2008 10:22:47
You haven't been screwed out of anything. Thrael'kriss can break his promise to Ator easily. There are no consequences to that, and I think it fits the scenario perfectly. Imagine the philosophical implications of the procedings. Ator THOUGHT he had tricked you, but really he was just tricking himself by assuming that impersonal nature would follow the rules of civilization (ie, playing by the rules of the duel).

In short; you haven't been screwed, Delfedd has no more power over the game world than you do. Stop whining.
#417

wyld_mutation

Sep 19, 2008 10:39:17
Edit: Yes I know I can break my word. I try to "break my word" and delfedd still goes on ahead. I'm just plain mad.

I just want people to read and think about my posts and not think "Nope doesn't fit my image."

It's a collaborative effort. You want the bulette to die? It's going to take longer than three months. But if you want it to die it will.

Thrael'kriss said you did not win in his eyes, and therefore do not deserve the domain.

It isn't really about the domain anyway. It is really just about me getting stepped on. And my contributions.

The agreement ws that if you won. Now Thrael'kriss views it that there was no battle, only waiting, and therefore no god won.

Even if I had won, in a fair battle, I wouldn't have taken your sphere. Thrael'kriss would have just said "Keep you puny sphere. I have grander things to do." And that would be that.

An environment that changes would have been interesting. It doesn;'t need to be chaoic about it. Maybe the landscape only changes evry hundred years or so? Just because the entirety was changing moment to moment doesn't mean all at once. Just something.

My problem is in being ignored. Or haviong my creations and actions either become calamities or adapted to another's purpose. I understand that most of the environment is resultant from me.

But what about Ueberroth's slimy things in the underdark? What about Adahan's moon? Ongor's underdark?

They get ignored because all the gods on "my side" want to creat and perpetuate the cycle. Whereas the "other side" is against me and wants to pretty much drive me into the ground.


There are a few neutral parties Myxirinon is one of them. And Pravus. But largely all of the attention of the gods is focused at the surface, and aimed against me.

I feel as though I have a big bullseye on me and people are trying to get as many shots in as they can. And it is frustrating. Having most of my followers wiped out or converted. Having the aberrations ignored by all but me. Undead. Constructs.

And on top of that my counter arguments being ignored. Would you like to be in my position? Do you want to be the beast god? Have everyone in the universe constantly vying against you? I have 2 allies, neither of which are as focused on my "enemies" as my "enemies" are focused on me. So I'm alone, and I have to write a story arc so that people will take my actions as anything besides a calamity. So I'm running on empty, all my creations get stolen so I don't even have a populace to lord over. And my creatiins were mortal mes!

Would you guys be all like "Oh that's OK. I didn't care anyway. Any plans I had are ruined because I was trying to apeases the greater populace, so I'll just start from scratch."

You know what? I basically said that. And then I have to deal with trickery and being utterly ignored. Oh yeah. Oh, I'm a happy camper.

You want to know how I want to respond to your post?
Thrael'kriss response
"As Ator moved away pain blossomed in his consciousness. Death tearing him apart from the inside out.

He screamed as the power drained away. His price for refusing to heed the death god.

You have not won. Nor could you have won. You have allowed tricks to do your work for you. You are weak, you will not have death.
#418

space_dragon

Sep 19, 2008 10:46:08
Dude, dude.

You killed a huge number of Ueberroth's creations for not fitting your image of the cycle.

You killed Agrilnost, who Ongor looked up to.

You basically took over the surface world.

Your god has made a lot of enemies. For sensible, in-game reasons. Don't try to say you didn't see it coming. Thrael'kriss is an impulsive god, and many of his decisions have gotten other gods ticked off at him. You painted that bullseye on yourself.

I'm not saying there's anything wrong with how you're playing your god. Far from it, I like Thrael'kriss quite a bit. In character, however, Ongor hates him for killing his father and wants to see him dead. Its all about roleplaying.
#419

erendor

Sep 19, 2008 10:49:09
Yeah, Wyld, I think you do a really good job roleplaying and you're very creative, and I like how you portray Thrael'kriss...but you've done something, at one time or another, to anger people. In-game.

I still think you're getting the rough end of it, though.
#420

wyld_mutation

Sep 19, 2008 10:56:16
Oh I accept my enemies.

I don't really mind. But I am one god against three. Two if you count Adahan's sometimes help.

I don't mind the bullseye. I just dislike being railroaded for someone's story line.

I've made enemies for my impulsiveness. I've also amost single-handedly created a world for them. A world filled with worshippers, sacrifices.

I mean really? Agrilnost died for failing to heed the good of the Cycle. I can live with the enemies that made me.

I can't deal with people people saying "Nope, mine."

Yah I intend to break Thrael'kriss word. I did anyway. Last night I was ****** and I'm trying to impress upon you why.

I'm also in about three seconds going to turn your Titans to mush with a thought, and send the Undead to Hades as well. A god killing a bunch of things shouldn't be too hard.

Now that said: How much PP does everyone have? There was no announcement for refills that I can see.
#421

Armisael

Sep 19, 2008 10:56:34
Some of the things you said are true, but some are skewed.

1) No one ('Cept Ongor) is trying to bring you down.

2) The reason everyone ignores the "threats" is simple: None of them have yet done something bad. The aberrations are intelligent creatures. They have free will. Unless they start doing something evil (Like the giants did. Notice how I reacted quickly to the threat when they overstepped their boundaries?), there's no reason to go against them.

The constructs are, for now, nonexistent, and later on will (for the most part, some of them will be sapient too) be tools, nothing more.

As for the undead, there's only one reason, at least for me, for which I'm not just blasting them with lasers, and it's that I don't have any realistic reason to know about them. I'm in a void, am too inexperienced in manipulating the ley lines to focus on a specific place for now, and they can't be tracked through them as they don't dream and aren't part of the cycle. Once Adahan returns, things are likely to change, but to act now would be pure metagame.

3) If you didn't want the werewolves taken from you, you should have said they have your teachings ingrained in their minds. Notice how I had to spend PP to brainwash the giants and titans and avoid conflict. Had you said that they are, indeed, mortal yous, I'm sure everyone would have agreed that, at the very minimum, 3 PP would need to be spent to turn PART of them away from you due to how their essence makes subversion difficult. No one can read your mind. If you don't express how X shouldn't be so easy and offer a possible solution, you can't expect someone else to do so.

Edit: As for PP, I think everyone is dried out or close to it.
#422

erendor

Sep 19, 2008 11:02:29
3) If you didn't want the werewolves taken from you, you should have said they have your teachings ingrained in their minds. Notice how I had to spend PP to brainwash the giants and titans and avoid conflict. Had you said that they are, indeed, mortal yous, I'm sure everyone would have agreed that, at the very minimum, 3 PP would need to be spent to turn PART of them away from you due to how their essence makes subversion difficult. No one can read your mind. If you don't express how X shouldn't be so easy and offer a possible solution, you can't expect someone else to do so.

I'd like to address 3 on a personal issue - just because I've taken for granted that abberations wouldn't be part of the 'underworld' thing or be able to be turned to undead, purely because their alien physiology and more importantly minds just doesn't mesh with it. They don't have 'souls' to make into ghosts/etc, and their minds, even after dying, wouldn't be receptive to necromantic revival.

In the same sort of thing, I couldn't see the Deep-touched trying to convert undead (at least, succesfully), although maybe aboleths would try to enslave them.
#423

space_dragon

Sep 19, 2008 11:02:45
I'm also in about three seconds going to turn your Titans to mush with a thought, and send the Undead to Hades as well. A god killing a bunch of things shouldn't be too hard.

Now that said: How much PP does everyone have? There was no announcement for refills that I can see.

Keep in mind that you will need an avatar in order to directly destroy armies of mortals, unless you use Shape Land or something to crush them.

New PP will be handed out this afternoon.
#424

erendor

Sep 19, 2008 11:04:12
Keep in mind that you will need an avatar in order to directly destroy armies of mortals, unless you use Shape Land or something to crush them.

New PP will be handed out this afternoon.

I have three PP left, give me a minute!!

(I have lost so much PP because I've been forgotten like that (albeit due to my own absence) )
#425

wyld_mutation

Sep 19, 2008 11:10:27
I know people can't read my mind.

It's not really that they were taken from me. I can get them back.

It's just all the focused fire. My domain is basically being inundated and I'm pretty much alone against it.

I don't mind what's happening. I was up at 3AM I was mad because 1) No fight. 2) Ignoring Thrael'kriss flat out saying no.

It gets under your skin when you've had no sleep for 24 hours.

I do the best I can against the armies invading me, but since I have to go off and find something to "fix" the cycle I'm pretty tapped out.

And Armisael: Point 1) is wrong on yours. It's Ongor Myxirinon and Ator together.

Now I intend, when I have some PP, to ingrain teachings so that I get some back, and make it clear that the ones I take back are mine.

As for that army: Can I just sic some bulettes on it? If not I'll jist create an exarch and an army. Their name shall be...

The Right Hand of Death.
#426

camu

Sep 19, 2008 11:10:54
as a note:

the undead that exist ingame at the moment are corpses animated by binding a shadow to them.

with this mechanic, i assume it is possible to even create an aboleth or deep touched zombie/skeleton
#427

Armisael

Sep 19, 2008 11:11:09
I'm so happy about having Kraid. I never thought having a right hand construct would come in handy. God knows I don't have the PP necessary to create an avatar.
#428

wyld_mutation

Sep 19, 2008 11:13:09
I could very well make an avatar too.

The result may be a bit catastrophic. An exarch would be much safer is all.

We need to finalize level ranges for our avatars. Level 45? Maybe?
#429

camu

Sep 19, 2008 11:16:04
also, i still have 2PP left
#430

wyld_mutation

Sep 19, 2008 11:16:42
Look I was tired and angry last night.

It might seem like I've been whining, but I haven't. I was trying to communicate frustration. I'll still join in, and Ator is about to feel very pained.
#431

camu

Sep 19, 2008 11:26:39
ok, i got to ask

is there anything those spires can't do? Because there very much the awnser for everything from you
#432

wyld_mutation

Sep 19, 2008 11:39:33
Mostly they just produce power and serve as a conduit.

They cannot kill the giants. Unless I use actual power through them.

They do produce power. Which is raw life force basically. So either the Undad are attracted to them or tehy are destroyed. and since the Spires are indestructible for all intents and purposes...

Mostly I use them for cinematic purposes. they are connected to me through their creation and I use them to project my will.

So coe up with something and I'll tell you if I can do that with the Spires Alone.

Because Thrael'kris doesn't speak usually I use the spires to illustrate a point.

The list of things they do:

1) Produce Power (Primal)
2) Produce Light
3) Produce Sound (A hum)
4) Serve as a conduit for power (Thrael'kriss' own)
5) Reinforce the natural cycle near them

Number 1 and 5 are anathema to undead. All of the effects are the ones I instilled in them at their creation.

Beyond that they are a connection to the cycle for mortals that know how to utilize them.

They in themselves are not enough to stop your army, but they can slow it down. Basically I'm using a cinematic aid to show that I know what's happening. It has no real mechanical effect. Your Undead are still advancing, some are just not doing so well.

I assume that does not step on anybody's toes? The Crystals, because of their connection to Thrael'kriss often have a reaction to his mood. Humming or glowing more forcefully, producing strange effects on the Cycle, etc. Unless I actually spend strength and do something you can usually assume it's just for show. Or to get a point accross.

I could say "Thrael'kriss appeared and started teariong through the army" and if I didn't spend anything I'm not going to win (at least not right there).

You want to know what they can't do?

They do not bring back the dead (on their own at least)
They do not kill any living creature (on their own at least)
They do not cause any harm to gods (not any mechanically relevant harm)

Basically anything they do has no mechanical relevance unless I psend the power to make it relevant. Story aid, and a way of underscoring Thrael'kriss moods and such.

Relax, you're army's fine.
#433

Armisael

Sep 19, 2008 11:40:26
Little. They ARE indeed, a versatile artifact in that they open up many possibilities. I'm going to create a whole new type of magic based on them, for example.

I'd say that counts as an Attack God 0 with +1 from an artifact. The spires can't hurt living beings, but hitting undead seems believable.
#434

wyld_mutation

Sep 19, 2008 11:44:00
The Spires are, in truth, an extension of Thrael'kriss. the cycle given form. Primal magic personified.

They are his weapon.

But outside of being used to create really cool imagery, they have little mechanical effect. Unless I pay for it.
#435

camu

Sep 19, 2008 11:45:38
it just came over that you vaporized the undead with no effort

so, just checking
#436

delfedd

Sep 19, 2008 11:46:41
Eh. It's destroying entire armies without spending any PP. Sure, the undead would stay away from the spires, but the way you put it made it seem like they where zapping.

Also, the spires aren't a combat artifact. You can't gain a bonus for zapping.
#437

wyld_mutation

Sep 19, 2008 12:05:07
The rules never specify that an artifact is a concombat artifact, only that you possess it. Therefore if I attack I get the bonus, unless you retcon the rules.

If you notice you are razing a forest... Without spending PP. No mechanical relevance, so I responded with something mechanically irrelevant.

Relax and enjoy the cinematic. The Undead getting close to the spires are being inundated with life-energy and it has a consequence. Nobody said the whole army was getting destroyed, nobody said they were zapping.

They are simply doing something they were meant to do. Reinforce the cycle.

Now if I spend power the artifact will of course ba able to do whatever I feel like uysing it to do. It is a font of power, how that power is utilized is up to me. Right now I just boosted the output.

Later maybe I'll use them to just start really zapping things.

Unless an artifact that serves as a font for primal energy is incapable of putting that energy to use for me? I mean if you want to pay it that way...

The artifact is an artifact that produces power. Primal power. Under most circumstances that just kinda sits there, but is there any reason I wouldn't be able to use it to aid me? Considering I don't make any attempt to say that it aids me in any other way?

Now if we could all stop splitting hairs? Relax, if something has no mechanical relevance pretend it doesn't exist.
#438

delfedd

Sep 19, 2008 12:07:43
We aren't razing a forest. A group of completely independant mortals are burning down a forest.

And the death of thousands of mortals has a bit of relevance.
#439

space_dragon

Sep 19, 2008 12:09:56
Only artifacts that are specifically intended as weapons can be used to provide bonuses in divine combat.

However, this isn't divine combat. This is a mortal war with divine encouragement. The spires being able to weaken undead who get too close is reasonable. Destroying them is a little heavy handed, but still within the limits of acceptability.

At any rate, it doesn't matter at this point, because Ongor smashed most of them.
#440

wyld_mutation

Sep 19, 2008 12:12:50
Well the Crystals produce power. My argument for using them in combat is that I can use ther powerr o aid me.

I like your reaction though.
#441

camu

Sep 19, 2008 12:14:08
even if the spires did nothing mechanical, i'll keep the nourish populous as it is

now the avolakais just are even stronger in raising undead
#442

space_dragon

Sep 19, 2008 12:16:50
Well the Crystals produce power. My argument for using them in combat is that I can use ther powerr o aid me.

It doesn't really matter yet anyway, since our gods aren't fighting in person.

I like your reaction though.

Thanks.
#443

wyld_mutation

Sep 19, 2008 12:22:10
Just pointing out that at their creation I cited that they produce power and that power can be harnessed (whether passively or actively)

And you are welcome. You pointed out quite the flaw in the effects of the Spires.
#444

Armisael

Sep 19, 2008 12:24:23
that power can be harnessed.

This reminds me...

Remember the Quasar plan I mentioned a few posts back? The one with the link to More Dakka?

It seems more and more tempting the more time passes. I wonder what actions would that consist of?
#445

space_dragon

Sep 19, 2008 13:14:31
Hey guys. There was a rules amendment I proposed a while ago, but since its rapidly becoming more relevant, I think I'll propose it again.

The current system for divine combat is a little too costly in terms of PP. Instead, perhaps it would be better to adopt the following system:

1. Your base PP for the turn is your beginning combat bonus. For instance, if you started this turn with 5 PP, your base combat bonus is +5 until the next time PP is given out.
2. Attack God costs a flat rate of 1 PP.
3. Exarchs, Artifacts, and Divine Realms give the same bonuses as before.

We'll put this to a vote. What do you guys think?
#446

delfedd

Sep 19, 2008 13:17:17
I suggested this a while back, and I enjoy the idea of it.
#447

wyld_mutation

Sep 19, 2008 13:58:52
That works for me.

Also:

I'll create a short guide to the Crystal Spires ( I figure I never did manage to create a clear purpose as to how they fubnctiuon for their controller) as well as the relevant Artifact item to them.

I never did get around to that, they are an artifact, and so I suppose I should have written up the stats. It's not that I didn't intend on it, I just wasn't sure as to what a mortal would gain from haviung a shard of one of the Crystals.
#448

Armisael

Sep 19, 2008 14:56:28
I'm against that system. It's too dependent on chance. If two gods are on equal footing except for their PP, this means that the god with less PP can't do anything but accept he loses. It's like a rigged coin flip. It takes out everything strategic about the current system and reduces it to "you lose and have no choice in the matter, sucka".

I'm not against a new system, but I think resource management and strategy SHOULD factor in it.
#449

matthewswift

Sep 19, 2008 16:14:58
This is what dice are for ;)

wish there was a way to roll off diific combat... in front of everyone. Is there a random number function on these forums or something?

a d6 would be enough...

Or an unbiased third party with a pair of d6...
#450

wyld_mutation

Sep 19, 2008 17:34:21
I've created an Exarch, for the time being he's similar to Orcus without teleport.

Only while I work out the kinks.

He's a skirmisher, similar to bulettes, and I'll have to tone down some of Orcus'attacks, and instead make a multiple attack chain.

Just think of him like letting Thrael'kriss loose on the poor little army. Well...

That's more than he is. But you get the idea.
#451

matthewswift

Sep 19, 2008 21:58:02
Oh zommmmmbies.... I'm gonna eetcha! as soon as I get time to post a REAL post. (just gave blood, kinda giddy) :D
#452

ff6shadow

Sep 19, 2008 22:34:47
I think a comibination of the two would work. Use what you have written, but allow someone to expend PP to grant themselves a combat bonus.
#453

ff6shadow

Sep 19, 2008 22:44:18
So now we have a god avatar let loose. This is getting pretty heavy.


Also, I find it amusing that Ongor multiplied his earth elemental to block my forces. I had no intention of sending my people. I was just providing a defense and Ueberroth's upward movement. I've got to think of something useful to do.
#454

space_dragon

Sep 19, 2008 23:08:04
Also, I find it amusing that Ongor multiplied his earth elemental to block my forces. I had no intention of sending my people. I was just providing a defense and Ueberroth's upward movement. I've got to think of something useful to do.

Really? I totally misunderstood your post, then. Hang on, let me edit accordingly.

Edit: fixed.
#455

delfedd

Sep 20, 2008 0:07:11
The reason that the current system simply allows people to simply wait until late in the turn, spend two AP and kill any god who's out of PP.

And there are plenty of things to do about it. Run away, call in an ally, etcetera.
#456

erendor

Sep 20, 2008 0:48:24
I'm not really sure about a new system, but it seems sensible enough.

Regardless, I'm going to be away for roughly a day again :|
#457

wyld_mutation

Sep 20, 2008 0:50:24
To answer whether the Crystal Spires can be used in combat (I wanted to make my point as I don't thik it was decided whether you guys were with me):

They produce power. the run-off can be utilized by mortals.

However a God that controls the Crystals can utilize the vast energies of the crystals. different gods utilize ity in different ways, and the crystals can be affected by gods besides the one that controls them.

For Thrael'kriss the Crystals function like steroids, mixed with crack. Granting him power to wield in combat.

However were another god to claim the Crystals (they would likely have to take them by force, and I would prefer to OK it out of game) they might utilize the power differently.

NMore than just swords are useful in combat. Armor would give you an edge. A powerful magical effect could help you.

So while the Crystals are not combat weapons they are not useless in combat. They give Thrael'kriss greater strength and stamina, quicker reflexes. Adrenaline, steroids, and crack mixed into a paste and directly injected into the heart. Good stuff.

(I made it very clear that they produce power which camn be harnessed when I made them, it's logical that a god can harness a greater amount of the power than mortals, and that the controller harnesses still greater.)
#458

Sinasilver

Sep 20, 2008 1:42:16
I think I'll lay low for the combat... See who lives through it and talk to them then. :P
#459

ff6shadow

Sep 20, 2008 2:05:43
I'm not too much for a combat either, but I'd hate to see anyone actually go down. So I'll probably get involved somehow.
#460

Sinasilver

Sep 20, 2008 3:39:55
Aye. I'd get involved.. But.. It wouldn't be fitting to Pravus at this point in time. Assuming I don't deviate from the plan, that's much later.. I could speed it up.. This is sort of an ideal time.. But I don't have the PP for create concept, since I created that continent of ice off in the ocean.
#461

matthewswift

Sep 20, 2008 4:04:19
I really don't know what else to do with Khadesh. She''l take a stab at serving the cycle, but she's unstable. The Balor want more power, but her Cindersworn are her chosen people. Perhaps some more Demons would appease Bael, but why would she want to strengthen their forces...
#462

camu

Sep 20, 2008 5:02:26
Question for combat:

If several gods attack a deity, there combat bonusses stack right? (like in the old LoC, or not?)
#463

wyld_mutation

Sep 20, 2008 7:40:49
It might be esasier to resolve combats individually.

That way we know which god actually won and all that.
#464

camu

Sep 20, 2008 7:51:54
then how would you resolve 2 gods fighting side by side against 3rd deity
#465

wyld_mutation

Sep 20, 2008 10:16:15
My math-fu is particularly weak, so I'm going to say that the 2 are added.

Whereas the one must activate an attack god against both of them.

My reasoning? The proposed rules change for combat makes it all but impossible for the third deity to survive if the combat is resolved any other way.

You then treat each individual attack god pair as individual battles. And spend PP on each action independently.

Otherwise 1v2 the one always loses unless he has a signifigant number of bonuses.
#466

delfedd

Sep 20, 2008 10:23:11
Exactly. If one person is fighting against two people, unless the one person is REALLY good or REALLY well armed, then he's going to lose.

Also, the spires don't give you a combat bonus because they're not a weapon or armor. If you had spent PP on a series of spires that affect the whole world all the time, and a separate Artifact for say a medallion that increases your adrenaline, then that'd work.
#467

wyld_mutation

Sep 20, 2008 10:26:24
I'm not even going to get into it.

I lack the patience.

Though: What mechanical effect (measurable) have the spires on the game?
#468

delfedd

Sep 20, 2008 10:52:41
Seriously? Do I have to go through them all?

First off, That's the kind of thing you write down when you make the artifact. Not 7 pages later.

The Spires bolster all non-aberrant creatures. Mostly because the "laws" for abberant creatures are different from normal. so Myxirinon's creations will be "helped" as well as any other creations. Except Constructs (sorry Adahan).

Though in all seriousness my Spires do sustain the world in their own fashion...

The Crystal Spires worked to inundate the world with enrgy. Seeking to heal the wounds inflicted from Thrael'kriss loss of control.

I need somebody to help balance out the cycle. Wresting it from Thrael''kriss isn't really enough since he has such a connection to the world through the Crystal Spires.))


The Crystal Spires glowed with power. The raw strength of which anathema to the undead among the giants.

((I figure the Spires are anathema in the first place, Thrael'kriss is using them as a weapon. Distilled life-force driving the strength from the undead.))

There you go. A full list of everything that the spires can do.
#469

wyld_mutation

Sep 20, 2008 11:06:24
... OK get the point.

The thing is whenever the spires do something (even relatively mechanically effectiv) I end up having to explain them all over again. On top of citing a reason they aren't requiring PP (mostly because it is entirely fluff).

Which is why I asked for a measurable effect. The overall effect of the spires is hard to produce an exact stat-0spread for, whereas individual chunks that would normal be used by mortals are much easier (IE: Individual shards which are artifacts to mortals but not necesarrily helpful to gods, which I do intend to give stats for as "minor artifacts" created by the "major" artifact).

My quetion is "How do you measure what the Spires do?" (I did write down what they do, I simply lacked anyway to measure them. A rundown on what the spires are is in my portfolio IIRC.)

So can you answer that question? What In-Game effect do they have and how would you measure it?

An don't spout back my explanations. I am completely aware of what is explained, I simply want to know how to measure the effects.

Since as I created them I would of course prefer somethiing beyond the scope of what other may deem fair. I was going with the combat bonus because it's fair by the rules, the remainder of explanation has little impact beyond interesting fluff-bits on the game. Unless I spend something to make it an impact. At which point it is Thrael'kriss doing the work and the Spires are simply a medium used to flavorfully express the results.

Note: I'm actually attempting to stat-out the spires and their "lesser" version the shards (which are what mortals would use in ways). It is simply beyond my scope of balance and such to produce something mechanically believable which represents the power of the Spires as they are not an artifact in the traditional sense, and therefore I have nothing upo whic to base thie stats. Do you understand my difficulty here?

Edit: Looks like I never placed the full explanation in my Portfolio, which means it's in the siddebar of one of my posts, I'll hunt it down and perform some clarification on it I suppose.
#470

delfedd

Sep 20, 2008 11:10:26
Do you remember how your retconning that bulettes can randomly live forever? Remember how that went?

Also, the spires are not an artifact in the traditional sense. Ergo, you don't gain combat bonuses.

The in game effect is that they effectively control the world. Isn't that enough?
#471

wyld_mutation

Sep 20, 2008 11:22:18
Yah I get it.

Anyway... As for the bulettes.

Two points:

Specific creation... Formed from the bulette Thrael'kriss had previously blessed.

"Primoridal" is conventionally attached to an elemental creature. When I did the stats for the bulettes I just did copy/paste and made a few word and number changes. I usually don't pay much attention to the creature line, so I never realized that under convention they should be elementals, like the Primordial Hydras.

In fact until about a week ago I didn't even have the right name in the attacks.
#472

Armisael

Sep 20, 2008 12:32:09
This debate about the spires is interesting. I'd say the shouldn't give a mechanical bonus per se. However, they SHOULD allow special actions which normally aren't possible (for example, my idea of singling out creatures that belong to the cycle and mindraping them into submission, without having to be indiscriminate about it). How does that sound?
#473

wyld_mutation

Sep 20, 2008 12:37:34
You said "midrape" *giggle*

Stupid Jedi.

Though I don't think thrael'kriss would go that route. More like using it to blow holes in people (not gods just people)... well they are power reservoirs.

Maybe they claim my forest as my own place? I spent 3 PP on them, and while they do "cover" the world they are mainly focused at the heart of my claim. Giving me a bonus (not as much as a planar bonus) when in my forest.

It's just a thought.

Edit: I just really like blowing things up. It's invigorating.
#474

delfedd

Sep 20, 2008 12:50:12
Well, currently the spires are busted.
#475

wyld_mutation

Sep 20, 2008 12:54:44
Actually it waas pointed out that "Ongor could not destroy them all"

Or something to that effect. Some are damaged but there's a whole forest of them still. And whatever they have touched outside of the forest by now.

On the other hand: I'm not in the forest so if they did give a "proximity bonus" it wouldn't matter.

I was simply making a sugestion to illustrate a mechanical effect, as was Armisael.
#476

space_dragon

Sep 20, 2008 14:13:31
I only spent 2 PP on breaking them. With few exceptions, destroying something requires you to spend as much energy as its maker did to create it. The spires were a 3 PP creation, so they were just badly damaged rather than being totally eradicated.

Also, I have a question for MathewSwift. What did you mean about the heroes being on your side? Neither side has any mortal hero characters, to the best of my understanding. And even if your side did have the "heros," that wouldn't mean anything in terms of the procedings. Ancient legends of heroes dying in battle are a must-have for any world.
#477

wyld_mutation

Sep 20, 2008 14:20:22
I think he meant exarchs.

And aside from that. I like the feeling that your latest post gives of Thrael'kriss being so Bad*** that other gods are actually afraid of him.

It helps me to stay calm and not have him eat you.
#478

space_dragon

Sep 20, 2008 14:45:05
Oh for the love of...

Ongor isn't SURE if he's afraid of Thrael'kriss or not. Even if he is, its not a fear of Thrael'kriss in person. Its a fear of what he represents; wildness, irrationality, uncontrollability. Ongor is NOT afraid for his life. You aren't any more powerful than him on an individual basis (except getting a +1 from your exarch, which is a very recent development and one easily countered). I'll edit my IC post so it is no longer misleading.

Honest to god, you need to stop ranting and raving about how badass Thrael'kriss supposedly is. I have nothing against you doing so in character, but stop douching up the OOC.
#479

wyld_mutation

Sep 20, 2008 14:52:46
That wasn't my point. I got that Ongor was afraid of what he represents I was just saying it's gratifying for my ego.
#480

space_dragon

Sep 20, 2008 14:55:23
Sure, fine. But you've been making numerous OOC posts full of baseless statements about how Thrael'kriss is the most badass god and how all the others are terrified of him. I'm not the first one to complain about this. Cut it out.
#481

wyld_mutation

Sep 20, 2008 15:13:27
Gotcha there.

And there is oe god that is (at least seems to be) afraid of him.

My pint was aimed more that he actually has a presence.

I will try to make sure I post the purityy if the statement instead of why I find it amusing.
#482

matthewswift

Sep 20, 2008 15:17:48
Space_Dragon... I figured since we had invented the PC classes a few of our sims would be using them. Heros of legend rise above the rabble, but I'm sure a few minor heroes have answered the call of battle on both sides: Clerics, Paladin, Rangers... they are warriors in a league of their own. Unlike 3.X, 4 has the classes representing exceptional characters in their fields. Now that I think about it, the Paladins of Tzu'misel are the only class that hasn't been mixing with the others (as far as I can tell)... So the cyclic gods alone have Paladins ;)


I see where this land struggle was going now! We have "nations" under the gods arising from the tribes of Thrael'kriss...

Thrael'kriss' chosen
my Nomadic Cindersworn
Myxinirons Necrocracy
The "Thudskull" Mountain giants
The warriors of Ator (it will be interesting to see what happens in his lands)
The Frost titans of Pravus' Continent
The Dragons


... I wants a map so I can create the first desert around the volcano Khadesh was born. I'll start sketching, but my skills with a tablet are rude at best. I'll give it a shot unless someone has a better option.
#483

wyld_mutation

Sep 20, 2008 15:29:47
We need to decide the geological features and east-west orientation. As well as north-south orientation.

After the fall of Agrilnost and creation of the Spires the major feature of the world was a forest (studded with Spires) that covered the majority of the surface.

We have at least one mountain-range, and ocean, lakes, rivers...

Now a portion of forest (enough for a country) was destroyed by this war thing and made into an undead... Haven? Paradise? I don't know.

The question is on orientation.

Also the largest Spire (massive as it was the first and has continued to grow) is in Thrael'kriss most hallowed ground, the seat of his "domain" some miles inward from the shore. It should have remained untouched by the fight I think.

And you can create some deserts, and everything on the other side of the mountains should probably be plains instead of Jungle, the spires would probably remain though much less in abundance than in the jungle, to keep things organic.

The mountains would have evergreen forests, a few crystals (as a creation of Ongor the moiuntains are fairly resistant to the crystal's incursion).

Anything I'm missing from teh surface world?
#484

Armisael

Sep 20, 2008 15:40:34
The moon and the underland. The dreamscape don't need no stinkin' maps.



I see where this land struggle was going now! We have "nations" under the gods arising from the tribes of Thrael'kriss...

Thrael'kriss' chosen
my Nomadic Cindersworn
Myxinirons Necrocracy
The "Thudskull" Mountain giants
The warriors of Ator (it will be interesting to see what happens in his lands)
The Frost titans of Pravus' Continent
The Dragons

You're forgetting my soon-to-enter-the-game Sidahri Oneiromancers and Bards. :P
#485

wyld_mutation

Sep 20, 2008 15:54:27
Wel I was only thinking about the surface, it's the place I have the most say on, you know?

The rest does indeed need maps, but as IC I don't touch there I can't make musch of a claim in how it looks.

BTW: I have a plan that I'll be enacting, one which for once won't cause a cataclysm or a war. Hopefully.
#486

Armisael

Sep 20, 2008 15:57:25
And I have to create my PC race, my class, and the equivalent of a god nuke. Hopefully, none of them will involve war either.
#487

wyld_mutation

Sep 20, 2008 16:06:24
You are one evil mo' fo' for a sun god.

It's actually pretty refreshing. For once it isn't "I'm a sun god, so I'm absolutely unquestionably good!"

Instead you've got "I'm a sun god. I want the best for the world, but I'm willing to do things of questionable morality to do so."

It gives you more character.

Unfortunately I'm pretty generic: "Me hulking beast. Me Kill!!"

Edit: Well most of the time... He's been growing up.
#488

matthewswift

Sep 20, 2008 16:13:04
You're forgetting my soon-to-enter-the-game Sidahri Oneiromancers and Bards. :P

Right...my mind reading abilities seem to be slipping ;)

so far I have a real light overview of a single earthen continent that covers about half of the surface of the world (There should be islands, but we haven't focused on them) As well as an ice continent (I was fairly generous with it). Since North South East West make little difference at the moment (I have not accounted for weather orientation or any fun stuff like that too much). I have two main mountain ranges, and two major volcanos (Khadesh' cradle, and the Balor' home). I have the rivers of Tzu'misel, and the necrotic woods of Myxiniron. I have a small patch of plains thus far neglected (A result of the giants push from "the western heights") and spires everywhere, but only the ones in the forests truly all that active. The massive chrystal spire in the heart of the Hunter's Jungle... Hell, gimme a sec to convert it and post the rough draft.

Speaking of God's growing up, I think this is kinda the early teens for most of our dieties... Who wants to make some godlings? Is anyone on the waiting list?
#489

Armisael

Sep 20, 2008 16:15:29
You could always do what I'm going to to gain characterization: Create a quasar and constantly keep converting light to force and storing it. Then, one day...


Evilgod: I'll consume thy souls, puny beings!
People: HELP!
Me: *releases 10 elevated to the 40th power Watts converted to force*.
Evilgod: *is reduced to a fine red mist*.
People: Yippie! We're safe!
Me:

That, or the other thing I do: Constantly keep acquiring concepts that fit the Grand Plan, thus giving me more avenues of experimentation.
#490

Armisael

Sep 20, 2008 16:18:29
Right...my mind reading abilities seem to be slipping ;)

so far I have a real light overview of a single earthen continent that covers about half of the surface of the world (There should be islands, but we haven't focused on them) As well as an ice continent (I was fairly generous with it). Since North South East West make little difference at the moment (I have not accounted for weather orientation or any fun stuff like that too much). I have two main mountain ranges, and two major volcanos (Khadesh' cradle, and the Balor' home). I have the rivers of Tzu'misel, and the necrotic woods of Myxiniron. I have a small patch of plains thus far neglected (A result of the giants push from "the western heights") and spires everywhere, but only the ones in the forests truly all that active. The massive chrystal spire in the heart of the Hunter's Jungle... Hell, gimme a sec to convert it and post the rough draft.

Don't forget that there's the equivalent of a massive web enveloping the planet, AKA the ley lines.

As for this...

Speaking of God's growing up, I think this is kinda the early teens for most of our dieties... Who wants to make some godlings? Is anyone on the waiting list?

I was planning to make a god of war once I've my race going.

Also, tsk, tsk. Teenagers shouldn't be doing the deed yet! :P
#491

matthewswift

Sep 20, 2008 16:21:35
WHAT!?! no experimentation? The world is fresh and inexperienced... and I really want a reason to make succubi to *calm* my Balor. How do the ley lines physically work?


http://krymsonkyng.deviantart.com/art/Galara-Map-1-98501303
#492

matthewswift

Sep 20, 2008 16:30:54
Link above. Tell me what you think of the unlabeled map...
#493

camu

Sep 20, 2008 16:33:08
nice

did you also include the arena?
#494

Armisael

Sep 20, 2008 16:33:32
They're a multicolored web that surrounds the planet, with the thickest lines being a mile wide and three hundred feet high, and the smallest ones being mere inches wide and high. Crossing them isn't dangerous, but exceptionally perceptive creatures gain momentary insight into the collective consciousness as the go through. Additionally, fighting in the ley lines is extremely complicated: It requires a DC 20-25 check each round as a free action to remain conscious of your self, and you take half of the damage you deal, due to the empowered connections between all the beings that enter the ley lines.

Also, I don't think Slaaneshi cultists can calm followers of Khorne down. Rather, I'd follow demonic tradition and create Manes to keep them entertained.
#495

matthewswift

Sep 20, 2008 16:34:14
North East in the caldera by Ongor's volcano. It's the barren plain between the mountain's fingers

ah, got it. Ley lines = world fluff. They ascend from the spires across the continent... good or no?
#496

Armisael

Sep 20, 2008 16:43:44
Aye, that's more or less how it works. The big ones are visible from space and are close to the central spires, the smaller ones don't really matter.
#497

matthewswift

Sep 20, 2008 16:52:05
One more thing to mention about the map: There should be forest covering the western mountain range, the Arena is in the cleft of the same range, Ueberroth's city beneath the waves is in the Southern Sea...
#498

Sinasilver

Sep 20, 2008 19:21:17
Woo! You included my plain of ice that I plan to do stuff too before we get new PP! :P

Doh. I mean after.. I only have 1pp right now. :P
#499

ff6shadow

Sep 20, 2008 22:42:22
That's a pretty decent map.I also see you guys have had a busy day hashing out a peace deal.
#500

Sinasilver

Sep 20, 2008 22:48:14
Indeed they did.. For the best no doubt. We'll have a world to live in still!
#501

ff6shadow

Sep 20, 2008 23:03:25
Meh, there would have been a world after the fight. It just would of been a world with a couple of less gods in it.
#502

Sinasilver

Sep 20, 2008 23:14:47
Oh, I know. We'd also need new gods or to expand our portfolios. But this group lacks a pessimist, and I'm a natural fit. Not that there needs to be more drama in this world. :D
#503

ff6shadow

Sep 20, 2008 23:34:16
Anyways, I'll have a post here soon. Got somethings to do.
#504

ff6shadow

Sep 21, 2008 0:52:09
Actually, I think I might wait till they are finished before I advance my plans for the moment.
#505

delfedd

Sep 21, 2008 1:22:25
Something I learned from the first incarnation of LoC is never put of what you can do immediately for later. You might end up dead, or out of PP, or have another great idea, or being trapped in an accursed prison plane of your own devising.
#506

Sinasilver

Sep 21, 2008 1:30:03
Eh.. If someone wants to kill me while I wait on stuff, It'll just mean the world lacks a frosty, naive godling.. I think it's their loss. ;P
#507

ff6shadow

Sep 21, 2008 9:27:59
Thanks for the advice Delfedd.
#508

erendor

Sep 21, 2008 9:34:01
I see where this land struggle was going now! We have "nations" under the gods arising from the tribes of Thrael'kriss...

Thrael'kriss' chosen
my Nomadic Cindersworn
Myxinirons Necrocracy
The "Thudskull" Mountain giants
The warriors of Ator (it will be interesting to see what happens in his lands)
The Frost titans of Pravus' Continent
The Dragons

Unless this is only land nations (or only nations part of the 'cycle'?), don't forget the aboleths. They're the smartest species on the entire planet, and their cities dot the ocean floor and their control extends up into the underdark (and more recently, the shores and rivers).
#509

ff6shadow

Sep 21, 2008 9:50:25
Not to mention he forgot about my Aventi. Of course, they are the only race that likely stayed out of the war for the most part.

Matthew, for your map, I assumed the Ice Continent was on the north side of the map. My new chain of islands is about twice the length of the smaller mountain chain to the southwest of the mainland. And it is composed of a simgle large island surround be numerous smaller ones.
#510

ff6shadow

Sep 21, 2008 17:56:47
Since Space Dragon was asking about remaing PP, at the moment my counts come as

Thrael'kriss - 2
Khadesh - 4
Adahan - 2
Pravus - 1
Aell - 4
#511

delfedd

Sep 21, 2008 22:14:50
I have 0
#512

ff6shadow

Sep 21, 2008 22:22:34
I assumed that since Ongor gave 1 PP towards the Pact Stars, you would have recovered 1. I may have been wrong there though. Did you only have 2 for that at the time?
#513

delfedd

Sep 21, 2008 22:32:59
Yeah.
#514

ff6shadow

Sep 21, 2008 22:34:34
Gotcha. List is updated.

Has anybody even seen or heard from the air god since his first post?
#515

erendor

Sep 22, 2008 0:59:24
Well, he did make a second post on the same day, I think...but otherwise nope. Did he even do anything IC?
#516

ff6shadow

Sep 22, 2008 1:50:49
He spawned Chromatic Dragons. That was about it.
3 posts, 2 on the 15th, 1 on the 16th.

The 16th was the in character, post 329. He spawned Chromatic dragons and hasn't posted since.
#517

Sinasilver

Sep 22, 2008 4:15:32
... Mental note.. Don't turn an 11 hour manual labor shift into a 9 hour manual labor shift. Just ow.
#518

delfedd

Sep 22, 2008 7:04:01
Hm. Do you want to retcon the air gods existance, allow another deity to jump in, and therefore stop the dragons from being dumb?
#519

Armisael

Sep 22, 2008 7:55:41
I'd say give another person the chance to jump in.
#520

space_dragon

Sep 22, 2008 7:56:49
Agreed. I'll PM whoever's still on the waiting list. If any of you guys have friends who want to join, this would be a good time to talk to them as well.
#521

Armisael

Sep 22, 2008 17:42:50
So, it seems like everyone REALLY is out of PP now. Do we start a new turn?

I can't wait to have some new PP. Between my new concept and the ideas I've got in my head, Adahan'll awe your pants off.
#522

ff6shadow

Sep 22, 2008 19:23:12
It has really slowed down, but there are still about 8 PP out there, with MathewSwift holding 4 of them. But I wouldn't mind a new turn. Maybe stuff will start happening again.
#523

matthewswift

Sep 23, 2008 1:43:11
Sorry guys, massive homework (its 2 am here)... I'm cool with a new turn. Put the PP towards a good cause. Orphans need god... Khadesh likes orphans... or I'll post. screw it.
#524

Sinasilver

Sep 23, 2008 1:57:09
I never seem to have enough PP for my plans.. So I do the half I can.. And then I forget.. Tons o' fun.. Reminds me I have beasts and concepts to create.
#525

Armisael

Sep 23, 2008 10:38:43
Same here. It took me...lesse...

A) 3 PP for the concept of dreams.
B) 3 PP for the concept of music.
C) 3 PP for the Dream Sequencer.
D) 3 PP to create the Sidahri.

12 PP in all. But finally, it is done.
#526

Sinasilver

Sep 23, 2008 13:59:48
(New PP: Ongor 6, Myxiniron 6, Thrael'kriss 5, Tsu'misel 5, Ator 5, everyone else 4

By the way, there's a reason Ongor and Myxiniron have more than everyone else, and it isn't favoritism. Let's see who can figure it out.)

I'm willing to assume it has to do with number of spheres and populaces guided for worship. :P
#527

ff6shadow

Sep 23, 2008 14:06:35
Yeah, I've actually been wondering how they figure it up.
#528

Sinasilver

Sep 23, 2008 14:11:21
Me too.. But I'd have to start doing stuff instead of following a plan to explore my theory.. And I don't know the exact mechanics of it consequently.

PS: We really need an easier place to find the domains and descriptions etc. of the gods than having to dig through all the pages we have.
#529

Sinasilver

Sep 23, 2008 14:54:17
I don't think anyone else has law in their portfolio anyway. I also updated my portfolio.
#530

wyld_mutation

Sep 23, 2008 16:47:31
Should there be a portfolio thread?

That would make things simpler, and give a place to talk about concepts and preference in worshippers.
#531

Sinasilver

Sep 23, 2008 17:12:15
I'm for one, but I guess we should see what everyone else thinks.
#532

ff6shadow

Sep 23, 2008 18:15:54
It would be helpful for new payers to know what is taken.
#533

ff6shadow

Sep 23, 2008 18:34:32
You know, a thought I've been having. Exactly how effective is Teach Populace at spreading? Ongor taught Metallurgy and Thrael'kriss taught Ranger to populations earlier. Would these be considered to spread over time, meaning any race can have metallurgy and rangers now, or do you need to teach each race individually?
#534

Armisael

Sep 23, 2008 18:44:11
I'd say that, unless you get some members of the race, you'd have to teach it again, at least for now, since there's pretty much no contact between the races.

As for the portfolio thing, it's easier to simply list concepts, races, and monsters in the post that has the template of our god. It's what I've been doing.

Also, I'm 95% sure that PP is solely determined by the number of populations under your control, which explains the PP listings pretty well. I'd prefer the calculation to take spheres of influence and other creations into account, but that's still good. It just means that the best strategy is to rush and create five races, to get 9 PP for the rest of your career until someone else catches up, then keep making races so that you have the most of 'em by a large margin.
#535

erendor

Sep 23, 2008 20:17:15
I'd say that, unless you get some members of the race, you'd have to teach it again, at least for now, since there's pretty much no contact between the races.

As for the portfolio thing, it's easier to simply list concepts, races, and monsters in the post that has the template of our god. It's what I've been doing.

Also, I'm 95% sure that PP is solely determined by the number of populations under your control, which explains the PP listings pretty well. I'd prefer the calculation to take spheres of influence and other creations into account, but that's still good. It just means that the best strategy is to rush and create five races, to get 9 PP for the rest of your career until someone else catches up, then keep making races so that you have the most of 'em by a large margin.

I don't think it's populations, or my PP would have gone up and not down.
#536

Armisael

Sep 23, 2008 20:21:17
Populations relative to the max. The more people you have worshipping you compared to other gods, the more PP you get. Which makes sense, as both Ongor and Myxiniron have many races under their wings.

Also, for some reason, this is incredibly reminiscent of Black and White. When do we get our Creatures? :P
#537

matthewswift

Sep 23, 2008 20:26:14
... what about my nomads spreading ideas around? Wouldn't they be mixing things up, telling stories of the races to the races? They are clerics to EACH god, not just Khadesh (and they're meant to inspire clerics amongst the populations they come in contact with)


And as far as Pravus' tyrannical frosty fist is concerned:

Khadesh sez FREEEEEEEEEEEDOM!
and chaos >:]
#538

Armisael

Sep 23, 2008 20:32:40
And I'm hijacking his Law concept and turning it into Justice and Mercy. I'm going to be Superman's patron!
#539

Sinasilver

Sep 23, 2008 21:04:35
I can produce LITERAL tenants if you guys want.. But I assume since it applies only to non-gods in the first place, I don't really need to. It's essentially a "background function". You can assume the stereotypical rules of a lawful society. As for hijacking my law... Kind of hard to do.. Justice and Mercy are pretty well seperate.. Well.. I guess a kind of justice is kind of attached to my law, since there are crushings... But.. Mercy is something I clearly lack. ;P
#540

wyld_mutation

Sep 23, 2008 21:12:09
Ummm...

Can the punishment be crushing beneath a painfully slow-moving glacier? With magic to sustain you through the agony until you are vfinally popped as it moves over your head? (Taking roughly a century.)
#541

matthewswift

Sep 23, 2008 21:47:37
ignorrance is blisssss ;)

aaand I'm done.
#542

wyld_mutation

Sep 23, 2008 21:52:40
Thral'kriss has now decided you are almost as interesting as Khadesh. A little on the cold side, but at least you have some focus.
#543

Sinasilver

Sep 23, 2008 23:25:17
It very much so could be.. I didn't specify, did I? Hmm... Slow, agonizing, Prometheus-esque punishment.

I am the frost element, no? I didn't think I'd garner so much attention for that. ;P
#544

matthewswift

Sep 24, 2008 0:54:56
wait... I have fire... I gave fire to the morta---

aw hell. Not cool

Prometheus better not be repeated though I may deserve it after that last post. Meet your inner demons mortals!
#545

Sinasilver

Sep 24, 2008 2:25:56
I generally view Pravus as... Incapable of waging war on the gods, currently. For one, I'm one of the few that still only get 4pp per turn... Need to get a minimum of 5 if I would even vaguely consider trying to impose my will. XD

So... There won't be any repeated Prometheus. Even though I do have plans to remedy his frailty. :P

PS: How the rules say to gain PP:
-SNIP-
Gods use Power Points (PP) to influence the world. Every week of real time, each player gains a number of PP proportionate to his god's power and level of influence; gods with many great works and armies of worshippers will gain PP faster, as will those who conduct great roleplaying and help influence the world. Your weekly PP starts at 4, and-if you've been playing well-can be as high as 9. PP is assigned by the game's admins.
-SNIP-

PPS: Since I'm sure people will be asking soon... I have 1 pp left.
#546

Armisael

Sep 24, 2008 7:40:20
Hmm...reading through the rules of Teach populace, I'm wondering...

Do races know how to build rudimentary homes and tools, how to hunt, etc? Or is it something that has to be teached? If it's necessary, does it all come in one package, something like "basic civilization 101", or does it all have to be done individually?
#547

space_dragon

Sep 24, 2008 7:57:16
Some of them have already been taught that by Ator and Tsu'Misel. Cultural diffusion can take it from there, unless you want to do something special.
#548

wyld_mutation

Sep 24, 2008 8:01:13
My followers, like me, scorn the "civilized" creations.

But cultural diffusion should carry stuff across the planet well enough.

Hey: Would Khadesh have preferred Azer to Efreets? I wasn't sure when I made it, but asking thye question won't hurt.
#549

Armisael

Sep 24, 2008 8:01:17
Hmm...don't think cultural diffusion can reach space. Still, that's 'splains a lot.
#550

wyld_mutation

Sep 24, 2008 8:08:20
Once it's been taught it can't be retracted.
#551

Armisael

Sep 24, 2008 8:09:26
Aaah. That's good. Cleans up a lot of things. Will post my actions now...
#552

delfedd

Sep 24, 2008 10:08:09
Hey guys, I have a question. We have a relatively flavorless creation of dragons. I forgot that I didn't ask this question on the OOC. Needless to say, it's going to be really cool, and involve several deities in it's creation.

What do you guys think?
#553

Armisael

Sep 24, 2008 10:32:58
Well, what are you thinking? Before we take any decision, having a synopsis would help.
#554

delfedd

Sep 24, 2008 11:43:13
Basically Ator brings the in vitro dragons to Thrael'kriss and Khadesh, asking them to bless the creatures.
#555

matthewswift

Sep 24, 2008 11:50:47
I prefer efreets to azers. They're all about freedom which is two licks away from chaos. As far as salamanders being ongor's thank goodness. I wasn't sure how to do them right. They're slavers right? Strict law, even if its' at the expense of others will be something khadesh' people choose, she resents law. Think fire gypsies and you aren't too far off from how I picture the Cindersworn.


Dragons should be an amalgamation of every god. CHROMATIC as in across the spectrum. I'm in.
#556

Armisael

Sep 24, 2008 12:03:07
Actually, the different breeds of dragon couls easily fit most gods.

Scourge dragons have "Thrael'Kriss" written all over them, for example, and chromatics could easily be used by Pravus and Khadesh.

Catastrophic dragons, meanwhile, could be good for Ongor.

Planar dragons don't seem fitting for anybody, and, while I guess I could take metallics, it doesn't quite fit, though.
#557

wyld_mutation

Sep 24, 2008 12:27:17
You mean treally written on them? Or is this figurative?

But yah: Dargons should be "specialized"

BTW: Never seen Scourge Dragons... You got an explanation?
#558

delfedd

Sep 24, 2008 12:30:15
I meant go to those three to pay for the dragons. Everyone could contribute, but I think that those three would be best for it.
#559

Armisael

Sep 24, 2008 12:33:06
You mean treally written on them? Or is this figurative?

But yah: Dargons should be "specialized"

BTW: Never seen Scourge Dragons... You got an explanation?

Scourge dragons are basically corporeal forces of nature. Earthquakes, floods, etc. Extremely bestial, not refined like their metallic and chromatic brethren.
#560

wyld_mutation

Sep 24, 2008 12:38:54
Definitely Thrael'kriss' kind of creature.

We need some, a lot of them...

Hmmm... First I need the stats though...

This calls for calling in some favors!!
#561

space_dragon

Sep 24, 2008 13:12:14
Dividing the different types of dragon by god or pantheon is a neat idea. Unfortunately, we only have the stats for chromatics so far, and aren't likely to get all the others until the Monster Manual 2 and Draconomicon come out.

From the information given in the MM though, I (mostly) agree with Armisael's assessment. I would divide the dragon types by deity as follows:

Chromatic: Ongor and Ator.

Metallic: Adahan.

Catastrophic: Thrael'kris, Khadesh, and Pravus.

Scourge: Ueberroth and Myxiniron.

Planar: any god that makes a plane should get a breed of these.
#562

Sinasilver

Sep 24, 2008 17:38:53
since the Catastrophic Dragons are a group name it would seem, could I get an example name of a specific variety? I'm unfamiliar, so I'd like to research a little bit.. But I don't think my 3.5 Draconomicon has them lumped together. ;)
#563

space_dragon

Sep 24, 2008 18:02:40
As far as I can tell, they are unique to Fourth Edition and have not yet been statted. We only know they exist due to a brief mention in the Monster Manual.

In the MM, catastrophic dragons are described as embodying natural disasters, and being the least intelligent and most animalistic of all dragons. Two examples are the Typhoon Dragon and the Earthquake Dragon, both of which will hopefully appear in an upcoming supplement.
#564

Sinasilver

Sep 24, 2008 18:04:59
Ahah. Okay then. Hm.. Unless we're getting new godlings soon(I'll play nice)... We decided the Air god was gone, right? I could conceivably attempt to claim the air domain, correct?

I mainly ask because it would near quadruple the creatures I could create within my domains.. 4ed's a little lacking in ice, and I'm not really comfortable enough yet with 4ed to stat creatures for myself.
#565

ff6shadow

Sep 24, 2008 18:48:38
That is a good question, but I doubt one of us could just claim the Air domain. Space Dragon is probably just trying to find someone to step in and replace him.
#566

ff6shadow

Sep 24, 2008 19:13:14
I'm out of PP, despite no actually accomplishing what I wanted to, I've also updated my portfolio post to have my creations and a Channel Divinity feat for clerics and paladins.
#567

Armisael

Sep 24, 2008 20:08:30
Meh, I has the dumb. Confused scourge and catastrophic dragons.
#568

Sinasilver

Sep 24, 2008 20:10:38
Aye, poor poor Air domain.. ;P

And aye, I know the feeling. I have 1 PP left, but, but I don't think there's anything I can do that furthers my goals with that one. :P
#569

Armisael

Sep 24, 2008 20:12:45
Maybe nourishing the land or your populace of frost titans?
#570

Sinasilver

Sep 24, 2008 20:27:34
Nourishing doesn't quite fall into any of my domains yet.. I don't know what would be an appropriate nourishing of lands or populace. I have plans of getting that fixed eventually... ;P

Ice and law aren't particularly conducive to "Here are fields of grain!" after all. ;P
#571

wyld_mutation

Sep 24, 2008 20:29:25
Yah, make them like you and get more PP each turn.
#572

ff6shadow

Sep 24, 2008 20:35:37
You can still nourish them. Just be creative. If your titans thrive in the cold, make it colder. If they eat a certain plant, modify the plant to gorw better in the frigid climate of your continent. Just a matter of thinking about it.
#573

wyld_mutation

Sep 24, 2008 21:21:19
Nourish is the least mechanical of actions up there, it has the least controllable output.
#574

Sinasilver

Sep 24, 2008 21:33:52
I'll try to think of something that doesn't feel to forced before we next get PP.

I think the Arcane concept should go to.. I can't remember their names.. The one with knowledge domain, and the sneaky one(Since arcane by definition is secrets). It would just be befitting their current domains.
#575

ff6shadow

Sep 24, 2008 21:37:05
I think you are thinking of Ueberroth.

Matthew Swift, Are you planning on updating the map with my new islands?
#576

matthewswift

Sep 24, 2008 23:19:43
I'll try and update the map weekly. when I ask for it please post all new things to add/detract. I'll try and take a break and knock the map out as quickly as possible ("It's a small world after all"... or in case someone wanted a wereshark thriller: "we're gonna need a bigger map".

Ok, back to physics
#577

erendor

Sep 24, 2008 23:53:40
Ueberroth would be well suited for the Arcane concept, I think. I have a plan for something to write up so it'll seem a natural extension. I was planning on giving the aboleth the whole 'Runic Magic' sort of thing from the 3.5 Aberrations handbook, but magic in general might work well. ((Magic that everyone can use, of course)).

Edit: Oh, and ff6, I'm going to write it up as you supplying these 'wizards' with the ability to take advantage of 'natural' divine power, but once I get the magic flowing for everyone you could freely change them to using it?

Edit2: Posted. Maybe we should have the first post edited to include systems that need to be understood by everyone, so we don't have to traipse through the OOC and IC threads to find the information (also useful for people who want to use the world, in the end). Also, if anyone can think of any important power sources (Artifacts and Monuments) that I missed, please remind me. I'm calling Artifacts things that have a mechanical effect or that players could conceivably use (like those detailed in the DMG), and Monuments things like the Ley Lines, the Crystal Spires...etc.

Magic

Magic, the Arcane. In the world of Galena, it is a source of great power...and great confusion. Created by a God, but apart from the Gods; seperate from divinity, but powered by it; manifested by an aberration, but fashioned in a system.

Power Source:

Magic is powered by the world and the universe itself. Powerful and monumentous parts of the world (and especially god-created things) are inherently strong sources of magic. While an artifact or monument might be used as a focus for arcane rituals or powerful spells, it also powers the entire Arcane system, giving power to all users indiscriminantly. In addition, every part of the world contributes some small part to the overall Arcane power - the water in the oceans, the fire in the earth, the light of the stars - the atoms that fill the air. Everything created by gods (read: everything) is tied to the Arcane and powers it. Smaller, weaker things may not provide much, but even the lowliest rock is of some addition.

The most powerful of the Arcane power sources are the Artifacts and the Monuments. Created by gods and naturally things of great power and importance otherwise, they are highly energising power sources to the Arcane in their own right. The most important sources are as follows:

Artifacts:
The Dream Sequencer
The Heart of Ueberroth.

Monuments:
The Crystal Spires
The Pact Stars
The Pit of Souls
The Ley Lines

Connection to the Gods:
Most gods do not have any innate relation to the Arcane. Their powers lie in the divine, and the Arcane is of no use to them. Their intrinsic power suprasses any they would acquire attemping to exploit the Arcane. Ueberroth, however, is an exception in his connection to the Arcane. Due to his part in bringing it about, he remains tied to the cycle. A deliberate act on his part, he has a knowledge of all creatures that use the Arcane, and what they use it for. Underlying motives and thoughts are not known - merely the knowledge that 'an Aventi is casting fireball in this area'.
#578

ff6shadow

Sep 25, 2008 1:09:42
Ah, damn it. I was building up to that concept. Well that sucks.


And I've always veiwed arcane as tapping into the energy of the world. If I was supplying them power they would just be clerics. The only world I've ever seen magic tied to a god to be used was Forgotten Realms. I just showed my people how to do it.
#579

erendor

Sep 25, 2008 2:39:05
Ah, damn it. I was building up to that concept. Well that sucks.


And I've always veiwed arcane as tapping into the energy of the world. If I was supplying them power they would just be clerics. The only world I've ever seen magic tied to a god to be used was Forgotten Realms. I just showed my people how to do it.

Well, I described it badly in OOC. in IC, I thought it would be more like you teaching them how to use the bits of power the gods leave behind when they do things.

And I don't know how 'tied' it is to Ueberroth, more he brought it about and has a connection to it - it's not dependent on him for remaining.
#580

Armisael

Sep 25, 2008 7:17:09
Lesse...all the bases covered. With that done, I'm free to focus on psionics and nukes.
#581

wyld_mutation

Sep 25, 2008 7:57:25
I'll be focusing on Primal.... I need more PP before I can do it though.

And after that's done the Crystal Spires will likely lose their connection to the Arcane, since their creator has chosen his own source for them to provide.
#582

space_dragon

Sep 25, 2008 13:38:17
So, guys.

I created that new ritual in hopes of creating some new opportunities for mortal roleplaying. In particular, there's a mortal hero (a salamander) who I was hoping to bring in with this. If you could make some openings for him, I'd appreciate it. Of course, races who hate metallurgy (like Thrael'kriss' lycans) won't be doing this, but that's fine.

Also, it bears mentioning that these salamanders are not as evil as those described in the Monster Manual. They might be creations of an evil god, but salamander society at this point in time is mostly unaligned.
#583

Armisael

Sep 25, 2008 14:05:59
DAMMIT! You beat me to it! And I was already prepared to add my second exarch to the game. Ah, well, no use crying over spilt milk. I'll just have to crank up the badassery a few notches. Now, to decide if my Gilgamesh needs an Enkidu...
#584

wyld_mutation

Sep 25, 2008 14:10:10
Sorry that my Lycanthropes hate ,metallurgy, thank you for understanding.

On the other hand there are two things I'm going to do next turn.

And I'll throw a third out if I have enough PP.
#585

space_dragon

Sep 25, 2008 14:16:42
DAMMIT! You beat me to it! And I was already prepared to add my second exarch to the game. Ah, well, no use crying over spilt milk. I'll just have to crank up the badassery a few notches. Now, to decide if my Gilgamesh needs an Enkidu...

I beat you to what? Making salamanders?

Also, keep in mind that not all mortal heroes need to be exarchs. Some will be (and some will become so after proving themselves as mortals and reaching epic levels), but mortal RP is not limited to exarchs.
#586

ff6shadow

Sep 25, 2008 15:26:31
I didn't know we could expend partial PP to begin the creation of seomthing and finish later like Myxinrion just did. Is that right? And what exactly do you mean with "Not all mortal heroes need to be exarchs". So we could stat them up as NPC's?

Maybe you could give an overview of exactly what we are allowed to do without the expenditure of PP besides chatting?
#587

matthewswift

Sep 25, 2008 15:31:37
I think he means "beat him to the first hero". I'm of the mind that there are heroes throughout this time, just not major enough to warrent the attention of the gods (Bael is the only 'average' creation thus far named, and he's not much of a 'hero' in the PC adventurer sense: more like the first BBEG)

It will be interesting to have champions begin to rise and fall now that the classes are *mostly* covered. I may drop rogue next (it's their way: Think gypsie Cleric, Monks. I really need to stat a race to reflect their Charismatic wanderer type focus...). The cindersworn will definitely be taking advantage of the Salamander pact.

Also with the introduction of magic, I have a feeling the residuum trade may begin to start soon...

and off to Engineering >,<

edit: wait, quick note: Are the Cindersworn allowed this ritual or has cultural diffusion been denied to them?
#588

space_dragon

Sep 25, 2008 16:41:17
You can set PP aside for major projects, yes. But you have to say what you're putting it toward ahead of time (which sort of action), and you can't retrieve it after the fact. For instance, you cannot put aside PP for Create Plane, and then instead use it to Guide Populace next turn because you feel like it. Once its invested, its invested.

I'm sorry if these new rules are taking people by surprise. Thing is, people often want to do things that aren't specified in the starting rules, at which times I make up new ones to accommodate them. If there's something you want to do that isn't in the rules, tell me, and I will remedy the omission.

Now, as for heroes. In addition to your god and exarchs, you can roleplay mortal characters from any race that exists in the world (as long as the creator of said race gives you permission). Mortal heroes may or may not worship your god; indeed, it is sometimes fun to play a mortal who OPPOSES your deity. Mortal heroes flesh out the world on the micro level, founding cities, conquering their mortal enemies, inventing new spells and magic items, and doing other things of a similar scale. Heroes can range from first to thirtieth level, and perform deeds proportionate to their power. In some cases, an epic level hero can achieve semidivine status, becoming an exarch (which costs the usual 3 PP).

Mortal heroes are expected to die, so no baawing when that happens. That said, it is in bad form to kill another player's hero without their permission, so work it out OOC when possible.

Finally, to answer a different question, the cindersworn can summon salamanders using the ritual. Why wouldn't they be able to?
#589

ff6shadow

Sep 25, 2008 17:45:12
Okay. Thats fine that new rules come up. I just wish I had known about it. I've burned PP a few times just to use it. It would have been a handy ability.
#590

space_dragon

Sep 25, 2008 17:48:14
I've also wasted PP a couple of times this game. If I had thought of this before Camu asked about it just the other day, I'd have implemented it then.
#591

ff6shadow

Sep 25, 2008 18:39:57
Just another thing as we wait. As far as I can tell, remaining PP is as follows: Ator - 2, Pravus - 1, and Khadesh - 1.
#592

matthewswift

Sep 25, 2008 18:49:53
I should be out: 3 for "inner daemon" concept, 1 for education (monks)
#593

Armisael

Sep 25, 2008 20:48:19
I beat you to what? Making salamanders?

Also, keep in mind that not all mortal heroes need to be exarchs. Some will be (and some will become so after proving themselves as mortals and reaching epic levels), but mortal RP is not limited to exarchs.

Making a hero.

But yeah, what I'm thinking of calls for a exarch. It's a pretty big thing, needs a whole new power source, creates a foil, and more. A simply mortal hero doesn't really cut it for what I'm thinking of.
#594

Sinasilver

Sep 26, 2008 14:55:02
I'll amend my last post for hoarding away the PP for Guide populace.
#595

wyld_mutation

Sep 28, 2008 22:17:47
Who needs civilization when you can blow thiings up?

Anyway, I've decided to make any OOC comments I need to on the IC thread into spoiler boxes. Remember to take a look as they explain any important lore pieces I couldn't really get accross in my posts. That and they save space when I need to make a long-winded comment about anything.

Now the classes to date:

Lycanthropes (Thrael'kriss): Monk, Ranger, Sorceror, Fury Sorceror, Warlock (Infernal, Possibly Star, Possibly Primal)

Lycanthropes (Others): Monk, Ranger, Sorceror, Warlock (Infernal, Star), Cleric

Aventi: Paladin, Wizard, Cleric

Avolakai: Wizard, Warlock (Star, Dark?), Cleric, Ranger?, Monk? (Assuming they were assimilated)

Rahkshasa: Monk, Ranger, Sorceror, Warlock (Infernal, Star), Cleric

Sihdari: Bard, Wizard?

Aboleths: Wizard, Warlock (Star, Dark?)

Did I get anything wrong? I'm assuming the Sihdari have "no chance" for diffusion due to isolation, and that most non-lycanthrope races have had little dealings with my progenitor Lycanthropes. While other things can't diffuse under "normal" circumstances.

I wasn't sure just how much diffusion had occured so I just listed the confirmed and logical points.
#596

ff6shadow

Sep 28, 2008 23:28:12
You missed Lancer for the Aventi.
#597

space_dragon

Sep 28, 2008 23:29:41
Aventi.

Cindersworn.

Can you guys please explain what these creatures are, exactly?
#598

ff6shadow

Sep 28, 2008 23:42:23
I'll be adding a physical description for the Aventi to the Compendium soon. Either tionight or tommorrow.
#599

matthewswift

Sep 29, 2008 0:51:52
Cindersworn are prometheans (early, basic humans). They have dark ashy skin and are usually pretty spontaneous. They can have an extreme sort of faith when they light on a specific ideal or diety, but they will generally feel a deep need to travel. Think primordial Gypsie. No matter what faith they hold, they still remember their goddess, who cast the demons into the fire that they would live in peace and owe a certain reverence to her ("spark a dark, where's my sire? would I lay me, would I stay me, bless this camp with fire" kudos if you recognize this)

As far as there stats go, I haven't had the time to think them too far through. They would have a boost to Charisma and Dexterity, and something based on the inner daemon concept. Favor monk, cleric, sorcerer, and whatever other classes they can learn from.

They travel the world over acting as clerics, messengers, and nonpartison messengers between conflicting races, because of their knowledge of the divine: They were the first clerics, and continue to pray to the gods (plural. play with them if you'd like, so long as they produce change they're very maleable)

Their moral code is very family based, but loose enough to let any one of them wander off. If there is social diffusion they are the usual suspects. So far, no rogues have arisen among them, but that may soon change after my next post...
#600

wyld_mutation

Sep 29, 2008 5:41:58
Aventi are aquatic elves sans pointy ears.

Lancer huh? Musta missed that one.
#601

Armisael

Sep 29, 2008 6:22:02
Also, my Sidahri have NO wizards, have rogues, rangers, fighters, and warlords among them, and have the unique oneiromancers and oniric manipulators.

Hmm...looking at what's happening, it seems I'll have to postpone my plans once again (le sigh). At the very least it's only partial, as I was going to engineer a massive infiltration anyway.

Remember: Trust no one! Keep your laser handy!
#602

wyld_mutation

Sep 29, 2008 6:29:35
Or you could just say "How do yu perform the Ritual of Natural enchantment?"

Or maybe "I don't recognize you... You don't smell right."

Or you could just have a ridiculously high insight or perception score. Like +50 1/2.

Unfortunately for my Lycanthropes they don't have lasers. Will blasts of super-heated plasma work?
#603

Armisael

Sep 29, 2008 7:12:40
Probably not. I've a race of method actors with Latex Perfection taken to the next level. Remember, they don't just change looks, they literally BECOME the shape they take ('cept mentally, they remain normal there). They have something better than what Döppelgangers have.
#604

wyld_mutation

Sep 29, 2008 7:17:58
Interesting. Though they lack the bond of the Lycanthropes. But hey once they join up they get the bond anyway.

You realize the Lycanthropes would say "Yah you can join up" even withot the whole shapeshifting thing right? They need allies.

And doesn't an Exarch cost 3? Or are you saving it up?
#605

Armisael

Sep 29, 2008 7:25:23
Saving it up. Only thing I could do if I was to pull off a believable ascension.

Basically, I've 2 PP saved for an exarch, one for my anti-god nuke, 1 PP spent on teaching the bard class and martial classes to the Sidahri, and one last PP spent on teaching them how to be masters of disguise.
#606

delfedd

Sep 29, 2008 7:45:28
OK. So Sorcerers.

What do they do? how do they work?

In fact, I'd like to know that about all the made up classes. What kind of class they are (controler, striker, defender, leader).

Basically, I want to know how they work beforehand so we don't have the problem with the artifacts.
#607

Armisael

Sep 29, 2008 7:57:45
Bards are going to be as the PHBII makes them.

Oneiromancers have no defined role. They take the shape of monsters and that defines which stats they need and what their role is.

Oniric Manipulators, finally, are controllers. None of their powers (or very few) deal damage, however. They control through pure debuffing.
#608

wyld_mutation

Sep 29, 2008 8:04:11
So go with ff6's Blue Mage/Shapeshifter for the Oneiromancers (Just a suggestion). Not a clue for the Oneiric Manipulators... Do they use the "Dream" source? Or are they just Arcane?

Fury Sorcerors are in my sig. Sorcerors are going to be whatever they get released by WotC as. Just treat them as Fury Sorcerors with Wizard powers for now. Things can be altered as they go forward.

Sorceror I believe has been confirmed so there's no real reason to create a full stat spread.

Lancers are in my sig as well (they're also in ff6's, they are his creation.)

Monks are in my sig. (Once again another persons.)

Anything else?
#609

Armisael

Sep 29, 2008 8:13:50
They use a Dream power source, yes.

Also, I've checked the blue mage, but it's not what I'm thinking of. As I see it, Oneiromancers literally get the powers a monster has, with their encounter powers letting them take the shape of a standard monster of certain roles, their dailies letting them become elites of a certain type, their utilities granting them movement types, resistances, etc, and their at-wills...I'll think something about those.
#610

wyld_mutation

Sep 29, 2008 8:25:47
That's why I amended to Blue Mage/Shapeshifter. It was mostly for illustration. Trying to capture what they're supposed to do while you make the class.
#611

Armisael

Sep 29, 2008 8:45:30
Well, if it helps, this is how I imagine a base oneiromancer...

Jaden the oneiromancer is exploring a cavern when suddenly, he is attacked by a horde of salamanders.

Acting quickly, he uses one of his dailies to assume the dreamshape of a stone archon and creates a wall. Then, he strikes the salamanders with earth spikes until they bring down the wall. When they do, he changes into a flying monster (Any monster, we'll go with an atropal), and activates one of his utility powers to gain the ability fly up, getting out of reach. From that advantageous position, he saps the life out of the salamanders, until one of them, a powerful necromancer, attempts to drain him to death. Reacting quickly, he assumes the Atropal resistance to necrotic damage and, having destroyed most of the salamanders, changes into an angel of valor to finish the remaining ones off.

PS: That example assumes an upper-epic oneiromancer against paragon level mooks. Usually, they won't be able to do something so awesome.
#612

delfedd

Sep 29, 2008 9:09:19
Yeah, oneiromancers seems pretty powerful. Definitely not a player class, although it sets itself up rather nicely to be a lost magic that players can discover.

If I had to stat what you just described it'd be a monster, not a class.
#613

Armisael

Sep 29, 2008 11:38:24
Don't worry, it SEEMS powerful, but most likely, it's not. To start, your powers are tied. Once you pick a monster, it takes a lot of actions to morph out of it. Then, they have literally NO proficiencies with any weapons or armors over one simple weapon and cloth (and they can't use weapons or armor while transformed into monsters), six surges, 10 initial HP, they take all the disadvantages and none of the advantages of their picked monster unless they spend their utility powers, and they are pigeonholed into certain monster types because they have to use appropriate scores to attack and add damage. To compensate, they have the advantage of versatility: depending on their choice, they may be a good frontliner, a good controller, a good striker, or a decent leader. They won't be awesome at any even if they specialize, though.

I'm actually much more worried about the oniric manipulator than the oneiromancer. Creating a class that does debuffs and debuffs only yet remains both competitive and balanced is incredibly hard. It's like making a toned down SoS wizard.
#614

delfedd

Sep 29, 2008 12:09:13
Yeah, see that's just it. That's all very 3.5-y. Until we get the druid which is going to be a great example of shapeshifting, I want to stay away from it as much as possible.

Also, the oniric manipulator sounds like a feylock/wizard combination.
#615

Armisael

Sep 29, 2008 12:18:28
Aye, I know it's similar to the druid, but I'm trying to do it anyway. I'm pretty confident on my abilities, as the design is pretty easy. The only trick is the penalties I need to impose and when to make a utility power that frees them up.

As for the manipulator, as I said, he literally doesn't deal damage. That's outright impossible under the current rules.

Don't worry, though it'll be balanced. I'll post a preliminary version of the oneiromancer soon, so that everyone will be able to PEACH it.
#616

wyld_mutation

Sep 30, 2008 9:09:18
Delfedd: So, I'm out of PP so I can't offer any up.

I suppose there are three ways to go here...

I map out the body but have no expenditure.

I could be docked one PP next turn and offer it now.

Or I can wait until next turn and spend a PP then.

The second and third look most appealing to me. That and I wasn't really planning on doing anything IC until next turn unless somebody forced my hand. Or responded to the Lycanthrope's ambassadors.
#617

delfedd

Sep 30, 2008 9:11:37
I think that the second Idea works. The egg simply won't hatch until the PP is spent.
#618

wyld_mutation

Sep 30, 2008 9:24:27
Works for me.

I'll perform the instillment and note that it's costing me a point next turn.

Now to decide how to do this...

*begins thinking a second time*

*notes that installing the second processor has proven useful*

*notes that the third processor is also useful*
#619

delfedd

Sep 30, 2008 20:00:32
Are you going to post?
#620

wyld_mutation

Sep 30, 2008 20:33:26
Sorry I'm a little sick...

I'll post up right now.
#621

Armisael

Sep 30, 2008 21:12:34
Posting up to share a little thing I found. I had a feeling of deja vu about this, and now I remember why. I present you...

Sacrifice. Basically, the humorous version of our little game with a wizard that puts 3.5's finest to shame as the protagonist.

For some reason, I feel as if I'm a bizarre mix of Persephone and Pyro, down to being self-righteous. :P
#622

Sinasilver

Oct 01, 2008 1:57:01
Is the continent to the east you're trying to warm my continent of ice? Just wish to clarify.
#623

ff6shadow

Oct 01, 2008 2:00:32
Strange how alot of the good stuff tends to happen when I'm away for a decent amount of time. I'll have something to add later, but I'm heading to sleep now.
#624

Sinasilver

Oct 01, 2008 2:01:46
Strange how alot of the good stuff tends to happen when I'm away for a decent amount of time. I'll have something to add later, but I'm heading to sleep now.

Aye. I missed a couple days, and now.. Wow.

--
If my "bitter cold" nourish gets in anyones way, I'd not fight at all if you were to encroach on it's bounds. It's a rather huge area to affect for just 1pp as is.

I'm not expanding as fast as I'd hoped. Then again, I'm a bit more isolationist than I originally planned, and it allowed me a different, more interesting god than I had planned.
#625

wyld_mutation

Oct 01, 2008 11:10:05
Thrael'kriss cares little for how the world is shaped so long as his Jungle still stands.

And so long as there is still something alive.

Off topic: Does anyone els think being sick sucks?
#626

ff6shadow

Oct 01, 2008 11:12:40
Yes, absoultely.

Does anyone else think Adahan is way to smug for his own good?
#627

Armisael

Oct 01, 2008 11:32:42
Smug, not really. Self righteous, yeah. But that's because I've a royal flush for a hand.
#628

space_dragon

Oct 01, 2008 12:32:36
Mathewswift, can you please undo the devil creation? That just seems like a poor and half-hearted introduction for creatures as awesome and iconic as devils. Also, there needs to be more to distinguish them from demons, instead of both being "fire monsters created by Khadesh."
#629

Armisael

Oct 01, 2008 12:39:13
There might be no need. After all, I'm negotiating for them...if what I'm doing can be called negotiating, that is.
#630

wyld_mutation

Oct 01, 2008 12:41:07
I think they may heve been meant as demons.

I can never tell the different demon-devil creatures apart though.
#631

matthewswift

Oct 01, 2008 12:42:12
I wanted devils to be cousin to the Demons, but without the madness of Khadesh. They will bring about her fall...

one of the pit lords is a would be Azrael... I can turn the angels into demons instead (that makes me smile wiiide) but I was going to bring the race to the forefront next PP. I want Bael to start the blood war, Khadesh sides with the devils but is betrayed and destroyed.

bad plan?

The demon-devil parallels in 4.0 are astounding. just check the monster manual: There is a comparable critter for each.
#632

wyld_mutation

Oct 01, 2008 12:43:37
*poor congested brain begins to hurt*

I like that plan.

Might be better to introduce them as demons and reshape them.
#633

ff6shadow

Oct 01, 2008 12:50:02
I agree with Wyld there. Nice plan though.
#634

wyld_mutation

Oct 01, 2008 12:55:19
I like showing the civil side of the beasts.

It makes them more interesting characters. Makles them more than mindless monsters.
#635

matthewswift

Oct 01, 2008 14:14:02
As of right now, they are demons... just a little peculiar (they inherited the lawful-ness of Ator's angels... even if the buggers weren't too lawful)
#636

wyld_mutation

Oct 01, 2008 16:04:28
Haha.


Anyway. I'm interested in how this will play out.
#637

delfedd

Oct 01, 2008 18:44:46
IMO, it's very meh.

I mean, in core D&D, the demons are ancient primordials, and devils are fallen angels. The demons are specifically designed to look less humanoid. If they're made by the same deity, then that deity had better die, the factions split.

I mean, honestly, why wouldn't you just unmake them?
#638

matthewswift

Oct 01, 2008 19:11:27
Because they will be the death of Khadesh. She's gotta burn out sometime...
#639

Armisael

Oct 01, 2008 19:14:21
Or transform into a new god. Did you consider that?
#640

matthewswift

Oct 01, 2008 19:17:43
Rebirth IS her domain... Not sure about that though... I was planning on her getting *extinguished* and having her spark divided carried to the world by her phoenix (plural). Are there any folks on the waiting list?
#641

ff6shadow

Oct 01, 2008 19:21:00
You're thinking about leaving the game entirely?
#642

matthewswift

Oct 01, 2008 19:23:59
'Course not. well, not without a bang.
#643

delfedd

Oct 01, 2008 19:52:39
I'd like some more information about the moon.

How big is it in the sky? is there normal air on there? How high up is it?
#644

Armisael

Oct 02, 2008 7:14:47
Well, the moon is about the size of a big island. It can be seen from the ground, but barely. As it orbits the world from outer space, it is extremely hard to get there, with my machines and the Sidahri being able to get there because they can stand the pressure and can assume the characteristics of extremophiles, respectively. There is a breathable atmosphere, mostly because I planted enough trees to create one.

D'you need anything else?
#645

delfedd

Oct 02, 2008 7:50:50
But it's too small to keep an atmosphere in, so it has to be low enough in the sky to be breathable the whole way.
#646

wyld_mutation

Oct 02, 2008 8:35:47
Ummm... Why should the laws of physics apply?

It was made by a god who loves invention. So maybe there are machines which keep the atmosphere in place. Or maybe Divine Magic.

Stop and think about the setting right nexty to this one, Nifflas.

How do the Islands stay floating? How the hell can someone grow a city on their head/back/whatever. It's handwaved.

If Adahan says there is an atmosphere that can support life then it just is. It's a giant chunk of metal. Maybe it's a super dense mass.
#647

delfedd

Oct 02, 2008 9:20:58
You make a fair point. I'll have to take my plans in another direction.
#648

ff6shadow

Oct 04, 2008 21:37:41
I've got a question about storing PP for a project. How long does it stay viable? Could I, over three turns, store 1 PP per turn for the same goal, or does it only last one turn?
#649

Armisael

Oct 04, 2008 21:39:43
The first one, probably. Otherwise, I'll need to modify my PP use in a really significant fashion.
#650

space_dragon

Oct 05, 2008 7:32:22
Only one turn.
#651

ff6shadow

Oct 05, 2008 8:18:31
Okay, thanks.
#652

Armisael

Oct 05, 2008 15:04:41
Hmm...that's no good. Thank god I did something different to what I intended.

Also, the nuke is now operative. And it has seen use already...
#653

space_dragon

Oct 05, 2008 15:20:39
Armisael, your post confused me. Are you using the giant nuke to attack Ator, or his moon? Also, did you create one exarch, or two?
#654

Armisael

Oct 05, 2008 15:41:55
Answers, in order:

A) Both. I'm hitting them both at once. If I have to pick, though, I'll go for the moon. I believe there's a precedent in attacking a god through his creations in the way you weakened Thrael'Kriss' spires, though.

B) I'm creating just one new exarch, but that means I now have two, since I still have Kraid.
#655

space_dragon

Oct 05, 2008 15:46:35
Okay, then. The new moon is destroyed, but Ator isn't.
#656

Armisael

Oct 05, 2008 15:56:40
'Course. The shot wasn't mean to be lethal, more like a warning against screwing the Sidahri.
#657

space_dragon

Oct 05, 2008 16:00:42
Since it only costs 3 PP to destroy that moon, you can have one of those points back. BTW, Delfedd has an idea about the current status of the night sky that may be interesting; check your PM's.

Also, thanks to both of you for giving me an opportunity to create Sorrowsworn.
#658

ff6shadow

Oct 05, 2008 16:48:17
It was brought up earlier. Is the Air domain claimed or did you retcon him out since he hasn't posted? I just wanted to make sure.
#659

wyld_mutation

Oct 05, 2008 17:15:14
When you handed out points did you already subtract one for my contribution to the dragons? I'm checking to figure out if I have one left or not.

Either way: Consider the dragons made. So Ator can go aheadand release them or whatever.

And are there any hard rules on how to treat someone's personal plane? Since some of us have begun to build them up it might be something good to know.
#660

space_dragon

Oct 05, 2008 17:25:27
Planes are your personal domain. You can prevent mortals from entering or leaving your plane. Shape Land actions within your plane are free. Additionally, you have a +2 combat bonus within your plane, as it is considered a Divine Realm.
#661

wyld_mutation

Oct 05, 2008 17:41:55
And how do other gods interact?

And if I get free shape lands...

Also: I'll work on the name as well as any attached lore. Suffice it to say anything Thrael'kriss dislikes is pretty much barred.

My Lycanthorpes finally have a home!!

Edit: You didn't cover whether the creation of dragons was factored into my PP gained this turn or not.
#662

space_dragon

Oct 05, 2008 17:55:53
And how do other gods interact?

The same as usual, except they probably shouldn't try to attack you.

And if I get free shape lands...

Only WITHIN the plane itself. As in, you can reshape the plane at will.

Also: I'll work on the name as well as any attached lore. Suffice it to say anything Thrael'kriss dislikes is pretty much barred.

Naturally.

Edit: You didn't cover whether the creation of dragons was factored into my PP gained this turn or not.

HAve 3 PP been spent? If so, they're in.
#663

wyld_mutation

Oct 05, 2008 18:02:52
Well I spent 4 PP total to allow Lycanthropes unmitigated access between the worlds through the Spires.

And I of course understood it was only within Sha'thrina. Which also means that attacking the plane would be pretty much impossible for mortals (or immortals) to do without divine help.

You lost me on your response to my dragon question...

I promised 1PP this turn during last turn, and I was wondering if you pulled it out before handing out PP or if I had to do it manually. Stuff like that tends to escape me a little.
#664

delfedd

Oct 06, 2008 7:37:08
Yeah, the 3PP have been spent, so I put the dragon in.
#665

wyld_mutation

Oct 07, 2008 11:32:18
So I had questions upon the conventions of races.

My first question is:

If a race has multiple manifestations (Genasi for example) but is created with only a limited number what is the cost to awaken a new manifestation?

Example: I created the lycanthropes with a complete set of varieties. They are all a part of a single race and culture. However if I had left out Brutes in their manifestations what would be the cost to "add" it. (Note: I am still working on trying to balance them as a PC race. They work fine as monsters for now, and are only a little ahead of the curve as PCs. They are complete in game I just haven't finished them out of game.)

... Alternatively what would be the cost to make a new color dragon. If they are all variations on a single theme (they are all dragons) and simply different varieties ios it still a create Populace for each variety?

Question 2:

When a race has multiple variants what is the limit of mechanical difference between each variant when creating it?

Example: The Drow are all elves, but not all Elves are Drow. Can a single Create Popluace create the both of them? Or are tehy worthy of mutliple creations? Or possible created by changing the manifestations of the original (as per my above question)?

These are questions meant for clarification and streamlining.

I figure if a race has multiple expressed manifestations (or a class for that matter, as in the case of my Battle Sorceror and its connecton to the upcoming Sorceror) it should only cost a single action to create any number of those manfestations that you are interested in creating. (So you could create each variation of Genasi all at ionce or seperately.) Or if things are closely related (Monks come with Martial Arts feats etc).

Whereas multiple things with a connected origin are a little more vague as to whether they are related enough to be done in one action. Though the more powerful actions (creation of new planes and gods) have a bit more leeway as to the side effects of their actions (If I were to create the "Madness" concept I don't think altering an existing creature to reflect the concept, or even creating a template, would be outside of what I get to do with the action. True that's a bit of a stretch if you release somethiung really big, but I don't think that just gaining the concept precludes a "little bonus," And if a god creates an artifact they shouldn't have to spend 1PP to teach any of their faithful how to harness the artifact it should be part of creating the artifact. On the other hand if tehy create ther faithful they shouldn't have to spend the points to teach them to use the artifact unless they left it out of creation. Within reasonm of course. Certain aryifacts I can see needing to be taught to use, but it could include teaching them a new profession etc.)

This isn't powergaming, or "I'm awesome this is the way it should be" it is just a request for some clarification on the rules. And largely my examples have been followed. Even by people other than me. Creationg the new continent populated it with basic geolpogical things (trees, tundra etc) creating the moon had an effect beyond just a new moon (old moon destroyd, mithril on Galara).

*shrug* Just wondering what the limits for an action are. Obviously using Create Beasts cannot make sapient beings. And Shape Land cannot make beasts. But what about the ambiguous parts? How many races with a common theme can be made in one go? How many different sub-species? I've established it at 5. Though those are side-effects of the major feature of my race, but when is it too much? Would 100 different varieties of Genasi be to much?

I've just had some thoughts I was musing about. I really need the answers to questions 1&2 though.
#666

delfedd

Oct 07, 2008 12:14:33
Altering a race is generally a 2 PP thing.

Agrilnost created the storm titans for 3 PP, all the other titans where 2 PP.
#667

wyld_mutation

Oct 07, 2008 12:21:48
2PP to alter a race?

Sounds OK to me. Discount for having available materials I guess?

What about such minor alterations as manifestations? I mean creating the original titans and then following that with new beeds it makes sense to spen 2. However goving Genasi that aren't firesoul access to that aspect of their stats is that still 2 PP.

(I make very subtle distinctions, and therefore I always ask for as much clarification as I can get.)
#668

wyld_mutation

Oct 08, 2008 13:20:37
I've been thinking about the nature of infinity in regards to Gods and Sha'thrina.

I'd think that Sha'thrina would bother Ongor, Ator, Adahan, and Pravus for the simple reason that by its very nature they could never control it. they could never conquer it. No matter how many of its people they brought under their sway, no matter how much land they controlled, there would still be more.

I'd assume I'm within my rights keeping the Rahkshasa out, and even if they came in Sha'thrina would fight back. Thrael'kriss can reshape the plane at will and could simply trap an invading force for eternity within a tomb of stone. Assuming they got lucky and didn't end up in an infinite desert. Yes there is one. Or maybe two... Actually I think there's enough room that there could be an infinite number of infinite deserts.

The very nature of Sha'thrina makes it impossible to conquered.

You see even gods are finite. That's why the6y can fight. why they can die. Thrael'kriss only as one thing in regards to Sha'thrina that most of the other gods don't. He's part of the Cycle, and so he can understand the plane in ways only the other two from the Trinity can. (Adahan is tapping into a different portion of the cycle.)

Even assuming immortals attempted to conquer the plane: No matter how much they conquered there would be more. and the more they try to control the harder the plane fights back. Until finally there is a stalemate. And slowly the conquerers realize that there is no winning this battle. There is only endless bloodshed, endless wars. And so their spirit sinks into despair, their confidence wanes.

And the plane retakes what was lolst.

This is just some musings I had. Some thought on what it means for the plane to be truly infinite. And Sha'thrina is truly infinite. Its incomprehensible to mortals, and even gods have trouble understanding, but it is.

Thanks for reading my thoughts, I won't say no to comments.
#669

space_dragon

Oct 08, 2008 13:26:15
I can't speak for anyone else, but Ongor has no interest in attacking your plane. He's just happy that the mortal world is now his to conquer.

I like how Ongor and Myxiniron made a Shadowfel analogue (Novirm), and Thrael'kriss made a Feywild one (Shathinra).
#670

Sinasilver

Oct 08, 2008 13:28:21
Forgive my awkward posting schedule. Work's a real killer right now, since I do event security for the local stadium. We had WWE No Mercy Sunday(Most wrestlers are smaller than they look on TV, if you ever wondered).. Basket ball games.. Weezer concerts... I should be more active on Saturday at least.
#671

wyld_mutation

Oct 08, 2008 13:38:22
I never believed that Ongor would try to conquer it. I was simply stating he may find it uncomfortable. Not from any belief that I know his mind, simply because he is a god that likes control.

Ongor could spend a thousand eterniteis and still have not conquered Thrael'kriss new home.

Which would seem to me to be annoying at the least for Ongor to know it was there. He may have no interest in it, but to know his brother has such a place couldn't be entirely ignored.

I know I'd find it at the least annoying if I were in Ongor's place.

the duality of the gods creations is a point of interest for me as well. But Thrael;kriss must keep growing and changing, it's a part of nature so he has yet to do everythng I have in store for him.

Ator might find the move he's going to make soon enough to be interesting.
#672

ff6shadow

Oct 08, 2008 13:39:58
And appraently Khadesh is well on her way to making the Elemental Chaos. She just needs some other elements there.
#673

matthewswift

Oct 08, 2008 16:22:21
Khadesh is currently "stealing" elements from reality. She started a fire that burns the very fabric of space, converting it to its' basest elements: The elements. At the center of the plane of elemental chaos is fire, cooking the pot. Ice demons and devils are on the way if Bael's gig with pravus works out right... There will soon be a chained god. whether there is an asmodeus figure or not depends on who wins.
#674

delfedd

Oct 09, 2008 1:46:54
OK, so the deal with the Sword is that it is a angel of protection greatsword, and is therefore made of an unidentified metal. The sword has magical properties, but no one knows what they are.

The true master of the Jungle is one who controls the jungle on Galara. The power comes from a stolen piece of nature from there.

The self sustaining ability is the fact that it can survive without Thrael'kriss or the towers.
#675

wyld_mutation

Oct 09, 2008 9:19:24
OK:

Sword controls Galara's Jungle.

And it now NEEDS the Spires and/or Thrael'kriss.
***
Sword seems fine, That jungle is no longer Thrael'kriss' own.

And it already needs the Spires anyway. That much life needs something to keep it going.
***
Thank you for clarification.
#676

delfedd

Oct 09, 2008 23:42:41
Nonono, I mean the one in your plane needs the spires and/or Thrael'kriss
#677

wyld_mutation

Oct 10, 2008 7:07:00
Yah I understood that. "It" referred to my plane. And it always needed the Spires/Thrael'kriss.

Can you imagine anything that big existing without outside help?

I write confusingly sometimes, the way I think makes remarks completely inconnected so...

Well I understod what your were saying perfectly.
#678

cenartdamage

Oct 10, 2008 15:44:00
Hey, I'd like to join in I guess. Here's my application of sorts.

Name: Tygleris
Domain: Moon
Alignment: Neutral
Physical Appearance: Born from the former mind of Agrilnost, Tygleris sprouted from one of the ten remaining skulls. From the bottom of the skull, a blast of purple lightning shoots out, and is compressed by a humanoid exoskeleton of wind. He carries the other nine skulls of his former corpse, bound together on a chain.
Symbol: A spiral with nine orbs, that grow larger, the further towards the outside of the spiral they are. The smallest is a perfect circle, but as they get larger they take on more of the form of a skull. The largest orb that makes up the end of the spiral is fully distinguishable as a skull.

Delfedd already approved this application.
#679

wyld_mutation

Oct 10, 2008 16:13:31
Hmmm... I think ff6 took air already.

So you'll want a different domain.

Unless ff6 wants to share.
#680

matthewswift

Oct 10, 2008 16:17:52
Want fire?
#681

cenartdamage

Oct 10, 2008 17:12:56
Ah.

In any case, I would like to be the moon(s).
#682

space_dragon

Oct 10, 2008 18:11:25
We already have several moons, unfortunately. You can create your own eventually, but it would be nice if you had a different domain to start out.

That said, great to have you. We REALLY need more players right now. Pick an unclaimed domain, and you're in.
#683

wyld_mutation

Oct 10, 2008 19:12:56
I thiunk technically we only have one moon.

What's the polan for Khadesh BTW? She gonna get killed? Or is she gonna be reborn from the ashes?

I suppose I'll have to find a new piece of the Trinity if that happens...
#684

Sinasilver

Oct 10, 2008 19:22:32
Ultimately I'm planning to sacrifice myself to "temper" Khadesh. I don't know about the rest.
#685

Armisael

Oct 10, 2008 19:32:25
Aye. Technically, we actually have NO moons now. The details are kinda sketchy, but I sent the whole of the energy of a quasar converted to force towards the big moon, practically vaporizing it, and the impact with it devastated Tyrael and caused shards of it to fall and created a meteor shower.
#686

space_dragon

Oct 10, 2008 19:53:39
Lol, fire vs. ice.

As for the extra PP, I'll give you a hint; you can secretly spend PP to make hidden artifacts as long as you PM me and let me know.
#687

Armisael

Oct 10, 2008 20:02:13
Hmmm....do I need more dakka?

Naaaaaaaaaaah. I need more people for an invasion.
#688

matthewswift

Oct 10, 2008 20:03:43
Khadesh is going to become "The Chained God". Bael is on his way to becoming Asmodeus. Pravus is on his way out.
#689

Armisael

Oct 10, 2008 20:10:07
And I'm on my way to making a new god. It's a pity there's nobody willing to become god of love-slash-healing-compassion-slash-something else that's similar, because I've a perfect setup for that.
#690

matthewswift

Oct 10, 2008 20:11:14
If you'd let khadesh drop, I'd do it.
#691

Armisael

Oct 10, 2008 20:15:45
Funny that. I was planning to ask Khadesh for help with that. I mean, I was going to use THIS for the creation, and what better than miss Anarchy in the UK world to provide the punch for the guitar bursts?
#692

matthewswift

Oct 10, 2008 20:20:49
Khadesh will kill Pravus, then Bael was supposed to betray her, perhaps a new god?
#693

Sinasilver

Oct 11, 2008 2:25:29
Yay.. besides all the long speeches and gods calling me a fool.. I more or less got the ending I wanted.. And I left A populace, two beasts, an artifact.. And 1/2 too 1/3rd of three new things to be remembered for! :P

PS: Division of PP logic was as follows: Khadesh got a sphere, Adahan will be getting law..
Thrael'Kriss and Tzu'misel cared about the battle, get PP.
Ator amuses the hell out of me.
--
Any other PP.. just.. Go down the line alphabetically? If everyone who didn't get a sphere got one PP to a beast/populace out of me that would rock, but it doesn't seem plausible. ;P
#694

Sinasilver

Oct 11, 2008 2:59:09
Thanks for the fun while it lasted guys. I'll probably still read your world from time to time.
#695

space_dragon

Oct 11, 2008 19:17:22
MathewSwift, are you intending for Bael to be your next god? Please explain what you wanted to achieve with him, so we know how to proceed.
#696

ff6shadow

Oct 11, 2008 19:21:28
I guess it would be a good idea to get the details of the plan, so I can get out of the way if need be.
#697

matthewswift

Oct 12, 2008 4:54:48
I want either Bael or Khadesh to become the chained god of the abyss. The top nine layers are set to be shaved off to become The Hells: If Bael gets away with khadesh he'll be an Asmodeus in waiting. Either way, they both have rebirth. Kill Bael if you like, he'll be back. Khadesh is broken: She's done-ski.

As for Bael, it's up to the gods. not sure who my next god will be. Luck? Love? Some other human aspect? As soon as Khadesh fades away a bit, the cindersworn will become human: no longer primordial man, they have nothing left. They're the most broad and basic of people, adapting themselves to whatever god they praise.

thoughts on the plan?
#698

ff6shadow

Oct 12, 2008 5:13:12
So, essentially, your telling use to back up and let Bael have Khadesh? Because I don't like giving up, though it is your choice.

Although I do want to chain Bael up. Not sure anyone else is for that though.
#699

wyld_mutation

Oct 12, 2008 8:31:33
He's grating enough that Thrael'kriss would help chain him.

Edit: Khadesh could be reborn as something new... She is a goddess of rebirth... Technically if she was healed she would be new... Hmmm... Just possibilities. Fire and Ice are cool domaions, especially when combined into one.
#700

Sinasilver

Oct 12, 2008 14:31:04
I'm kinda with Wyld on that one. If you wanted to keep Khadesh you could start to move in new directions once you get used to your new... Merger.

Your fiery passion with Pravus's cold, collected nature.
#701

ff6shadow

Oct 12, 2008 14:35:14
I'm in agreement with Wyld and Sinasilver. Heck, a reborn Khadesh might not even have the same temperment or name. And in the process, if desired, she could probably shed domains.
#702

Armisael

Oct 12, 2008 14:59:37
Agreeing too. That's something I've been plotting, actually.

Letting Bael live doesn't sound like a plan, though. He's too berserky to be our Asmodeus. I kinda doubt imprisonment would make him chill out.
#703

wyld_mutation

Oct 12, 2008 15:02:14
Hehehe... Who says Asmodeus need to be calm? Nobody says he will be Asmodeus, just that he's serving a similar role (chained enemy).

And if we make him swear an oath and he breaks it...

Vestige. Traped in a far-realm star... SCREAMS "Vestige"
#704

ff6shadow

Oct 12, 2008 15:04:05
Wyld's got a point.
#705

wyld_mutation

Oct 12, 2008 15:15:18
Wow I was particularly Schizo in that post.

But we gotta wait for Matthew to get back before Bael goes forward at all.
#706

matthewswift

Oct 12, 2008 15:54:18
The beauty of the situation is that Bael can also become the chained god. Khadesh can be reborn as a new god, if she can get balance: gonna need 3pp to get rid of chaos, and next turn I'll invest 3pp in the concept of balance.

Bael will take on Chaos, and become a godling, but he'll be chained and set in the fire at the center of the elemental chaos, to be constantly destroyed and reborn.

Any takers on that course of action? Khadesh will essential become the goddess of neutral: Balance. as well as fire and ice. dunno if I can live up to Pravus' cinematic descriptions (I really liked how he used cold for something more interesting than an ice cube), but It'd be interesting to try.
#707

Armisael

Oct 12, 2008 16:17:17
Hmm...I like that, but I'm not sure if it wouldn't step on my portfolio. Y'see, I'm planning on snagging Justice and Mercy as concepts as soon as I can, and I'm not sure if that would clash with Balance, especially considering I have Law already.
#708

ff6shadow

Oct 12, 2008 16:23:16
Hey, that just creates a little conflict between the two of you. Also, MatthewSwift, do you have any PP left?
#709

wyld_mutation

Oct 12, 2008 16:40:26
Armisael...

Law, Justice, Mercy...

None of those have anything to do with Balance. And I'd say Adahan is a bit too focused on overpowering the opposition (Doomsday weapon?) to care much about balance.

But that's my own personal thought.

Thrael'kriss cares about balance himself, but he is too prone to moments of perfect clarity or inconcievable madness to be able to pull it off.
#710

ff6shadow

Oct 12, 2008 16:44:05
Never mind.
#711

wyld_mutation

Oct 12, 2008 16:46:29
Never mind what?
#712

Armisael

Oct 12, 2008 16:47:46
Actually, Justice has a lot to do with balance. It goes like this...

Balance is not simply balance. A TRUE balance, to exist, needs equality. Equality, if it isn't naturally existent, needs to be created. To create equality, one needs to provide Justice. And Justice cannot truly be itself if it isn't tempered with Mercy.

Does that make sense?

As for overpowering the opposition...that's more of a "now LISTEN, you git, or I'll nuke you until you do!" thing. A tool for negotiation, or for handling out the appropriate punishment. I'm not going to use it willy-nilly, only when it's really needed.
#713

wyld_mutation

Oct 12, 2008 17:32:00
Which skews balance in your favor.

See Law exists to keep things theoretically equal. Or in simple truth, to control the masses and keep things from getting out of hand.

It isn't actualy connected to balance.

See balance is something like "the balance of power" Law in its most basic nature demands that power be distributed unequal. Someone has basolute power.

Or in another example: Evil vs Good. Balance would ask that the power of neither be greater than the other. However Mercy is in itself a "Good" concept. The idea of showing mercy is altruistic.

Laws in themselves are meant to stop evil things from hapeining (thou shalt not murder etc.) whih goes against balance.

In Thrael'kriss mind balance would be everything moving as one. Everything functioning without a hitch. Of course his sight and thoughts are colored by the concept of Cycles. Whereas Adahan does not have that framework.

there are very many definitions of balance. Law may be in one definition, but it isn't in others.
#714

Armisael

Oct 12, 2008 17:35:21
Notice I (correctly) didn't mention Law. That's because it's a limiter, a mean to attain balance, but not a necessity.

Other than that, I agree.
#715

wyld_mutation

Oct 12, 2008 17:46:21
Well:

Justice is a belief in that your actions are OK, whereas it doesn't always promote balance.

Instance: Powerful Sorceror kills peasant family. Justice pulls through and creates a hero who kills the Sorceror. Was balance achieved? Briefly, before being taked with the death of the Sorceror.

The amount of good that came from teh evil act far outweighs the act itself. Thus balance was not achieved on a global scale. (That and an eye for an eye leaves the whole world blind.)
#716

Armisael

Oct 12, 2008 17:56:45
[nitpick]Cycle of Revenge. Eye for an eye maintains balance, instead of breaking it. (Scroll down, or CRTL + F "maxim")[/nitpick]

Actually, the way I see it, since X number of good lives were taken by the sorceror, when compared to a single life, there's more overall evil. YMMV, of course, but I say Justice is something of a mitigating factor: Reducing the consequences of the acts of those that are more likely to create imbalance, thus restoring balance instead of breaking it.
#717

wyld_mutation

Oct 12, 2008 18:21:57
Hitch:

Evil has no limit.

Good limits itself.

Evil will do anything because it has no morals. (Even lawful evil)

Whereas good reigns itself in and adheres to ethics.

So in my example it is quite likely that evil did come out ahead but within the given circumstances of the particular system evil was eradicated. In the ovrall system balance was not held. Much easier to simply have a race thatsubconsciously polices and balances itself (My Lycanthropes do that, it's complicated but in effect they do.)

Remember that justice is inherently limited.

Edit: Note that Thrael'kriss himself prefers systems over actions. The whole over the part.
#718

matthewswift

Oct 12, 2008 19:02:22
Balance as in a median between order and chaos. Truly lawful is clockwork. Truly chaotic is madness. Balance is the world (fire and ice, right?)
#719

wyld_mutation

Oct 12, 2008 19:10:12
That's one way to put it.

Law asks obedience, which in itself disrupts overall balance. Justice asks sacrifice, which can alter balance. (Because of action X something Y occured which was not supposed to happen.)

Know what I think is funny? Khadesh psche really started going downhill a bit after she was welcomed fully into the Trinity... Maybe she got a little too much of Thrael'kriss fury?
#720

matthewswift

Oct 12, 2008 19:59:22
Name: Khavus Rein
Domain: Heat, Cold, Balance, Rebirth
Alignment: unaligned
Physical Appearance: Khadesh has ivory skin with ebony wings. Her left arm is ice, her right fire.
Symbol: A spiral of red and blue
#721

Sinasilver

Oct 12, 2008 20:10:18
Woo! assuming human anatomy cold is closer to Khadesh's heart! ;P

Haha.. Now I feel like I made more impact by dying than I ever planned to playing. :P

PS: Don't you still get part of the cycle you had?
#722

ff6shadow

Oct 12, 2008 20:17:13
Yeah, I would still assume you have rebirth?

This does create a problem on my record sheet where I keep track of things though. Now I have two Khadeshs listed.
#723

wyld_mutation

Oct 12, 2008 20:27:44
List one as deceased.

I still have to fix my entry to reflect my current portfolio...
#724

ff6shadow

Oct 12, 2008 20:32:45
Still, I'll probably get them mixed up a few times.
#725

Sinasilver

Oct 12, 2008 21:06:32
Change Khadesh to the current portfolio, and move Chaos to Bael, and... I don't think there should be any spares.. But if there are... They're floating?
#726

ff6shadow

Oct 12, 2008 21:26:52
Only Rebirth and her being part of the Trinity are missing in the new post. Not sure if it was intentional or not.
#727

locke_kant

Oct 12, 2008 23:30:07
Quick questions:
Is there still a waiting list? How active is everyone's schedule on this thread?
Is there a summary post of the current state of things in the Lord of Creation project?
#728

Sinasilver

Oct 13, 2008 0:09:51
Quick question:
Is there still a waiting list? How active is everyone's schedule on this thread?
Is the a summary post of the current state of things in the Lord of Creation project?

I don't know on the waiting list personally. They seem to be mostly active between 0800-1200 pacific, and again 1800-2200 pacific. There are always oddballs. I was one of those oddballs.. But yes. Basically before and after work/school.

As for a summary... I don't think there's ever been one no.. But maybe someone will produce one now that you mentioned. I'm not sure it was ever thought of.
#729

matthewswift

Oct 13, 2008 0:20:15
Changed Khadesh' to new name: Kha-vus Rein
She keeps rebirth but Bael has it as well.
#730

wyld_mutation

Oct 13, 2008 8:23:08
For activity: Early and late is usually busiest.

I can show up at any time of day.

As for a waiting list: If you're fairly active and we have an opening talk to Space Dragon or Delfedd. They'll probably OK you.
#731

locke_kant

Oct 13, 2008 10:38:31
Space has given the ok. Now I just need to find an opening and concept to fill.

I think I'm going to grab at Fate, Destiny, and Luck. I believe I can do a lot with that. I could also write myself in as a result of the current conflict with the creation of the nine hells. A force that is guiding both Chaotic and lawful energies to an unforeseen future?
#732

locke_kant

Oct 13, 2008 11:04:53
Name: Ra'Ver-Alec
Domain: Fate, Prophecy
Alignment: Neutral
Physical Appearance: Black cloak with hood housing a white energy form.
Symbol: Circle half Black and half White.

Prophecies

Concerning a mortal's Fate tied to Ator

Beware the Ender of Reincarnation. A powerful Sword yet to be Forged meant to be wielded against those who die but live again. This Sword will be Forged in response to a Feud! A result of which is a war of Conflict. In the midst of this conflict there will rise a Knight most powerful among the Reincarnate. The Knight's enemies will greet him with open arms unknowingly inviting the Predator into their homes. When the Graceful Ones sleep the Knight will strike, taking the Sword that Ends the Cycle.

The Knight's people will cheer his bravery and power. Yet they who cheer will soon be begging for the mercy of the Dread Knight, as the Sword is turned against Them. The Knight no longer the same will then become the Tyrant gathering the Tribes of the Reincarnate under one Banner. Few will oppose him and only once will they be able for the Knight turned Tyrant shall hold power supreme over all of his Kind!
#733

Sinasilver

Oct 13, 2008 14:39:25
I think people only start with one domain, but you could easily grab the others as your PP allows.
#734

locke_kant

Oct 13, 2008 14:52:59
Grabbing Fate then. I want to have that one because of the possibilities for driving the mortals. Not to mention the cool artifacts I want to create.

Also should I just jump in and introduce myself on the IC?
#735

wyld_mutation

Oct 13, 2008 16:07:49
Welcome aboard.
#736

locke_kant

Oct 13, 2008 16:12:15
Thanks, I hope I did well on my creation Myth. I'm also glad that I chose your area to start in since you're on now and it gives me a chance to talk with your character.
#737

anuvrix

Oct 13, 2008 17:56:49
Delfedd, space_dragon, and camu....

It is amazing that you have been able to keep this going this long.



This is my first time logging in in quite a few months. I thought i'd check on LOC.
#738

Armisael

Oct 13, 2008 19:01:28
Camu and Delfedd are kinda gone. SD, though, can take full credit for that.
#739

wyld_mutation

Oct 13, 2008 19:31:53
It occurred to me that we have quite the group.

So I propose a "Pantheon Thread" for LoC. Basically all the gods sorted by faction, and age within the faction.

Including Exarchs, Avatars, Planes, and Races which follow them. I'm willing to work on it, however I wanted to run it by you guys first.

Also: Khavus Rein doesn't want to be part of the Trinity? Balance can be as much a part of the Cycle as Rebirth. I figure I should ask, cause if so I have to find a new third god for the Trinity. If not Thrael'kriss will not oppose. You are who you are. That and if you would rather be "re-initiated" than simply keep that particular chunk of who you are through the rebirth Thrael'kriss can simply approach you.

So three choices for Khavus:

1: Lose the Cycle altogether with no wish to regain it.

2: Lose the Cycle and regain it. (I'd figure it's floating so it shouldn't cost anything. It's more a connection than a full concept.)

3: Keep the Cycle.

I await replies.
#740

Armisael

Oct 13, 2008 19:59:38
The idea of a Faction thread is interesting indeed. I second it.
#741

locke_kant

Oct 13, 2008 19:59:43
Seeing as I'm new to the project I would love a Pantheon thread detailing such information.

Also what is this Trinity set up that you have going? Depending on how events unfold my new god being a god of Fate may be able to step in as Fate ties into the Cycle concept.

Also how exactly should I make artifacts in a power level perspective?
#742

Armisael

Oct 13, 2008 20:09:38
Can't explain the cycle exactly, but I can answer the thing about artifacts.

There are basically three levels of artifacts out there:

A) Standard artifacts. The Sword of Ultimate PWNage, etc.

B) Godly artifacts. My Dream Sequencer, for example (actually, I think the Sequencer is one of a kind, since the Spires just look pretty). They provide a small bonus to some godly action.

C) Supreme Artifacts, which require a bit more than that. The Last Straw is a superpowered artifacts that gives me a +2/+3 to Attack God actions, and had to be created via Create Plane. I'm also planning on creating another similar artifact soon, though it won't be a plane. Rather, it'll be something like a really, really strong version of A.
#743

locke_kant

Oct 13, 2008 20:16:11
I think I only have 1 PP left as I just created the Concept of Prophecy and I also just started.

I would also like to create the tools of Fate in my own eyes so can I save my PP towards those specific artifacts?

Once I create an Artifact for my god of Fate to use can I give those artifacts to Heroes to guide them according to Fate's will? This would be in the game sense of artifacts being fleeting and giving guidance. Could I make these artifacts of Fate able to return to me at a whim so that should I be attacked I could recall my Spear of Destiny for the fight? I would very much like to be able to put such plot devices into the campaign setting.
#744

Armisael

Oct 13, 2008 20:20:31
You can save PP from one turn to the next, not more.

And yes, you could feed a hero an artifact, and prepare a "recall" property.

Also, though I'm not sure of it, if you make a set of artifacts with a theme, you SHOULD be able to make them all with a single dose of 3 PP, S'long as they're not godly or supreme artifacts.
#745

locke_kant

Oct 13, 2008 20:34:42
I was thinking of making 2-3 godly artifacts then using those to find my exarch.

Do Exarchs gain domains or do we treat them like demi-gods?
#746

Armisael

Oct 13, 2008 20:36:17
They're Demigods. An exarch that gains a domain ascends to godhood.

If you want to make godly artifacts, though, you're gonna have to shell the PP for each one individually.
#747

matthewswift

Oct 13, 2008 20:47:28
3: Keep the Cycle.

She's getting back in touch with her portion of the cycle by walking aongst the mortals at the moment. Expect some hero to run into her sometime in the near future. Not sure who or when, I don't have a plan for her like I did for Khadesh, this will be interesting.
#748

wyld_mutation

Oct 13, 2008 21:45:10
Getting in touch again. OK, I just needed to know if I needed a new medium between life and Thrael'kriss.

No comments on creating a Pantheon Thread?
#749

matthewswift

Oct 13, 2008 22:17:24
I dig it.
#750

ff6shadow

Oct 13, 2008 22:43:42
Sounds like a definite plan. A very useful thread idea.
#751

locke_kant

Oct 13, 2008 23:58:28
Wyld,
I definitely want that pantheon thread started.

Concerning my nickname I'm fine with whatever name you want but I would probably find Jester amusing as well.
#752

locke_kant

Oct 14, 2008 1:37:27
Posting to two characters at the same time is fun! I'm enjoying the little brainstorming going on as we talk.

Oh and let me know if you find the cryptic talk annoying as I can probably change it up as needed.
#753

ff6shadow

Oct 14, 2008 1:43:08
Nah, I think it's interesting. Makes for much better conversation. Not to mention the brain warcking as I try to figure out exactly what your talking about. It fits a god of fate and prophecy.
#754

locke_kant

Oct 14, 2008 1:48:33
I'm implying a connection between your domain and the original creator of the gods. The first one:
Agrilnost
Water and Air

And your inheritance of his domain due to the vacuum left by the conflict started by Thrael'kriss.
#755

ff6shadow

Oct 14, 2008 1:50:14
Yeah, I've got it now. Although it took a good long time for me to decide to claim air. Originally there was going to be a seperate air god.

But yeah, it's fun to deal with the riddles a bit.
#756

locke_kant

Oct 14, 2008 1:56:56
Yeah I have an interesting twist available for the story when the other guys get back online. My visit with the Sun god should be entertaining.
#757

Sinasilver

Oct 14, 2008 4:49:22
Yeah, I've got it now. Although it took a good long time for me to decide to claim air. Originally there was going to be a seperate air god.

But yeah, it's fun to deal with the riddles a bit.

Aye. I was going to claim it once too, but thought we were getting a new air god. Plus I'm not sure how Pravus would have stayed out of peoples way when he was in the winds. I already knew if I got it, he was going to make flying a real pain in the butt to achieve.

But.. I think I'm happiest reading, honestly. :P
#758

camu

Oct 14, 2008 9:03:01
Camu and Delfedd are kinda gone. SD, though, can take full credit for that.

hey, I'm not gone, I still posted last week.

School has just kept me busy this week
#759

ff6shadow

Oct 14, 2008 9:22:05
Good to know nothing happened to you.
#760

delfedd

Oct 14, 2008 9:34:52
Whoa whoa whoa! not cool.

I've just been awful busy learning about Alaska.
#761

ff6shadow

Oct 14, 2008 9:43:57
Learn anything interesting?
#762

locke_kant

Oct 14, 2008 10:20:11
This could get tricky delf,

Who is controlling Bael's personality? I don't want to take charge of another person's character. Especially if Bael is still claimed by matthew as I was planning on meeting Khadesh as well.
#763

locke_kant

Oct 14, 2008 10:22:29
And Bael is a god now right? He did take domains from Thrael and Khadesh right?
#764

wyld_mutation

Oct 14, 2008 10:26:21
He is chained, unable to exert his will. So he takes no actions beyond the interaction we require.

He only got Chaos from Khadesh. Thrael'kriss hasn't lost any domains recently.
#765

locke_kant

Oct 14, 2008 10:28:28
Okay so is he an NPC for roleplaying purposes as of this moment? Anyone can use him or does matthew still have plans? And no I am not trying to start the end of the world if anyone was wondering. >.> <.< ......... :D lol j/k

Right now I'm waiting for some more information before I post in character. I need to know how to treat Bael. I honestly thought Ator was going to pick Khadesh first.
#766

wyld_mutation

Oct 14, 2008 10:34:45
I'd say you can go ahead and have a conversation.

Matt still has final arbiter on him though I'd think. But so long as you don't change who he is nobody will get mad.

Grats on learning about alaska Delfedd. While you were gone we made a new world order.

Anyway... So Locke, ff6, and Matt vote yes?

Any word from the Admins?
#767

locke_kant

Oct 14, 2008 10:35:42
Yes on the Pantheon thread!
#768

matthewswift

Oct 14, 2008 11:06:00
vote yes on pantheon...

Bael is an NPC minor god... really he shouldn't take too much RP, he just kinda rages 24/7. If you have an alternate destiny in mind go for it.
#769

wyld_mutation

Oct 14, 2008 11:15:02
I'm simply waiting for either Space_Dragon or Delfedd to speak a yea or nay.

Once that happens I will need a little bit of input, after I make the first post I'll need input as to where each of you guys consider yourself amongst the factions. As well as short little personality blurbs, preferences in your folowers, Arifacts you claim etc.

Also: Are we assuming that there is a complete collection of Natural Beasts? (Wolves, Bears, Insects, Spiders, Fish, Sharks etc.) If not Thrael'kriss is going to make 'em in one shot. Sans Dinos of course.

I figure we should official it so that it can be used as a campaign world without any DM errata. That and Thrael'kriss has 2 Domains related to those types of creatures so 1 creation should be able to cover it if we aren't simply assuming they're there. They aren't exactly complicated.
#770

locke_kant

Oct 14, 2008 11:16:35
Hey matt haven't been able to talk to your god yet. How's it going?
#771

camu

Oct 14, 2008 11:20:52
will post stats for my exarch later
#772

locke_kant

Oct 14, 2008 11:59:42
Nice creation by the way. I like the concept and find it intriguing. Could you link me to your god's portfolio with its domains and such?
#773

wyld_mutation

Oct 14, 2008 12:06:01
It's page one or two. One moment please.

Name: Myxiniron
Domain: Darkness, Necromancy, Diseases
Alignment: Unaligned
Physical Appearance: A sickly pale wormlike creature, shrouded in darkness
Symbol: A pale spiraling worm on black background
#774

matthewswift

Oct 14, 2008 12:07:44
It goes man... I'm really lost as to where to take my god next. With Khadesh things were easy. This balance thing trips me up. and with Adahan bopping around inside me noggin I'm not sure If I should let him go or try and crush him with mind bullets. For now, I've lost my fire. I have vague notions of how to start humanity, but that'll have to wait until the next pp ration. For now I'm just a nomad.
#775

wyld_mutation

Oct 14, 2008 12:11:20
Balance doesn't need to be your primary trait you know. You have fire and ice... At least you should have them... So you could focus on the duality of your nature.
#776

matthewswift

Oct 14, 2008 12:15:16
Sounds like I may go crazy after all... *shrugs* isn't that the end result for sentient gods? To get hyped up on power and nuke out?

gimme a bit longer, I'll think of something.
#777

locke_kant

Oct 14, 2008 12:15:46
Don't give up on Khadesh! I need you to help explain the rest of my back story...and possibly help me to create the Astral Sea as a shared domain to balance out the Elemental Chaos.
#778

Armisael

Oct 14, 2008 12:18:28
Good thing I'm inside. Thank god the synchronicity theory is on my side. Softening up by becoming Just and Merciful should let me function as an anchor...

At least until I gain control over Time and create my super artifact to get out by never entering the mind in the first place.
#779

locke_kant

Oct 14, 2008 12:21:55
You're going for the Time domain? I was hoping to grab at that considering my other two domains. But if you already called it then I guess it's yours.
#780

wyld_mutation

Oct 14, 2008 12:22:06
How's this:

Not literal balance, spiritual balance.

I was going to have Thrael'kriss give you the name "Serenity" if that's the route you took. Humans would be a good creation because they are the most varied and balanced of any race. So you could focus on adaptability as well.

Though I say go for the spiritual peace path. Serenity is a cool name.
#781

locke_kant

Oct 14, 2008 12:32:10
When do we "recharge" our PPs by the way?
#782

Armisael

Oct 14, 2008 12:34:12
When SD or Delfedd say we do, more or less.
#783

wyld_mutation

Oct 14, 2008 12:38:08
Usually when everybody's out. Sometimes simply because things are slow.

And I think there's a "weekly cut-off" where they just say new turn.
#784

anuvrix

Oct 14, 2008 15:18:42
To the veterans: what happened to the last world?

to teh noobs: lol, are you havin some funs?:D
#785

locke_kant

Oct 14, 2008 15:26:50
Yeah the noobs are having fun ;P.

FF6 what classes do your avanti have? Asking for Roleplaying reasons.
#786

Armisael

Oct 14, 2008 16:04:21
ROFL. This line by Ator killed me:

Well, I have a growing collection of souls which I have decided that I really don't like. Or I shouldn't. Brigands, thieves, Lawyers.

#787

matthewswift

Oct 14, 2008 16:12:31
The demon princes will prolly be doing all the torturing, with Bael at the center of their hell I liiiiiike where this is going. Well done Delfedd
#788

delfedd

Oct 14, 2008 16:13:49
Thank you very much.

And also, I finally explained why devils always tell the truth. They're not just "really lawful."

Because honestly I've always liked that trope.
#789

locke_kant

Oct 14, 2008 16:19:35
I have 1 PP so i had a question for you Delfedd.

With my domain being Fate could I spend 1 PP to nourish a populace giving 85% of them immunity from this Exarch's disease? I would be thinking along the lines of Fate willing these beings safety. What do you think?
#790

Armisael

Oct 14, 2008 16:23:08
I don't think that'd work. Usually, to destroy or nullify someone else's work, you need to shell out an equal amount of PP to the amount used at creation. 2 PP to destroy a breed of pegasi, for example. Thus, it doesn't look like using a single PP would work.
#791

wyld_mutation

Oct 14, 2008 16:24:25
I like the thought of Ator not liking thieves. You yourslef have described the Death domain as being stolen.

It maade me smile.

Anyway: Nice way to make devils truthful. I wonder what would happen if I managed to get one lying...
#792

delfedd

Oct 14, 2008 16:26:54
Oh, they'd get sucked into the stars.

And as for the nourish populous thing? For a limited population, definitely would work.
#793

camu

Oct 14, 2008 16:27:20
You know, the disease hasn't killed anyone so far, except the Thrillseeker, in responce of it killing my creations.

My initial post just summerised it's capabilities for future use, but everyone seems of the impression it went to work and kill all immediatly
#794

wyld_mutation

Oct 14, 2008 16:31:13
I'm not assuming that it's killed anyone. I'm assuming that it could possibly kill people.

Thrael'kriss wants reassurance that it won't intrude upon his domain, as Ongor had promised him (no oath though) that the gods would not take a personal hand in wars unless asked by their followers. An exarch killing creatures on Sha'thrina Thrael'kriss sees as an attack upon his home.
#795

delfedd

Oct 14, 2008 16:35:03
I'm not sure how everyone learned about the top secret disease known only to Camu.

And on that note, the sun god is about to have broken a pact.
#796

wyld_mutation

Oct 14, 2008 16:40:30
Well I figured she let it out with her first post. Hadn't realized she was keeping it secret and all that. Thrael'kriss would have noticed the moment it started affecting the Cycle (IE infecting things, namely beasts) he isn't exactly blind.

Kha'Ver-Alev noticed the "diturbance in fate"

And after that it just kinda "got out"

A bit of an accident started by me I guess.
#797

delfedd

Oct 14, 2008 16:44:43
And Adahan is trapped in the dreamscape.

I almost didn't realize it at first. But then Wyld mentioned an attack by the many on his plane. This made me realize that the avolakia where attacked by Adahan's exarch in the same way, unasked for by any mortal.

I was going to mention the rakshasas as well, but then i realized that the Aventi probably prayed for that.
#798

camu

Oct 14, 2008 16:48:33
i'm done for tonight, see you tomorrow
#799

locke_kant

Oct 14, 2008 16:48:39
I explained my knowledge as being vaguely aware of it and the fact that my god can make prophecies. So I would like to explain that as simply being aware of the future. On the other hand I have not told anyone yet and I also asked questions like is sensing something of this magnitude within the realm of my current domains.

The last question about a PP expenditure to save a percentage of the population was more of a way for me to make myself known to the mortals of the population. This way I get a belief base going. I also wanted to see if I had the option available should an outbreak occur. Hence me asking some questions.
#800

delfedd

Oct 14, 2008 16:50:04
Right. Well, I think a new turn is coming up soon, so you could simply teach the populous something.
#801

wyld_mutation

Oct 14, 2008 16:56:36
Did Adahan make any oaths? Thrael'kriss did... None of the Deep Ones made any actual oaths that I know about. On the other hand it could be costrued thet the promises were oaths.

Armisael described the Thrillseeker as a free agent. I think he meant that as in "adahan does not direct him" so I don't know if that qualifies as exemption.

I'd say that the Thrillseeker is so different from Adahan that this particular instance isn't worthy of locking him up. Maybe penance for creating such a thing?

See the oaths that were taken is that we would not command our faithful into war. Loophole says that if we didn't make the command then it isn't our fault.

also notice the Thrillseeker is doing this for revenge. He was created with the death of a Sidahri so this could be seen as the faithful acting of their own accord.
#802

delfedd

Oct 14, 2008 16:58:32
Adahan's oath was under the condition that he could go into the dreamtime.


I suppose that makes sense.

Thanks for correcting me.


EDIT: Although now I'm not so sure. It was irresponsible to grant the power to that creature, and the stars are all about technicallities. If he hadn't made Thrillseeker an exarch, then it would be fine. But, since he didn't keep his creation under control, he looses out.
#803

wyld_mutation

Oct 14, 2008 17:04:09
You must examine the issue from the perspective of those involved.

An oath can only be broken if it is believed to be. And the belief should be based upon what the oath was about. Thrael'kriss could possibly take a forgotten city on Galara into the wilds without breaking the oath because it is no longer settled and thus no it is once again part of the wild anyway.
#804

delfedd

Oct 14, 2008 17:07:41
True. But the fact of the matter is that an exarch attacked a defenseless settlement.

The stars see the facts of the matter.
#805

wyld_mutation

Oct 14, 2008 17:10:52
Depends upon how the oath was worded. If he said he would not send his exarchs to interfere by his orders then he hasn't broken the letter of the oath.

The exarch was previously a Sidahri, who after his ascension is taking revenge. The question is: does that mean the oath was broken? Or is it that the faithful made the decisiomn to go to war?

Adahan gave no directions, the exarch was acting independently. Does that mean the oath was broken?

Just some philosophical things.

And I wouldn't call a settlement of necromancers defenseless.
#806

locke_kant

Oct 14, 2008 17:17:05
Which races have the cleric class available and who has claim to those races?

I would love to introduce the Divine Oracle Paragon Path to a populace as it is in my theme and would greatly help in spreading the mortals awareness of a God of Fate.

Any help is appreciated!
#807

Armisael

Oct 14, 2008 17:20:31
Since there's confusion on this subject, let me explain what happened.

When the Sidahri first entered the world as spies, Darian, who is now the Sleepwalker, descended with his comrades. Things went bad for them. Really. His comrades were devoured by an Umbral Blot (Which wasn't created by anyone. For the purpose of a good story, let's say it came out of nowhere after one of the cataclysms, becoming a small bit of a power vacuum that gained sentience.), which knocked him out and housed itself within him, though he didn't know that.

When Darian woke up, he was (understandably) freaked out by what had just happened. So, he flew back to Tyrael to find some way to bring his buddies back. However, by the time he reached the place, the small moon had crashed with the big one and the Sidahri had been evacuated to the Last Straw. And Adahan was really ****** off and activated the weapon properties of the quasar, sending a big ol' wave o' DOOOOOOOOOOM to the moon. Darian, not knowing what was coming, got caught up inside the blast, but due to the action of the blot inside him, managed to channel part of the power that was behind the wave of destruction and saved himself, becoming the Sleepwalker in the process. He's currently a free agent, but I've plans for Adahan to recruit him later on.

However, at the same time, the blot went rogue. Using Adahan's godly power and taking a piece of Darian's mind with it, it created the persona that is the Thrillseeker. Then, it 'ported down to the earth and started wreaking havoc underground. Basically, the Thrillseeker and the Sleepwalker are tied to Adahan the same way plants are, AKA indirectly. They do not work for him, and the former is, in fact, uncontrollable, a loose cannon of godly power.

Does that clear things up? The Sleepwalker is supposed to be an exarch like Kraid is. The Thrillseeker is more like the old Chaotic Neutral alignment (I'm talking about the Slaadlike CN, BTW). He might kiss a puppy, or he might **** it, which is more or less what he's doing right now.

PS: Whoa...for some reason I feel as if I'm a comic book writer talking about Doombots. :P
#808

wyld_mutation

Oct 14, 2008 17:26:12
I think that if you make a class all the "normal" paragon paths are attached to it. Otherwise some things wouldn't really make sense (exarchs created from mortals... Basically the demigod epic destiny).

All races have Clerics so long as they interact with Cindersworn. Which means my Lycanthropes wouldn't have them (I think I gave them druids though...) but most other races would.

You could go with Teach Populace (Fate) and connect DO to them through that as well as making certain otherr teachings (a Channel Divinity power). Clerics are kinda wierd in that they need a connected idea to be really complete.
#809

ff6shadow

Oct 14, 2008 17:46:50
You asked what classes the Aventi have.

Paladin, Cleric, Lancer, Wizard, and Warlord. It is debatable it any warlock pact has been transfered, and I know don't have fighters.

Also, exactly who has agreed to the Pact Stars anyway? I didn't.

Also, has anybody else developed a Channel Divinity for their clerics? Or am I alone in that?
#810

locke_kant

Oct 14, 2008 17:50:42
Depending on what churns out before the next turn I may make a channel divinity feat and Teach Populace (Fate) like wyld indicated.
#811

wyld_mutation

Oct 14, 2008 18:01:26
The pact stars are from our little war.

The only ones who are apparently under oath are Me, Adahan and Bael. The others never ctually swore anything IIRC.

*shrug*

There are ways to end a pact. For instance, if another god declared war on me I'd say that my oath becomes void. As I swore not to attack them, but since they attacked me unprovoked any promises made would be nullified.

Strange that the one who made the stars didn't swear anything.

Tricky Ator.
#812

ff6shadow

Oct 14, 2008 18:10:58
I remember their creation. I was just finding out who has actual oaths.
#813

Armisael

Oct 14, 2008 18:12:55
Thankfully, even if I'm chained (Which is under debate right now), the way I worded things, I don't lose anything, pretty much. There's a reason I have Law as a domain: I never forget to prepare a loophole to my favor in any contract I sign. :P
#814

locke_kant

Oct 14, 2008 18:22:30
Create God (4 PP): Glykllivar and Kyrinian were married. Not long after, the goddess Celeste was born.

Does this mean a player could create a second god to control as well? Does this mean the players gets two PP allotments one for the original and one for the new god? I just need a little clarity on this.

Another Question I have concerns the way Combat works I remember reading that you would be changing the rules and I want to be aware of how the system works now.
#815

ff6shadow

Oct 14, 2008 18:34:24
Combat is now simply spend 1 PP, and the winner is the god with most most PP based on the current turn (I had 5, you had 4, so your attacks against me lose.) modified by exarchs, divine domains, and artifacts as mentioned in the original post.
#816

locke_kant

Oct 14, 2008 18:39:30
Ok that seems pretty simple. I don't quite like the fact that it pushes for the heavy development of exarchs and artifacts but ok.
#817

matthewswift

Oct 14, 2008 18:40:05
nice entrance empyrian... and a floating city
#818

ff6shadow

Oct 14, 2008 18:46:37
Thanks.

True, it does encourage massive investment. Although that does consume resources.
#819

locke_kant

Oct 14, 2008 18:51:05
Was it the Avanti who were attacked by the Rakshasa?
#820

ff6shadow

Oct 14, 2008 18:53:26
Yes.
#821

locke_kant

Oct 14, 2008 20:09:47
Plans are so much fun! :D
#822

wyld_mutation

Oct 14, 2008 20:30:01
ff6: Thrael'kriss told you where to direct the Aventi, and considering many of the Lycanthropes in the ocean are large size or larger (medium is only restricted to PC's) they'll be easy to find. Don't know if you missed it or simply didn't respond. Just figured I'd give you a heads-up.

Locke Kant: Plans are very fun, I agree. Especially ones that involve widespread destruction. Or revenge. Preferably both at once.
#823

matthewswift

Oct 14, 2008 20:34:36
Prophesy regarding Khavus. This is gonna be interesting...
#824

wyld_mutation

Oct 14, 2008 20:42:18
Isn't it always interesting?
#825

locke_kant

Oct 14, 2008 20:46:15
Heh, I haven't gotten to Khavus yet. I've linked my portfolio to my signature. I'll be updating my portfolio with all of my official prophecies. Check it out and see if you can decipher what I'm going to do before the turn is done!;)
#826

space_dragon

Oct 14, 2008 20:50:16
Create God allows a new player to enter the game; the newcomer will start out beholden to you, and you're basically free to provide the godling's education.
#827

wyld_mutation

Oct 14, 2008 21:00:51
I just realized something...

The first Create Populace was Thrael'kriss. From there Ongor recieved his (second?) followers. The Rahkshasa were modified from Lycanthropes...

I got a little chuckle, Thrael'kriss was the first o bring sentient life into the world if my understanding of the difference between the creation powers is correct.

That makes me kinda happy...
#828

locke_kant

Oct 14, 2008 21:09:36
Thanks for clearing that up for me Space Dragon. I'm really having fun developing the Prophecy side of my god.

When we get a pantheon thread going I would like everyone to post their portfolios there so we can quickly look at the current events of the gods. This way we will also notice any new prophecies, artifacts, world events, and various other things that need to be cataloged for a proper world and planar map to be made.
#829

matthewswift

Oct 14, 2008 22:24:44
Holy smokes! do we have a night? I know we don't have 'time' established quite yet, but is it that bad that noone's made the concept of days? Meh. I'm prolly just spazzing...
#830

Armisael

Oct 14, 2008 22:26:51
We do. Remember the sun is orbiting the earth, so yeah, there is a night.
#831

locke_kant

Oct 14, 2008 22:27:29
You tell me! I just got here!:D
#832

locke_kant

Oct 14, 2008 22:30:44
So who's going to make the Pantheon thread?
I think that would help us get some new players as well.
This way we can post summary myths explaining the events up to now.
Should make everything easier for the noobies like myself understand everything.
Especially the simple stuff like what the world is called.
#833

wyld_mutation

Oct 14, 2008 22:35:36
I'll work on it. You can expect it sometime tomorrow I'd think unless it gets away from me.

It was my idea, so it's only fair that I set it up. Cursory templating will be easy enough, minor interactions are going to be the pain.
#834

matthewswift

Oct 14, 2008 22:36:56
The Galaran Pantheon, as written by _insert npc name here_
#835

locke_kant

Oct 14, 2008 22:37:38
I'm an insomniac so I can help help you if you need anything. Stuff like asking you questions that I think need to be on there so others can find the information out easily.
#836

matthewswift

Oct 14, 2008 22:38:33
heh, I like this guy, can't wait til Khavus meets fate
#837

locke_kant

Oct 14, 2008 22:46:09
You ready to meet him? I could split off "another" aspect and meet Khavus providing a roleplaying opportunity for Sun god... (I forgot his name...) Way back when I first arrived I did send an Ivory angel requesting an audience I think.

Let me see if I can find the post.
#838

wyld_mutation

Oct 14, 2008 22:49:02
Adahan is indisposed so envoys won't help.

At least that's his claim.

I actually am about ready for some sleep. Tomorrow morning I will put together a basic pantheon, and from there I will make it more complex.
#839

locke_kant

Oct 14, 2008 22:50:27
Here we go:

Post 841
...
Turning to the next Ra'Ver-Alec waves his left hand transforming the angel into a pure Ivory Angel. Find the one known as Khadesh and inform them that Ra'Ver-Alec seeks council.
...

#840

Armisael

Oct 14, 2008 22:52:16
Hmm...I might be able to "talk" then. If Khavus acts as a speaker of a sort, of course.
#841

matthewswift

Oct 14, 2008 22:56:54
On it ^_^*
#842

locke_kant

Oct 14, 2008 23:00:28
What exactly is Adahan's current predicament?
#843

matthewswift

Oct 14, 2008 23:06:23
At the moment He's become my personal Jimminy cricket. I'm not purposely holding him, but his company is welcome in Khavus Rein's (Khadesh was given the cold domain by pravus. It effectively destroyed her, but through the domain of rebirth she came back as Khavus Rein.) head.

Ator's going to try and bring the law to bear on him because of the actions of his rogue exarch(s) as soon as he stops rattling around in my goddess' noggin.
#844

delfedd

Oct 14, 2008 23:39:40
Adahan and Thrael'kriss made a pact earlier on that prevented any direct involvement in the affairs of mortals. They both promised that if they broke this promise, they'd be trapped in the dreamworld or the cycle respectively.

Ator isn't trying, it's happened.
#845

locke_kant

Oct 14, 2008 23:50:09
So should the new guy not try and help Adahan escape his current confinement? As in do all of you already have plans set in motion for Adahan to play out?
#846

delfedd

Oct 14, 2008 23:53:35
Ator would be ticked off since it undermines his system, but you definitely could do it. It'd take some efficient RPing.
#847

locke_kant

Oct 14, 2008 23:56:18
It will depend on how things turn out with my other discussions first. This also depends upon Adahan wanting to get back into the game so to speak.
#848

locke_kant

Oct 15, 2008 0:18:24
I am actually getting a little tired now so I probably will be heading to sleep soon. I'm going to stay on just a bit longer to try and finish up my other stories so that I can start my little project.

Gah, can't hold on too tired. See all of you in the morning!
#849

matthewswift

Oct 15, 2008 0:29:51
Night y'all! I'm turning in...
#850

ff6shadow

Oct 15, 2008 1:10:09
Well, crap. I finally get home and everybody is turning in.
#851

delfedd

Oct 15, 2008 6:59:15
Here's the deal. For the Empyrian floating islands to actually be a prescience in Galaria you're going to have to spend 2 PP on it asap. I can't just say, give dwarves the ability to raise mountains at will. That's unbalanced. I like the idea, but it doesn't work quite yet.
#852

ff6shadow

Oct 15, 2008 8:21:45
I can see where you're coming from on it, but I didn't just spawn these rituals from nowhere. They are actual 4th edition material. The only thing I did new was as a small racial requirement and make them available, at large penalty, to the Empyreans that don't quite meet other requirements.
#853

delfedd

Oct 15, 2008 9:05:42
Where is it from? The Forgotten realms CS?
#854

wyld_mutation

Oct 15, 2008 10:16:49
The pantheon is up in rough draft form, It's organized by age right now, feel free to comment and offer up any help you can.
#855

locke_kant

Oct 15, 2008 10:17:43
Thanks wyld!
#856

wyld_mutation

Oct 15, 2008 10:20:06
Never a problem

Just don't expectr me to do much with it today. I'm enjoying my 18th birthday with a geek-fest.

Video games and LoC for all!!
#857

locke_kant

Oct 15, 2008 10:26:07
Happy Birthday!!!!!!!!!!!!!!!!!

Go wild... um no pun intended...;)

Having the Pantheon thread is going to be great since we will have all the races and planes organized into one place. Not too mention the fact that we will have all artifacts and exarchs listed. That reminds me I'm going to go post my portfolio there so it's easier to find!
#858

locke_kant

Oct 15, 2008 10:31:05
Wyld I placed my portfolio there so I could update it with new information. That way you don't have to worry about updating your first post all of the time.
#859

wyld_mutation

Oct 15, 2008 10:31:10
It's made it into the thing already. I made sure that I didn't miss anybody that plays regularly.

My next step is organizing by faction. I reserved a couple spaces in case I had anything that needed to go there. Probably Artifact ionformation and similar stuff.
#860

ff6shadow

Oct 15, 2008 11:25:13
Yeah, they are both in the Forgottem Realms Player's Guide.
#861

locke_kant

Oct 15, 2008 11:44:21
Heh that made me laugh that he forgot one of the people from the Trinity that he helped to set up.

Will everyone be listing their races that they created in their new portfolios in the Pantheon thread?
#862

ff6shadow

Oct 15, 2008 11:48:49
I'll drop mine in if he wants them.
#863

locke_kant

Oct 15, 2008 11:57:44
Shadow,
I'm going to get my mail and some lunch while I brainstorm on your prophecy. Expect it within the hour or so.
#864

ff6shadow

Oct 15, 2008 13:12:09
Delfedd, Do I still need to provide the additional 2PP?

I'm fine if you want to disallow those rituals, I just want to make sure for future plans.
#865

locke_kant

Oct 15, 2008 13:35:54
Is Ueborroth's player still around in the game?
#866

ff6shadow

Oct 15, 2008 13:40:20
He has't logged on in about 3 weeks. Probably just having internet trouble.
#867

locke_kant

Oct 15, 2008 14:48:42
Heh, If I'm reading correctly Adahan has a +5 bonus to attack god. That's a bit disheartening for a noob like myself.

What happens when 2 gods attack 1? Do you add bonuses and PP from both gods against the one god?
#868

Armisael

Oct 15, 2008 15:03:56
WHAT? Where'd you get the idea that I have a +5 from?

Oh, wait. Yeah, I DO have a +5...theoretically. When push comes to shove, though, I can't cash in on any bonus right now, because The Sleepwalker's a free agent, Kraid is far away from me, and in the dreamscape, the Straw means jack.

The trick to the bonuses is, you have to roleplay them. If you can't convincingly explain WHY you'd get that bonus, you don't get it, simply. Thus, I don't get the Sleepwalker's bonus until I recruit him to my side, and I haven't used Kraid's bonus in a looooong while.
#869

ff6shadow

Oct 15, 2008 15:17:22
Haved you ever used Kraid's bonus? The only time I remember him getting close to combat was an avatar, not an attack god situation.
#870

Armisael

Oct 15, 2008 15:30:20
I believe I did. Looking for the post in which I used it....
#871

anuvrix

Oct 15, 2008 18:05:16
how many people do you have working on this project?

6 or 7?

I dont know what it is, but I have had an undefinable "lust" for some LoC since i had to drop out of the last one (and the one before that, OMG, what the hell?)
#872

wyld_mutation

Oct 15, 2008 18:07:35
Hmmm...

Me
Delfedd
Space Dragon
ff6
Matthew
Locke
Camu
erendor

...

8 actually.
#873

ff6shadow

Oct 15, 2008 18:08:34
We have 9 by my count.

We had 10 but Sinasilver dropped out after Pravus's death.


Wyld forgot Armisael.
#874

wyld_mutation

Oct 15, 2008 18:25:38
He's tied up, but yah I forgot someone again. Nice catch.
#875

Sinasilver

Oct 15, 2008 19:29:45
We had 10 but Sinasilver dropped out after Pravus's death.

Sinasilver killed Pravus to drop out, for the record.
#876

ff6shadow

Oct 15, 2008 19:38:13
Sure you did, sure you did.
#877

locke_kant

Oct 15, 2008 19:47:00
BUT HE WILL RETURN!!!!!!!!!!!!!!




...

Maybe:D
#878

locke_kant

Oct 15, 2008 20:09:53
Is adahan waiting for a new PP distribution before getting out of Khavus?
#879

Armisael

Oct 15, 2008 20:16:20
Not really. More like two or three distributions. I've got something else to do before that.

...probably three distributions.
#880

locke_kant

Oct 15, 2008 20:17:45
So is your character hitting the back burner then?
#881

ff6shadow

Oct 15, 2008 20:26:32
Which means my plans to finally speak to you in person are getting on the back burner as well, I guess.
#882

locke_kant

Oct 15, 2008 20:28:03
Ditto
#883

Armisael

Oct 15, 2008 20:32:23
More or less.

No, wait. I think I'll actually be able to get out by the time the next distribution rolls in, and open up a new arc too.

Now that I think of it, yeah, it seems like I'll get out once the new PP rolls in. It will make a lot more sense that way.
#884

locke_kant

Oct 15, 2008 20:34:34
Heh, I plan on getting a new arc started as soon as the next distribution comes around. I've even pmed Space_Dragon letting him now what I'm doing with my last PP this turn.
#885

Armisael

Oct 15, 2008 20:38:12
Hmm...two arcs at the same time or close? Me likey!

Could you give us a sneak peek on the arc, maybe a few arc words if you don't want to tell what'll happen?
#886

ff6shadow

Oct 15, 2008 20:40:10
How about yourself? Give us a clue on yours.
#887

locke_kant

Oct 15, 2008 20:43:18
If you're asking me I left about 15 clues...

Armisiel on the other hand hasn't given us much to go on besides him contemplating taking the time domain to perform a dues ex machina.
#888

Armisael

Oct 15, 2008 20:49:28
Well, I've actually been preparing this for quite a while. Since I created the Sleepwalker, pretty much.

Remember the Thrillseeker? The guy who's currently sucking the souls out of everything that's close to it to recover its health? And how it is a dark foil to the Sleepwalker?

Well, I'm considering expanding that to provoke a drastic change in Adahan's mind. If you've been paying attention, he was once a goody two-shoes, but after Agrilnost's death, he's become progressively crazier and more willing to punish and use violence.

The idea is to have that reach its climax...and invade. Two things are key to this: The control over time, and the arc words I've mentioned, Rainbow in the Dark. I'm not explaining what that means, yet, because it'll spoil the whole thing, but suffice is to say that everyone's going to have a really crazy Knight Templar at their gates soon.
#889

matthewswift

Oct 15, 2008 22:24:01
Please don't 'splode my head.
#890

locke_kant

Oct 15, 2008 22:29:40
Nah, Go ahead! It's the goddess of rebirth! She'll grow back...




...



Maybe... I think...

:angelhide
#891

matthewswift

Oct 15, 2008 22:33:55
But the pieces might not line up right...
#892

locke_kant

Oct 15, 2008 22:38:26
BUT THEN YOU CAN BECOME THAT GODDESS OF ART AS WELL!

Following that your next Exarch will be: PICASSO!
#893

ff6shadow

Oct 15, 2008 22:42:05
Yeah, but it the peices don't align right, she might lose her balance.
#894

locke_kant

Oct 15, 2008 22:48:41
Then we'll simply have to get you the domain of gravity so you wont have to worry about such frivolous things as gravity and balance!
#895

delfedd

Oct 15, 2008 23:40:26
Thrillseeker is definitely in the dreamworld. The stars tried to draw adahan and the offender into the dreamworld... I think i included that in my post.
#896

Sinasilver

Oct 15, 2008 23:42:43
Blah. Blame Locke Kant, but I've got a god in mind I really want to make now.. But it would wind up being fairly briefly present, like Pravus was I imagine.
#897

delfedd

Oct 15, 2008 23:46:27
What's your idea?
#898

locke_kant

Oct 15, 2008 23:46:29
SUCCESS!!!!!!!!!!!!!!!!!!!!!
#899

Sinasilver

Oct 16, 2008 0:07:21
I still think it steps on too many toes(namely Pestilence and beasts), but the basic Idea is.. insects. All variety of insects. There aren't really any made yet.. And I personally thing the monstrous insects and swarms of them etc. are hallmarks of the game.

But if you give me a bit it'll slip out of mind.

SUCCESS!!!!!!!!!!!!!!!!!!!!!

... Shake that magic 8 ball again. I'm betting it comes up with the same as earlier. Getting me to act on said impulse would be difficult for previously mentioned reasons.
#900

matthewswift

Oct 16, 2008 1:24:00
A note on the spears:
Ember's Edge can teleport it's wielder across any distance (except interplanar) to whatever "target" it is thrown at.

Sur Rim can attack a god.

Put both spears together and you have a god seaking missile with +2 attack. The kids aint entirely off track in the power of the weapons. If we go +1 for every 10 levels a PC has against a god and they could very well slay Bael (though it would do them no good in the long run) or an exarch without too much trouble (assuming they live past level one )
#901

ff6shadow

Oct 16, 2008 1:26:31
Nice pic.
#902

delfedd

Oct 16, 2008 1:31:04
OK, could someone pleeeease explain what the mortal Roleplay was? I read most of it when I was quite tired, and I can't seem to find the begining of it.
#903

ff6shadow

Oct 16, 2008 1:33:05
Which ones exactly?
#904

locke_kant

Oct 16, 2008 1:39:36
Delf and I are of the opinion that, that picture shows us a lvl 1 human warlock with the Fey Pact.

See all of you in the morning!


P.S.- The kid has a mean DM and was forced to roll those stats!
#905

Armisael

Oct 16, 2008 7:13:16
Thrillseeker is definitely in the dreamworld. The stars tried to draw adahan and the offender into the dreamworld... I think i included that in my post.

All in due time. You'll see what happens when the punishment is enacted. I guarantee it'll be an interesting spin on the punishment. :evil
#906

delfedd

Oct 16, 2008 8:42:03
Interesting.

As far as I can tell, the Last Straw isn't actually an artifact. It's a plane. Which does not give a bonus to attack at all. Soo yeah.
#907

Armisael

Oct 16, 2008 8:44:55
Not really. The Straw was created because I was out for blood, and wanted a really overkill artifact. Just making some sort of small weapon wouldn't do, it HAD to be strong. Thus, I made it a plane, which had the added function of housing people inside it.
#908

delfedd

Oct 16, 2008 8:47:59
Ok, that's great. Very flavorful. However, unless you spend 4 pp to make a plane and then 3 pp to make it an artifact, the only combat bonus you get from it is when you're inside it.
#909

Armisael

Oct 16, 2008 8:52:06
*Le sigh*.

Fine. But damn, that retroactively changes history. I can't destroy the moon, The Sleepwalker and the Thrillseeker no longer exist, Rakshasas do not have dreamcatchers...ouch.

So...I think we need to start again from scratch. The arc in which there was a meteor rain never happened.
#910

wyld_mutation

Oct 16, 2008 8:54:04
The pacts made by Adahan and Thrael'kriss.

I sign the pact...with two conditions.

First, instead of simply being trapped inside a star should I break the deal, my body will remain inside the sun, and my consciousness will be trapped in the dreamscape.

Second. I shall not take any sides, nor shall I pledge my allegiance in times of war to any god. In exchange for that, I shall be free to intervene in any conflict that should arise to balance the scales, joining the weaker side. Will you accept that?

Thrael'kriss looked at Ator.

What will you swear in turn?

Shrugging massive shoulders Thrael'kriss went on.

I will make promises, but I will not speak for my children.

I will not promise anything about the wilds which are mine. Those places untouched by civilization are mine, however I will not try to reclaim those places claimed by other gods. I expect courtesy in kind.

Will that satisfy you?

If I break these words,
Thrael'kriss' dislike of words evident in his tone, I will be stripped of my form and locked within the Spires. At least from there I can ensure the balance does not become disrupted.

Those are the words spoken by the gods who made pacts. It can be considered that Adahan agreed also to certain things said by the othr gods. However I'm going to pointy out that Thrael'kriss made specific mantion that he swore the words in that single post.

So he should be free to meddle in mortal affairs so long as it is not an attempt to reclaim civilized lands, as he never swore oaths that he would not.

(Thrael'kriss did not swear Ongor's deal on the stars, he simply accepted it on faith. He later made a pact to appease Ator.)
#911

delfedd

Oct 16, 2008 8:55:26
Not really. The quasar does all the stuff it normally does. However, it simply doesn't give you a bonus.

It'd be more like if Ator used a sword that he made without spending PP (Just flavor) to slaughter every single aventi. Then someone called me out on it saying "Hey, you didn't make an artifact." While correct, it misses the point. Ator could do that stuff anyway, and he didn't need a +1 bonus to do it.
#912

delfedd

Oct 16, 2008 8:57:00
@ Wyld

Correct. However, any attempt at meddling with civilized races could easily be seen as an attempt to win back the forest. Especially by the stars, which don't truely understand the facts of what's going on.

This is why Thrillseeker, a divinely powered being who is not under the direct command of a god, is trapped in the dreamworld. The stars attempted to draw in the offender and his master for attacking civilized settlements (underground), believing that they would attempt to build a forest on the destroyed lands.
#913

wyld_mutation

Oct 16, 2008 9:08:05
Thrael'kriss promised he would not retake civilized lands. At this point he's not about to expand his forest on galara as he has his forest on an infinite plane that has no civilization to speak of. Which is fun.

Current goings-on:

If tyhe stars are artifacts they have some level of intelligence, if they have intelligence they can reason. If they can reason they can connect the dots and differentiate between things. That doesn't mean they can't screw up.

But they should be able to tell the difference between something happening with no intent and something with intent.

I'm not going to try to argue either way, that's you guys problem. I'm just saying what I think.
#914

delfedd

Oct 16, 2008 9:15:35
It's not the intent that matters, it's the fact that it could lead to it.

And the star's aren't artifacts, they're concepts.
#915

wyld_mutation

Oct 16, 2008 9:31:59
I'm fairly certain that that pretty much goes against the legal system developed by most countries.

Though yes you are right I thought they were artifacts, mistake on my part.

But something leading to another thing indirectly, with no plan in mind, simply just happening to fill the void, is a pretty weak case in court.

Let me put it this way: Using that logic (that something could lead to something else) then the very fact that Thrael'kriss exists could result in the xpansion of the forest and therefore his existence is grounds for imprisonment.

What id Ongor commanded his followers to leave their cities? That could possibly result in a forest growing (through no intervention of any god, just natural process).

And here I go arguing... Still, I'm at least trying to make arguments that make sense...
#916

delfedd

Oct 16, 2008 9:34:25
That's kinda the point of the stars. They're unfathomable.

And yes, that would happen if Ongor did that. However, he didn't sign the pact.

You know, you're right, perhaps thrael'kriss should be imprisoned as well?
#917

wyld_mutation

Oct 16, 2008 9:42:26
The point was that's a stupid line of reasoning. It's deus ex machina in favor of whoever is speaking for the stars.

Thrael'kriss has no intention of expanding his forest. He has an infinite world with an infinite Cycle to keep him happy. Compared to the Galara is absolutely boring.

But at this point I'd think people can see that there needs to be some kind of system to make sure what the stars do is fair. A completely OOC system.

Leaving it up to one person to decide whether something is right or not is a dictatorship.
#918

wyld_mutation

Oct 16, 2008 9:44:41
BTW: Thrael'kriss said he will take no action against the civilized lands, he promised nothing of the wilds. He can do to them whatever he wishes. As for the stars imprisoning him.

He said he would take no action and therefore they can't unless he takes an action against the civilized lands.
#919

delfedd

Oct 16, 2008 10:19:45
Exactly. And that's why it works. It stops deities who made the pact from actively attacking the civilization.
#920

wyld_mutation

Oct 16, 2008 10:25:24
Adahan made no attack. That is a truth that I hope we both can agree on.

Anyway...

A questuon about stacking spent costs.

The Spires were orignally a shape land action, which later Thrael'kriss invested with power.

So my question: Does that count as stacking the costs? I made the chain of actions before it was revealed that costs stacked, so I ask whether it is fair to consider them worth 4PP.

Arguably they had the ley lines applied to them, but I consider those seperate things that could be harmed. Though in the interest of keeping them as a safeguard the case could be made that the cost of the Spires and the Ley Lines are a single cost. (Adahan anchored the lines to the spires).
#921

Armisael

Oct 16, 2008 10:34:38
That's an interesting idea. It'd make the surviving earthen spires nearly indestructible, as 7 (!!!) PP would need to be spent to destroy them.
#922

wyld_mutation

Oct 16, 2008 14:06:36
*shrug*

The ones on Galara could be destroyed pretty easily (mortals can break them for god's sake) but permanently destroying them would be a pain anyway.
#923

Armisael

Oct 17, 2008 15:06:38
*Evil Laugh*.

Now, annihilation begins. Just wait and see...
#924

delfedd

Oct 17, 2008 15:20:13
Honestly, I have no idea what just happened. If possible, could you explain it here?
#925

Armisael

Oct 17, 2008 15:24:51
The imprisonment from the broken oath finally kicked in. Yet it didn't, because Adahan moved to a time when he hadn't broken the oath yet. Which caused a malfunction and sent him out of normal time and space, trapped inside the Thrillseeker, who was trapped outside of time.
#926

camu

Oct 17, 2008 15:52:37
The thrillseeker is back? I thought i killed the thrillseeker?

Shouldn't you pay PP if you bring him back?
#927

locke_kant

Oct 17, 2008 15:55:45
Honestly I find that explanation to be poor logic.

You went back in time.
You changed something.

Paradox.
#928

Armisael

Oct 17, 2008 16:41:03
Camu: Last time I checked the post, you left the 'seeker almost dead. I used that, and left him sucking the life out of everything around him to recover.

Locke: Thing is, there was a paradox, just not a time paradox. The paradox wasn't that Adahan pushed his past self out of Khadesh's mind, that just created a bunch of parallel universes. The REAL paradox was that he returned to time carrying a state (Oathbreaker) that conflicted with the state he was in at that time (Not an oathbreaker). When those states conflicted, they created a...malfunction, for lack of a better world, in the universe. To eliminate the malfunction, the universe erased it's cause (the present Adahan), shunting him into the void.

If that doesn't make sense, I'll post a better explanation.
#929

anuvrix

Oct 17, 2008 16:52:04
NVM
#930

matthewswift

Oct 17, 2008 17:53:50
This is what happens when you poorly parse your variables.

true + false = false

or is it

true or false = true?

I propose Adahan just went null, back to the future style,

And caused a compile time error in the world. Way to go. Lucky Agrilnost knew how to properly implement exceptions. :D
#931

Armisael

Oct 17, 2008 18:00:57
To me, this confirms the theory of synchronicity works. Just read what I sent Delfedd via PM as an explanation, and you'll understand:

About that, there's an explanation. Remember how time is comprised of still frames, which are organized one after the other? Well, should someone move "to the sides" instead of moving forward and backwards, they enter parallel versions of the universe, created by different choices (In other words, a different still frame, capturing the same instant of a different version of the universe). In other words, the universe acts as a gigantic Schrödinger's cat, who has maaaaaaaaaaaaaaaaaaaaaaaaaaaaany more states than "alive" and "dead" (including "aroused by peanut butter"), with a single state being the original universe.

What happened when Adahan went back was that a few new universes were created, one where he DIDN'T time travel, one where he did and averted imprisonment, one where he traveled but couldn't avert imprisonment, etc.

Over that, however, there was something else that happened (WARNING: The following is mixing real life physics with magic. Consequently, it's going to be pretty complex). Imagine a computer. As you know, comps operate through a binary system, of ones and zeros, representing the lack or presence of electricity. Now, what would happen if a computer was a one or a zero at the same time (Different from what was presented above in that this would be like the cat being both alive AND dead when the box is opened)? The machine would shut down, most likely. That's what happened to the original universe. When there was a one and a zero at the same time (That is, Adahan had broken the oath yet he hadn't), the universe took steps to eliminate the error. To do that, it simply kicked the CAUSE of the error out. Thus, the current Adahan is now trapped inside the void of nothingness.

#932

anuvrix

Oct 17, 2008 18:04:02
basically the world dis a SysRepair.

lol

he got recycle binned.
#933

matthewswift

Oct 17, 2008 18:08:27
Ah. Got it.

Agrilnost = windows. (Ueberroth = Apple.)
#934

Armisael

Oct 17, 2008 18:09:37
And Giant frog = Everything, yes. :P
#935

delfedd

Oct 17, 2008 21:06:58
See. you have two options here.

You can have the two gods sharing the same PP pool, or you can have the thing that makes sense which is that future you went to an alternate present, which means that we'll never see him again, except as a plot device in the far distant future.
#936

Armisael

Oct 17, 2008 22:58:58
Past and future Adahan's don't come into play. They're zeros, and I could care less about them. What is s'posed to come is a split and insane part of the personality of the time traveler we've seen up 'til now, who's been thrown out of the flow of time and space. If you consider what we've seen a multiverse, he now isn't part of it. At all. He's out. Far away, beyond anything. He'll return, of course, but not as he was before.
#937

locke_kant

Oct 17, 2008 23:46:21
Your logic is still faulty because you assume certain things to be true in your statement of how everything should work.

I'm simply of the opinion that present adahan inventor of time travel switched places effectively with his past self. My thought process on this would be that you went to an alternate universe when you tried to stop yourself. Universe see's two Adahan's when only one should exist. You interfere there causing the universe to shunt alternate Past Adahan to where you left. You(future/present Adahan) are trapped in alternate past. This could be a way for the universes to balance the equation.

So I see the situation as Past Adahan is now present adahan.
#938

space_dragon

Oct 17, 2008 23:50:23
I'm so ****ing confused right now.
#939

delfedd

Oct 17, 2008 23:53:43
Basically present Adahan invented the concept of time travel. He goes to the past, so that no Adahan is in the present. The Timeline probably couldn't deal with with two Adahans in the same time (the alternate past) so that one is sent to the future.

Therefore, the time concept isn't around yet.
#940

space_dragon

Oct 17, 2008 23:59:36
Okay, here's the verdict.

Adahan has escaped the pact stars by severing himself from the timeline earlier on and then reentering. There is still one version of Adahan trapped in the stars, and another one free to roam. Star-trapped Adahan is now an NPC. Free Adahan-from-the-past is Armisael's character.

Everyone agree?
#941

locke_kant

Oct 18, 2008 0:00:18
Sounds right to me.
#942

delfedd

Oct 18, 2008 0:02:04
Now the question for armisael is how far in the past is he taking from?
#943

locke_kant

Oct 18, 2008 0:13:53
He did say right before entering Khadesh' head.
#944

delfedd

Oct 18, 2008 0:26:11
Ah, alright.
#945

ff6shadow

Oct 18, 2008 2:12:03
And this is why I hate time travel. Never fails to confuse.
#946

camu

Oct 18, 2008 3:08:43
Camu: Last time I checked the post, you left the 'seeker almost dead. I used that, and left him sucking the life out of everything around him to recover.

If that doesn't make sense, I'll post a better explanation.

.....
Then, it spread to the Avolakia capital Myxina and from there lashed to the Thrillseeker, infecting it with it's deadly form.
Creating billions of tiny cuts within, every organ became liquified, almost instantly killing the Thrillseeker.

What part of killing killing don't you get?
#947

ff6shadow

Oct 18, 2008 13:07:43
Delfedd, since when do we have an eastern continent? Additionally, why would there be Aventi villages there? As far as I know we have the main continent, and my archipelago off to the southwest, which is the center of a fairly strong Aventi nation.
#948

wyld_mutation

Oct 18, 2008 13:14:11
The eastern is Pravus' creation actually.
#949

ff6shadow

Oct 18, 2008 13:15:31
Meh, I did forget Pravus's ice continent. Again, though, there really wouldn't be Aventi villages there either.
#950

delfedd

Oct 18, 2008 13:16:37
I'm talking underwater aventi villages on the way to the ice continent.... sorry. The boats sink into the water by magic and the rakshasas are like "Sup. We're taking you over."
#951

ff6shadow

Oct 18, 2008 13:19:37
Ah, I get it. There wouldn't really be much in the way of Aventi near the Ice continent though. By decree. they've been limited to settling their archipelage almost since their creation. Only recently have they been moving out.

But okay, makes more sense now. Sorry.
#952

wyld_mutation

Oct 18, 2008 13:21:52
On the bright side the Aventi will soon have the aid of the Lycanthropes... And Thrael'kriss has been released from his bonds. Probably not a good combination now that Thrael'kriss has the madness that s the concept of death...

I have to find something suitably insane for him to do...

An endless horde of Lycanthropes will soon be aiding the Aventi anyway... Immortality is all well and good, but deadly hunters that know nothing of mercy are just as nice to have on your side.
#953

ff6shadow

Oct 18, 2008 14:25:53
I want to check if this is appropriate as an artifact?

Godly Effect
+1 PP per turn towards Populace related tasks

Mortal Effect
Empower and cheapened rituals
Anchors the floating city against having it's suspending magic removed.
Immune to mortal inflicted damage.
#954

wyld_mutation

Oct 18, 2008 14:30:44
It can be assumed that since those are not mechanical effects and that a 3PP artyifact is epic or better those would be quite fine.

I've been trying to decide what a restriction would be on a PP generating artifact for thrael'kriss woul be. I'm going to be altering the Spires to gain such an effect (and ancillary effects as well, nothing big) if it gives you any idea.
#955

ff6shadow

Oct 18, 2008 14:34:34
Still, I'm just wanting to check rather than assume and have it not work. We saw what happended with Armisael's planar weapon plan.
#956

wyld_mutation

Oct 18, 2008 14:41:47
*shrug*

He made the death star. Hard to decide exactly what that is inthe first place.

That doesn't house people of any kind, and it is pretty widespread for ancient magics or direct magics from the gods are immune to mortal meddling.
#957

ff6shadow

Oct 18, 2008 14:44:28
Well, actually, my final design can house people. Just not more than maybe a few hundred.
#958

Armisael

Oct 18, 2008 14:46:39
What part of killing killing don't you get?

The "almost" RIGHT before the bolded part. Never underestimate lightning reflexes. And, if there's a problem with that, then the 'Seeker's dead and will resurrect. Okay?

Now, on the subject of time travel, here's what I want to say:

A) Do NOT worry about the parallel universes. Seriously. I'm not planning to incorporate them until a lot has passed, so you shouldn't think about them either. As I see it, most of the confusion comes from thinking about the alternate universes. Don't do it. The rule is that history continues, that's it.

B) Adahan is imprisoned by the star's curse, but the curse malfunctioned. Thus, instead of being placed inside a pact star and in the dreamscape (Something which I prepared because I was a sneaky bastard and had twenty different ways to free myself from that as soon as I got caught), he got thrown out of normal time and space, along with the Thrillseeker, just like it was intended. This was done because I realized it'd be boring as hell if I just used my plans, and would basically raise a gigantic finger at everyone's metaphorical face. I wanted something more interesting, and thus I've been trying to convince everyone to just follow the Rule of Cool, the Bellisarios' Maxim and MST3K mantra all the time. Needless to say, I have failed miserably, even when quantum physics support my explanation, which I find bizarre.

[Unwinding]Jeeze, people, is it so hard to just follow me and accept that a new awesome arc is going to come out of this? I'm not trying to become the Supreme Overlord of everything, I'm just trying to craft an awesome story with the help of my peers!

Seriously, do as this and this says:

"So what if the construction of the pyramids didn't really overlap with the existence of the woolly mammoth? Can you honestly say you don't want to see a herd of crazed mammoths stampeding down the ramps of a pyramid in progress?"

Don't examine this too closely.

[/Unwinding]

C) When something would change history, it simply creates a bunch of alternate universes that each represent a different possibility.

D) Having two versions of one unique creature in a single universe DIDN'T screw things up, that makes no sense. What DID screw it was that I created a "L0G1C 3RR0R!" with the pact stars and the universe sent me to its recycle bin and cleaned it, capiche?

Any more questions?
#959

wyld_mutation

Oct 18, 2008 14:49:56
Can Thrael'kriss decree 2+2=1?

Bcause that would make him the first thing to use Calculus in DnD.
#960

ff6shadow

Oct 18, 2008 14:50:44
Damn you Armisael! I can't go to that site. I'll spend all day their cycling through links.
#961

Armisael

Oct 18, 2008 14:51:12
Apparently, as long as it doesn't involve time traveling, it's fine.
#962

space_dragon

Oct 18, 2008 14:52:43
No more questions. There is one Adahan locked in the pact stars, and another one from the past who is free.

There's a catch, though. Because you are playing as the free Adahan (who is from before the imprisonment), you never got the Time domain. That is still possessed by the version of you that is trapped in the stars. Here's an interesting complication; if you can somehow break into the stars, you can recover the domain. However, someone else might do it first...
#963

Armisael

Oct 18, 2008 14:54:06
I give it up. I'll just call a mod and ask him to erase all the posts pertaining the matter and go with my original plan. Every creature is going to be dead for a few seconds, okay?
#964

wyld_mutation

Oct 18, 2008 14:55:23
Relax... Look at Thrael'kriss he just gave the Pact Stars a big giant "Censored Comment". At this point he's wondering where you''ve got to as he hasn't felt you playing wit any minds so I suppose he's going to go see you.

For those who don't get how.

Freedom to do as he wishes. In other words:

Death comes for you no matter how well you hide. No matter how many things you protect yourself with. Nothing can stop Death.

He doesn't like being balked, and now he's got a way through. Doesn't mean he'll be able to help you but company's always nice.
#965

space_dragon

Oct 18, 2008 14:56:42
I'm sorry, what do you give up? Your time travel thing is accepted.
#966

Armisael

Oct 18, 2008 14:58:18
Nah, doesn't even matter. As the final use of the time domain, I'm going to go back in time and make everything I posted null and void. I'll have to go with the original plan and **** every god (you'll be particularly angry, BTW, because I'm going to throw a gigantic monkey wrench into the cycle) off and leave Khavus' a gibbering wreck.

Edit: When I said "I give it up", I meant, I give up trying to go with this and the creation of the new arc. Too many obstacles. Guess I'm going to just have to be a cheap bastard.
#967

locke_kant

Oct 18, 2008 14:58:19
I want to check if this is appropriate as an artifact?

Godly Effect
+1 PP per turn towards Populace related tasks

Mortal Effect
Empower and cheapened rituals
Anchors the floating city against having it's suspending magic removed.
Immune to mortal inflicted damage.

*cough*Rip Off*cough*

Heh I just made that artifact yesterday.
#968

wyld_mutation

Oct 18, 2008 15:01:39
He dislikes complications I think.

He should just think to see if anyone is willing to help him out.

True only Ator at this point really knows Thrael'kriss freed himself from the Star's influence (he could still make oaths upon them I suppose... 3PP counteracts the stars entirely since they are 3PP IIUC... too much thinking). But he culd ask for help and realize Thrael'kriss could give that help.

And Locke Kant's comment IC: I like it. Not the being forgotten part. So long as Sha'thrina exists I won't be forgotten (maybe on Galara... if you consider the Lycanthropes visiting there not part of Galara) but the whole "speaking through actions" thing.

Of course Thrael'kriss spends more time trying to explain himself than most of the other gods.
#969

ff6shadow

Oct 18, 2008 15:01:47
Rip off? You got it for creating threads of fate. Mine is going to be a bit different.
#970

wyld_mutation

Oct 18, 2008 15:03:31
There are only so many possible restrictions. So there's going to be some overlap.

Which is why I'm going to request an unrestricted bonus when I make mine (well... unrestricted in certan ways)
#971

Armisael

Oct 18, 2008 15:28:06
Well, it's about time I get out. It won't be in the way I intended, but hell, it's still going to make a whole lotta noise, and part of the concept will still be used.
#972

locke_kant

Oct 18, 2008 15:36:52
Please give a better explanation on your PP expenditure.

What exactly do you want with that new artifact to do?
#973

Armisael

Oct 18, 2008 15:42:28
In short: A mortal can use that to cast a single ritual immediately (and with no cost, thus raising the land immediately if they want once per day, for example), and it has five or six powers. It's a tier 31-40 item, a super MacGuffin.

For me? A +1 AG bonus for now, a +2 as soon as I get my next turn, by expending one more PP on it.
#974

ff6shadow

Oct 18, 2008 15:45:05
This is starting to get out of hand. You rip youself out of somebodies head, ignoring the risk, then you, even if only for few seconds, kill everything? Are you trying to make enemies?
#975

locke_kant

Oct 18, 2008 15:46:05
The way I understand your artifact at this moment is that it gives you a +1 PP per turn for attack god. That's 3 PP right there for the artifact.

where is the other pp being spent?
#976

ff6shadow

Oct 18, 2008 15:47:08
He's investing ahead of time. Now it will only take a little more to add a second benefit to it and it's harder to destroy.
#977

Armisael

Oct 18, 2008 15:48:55
How did you get that idea? (note, that was sarcasm)

Adahan's gone bonkers, and has a crapton of contingency plans prepared if someone attacks him. He's going to become good again, by way of the artifact he just made, but it's going to take some time. I say it actually makes sense: He's been caged inside another mind, isolated from the world, he discovers his children have been mutilated into a pale shadow of what they were...how would Tsu'misel react if suddenly, the Empyreans and Aventi were changed into Lokathah and Swordwings?


Edit: I DID say I was looking for another option and that my original plan would basically be a big FU to everyone, didn't I? THIS is why I tried to avoid it. Too ruthless.
#978

locke_kant

Oct 18, 2008 15:50:33
by math:

he had 5 PP to start the turn.

3 PP for artifact that gives + 1 PP per turn for Attack God.

2 PP invested in create artifact weapon.

No bonuses for combat from artifact yet.

Edit- Do you not need to spend 3 PP to escape the Pact like Thrael'kriss did?
#979

ff6shadow

Oct 18, 2008 15:50:42
Pretty much the same way he is about to react to them all being killed, even if only momentarily.
#980

matthewswift

Oct 18, 2008 15:51:01
Ripping through Khavus' mind is an attack god action. She aint going crazy unless pp is spent. That and she would counterattack while you were in her head. You would lose unless you created an artifact to help you out.

So uh... NO I'm not going crazy because you couldn't just poof out without causing some damage, unless you cause damage.

Hey guys, I've got a lot of catching up to do, bbs
#981

ff6shadow

Oct 18, 2008 15:52:35
Then again, MatthewSwift has a point. I don't think you can just plow through Khavus's mental defenses without an Attack God, which you couldn't win.
#982

Armisael

Oct 18, 2008 15:55:25
Remember I'm the god of dreams? That's the way I'm getting out, using Khavus' dreams to my advantage to help me break through. I didn't invest in AG because I didn't want to deal permanent damage. If you insist, though, I'll just reverse the order of the post and use and create the sword out of dreamstuff. It'll be a lot less fun that way, but hey, if that floats your boat...
#983

locke_kant

Oct 18, 2008 15:57:15
Escaping her head through the dream domain makes all the sense to me.

Escaping the pact however should still require PP investment right?
#984

Armisael

Oct 18, 2008 15:58:34
I quote Delfedd:

You can't spend PP, and especially not to let yourself out.

Nothing about not being able to use my powers, though, so I used that as a way to get out. The alternative was mass possession.
#985

matthewswift

Oct 18, 2008 15:59:39
It's cool if you get out without causing damage: If that's the case no pp is spent and I don't have to start changing my plans.
#986

ff6shadow

Oct 18, 2008 16:00:42
Which then brings to question just how a battle like that would go if it were two on one. Considering I'm standing right beside her the last time I posted as Tsu'misel, I'd come to her aid immediately.
#987

Armisael

Oct 18, 2008 16:01:16
Aye, no damage was done (Besides huge headache and a small entrance back to the mind left open by the collision). After, Adahan's crazy, but he doesn't have anything against you.
#988

Armisael

Oct 18, 2008 16:02:30
Which then brings to question just how a battle like that would go if it were two on one. Considering I'm standing right beside her the last time I posted as Tsu'misel, I'd come to her aid immediately.

How? You'd need to enter the dreamscape, and FIND Adahan, because he's everywhere in there. He didn't just exit the head into the waking world.
#989

locke_kant

Oct 18, 2008 16:03:46
by math:

he had 5 PP to start the turn.

3 PP for artifact that gives + 1 PP per turn for Attack God.

2 PP invested in create artifact weapon.

No bonuses for combat from artifact yet.

Edit- Do you not need to spend 3 PP to escape the Pact like Thrael'kriss did?

Again could you explain this set up on your artifact though? The way you describe it has it being simply a +1 PP for Attack God per turn. No bonuses yet?
#990

ff6shadow

Oct 18, 2008 16:05:15
Well, I was basically thinking, lend Khavus power to help against your attack, but it isn't necessary.

Edit: As Wyld pointed out, the dreamscape is an adjunct to the cycle. While it's hardly an expressed portion of my portfolio, I do have some power over the cycle, and thus, in theory, some access to the dreamscape.
#991

wyld_mutation

Oct 18, 2008 16:05:29
Technically Thrael'kriss can do it as the dreamscape is an adjunct to the Cycle (as you descrobed it IIRC). But he's consoling his children and isn't there to take action.
#992

camu

Oct 18, 2008 16:07:52
How? You'd need to enter the dreamscape, and FIND Adahan, because he's everywhere in there. He didn't just exit the head into the waking world.

So did you escape or not, finding this all a bit confusing

Could you clarify it a bit
#993

locke_kant

Oct 18, 2008 16:09:27
he is out. No longer trapped according to his post.
There is an issue with his artifact that I'm trying to figure out.

Edit- His defense is that were he attacked he would retreat to the dream realm where he can't be followed.
#994

wyld_mutation

Oct 18, 2008 16:14:45
If it's an adjunct to the Cycle Thrael'kriss can follow (and they have previously met in that realm. and he has described it as the dreaming psrt of the Cycle, To which thrael'kriss gives little thought of course), however it isn't technically a plane. It's a planar representation of a concept (similar to how Thrael'kriss can retreat into the Cycle and only Tzu'misel and Khadesh/Khavus can contact him there... Adahan can do that as well technically speaking). Thus no combat bonus while there.
#995

camu

Oct 18, 2008 16:16:21
ok, thanks to clarify and explain
#996

Armisael

Oct 18, 2008 16:30:18
Again could you explain this set up on your artifact though? The way you describe it has it being simply a +1 PP for Attack God per turn. No bonuses yet?

I just spent ALL of the five PP on the weapon. I didn't make two artifacts, I made one and infused it with enormous power.
#997

Armisael

Oct 18, 2008 16:31:35
If it's an adjunct to the Cycle Thrael'kriss can follow (and they have previously met in that realm. and he has described it as the dreaming psrt of the Cycle, To which thrael'kriss gives little thought of course), however it isn't technically a plane. It's a planar representation of a concept (similar to how Thrael'kriss can retreat into the Cycle and only Tzu'misel and Khadesh/Khavus can contact him there... Adahan can do that as well technically speaking). Thus no combat bonus while there.

True. What I was talking about was more about the fact that, if Tsu'Misel wanted to attack Adahan, he'd have it tough because not only would he need to enter the Dreamscape, but he'd also need to FIND Adahan, as his presence permeates all of the dreamscape.
#998

locke_kant

Oct 18, 2008 16:33:14
I just spent ALL of the five PP on the weapon. I didn't make two artifacts, I made one and infused it with enormous power.

I've been told you can't do that.
#999

delfedd

Oct 18, 2008 16:40:46
Yeah, you can't. You can put in 3 pp or 6 pp.

Also, the "kill anything" thing isn't possible in 4e. I mean unless it only works on minions. Then it's cool
#1000

wyld_mutation

Oct 18, 2008 16:42:12
The power to kill anything does not have to mean instantly.

The Medusa's gaze can technicaly kill anhthing... If they fail saving throws (thrice in a row) as can Mummy Rot (or was it the ghoul one...).

However flat save-or-die is out.

Edit: To a full-fledged god anything short of another divine being is a minion. ;)
#1001

ff6shadow

Oct 18, 2008 16:42:34
I think by kill anything, he's looking at slaying gods.
#1002

wyld_mutation

Oct 18, 2008 16:44:19
Which like any other inter-player thing cannot occur without the consent of the gods involved.

Which is why you have to ask before you take something guarded by another god or exarch.
#1003

ff6shadow

Oct 18, 2008 16:46:51
Right. But if the two players agreed, I think he's leaning towards the idea that even a mortal could kill a god with the weapon. Assuming the god was willing or the mortal had sufficient divine backup.
#1004

Armisael

Oct 18, 2008 16:47:41
Kill anything means "if it lives, this can kill it if you can survive long enough".

What that means is, a normal weapon cannot harm a god. Even most artifacts wouldn't be able to do it. This can, however. Think of the Godsbane sword from FR, but give it cool ass powers, and that's what you get. It didn't mean "this has a cheap 'you die' power".

Edit: In other words, what ff6 said.
#1005

wyld_mutation

Oct 18, 2008 16:49:45
I was just making a reminder for Armisael. (I don't think he's going to try anything uncouth, but sometimes it's good to remind people.)

As for mortals killing gods... Why do you need anything special? A powerful mortal is almost a god anyway (Demi-god? How much more obvious do you get?).
#1006

ff6shadow

Oct 18, 2008 16:52:56
Demigod, or Chosen as the Forgotten Realms likes to put it, may as well be the path to being an exarch. If a mortal has the demigod epic destiny, it's assumed he has divine backing.
#1007

wyld_mutation

Oct 18, 2008 16:55:13
He could be independently divine.

Anyway: I'v got an idea for the pantheon thread... But I'll post it there.
#1008

Armisael

Oct 18, 2008 16:55:56
This is something I went over with Delfedd via PM when I was trying to convince him to let me go with my original arc idea.

In a normal setting, with normal gods, what you say is correct. Here, however, gods are INFINITELY more powerful than in other places. Even the weakest of us could wipe Pelor, Moradin, and Bahamut together without breaking a sweat. One of our avatars would have the power of the god of another setting.

What a normal mortal could kill is an avatar. However, give them this weapon, and suddenly, they have a fighting chance against the real deal. Godly attacks wouldn't affect them (This was something that I mentioned when I spoke with Delfedd and he suggested I use a mortal for what I had in mind: If I tried to threaten gods with a mortal, Tsu'Misel could just send a super thunderstorm, Myxiniron could use The Many, Ator could just say "die", etc. Basically, we've got too many ways to easily kill mortals to make one a threat normally), forcing the gods to actually get off their duffs and fight.
#1009

ff6shadow

Oct 18, 2008 16:58:13
I could send a super thunderstorm, but I probably wouldn't. Way to indiscriminate. I'd probably face him in person just to minimize the collateral damage. That and I find it amusing.
#1010

Sinasilver

Oct 18, 2008 17:00:39
Haha.. Good thing Armisael didn't get Sur Rime when I died.. Or he'd have two of those attack god artifacts.. Or have potentially just made it more powerful. :P
#1011

Armisael

Oct 18, 2008 17:00:43
True. Corrected version: A localized-to-a-few-feet-and-heated-up-to-plasma-state super thunderstorm. :P
#1012

Armisael

Oct 18, 2008 17:01:54
Haha.. Good thing Armisael didn't get Sur Rime when I died.. Or he'd have two of those attack god artifacts.. Or have potentially just made it more powerful. :P

Y'know, When I first envisioned it, RitD didn't have that bonus.

But then, I had to change the plans and realized I was up against someone with more base PP than me, and well...I had to equalize things. And it just kinda grew from there.
#1013

ff6shadow

Oct 18, 2008 17:03:20
Except it didn't equal it out. He on his home plane, giving him a +1. I hadn't considered where he was or I might have had second thoughts about intervening. But I guess it does show lack of decision making from Tsu'misel's second burst of real anger.
#1014

locke_kant

Oct 18, 2008 17:04:06
Except it didn't equal it out. He on his home plane, giving him a +1. I hadn't considered where he was or I might have had second thoughts about intervening. But I guess it does show lack of decision making from Tsu'misel's second burst or real anger.

+ 2 bonus on his home plane.
#1015

ff6shadow

Oct 18, 2008 17:04:50
Is it +2 on home plane? Ouch.

Edit: Checked it, yeah. Bad idea.
#1016

locke_kant

Oct 18, 2008 17:06:36
Real bad since that is my home plane and I don't like the idea of another god stampeding around there.
#1017

Armisael

Oct 18, 2008 17:08:14
The funny thing is, theoretically, we DO balance out. 'Course, I'd have to bring my exarchs there, but it's an interesting thing.
#1018

delfedd

Oct 18, 2008 17:08:17
I would tend to disagree. IMO, Galara's deities are no better than FR or standard D&D pantheon. If I ended up stating Ator, the closest thing that i'd give him to an instant death effect is something similar to the one that orcus has.

I think that once a mortal fights a god, they can't do anything to directly to the mortal anymore.
#1019

ff6shadow

Oct 18, 2008 17:08:37
Any problem with another god stomping around trying to stop someone from stomping around?
#1020

locke_kant

Oct 18, 2008 17:10:34
No, you're not upsetting Fate.
#1021

ff6shadow

Oct 18, 2008 17:11:29
Basic scan of the DMG says that, even for core gods, in order for a mortal to actually kill them, you need a ritual to bind them to their physical form. Otherwise you kill it and they can just leave, or form a new one, or reform somewhere else. So avatars like Ongor's are what we're talking about when it comes to fighting a god in 4e rules.
#1022

Armisael

Oct 18, 2008 17:13:22
Which is more or less what I was saying. RitD lets you skip the paperwork and forces the god to either fight or keep running away from you.

Locke: hmm...guess what's coming up next is not going to be liked by fate either.
#1023

delfedd

Oct 18, 2008 17:28:22
Heh. one thing that Adahan didn't count on... Ongor having waaaay too much paperwork and getting ticked off.
#1024

locke_kant

Oct 18, 2008 17:29:54
Think of all the overtime!!!!!!!!!!!!!!!!!
#1025

matthewswift

Oct 18, 2008 17:35:15
It's raining gods!!!!
#1026

wyld_mutation

Oct 18, 2008 17:36:41
You guys know how to lighten the mood of a multi-way rumble of people trying to kill Adahan.

Thrael'kriss can't actually attack, part of the reason he hasn't.
#1027

ff6shadow

Oct 18, 2008 17:36:59
I was just going to comment on that. The only gods not around are Myxinrion and Ueberroth. Quite the complicated battle.

Want a power loan Wyld?
#1028

matthewswift

Oct 18, 2008 17:37:49
Battles over. Adahan's an ice cube, and I won't let him thaw.
#1029

Armisael

Oct 18, 2008 17:39:00
Good thing I had a Chekhov's gun up my sleeve.

I might also suggest that attacking him is a really, really bad idea. Killing him will have really disastrous consequences on the world, courtesy of another gun.
#1030

locke_kant

Oct 18, 2008 17:40:18
I've got plans to counter your gun. And firing that one could be disastrous for Adahan.
#1031

matthewswift

Oct 18, 2008 17:40:23
Which is why I only incapacitated him. You're boy's done mate. 4 gods, on one. Sweet dreams sun god.


Or was my post completely ignored?
#1032

wyld_mutation

Oct 18, 2008 17:41:08
Nah...

It would be unfair as Thrael'kriss would have to take a side.

And his code of honor prevents him from joining anyway. he can exact his price later.
#1033

matthewswift

Oct 18, 2008 17:42:41
Yep... my post was completely ignored. Ah well. The point is, Adahan's in a bad way.
#1034

ff6shadow

Oct 18, 2008 17:42:58
I still think the funniest p0art of all this is that every last one of us willingly commited to theatening Adahan to protect Ator. Even Thral'kriss showed up and made a threat.
#1035

wyld_mutation

Oct 18, 2008 17:44:25
3 on 1.

Which means Thrael'kriss can't join in. Stupid fair fighting death god of wild beasts, shapeshifters, freedom, rage...

Why does he have a code of honor again? He's like the distilled essence of destruction and fury.

I guess there has to be balance somewhere...
#1036

matthewswift

Oct 18, 2008 17:45:24
0.o* I'm fighting cus Adahan blew a hole in my head, the trinity + Ongor is fighting because he killed everything doing it, Ator's a prick so his presence is kinda givin... and we're kinda rumbling in Ra'ver's home.

The gang's all here :D
#1037

space_dragon

Oct 18, 2008 17:45:44
I'm not protecting Ator. I don't think most of us are. We're just beating up the douchebag who killed thousands of our worshipers.
#1038

matthewswift

Oct 18, 2008 17:46:45
Adahan basically threw a hand grenade in the kindergarten where all the gods kids go. Well done ;)
#1039

Armisael

Oct 18, 2008 17:46:48
That's quite funny, really. You'd think it'd be Khavus who'd play like that, but it turns out YOU are the Proud Warrior Race Guy (At ff6's bequest, I'm not linking to tvtropes).
#1040

ff6shadow

Oct 18, 2008 17:47:20
That works too. Protecting Ator is just a side effect.
#1041

wyld_mutation

Oct 18, 2008 17:47:25
Technically he couldn't have done much to mine...

Sha'thrina is a happy place.

Well...

OK so it did get a little burnt... Fixed now though.
#1042

ff6shadow

Oct 18, 2008 17:47:55
Nah, go ahead and link. This is too interesting right now.
#1043

matthewswift

Oct 18, 2008 17:50:41
That's quite funny, really. You'd think it'd be Khavus who'd play like that, but it turns out YOU are the Proud Warrior Race Guy (At ff6's bequest, I'm not linking to tvtropes).

Khavus has a hole in her psyche. A little bit of Khadesh is coming through (since that's where the entry wound was, why not make it the exit as well?)
#1044

locke_kant

Oct 18, 2008 17:53:48
Adahan is out of PP for the turn and I highly doubt you could end the world by yourself in your current state. Trust me there are enough of us to counter whatever you throw at the world.
#1045

Armisael

Oct 18, 2008 17:55:33
If you insist. Linky to the previous trope. Link to the current trope, aiming for a Class X or even X-2. Hell, if I have to bite it, I'm going out with a bang. A REALLY big bang.

Also, fitting quote: "strike me down now, and I shall become more powerful than you could possibly imagine!"
#1046

Armisael

Oct 18, 2008 17:56:24
Adahan is out of PP for the turn and I highly doubt you could end the world by yourself in your current state. Trust me there are enough of us to counter whatever you throw at the world.

Don't tempt me. :P


Out of curiosity, how much PP does everyone have in total?
#1047

locke_kant

Oct 18, 2008 17:58:13
1 PP to your 0 PP.
#1048

wyld_mutation

Oct 18, 2008 18:00:44
Tzu'misel has some PP as well I think...

I'm out, but all I need is a gift of one as my last post explains.
#1049

Armisael

Oct 18, 2008 18:01:33
Hmm...nice.

Then, I assume there's not enough to counter 23 PP?
#1050

locke_kant

Oct 18, 2008 18:03:31
There isn't enough to counter 23 PP but you don't have access to 23 PP so you know not that big of a deal.
#1051

Armisael

Oct 18, 2008 18:05:25
Ever heard of a Load Bearing Boss or a Dead Man's switch?

Trust me, I DO have access to that 23 PP. And, at the very least, 8 PP would immediately go boom.
#1052

locke_kant

Oct 18, 2008 18:06:56
Not with 0 PP you don't.
#1053

ff6shadow

Oct 18, 2008 18:08:00
By my count, there is 20 PP floating around, 25 if Ueberroth were around.
#1054

Armisael

Oct 18, 2008 18:08:19
I suggest you go back and check what happened when Agrilnost died.

Now, bump that up to eleven.

So yeah, I DO have 23 PP at my disposal.
#1055

locke_kant

Oct 18, 2008 18:10:30
I doubt you'll be able to pull this off man. Trust me if it comes down to it we can sap our stuff as well to counter your shenanigans.
#1056

wyld_mutation

Oct 18, 2008 18:10:58
If adahan were to spontaneously destroy all his material creations...

It would still be meaningless.

This is aside from the current battle:

I was going to alter the Spires next turn to produce an additional PP each turn (for use with creation).

Do racial alteration effects hold true accross the board. I'm looking for some way to squeeze an effective 6 PP out of next turn.

If thrael'kriss were to sap his material creations alone:

Spires: 3
Plane: 4
Gift: 3

So there's 10.

Thazin'kriss: 3

13 so far...

And I'm ignoring his race (total investment somewhere around 10... and that would pretty much screw all of creation, not that the Spires being destroyed wouldn't be cataclysmic forma fluff sense) as well as al his concepts.

And Thrael'kriss making an attack action in conjunction with the "Freedom" concept is a total 4PP worth of power. Overriding your sword or whatever thing is allowing you to stay moving. As you don't have anything with you worth more than 3.
#1057

Armisael

Oct 18, 2008 18:11:12
If you say so. Wait and see, though.
#1058

locke_kant

Oct 18, 2008 18:12:01
I'm waiting with anticipation!
#1059

delfedd

Oct 18, 2008 18:14:33
How can you possibly legally have access to 23 PP?
#1060

wyld_mutation

Oct 18, 2008 18:15:45
He's referring to value of things I think...

He wants to find a loophole.
#1061

locke_kant

Oct 18, 2008 18:16:18
Sigh I have to go DM for tonight. If anything crazy happens just wait until midnight. I'll come up with a counter when I get back. If we end up having to destroy adahan than I'm with Ator on taking the domains to keep everything stable.
#1062

wyld_mutation

Oct 18, 2008 18:22:11
What's Adahan got again?

Law, Light, Invention, Constructs, Dreams...

I see nothing beyond Light that could be construed as required to keep the world working. Moreover there are already things in place that will continue to keep the world working regardless of the sun.

(The spires existed before the sun as the first source of light for basic creatures. Then they became artifacts capable of maintaing a Jungle on a dead world. Anyway... We've got a life-god so it wouldn't matter as life would by definition continue.)

I don't condone nixing Adahan. However getting some restraint would be good.
#1063

Armisael

Oct 18, 2008 18:25:27
You forgot Music, which I'm using to avoid attacks. :P

But don't look at the domains only. Look at my creations. All of my PP expenditures. Specifically, start thinking of the worst they could do.

PS: As for the life-god thing...well, taking all you guys out IS one of the things all those 23 PP will cause. When I said four-fold, I was only talking about what could happen to the earth. :P
#1064

ff6shadow

Oct 18, 2008 18:26:15
I've considered nixing him though. I don't care for reckless disregard for lesser creatures.
#1065

wyld_mutation

Oct 18, 2008 18:29:41
You wouldn't be able to take us out with 23 PP worth of anything if we don't agree to death.

All Thrael'kriss really has todo is make the efort to bind you.

The control of the Concept of Freedom trumps anything you can do if he wishes to deny you yours. The only thing that could allow you out would be "Escape" or something siomilar as a concept.
#1066

Armisael

Oct 18, 2008 18:36:33
By that same token, the concept of invention means you'd never HAVE that idea. Two can play that game. As Delfedd said before, just because you have control over a concept doesn't mean you directly control EVERYTHING directly and indirectly related to it.
#1067

wyld_mutation

Oct 18, 2008 18:42:46
Two things:

One: The idea of cutting off escape has occured to Thrael'kriss before and once done he can't forget the process. (He used the same form of fighting against Ator.)

Two: If you spend the power to directly enforce your will on a situation you gain control of it. IE I spend the point to attack you I use the Concept of Freedom to deny you yours. The moment I focused upon the situation I could control it.

I repeat if I act against you I can deny you freedom.

All I need is PP to spend.
#1068

delfedd

Oct 18, 2008 18:44:03
Exactly. which means that if you try to say, destroy the sun, it wouldn't work.

Or if you try to wanted to say... kill everyone again, it wouldn't work.
#1069

wyld_mutation

Oct 18, 2008 18:45:48
I have those ho will be willing to supply the power for me o make the move. However you are right that you are beyond my ability to influence until you step again into the world.

Which you'll do sometime.
#1070

Armisael

Oct 18, 2008 18:46:02
Oh, I wouldn't do that. That's not the idea. The idea is to actually have the dead man's switches go off.
#1071

ff6shadow

Oct 18, 2008 18:47:09
Besides which, just becuase you cliam the concept, doesn't mean it can't exist without you.

Air existed in the gap between Agrilnost having it and me having it. Same goes for lightning. Earth existed before Ongor, though not long.

Even more, Agrilnost couldn't had had the idea to seperate earth, wind, and water it he couldn't be inventive. Same goes foe deciding to create both Ongor and Thrael'kriss. Arcane Magic existed before Ueberroth claimed Arcane Magic as a concept.

To exert full control over your concept is going to cost P_P anyway, which you have none of.
#1072

Armisael

Oct 18, 2008 18:53:46
Yes? And? I'm not going to do that if I go down.
#1073

anuvrix

Oct 18, 2008 18:58:42
I love how the biengs of infinite knowledge and power still have relatively poor grammar.:D

lol.
#1074

wyld_mutation

Oct 18, 2008 19:20:06
Hey my gramar and spelling is quite good I'd like you to know.

I use weird constructions because I think that way.

Edit: And my god isn't all that prone to using big words... Well he isn't suposed to be at least.
#1075

anuvrix

Oct 18, 2008 19:29:01
so.

This entire thing is a pride fight?!?!?

*tears up*
I'm so proud.
#1076

ff6shadow

Oct 18, 2008 19:30:22
Eh, not entirely. I'm there as a matter of his reckless use of power.
#1077

wyld_mutation

Oct 18, 2008 19:32:01
Thrael'kriss is discussing his punisment for breach of the Cycle.

In this both Tzu'misel and Khavus may have word, as they are part of the Cycle themselves.

Consider this invitation to speak with me.
#1078

Armisael

Oct 18, 2008 19:32:24
This is going to have a really awesome ending, though, thanks to you, ff. I won't bite the dust today, but...
#1079

ff6shadow

Oct 18, 2008 19:35:44
Why thanks to me?
#1080

Armisael

Oct 18, 2008 19:39:33
Because it was YOU who finally told Adahan IC that the oath had been broken. He didn't know before.
#1081

wyld_mutation

Oct 18, 2008 19:42:04
Actually he screamed something about the oath at Ator. After Ator said it was broken.
#1082

ff6shadow

Oct 18, 2008 19:43:49
Oh. I guess that makes sense. Thats right. You aren't fully aware of the Thrillseeker, and he is the one who broke the oath on you. Sneaky.
#1083

Armisael

Oct 18, 2008 19:44:11
Same thing. All it comes down to is that the revelation's finally going to happen.
#1084

space_dragon

Oct 18, 2008 20:55:28
So, do you still think that accepting my ruling of the time travel thing would have caused less trouble than this?
#1085

wyld_mutation

Oct 18, 2008 20:57:40
Either way it was just going to be an interesting bit of mess.

I'll say here that I have made some updates to the Pantheon, and I'd like you guys' opinions.
#1086

ff6shadow

Oct 18, 2008 21:09:17
Bah, he's logged off. I would have liked to have this resolved.


Edit: Of course, as soon as I post that, he comes back and drops two new posts.
#1087

funkachick0n

Oct 18, 2008 21:14:27
is their a list that "lists" all the different powers/abilities races were given/taught. For instance the blood sorcerors and the rituals.
#1088

ff6shadow

Oct 18, 2008 21:24:29
I've kept a list of mine. Should be in my portfolio post 174.
#1089

Armisael

Oct 18, 2008 21:49:40
Bah, he's logged off. I would have liked to have this resolved.


Edit: Of course, as soon as I post that, he comes back and drops two new posts.

Who? Delfedd?
#1090

wyld_mutation

Oct 18, 2008 21:56:19
The Pantheon is going to contain any pertinent information when I have finished it.

For now you just need to ask ad we'll offer what information you need.

I actually have a list in my head, it's only missing some of the weirder things.
#1091

ff6shadow

Oct 18, 2008 22:05:38
No, you. For a few moments, it was showing you as offline.
#1092

Armisael

Oct 18, 2008 22:14:21
Figures. I take a few seconds off to look for that kickass live version of Dio's Rainbow In The Dark, and it lists me as offline.
#1093

locke_kant

Oct 19, 2008 0:38:29
So what is the penalty to Adahan for losing to two god attacks?
#1094

delfedd

Oct 19, 2008 0:41:39
Well, he's about to give up the sword, because he's trapped in mortal form.
#1095

delfedd

Oct 19, 2008 0:52:30
I propose that the two attacks against Adahan should take away two of his domains, specifically sun and dreams.

Sun should go to Khavus and dreams to Ongor.
#1096

locke_kant

Oct 19, 2008 1:39:55
I'm willing to discuss my post with any who may find the results objectionable.
#1097

ff6shadow

Oct 19, 2008 1:47:20
It is your realm. Within, there isn't much anyone can say or do to stop you.
#1098

locke_kant

Oct 19, 2008 1:59:39
The funny part in all of this are my actions preceding Adahan's events. Like my creating the Astral Sea going up to Ator saying it is time for them. Then you know the Astral Sea being a key device in sealing Adahan for the upcoming trial. I found that funny and cool. But, I will discuss the post if anyone wishes.
#1099

locke_kant

Oct 19, 2008 4:19:48
Collecting quotes for the inevitable trial.

<---snip--->
Suddenly, he exploded. In a burst of rage, he emitted a wave of blinding bright red light that reached the bowels of the earth. His shout resounded, and everyone could hear him.

NO! I AM NOT OKAY! MY FATHER HAS JUST BEEN SLAIN, MY BROTHERS ARE SELFISH BASTARDS, AND I...I...I don't know what to do! He said as he broke down, sobbing. He remained this way for a while, but when he finally composed himself, he had changed. His "voice" had a harder edge, he had a purpose, his light shone brighter.

I'm alright now, Kraid. As ironic as it may sound, I have seen the light.

My brothers, they cannot be trusted. They just do what they want to fulfill their desires, with no regards to what will happen afterwards. If they are not restrained, they will one day destroy everything in one of their skirmishes.

Until now, I have simply observed, content to learn new things. Now, I shall be more active. I shall not simply watch, I shall remain vigilant, ready to intervene between the gods. Whatever plans they scheme, I shall thrwart them. Whatever changes they bring, I shall supervise. You and me, Kraid, will be the balancing force between the gods.



((I think I'll need to add "meddlesome kid" to my portfolio. :P

More seriously, this represents a change in my alter ego's behaviour. Now, he's still curious and interested in learning, but not if it means letting the other gods do what they want. He doesn't regard the other gods as colleagues and friends anymore, but rather he thinks of them as natural forces. He's going to try and stop anything the other gods plan to do that could cause a great imbalance or destruction. He's grown up, in a way.))

Adahan's first impulse was to reject Thral'Kriss' explanation, to chase him away now that he was powerless and to retain the high ground. But it would be wrong, and he knew it. It would only provide a meager revenge, and then leave him feeling even worse. It left him drained, and exhausted, but he uttered these words:

...I understand, brother. I hope you'll understand too, however, if I tell you I shall not let something like this ever happen again.

I must let you know something else. I thank you for your quick action. You have bought us more time, and while this world is doomed, we may yet save our creatures...and ourselves.

<---snip--->

But of course!

With a burst of insight, Adahan knew what to do. Taking the light from the sun, he directed a mighty beam to the Dream Sequencer. The artifact empowered the light, to the point that even he couldn't see through it. Then, he turned the dream sequencer, and released the light. It tore through the earth...

...crossed the lowest layers...

...and hit the crystal spires. The light expanded through the web they formed, tightening the earth around it, and forming pulsing lines of light. Then, it repulsed the sky, keeping them apart. The push forced Adahan backwards, sending him through the nether, far away from home. From the depths of space he sent a message.

...It is done, my brothers and sisters. My light will keep the world bound through Thrael'Kriss' crystals. It has formed lines that surround the earth...ley lines, that is their name.

The crystals now hold our world together. Watch over them, for if they fall, there will truly be nothing that will save our world from devastation.

Our world...incidentally, we must name it. I think it's name should be Galara, "That which holds together". What do you think of it?


Adahan was growing weak. He was tired, and needed to sleep...the void that surrounded him should be a comfortable bed.

I shall be gone for a while. Kraid will represent me until I return. Now, if you'll excuse me, I need to sleep...

((Create Plane, 3 PP + 1 from the Dream Sequencer.

I hope that wasn't what you were thinking about. Now, there is something that holds the world together. I wonder how that will work along with the new god?))

Finally. One of the zones had been penetrated. Adahan started investigating the mind. He could sense change, determination...

Fire. He gasped.

Khadesh! He was entering the mind of the goddess of the flames!

Not yet fully over with the rage he had experienced before Galara unraveled, he felt a momentary urge to snuff her life. It would be so easy to wipe her mind and leave her like plant, less than even the smallest animal...

He repressed the thought. Everyone deserved a second chance. Just in case, however, he planted a detector, an undetectable part of himself that would inform him about the goddess' thoughts.

Exploring the mind, he soon came upon the nightmares. He absorbed them, and memorized them. They could come in handy, should he ever have to confront Khadesh.

His analysis completed, Adahan withdrew, taking the information about the nightmares and leaving the detector behind. There were other minds to crack open.

The first contact had been established. Good. The Spark had questions, questions Adahan hadn't hear any of the other gods ask. Better answer him. There was no telling what a confused god could do.

Ah. So you have met Khadesh? Interesting. She's brash, and has a penchant for destruction. Perhaps that is the reason you didn't like her.

But yes, there are other gods that roam the earth. There is my brother Thrael'Kriss, keeper of the Cycle; Ongor, the great worm; Ueberroth, one of the masters of the oceans; Myxiniron, mistress of darkness and my involuntary adversary; There are also two others gods, or Sparks, of which I don't know much, except that one of them is the master of the sky, and the other one controls conflict.

Those are the other gods. They are impulsive, and the clash of their desires has already led to a great disaster. Because of this, I have made it my duty to watch over them, to be prepared to intervene should a conflict between gods erupt
, he explained.

I am curious. Over what part of the world do you have power? What is it you control?

...Disturbance. Suddenly, Adahan felt mild discomfort. He could still hear the whispers, only that their tone was now one of fear, of pain. He wondered what was happening.

He concentrated on the creatures of the cycle. Soon, the cause of his discomfort became clear: giants were destroying everything they came across.

Had he had a mouth, Adahan would have smiled. Now it was time to start to play his part as a balancing factor. He sent a message to Thrael'Kriss:

Brother, your creations are under attack. I dislike this, and wanted to ask something of you: if the giants' acts anger you like they anger me, let me attempt to defuse the situation first.

Then, he started working. How could he stop the giants? It would be all too easy to simply erase their minds, but that wouldn't solve anything. No, he had to try something different...

As the giants rampaged through the jungle, they suddenly stopped. Their pitiful mental defenses falling before Adahan's assault, he was quick to rewrite their minds. From earth they had been born, and from earth they would live. No more would animals be subject to their tyranny.

Just in case, Adahan also modified the mind of the titans. He filled them with fear, a paralyzing indecision. That should keep them from doing something like this again.

The giants hadn't stopped. While Adahan had managed to instill fear into the titans, their underlings were now more ferocious than ever. It was time to do something more drastic.

Concentrating on the part of his consciousness that observed the real world, the Sun-God searched for the part of himself that had free will. Soon, he had found Kraid. Then, he spoke:

Kraid.

The construct looked around, evidently surprised yet pleased to hear his master's voice.

Master! At last! You have returned!

Not yet, my friend. Not yet. But we'll discuss that later. There's something I need you to do. Look at the earth. Do you see the giants spreading thrugh the jungle?

Yes. I do.

Good. Find them and annihilate them.

The construct flinched, taken aback by the order he had received.

Why? What have they done?

They are rampaging through the jungle, killing every creature they see. There is no reason other than their bloodlust for that. Thus, they must be punished for their deeds.

The construct nodded.

Very well, Master. I'll do as you say.

And with that, he took off and headed towards the earth.

Satisfied, Adahan then contacted Thrael'Kriss.

Brother. It seems my attempt at pacifying the giants has failed. In fact, they have become worse. I have decided that, if they cannot live in peace, they won't live at all. Will you help me push them back to their homes and give them a punishment they won't forget?

((Attack God, 0 PP. +1 for having the help of my exarch.))

The great construct momentarily stopped his carnage to look at the angel. When he spoke, his voice was completely emotionless.

Neither my Master nor I have anything against you and your kin. I have only come down to stop the giants of the earth-god whose cruelty is damaging innocent creatures.

If you wish to join the cycle, my master has the power to do it. However, he shall not tolerate the use of force or the clashes between gods.

You say you want to join the cycle. Join me in it's defense, then!

...Stop.

...Stop.

...Stop.

Stop.

All of you. You have lost your direction, and forgotten the reason for this battle.

Adahan sent a stronger mental message to Ongor, while the other gods could listen to the echos.

Ongor. Your giants went wild. They invaded Thrael'Kriss' domain, slaughtering his subjects for no good reason. They were punished, as they should have been for their vile, violent, senseless act.

Thrael'Kriss. We have succeeded in what we intended. The giants have been stopped, and so have been Myxiniron's antilives.

Ator. What you say has a ring of truth. Thrael'Kriss is extremely ruthless with his children. We are, however, in no position to criticize him. Unless he invades our domains or his own subjects ask us for help, we have no reason to intervene.

And now, listen to me, all of you. It was from a skirmish similar to this one that Galara unraveled and our father was slain. I shall not allow your insecurities and pettiness to doom our world. I am content to live and let live, but if none of you can control your egos, he said as he sent his feelings (cold, dangerous determination) to the other gods, and live together, then none of you shall live, at all. I would sooner be the cause of the death of all my brothers and sisters than let them lead more and more worlds into destruction.

Do not believe this to be an exaggeration. I have the power to do what I say.


And now, all of you, return to your domains. This battle is over.

They were punished, as they should have been for their vile, violent, senseless act. this one sticks out...

No. You are supposed to leave everyone alone and just concentrate on your projects.

Much as I helped Thrael'Kriss now, I might be by your side tomorrow. I'm simply opposed to anyone who tries to enforce their will upon the other gods.

<---SNIP--->

But that matters not. Thrael'Kriss has offered to sign the peace. If you still wish for him to pay over the death of Agrilnost, who acted rashly, you may summon the gods and put him to trial. I was there, and know that Thrael'Kriss just defended the weak, the innocent, but the other gods shall decide if that was indeed what happened and what his punishment should be, if it satisfies you.

Now, what will it be, Ongor? Will you sign the peace and help me conduct the trial, or will you insist on war?

<---SNIP--->

Very well. Then, I sign the pact, and shall oppose those who break it.
<---SNIP--->

<---SNIP--->

In the Sidahri senate, the men and women who governed the fate of the Sidahri race were discussing the creation of new schools when a bright light waltzed into the room.

Children, I wish to speak with you.

Yes, lord? What is it you want?

I have been watching Galara, the land Tyrael orbits around. The children of the other gods have discovered many things, and destroyed many others. I wish to learn more about them. Could you please gather a few thousand men? I have a task for them.

A few days later, the Sun-God found himself addressing the expeditionary force, comprised of some of the best elements of society. While they hailed from many different backgrounds, all of them shared one thing in common: all of them were master shapeshifters. That was key to the plan, that all of them could act just like the creatures whose shape they assumed.

Children, have you ever thought of the earth? Of those who make their homes there, of the many strange lands you could see?

A "yes" could be heard.

Today, you'll meet them, face to face. Today...you'll travel to the earth. You shall assume the shape of the races you meet, and shall enter their society. You'll learn as much as you can from them, and will keep a watchful eye. And, if one of the other races threatens the world...you'll act, and from the shadows, you'll strike.

You now belong to a select group, children. You are my Watchmen, who oversee the events of the world from behind a mask.

Now, prepare yourselves. I shall transport you to the earth.

Instantly, great beams of light erupted from the moon. They fell on the earth, sometimes piercing the world to reach it's depths, always falling on the other races' centers of power. Lines could be seen falling from the moon, using the beams as a transport.

Meanwhile, the Sidahri quietly snuck into the world, using the distraction to land on lands where no creature lived. Then, they scattered, joining the races they would spy.

<---SNIP--->

Again. They never learned, did they? Chaos and devastation, tearing through the world. With a sigh, Adahan descended to the earth, wanting to speak with his brother and his sister.

Thrael'Kriss, what have you done? Again, you've had a hand in the death of a god. I understand your rage, but please, do not act so recklessly once again. You remember the cataclysm, right? Well, your actions led to it, and I don't think I'll feel like keeping the world bound again if history repeats itself. In fact, as I see what you and my other siblings do, I feel more and more tempted to just snuff the world and any gods that live on it and start again.

Think of this. Ator defeated you, but did so fairly, in a way. He didn't even use his divine powers, just his wits and sense of opportunity. He won. You should just have accepted that and focused on how to triumph over him.

His reptiles, for instance, are another story. They are a plague, and consequently, they shall be exterminated.

Across the world, the anaxim suddenly grew fur. Having scanned the primitive minds of the reptiles, Adahan had found out about their hatred of all things furry. How surprised would they be when the sheep turned out to be a wolf!

Soon, the reptiles numbers had been thinned, annihilated by the mechanical peacekeepers.

I must now leave to talk with Khadesh, brother. Meditate about my words. I have nothing against you, but your actions shall not be tolerated.

Entering the goddess' volcano, he spoke towards the green flame.

Khadesh, your fury is out of control. Incinerating another god? I can accept that, even approve of it given the circumstances. But taking his children, burning them to a crisp, and then perverting their souls, turning them into vile mockeries of their previous glory? No. That is unacceptable. I shall warn you once.

Give the angels' souls back.

I have no patience for this displays of brutality. You are change and revolution, that is true, but you are also destruction. And you shall learn to control your impulses, or you won't even have them at all.

I have control over your mind, remember. Your fears, your dreams, your hopes...I know about them. I can crush them, twist them, and break them in half. Remember that, firechild.

And with that, he left.

<---SNIP--->

I'm going to stop now. I think I have enough reference material for the trial. Everyone should feel free to use these.

I had to add this one:


You ask me why I do not act. Haven't you thought of the reason? I detest violence. I tire of seeing my siblings act like children, taking what they want and never giving anything back. However, I do not wish to eliminate them. I believe that they can still learn. So far, I have been proven wrong, but there is still hope. Only when I'm completely sure that none of you are capable of learning how to live together will I flick the switch.

This one too because of the linking themes:

Again. Another god dead, this time through suicide. It seemed like a cycle, short periods of peace followed by destruction and the death of another sibling.

Or perhaps not. Leaving the Straw, Adahan used his blinding speed to search the world. Soon, he found what he was looking for, a small orb of ice, encasing a piece of Pravus. Hesitatingly, he picked up, thinking of what to do with it when he returned to the Straw.

He didn't need to worry about that. As soon as he touched it, the orb shattered, the ice piercing him as the precious content entered his psyche. He closed his eyes, not willing to know what had happened to him just yet.

When he opened his eyes, things had changed. Just like it had happened when he took control of the dreamscape, he could see another layer of the world. In it, everything was colorless, every creature a shade of it's real self. Some of them, particularly the younger creatures, were of a bright white color, but most of them were a dull, blackish grey. Just concentrating on each creature, Adahan knew what it had done earlier in its life, its motives and the consequences of its actions. He also knew how to measure them, and the reward or punishment they should ultimately receive for their actions.

Then, he felt a slight tug. Turning to face towards the place he was being pulled towards, he saw Khadesh, battered and bloody, surrounded by demons, each of them a jet black figure. In the middle of them stood the archdemon Bael, no longer a color, but rather a deep void in the middle of space.

Adahan shuddered. It's crimes were so great his very existence was an affront to the world. He had to be eliminated, quickly. But how? He was far away from the Straw, and could not command it from land.

As he pondered how to exact the punishment, he realized something: he was more powerful than ever before. He could feel divine might dripping from him, a force into which he could tap more directly than ever. Suddenly, he knew what to do.

DIE, FIEND.

As Bael gloated, his offer was cut short. Where he had previously been, there was nothing. He had disappeared. Meanwhile, the demons were being exterminated by an invisible ricocheting arrow. Before they could scatter, a quarter of them had fallen.

Adahan entered the volcano, prepared to finish the despicable creatures off, when he saw Khadesh. Through his new eyes, she was also a deep black. However, in the middle of the darkness, there was a small white sparkle. Curious, the Sun God approached the goddess of the flames, and touched her.

Instantly, he was transported into a chaos, a maelstrom of confusion. He knew where he was, as soon as he saw one of his Father's hydras: Khadesh's mind. He had entered this place before, had seen the fears of the Everflame. Reaching out, he spoke to her:

You are in pain, close to unraveling, my sister. But I can heal those wounds, and ease your mind of suffering, if you face judgement for your crimes. Will you let me erase the pain?

((Having obtained control over Law, Adahan can now oversee the actions of other creatures and judge them. Along with that, he has discovered a way to tap into the power of the Straw from a distance, utilizing his new sphere for that.

PS: No idea about the action to take to erase Bael. Any ideas on the price to pay?))

Just in case:

No, my brother, this fiend must not be allowed to live. He was punished once, and sought revenge...and almost achieved it. He must be eliminated, and not even the memory of his existence must remain, lest he destroy the universe with his madness, Adahan said, intensifying his attack on the demon.

Think of it. His machinations have already caused the death of one of us, and incredible pain to another one. Do you want to leave him alive to plot against us all?

((Rule 1 of everything: Never let something you do come back to bite you in the ass. This has a crapton of potential for that, so let's make sure it doesn't happen.))

Last nail for the coffin I think:

<---SNIP--->

*If this modifer seems strange, remember that RitD houses part of Adahan's personality, and that includes who he WAS, not just who he IS. Because of this, RitD still think like Adahan did when he was young, seeking to do good in the world.

#1100

delfedd

Oct 19, 2008 9:14:54
Er... I feel horrible about this, but I just realized that I'm not going to be able to participate this week like... at all. I'm in the stage crew for a play that lasts from the afternoon to late in the night, and on top of that I have an essay that needs to be written. I'm going to withdraw from the defense, and turtle for a week if that's alright for everyone. Ator will still attend the trial, but he will remain silent.
#1101

ff6shadow

Oct 19, 2008 10:11:42
Ah, thats no fun. Anyway, have a great week. If anybody need me, I should be online again around 5PM EST. I'm posting from my friends crappy laptop on break at work.
#1102

goblinnation

Oct 19, 2008 12:03:26
OK well i guess im in as a god.But i haven't looked over how to do much of the hiding and stuff so i guess ill do that right after i do this.So here's my god.

Name:Eckral
Domain:Strategy,Intellectualism
Alignment:Unaligned
Physical Appearance:A Half Man,Half fox in the armor of a samurai.
Symbol:A yin yang with a sword on it.

Im not sure what else i should have,maybe i should jump into the IN CHARACTER forums and start from there.
#1103

space_dragon

Oct 19, 2008 12:24:24
Could you pick a different name for your god? We have too many L and TH names already, and it'll get confusing.

That said, you're in.
#1104

goblinnation

Oct 19, 2008 12:34:57
Uh yea sure,ill just edit it in that.
Oh i have another question.I really dont know how to make an entrance.Im looking at the last few posts and i have no idea of the landscaping.I really have no big physical element to control so i cant make a pond in the middle of the mountains.Really all i have is armor,and a sword,and smarts.Could i just put like i awoke under a tree somewhere?
#1105

Sinasilver

Oct 19, 2008 12:58:59
You sure could. Khadesh originally formed in a preexisting volcano. When I had pravus I formed on a mountain top spontaneously. Let me see if I can find our map for you.
#1106

goblinnation

Oct 19, 2008 13:02:50
Thank you very much,really since i am a samurai fox thing(imagine a kitsune if you will).
I thought of a way to form,it would be elegant and peaceful.
Really just a breeze blew past some lotus trees and the blossoms formed me.I like that a lot.But i just don't want to jump into it if theres some kind of batter going on.Really i don't think there is.
#1107

Sinasilver

Oct 19, 2008 13:18:46
http://krymsonkyng.deviantart.com/art/Galara-Map-1-98501303

The map, courtesy of MatthewSwift.

PS: I guess Khadesh and I should have not done our thing so soon.. Had Pravus stayed my next concept was going to be "Judgement"... I was just going to turn him into Judge Dredd basically.. But still. Oh well. ;P
#1108

goblinnation

Oct 19, 2008 13:24:06
OK.
Well i posted my entrance,but i can only do things in my domain right?
#1109

Sinasilver

Oct 19, 2008 13:27:38
People do things outside of their domains all the time. It's more like you've got an easier time with things in your domain for role play purposes. You can still make creatures etc, even though you're basically a god of war(Aye? I might be mistaken.). It kind of boils down to authority. For RP purposes for instance, Ator had Thrael'kriss(Beasts) and Khadesh(Fire) help him make the first red dragons.
#1110

goblinnation

Oct 19, 2008 13:31:11
i would like to somehow explore without being made known.I guess i could form the land somehow using one of the 4 points i got.I really need to read into what the points do.
#1111

Armisael

Oct 19, 2008 13:40:33
No need to spend PP. You can just say you're exploring the land.
#1112

goblinnation

Oct 19, 2008 13:49:55
Well that's simple enough.
Ill have to tell what i observe right?
#1113

locke_kant

Oct 19, 2008 13:51:14
You can play it however you like. Feel free to state any observations that your god has.
#1114

goblinnation

Oct 19, 2008 14:16:15
ok thats simple enough.Im just waiting to see signs of other gods as i leave my "start area"
#1115

Armisael

Oct 19, 2008 14:25:11
You're not likely to find that, really. We're all in the astral sea.
#1116

goblinnation

Oct 19, 2008 14:29:05
Considering im starting out somewhere beside a mountain in a patch of trees i dont think ill find anything unless i want to be found.
#1117

locke_kant

Oct 19, 2008 14:39:15
Yeah, I think most of the gods are gathered at the Astral Sea seeking judgment upon Adahan for his recent actions.

Heh, I find this to be a funny trend: Gods have a great conflict and a new god shows up.
#1118

goblinnation

Oct 19, 2008 14:46:34
i showed up based on a carefully planned war between the lycanthrope (i forget how to spell it right now),and some other race.

I see it humorous as well,but what im about to do in the in character thread is going to make me known.
#1119

locke_kant

Oct 19, 2008 15:04:37
Cool, I can't wait to see! By the way, welcome to the game!
#1120

goblinnation

Oct 19, 2008 15:05:51
GO AND SEE.
Thank you for the welcome.
What i did is now done.

:invasion:
#1121

locke_kant

Oct 19, 2008 15:11:12
Nice! That will be a cool island if you go for a heroes type theme with it. Like the Norse Halls of Valhalla. A training grounds for the mortals of Galara.
#1122

goblinnation

Oct 19, 2008 15:15:14
i plan on making it the starting place for a race of fox people.I could make it a training ground for them.But i also plan on making it into a friendly island.I want a place away from where gods will destroy each other.I have yet to name it though..i should make up a name for the fox race.

Exoldrin,or something along those lines.
Hymphonyte.
I dont know,i will have to think of one.
#1123

locke_kant

Oct 19, 2008 15:23:24
Then in the future you may want to make that island your create plane. Otherwise some of the other gods may try and mess with the new kid on the block so to speak.
#1124

locke_kant

Oct 19, 2008 15:32:05
Seriously, Adahan's defense that you are forming is weak. It wont hold up in the trial. Show me the post why you were shackled then because right now you seem to be pulling stuff out of thin air.

Regardless of how Adahan was shackled there is still the case of the charges being pressed against him from Ra'Ver-Alec. You don't get to cop out by pushing the blame to someone else. If anything this would just make Thrillseeker another being to be placed on trial. Right now your case is weak and irritating in that Adahan is refusing to take responsibility for his own actions.

No one else made Adahan do what he did.
#1125

goblinnation

Oct 19, 2008 15:32:56
Understood,is making a creation plane in the PP?
Im sure it is,ill just go and check it out.

I wouldnt want any other god to pick on such a new guy,and really im sure ill be fine.It dosent seem ive cause any disruptions already.I guess making an island wont cause a god to be disrupted.
#1126

Armisael

Oct 19, 2008 15:36:25
Easy. Remember that it was due to Ator's pact stars that Adahan was shackled? Well, the defense is simple: Incompetence, irresponsibility, and negligence from Ator's part, which act as a way to attenuate the charges. Adahan's still to blame, of course, but that he wasn't even INFORMED was what caused the tragedy in the first place, to say nothing about not being able to possibly know that the thrillseeker was created by him. It's like giving a guy a supposed toy gun for a party that is actually very real and loaded, and suggesting to him that it'd be fun to do something like "BANG! You're dead!", while conveniently forgetting to tell him that the gun is real. Then, he jokingly pulls the trigger and kills someone. Sure, the guy who pulled the trigger still killed someone, but he didn't know that it was going to happen.

It's a classic defense, and has always stood in court. It's not only the guy who enacted the crime who should be punished, but also the guy who instigated it.
#1127

locke_kant

Oct 19, 2008 15:38:57
If that is your defense then I guarantee you that I will tear it to pieces.
#1128

Armisael

Oct 19, 2008 15:43:14
How? It's impossible to deny that Adahan wasn't informed about the creation of the Thrillseeker and about the broken oath. Literally impossible. You might try to say "yeah, but he still did it!", and I won't deny it. However, the attenuating facts will still stand.
#1129

ff6shadow

Oct 19, 2008 15:48:14
Still, Adahan should have tried something other than killing everything, however temporarily, to get out. If he had simply contacted some one and asked them to find out why he was trapped, this might have been rectified peacfully.

Surely, if we had discovered that you had been trapped by a creation or yours that you were unaware of, at least I would have attempted to free you, on your promise to eliminate the rogue.
#1130

locke_kant

Oct 19, 2008 15:53:34
Wrong your defense fails in this manner due to the fact that you agreed to the pact. In addition, Adahan was still responsible for the creation of Thrillseeker.
Do not forget the fact that Adahan was a resident within Khavus head/dreamscape. Given that Adahan found a way to communicate with Khavus in this form the negligence falls upon Adahan.

Adahan could have asked that Khavus talk to the other gods pertaining to your current predicament. In this manner you would have been able to investigate the matter. Upon investigation you would have talked with Ator sorting out what happened with the Pact Stars. Additionally when you first agreed to the pact you knew the terms of your imprisonment and should of thus been aware in the smallest that the pact had somehow been broken.

Not to be forgotten is the detail where once you were out of Khavus head you were able to communicate yet again with your own creations. This was yet another chance for Adahan to talk to Ator about the Pact Stars and the apparent broken oath.

As evidenced by the current situation everything points back to Adahan and his negligence, not Ator.
#1131

Armisael

Oct 19, 2008 16:03:38
Yeah. Because doing so while completely bonkers would have been a perfectly un-metagamey thing to do.

To tell the truth, I had at least half a dozen ways to pull out ready. Problem is, most of them required PP, so they were out.

Also, on the subject of the trial, this is what the defense will do: Plead temporary insanity, present the attenuating facts, and accept the responsibility on it.
#1132

locke_kant

Oct 19, 2008 16:10:46
You only made the character go bonkers because the admins made a ruling on your time traveling...

Before that point you were trying to talk with Khavus rationally in an attempt to help the new goddess with achieving balance.

You used metagame knowledge to initiate a conflict that made no sense according to Adahan's previous actions...
#1133

Armisael

Oct 19, 2008 16:11:16
Wrong your defense fails in this manner due to the fact that you agreed to the pact. In addition, Adahan was still responsible for the creation of Thrillseeker.
Do not forget the fact that Adahan was a resident within Khavus head/dreamscape. Given that Adahan found a way to communicate with Khavus in this form the negligence falls upon Adahan.

Adahan could have asked that Khavus talk to the other gods pertaining to your current predicament. In this manner you would have been able to investigate the matter. Upon investigation you would have talked with Ator sorting out what happened with the Pact Stars. Additionally when you first agreed to the pact you knew the terms of your imprisonment and should of thus been aware in the smallest that the pact had somehow been broken.

Not to be forgotten is the detail where once you were out of Khavus head you were able to communicate yet again with your own creations. This was yet another chance for Adahan to talk to Ator about the Pact Stars and the apparent broken oath.

As evidenced by the current situation everything points back to Adahan and his negligence, not Ator.

This all goes back: How could he KNOW? Did Adahan have any REASON to suspect that?

No. Thus, negligence.

Think of it, honestly: Could Adahan, without metagaming, have learnt about the thrillseeker and the broken oath, being completely incommunicado from the outside world? No.
#1134

ff6shadow

Oct 19, 2008 16:14:34
You were not commpletely incomunicado with the outside world. You were able to speak to Khavus, who was speaking to both me and Locke. Considering you wer able to listen in, you could have asked us to try and discover what was trapping you, or perhaps had fate check your thread to find out. Matthew did give you free reign to spek through Khavus. You were able to communicate.
#1135

locke_kant

Oct 19, 2008 16:23:15
You were not commpletely incomunicado with the outside world. You were able to speak to Khavus, who was speaking to both me and Locke. Considering you wer able to listen in, you could have asked us to try and discover what was trapping you, or perhaps had fate check your thread to find out. Matthew did give you free reign to spek through Khavus. You were able to communicate.

My point right here! This ties back to my previous post! You could have communicated and we all know it. Thus Adahan is negligent for not even trying to communicate. You even said you were trapped and did not understand. You could have talked to others. Reasoning would be to ask Why?

I mean that's how Adahan started this game right? Asking Why? What is thought? All of that ties into Adahan's personality and you ignored that part of Adahan! You flat out chose to ignore that part of his personality. Therefore he is negligent in not acting in a more peaceful manner.

Hell did you even try to have him figure it out?
#1136

wyld_mutation

Oct 19, 2008 16:24:40
Hell, all you really had to do was ask one of the gods to give you a hand out.

Instead...

the difference between the Atrocities I've committed versus you is that I tend not to have anyone on my side willing to help.

You had the god of Fate right there. Screw being imrisoned just ask him to get you out.
#1137

Armisael

Oct 19, 2008 16:30:30
My point right here! This ties back to my previous post! You could have communicated and we all know it. Thus Adahan is negligent for not even trying to communicate. You even said you were trapped and did not understand. You could have talked to others. Reasoning would be to ask Why?

I mean that's how Adahan started this game right? Asking Why? What is thought? All of that ties into Adahan's personality and you ignored that part of Adahan! You flat out chose to ignore that part of his personality. Therefore he is negligent in not acting in a more peaceful manner.

Hell did you even try to have him figure it out?

But he didn't even KNOW! He DIDN'T know he was trapped! Hell, d'you think I'd have done it this way if I had found a way to slip this knowledge into the game? NO! I had many, MANY other ways to get out ready! I could have used everyone's minds as a collective springboard, used light to power a ram to bring the barrier down, and more! But I COULDN'T. Frikkin'. DO IT IC!
#1138

wyld_mutation

Oct 19, 2008 16:35:07
You knew you could not easoily escape Khavus' mind, you knew you were unable to get past her barriers. You fought out in the process injuring her.

You could very well have spoken to the present gods and asked for aid.

Instead you used force.
#1139

locke_kant

Oct 19, 2008 16:37:18
Adahan was aware of the door being closed behind him when he was trapped within Khavus. You stated in a previous post that Adahan was perplexed by being stuck in the mind of Khavus. So again I ask you why did Adahan simply do what is in his nature and ask, "Why?"

Again I point to the point when Adahan had left Khavus mind and he encountered the barrier. You were aware of a barrier at that point and you were able to communicate with your creations. Why didn't Adahan ask, "Why?" at that point. It is given that if you can communicate with your creations than you can communicate with the gods.

Where was the why that is so evident in Adahan's nature?
#1140

Armisael

Oct 19, 2008 16:38:24
*Sigh*.

Yes, I knew that. But I didn't know about the OTHER barriers. THOSE are the ones I'm talking about.

Honestly, do you think there was a way for me to know about those? If the others gods didn't even know about them, how could I have learned about them, eh?
#1141

wyld_mutation

Oct 19, 2008 16:40:00
If you had asked Fate-boy he could have told you the nature of your problem in a heartbeat.
#1142

Armisael

Oct 19, 2008 16:41:28
Yeah, and why would I have suspected I was twice trapped? Why? A hunch? That would be ridiculous. Put simply, there WAS no way to know.
#1143

wyld_mutation

Oct 19, 2008 16:48:00
But you knew you were trapped once at least, and that you could not find a way out without harming Khavus.

You would have learned the other barriers when Ra'Ver told you your position.
#1144

locke_kant

Oct 19, 2008 16:48:29
You are being silly.

All Adahan had to do was investigate the situation. You placed those barriers yourself in your post. You created the situation. You were the one who got carried away and did not think all of the possibilities through.

Delfedd told you that Adahan would be able to get free through Role Playing.

So the point remains that you ignored Adahan's inquisitive nature in favor of this conflict. That is metagaming as well.
#1145

Armisael

Oct 19, 2008 16:49:55
Again, WHY would I feel a need to know something I knew already? Adahan already knew he was trapped once, so he didn't need to know it. Yet, he didn't have a reason to suspect a second prison, so he had no reason inquire, again.

Had I sensed a more powerful barrier, or something, yeah, asking would have made sense. But I didn't, so it didn't fit, at all.
#1146

wyld_mutation

Oct 19, 2008 16:52:23
ahem:

GOD OF FATE

Right in front of you no less.

All you had to ask was:

"I appear to be trapped, can you aid me in freedom?"

POOF

You know the problems facing your escape, and you escape. Both at once in one shot.

You can't ask about hurdles you don't know but you can ask about what you do know.
#1147

locke_kant

Oct 19, 2008 16:56:26
You knew you were trapped but did not bother to ask why you were trapped?

Why?
#1148

Armisael

Oct 19, 2008 17:01:29
ahem:

GOD OF FATE

Right in front of you no less.

All you had to ask was:

"I appear to be trapped, can you aid me in freedom?"

POOF

You know the problems facing your escape, and you escape. Both at once in one shot.

You can't ask about hurdles you don't know but you can ask about what you do know.

Really? How? Asking him "hey, can you tell fate that I'm no longer trapped?"?

Ra'Ver can't do that, as far as I know. At least, that's what he's said.

Locke: Because I DID know. I was inside Khadesh's mind, and when it changed into Khavus', part of it vanished. Because I was STILL bound to that, yet couldn't sever the ties, I was trapped.
#1149

ff6shadow

Oct 19, 2008 17:04:01
So you knew you were trapped but not how to get out. You've just met the god of fate and prophecy. I think my first thought would be to ask him. I'll probably get some cazy riddle, as prophecies tend to be, but it would still be more useful information.

Heck, it didn't take me long to ask for a prophecy, and I'm not even in a difficult situation.
#1150

Armisael

Oct 19, 2008 17:06:35
Didn't he state he doesn't choose when and what prophecies come to him?
#1151

ff6shadow

Oct 19, 2008 17:09:03
He might have, but the point is he can try. It is the attempt to try something constructive and creative. Heck, creativity and inventiveness are the foundation Adahain is built on, and instead of using them he applied brute force.

That kind of tactics fit Ongor and Thral'kriss much more than Adahan.
#1152

Armisael

Oct 19, 2008 17:11:13
Well, I was following a logical train of thought. If he can't decide which prophecies to know, and he didn't have anything to say, then surely he mustn't have any prophecies concerning me or Khavus. Does that make sense?
#1153

Armisael

Oct 19, 2008 17:15:03
Also, a question directed to everyone:

If you had been in my place, HOW would you have pulled out? Considering that attempts at circumventing being trapped in the first and finding a way to avoid the barriers were both shot down simultaneously (AKA, Time travel), was there ANYTHING else that could be done other than breaking a portion of Khavus mental barriers, big or small, and walking out?
#1154

locke_kant

Oct 19, 2008 17:16:28
I can give prophecies out whenever Ra'Ver-Alec is asked.

What I said in a previous post was that we, me being included in the we, may not be able to understand the prophecy given.

And had you asked the god of fate why you were trapped on both occasions I could have traced your thread back to the pact star. That in turn would have led back to Ator. There we could have resolved the situation.
#1155

Armisael

Oct 19, 2008 17:18:30
Pa' Luen. That point is rendered moot. We can't agree on the fact that I didn't have a reasonable way of knowing about my second level of imprisonment, and that I knew everything about the first one, so let's drop it.
#1156

locke_kant

Oct 19, 2008 17:41:46
Also, a question directed to everyone:

If you had been in my place, HOW would you have pulled out? Considering that attempts at circumventing being trapped in the first and finding a way to avoid the barriers were both shot down simultaneously (AKA, Time travel), was there ANYTHING else that could be done other than breaking a portion of Khavus mental barriers, big or small, and walking out?

Yes. You could have role played your way out by teaching Khavus to master her balance between being the god of both heat and cold.

My description would have been along the lines of:

Khavus focused on her too conflicting aspects alternating between the two taking them to their extremes. One moment Khavus is an icy impregnable force of will. The next moment she was a fiery chaos burning all within sight.

"Good Khavus! You are learning to master yourself. Now turn inward and focus on your conscious state. Feel me residing within your conscious." said Adahan.

"Now imagine yourself a free burning chaos of fire on the inside. Pure passion and freedom unbound and free to venture wherever you wish at a thoughts whim."

Adahan felt Khavus mind expand and loosen around him a sense of freedom in his confined quarters.

"Excellent! Now I need you to reflect inward on your conscious self. Ease your fiery nature and bring it under control. Focus now on your icy nature, solidify your thoughts into pure logic and become a calm and tranquil surface."

Now Adahan felt claustrophobic as the mental barriers held him tightly in place. He felt as though he was an ancient beast trapped within a glacier.

"You are doing great Khavus. Now we will attempt to expunge myself from your conscious. Focus inward now on me. Imagine myself as a small star within the vast space of your mind. In your mind the icy walls surrounding the star don't melt, your will is to strong for that."

Adahan felt the mental link between Khavus and himself growing stronger.

"Now retain the ice around the small star. You are the ice and the star is me. I now need you to call upon your fiery nature and focus it upon me. Feed the star life with your fiery nature. Feel the star begin to pulse within the icy prison. Now feed the star the full extreme of your fiery nature. All of your fiery passion and freedom unbridled."

"See the star within your icy domain pulse with your fiery nature. Feel the ice around the star melt. Will that water to reform into ice pushing the star away. Watch as the star slides through the ice echoing your fiery nature. See the star reaching the edges of the icy domain. There at the edges is another space endless in it's expanse. Slide the star to that space. Allow the star to float away as you withdraw the fiery nature you gave it. Solidify the exit with the water, back into the impregnable wall. Imagine the star floating away from your mind free of the ice and fire; free to roam the space..."

Alas Adahan felt Khavus mental barriers release him. He was free at last to return home...

--------

I would have gone for that and would have rolled with the second barrier by exploring my options.
#1157

matthewswift

Oct 19, 2008 17:54:37
Also, a question directed to everyone:

If you had been in my place, HOW would you have pulled out? Considering that attempts at circumventing being trapped in the first and finding a way to avoid the barriers were both shot down simultaneously (AKA, Time travel), was there ANYTHING else that could be done other than breaking a portion of Khavus mental barriers, big or small, and walking out?

I would have had fun with the situation. "Oh snap! I'm stuck!!! OK, how do I get out? I'm in the mind of a GOD. Things in the minds of GODS tend to become reality... Khavus could
a) dream me back into reality (or at least the dream plane).
b) Spend pp to RE-create god.
c) get help.

you suggested nothing. So I assumed you had more than the back to the future contingency. Then you blew a hole in my head FLCL style.

I tried getting you out in fun. I thought you had some sort of plan OOC for being my head. Otherwise using the power of a GOD, which basically means doing anything you damn well please (with a few limits) to get out of your predicament.

TWICE.


Other than that, I gotta say Conflict's doing a bang up job. Trouble maker deals with devils in blue...
#1158

locke_kant

Oct 19, 2008 18:05:52
My description would be making use of four domains from two gods.
Heat, Cold, and Balance from Khavus and Dream from Adahan.
If needed you could add a fifth which is Rebirth by having Adahan go supernova as the star in the space. The space being the metaphorical outside. When you go nova you become reborn through Khavus' rebirth ability in Galara. Here you could:
A) Remain as Adahan
or
B) Transform Adahan into his son from the Rebirth of Khavus' Domain.
#1159

ff6shadow

Oct 19, 2008 18:08:51
Now that sounds awesome. Locke is good at this.
#1160

Armisael

Oct 19, 2008 18:25:50
Except teaching Khavus to master both heat and cold wouldn't have done jack. The problem stemmed from being tied to something that no longer existed, and thus, a tie that could not be severed was created. Heat and Cold had nothing to do with it.
#1161

Armisael

Oct 19, 2008 18:32:47
I would have had fun with the situation. "Oh snap! I'm stuck!!! OK, how do I get out? I'm in the mind of a GOD. Things in the minds of GODS tend to become reality... Khavus could
a) dream me back into reality (or at least the dream plane).
b) Spend pp to RE-create god.
c) get help.

you suggested nothing. So I assumed you had more than the back to the future contingency. Then you blew a hole in my head FLCL style.

I tried getting you out in fun. I thought you had some sort of plan OOC for being my head. Otherwise using the power of a GOD, which basically means doing anything you damn well please (with a few limits) to get out of your predicament.

TWICE.


Other than that, I gotta say Conflict's doing a bang up job. Trouble maker deals with devils in blue...

Also:

I did. Two plans, in fact. Sadly, the higher ups vetoed them one after the other, fearing I'd use it for something I hadn't even thought of. The backup plans also crashed, because they'd result in yet another paradox. So I was left with a plan I made up hundreds of posts ago, and which I had come to dislike because it was cheaper than breathing. And well, this was the result.
#1162

locke_kant

Oct 19, 2008 18:34:58
It's a metaphor. You're using your dream domain to have Khavus will you out. The angle you would be going for is that a part of Khavus is keeping you bound. By teaching her to control her mental state with a visual representation of her nature then you can influence her mental barriers. Then quite literally you have Khavus slip/push you through her mental barriers without damaging them.

Edit- My explanation has nothing to do with the physicality of heat and cold.
#1163

Armisael

Oct 19, 2008 18:36:49
This was what I was talking about in the previous post when I mentioned a paradox.

So, I go out...but I can't go out, because I'm cursed. What happens? It's the same thing I wanted when I time traveled, a one and a zero at the same time. And I have this gut feeling the answer would have been "no, that can't happen".
#1164

locke_kant

Oct 19, 2008 18:39:09
This was what I was talking about in the previous post when I mentioned a paradox.

So, I go out...but I can't go out, because I'm cursed. What happens? It's the same thing I wanted when I time traveled, a one and a zero at the same time. And I have this gut feeling the answer would have been "no, that can't happen".

In that case then you can expand on my metaphor add in the rebirth domain and make Adahan anew as a different god.

That new reborn Adahan would not be tied to the damn pact star.

You are trying to over complicate this.
#1165

wyld_mutation

Oct 19, 2008 18:39:30
Well you would have been shunted into the actual dream-world and freed from her mind.

From there you'd have to have found another step.

Conveniently the god of freedom is perfectly capable of going through the dreamworld.

But you went for the "Hulk Smash" approach.

Thrael'kriss may have done that if he really needed to in your position, but then Khavus is an ally... So he would have done it as a last resort.
#1166

Armisael

Oct 19, 2008 18:40:44
No, believe me. I'm not. I've just realized that what you're proposing is basically a different version of what I tried to do. Thus, I'm theorizing that, based on what happened to my idea, you'd be forced to scrap the project.
#1167

locke_kant

Oct 19, 2008 18:42:36
God, you just can't accept someone else's solution can you?

Why would it not work? You would be reborn into the world a new god.

Edit- But mine doesn't create a paradox.
#1168

Armisael

Oct 19, 2008 18:45:20
If you cannot exit, but you exit, you DO cause a paradox.


Believe me, I understand the frustration. Because this is exactly what my original plan was all about! I'm just reskinning and repeating the arguments others presented.
#1169

wyld_mutation

Oct 19, 2008 18:46:52
*shrug*

He wants his plans to unfold in the right direction without hitch. That's the problem.

Now I like my plans to go in the "right" direction, but if my plans aren't all that well recieved I let it get fixed into something that everyone agrees with.

Armisael just wants his plans to be left as he wishes them to be.

That works only when you don't have to keep the dynamics of a group reation effort functioning properly.

In other words: His plan wasn't recieved the way he wanted and he's now fighting back.

Note: Do not apply logic to a forum game. It only creates problems.
#1170

locke_kant

Oct 19, 2008 18:47:15
Look at my damn metaphor please!

My method shows Adahan being reborn into Galara as a new god. The old adahan doesn't exist any more, he is gone. He was reborn.

Reborn as a new god.

Question?
#1171

Armisael

Oct 19, 2008 18:58:23
*shrug*

He wants his plans to unfold in the right direction without hitch. That's the problem.

Now I like my plans to go in the "right" direction, but if my plans aren't all that well recieved I let it get fixed into something that everyone agrees with.

Armisael just wants his plans to be left as he wishes them to be.

That works only when you don't have to keep the dynamics of a group reation effort functioning properly.

In other words: His plan wasn't recieved the way he wanted and he's now fighting back.

Note: Do not apply logic to a forum game. It only creates problems.

Nah, that's not the case. If I had wanted it that way, the split personality would have researched a "die" spell and would have been done with it. What I wanted was for the beginning of a new arc, which didn't involve any other gods, to go off without a hitch. Apparently, nobody liked it, even though I offered to draft an OOC contract explaining what I could and couldn't do with everyone's help, though I knew and expected that everyone would try to stop the split personality and was okay with that, and though I explicitly offered to drop the sticky parts of time traveling that would make me hilariously overpowered and never mention them again for the sake of a good story.

Look at my damn metaphor please!

My method shows Adahan being reborn into Galara as a new god. The old adahan doesn't exist any more, he is gone. He was reborn.

Reborn as a new god.

Question?

What happens in the intermezzo before the old one dies and the new one is reborn? What happens to his memories? Does he remember his plans? Does he even HAVE power over the things the old version did? Wouldn't that trigger the dead man's switch I prepped on my artifacts and plane?

Yeah. That's where the problem is. :P
#1172

locke_kant

Oct 19, 2008 19:06:04
You are an idiot my dear sir.

I'm sorry but you are a god, you could quite literally will your memories and personality into the new god you wanted to play.

You can pass your domains onto the reborn god as Khadesh did with Khavus.

You can do whatever you want with the planes and artifacts as they belonged to you.

You could imprint a part of you onto the new god so that your plane and domains recognize the new god as Adahan.

You can do dozens of things to explain what you want to do with your character just use your imagination and some logic.

#1173

Armisael

Oct 19, 2008 19:13:44
Hey, chill out. Your idea was actually really good, and I loved it.

I was just doing exactly what everyone else did to my idea. Apparently, one loophole is accepted better than another one. :P

Do you get why I was feeling quite vicious when I had to revert to Plan "ha-ha, I added a glaring loophole to the contract, suckers!"? I was extremely angry, because a good idea had been screwed even when I had declared myself willing to accept any limitations that they wanted to impose on me, and I had no desire to go back to a really underhanded and boring plotwise plan (Seriously, get out as soon as I'm trapped? How boring and idiotic could it get? What was I smoking when I planned that? ANYTHING was better than that. Anything.).
#1174

locke_kant

Oct 19, 2008 19:24:59
We'll leave it at that because I don't feel like talking about the details anymore.

I understand your reasoning behind what you did. My irritation stemmed from the fact that your actions were influenced by metagame (the people rejecting your strategy) as the adahan everyone knew up to that point acts very differently than an impulsive god like Thrael'kriss. It felt very much out of character is all.
#1175

matthewswift

Oct 19, 2008 19:28:40
If you cannot exit, but you exit, you DO cause a paradox.


Believe me, I understand the frustration. Because this is exactly what my original plan was all about! I'm just reskinning and repeating the arguments others presented.

What I wanted was for the beginning of a new arc, which didn't involve any other gods, to go off without a hitch. Apparently, nobody liked it, even though I offered to draft an OOC contract explaining what I could and couldn't do with everyone's help, though I knew and expected that everyone would try to stop the split personality and was okay with that, and though I explicitly offered to drop the sticky parts of time traveling that would make me hilariously overpowered and never mention them again for the sake of a good story.

You're the only one saying you couldn't escape. You're the one who landed yourself in the situation. You settled on (knowingly) ticking off every other god in an attempt to start a new arc that included only your god (because THAT makes sense) instead of finding some other way to take control of time.

As it is your list of domains is sketch at best. Throw on time and see if it makes any more sense. I'm up for forcing you to give up sun, turning you into the moon god. To me THAT makes sense since you've got so much productive emphasis on sleep... The sun is just a weapon to Adahan. All you've done with it is try and make god nukes. *shrugs* Khavus would be a warmer sun goddess. Ra'ver Alec or Ongor would make a more lawful Law god.

Your creations really shine in the leather and velvet world of midnight metal. This trial could give you the sort of freedom you're going to need to utilize the sleepwalker and the thrillseeker. Otherwise, you might as well dream on.
#1176

ff6shadow

Oct 19, 2008 19:31:11
MatthewSwift has a pretty good point.
#1177

locke_kant

Oct 19, 2008 19:35:05
We'll settle the details in the trial. But I do agree that perhaps adahan should be made the god of night and the moon. That would fit well with his current theme among his creations and domains. Everything Adahan has is independent of the son. His sidhari(spelling?) are one of the only things I can think of that may require sustenance from the land indirectly from the sun.
#1178

locke_kant

Oct 19, 2008 20:05:50
Space_Dragon what does your post entail for the trial and adahan?

Are you basically saying that you are holding him until Delfedd gets back?
#1179

space_dragon

Oct 19, 2008 20:08:33
Nah, I don't want to wait that long (and he said he didn't want us to either). I'm just giving everyone a chance to make whatever preparations they want before coming to the trial. The trial will be held in Novirm, where Adahan is currently restrained.

When everyone who wants to comes to the trial, it will begin.
#1180

locke_kant

Oct 19, 2008 20:17:10
Novrim is that your plane?
#1181

Armisael

Oct 19, 2008 20:27:51
We'll leave it at that because I don't feel like talking about the details anymore.

I understand your reasoning behind what you did. My irritation stemmed from the fact that your actions were influenced by metagame (the people rejecting your strategy) as the adahan everyone knew up to that point acts very differently than an impulsive god like Thrael'kriss. It felt very much out of character is all.

Agreed. While that HONESTLY was more or less the original plan, I admit I was feeling particularly destructive when I went back to post, and it impaired my writing skills.

You're the only one saying you couldn't escape. You're the one who landed yourself in the situation. You settled on (knowingly) ticking off every other god in an attempt to start a new arc that included only your god (because THAT makes sense) instead of finding some other way to take control of time.

As it is your list of domains is sketch at best. Throw on time and see if it makes any more sense. I'm up for forcing you to give up sun, turning you into the moon god. To me THAT makes sense since you've got so much productive emphasis on sleep... The sun is just a weapon to Adahan. All you've done with it is try and make god nukes. *shrugs* Khavus would be a warmer sun goddess. Ra'ver Alec or Ongor would make a more lawful Law god.

Your creations really shine in the leather and velvet world of midnight metal. This trial could give you the sort of freedom you're going to need to utilize the sleepwalker and the thrillseeker. Otherwise, you might as well dream on.

Paragraph 1: ...eh? I wasn't actually planning on a new arc when I posted. That idea had been scrapped, and replaced with a cocktail of the original plan, made ages ago, plus a big dose of anger.

Paragraph 2: The bizarre list of domains was half intentional (half because, while I had an idea about that, I really can't control what ideas for domains spring up). The combination of very diverse fields has often led to new, unintended discoveries. Check out Isaac Asimov's "The dead past" for a good explanation of that. Basically, I went with the idea of light and reflections. Light hits one thing, BAM, it bounces of and illuminates something else, and that continues until everything is illuminated.

I disagree on Law, though. I consider it a very, very nice change of pace to have a god of Law who isn't a blind idiot that insists on following it even when it would be stupid to do so, one who actually looks at Law as something that can constantly be improved, and to do that, you need to find ways to break it. That would be like saying that Adahan would have to be like Pelor just because he has power over light.

Paragraph 3: I hadn't considered that. That makes a bizarre sort of sense, when I think of it. After all, the first monster I ever created for D&D was a creature that drew power off the moon. I'll have to think about this.
#1182

Armisael

Oct 19, 2008 20:32:49
Novrim is that your plane?

Yes, it is. He made it with Myxiniron.
#1183

locke_kant

Oct 19, 2008 20:39:16
Armisael,

Your version and take on the Law domain leans more towards a vigilante view.
#1184

matthewswift

Oct 19, 2008 20:40:39
i like vigilantes. but they need a machine to rage against, no?
#1185

space_dragon

Oct 19, 2008 21:23:26
Awwww, man.

Wyld, I was hoping for the sorrowsworn to work with the lycanthropes in hunting down the ghosts in Shathinra, making for a rather epic adventure that leads to reconciliation between a few of our creations. I was expecting you to RP as the lycan warlock.

Could you please go back and edit that post?
#1186

wyld_mutation

Oct 19, 2008 21:27:10
I wasn't sure how you wanted a reaction.

I can make requisite changes.

I'll take a minute to brainstorm and change the post. Hold on.
#1187

space_dragon

Oct 19, 2008 21:28:31
Thank you.

I probably should have asked you about this OOC beforehand, but yeah.
#1188

goblinnation

Oct 19, 2008 21:29:34
All four of my points have been used for this week.I created two islands and filled them with life.I know ill get someones attention.So this should be fun..
#1189

wyld_mutation

Oct 19, 2008 21:39:30
Well before you try to add a new mortal type thing just make sure I know.

I'll usually default to god-talk if I'm approached in anyway by servants of another god.
#1190

goblinnation

Oct 19, 2008 21:52:18
No mortal type stuff yet.Dragon just gave us new points so i guess i will have time to think of what to do on the two islands.
#1191

wyld_mutation

Oct 19, 2008 21:53:37
My coment was directed more toward space_Dragon than you.

Just a quick heads-up as to how to ensure you get proper responses from me.
#1192

ff6shadow

Oct 19, 2008 21:57:44
Thanks Space Dragon. I've been thinking. Maybe, about a half hour before each refresh, their should be a warning post here in the OOC. Gives people a chance to avoid that. I've been waiting for this arc to be over to create that, but since we had a chance before the trial, I decided to go ahead and do it.
#1193

goblinnation

Oct 19, 2008 22:06:47
My bad,thanks for the heads up.
#1194

space_dragon

Oct 19, 2008 22:08:38
Thanks Space Dragon. I've been thinking. Maybe, about a half hour before each refresh, their should be a warning post here in the OOC. Gives people a chance to avoid that. I've been waiting for this arc to be over to create that, but since we had a chance before the trial, I decided to go ahead and do it.

Approved.
#1195

wyld_mutation

Oct 19, 2008 22:08:54
A heads-up would be good.

So the Ark gonna be some kind of super-weapon?

So:

Powerful Artifact.

Massive army of Lycanthropes.

Even with help from Ongor the rahkshasa may have some trouble.

Especially if Thrael'kriss is beseeched to aid the armies.
#1196

space_dragon

Oct 19, 2008 22:11:43
Haha, just realized something. Since Delfedd isn't around at the moment, the rakshasas won't be able to respond to the salamanders' offer. Yeah. You know, if you guys want your mortals to court the alliance of the salamanders, you might be successful. They really are bored.

Also, a quick note about the Sorrowsworn. They believe they are doing good, but in reality Novirm isn't that great of a place. If other gods want to challenge Ongor's monopoly over the dead, now would be the time.
#1197

ff6shadow

Oct 19, 2008 22:12:01
I'm working on a write up as we speak. An artifact designed for tuse by an army. Although it is incomplete.


Space Dragon
Not around or not, I was planning on sending envoys to the Salamanders. I might be able to make a better offer than the Rakshasa's
#1198

wyld_mutation

Oct 19, 2008 22:14:55
Thrael'kriss might want to take custody of his children's souls. The current goings-on give him a chance to examine the Death-Cycle as he would name it.

The Lycanthropes wouldn't approach salamanders for the simple reason that the salamanders have nothing that they could ant.

On the other hand... Vast mountains of unused ore lie upon Sha'thrina. Which the salamanders would go wild for if they found out about.
#1199

ff6shadow

Oct 19, 2008 22:17:22
And who might the lycans trust enough to serve as a go between?
#1200

wyld_mutation

Oct 19, 2008 22:18:57
hmmm...

I don't know...

Kendra? I mean she follows the Tenets, and will soon be serving as ambassador anyway.
#1201

ff6shadow

Oct 19, 2008 22:22:05
True.
#1202

matthewswift

Oct 19, 2008 22:24:37
You could use a cindersworn Caravan. They're everywhere and I meant them to be used to smooth over these sorts of things: Communicators and clerics.
#1203

wyld_mutation

Oct 19, 2008 22:26:39
Only those sworn to the Tenets can travel to Sha'thrina without being empowered by divine will.

Thus Cindersworn are out.

Which leaves elves. Elves would know the value of steel, and unlike Lycanthropes they will use weapons of a sort. (Ironwood weapons.)

Thus they would be great to work with outside races.
#1204

ff6shadow

Oct 19, 2008 22:31:57
Also, I assume we're going to temporarily put our war plans on hold. We'll blame the delay on the massive deaths.

Wouldn't be right to pull it off without Delfedd around.
#1205

wyld_mutation

Oct 19, 2008 22:33:02
I figured we were doing that.

While Ator may not mind attacking a defenseless opponent some of us do. ;)
#1206

ff6shadow

Oct 19, 2008 22:33:55
Additionally, the Ark of Storms is now an incomplete, but statted, artifact. I've posted it the the Pantheon thread.
#1207

wyld_mutation

Oct 19, 2008 23:14:02
I needed to ask this question.

when you hand out PP is that total including the PP generated from artifacts?

If so Tzu'misel deserves one additional point, as he created an artifact which generates additional power last turn.
#1208

ff6shadow

Oct 19, 2008 23:21:03
Nah, I PM'ed him about it. It's seperate.
#1209

wyld_mutation

Oct 19, 2008 23:21:59
I had to ask for my own knoweledge. That way I can track PP in a turn reliably.

And I intend on creating an artifact to produce PP for myself.
#1210

delfedd

Oct 19, 2008 23:27:00
Thanks guys.

If you could manage to hold off on the war effort for a while, that'd be awesome. I'm having a really stressful week and every waking hour is filled with work. I'm taking some time to catch up, when I discovered that you guys decided not to attack me. That made me feel good.

Makes my sneak attacks against your power bases work even better than.

:P

Thanks, and cya
#1211

wyld_mutation

Oct 19, 2008 23:29:08
We're honorable, you're welcome.
#1212

ff6shadow

Oct 19, 2008 23:29:43
:D I won't jump the war itself.


But I can't promise I won't make some effort to undermine your supporters. :evillaugh
#1213

matthewswift

Oct 20, 2008 1:42:50
A man once asked, "Did the gods give men fire or do men give the gods fire?"

Humans are up.
#1214

locke_kant

Oct 20, 2008 2:12:12
And now so too are the Shadar-Kai!

#1215

Armisael

Oct 20, 2008 4:54:11
Typical. I return to the crypt for a short while, and when I raise again, a lot has changed.
#1216

goblinnation

Oct 20, 2008 16:47:47
hey guys unfortunately i'm going to be off today and tomorrow ill catch back up soon.
#1217

locke_kant

Oct 20, 2008 16:50:30
Allright we'll see you when you get back then.
#1218

goblinnation

Oct 20, 2008 17:00:46
Nevermind to that..im dumb.
#1219

goblinnation

Oct 20, 2008 17:03:50
Well i decided since really i have only been noticed by two gods,i would like to put some kind of thought into the gods heads that i may be on the planet...so i decided that im going to make a race...The Kitsune race.

Should be fun.
#1220

space_dragon

Oct 20, 2008 18:01:04
That's it.

No more colored text.

Period.
#1221

locke_kant

Oct 20, 2008 18:43:37
I need help with some math concerning the Kitsune speed.

Please correct me if I'm wrong because I feel very confused.

(70 miles/1 hour)*(5280 feet/1 mile)*(1 square/5 feet)*(1 hour/60 minutes)* (1 minute/60 seconds)*(6 seconds/1 round)*(1 round/2 move action)=

61.6 squares/1 move action?????

Did I mess something up? Because no race or monster in DnD has ever had a 61 square move speed.
#1222

Armisael

Oct 20, 2008 19:30:52
I think that that'll need to be retooled to an encounter power that lets you move (Note: MOVE. Not shift) at up to twice or thrice your speed. Just like cheetahs.
#1223

ff6shadow

Oct 20, 2008 19:58:24
I've spoken to him about it. A bit of an exageration basically.
#1224

Sinasilver

Oct 20, 2008 23:47:21
Name: Balthazaar
Domain: Creation/Forge
Alignment: Neutral
Physical Appearance: A six armed insect-like biped.
Symbol: A hammer and anvil
#1225

locke_kant

Oct 20, 2008 23:57:11
Success! I knew I'd get you!
#1226

ff6shadow

Oct 20, 2008 23:58:48
And so he returns. Can't wait to see how this turns out.
#1227

Sinasilver

Oct 20, 2008 23:59:34
Sssssh... c_c
You did make me start thinking about it, honestly. Thanks for that.

I think it should be fun. This god just sort of beat me over the head with himself, as opposed to Pravus, who I was struggling to make a character out of the entire time.
#1228

locke_kant

Oct 21, 2008 0:05:27
Good! Then you can have fun and enjoy this one!
#1229

ff6shadow

Oct 21, 2008 0:07:14
Well, I can't wait to see what you have planned.
#1230

matthewswift

Oct 21, 2008 0:10:27
Dear gods yes! Someone with dwarfy ways in a position of dwarfish ways! huzzah, Sinasilver returns!
#1231

locke_kant

Oct 21, 2008 0:12:22
Dear gods yes! Someone with dwarfy ways in a position of dwarfish ways! huzzah, Sinasilver returns!

Whaaaaaaaaaaaaaaaaaaa!?!
#1232

Sinasilver

Oct 21, 2008 0:13:00
I'll need a few turns to get everything rolling... And an explanation for how a salamander achieved godhood without anyone spending PP on me.. But yeah. I look forward to actually interacting this time too. I should be more accessible.

Dear gods yes! Someone with dwarfy ways in a position of dwarfish ways! huzzah, Sinasilver returns!

Aaaaye. I do appear to be a parallel of Moradin. But I don't plan on being too obsurdly parallel to him once I start getting some of my planned domains etc. Thanks for the warm welcome. ;)
#1233

ff6shadow

Oct 21, 2008 0:18:22
How else does a mortal obtain godhood without help. Epic wizard with a damn good ritual.
#1234

locke_kant

Oct 21, 2008 0:20:32
That could work.
#1235

Sinasilver

Oct 21, 2008 0:25:38
*waits patiently to be given go ahead on Balthazaar for the IC board*
#1236

locke_kant

Oct 21, 2008 0:27:14
Psst.

Matthew and Shadow,

Did ya'll miss this post:

The Shadar-Kai, Kris Avandric, made his way along the river taking in the new landscape. He knew this place was a dangerous realm filled with fighting from the races of the other gods. Yet Kris didn't worry, he was a fervent believer in Fate. He knew he would die as Ra'Ver-Alec had taught them according to Fate. This is why he did not fear what would happen to him. He was a child of Fate and would accept what Fate gave him.

Filled with his confidence in Fate he made his way further down the great river then stopped suddenly on a most unusual sight. There before him were two humans carrying an Aventi to the waters against the Aventi's will.

What the...

That's when he noticed an Empyrean of to the side looking at him. The Empyrean called the two humans attention to Kris.

Oops... Well I might as well say hi, that is what I am here for.

As Kris finished the thought he made his way to the others making it clear that they could see him.

The others saw a pale gray skinned humanoid approach them. The being looked to be a male with long gray hair braided and pulled back. They noticed that his face had several tattoos of Runes in a language they did not know. As they followed the pattern of the tattoos they saw the various piercings covering his face. That's when they noticed the black orbs that were his eyes, they appeared to have no end to them. As if his eyes had glimpsed into the eternal void and saw something the others could not. He was of a physical build and lightly clothed in loose fitting gray and black garments. No weapon was in sight on his person.

Or is my attempt at a mortal just not worth your notice? ;)
#1237

matthewswift

Oct 21, 2008 0:29:01
Whaaaaaaaaaaaaaaaaaaa!?!

Pravus (and Sinasilver) always felt like icy dwarves. (It's a bit of a stretch to turn titans into dwarves, but they were reclusive, highly structured and he lived under ice)

Sinasilver says "Aye" all the time.

The dude takes up the forge as his first domain.

He's got the dwarf style all over him.

I'll be a son of a midget if there aren't going to be little azers or dwarflings or something scurrying around before you know it (With or without his help)

Cindersworn still exist wherever the breeze didn't touch them. There are sure to be some underdark people ready to evolve into dwarves and such. Cindersworn + Salamander = Azer. It's simple fantasy biology my friend.

A gift to a fellow fire god? That's a story arc for another time though...
#1238

ff6shadow

Oct 21, 2008 0:31:23
I noticed, but the group is Matthew's for the most part. I'm playing second fiddle there, so I figured give him the first chance to respond to anything.
#1239

Sinasilver

Oct 21, 2008 0:33:05
He's got me pretty well pegged. And aye, aye is my preferred form of agreement. But yeah, I am pretty dwarfey as a person(If dwarves had the stat blocks of 3.x halforcs anyway).

Fellow firegod, eh? Is that what you consider the forge?
#1240

locke_kant

Oct 21, 2008 0:33:08
Someone else already called the dwarves. As a matter of fact they would have been around here last turn if someone hadn't tried to destroy Ator and the world as we know it. ;)

Psst.

Look up at my other post too.
#1241

matthewswift

Oct 21, 2008 0:35:36
Oh snipes! My apologies! Please, let me think about how they'll respond to this newcomer in the shower. I'll write their response tomorrow during 1st period Economics. Or after my shower if I think it's anything special...

Kris, Cal, Rian, G (gonna be Cal's nickname for the Aventi, A little party bonding is about to happen. Promise Rian will remain as respectful as possible), and Miren

This is going to be an entertaining arc.
#1242

Sinasilver

Oct 21, 2008 2:59:40
Hm. Matthew, since it was braught to my attention I failed in my godly duty to create white dragons, you should make a homage to Pravus! ;P

Alright, they actually put it a lot nicer than that, but it's true. I didn't make white dragons and really should have. Not that I'm sure Khavus is actually fond enough of the memory of pravus paining her as Khadesh to do that, but still. :P
#1243

wyld_mutation

Oct 21, 2008 7:12:17
Welcome back!

Though the choice of god probably won't get along well with Thrael'kriss, being a god of the forge and all that.

That aside, I'm interested in how you give him life.

Once your in you'll be put into the Pantheon.
#1244

space_dragon

Oct 21, 2008 7:58:23
Sinasilver, I already have an exarch named Si-Zeik who is a salamander blacksmith. For the sake of avoiding redundancy, I'm going to ask you to come up with a different god.
#1245

matthewswift

Oct 21, 2008 10:45:23
Slept through Econ: between classes. I'll write tonight... sometime >,<
#1246

wyld_mutation

Oct 21, 2008 10:54:20
Space_Dragon, Thrael'kriss will be returning to Sha'thirna soon enough to consult with the Lycanthropes about the spirits.

So I figure you'll want to gat in some storyline about Ashmahni.
#1247

Armisael

Oct 21, 2008 11:14:50
Interesting god, Sina. I wonder how Balthazaar will interact with the god of inspiration? Creation and inspiration kinda go hand in hand.
#1248

ff6shadow

Oct 21, 2008 11:39:52
Intersting but not happening. Space Dragon vetoed.
#1249

Armisael

Oct 21, 2008 12:33:13
Didn't he veto that Balthazaar be a salamander? I mean, there's a lot to work with with the Creation domain. He could be a classic Hephaestus, a mad scientist, a more heroic guy who is something like a Gadgeteer Genius...you name it.

Though know that I think of it, the interaction still might not be possible. I've been thinking about what Matthew said about moonlight fitting Adahan better and...well, it makes sense. A LOT of sense. Depending on how the trial goes, I might use it to retool Adahan into something different...very, VERY, VERY, VERY different (And I'm sticking to it. Creator Breakdown is NEVER an excuse for screwing a perfectly good character). It's the least I could do for him after what I did. Basically, the base would remain (The relation to inventive, dreams, and music, etc.), but everything else (including appearance) would be rebuilt almost from scratch.
#1250

Sinasilver

Oct 21, 2008 12:33:34
Different appearance, or different god entirely, with a new domain?
#1251

ff6shadow

Oct 21, 2008 12:39:32
Armisael, you do realize that against my every instinct I'm going to read every one of those links right? Damn I have a love/hate relationship with that site.
#1252

Armisael

Oct 21, 2008 12:52:58
That's the reason I did it. I've learned my lesson: Next time I want to present a new turn for the plot, I must NOT explain it, lest I be assaulted by an immense amount of opposition and bizarre questions (...who kept asking very specific questions about the way things worked, Bellisarios Maxim.). :P

So, I let TvTropes do it for me. Not pretty, but it works. :P
#1253

Sinasilver

Oct 21, 2008 12:56:35
There, if it was only the salamander part I've updated it.
#1254

locke_kant

Oct 21, 2008 22:58:27
Let the trial begin!
#1255

matthewswift

Oct 21, 2008 23:46:08
Khavus would be a defense lawyer... Ator, this just shows how many humans you are you going to have in hell...
#1256

Sinasilver

Oct 21, 2008 23:46:18
Psh. I still want to know if the problem is I was a god of the forge, or that I was a salamander. Who cares about a trial! ;P
#1257

space_dragon

Oct 21, 2008 23:58:27
Hmmm.

Sina, I have a proposition for you. I'll PM you in the next few hours.
#1258

Sinasilver

Oct 22, 2008 0:19:58
Okay. Sounds good, I'll check back at random.
#1259

locke_kant

Oct 22, 2008 8:35:32
Didn't he veto that Balthazaar be a salamander? I mean, there's a lot to work with with the Creation domain. He could be a classic Hephaestus, a mad scientist, a more heroic guy who is something like a Gadgeteer Genius...you name it.

Though know that I think of it, the interaction still might not be possible. I've been thinking about what Matthew said about moonlight fitting Adahan better and...well, it makes sense. A LOT of sense. Depending on how the trial goes, I might use it to retool Adahan into something different...very, VERY, VERY, VERY different (And I'm sticking to it. Creator Breakdown is NEVER an excuse for screwing a perfectly good character). It's the least I could do for him after what I did. Basically, the base would remain (The relation to inventive, dreams, and music, etc.), but everything else (including appearance) would be rebuilt almost from scratch.

You know. I went to the site searching everywhere! But I think I found Adahan! ;)
#1260

delfedd

Oct 22, 2008 9:10:30
Hah!

That's perfect, honestly.

http://tvtropes.org/pmwiki/pmwiki.php/Main/LordErrorProne
#1261

Armisael

Oct 22, 2008 12:45:42
That's really bizarre irony, Delfedd. I don't know if the broken link was a joke or not.

As for being wrongly genre savvy...Adahan isn't savvy at all. At least, not yet. That'll change, though. Can you say, "I think I'll need a football team"? It'll probably backfire horribly and exterminate us all, but hey, it'll be a really funny ending to the gods. :P
#1262

locke_kant

Oct 22, 2008 17:57:52
You and your sadistic obsession with destroying everything.
#1263

wyld_mutation

Oct 22, 2008 19:10:18
He's worse than me.
#1264

Armisael

Oct 22, 2008 19:35:58
What did you expect? You KNEW Light Was Not Good! :P
#1265

matthewswift

Oct 22, 2008 19:37:09
Wow. That fit Adahan like a glove. guess he's going to have to have his teeth removed. Thing is, how do you cancel out his powers? He has no foil like Khadesh had, and he can't be reborn unless the court decrees it. How's about a zombie sun god (ie. moon god)? Adahan dies, but comes back, (for lack of a funnier reference) thriller style?
#1266

Armisael

Oct 22, 2008 19:40:54
Oh, no. Adahan as we know him ain't coming back.

What IS coming back is going to make Deadpool look tame.
#1267

locke_kant

Oct 22, 2008 19:42:37
Heh, that was right on the mark.

Oh and matthew I'm having Kris wait to respond until Delfedd's character speaks. That and we're in the middle of the trial so I don't want to interrupt the flow.
#1268

matthewswift

Oct 22, 2008 19:57:21
Gah! That trope wiki's addicting!

I'm all for waiting until after Adahan's lync- I mean trial, for the adventurers.

I have a feeling the "pretty" metal will be ending soon...
Either way I'm sure Adahan will be Here to Stay (Korn)

ok, last post for the night, I'm staring down the barrel of a 6 hour programming binge.
#1269

locke_kant

Oct 22, 2008 20:00:26
Gah! That trope wiki's addicting!

I'm all for waiting until after Adahan's lync- I mean trial, for the adventurers.

I have a feeling the "pretty" metal will be ending soon...
Either way I'm sure Adahan will be Here to Stay (Korn)

ok, last post for the night, I'm staring down the barrel of a 6 hour programming binge.

sounds fun good luck.
#1270

Armisael

Oct 22, 2008 20:08:11
Oooh...programming. Guess that explains why you always seem to know what I'm planning. I'm a programmer too.

But yeah, Adahan's never gonna give you up. He's never gonna let you down.

Just to give you some tantalizing tips, though, this is a comparison about how each version sees itself:

Current Adahan:

This. (Best link I could find that contained The Hellion.)

New Adahan:

This, This, and this (Okay, that last one wasn't for real...mostly. It's just that the new version is openly narcissistic, and feels good about that.)
#1271

locke_kant

Oct 22, 2008 20:57:00
There's a difference?!? ;)
#1272

Armisael

Oct 22, 2008 21:24:13
One of them would violently disagree. The other one would say "Yeah, you're right, I was awesome BEFORE I was even born! Now worship me!".

PS: Yeah, I AM aiming for such OTTness. "Did somebody order A LARGE HAM?". :P
#1273

locke_kant

Oct 22, 2008 22:22:37
Insane failure to the extreme!
#1274

Armisael

Oct 22, 2008 22:49:58
*Stormtrooper voice*

Objective Achieved!

*Stormtrooper voice*
#1275

locke_kant

Oct 22, 2008 23:34:09
But I haven't given order 66 yet!
#1276

ff6shadow

Oct 22, 2008 23:53:53
Hmm, I figured more progress would have been made while I was at work.
#1277

Armisael

Oct 23, 2008 0:01:38
Delfedd probably hasn't decided how he could make someone who starts playing Megadeth music during his life-or-death trial and remains silent when asked to defend himself more ridiculous.
#1278

locke_kant

Oct 23, 2008 0:23:58
or it could be that he doesn't get home till 11 and needs some sleep?
#1279

Sinasilver

Oct 23, 2008 4:35:28
Name: Defluo
Domain: Air
Alignment: Unaligned
Physical Appearance: An almost completely transparent 6 armed humanoid torso on a long serpentine tail.
Symbol: A stylized spiraling cyclone seen from above inside a larger, perfect black circle.
#1280

Armisael

Oct 23, 2008 4:56:16
Tsu'Misel took Air already. Unless you and him are okay with shared domains?
#1281

locke_kant

Oct 23, 2008 4:58:17
This may be apart of space-dragon having pmed him.
So sinasliver may come into the game as Ongor since Ongor's original son posted like once as the air god.

By the way how do you like Ator's job of defending Adahan? ;)
#1282

Armisael

Oct 23, 2008 5:25:34
Interesting, indeed. I was expecting something more...Charnelian, shall we say (They even seemed to share the characteristic of being incredibly funny). More in the style of this guy:

IMAGE(http://guidesarchive.ign.com/guides/14060/char.jpg)

I must say I'm pleasantly surprised.
#1283

Sinasilver

Oct 23, 2008 5:26:31
Charnelian?
#1284

Armisael

Oct 23, 2008 5:27:12
See: Pic.
#1285

locke_kant

Oct 23, 2008 5:32:54
I so called it on sinasliver. Let's see how the other gods will react to Adahan's sane response instead of that hour long of silence.
#1286

Sinasilver

Oct 23, 2008 5:36:36
So.. Is that what you think of my tastes Armisael? ;P

And Sinasliver huh? I do like slivers.. Mmm... Zeerg--eer.. Slivers.
#1287

Armisael

Oct 23, 2008 5:40:12
Sane? REALLY? I would have sworn you'd have seen through the mindgame excuse right away! :P

BTW, for Sina's eyes only:

Sacrifice, quite possibly the best humorous strategy game ever. And "The Gods Themselves", as they look when we're not playing them.

EVERY god we've made, with no exception, apes some element from those, though not intentionally. They're just too all-encompassing and awesome. I mean, I can clearly see parts of Adahan in Persephone, Stratos, and Pyro, and I'm not even trying to do it!
#1288

Sinasilver

Oct 23, 2008 5:44:36
Which ones do you see Pravus in? ;P
#1289

Armisael

Oct 23, 2008 6:09:17
Hmm...Hmm...

Let's see....

Stratos. Definitely. I mean, Ice? Check. Theoretically lawful? Check. Is going to get the Air realm? Check. You just need a Xanatos Gambit, a balloon with a face, and a desire for knowledge and "civilization", and you're him.

PS: For fun, here's how every god correlates to the sacrifice guys, IMO:

Thrael'Kriss: Persephone, Charnel (No humour, though. He takes the uptightness from Miss P.). Oh so close to Charnel.

Ongor: Decay screams "Charnel", though again no humour (not deliberate, at least. But imagining ole Mr. Worm doing paperwork sure is funny), and the "Earth" side and wormness makes him a shoe-in for James.

Ra'ver Alec: Stratos (He's behind the prophecy!), Stratos, Stratos (and Mithras). Needs moar Xanatos, though.

Ator: God of strife? That's Charnel, ol' boy. He even shares the humour and the "Death/Murder" side!

Tsu'Misel: Shares the good boy personality with James, the domains with Stratos, and the focus on life with Persephone.

Khavus: A mix of Pyro, Stratos, and Persephone. Kinda hard to pin, though.

Myxiniron: For some reason, I think of Persephone. The Charnel side, though, is pretty obvious.

Adahan: Has big sun-powered weapons and high tech? Pyro. Has a bizarre pseudomoralistic crusade? Persephone. Has curiosity and interest in unraveling mysteries? Stratos. The new version will be pretty much impossible to pin, though, as it's really too anthropomorphic and chaotic to share much with the gods, aside from the humour.
#1290

Sinasilver

Oct 23, 2008 6:14:51
Aah, aye.

I was planning to wait until after your trial to have Defluo show himself by the way. Nasty business that, but I concluded if I was going to do it now was the time. Plus this way if i'm lucky I'll get a lot of confused looks. ;P
#1291

locke_kant

Oct 23, 2008 6:21:17
The true genius never relies upon Xanatos. Just never pulls it through in real life. ;)
#1292

Sinasilver

Oct 23, 2008 6:26:15
Whose Xanatos, by chance? :P
#1293

locke_kant

Oct 23, 2008 6:36:07
On the tv tropes that Armisael likes to reference, I believe Xanatos is a name for some genius villain who had several great plans.

Armisael is referencing a tv trope called a Xanatos gambit. This is where a villian makes several layers of plans manipulating everyone to get a desired outcome. An example is Light from Death Note the anime.
#1294

Sinasilver

Oct 23, 2008 6:40:00
Ah.. I never watched Death Note.. I don't watch anime. I was an animation major.. Most anime is horribly animated(Not to be confused with their usually good design habbits).. But.. 16fps and sliding cells over one another.. That irks me. It should be 24fps, so on, so forth.. Anyway..

I don't think the so called Xanatos Gambit would have been Pravus' style at all. He was pretty direct.
#1295

locke_kant

Oct 23, 2008 6:47:45
I agree with you in that most anime is horribly animated. Death Note has excellent animation for it's genre though. A bit of an exception.

I could see how Armisael would like to see a Xanatos Gambit unfold from the god of fate and prophecy.
#1296

Armisael

Oct 23, 2008 6:52:55
History lesson incoming....

Back in The Nineties, there was an awesome show named Gargoyles, by Greg Weisman. You might have seen it. In it, the charming and brilliant villain-later-hero David Xanatos appeared. This businessman, whose charm and sense of honor became synonymous with the classy, clever villain, had a knack for getting ahead of his enemies even when they were victorious. Later on, the guys at TvTropes named this The Xanatos Gambit, where, wether the villain's surface plan succeeds or fails, the gambiteer pulls out ahead.

There's also the similar Batman Gambit, where the user, confident in his abilities, only plans for the success. Usually, it either works, or fails...spectacularly.

History lesson over.

Stratos was picked because of his similarities to Pravus, the main difference being that Stratus was a cowardly, cheating lying dog, who managed to fool everyone else with a fake prophecy.
#1297

wyld_mutation

Oct 23, 2008 9:44:43
Gargoyles FTW!!
#1298

ff6shadow

Oct 23, 2008 12:31:37
Oh, and if you were wondering, yes we are sharing air. There is a good reason for it.
#1299

angelofthenight

Oct 23, 2008 21:27:50
I'm not really sure how to do this, but I've been following this thread for a while (actually read the whole thing from start to finish:P) and I'm interested in joining if thats possible. I'll check back in the morning so please let me know if there is some application process. If possible, here's the god that I'd like to play.

Name: Lazarus, The Waking Dreamer

Domain: Aberrations (I know I'm sortof infringing on The Other's territory here, but he hasn't posted recently so....)

Appearance: Tall, elegant, pale humanoid, but totally hairless, with long tentacles with leechlike mouths on the ends instead of fingers.

Goals: Spreading the power of Abberations and Abberant Magics and Cults. It will also create Mindbenders and Illusionists.

Symbol: A black circle with a circular mouth at the center.
#1300

space_dragon

Oct 23, 2008 22:19:23
I'll consider it. Expect a PM from me in the near future.
#1301

locke_kant

Oct 24, 2008 5:54:09
Damn nice power play Camu! Preparing to go to war with the gods? Let's see you have 6 exarchs now?

I think Mixiniron just became my new best friend! :D

I definitely do not want to upset that god now. Freaking 12 in combat with all exarchs. Didn't now the end of the world was coming so soon! ;)

This will be funny to see play out with the other gods. I wonder how many of them will metagame and how many will play the game straight. Anyways I want to say thanks to you for doing this because now we have a real interesting arc coming up.

Edit- Let the arm's race begin!
#1302

camu

Oct 24, 2008 6:03:37
*bows*

well i just like exarchs more then death ray artifacts ;)

and having myxiniron spawn 4 children at once is a nice extra
#1303

locke_kant

Oct 24, 2008 6:06:52
Don't get me wrong I love the power play. This fits perfectly with evil overlord plans. What makes this a little bad is the potential cold war effect where all of the gods start stockpiling artifacts/exarchs. This is opening a lot of potential storytelling and unfortunately(or fortunately depending how you view it) the god wars that every pantheon has.

I just hate it because my god hasn't had as much time as yours to stockpile ;) .
#1304

Armisael

Oct 24, 2008 6:07:08
Okay...

You officially earned the nickname of "Shadow Rabbit Momma". And they say I'm too focused on having a big combat bonus! :P
#1305

Armisael

Oct 24, 2008 6:07:42
Don't get me wrong I love the power play. This fits perfectly with evil overlord plans. What makes this a little bad is the potential cold war effect where all of the gods start stockpiling artifacts/exarchs. This is opening a lot of potential storytelling and unfortunately(or fortunately depending how you view it) the god wars that every pantheon has.

I just hate it because my god hasn't had as much time as yours to stockpile ;) .

Don't worry about that. The most dangerous attack that's going to come is a joybuzzer.
#1306

locke_kant

Oct 24, 2008 6:10:41
Heh, I believe it is now within fate's best interest to keep the loose cannon Adahan around. You know just in case we need a random being slaughtering other gods in the war to come. :D
#1307

camu

Oct 24, 2008 6:10:47
pfff, there not for powerplay...

have an event planned with them soon enough (next post probably)
#1308

locke_kant

Oct 24, 2008 6:12:37
I think I see the theme you're trying to build. I like the swarm strategy that you are doing with the exarchs. 2 of the Many and 4 undead godlings is a nice combination that fits well with the imagery.
#1309

Armisael

Oct 24, 2008 6:16:17
So, Myxiniron is going for a monoblack rush deck?

Hmm...

Good thing I'm switching to a blue counterattacks deck with a few white fatties inside.

PS: Yes, I got hooked to magic. Surprising after I used such an analogy, huh?
#1310

locke_kant

Oct 24, 2008 6:21:53
I'm Fate. I'm using a 5 color control deck utilizing all of the best spells in magic. That's right, I'm the Quick N Toast deck.
#1311

camu

Oct 24, 2008 6:24:10
anyway, will post there individual description and personality shortly
#1312

Armisael

Oct 24, 2008 6:25:59
I'm Fate. I'm using a 5 color control deck utilizing all of the best spells in magic. That's right, I'm the Quick N Toast deck.

I've got Greater Morphling.

#1313

locke_kant

Oct 24, 2008 6:30:43
I've got cryptic command. Oh and Oona, Queen of the Fae. Guess which color I'm naming?
#1314

Armisael

Oct 24, 2008 8:02:58
You can have it any colour you like, as long as it's black.
#1315

angelofthenight

Oct 24, 2008 8:30:25
Thanks, I'll be watching.
#1316

wyld_mutation

Oct 24, 2008 9:41:16
Way too many exarchs I think.

*shrug*

I suppose I need to set myself up some exarchs.

*begins considerations*
#1317

camu

Oct 24, 2008 9:45:14
i don't really see what the problem is. You all seem to fear some form of powerplay, while Myxiniron is one of the most peaceful deities in the game so far.
#1318

Armisael

Oct 24, 2008 9:47:46
Yeah....mostly because of El Scorcho in the sky. I mean, you can't do much of an invasion if sun fries you, can you?

I'll concede you're infinitely more peaceful than me, for example, though.
#1319

wyld_mutation

Oct 24, 2008 9:55:31
I just want exarchs to defend my home.

If you hadn't noticed Thrael'kriss doesn't tend to use his Exarch in fights, and he took some coaxing to use an outside weapon (the Gift).

I'm not worried about a power-play. I'm just considering what happens if something goes wrong.

Of course three of us, one of you. So that will even the odds.
#1320

Sinasilver

Oct 24, 2008 13:17:30
I've got Greater Morphling.


My real magic deck is mono-black, and considered the devil by most of my friends Because I use pestilence heavily, with weakens etc. to keep their monsters small/dead until I can corrupt them to imbalance the HP so I win. I lovingly call it "The plague". But someone beat me to that concept here. ;P
#1321

ff6shadow

Oct 24, 2008 14:02:05
Does the creation of Lazarus imply that Ueberroth is dead, or simply unable to control his own domains now?
#1322

angelofthenight

Oct 24, 2008 14:17:02
I'm going with Ueberroth is simply unable to control his own domains now, more of an Elder Evil sort of thing, and less of an active God.
#1323

wyld_mutation

Oct 24, 2008 14:44:26
My Magic deck is green-Blue Aggro-Control through Simic awesomeness.

Or my Green-Blue Hybrid deck... Which is widely regarded as too good to be true.

But that has more to do with my grasp of rules and my luckiness.
#1324

Sinasilver

Oct 24, 2008 14:47:15
I only own the one real deck any more. In apprentice I've got some other decks that are sick and Disturbing.. But I have no attachment to them what so ever. if I lost them today, I'd not be upset. The black deck, I plan to keep forever, even though I don't really play these days.

I played from Ice Age until Invasion, roughly. After that, they started changing stuff on me all over the place and it wasn't worth trying to keep up.
#1325

wyld_mutation

Oct 24, 2008 15:03:16
The new rules are a bit easier to work with IMO.
#1326

ff6shadow

Oct 24, 2008 15:04:48
And they have put a whole lot more emphasis on winning with creatures rather than just spells, which makes it a bit more interesting.
#1327

Sinasilver

Oct 24, 2008 15:05:36
It is.. Especially in the tournament world.. I remember when the rules you got in your starter, and the rules at a tournament were not one in the same. But I found it kind of goofy when they started allowing you to block, then have the same creature use a power.. Or to use Giant Growth after something wasn't blocked, etc.
#1328

wyld_mutation

Oct 24, 2008 15:09:56
By allowing blocking only by untapped creatures and use of abilities available after blockers are declared it's become very interactive.

Which makes matches much more fun. Especially when at least one of you have a deck that's more than just aggro. (The two things I hate are flying and shadow, they take a lot of the options away. I suppose any evasion ability besides trample makes the game less fun for me...)
#1329

ff6shadow

Oct 24, 2008 15:14:48
Flying isn't so bad. Most flyers are at least weak enough for spiders or burn, or rediculously expensive.

Shadow just tends to no be intergrated enough to actually work. There isn;t enough defenses without having shadow yourself, packing burn, or just being ablt to out race.
#1330

Sinasilver

Oct 24, 2008 15:17:06
Call me old fashion. I much prefered when the turns were more than a legacy convention. You might as well have both players act simultaneously, and hope they play equally fast at this point, so that one person doesn't get a huge advantage. In my opinion anyway. We used to love Shadows and Flying.

I'm not so sure the interactivity makes it more fun, as it frustrates all of my friends and I(because it literally makes no sense in the blocking examples, for one). But yes. Each to their own, I suppose.
#1331

wyld_mutation

Oct 24, 2008 15:25:35
What's the big change in blocking that you don't think makes sense?

I'm good with rul, so I'm pretty good with dealing with things. I was the first one to understand Planeswalkers among my friends, I have the best understanding of the stack, and the best understanding of turn structure and speed.

It gives me an unfair advantage. Thus I enjoy Magic because I can outplay anyone in my group.
#1332

Sinasilver

Oct 24, 2008 15:37:00
When they made it so you could have a creature block, then use it's tap ability to give it protection from any color, thusly keeping it alive, or so my 1/1 you opted not to block could have Giant growth put on it after blockers are declared, and you still take the extra damage. I understand all the rules. I just think it wasn't a good change is all. ;)
#1333

wyld_mutation

Oct 24, 2008 15:52:35
Well now you have to think what will happen if you don't do something.

He's attacking me with a 1/1? Is there something that he could do to make that a problem for me?

Instead of

1/1? Who cares.

It makes bluffing that much more effective now. I can understand wanting the rules back the way they were on some levels. But with every option they open up that's an option on both sides.

He's putting Giant Growth? well I ping him. He's dead.

or

He's going for protection? *shrug* Colorchange.

It isn't a 1 way street you know.
#1334

ff6shadow

Oct 24, 2008 15:55:46
Back to the topic from earlier, I'm not sure why people are worried about Myxinrion having a power play. She is one of the most peacful gods. Whats there to worry about.
#1335

wyld_mutation

Oct 24, 2008 15:58:39
More along the lines of what Exarchs are capable of doing to mortals is what I worry about.
#1336

Armisael

Oct 24, 2008 16:04:25
Hmm...so only machine and invention remains? Interesting.

Question: If you eliminate an artifact you had previously created, can you spend the PP used on it on something else?
#1337

Sinasilver

Oct 24, 2008 16:05:15
I think they left you law too.
#1338

Armisael

Oct 24, 2008 16:06:41
Naw, they took it. Which makes what's going to come all the more ironic, because the new version is going to be much more structured and logical...and more ruthless.
#1339

Sinasilver

Oct 24, 2008 16:09:17
Aah, yeah. I just missed that part. Oh well.
#1340

Armisael

Oct 24, 2008 16:14:47
Meh, I'm pretty unenthusiastic about it. I don't like being a permanent villain, someone who has undoubtedly evil or dangerous objectives. It's one thing to be play a character that lapses or a Well intentioned extremist, but a villain I dislike. However, that's about the only avenue of organic growth Adahan has left, if we can call it that. The Art of the Heart is gone, he's been literally ripped out of the dreamscape, his very central being has been torn out leaving a husk, and thus, the only thing I see as remaining is a machine.
#1341

camu

Oct 24, 2008 16:16:26
More along the lines of what Exarchs are capable of doing to mortals is what I worry about.

Well i think Armisael already stated how powerfull an exarch can be to mortals, when he let the thrillseeker nuke the avolakia city.

And then the thrillseeker would technically be only a half-exarch, since it was created with the same PP as the dreamwalker

Nobody complained then
#1342

ff6shadow

Oct 24, 2008 16:16:42
I missed the taking of law well. Now we need to find out who is getting all these loose domains.


As for the exarchs, she has mostly stayed in her section of the continent anyway. He major neighbors are Rakshasa as well, which are most likely capable of defending themselves.


Edit: As for Adahan showing what exarhcs can do to mortals, I think he went fairly overboard on it. Considered how powerful the avolakia's seem to be, though we don't have stats, they probably shouldn't have been annihilated that easily
#1343

locke_kant

Oct 24, 2008 16:34:06
Well i think Armisael already stated how powerfull an exarch can be to mortals, when he let the thrillseeker nuke the avolakia city.

And then the thrillseeker would technically be only a half-exarch, since it was created with the same PP as the dreamwalker

Nobody complained then

I don't believe I was here at the time... I can't remember for sure, I do remember reading it in the IC thread when I was becoming familiar with LoC. I didn't like that play either.

Besides I like this development because you are fleshing out Myxiniron. If you do have the exarchs act in a certain manner then we will at least have an arc that is exciting and makes more sense then insanity. :P
#1344

camu

Oct 24, 2008 16:42:22
Well i'm done for today

i'll start posting about the atropals tomorrow
#1345

ff6shadow

Oct 24, 2008 20:55:04
I just noticed something wierd. Way back when Space Dragon set the general rules for mortal characters, he said that you needed permission to use another gods race. Did anyone else ever notice that?

I only noticed it becuase I was cycling back to check if such a rule existed because I was considered introducing a Rakshasa hero.

I included the quote in the sblock below

Show
You can set PP aside for major projects, yes. But you have to say what you're putting it toward ahead of time (which sort of action), and you can't retrieve it after the fact. For instance, you cannot put aside PP for Create Plane, and then instead use it to Guide Populace next turn because you feel like it. Once its invested, its invested.

I'm sorry if these new rules are taking people by surprise. Thing is, people often want to do things that aren't specified in the starting rules, at which times I make up new ones to accommodate them. If there's something you want to do that isn't in the rules, tell me, and I will remedy the omission.

Now, as for heroes. In addition to your god and exarchs, you can roleplay mortal characters from any race that exists in the world (as long as the creator of said race gives you permission). Mortal heroes may or may not worship your god; indeed, it is sometimes fun to play a mortal who OPPOSES your deity. Mortal heroes flesh out the world on the micro level, founding cities, conquering their mortal enemies, inventing new spells and magic items, and doing other things of a similar scale. Heroes can range from first to thirtieth level, and perform deeds proportionate to their power. In some cases, an epic level hero can achieve semidivine status, becoming an exarch (which costs the usual 3 PP).

Mortal heroes are expected to die, so no baawing when that happens. That said, it is in bad form to kill another player's hero without their permission, so work it out OOC when possible.

Finally, to answer a different question, the cindersworn can summon salamanders using the ritual. Why wouldn't they be able to?

#1346

space_dragon

Oct 24, 2008 23:26:45
I made that rule because, in previous LoC installments, people sometimes hijacked other players' races via mortal RPing, often ignoring the backstory, cultural elements, and other details that their creator had made up for them. This time, you need to explain what you plan to do before playing a member of someone else's race, and the creator can make sure you know everything you need to about said race before you begin.
#1347

locke_kant

Oct 24, 2008 23:48:30
Space Dragon,
Could you do an edit on the OOC thread first post showing updated rules for easy access?
#1348

delfedd

Oct 25, 2008 1:19:19
Adahan

All of them until nothing remained.

Yeah. Just FYI.

You're a nothing god right now.
#1349

ff6shadow

Oct 25, 2008 7:03:03
Thats fine, I just hadn't noticed it, so I was bringing it up incase others had missed it as well.
#1350

space_dragon

Oct 25, 2008 11:08:07
Updated rules...as soon as I can remember all of them, yes.

BTW, Angel of the Night. What are your mind flayers feeding on? And are you going to do anything with the aboleth who have been sitting around doing nothing for centuries?
#1351

Armisael

Oct 25, 2008 14:39:29
Adahan



Yeah. Just FYI.

You're a nothing god right now.

Really? Then, why did you explicitly say you were taking out certain domains, but didn't mention Inventive and Machines? That's why I was thinking I had those remaining.
#1352

angelofthenight

Oct 25, 2008 15:33:16
The Mind Flayers are feeding on the occasional salamander or lycanthrope that wanders into their territory. They're really not that numerous right now. The Aboleths are about to get a Guide Populous. Speaking of,

Sinasilver would you be okay with me sinking the continent that Pravus created? I'm thinking it would make a great Aboleth homeland in addition to adding an awesome Atlantis-like storyline to the world.
#1353

ff6shadow

Oct 25, 2008 15:37:32
Woah, that would be destroying an entire race. As far as I know, thats the only home of the Frost Titans. Still an awesome idea though.

Space Dragon, did you actually give Pravus, a dead god, 5 PP?
#1354

angelofthenight

Oct 25, 2008 15:46:27
I was thinking of corrupting them actually. I wonder what Myroxian could do with them...:P

Edit: So... is that a go ahead?
#1355

matthewswift

Oct 25, 2008 15:53:47
Hey hey hey! Hands off the titans! you've already got death and what not, no sinking MY domain. I inherrit it from Pravus sucka ;)

On that note: Is adahan going towards becoming the god of games? Armisael, you should know about the Lee family curse if you're going to try making The Crow into a god.
#1356

ff6shadow

Oct 25, 2008 15:55:29
And so I'm the Sun god now? Can't say I saw that one coming. I did see Dreams and Law though. Music was also a bit of a surprise.

Edit: I guess I should have told you to consult Matthew. He is Pravus's inheritor.
#1357

ff6shadow

Oct 25, 2008 16:11:41
Another thought here. You said you cut everything from him. Then whoe gets machinery and invention.
#1358

Armisael

Oct 25, 2008 16:21:35
Hey hey hey! Hands off the titans! you've already got death and what not, no sinking MY domain. I inherrit it from Pravus sucka ;)

On that note: Is adahan going towards becoming the god of games? Armisael, you should know about the Lee family curse if you're going to try making The Crow into a god.

God of Games? Oh, no, god forbid. That's only part of the portfolio. No, Trickery is the order of the day. It encompasses:

A) Genre Savviness. You'll see how later.
B) Deceit.
C) Unexpected actions. DYNAMIC ENTRY!
D) Pranks.

All of that makes this new "Adahan" (he'll go by that name, even if it's not him) quite a fun loving sort. He loves playing pranks and generally acting a bit like Spiderman, but he'll accept it when he's outthought.

I also have plans to regain my previous domains...peacefully. Maybe via an exchange, as they suit his glammy, panache-filled style.

PS: Also, STOP READING MY MIND! I changed it from the original draft, but while I have never seen that movie, the original version was extremely similar to it.
#1359

ff6shadow

Oct 25, 2008 16:23:01
Nifty. Though not just Ongor and Ator are still in the trial room you know.
#1360

Armisael

Oct 25, 2008 16:41:05
Of course, it's just that they're the ones directly responsible for the appearance of The Player.
#1361

angelofthenight

Oct 25, 2008 16:45:19
Ah well, worth a try. :P
#1362

ff6shadow

Oct 25, 2008 16:46:45
The player almost feels like he should just be classified as a new god rather than being the same one.
#1363

Armisael

Oct 25, 2008 16:48:37
Almost. I plan for the OLD Adahan to return...but not any time soon. There's a whole lot to be done before that. For starters, SD and Delfedd have to okay dual gods, I've got to pull off quite a few pranks, and I'll need to get a few domains back.
#1364

space_dragon

Oct 25, 2008 17:07:53
Space Dragon, did you actually give Pravus, a dead god, 5 PP?

Khavus. I meant Khavus.

And yes, Adahan, since you haven't used those domains in so damn long, no one remembered they were yours. They are now your only domains, so I suggest you use them.
#1365

Armisael

Oct 25, 2008 17:11:31
*Mr. Burns voice*

Eeeeeexcellent!

*Mr. Burns voice*
#1366

space_dragon

Oct 25, 2008 17:19:34
By the way, to clarify:

If you use colored text, your post never happened. If a post contains colored text, IGNORE IT until it is fixed.
#1367

locke_kant

Oct 25, 2008 18:05:22
I will be DMing until midnight so I will pick up everything around midnight tonight.
#1368

ff6shadow

Oct 25, 2008 19:44:24
Ooh, didn't see Ongor doing that. I wonder if it's a concerned parent type thing or something else?
#1369

Armisael

Oct 25, 2008 19:48:38
I'd be worried too, considering he's one of the two lynchpins that hold the world together. It'd be like the Dark Tower unraveling if he disappeared.
#1370

ff6shadow

Oct 25, 2008 19:51:32
I highly doubt he would dissapear. Why would you think that?
#1371

Armisael

Oct 25, 2008 19:59:13
Because we've seen worse?
#1372

space_dragon

Oct 25, 2008 20:01:06
Combination of the two. Ongor isn't the most compassionate of deities, but he is a responsible one. He sees the godling as a responsibility of his; his sense of duty is possibly the only thing strong enough to overpower his hatred of Thrael'kriss (as it did once before, during the war).
#1373

ff6shadow

Oct 25, 2008 20:29:15
I was wondering how long it would take Adahan to get attacked. I probably would have swung at him by now as well.
#1374

space_dragon

Oct 25, 2008 20:38:14
I was waiting for Thrael'kriss to leave.
#1375

Armisael

Oct 25, 2008 20:42:50
*Facepalms*

I'm such an idiot. Forgot to write my acquisition of trickery down. I got it when The Player entered the scene. Stupid me and my big schemes. Need to get back to the basics.
#1376

ff6shadow

Oct 25, 2008 20:44:17
That was a pretty big case of the stupids there.
#1377

Armisael

Oct 25, 2008 20:45:25
Indeed. I take full blame for that. Too many thing inside my head.
#1378

ff6shadow

Oct 25, 2008 20:52:51
Or not enough as the case may be.
#1379

Armisael

Oct 25, 2008 20:57:33
Zing! (Also my counterattack. I command you to spend a few hours on the site!)

This is always my problem. I try to do too many things, and SOMETHING always ends up slipping (Which reminds me...must create Anaxim write up).
#1380

ff6shadow

Oct 25, 2008 21:05:57
Well, you did just get your head forcibly emptied.
#1381

angelofthenight

Oct 25, 2008 21:08:16
Hmm, nice job on the theft of Arcane Magic, I may have to try and take that back at some point. Not until I'm significantly stronger of course. :p
#1382

ff6shadow

Oct 25, 2008 21:20:06
I was aiming for it earlier. I taught the forst wizards, but didn't have the PP to claim the concept that turn. He beat me too it. So I figured I'd take it back.

Your welcome to try when you get stronger. But I guess we're sort of allies for the moment.
#1383

space_dragon

Oct 25, 2008 21:48:20
Armisael, you provoked Ongor and stood right in front of him, in his own plane. You were in that plane in chains, and you never left it (if you had, you wouldn't have been able to summon that raincloud). Ongor, who was standing right next to you, attacked you with full force. So, how exactly did you not get attacked?

Also, the line about "a machine ticking far away" is a bit puzzling. Did you build some sort of mechanical phylactery for yourself? If so, feel free to disregard the previous paragraph. Could you please link to the post where you built it, though?
#1384

Armisael

Oct 26, 2008 10:39:56
That is correct. The original body never left. The chains did vanish when I 'shifted into the new form, as the introductory post says. Then, Ongor attacked me. As I wrote in the answer post, The Player was actually okay with that, and let Ongor's blows destroy the body. Then, the machine (Think of all the machines I've created. You'll know which is the one I'm talking about) created new mechanical bodies, inside which the Player put fragments of his soul, with most of it inside the body that went to see Ongor. Then, he returned to Novirm with one of the bodies.

....Yeah, pretty confusing, I'll admit. For some reason, my writing skills descended to a fraction of their normal level yesterday. I apologize for that.
#1385

space_dragon

Oct 26, 2008 10:55:59
If you're referring to the Dream Sequencer, you need to have specifically stated that it could do that back when you created it...which you didn't. An artifact that can rebuild you upon death is VERY powerful; I'd say it would cost 3 PP on its own, without any additional benefits.

If you're referring to a different machine, please explain which one it is.
#1386

Armisael

Oct 26, 2008 11:01:27
Yes, it's the dream sequencer. No, it didn't rebuild me. What it did was create a host robotic body, which is on appearance similar to the real one. Making a real body (which is something I plan to do as soon as I get PP again) WILL cost me PP, for unrelated reasons.

Basically, the robotic bodies are powerless. Inside them, the Player's power is greatly diminished, which I'll represent by using PP on my next turn to build a real body. The advantage they have is that they work like Tsu'Misel's clouds, for example. They're there as a means for me to be in more than one place at a time, and nothing more.
#1387

space_dragon

Oct 26, 2008 11:04:01
Uh-huh. Well, the problem is that you don't have a MAIN body at the moment. If Tsu'Misel was killed, he couldn't just say he's still alive in cloud form. That's retarded. It makes the Attack God action completely meaningless.

Also, isn't the dream sequencer still in Ator's possession?
#1388

delfedd

Oct 26, 2008 11:04:27
Yes.
#1389

Armisael

Oct 26, 2008 11:08:16
Uh-huh. Well, the problem is that you don't have a MAIN body at the moment. If Tsu'Misel was killed, he couldn't just say he's still alive in cloud form. That's retarded. It makes the Attack God action completely meaningless.

Also, isn't the dream sequencer still in Ator's possession?

Which is correct. The Attack God action forces me to spend PP to make myself a new real body. Do you consider that meaningless?
#1390

delfedd

Oct 26, 2008 11:10:16
Can you spend PP in this alternate form? I bet you can. If so, why not just stay in your fake body forever?

Why don't you have a main body? you didn't make any preparations like that.
#1391

space_dragon

Oct 26, 2008 11:10:39
Yes, actually, I do. You didn't clear this with the admins before assuming Attack God to work this way, you didn't ask about artificial bodies when you okay'd the Dream Sequencer, and you're ignoring the fact that Ator has the dream sequencer. If you had asked about all this beforehand, we might have been able to work something out, but as it is you can't just make up the rules as you go along.

You're options now are: 1. Fight Ongor, 2. Convince Ongor not to kill you, 3. Call for help from another god, or 4. Run away, injured, from Novirm.

Those are the four things you can do in this situation. You can't do anything else.
#1392

Armisael

Oct 26, 2008 11:16:24
Can you spend PP in this alternate form? I bet you can. If so, why not just stay in your body for then?

Why don't you have a main body? you didn't make any preparations like that.

I can't. The only thing I'll be able to do within secondary bodies is spend the PP necessary to regenerate myself.

Yes, actually, I do. You didn't clear this with the admins before assuming Attack God to work this way, you didn't ask about artificial bodies when you okay'd the Dream Sequencer, and you're ignoring the fact that Ator has the dream sequencer.

When I made the Dream Sequencer, we agreed that it granted 1 PP per turn which could be used with every Create X action, except Create God. I consider that making a minor artifact (not even something like Ember's edge, more like making an ornate warforged), such as a mechanical body, is well within the jurisdiction of the sequencer, considering I've made a freakin' PLANE with it.

As for it being under Ator's power, remember it was lent. Far as I know, he never spent PP to actually acquire rights over it. Thus, I still have power over it.
#1393

space_dragon

Oct 26, 2008 11:18:30
No.

You can't do that without clearing it beforehand.

Now, you WILL choose one of the options given above, or I'm going to have to ask you to leave the game.
#1394

Armisael

Oct 26, 2008 11:21:40
If you say so. I don't get what the problem is though, considering I'm willing to take a hefty penalty to PP for the sake of an interesting escape.
#1395

space_dragon

Oct 26, 2008 11:22:52
Its not interesting. Its cheap, and ridiculous, and not within your god's current power.

Thank you for complying.
#1396

Armisael

Oct 26, 2008 11:25:08
Okay. Now, the question is...

What posts must be discontinued so that everything makes sense?
#1397

angelofthenight

Oct 26, 2008 12:53:16
ff6-Not to worried about Arcane, as I intend to claim Psionics. As for my role against the Rakshassa, I was thinking my Primordial Aboleths would attack their costal cities. This sound good?
#1398

space_dragon

Oct 26, 2008 13:00:16
Okay. Now, the question is...

What posts must be discontinued so that everything makes sense?

The ones that use the dream sequencer.
#1399

Armisael

Oct 26, 2008 13:10:26
Done it. Hope the new version is fine.

Also, after I recover the Dream Sequencer, I AM going to make robotic bodies. But that's purely for fluff, and to create the interaction necessary to start building a reputation as a trickster god, not to dodge attacks. Is that okay?
#1400

space_dragon

Oct 26, 2008 14:57:16
The new version is totally okay. Yes, using the robotic bodies in the manner you described is fine.
#1401

locke_kant

Oct 26, 2008 14:59:12
I need to know. Is "The Player" out of novirm attempting to talk to Ra'Ver-Alec or is he still involved with Ongor?

From everything I have gathered you have made Adahan disappear from the game. Replaced him with this "the Player". If this is a new godling then I am going to treat him as a separate being from Adahan.

I'm not responding until I get a response.

Edit- Ok so The Players escaped and is talking to Ra'Ver-Alec. I'm treating the Player as a new god as that is how he has been played.
#1402

Armisael

Oct 26, 2008 15:05:57
In order:

A) Yes, I'm out of Novirm and at your Astral Fortress.

B) No, Adahan hasn't disappeared. He's swapped places with The Player, that's all. He will return, in due time, though changed, for sure.

C) Corollary to the above: Having swapped places, The Player is now the wielder and receptacle of the divine might Adahan had, while the Sun-God pulls the strings...sort of. The closest thing I can think of is possession, but it isn't exactly that.
#1403

locke_kant

Oct 26, 2008 15:14:57
I figured as much and thus will have Ra'Ver-Alec treat you as a godling with no right to claim Adahan's old domains.
#1404

wyld_mutation

Oct 26, 2008 15:20:44
I'm wondering how to have Thrael'kriss find Defluo. His habit of floating outside of the concrete existence of the planes would seem like a good place to start.

The fact that he's pretty much free to do hwatever he wants is the next step.

But I need a mechanism...

*shrug*

What do you guys think?
#1405

Armisael

Oct 26, 2008 15:41:08
I figured as much and thus will have Ra'Ver-Alec treat you as a godling with no right to claim Adahan's old domains.

Domains? Oh, please. You must have missed the post where I said I would exchange domains when I wanted them back. I'm coming for RitD, and I think I'll be able to amass the evidence necessary to prove ownership.
#1406

locke_kant

Oct 26, 2008 15:44:30
I did not miss the post. I am merely stating the thought process behind Ra'Ver-Alec. I highly doubt you will be able to convince me(Ra'Ver-Alec) to give or exchange RitD to "The Player".
#1407

ff6shadow

Oct 26, 2008 17:12:27
Armisael, I was just scanning through some old parts of the IC, and I noticed something. You had Kraid trap a cloud emissary in a jar. Is it assumed to have been freed in the moon collision, or do you still have that hidden away in Last Straw?
#1408

Armisael

Oct 26, 2008 17:30:40
It was freed when the moons collided...

But it was probably erased when I used the Straw as a death star. I don't think a cloud could get away quick enough to dodge a giant beam o' doom and stuff.
#1409

ff6shadow

Oct 26, 2008 17:33:43
Okay. Not a big issue, I just happened to notice it.
#1410

angelofthenight

Oct 26, 2008 19:59:20
Please let me in on the Deflou thing, I'd love a chance to bring Ator down a notch or two
#1411

ff6shadow

Oct 26, 2008 20:03:52
It's been Sinasilver's decision to keep himself hush, hush. Not my call.
#1412

matthewswift

Oct 26, 2008 20:18:35
As soon as there's some sort of overt movement you'll have an opportunity to jump in. I'll soon have a conversation with your ally, the Samurai anyway, for different reasons.
#1413

ff6shadow

Oct 26, 2008 20:20:51
Going to have a conversation with Eckral? What would you need him for? Or just making conversation?
#1414

matthewswift

Oct 26, 2008 20:29:13
Kitsune. I like 'em. that and humans need proper strategies if they're to form empires...
#1415

ff6shadow

Oct 26, 2008 20:33:21
Sounds like good enough reasons to me. I was going to have a talk with him myself about the strategy thing myself.
#1416

locke_kant

Oct 26, 2008 20:44:36
Matthew did you check the PM concerning the prophecy? I'm still waiting for a response.
#1417

angelofthenight

Oct 26, 2008 20:51:40
I'm just trying to get together an alliance of the newer gods; it'd be ridiculously easy for one of the more powerful gods to keep us trimmed town almost indefinitely.
#1418

ff6shadow

Oct 26, 2008 20:57:38
True. A question though. Who do you coun among the newer gods. I notice you quickly sought alliance with Tzu'misel.
#1419

locke_kant

Oct 26, 2008 20:59:22
And ignored fate! lol. Yeah who do you count I got there only 2 weeks before you.
#1420

angelofthenight

Oct 26, 2008 21:05:13
Well, Tzu-Mizel looked to be up and comming. So does Fate, but I havn't seen a way to work them in yet. Plus, I sortof share a domain with Tzu-Mizel so he was a logical choice. Unless we want the ocean at war with itself, as interesting as that might be.
#1421

ff6shadow

Oct 26, 2008 21:12:17
Well, it was technically at war with itself before, and nobody really noticed. Uebberroth was a little to slothful to fight it, and Tzu'misel is not very warlike, but gained some serious alies in a hurry.
#1422

Armisael

Oct 27, 2008 6:29:07
Hmm...as far as I know, Ator's still in deep space, right?
#1423

locke_kant

Oct 27, 2008 6:54:43
Good question. Ator's position at this moment is undetermined until he posts considering we are not sure of what happened during the trial fight you had with Ongor.
#1424

wyld_mutation

Oct 27, 2008 14:02:52
As a heads-up:

My computer's decided to die on me, so I won't be on today. I may possibly be unavailable tomorrow as well.
#1425

ff6shadow

Oct 27, 2008 15:12:14
Ah, that sucks. Good luck getting a new one or getting it fixed.
#1426

funkachick0n

Oct 27, 2008 15:44:39
what happened to Uberoth. Is someone still playing as him
#1427

ff6shadow

Oct 27, 2008 15:57:08
(NM)
#1428

funkachick0n

Oct 27, 2008 16:16:34
whats (NM) mean. I'm new
#1429

ff6shadow

Oct 27, 2008 16:18:04
Nothing. I posted something I didn't want to post. NM is nevermind.
#1430

funkachick0n

Oct 27, 2008 16:21:53
ooooooooh. okay thanks
#1431

ff6shadow

Oct 27, 2008 16:23:31
Yeah, I was planning a post in another thread and didn't realize I was in the wrong window.
#1432

funkachick0n

Oct 27, 2008 16:55:29
what happened to Uberoth. Is someone still playing as him

anyone know?
#1433

Armisael

Oct 27, 2008 16:58:01
He's gone, pretty much. Hasn't logged on in quite a while.
#1434

angelofthenight

Oct 27, 2008 18:31:15
Ueberroth is currently being mined to build the palaces of the Primordial Aboleths, and soon, he's going to become a graft farm. I'm essentially his successor, being a splinter of his personality.
#1435

ff6shadow

Oct 28, 2008 1:08:29
Hey Locke, getting your guys out of dodge huh?
#1436

locke_kant

Oct 28, 2008 1:22:57
I don't feel like they're fated to die in a crossfire of what I'm thinking will happen. Besides this way there is one concrete location for the Tribe. So when the slaughter begins and the angels arrive my guys will be safely tucked behind a strong fortress. Not to mention the potential back stabbings from mindflayers, lycanthropes, and potentially overreaching kitsune. ;)

So yeah, I think I'll play it safe and get them the hell out of dodge.
#1437

ff6shadow

Oct 28, 2008 1:31:42
Overreaching Kitsune, bastabbing mindflayers, and lycanthropes, oh my!

With any kind of decency, the angels will stay out of it. This is a mortal war.
#1438

ff6shadow

Oct 28, 2008 1:48:13
Can't say I'm surprised though. So all Shadar-kai will be gone from galara for the duration of the war?
#1439

locke_kant

Oct 28, 2008 2:43:13
No, they are going to be at Ator's mountain whose peak reaches the Astral Sea. There they will be staying inside the Astral Fortress for the time being.

Speaking of the mountain it needs a name along with the continent.
#1440

ff6shadow

Oct 28, 2008 2:57:02
Ah. Isn't the Astral Fortress in the Astral Sea?


Anyways, it sure has been a slow day.
#1441

camu

Oct 28, 2008 3:00:51
do we still have that map from galara, cause i'm unable to find it?
#1442

ff6shadow

Oct 28, 2008 3:18:46
Here is the link.

It hasn't been updated, so it's missing the Aventi archipelage and Eckral's islands.
#1443

camu

Oct 28, 2008 5:03:23
thanks

maybe a second one could be made which has marks for most important sites and cities
#1444

Armisael

Oct 28, 2008 5:30:29
Officially, the player has launched the first "I O U". With all that's going on, looks like it'll be claimed quickly.
#1445

locke_kant

Oct 28, 2008 8:11:54
The Astral Fortress is on the Border of Galara and the Astral Sea. It's at the top of a mountain and acts like a gate into the Astral Sea for mortals.
#1446

delfedd

Oct 28, 2008 9:27:15
Ok. Here's the deal.

Normally last night I would have procrastinated until the last second to avoid doing my paper on alaska. I would have read all the exciting new posts, thought of clever ways around your escapades, played tricks on everyone before dashingly leaving the scene of the crime with my hands clean.

However, I can't seem to muster up the stamina to read through the posts anymore, for one very simple reason.

The player.

And it's not because he's trying to be me and failing at it. No, space dragon and Camu know that that amuses me and ends up with me eating the failed god invariably. However, the player just seems like a character that is so out there that it is going to be literally impossible for me to continue playing if that character continues to exist.

Therefore, today i've resolved to read through the posts, try to respond to them as best I can, murder the player and try to fix the setting so that I can actually play again. Barring that, I'll try to wrap everything up, because honestly... Self insertion into a game is the thing that I like the least.
#1447

Armisael

Oct 28, 2008 9:32:34
You're welcome to try. At the very least, I'm happy with how things have gone. Hitting the fourth wall that hard worked, as it seems it broke.

Plus, this is the beginning of a period of using cleverer forums resources. I've realized that, if I'm going to be a trickster, I better start actually being sneaky when I'm not bursting through the front door.
#1448

camu

Oct 28, 2008 9:35:55
I have to agree with delfedd here. The player so doesn't fit the picture with everything else.

Reading his stuff gives me the impression of a dorky cartoon villian (stupid and annoying)
#1449

delfedd

Oct 28, 2008 9:36:30
Dude... you can't be tricky. You're like a cartoon villain. You think that every plan that you have has a chance to work. You think you're giovanni when you're team rocket AT BEST. In this game THE FOURTH WALL IS NOT MEANT TO BE BROKEN.

It's made worse by the fact that you ignore EVERYONE'S post and simply post as if this was your own private game. You try to be me down to the very description of you trying to leave Novrim was EXACTLY the same as my escape from Thrael'kriss. You are a horrible role player and you should feel horrible about it, because you are ruining an excellent roleplaying experience for a great number of people.
#1450

Armisael

Oct 28, 2008 9:49:58
Really? Now THAT is something I didn't expect. I was HONESTLY not copying you.

Besides, there's an important distinction (two, actually. One's being good, the other one is explained below), one through which you'll see the Player act VERY different from Ator, and it is

Show
That the Player has real sense of humor and inventive, unlike Ator, who is still bound by genre constraints. He wouldn't ever think of, for example, assasinating someone sneakily via poisonous soap bubbles, or empowering a battallion of soldiers by staging a mass orgy to bind them through a special emotion (including pain, which disperses among everyone) link.


Ator's good, make no mistake about it. However, he'll never come up with truly wacky or extremely elaborate plans, because that's not how he works, who he is.
#1451

wyld_mutation

Oct 28, 2008 9:51:03
I just try not to pay attention to him. It makes it easier to keep the flow of the game going.

I like the references... They made me smile.
#1452

delfedd

Oct 28, 2008 9:56:52
EXACTLY!

Poisoned soap bubbles? That's just completely out of the character of the entire game! As for elaborate plans, are you completely stupid, or do you just not read anyone elses posts but your own?

As for Loki, Loki was actually a smart god. He didn't intentionally tick off the entire pantheon. He simply got caught.

As for ignoring the players posts, that's what i've been trying to do, but Armisael refuses to play off in his own little alternate world where a three year old couldn't figure out his "extremely elaborate plans." He continues to play in our world, the world of people who are not completely stupid and have worked extremely hard to get working and create a fun storyline for everyone.

You are a pestilence on this forum.
#1453

Armisael

Oct 28, 2008 9:56:55
Speaking of references...

Before Delfedd comes and accuses me of being an idiot for suggesting the poisonous soap bubbles plan, he should take a look at The Scarlet Circle. It's a brilliant (serious) murder novel, where it is demonstrated, with real life facts, how such a murder works, presenting one of the most intelligent villains I've ever seen.
#1454

locke_kant

Oct 28, 2008 9:57:15
I have to admit that the Player concept and role playing wise is pitiful. You're breaking the fourth wall in a game whose sole purpose is to develop a separate campaign world from the others. We're supposed to be making myths and stories that add depth to our world, not crappy Saturday morning cartoons.

I tried to give you an opportunity to change your method and role playing by offering you a simple explanation as the player being a schizophrenic personality. Anything but the piece of crap you're flinging now. Honestly, I miss ****ed up Adahan because I could at least deal with that randomness. But this cartoon crap is pathetic and irritating.

You've given the other people on the forums the hiccups when it comes to posting. You ignore other players trying to do whatever the hell you feel like. And I think I speak for everyone when I say I am sick and tired of you doing what Sinasilver calls twinking.

Twinking by the way is where you are declaring outcomes for other players. That's not how the game is set up. You use the OOC to run ideas by other people and let them know what you are trying to do. Then you post in a manner that leaves the post open ended. This allows for more flavor to develop and avoids the nasty arguments that entail from you ignoring the rules of the game.

And would it kill you to NOT meta-game every second of the game? Seriously, you are driving people crazy with your antics. We've said this before, this game is not a tv trope. So stop posting to the site all the time!
Space Dragon even warned you about posting links in the IC thread. If you want to describe your god as moulting divine energy in the form of feathers then ****ing describe it.

Why can't you try and develop depth and personality for your character? Why do you have to be so pathetic that you rely on falling back on those damn tv tropes all of the time!?!

I do apologize for my language but I feel this may get my point across to you better.
#1455

Armisael

Oct 28, 2008 9:58:35
EXACTLY!

Poisoned soap bubbles? That's just completely out of the character of the entire game! As for elaborate plans, are you completely stupid, or do you just not read anyone elses posts but your own?

As for Loki, Loki was actually a smart god. He didn't intentionally tick off the entire pantheon. He simply got caught.

As for ignoring the players posts, that's what i've been trying to do, but Armisael refuses to play off in his own little alternate world where a three year old couldn't figure out his "extremely elaborate plans." He continues to play in our world, the world of people who are not completely stupid and have worked extremely hard to get working and create a fun storyline for everyone.

You are a pestilence on this forum.

I knew you were going to say this. See my previous post.

You see? You're too predictable. I could guess what your idea was going to be as soon as I wrote that post. Meanwhile, NOBODY expects the kind of things I can prepare.
#1456

locke_kant

Oct 28, 2008 10:04:18
I knew you were going to say this. See my previous post.

You see? You're too predictable. I could guess what your idea was going to be as soon as I wrote that post. Meanwhile, NOBODY expects the kind of things I can prepare.

And I knew you would use a rebuttal along the lines of someone else's work. This is the **** we are sick and tired of. All you seem capable of is mimicking other peoples works. There is no originality or flare in your work.

It's simply hollow.
#1457

delfedd

Oct 28, 2008 10:06:50
Alright.

This is a first for a Lords of Creation game where this has every happened. Because it's the first Lords of Creation game where it's been necissary. We've had copycat gods, we've had gods that attempt to meddle in everything, we've had godmoding gods, we've had gods that made half man half unicorns. But we've never had one as bad as you.

Armisael, you're banned.
#1458

Armisael

Oct 28, 2008 10:08:22
Show me the dungeons you've made, then. I'll show you mine, and then we'll talk.

Look, just because I take an idea doesn't mean I'm copying something. Now, if I'd use the soap bubbles from inside an air duct, to kill someone who is resting at their room, now THAT would be copying. Taking a concept and giving it a new spin is not copying.
#1459

wyld_mutation

Oct 28, 2008 10:08:30
Only because everything you post is non-seqitur.

The difference? You know what Ator might be thinking because he makes sense.

Whereas you make no attempt to produce a sensical series of events, and make every attempt to determine what the other players do. Which is fairly irritating.
#1460

Armisael

Oct 28, 2008 10:09:48
Only because everything you post is non-seqitur.

The difference? You know what Ator might be thinking because he makes sense.

Whereas you make no attempt to produce a sensical series of events, and make every attempt to determine what the other players do. Which is fairly irritating.

Actually, it does make sense. Want me to explain how my train of thought works?
#1461

delfedd

Oct 28, 2008 10:11:06
Armisael, please stop posting here, as you are banned.
#1462

wyld_mutation

Oct 28, 2008 10:12:40
Only if I get to explain my train of thought. Of course that's all but impossible fom my end because I think perpendicular to the rest of you.

You come up with stuff that makes no sense, or you fall back onto the tropes site.

Either way it's usually about as inspired as your average saturday morningt cartoon.

Though admittedly some of those are pretty inspired. But the best isn't average.
#1463

Sinasilver

Oct 28, 2008 11:54:28
Delfedd, you must be Santa Clause because I think you just gave everyone what they wanted.
#1464

wyld_mutation

Oct 28, 2008 11:56:51
Perhaps someone more jolly would be a better fit for Santa?
#1465

Sinasilver

Oct 28, 2008 12:01:49
Aye. It was jut suitably unwitty for my half-asleep mind at the time. ;)
#1466

wyld_mutation

Oct 28, 2008 12:06:44
Hmmm...

Who gives presents and isn't jolly?
#1467

Sinasilver

Oct 28, 2008 12:11:18
occasionally the Futurama Santa Clause... He once gave Zoidburg a Pogostick.
#1468

camu

Oct 28, 2008 12:33:00
posted some new stuff about avolakias.

working them out a bit more, since they have barely done anything to this point
#1469

locke_kant

Oct 28, 2008 13:37:45
I'll be back on about 8 or 9 central time tonight. So I will continue my conversations then.
#1470

ff6shadow

Oct 28, 2008 13:55:30
Hmm, well, that is one conversation that I don't have to begin at least. Since the target is banned.
#1471

ff6shadow

Oct 28, 2008 14:45:37
What is (Power Source 3 PP)?
#1472

goblinnation

Oct 28, 2008 15:13:31
Shadow has a point. What is that. It wasn't listed in the rules any where? What does it do?


And personally, I found the Player an amusing read.
#1473

matthewswift

Oct 28, 2008 17:28:42
Ok, long post. and the Player is no more. huh. wow.

The Glass Tower can be a parallel to the great Cathedral, but it is very different. It's an amalgamation of the Inner Daemon, Fire and Ice domains. Inside folks can see what the are really made of. Call it the ultimate looking glass. So... anyone want to step through? :D

and wth is "power source"? just a general pp farm? Whatever it is, It's the last testament to the once great Adahan. Such Hubris... The idea of a god of games was pretty cool though. If it made sense for Khavus I'd take it. *cough cough* Eckral *cough*.
#1474

wyld_mutation

Oct 28, 2008 17:29:35
I wonder what Thrael'kriss would see?
#1475

ff6shadow

Oct 28, 2008 17:30:25
Sounds like fun.
#1476

Sinasilver

Oct 28, 2008 17:36:49
While I see what they were going for there... Sur means bitter, or grumpy. You know, Unforgiving.. So it amuses me,
"... Brother Bitter
And his brother Ember."
#1477

matthewswift

Oct 28, 2008 17:41:35
I was curious about the name! I thought it was a play on the word Rhime... bitter winter? MUCH more eloquent than the Ember's Edge.
#1478

Sinasilver

Oct 28, 2008 18:02:23
It is. It's a more archaic form I used, but aye. Bitter Winter works. Winter/Ice/Cold/Frost, it's all more or less the same.

Anyway.. Check your PMs in a minute Matthew.
#1479

angelofthenight

Oct 28, 2008 18:51:28
Good, The player is gone. He drove me crazy. Ruined the form of the game.
#1480

Sinasilver

Oct 28, 2008 18:53:57
Bah. Now everyone is gone again, and I'm here watching nothing happen.

Wyld, you should totally start up the beast production machine again. You seem to have stopped spawnin' them after the were's. We're woefully low!
#1481

space_dragon

Oct 28, 2008 20:37:55
Sorry for my absence. Delfedd, thank you for not being as patient and forgiving as I am.
#1482

space_dragon

Oct 28, 2008 20:47:39
RE: power source

I suspect that Delfedd was destroying Adahan's power source, rationalizing his disappearance in-game. Delfedd, care to verify?
#1483

destrieth

Oct 28, 2008 21:13:51
man, this thing has fallen so far. back when I was stompin the streets, we didn't just ban the player, we ate his god and stole his powers too.

damn whippersnappers, don't know how to run a proper lords of creation! Look back at Amon, and Kur-ah. We didn't like em, so we MURDERED 'em! Simple I says, and clean too.

but then again kur-ah didn't quote megadeth and amon was delusional. not sure what armisael's excuses are (I confess I haven't been following this since Shardworlds pretty much slid down the drain)

what I am saying is you should just kill him and take his stuff.
#1484

locke_kant

Oct 28, 2008 21:22:39
We were just being nice and giving him a second chance by letting him live after his trial. Then he went crazy. And if Delfedd is doing what I think he is then the Power Source is better then killing him.
#1485

space_dragon

Oct 28, 2008 21:26:47
Destrieth is referring to a very dramatic occurence in the first LoC game, when a meddling, godmodding earth god annoyed everyone a little too much. Delfedd's character killed him, then brought the body to his home and cooked it for himself and his allies. Every god who ate the meat got one of the old god's domains.

Good times.
#1486

matthewswift

Oct 28, 2008 21:29:13
For future referrence, MY MORTAL RACES ARE AVAILABLE FOR USE. This is especially true for humans. They worship all gods, so feel free to make your own Clans. Titans are cool too, and any class Humans have will diffuse through society and eventually be available. I intend them to be all-purpose, since I can't post as often as I'd like, I want to make contributions to stories in general.

That and the glass tower + the adventurers should keep me pretty busy for awhile...

Manevolent is now a word.

Dieties are ok with canabalism, ritual sacrifice and inbreeding. Louis Armstrong singing "What a wonderful world" comes to mind...
#1487

wyld_mutation

Oct 28, 2008 21:58:29
We just released Krakens!! How is that not creating a beast?

I'll get right on spitting out some beasts, I have little else to do this turn.

Any requests?
#1488

locke_kant

Oct 28, 2008 22:07:11
The goblin family. The gnolls. Any monsters that do a lot of raiding.
#1489

space_dragon

Oct 28, 2008 22:09:09
Goblinoids and gnolls don't really seem like Thrael'kriss' thing, though. Maybe gnolls, but not goblins.
#1490

Sinasilver

Oct 28, 2008 22:11:56
I know the krakens just came out, I just mean you've not made as many as before.. Um.. no request in particular yet.. But that'll change when I think about it.
#1491

wyld_mutation

Oct 28, 2008 22:17:47
Well...

Gnolls are a possibility.

Sahuagin were athought of mine.

Green and Black Dragons would be a possibility too.

If I'm permitted to use the point grated by the newest change to the crystals I'll do both dragons and alter another race (As that chjange would have happened "last turn").

Or I'll release a beast. Owlbears? Or Panthers?
#1492

wyld_mutation

Oct 28, 2008 22:19:51
Alternate possibility:

Create Beasts: Natural Beasts

Officially releasing any creature with (just) those tags onto the world. Thrael'kriss has enough rlated domains that that can be considered one action as far as my opinion goes.
#1493

locke_kant

Oct 28, 2008 22:24:56
Why wyld!?! I almost had a deal before you posted why now!

lol

Oh well. Time for crowd control.
#1494

wyld_mutation

Oct 28, 2008 22:30:44
Don't worry, I'll b getting off before long. No (really) late nights for me until I have my PC back working.
#1495

locke_kant

Oct 28, 2008 22:38:19
It's cool. I just wished you had posted 5-10 minutes later and waited on mentioning who had Defluo. Now my job is harder and I have to run interference.
#1496

delfedd

Oct 28, 2008 22:46:58
Create powersource is an action that is only avaliable through story actions. It's the action of creating a font of power from a very powerful object. It's what I did to the air god, and now it's what i'm doing to Adahan. Space dragon and camu also have a powersource. The powersource adds one power point to be users total.
#1497

locke_kant

Oct 28, 2008 22:48:42
I thought so.
#1498

space_dragon

Oct 28, 2008 23:05:32
Delfedd, please just call it "create artifact" for the sake of simplicity. You're turning his corpse into a pp-maker, basically.

Also, since this is a general pp-maker (a very powerful artifact, since it gives PP that can be used for ANY action), you'll need to keep it on Galara, making it vulnerable to disruption. All comparable devices made to date (including yours, and ongor/myxiniron's) have had this achillies heel, and I believe it is fair.

Basically, put the dead Adahan in your mountain prison, and all will be well.
#1499

Sinasilver

Oct 29, 2008 0:38:29
Okay, since not everyone has gotten this...

I know, Defluo is emo. I'm sorry.. I'm working on it, but there's a reason to the rhyme as it were, and this is going to take some doing.
#1500

matthewswift

Oct 29, 2008 0:52:06
I'm gonna devour him. Or give her a razor.
#1501

Sinasilver

Oct 29, 2008 0:57:27
Haha.. He'll get to being a contributing member of society... Or something much more palatable anyway. I have a plan. ;P

On the bright side... He's at least not trying to rule the world? ;P
#1502

matthewswift

Oct 29, 2008 1:02:48
Good point. Tolerable for now
#1503

Sinasilver

Oct 29, 2008 1:11:32
As I collect my planned domains he'll get better.
#1504

space_dragon

Oct 29, 2008 11:52:18
Delfedd, we agreed that the first air god's one post was noncanon. Why are you suddenly changing your mind?
#1505

locke_kant

Oct 29, 2008 12:41:58
Delfedd, we agreed that the first air god's one post was noncanon. Why are you suddenly changing your mind?

Because this way he has an almost legitimate excuse for his actions.

:D
#1506

delfedd

Oct 29, 2008 15:48:53
I see.

Ummm

Four hours sleep the previous night I suppose?

If you want me to change it, I will do so.
#1507

space_dragon

Oct 29, 2008 16:19:33
I see.

Ummm

Four hours sleep the previous night I suppose?

If you want me to change it, I will do so.

I'd say it would be better if you changed it, for simplicity's sake. Its not like Ator's argument about them not actually being related was a very strong one anyway.
#1508

angelofthenight

Oct 29, 2008 20:43:13
The awesomeness of this thread has convinced me to look up the old LoC.
#1509

ff6shadow

Oct 29, 2008 20:44:49
If you find it, PM me the link.
#1510

angelofthenight

Oct 29, 2008 20:54:31
just put LoC through the forum search function. The thread name is Lords of Creation: The Shard Worlds.
#1511

delfedd

Oct 29, 2008 22:14:13
Er... That's not the oldest one.

The original one is just Lords of Creation. it's on the old boards.
#1512

space_dragon

Oct 30, 2008 0:17:11
Yeah, Shardword kind of sucked. The very first LoC was before that, and lacked a more specific name than just "Lords of Creation."
#1513

wyld_mutation

Oct 30, 2008 21:40:48
My computer's in the shop (or whjatever tyou think it should be called) so it should be working before too long now.
#1514

camu

Oct 31, 2008 11:46:58
not much happening. Everyone else also waiting for new PP ?
#1515

ff6shadow

Oct 31, 2008 12:02:41
Eh, everything I have going on right now is waiting for somebody else.
#1516

Sinasilver

Oct 31, 2008 15:48:12
I might be absent until monday if my job gets their way.

5:30-9:30pm tonight I do security for basket ball.
5pm-1am tomorrow I do security for a metallica concert.
At 9am-5pm Sunday I have a class to get better certified for security.

And From 10pm tonight until 8am they want to add an overnight position to my list of work for the week.
#1517

wyld_mutation

Oct 31, 2008 17:40:01
I haven't used any PP actually. I know what I want to make, I just haven't made it yet, waiting for Ongo to decide to give me my souls first.
#1518

locke_kant

Oct 31, 2008 21:50:15
I think a lot of the players are waiting for the scene between Ongor, Ator, and Defluo to resolve before doing their other actions. Besides that I think everyone else is waiting for PP.
#1519

wyld_mutation

Nov 01, 2008 9:47:53
Well I know what I''m doing with my PP, rundown:

2PP)) Create Beasts: Natural Beasts (Anything with just those 2 tags. This saves an exorbitant amount of PP and makes the world "fill out")

2PP)) Alter Populace: Red Dragons-> Green Dragons

1 +1 PP)) Alter Populace: Were-sharks-> Sahuagin

(Alter Populace is a creation with a discount)

In other words... IF I miss the end of tur I'm earmarking my PP.
#1520

wyld_mutation

Nov 01, 2008 11:33:46
I was thinking about Thral'kriss and Ator. In a very strange way Thrael'kriss is "father" to Ator.

Ator is the embodiment of murder.

Thrael'kriss is the first to commit murder.

Ator exists because of that murder.

But how do mortals see it? Killers pray to Ator... but do they also pray to Thrael'kriss? Do they know that the first murderer is Thrael'kriss? At least a few know.

Ator blesses the blades... But did Thrael'kriss truly create the concept? Without Thrael'kriss there would be no Ator, and without Ator the concept of murder would be without a god to champion it.

A question I wonder about in my spare time.

Other questions...

What are the sins of the gods? The children of agrilnost in particular show a very big connection to the deadly sins.

(Sloth, Pride, Wrath, Gluttony, Lust, Envy, Greed)

Thrael'kriss: Wrath, Wrath, Wrath again...

Adahan: Pride, Pride, More Pride...

Myxirinon: Sloth (Not to be mean, just that she's very passive)

Ongor: Pride, Possibly Wrath, Lust (for power, he likes it and will go to any length) is another possibility

Ator: Wrath (fitting considering how he was created and by whom), Glutony is a possibilty (his penchant for creating an excess of conflict)

*shrug*

Envy could be a motivator if you look through the right lens. It's just a thought I had.
#1521

angelofthenight

Nov 01, 2008 15:23:31
Yah, I'm waiting for more PP and the conflict between Ator, Thrael-Kriss, and Ongor to resolve first.
#1522

goblinnation

Nov 01, 2008 22:09:40
I've been thinking about a mortal. Probably introduce him tonight. Otherwise, waiting on PP.
#1523

matthewswift

Nov 02, 2008 2:07:56
NEW MORTALS

Broadous - leader of the burning nine
David - youngest member f the burning nine
Sera - pretty young member of Clan Swift, cousin of Joseph
Joseph - now dead guard of Matthew Swift
Lilly Feuge - New Matron of Clan Feuge, and potential furry.
#1524

Sinasilver

Nov 02, 2008 2:39:17
To prove I'm alive, a summary of the big concert in the eyes of Security(explanations in parenthesis):

"Pyro.. Hot.. Ow."
(apparently 20 foot pillars of fire etc. are excruciatingly hot.. And not worth telling us they're using. when behind our backs we suddenly hear "FWOOOOM!" and the room feels 200 degrees hotter.)

"... Ew.. Diseased water!"
(One of the guitarists has a penchant for throwing his water into the crowd. Guess what hit me? several times?)

"... God... I don't know where his hands have been.. But I know he handles sticks all day.."
(The drummer put his hand on my head and leaned on me to hand stuff to the crowd.)

"White trash is fun to eject."
(Lots of the above jumped the barricade. I got to remove them.)
#1525

ff6shadow

Nov 02, 2008 9:10:52
Glad you enjoyed yourself. I think.
#1526

angelofthenight

Nov 02, 2008 11:08:49
lol
#1527

angelofthenight

Nov 02, 2008 11:09:24
Hey space dragon, do we get new PP sunday? or Monday.
#1528

space_dragon

Nov 02, 2008 11:17:22
Eh...Delfedd, you want to give out PP this time? I'm lazy.
#1529

angelofthenight

Nov 02, 2008 12:05:58
Can I take Ueberroth's domains with Attack God, as Delfdedd did to Thrael-Kriss, or do I have to use Claim Concept, like ff6?
#1530

angelofthenight

Nov 02, 2008 12:12:02
Hey, Space Dragon, what are the rules for gaining new PP. The first OOC post dosn't have an exact formula. I'd like to know if there is one. If its more off the cuff, thats fine too.
#1531

wyld_mutation

Nov 02, 2008 13:54:21
Does anyone think it's an abuse of power to create all natural beasts in one shot. Just thecreatures woth nothing but those for supertypes. Basically anything you could find on earth.

There are very few such monsters that have been explicitly created (we have were-wolves but no wolves, barring those of the winter variety) and so I wanted to make them all one-shot since it would be an exorbitant amount of PP to make them individually.

If you guys don't voice an objection to me doing that it's going to b my next action.

@AngeloftheNight: Only the admins no the formula if there even is one. They haven't divulged the formula for purposes involving hidden PP usage.
#1532

locke_kant

Nov 02, 2008 14:12:43
I'm fine with a one shot investment of PP for simple animals found on Earth.
#1533

wyld_mutation

Nov 02, 2008 14:15:59
It would include dire varieties as well IIRC. Dire creatures are just natural beasts right? Or do they have the magical tag?

I just want to point that out.
#1534

angelofthenight

Nov 02, 2008 14:33:15
I'm fine with that as well. By the way, would Thrael-Kriss consider working a little more closely with Lazarus if Lazarus swore not to create any more Aberrations for a period of time?
#1535

locke_kant

Nov 02, 2008 15:08:50
Angel try and leave your posts more open ended instead of flat out dictating the outcome. Especially when another god is involved. Your last post assumes far too much. Ra'Ver-Alec would not sit by idly while you make his creations mad.
#1536

angelofthenight

Nov 02, 2008 17:32:16
Sorry, I was working from memory. I apologize. The intention of my post was to emulate Ator's earlier theft of the Dream Sequencer from Adahan. I was doing this solely as an extension of our current war to reply to Ator's creation of an Avatar. Also, I was under the impression that Ator controlled the Astral Mountain, having read back over the posts, I see I was wrong, and I apologize for that to. I've edited my post in the IC to put my action on hold, until we get this straitened out.

As to my method of taking the artifact, I was working off of the presumption that any god could take another's artifact, but would then have to face retaliation from that god. I now realize that I probably should have PM'd Delfdedd with my idea first.

Also, I should probably explain Lazarus's earlier destruction of a Dwarven patrol. I was trying to lay the groundwork for the dwarf that I drove mad to be my first Exarch. Not randomly destroy your people.
#1537

locke_kant

Nov 02, 2008 17:48:49
5 dwarves is no problem, the creations being driven mad in the astral fortress, dwarves and marut are. I understand the mistakes with the memory.

Allow me to explain the Astral Fortress and such. Ator has a mount Everest type mountain. Inside the mountain is his secret lair known only to Ator and Defluo as far as I am aware. This mountain is also home to the dwarves that Ator and myself made. The peak of the mountain gives access to the Astral Sea. Hence the peak having the Astral Fortress built upon it to act as a Gateway. The Fortress is at the border of Galara and the Astral Sea and is manned by both dwarves and Marut. Ator's Throne room is somewhere within the Astral Sea.

The Dream Sequencer had been borrowed before with Adahan's/Kraid's permission, OOC basically. Armisael was doing a lot of stupid things like ignoring posts and dictating other players actions resulting in him being banned. Ator retrieved the artifact I think when this occurred. Artifacts that are directly tied to a god as a power source generator for a specific task such as 1 PP generated for population powers; tend to require some discussion in the OOC before acting.

I think all of this is right and helpful. Have fun with your mad Dwarf Exarch. :D
#1538

angelofthenight

Nov 02, 2008 18:00:16
Thanks I will. I was going off of Space Dragon's post ordering Ator to move Adahan to Galara where it would be an easy target. Because it was so powerful, generating 1 PP for any purpose.
#1539

locke_kant

Nov 02, 2008 18:14:34
That would still beg the question of how you are aware of the artifact in the first place. ;)

So far the only witnesses that I can recall to Ator's action and confession of turning him into a power source are Khavus and Tsu'misel.
#1540

angelofthenight

Nov 02, 2008 18:46:42
Tzu-Misel is an ally of mine, I'm assuming he told me. If not, I may have to take the Knowledge Domain from Ueberroth.
#1541

locke_kant

Nov 02, 2008 18:48:09
But he hasn't yet. ;)
#1542

angelofthenight

Nov 02, 2008 19:54:21
We've been PMing back and forth. However, if thats not enough, I'll ask him to inform me IC. Also, could I attack Ueberroth and take his domains, as Thrael-Kriss and Ator did, or do I need to use Claim Concept, as Tzu-Misel did.
#1543

ff6shadow

Nov 02, 2008 19:59:39
We've been PMing, but I haven't told you in game, so it's a moot point.

And the claiming for 3 was based on a P)M to Space Dragon, so yeah, it'll need to be 3.
#1544

angelofthenight

Nov 02, 2008 21:08:45
Alright then, I'll delete that portion of my post.
#1545

delfedd

Nov 03, 2008 7:33:08
Wyld Mutation, concerning the Thrael'kriss/murder/Ator thing, I'd say that as a rule no, most killers do not worship Thrael'kriss. There may be some insane ones (a la Sylar from heroes) who believe they are merely extensions of the cycle.

The worshipers of Ator view Thrael'kriss as a monster. Kind of like how the worshipers of Zeus would view Chronos.
#1546

wyld_mutation

Nov 03, 2008 10:53:30
Sounds fine to me. Though I'd have to say that Lycanthropes are natural killers... And they worship Thrael'kriss just fine. But that has to do with culture so it's pretty moot. Rahkshasa... I don't want to think about those twisted guys. I'd have to say their culture revolves aroung conquest and murder. I couldn't see them praying to Thrael'kriss at any point in time.

I had to change my plans due to the Avatar thing. So now we've got another avatar running around... Once I retrieve my books I'll stat him up.

I will post a cursory set of data later tonite or tomorrow on the compendium.

The Creature Compendium will recieve an update at about the same time. The Pantheon will have an update a little after that.
#1547

delfedd

Nov 03, 2008 12:16:11
Can you have a second Avatar? I thought Thrazn'kriss was your avatar?
#1548

wyld_mutation

Nov 03, 2008 13:04:39
He's an Exarch. Which is why Ongor's Avatar trashed him pretty good.

IF I already had an Avatar I'd just send him in. Distance is meaningless to gods anyway. Especially Thrael'kriss I suppose, considering he tends to teleport anywhere he feels like.

Thazin'kriss looks like me because he's my "son" but he's just an exarch.
#1549

Sinasilver

Nov 03, 2008 16:12:40
Since we still lack PP... And it's been.. forever.. I nominate myself for the power of PP dispensing in instances of Delf and SD's being too busy to do so.

I promise too lead us into a world of prosperity!

Alright, the prosperity thing is just a joke, But I'm usually less busy than them, and I'm too lazy to bias, and really 8 people could be a lot for just 2 people to have to track.

Vote for Sinasilver! I have home cookin'!
#1550

locke_kant

Nov 03, 2008 16:24:01
I wouldn't mind a third person helping the admins out when it comes PP distribution. We've seen how Wyld has helped by starting the creature compendium and Pantheon thread.

These type of things to help out the game are useful. If such a thing does occur then whoever the third person is would need to get into contact with SD and Delf over a set schedule. Be that the schedule could be a weekly or twice a week set-up.

Another thing to consider is a thread solely for the purpose of recording PP expenditure. This would work by having the Admins or helper post new PP distribution for the set day in the IC, OOC, and pp tracking threads.

So the post would indicate PP available to all and the players. The players would post PP expenditures there leaving their total PP left at the end of their post. This allows for a quick and simple way of the admins being able to keep track of everyone's PP expenditure. Just make sure that only PP uses are recorded in that thread. This way we avoid flooding the thread with a bunch of messages to read through.

The OOC would be the default thread to ask questions about events in other threads.
#1551

angelofthenight

Nov 03, 2008 17:08:53
The new thread for PP expendature is a good idea, as is a third admin.
#1552

Sinasilver

Nov 03, 2008 17:16:37
I don't think we'll ever get a specific expenditure thread. It would be nice.. But.. As long as people do things in secret the way they are now, it can never be accurate.
#1553

lokathor

Nov 03, 2008 17:24:24
The first page doesn't seem to address this, and a 52 page OOC thread is a bit much to read before asking this:

Is there a more concise version of the story/setting?

If so, where would I find such a thing, and also, why doesn't the first post get edited to link to it?
#1554

locke_kant

Nov 03, 2008 17:24:36
They should still be required to at least have a notation for the secret expenditure.

Something like: "2 PP stored for Project "whatever" see Delfedd/Admin"

They can code it and have one of the Admins aware of it but should still record the expenditure. This way the thread would still work appropriately.
#1555

Sinasilver

Nov 03, 2008 17:25:00
There's no summaries or anything, no.
#1556

locke_kant

Nov 03, 2008 17:25:55
The first page doesn't seem to address this, and a 52 page OOC thread is a bit much to read before asking this:

Is there a more concise version of the story/setting?

If so, where would I find such a thing, and also, why doesn't the first post get edited to link to it?

Are you asking for a summary of the events in the IC/story so far? If so there isn't one yet.
#1557

Sinasilver

Nov 03, 2008 17:26:05
All the thread would do is allow metagame knowledge that people doing things in secret were still doing things though. Only the admins have to worry about expenditures of the players. ;P

What's sad, is I actually dislike the whole "Secret" aspect of the game.. and I'm defending it..
#1558

ff6shadow

Nov 03, 2008 17:26:17
We should see about getting some summaries put together though. Would be very handy, and maybe we could draw in some new players.
#1559

locke_kant

Nov 03, 2008 17:29:11
All the thread would do is allow metagame knowledge that people doing things in secret were still doing things though. Only the admins have to worry about expenditures of the players. ;P

What's sad, is I actually dislike the whole "Secret" aspect of the game.. and I'm defending it..

All I'm saying is if we do have a third person giving out the PP then a thread to record it would be great.
#1560

lokathor

Nov 03, 2008 17:45:32
Yeah, I'm interested but.... 52 pages at 30 posts a page is quite a bit of back story to get into character.
#1561

angelofthenight

Nov 03, 2008 17:49:56
I could do a summary, I waded through every single post when it was only 40 pages long and that was hard enough.
#1562

lokathor

Nov 03, 2008 18:03:28
Mostly a "pokedex of the gods/avatars/exarchs" kind of thing. Something that lists what's taken by who, and who plays what. A summary of the world as it currently exists is important too, so that you know what's around you. Beyond that, the history of events should probably be learned "in character".

On the other hand, without a complete summary a DM could use as a campaign setting, this game can hardly achieve its stated goal of forming a unique and fully fleshed out campaign setting.
#1563

Sinasilver

Nov 03, 2008 18:09:18
We have one of those. The creature compendium and the Pantheon thread.
#1564

ff6shadow

Nov 03, 2008 18:09:59
Well, we do have a poledex of gods/artifacts/exarchs.

Look around for the LOC Pantheon Thread.

The Creatue Compendium thread should also be floating around, providing stats for most of the homebrewed creatures.

However, we should compile a summary eventually to achieve the gioal as stated.
#1565

angelofthenight

Nov 03, 2008 18:24:04
Wow, the OOC is now longer than the IC.

Well, welcome Lokathor. Here's a very rough summary of the earliest posts. I'll hopefully have a more polished and complete version up sometime tomorrow.



The Lords of Creation

In the beginning, nothingness was all. Then Agrilnost, the divine father, appeared, created from plausibility. Agrilnost created existence, and the first Elder God. Ongor, Lord of Earth, and King of Souls. But Creation drew the attention of an evil, and so the second Elder God appeared. Ueberroth, a great tentacle covered horror, appeared. Then Thrael-Kriss, Lord of Death, The Destroyer, and Master of the Cycle, was born. The creation of the Elder Gods was almost finished, Adahan, the Fallen One, came into existence. Adahan created a sun, and Thrael-Kriss brought from Primordial Bulletes, Death Incarnate. Ongor created fearsome Purple Worms, and Ueberroth brought forth Chulls, Aboleths, and numerous species of alien fish. With this, creation ended.

Fall of Agrilnost

The world could not remain at peace, and soon, Thrael-Kriss struck the first blow. He created fish to prey upon the creations of Ueberroth, and so became the Lord of Death. Ongor then, angry at the death of his Purple Worms at the claws of Thrael-Kriss’s Primordial Bulletts created decay, and so became the King of Souls, trapping the spirits of the dead in the center of the earth. Then a new diety appeared, Myroxian, the Queen of Darkness, Lady of Undeath. She brought for Oozing Shadows, creatures born from tortured souls. Agrilnost, envious of his children’s creations, unleashed Hydras upon the world. Then, like a spark to a powder keg, Khadesh, Lady of Fire and Queen of Daemons was born. Agrilnost, furious, lashed out at the newborn god. Khadesh fled, escaping Agrilnost deep within the earth. In retaliation, she twisted Agrilnost’s Hydras, turning them into the first Daemons, the greatest among these, was Bael. Horrified by the creation of the Daemons, Ongor captured Khadesh and turned her over to Agrilnost. As Agrilnost attempted to murder Khadesh, Thrael-Kriss arrived. Furious at the interference of his offspring, Agrilnost promised to deal with Thrael-Kriss latter. He then fell upon Khadesh. In a rage, Thrael-Kriss struck out at Agrilnost, and slew the deity. Ongor condemned the action, and swore retribution, Adahan begged for peace, and Thrael-Kriss was unrepentent.

The Re-forming of the World

With the death of Agrilnost, nothing existed to hold sky and water apart. Without his power, the world threatened to collapse. Ongor and Myroxian created a child, Deflou, who immediately vanished, while Adahan created Ley Lines, connected to all life on the world, now called Galara, to hold sky and earth apart. With the immediate crysis averted, the gods returned to infighting. Two factions formed, The Deep Lords, consisting of Ongor, Myroxian, and Ueberroth, and the Duality, consisting of Khadesh and Thrael-Kriss. Adahan maintained a much despised position as a peacemaker.
#1566

Sinasilver

Nov 03, 2008 18:33:07
OOC's been longer than IC for most of the game.
#1567

angelofthenight

Nov 03, 2008 18:43:33
oops
#1568

locke_kant

Nov 03, 2008 18:45:33
oops

Oops?
#1569

matthewswift

Nov 03, 2008 18:47:54
After the duality was formed Tsu Misel arrived forming the third part of the gods governing the mortal trinity: Creation/recreation, sustenance, distruction, all under the watchful eye of Thrael'kris.

Ator born from Agrilnosts' body was born and proceded to trick Thrael'Kris in a bid for the domain of death. Thrael'kris who only understood and respected might, not contemptuous tricks refused to give up death. So Ator eventually took it.

Things ran smoothly until Khadesh touched upon the elder rage of Agrilnost in the form of a shard, and burned out. It should be mentioned that upon her creation Khadesh had a parallel twin in Pravus the ice lord, and founder of law. As khadesh spiraled further and further into madness (creating the elemental chaos from a portion of reality constantly "burning" into its basest elements) Bael began to rise in power.

In a bid for godhood Bael convinced Pravus that Khadesh' chaos would destroy/taint the world. Khadesh came looking for Bael and Pravus sacrificed himself to destroy the first Khadesh by giving her the domain of cold. Having the domain of rebirth, she waved between existance and void for awhile before Tsu'Misel and Thrael'kris removed the domain of chaos from her system and gave it to the imprisoned Bael. Khadesh became Khavus Rein, goddess of fire and ice.

Enter the age of Mortals.
#1570

angelofthenight

Nov 03, 2008 19:27:31
I like your summary, its a little more concise then mine.
#1571

matthewswift

Nov 03, 2008 19:39:30
It's meant to pick up where yours left off
#1572

angelofthenight

Nov 03, 2008 20:47:28
That's what I mean, I wasn't looking forward to detailing the entire war between Ator, Thrael-Kriss, and Ongor.
#1573

lokathor

Nov 03, 2008 21:06:29
So uh, anything happen during the age of mortals?
#1574

wyld_mutation

Nov 03, 2008 21:17:23
Start about 5 pages back. That's what's happening.

We're in a war. The age of mortals is pretty violent.
#1575

angelofthenight

Nov 03, 2008 21:24:09
Ator, the god of conflict, created the Rakshassa, and drove the Lycans of plane to Sha'Thrina. Then the Aventi got mad at the Rakshassa and started mobleizing. The Aventi are creations of Tzu-Mizel while the Lycans are Thrael-Kriss. Then Adahan ticked of enough people and got changed into a power source. Deflou broke free form Ator and Lazarus (me) was created from Ueberroth. The Illithids and Aboleths now worship Lazarus and are helping the Aventi and Lycans against the Rakshassa. Basically, this is about to become the second major war.
#1576

ff6shadow

Nov 03, 2008 21:36:48
About to? By my count, it already is.

And the Aventi didn't exactly get ticked off. They simply hadn't developed the idea of territory. They started colonizing the mainland, and the Rakshasa decided to drive us out. By coincidence, a king had united the Aventi for the first time. Outraged at the attack on Aventi settlements, he mobilized to war, enlisting the lycanthropes to there aid.

As for Adahan, by tocking off everybody, AngleoftheNight means killed every living thing for a few second to break his way out of a prison, then tryingf to force them all back to life again. He managed to **** of death, life, and the cycle all at once.
#1577

wyld_mutation

Nov 03, 2008 22:03:30
I'm going to point out that Death and the Cycle are one thing... And you could make the argumenrt that life is part of that same one in the form of Beasts.

Adahan stepped too far out of bounds. He got crushed into divine paste.

I'm going to point out that the Aventi have the Ark, and the Lycanthropes are being backed up by the Avatar of Thrael'kriss and Thazin'kriss. They also have unwavering loyalty to Thrael'kriss and the Trinity, as well as the Three (mortal Sorcerors, 2 Fury Sorcerors and a Sorceror). They also have near-limitless numbers and fight without rest, as they simply roll their forces in and out of shift.

Which is something no other army is capable of doing at this point in time.
#1578

angelofthenight

Nov 04, 2008 7:12:28
And, now the Illithids and Aventi are powerful Psions, in addition to having the first creatures ever to use arcane magic, Primordial Aboleths.
#1579

lokathor

Nov 04, 2008 9:30:32
I think I saw a link to a world map at one point, but I can't recall where it was.
#1580

angelofthenight

Nov 04, 2008 10:14:10
The world map is a little outdated. If I have some time at school I'll use inspiration to create a better one. Any idea what kind of god you want to play?
#1581

lokathor

Nov 04, 2008 10:18:13
Yeah, I sent a PM over to space_dragon. If he likes the idea then you'll see.
#1582

ff6shadow

Nov 04, 2008 14:41:06

Current Map


IMAGE(http://img511.imageshack.us/img511/4710/galaramap1bykrymsonkyngwx1.jpg)

It is outdated thiough. It is missing a small island chain a short distance off the north west, a large island chain to the south west, and a small island between the frozen continent and the mainland.
#1583

matthewswift

Nov 04, 2008 15:37:20
that and the glacial island is half melted, forests have poped up and domains have been set out by the races (to include several sky-islands... Skylands. nice)
#1584

ff6shadow

Nov 04, 2008 15:38:41
Also, lets not forget that in the creation of Sha'Thrina, some of the forest was lost, replaces with ordinary old plains.

By the way, the map is Matthews. I forgot to mention that.
#1585

Sinasilver

Nov 04, 2008 15:54:31
It was very kind of him to make, too.
#1586

matthewswift

Nov 04, 2008 16:23:34
I downloaded autorealm in anticipation of the next version but... yeah. I have plenty of excuses why I haven't done it yet, but I'll spare you gents.
#1587

Sinasilver

Nov 04, 2008 17:01:34
If the world were at a.. Mm.. "Consistent" point... I'd draw one up. I do stuff like this.. it's not the best.. And I'm really slow. But it's serviceable.

My custom campaign world map

Edit: I had img-tagged it in.. But.. it was too big. So a linkie instead. When the world gets stable, if you guys want I'll do something like that though.
#1588

lokathor

Nov 04, 2008 17:16:49
Very nice stuff.

Space_Dragon hasn't gotten back to me yet... Maybe I'll have to wait until the next PP grant to join.
#1589

ff6shadow

Nov 04, 2008 17:20:57
AngeloftheNight, how do you even know Bael exists?
#1590

angelofthenight

Nov 04, 2008 17:22:28
I jumped in in the middle of a turn. Space_Dragon can be a little slow in returning PMs.
#1591

wyld_mutation

Nov 04, 2008 20:42:04
YAY FOR WORKING COMPUTER!!

So I have a new operating system on it, and it's gonna take a while to get it back to what I had.

But my computer's back!!

*Invites you to join in the celebration*
#1592

matthewswift

Nov 04, 2008 21:51:00
I have yahoo messenger now if anyone wants to talk: fly_boy112
I'll try and be on. New post soon.
#1593

angelofthenight

Nov 06, 2008 15:44:32
So, I still want to steal Adahan, I'm thinking that he would be exellent for a new story element that I'd love to introduce. Not the kind of story element that makes me stronger either. So I was wondering how I should go about this?
#1594

locke_kant

Nov 06, 2008 16:04:47
With the Rakshassa critically weak, the Illithids prepared for the final push. As the sun went dark, they struck. The Illithid Psions brought forth Astral Horrors, constructs formed from the ectoplasm of the Astral Sea, and shattered the minds of thousands of Rakshassa. ...

So did you make another creation? The Astral Horrors?
#1595

lokathor

Nov 06, 2008 18:03:52
Greetings all. It seems I'll be joining you in your crafting of a universe.

`Name: Malbrig

`Domain: Plants

`Alignment: Unaligned

`Physical Appearance: Malbrig's form is a sleek humanoid shape formed from many dark green vines (usually 25ft tall, but can resize like other gods). Small golden vines form fractal tattoo-like patterns over his body. Each leg ends with a toe-less foot (as through he were always wearing shoes or boots), and each arm tapers out into a single tentacle. When he needs to manipulate an object, his arms seperate into dozens or even hundreds of individual vines, to form as many fingers as are required for the task (highly dexterous). Instead of eyes, he has a single black visor-like shape across where the eyes of a humanoid would be. He has no mouth, and "speaks" by simply vibrating his entire body to form sound.

`Symbol: A vertical line (usually green) with two smaller lines that branch off at the midpoint of the primary line, at a 45 degree angle to each side. More elaborate patterns can also be used based off of this basic shape.

IMAGE(http://img392.imageshack.us/img392/8492/malbrigsymbolnb1.png)
#1596

angelofthenight

Nov 06, 2008 18:24:30
Glad to have you Lokathor.

Loke_Kant- No, Astral Horrors are the Astral Constructs from 3.5 Expanded Psionics Handbook. They're created and sustained by the Psion. They don't have any effect besides flavor, or I would have spent points on them. Though, creating creatures like those might not be a bad idea...
#1597

angelofthenight

Nov 06, 2008 19:01:21
WTF!!! Can Bael use PP? If so, its new to me. If he can, I guess I'm okay with that, I'll just have to burn most of my PP next turn freeing myself. On the other hand, it could create a really nice returning god story element, I just sortof wish that you had run it by me first.
#1598

matthewswift

Nov 06, 2008 19:08:45
Hehe... He is a god. Intended to be an NPC god but a god. And a demon. He Should have turned you into a power source and used you to escape. Buuut... simply restraining you will do for now. He'll be free if he can make a lackey of you.

He used as much pp as it takes to create a god. I figure that's enough to restrain one (destroy god would be broken). Plus you're in his plane so he has the advantage in combat...

I tried to warn you (sort of), but then when has messing with a demon lord in his own hell ever been a good idea? :D
#1599

angelofthenight

Nov 06, 2008 19:12:41
Point taken, I needed to be brought down a few notches. Does Bael have any followers though? I can't see that the few souls Ator gave him would produce much power. When the refresh comes, Bael is DEAD.
#1600

matthewswift

Nov 06, 2008 19:18:00
He has the demon... and Efreet and other denizons of the chaos. but he burns as much energy in the portion of reality burning as he spends nourishing his spiteful followers. All they do is fight eachother so whatever he spends on them is useless, chaos doesn't plan much: which is why he's still in chains.

Bael should have the advantage in combat unless you've got a trump or some help coming. Until then, you should be just as trapped as he is. An aquatic god in hell...
#1601

angelofthenight

Nov 06, 2008 19:20:27
Bael is going to spend the rest of eternity wishing that he never attacked Lazarus. I'm going to turn him into an artifact and give him to Khavus. Or mabye I'll just kill him and stripp his domains.
#1602

matthewswift

Nov 06, 2008 19:25:24
Whatever happens this story just got juicy... :D

That is a possability... but it will take a bit of PP. Don't know the calculations for it, but I'm sure it will be ruled. meanwhile It's dinner time. for me. Not Bael. yet :D
#1603

angelofthenight

Nov 06, 2008 19:50:36
:P
#1604

locke_kant

Nov 06, 2008 22:36:47
Go go Shadar-Kai empire! Setting up some more interaction for all of the other mortals.
#1605

space_dragon

Nov 06, 2008 23:07:43
What the...

Mathew, are you playing two gods? If so, did Delfedd approve this, because I sure don't remember doing so.
#1606

matthewswift

Nov 06, 2008 23:30:48
He was given a domain, and a plane.

If anything he's a demigod. I'll fix it if you disapprove, he'll let Lazarus go, no worse for wear, but with demons.

Either way, Lazarus goes free next turn and *hopefully* Bael returns to being an npg.
#1607

wyld_mutation

Nov 06, 2008 23:38:28
I've got yahoo going.

wyld_mutation

As if you guys couldn't guess.
#1608

space_dragon

Nov 06, 2008 23:54:12
Its fine if you want to RP Bael a little bit here and there, but you'll have to spend your own PP pool to do so. If you aren't willing to do that, don't.

Also, I may have a player for Bael entering the game soon, rectifying the situation for good. Updates pending.
#1609

matthewswift

Nov 07, 2008 0:49:14
Sounds good.

If that's the case I spent 1 pp on Bael for "restrain god" as an attack action. The 4 pp on restrain god was unnecesary. but fun.
#1610

lokathor

Nov 07, 2008 0:55:46
I too have IM ability. You get to pick your network:
AIM: Lokathor
gmail: zefria
yahoo: zefria
MSN: [email]zefria@gmail.com[/email]
I'm usually online, but not aways at the computer, so sometimes I'll get back to you later.
#1611

locke_kant

Nov 07, 2008 0:58:24
Lokathor when do we get to see your god's creation? ;)
#1612

wyld_mutation

Nov 07, 2008 1:12:54
You know... I think that Freedom should give Thrael'kriss a little freedom from fate. Just him... The mortals are chained.

It would just kinda cement him as a loose cannon.

(I did say the chains fell away... Remember it's 2AM so I migt not be at my smartest.)
#1613

lokathor

Nov 07, 2008 1:29:36
Lokathor when do we get to see your god's creation?

Well, I asked Space_Dragon, but he hasn't PM'd me back yet. He gave me the go-ahead on plant control, but didn't say if I should join in right now with PP, without PP, or wait until the next PP cycle starts.

Oh, and should you want to see what I based Malbrig's appearance description off of: http://starmen.net/mother2/images/official/clay_starman.png
#1614

space_dragon

Nov 07, 2008 3:15:37
Lokathor, you can start posting this turn. You have 4 pp.
#1615

locke_kant

Nov 07, 2008 5:04:06
Where did Malbrig spawn Lokathor? The original mainland?
#1616

lokathor

Nov 07, 2008 5:08:05
Anywhere with a region (square mile or so) that's entirely or almost entirely devoid of animal life would be suitable starting location. I'm not familiar with the most current version of the map, but I'm not too particular.
#1617

wyld_mutation

Nov 07, 2008 9:54:00
Were there plants before the original spires? Simple curiosity. Plankton yes, but I don't think there were actual plants.

Good entrance regardless.
#1618

lokathor

Nov 07, 2008 11:15:13
Well, you made the "normal" crystals, then the jungle, then the crystal spires were made into their artifact form, then they were boosted into their "planet hold together" form they're in now.

Also, Question: I can store my last PP as research towards my next Create Populace, right? It'll take a form or two to get the "medium sized humanoid plant" thing right.
#1619

ff6shadow

Nov 07, 2008 11:23:35
yeah, you can store it for one turn, though you ned to state it in one of your posts. Here or there.
#1620

wyld_mutation

Nov 07, 2008 13:04:27
The original spires were still the spires.

Just weren't artifacts yet.

Anyone got any ideas what I should do this turn?
#1621

lokathor

Nov 07, 2008 13:22:57
post edited to note research expenditures.

Space_Dragon, if Ongor could be troubled to take notice of a new spark, my smaller creatures will probably be subterranean ones.
#1622

Thought

Nov 07, 2008 13:44:38
Also, I may have a player for Bael entering the game soon, rectifying the situation for good. Updates pending.

If that doesn't pan out, I'd be quite happy to fill the role (I think the concept I pm'ed you about would be more interesting, but I'm quite happy to do what's needed).

... seems like people who post here and send you a request are more likely to be admitted to this wonderful game, so I thought I'd try that approach too. Side note, it's a truly beautiful story, you've all done amazing work.
#1623

wyld_mutation

Nov 07, 2008 16:35:51
Thank you.

We enjoy hearing feedback. Especially of the positive nature.
#1624

angelofthenight

Nov 07, 2008 18:02:06
We very much do. We also need all the new players we can get, as they tend to cause quite a bit of interesting chaos carving out their places in the world.
#1625

matthewswift

Nov 07, 2008 18:17:38
You're a kind Thought sir. Welcome to the game
#1626

space_dragon

Nov 07, 2008 21:13:25
Thought...huh.

Somehow, I think I may have missed your PM. Sorry about that.

Anyway, you're welcome to join.
#1627

Thought

Nov 08, 2008 0:11:55
Thanks everyone. And of course, thank you Space_Dragon. Actually, there were two pm’s. But I’ve been quite content to read the entirety of all the threads over the course of about a week. Persistence paid off, too.

But alas, it is late so I won’t be able to do anything tonight. Instead, I’ll just post some deity information. That way if anyone has concerns or sees a potential conflict of design (like with Defluo's original version, way back when), I’ll know ahead of time and can address them before posting IC.

Name: Gadabout (also known as the Wanderer)
Domain: Travel
Alignment: Neutral
Appearance: A simple human-looking man with no obviously divine features; at least, none discernable at first glance. He wears a traveling cloak coated with the dust of the open road, a broad-brimmed hat pulled low, and well-worn knee-high boots. The wind is always at his back. Upon closer inspection, one will notice that he never stands still; he is always walking. He will walk in circles or pace if he must, but he never stops moving.
Symbol: A disc depicting a road disappearing over the horizon.

Just to be clear, first impressions are deceiving; he only looks human at first glance. Scratch the surface (metaphorically) and he should fit in quite nicely with the non-humans-only pantheon that is going on.
#1628

lokathor

Nov 08, 2008 20:58:25
Nice opener Thought. I just figured the bandits were gonna get their heads blown up.

Though... founding the halflings primarily out of bandits will do nothing to help their reputation as thieves.
#1629

masked_assassin_dup

Nov 08, 2008 21:00:24
here's a new deity, sorry space dragon, but you didn't reply to my PMs.

name:soneillon, the queen of succubi
domain:demons
alignment:none
physical appearance:an attractive human woman with red eyes,fangs, a long forked tail, and large bat wings that cover her like a cloak.
symbol:none
power points:4 per week
#1630

ff6shadow

Nov 08, 2008 21:00:35
He actually pulled from the refugees as well. Anyone there with a love of the road.

Masked Assassin
Give him a couple of days. He can be a bit slow to respond to PM's at times. And you still have to wait here for the okay to post IC.
#1631

wyld_mutation

Nov 08, 2008 21:07:59
Nice opener.
#1632

lokathor

Nov 08, 2008 21:10:51
You probably need some kind of holy symbol.
#1633

ff6shadow

Nov 08, 2008 21:32:11
THat was a nice opener, Thought.

And assassin, you'll defintely need a holy symbol.
#1634

lokathor

Nov 09, 2008 4:39:02
I saw Alter Populace being used... but it's not in the original OOC post as an activity. So, is this a complete list of all the activities?

Current Rules
``1 PP:
Shape Land (Minor): make an island, mountain, something of that size.
Nourish Land: improve the quality of a region
Nourish Populace: improve a civ in some way
Teach Populace: grant a civ a tech

``2 PP:
Shape Land (Moderate): make an entire mountain range
Create Beasts: make non-intelligent life
Guide Populace: direct an entire civ to take an action
Alter Populace: create a creature from a similar creature

``3 PP:
Shape Land (Major): make an entirely new continent
Create Concept: gain a new domain
Create Populace: make a new intelligent species
Create Exarch: creates a minion; can only attack other gods
Create Artifact: makes a powerful tool

``4 PP:
Create Plane: make a home dimension
Create Avatar: make a form to interact with the mortal world directly
Create God: make a whole new god

````Combat:
Spend 1 pp to attack, your strength is equal to the PP you started the turn with plus bonuses. Higher wins, tie is a standoff.
You have a weapon Artifact: +1/each
You fight along side your Exarch: +1/each
Battle in your home plane: +2
#1635

angelofthenight

Nov 09, 2008 12:49:36
Assasin You also don't need a power point value. Delfdedd and Space_Dragon decide that. You should probably read the beginning of the OOC and Pantheon threads.
#1636

funkachick0n

Nov 09, 2008 13:12:06
assasin you might want to change to god of succubi as Bael rules the demons
(just a thought)
#1637

angelofthenight

Nov 09, 2008 13:54:23
It might be a good idea too, as Bael may be about to die (more or less), and the power over demons be taken by another god.

I captured Kraid for a reason. Just wanted to put that out there. You'll see him again, but... different.
#1638

Thought

Nov 09, 2008 15:01:46
Thanks everyone; glad you liked the opening.

And thank you, Lokathor. That little chart will be much more effective than searching through the IC thread to find examples of other people using similar powers.
#1639

space_dragon

Nov 09, 2008 15:26:35
Sorry about my relative absence.

Assassin, if you want to be the god of demons, be Bael. Otherwise, pick something else.
#1640

lokathor

Nov 09, 2008 16:44:09
Hey SD, just to be sure, my Current Rules chart got all the PP options and describes deity combat properly, right?
#1641

matthewswift

Nov 09, 2008 16:48:24
Bael's all yours if you want him. And the transfer of power from one demon god to a succubus other could be the work of an opening move, If you play it right. Just let me know so someone can either strike down Bael freeing the domain (a shame really) or you can become his Succubus "mistress". Master really, but he would think he had the power. What do you all think?

and Angel... did you really mean Miren? He's way south and in a whole other arc at the moment (trying to find Cal... I hope). I suggest you try someone else. Perhaps Gabriel?
#1642

ff6shadow

Nov 09, 2008 17:59:13
MatthewSwift, of course Miren is trying to find Cal. Just as soon as he finishes binding his wing first. He's not going to be too helpful in the search without his wings.

---

Thought, I don't think there are a lot of named mortal places, but I can give your mine.

Allassia
The archipelago that is home of the Aventi nation

Elenda
The largest city in Allassia. It has been named the capital of the Aventi nation.

Alaron
The first floating city. Home of the Great Cathedral

Nopatria
The second floating city.
#1643

angelofthenight

Nov 09, 2008 18:40:50
oops, I'll change him into appearing in front of Cal.
#1644

masked_assassin_dup

Nov 09, 2008 19:44:41
I might be Bael's mistress, if that's ok.I would probably have control over Bael's demons, but have succubi as my favored creatures.
#1645

masked_assassin_dup

Nov 09, 2008 19:46:32
also, my holy symbol would be a mace dripping blood.
#1646

Sinasilver

Nov 10, 2008 13:19:46
As far as the named locations go, there's also the arena... Presumably the remains of Pravus' glacier, and frozen palace are named as well.. Since.. Well.. How many other glacier's and frozen palaces are there?
#1647

Thought

Nov 10, 2008 13:25:30
Thanks Sinasilver, Shadow. It is hard to keep everything straight (especially when I'm not always sure I'm following the storylines quite right).
#1648

locke_kant

Nov 10, 2008 13:41:16
Does anyone know of a freeware program that can help generate a map for us? We are in dire need of updating it as the world has undergone major changes since the last map.
#1649

wyld_mutation

Nov 10, 2008 14:12:00
I'm posting here:

Barring a major upheaval before next round I'm storing 2PP toward Create Exarch.
#1650

Sinasilver

Nov 10, 2008 16:14:25
I'm going to once again nominate myself for PP distribution rights in absence of Delf and SD's doing so. I'll also nominate FF6 to make it a real election this time.

We both keep records of PP given and spent throughout the turn, so if nothing else it would make sense to qualify one of us to distribute identical PP to last turn if SD and Delf are too busy.
#1651

Thought

Nov 10, 2008 16:22:51
I'd be good with that. But of course, this isn't really a democracy. SD and Delf are on the Security Council, as it were.
#1652

Sinasilver

Nov 10, 2008 16:27:28
indeed, but I suggested just me last time... and no response was made. ;)
#1653

Thought

Nov 10, 2008 16:29:58
Ah, reverse filibuster.
#1654

Sinasilver

Nov 10, 2008 16:34:03
Aye. We tend to only get PP once a week. We all expect it on sundays. But the last couple times it's shifted a good bit. We don't really get a lot of PP in the first place, so I think it would help the flow of the game if it remained consistent. Especially since it grinds to a halt as people run out of PP.
#1655

locke_kant

Nov 10, 2008 16:36:04
Yeah then us mortals get to taking over several pages of the IC thread while we wait >.<
#1656

wyld_mutation

Nov 10, 2008 16:38:39
Sometimes it's not so much being out as not having enough to make the next move.
#1657

Thought

Nov 10, 2008 16:41:00
Nothing wrong with that, Locke.

Though even without power to burn, the gods can still get into all sorts of shenanigans. Giving their priests wedgies, appearing in dreams to mortals, falling to earth in a shower of yellow rain to impregnate a mortal woman...

Speaking of Zeus, there's really been a surprising lack of hanky-panky for a mythology.
#1658

ff6shadow

Nov 10, 2008 16:45:07
That is true, come to think of it. Interesting point, Thought.
#1659

Sinasilver

Nov 10, 2008 16:49:13
I think some of that has to do with the Forum's COC and such... And some of it has to do with mortals are actually still relatively new to the game.. Plus impregnating mortals.. Is a 3-4pp action, for exarchs, avatars, and other gods.. And lemme just say.. That's one expensive night.
#1660

wyld_mutation

Nov 10, 2008 16:55:07
Not that it doesn't happen...
#1661

lokathor

Nov 10, 2008 18:03:01
Some of us don't have so many mortals yet... I'll get there soon enough though.
#1662

ff6shadow

Nov 10, 2008 18:20:44
Right. It does keep the new guys out of the loop for a while, since they have few mortals to work with.

Fair to note though, Lokathor, MathewSwift has said that humans are open game for anybody to use.
#1663

matthewswift

Nov 10, 2008 18:31:48
Does anyone know of a freeware program that can help generate a map for us? We are in dire need of updating it as the world has undergone major changes since the last map.

Autorealm. It's a bit awkard at first but it works.
#1664

wyld_mutation

Nov 10, 2008 18:37:05
Those Lycanthropes who refuse the Tenets can be used as well if you like. They're un-bonded so they don't have to adhere to the culture I've been setting up.
#1665

Thought

Nov 10, 2008 18:53:03
Out of curiosity, are all such heritics allied with the Rakshasa?
#1666

wyld_mutation

Nov 10, 2008 18:56:19
Nope.

You just gotta dream 'em up. there are so many Lycanthropes that even a relatively negligible number of dissidents are a rather large population.

However the un-bonded cannot use the Spires for travel. Nor do they have Sorcerors, or the Ritual of Natural Enchantment.
#1667

locke_kant

Nov 10, 2008 19:09:53
How exactly do you always have so many damn lycanthropes? I know you can make your domain infinitely large and thus have enough room but you should still be required to spend pp to at least nourish them if you are going to be bringing them into Galara.
#1668

wyld_mutation

Nov 10, 2008 19:15:24
I'm not actually... Just the ones for the war

And anyway I wouldn't ask you about the numbers of your followers. Relax I'm saying that there are as many Lycanthropes as you need them to be.

Most of the time they're only a token presence on Galara. The war just has a lot.

(Note: the majority of Galaran Lycanthropes have rejected the tenets and therefore are not mine)
#1669

locke_kant

Nov 10, 2008 19:25:38
But in a war where it is given that the other side is losing numbers and you claim limitless numbers without spending PP is a bit over powering considering that you didn't spend any pp for it.
#1670

lokathor

Nov 10, 2008 19:39:37
Elder God who has a domain that includes all mortals ever? He's dripping with overpowered.

On another note, would anyone be interested in me signing up for a Wikia wiki? We could organize the information a lot better, specifically concerning the many Mortals who have story lines going all over. Adding information to the wiki would be as simple as updating your own god page when you create a concept/species/city/etc under your control, or copying the part of your post concerning a mortal's adventure into that page of the wiki. Other people who have spare time can apply formatting and such to make it look nice as necessary.
#1671

Sinasilver

Nov 10, 2008 19:57:52
Elder God who has a domain that includes all mortals ever? He's dripping with overpowered.

Now now, there's no need to say things like that. It's likely best things remain constructive in here, for the good of the whole game.

On another note, would anyone be interested in me signing up for a Wikia wiki? We could organize the information a lot better, specifically concerning the many Mortals who have story lines going all over. Adding information to the wiki would be as simple as updating your own god page when you create a concept/species/city/etc under your control, or copying the part of your post concerning a mortal's adventure into that page of the wiki. Other people who have spare time can apply formatting and such to make it look nice as necessary.

.. I already voted yes on this, but I hate to only partially quote. So I'll make it publicly known. ;)
#1672

lokathor

Nov 10, 2008 19:59:45
Oh no, I like it, His super artifact and primary species are protecting me all the time.
#1673

wyld_mutation

Nov 10, 2008 20:11:08
Hmmm...

I spent 4PP to make the plane which allows them to have such numbers.

That aside: We have the forces of 3 gods against the forces of 1. The battles pretty skewed in our favor.

and ff6 has done most of the main "contributing to the cause"

All Ator need do is spen 1PP to fight them off. Unless I say... Spen a PP to counter it. Oh and Ongor threw in a de-nourish for us.

I'm good at OP, however if Ator said it was something he thought was a problem I'd oblige.

Edit: Anyone have any idea as to the final power level of the crystals? either 6, 7, or 10 depending on the interperetation.
#1674

locke_kant

Nov 10, 2008 21:24:53
I'm working with the program matthew mentioned so I would appreciate everyone posting updates here or to my PM for changes to the map.
#1675

locke_kant

Nov 10, 2008 23:01:01
http://s397.photobucket.com/albums/pp53/lockenkant/?action=view&current=Galara2.jpg

That is the mainland that I am working on for now. I need everyone to tell me where there islands and such are located.

Newest version:

http://s397.photobucket.com/albums/pp53/lockenkant/?action=view&current=Galara4.jpg
#1676

ff6shadow

Nov 11, 2008 2:23:18
Hmmm, I assumed your continent was further away that that. Additionally, still missing my archipelage, and Eckral's handful of islands.

Also, the northern continent feels too far away.
#1677

locke_kant

Nov 11, 2008 2:44:48
Still getting used to the interface. The continent is further away I just lose detail if I make the map any wider.

I'm going to need to make different versions that don't need a lot of detail to better represent the distance. I've also figured out how to color and layer the images together.

These are still rough drafts technically.
#1678

camu

Nov 11, 2008 3:24:10
Hey

Don't freak out, but i made another exarch. :P

This one is different though.
#1679

lokathor

Nov 11, 2008 3:49:34
So he's basically limited to a free Teach Populace once a turn, or a half off Guide Populace once a turn? Nourish Populace doesn't quite make sense as being something he could provide.
#1680

camu

Nov 11, 2008 4:22:46
well, he is a great necromancer to begin with, and avolakias feed on living dead so in a way, he can
#1681

angelofthenight

Nov 11, 2008 7:18:24
I vote for a third GM. Its got to be hard to calculate power points for as many gods as we've got now, and it slows the thread down.
#1682

Thought

Nov 11, 2008 14:18:33
In case I'm not the only one interested in such information, and incase anyone is curious, Gadabout's curious nature was inspired by Aristophanes' depiction of original humans, in Plato's Symposium. Though a little less... spherical.
#1683

goblinnation

Nov 11, 2008 17:51:06
I think shadow would make a good third administrator as well.
#1684

matthewswift

Nov 11, 2008 19:57:25
Never played FF7 but I've always pictured Thrael'kriss as a green version of Red XIII... with teeth, and hackles. Ok, random outburst time complete. Back to homework.
#1685

Sinasilver

Nov 11, 2008 20:27:11
Never played FF7 but I've always pictured Thrael'kriss as a green version of Red XIII... with teeth, and hackles. Ok, random outburst time complete. Back to homework.

You're not missing too much.. But thanks to you now I'm going to picture T'K that way too... As punishment.. I condemn you too... DEATH BY SNOO-SNOO(with T'K)! ;P
#1686

angelofthenight

Nov 11, 2008 20:42:02
So... when are we going to get PP. Because I've got to free Bael, and then rebind him, but different.
#1687

Sinasilver

Nov 11, 2008 20:44:45
No one knows. When SD hands it out.

PS: They're trying to make Bael a real, played god. Binding him might not help you any if that's the case.
#1688

matthewswift

Nov 12, 2008 1:57:51
Sorry bout that goblinnation edited in my response
#1689

lokathor

Nov 12, 2008 3:11:58
well, he is a great necromancer to begin with, and avolakias feed on living dead so in a way, he can

Makes quite a bit of sense when you put it that way.
#1690

ff6shadow

Nov 12, 2008 3:14:44
Yah, it makes perfect sense to me that an exarch could provide a different type of bonus under some circumstances
#1691

camu

Nov 12, 2008 7:36:25
wow, almost 3 new pages since my last post; You guys sure post alot in my downtime

I'm just not a big fan of artifacts, and since exarchs and artifacts boh cost 3pp i don't think it's game breaking if an exarch has another ability.
#1692

ff6shadow

Nov 12, 2008 13:18:05
Right, not at all.

And I guess we roll through alot sometimes.
#1693

Sinasilver

Nov 12, 2008 15:02:48
I begin to think mortal play drives PP away! :P
#1694

camu

Nov 12, 2008 15:52:03
well havn't got much time today, but will let myxiniron respond to defluo and tsu'misel as soon as possible
#1695

space_dragon

Nov 12, 2008 17:59:59
Due to various things going on in my life, I haven't been able to post very often. Same with Delfedd. For this reason, LockeKant is now an admin. I have briefed him on the various secret projects you've come to me about, and he can be trusted not to metagame.

I'll be back at some point.
#1696

locke_kant

Nov 12, 2008 18:06:35
At 6:30 central time I am posting new PP. Spend all your PP before then or state its use.
#1697

locke_kant

Nov 12, 2008 18:34:11
New PP includes everything but specific named sources.
Example the Threads of Fate provides a named +1 bonus PP for populace powers. This would not be included. Powersource artifacts that draw from gods and such are already included.

7 PP- Tsu'Misel
6 PP- Ongor ; Myxiniron ; Thrael'Kriss ; Khavus
5 PP- Ra'Ver-Alec ; Lazarus ; Ator
4 PP- Malbrig/The Legion ; Gadabout ; Defluo ; Eckral

Any questions just ask.
#1698

wyld_mutation

Nov 12, 2008 19:44:46
That distribution is quite refreshing.
#1699

locke_kant

Nov 12, 2008 19:53:29
Thanks, I based it off of investment into the world, roleplaying, and character development.
#1700

lokathor

Nov 12, 2008 20:17:52
Question: Which of those three things has the most impact on PP distribution?

Phrased another way, what would be the most surefire bet to push myself into the 5PP/week group?
#1701

locke_kant

Nov 12, 2008 20:19:07
Get more people praying to your god. The more believers you have the more power you should gain, no?
#1702

lokathor

Nov 12, 2008 20:33:09
Alright.

So, this "Alter Populace" action takes only 2 pp, compared to "Create Populace" for 3pp. What are the differences?

Particularly, if humans are open for everyone to use, can I make Myconds by altering Humans like was done with the Halflings? And if I do, is there some down side compared to using the full 3pp form?
#1703

wyld_mutation

Nov 12, 2008 20:38:03
Well...

You can only alter within reason. Half-lings are "human" enough for it to be a simple alteration. Whereas if the "base" were something like elves or lycanthropes it wouldn't fly.

Alter is creating a believable derivative (an additional dragon color), whereas create will create something from nothing.

I don't see Myconids as something that can be created from humans.

That's just me.
#1704

matthewswift

Nov 12, 2008 20:39:44
What pp would Bael level off at? Right now he shares with Khavus, but for the portion that's his for combat purposes, where would the god of demons stand? Until we can get a player to rule over demons and devil-kind
#1705

locke_kant

Nov 12, 2008 20:42:25
Gee Angel I like how you implied Ra'Ver-Alec is an aberrant god and all ;) .

Lokathir what are Myconds I don't see them in the Monster Manual. The alter race option tends to be making a small change in another race to form a new one. Usually you have one prime race that has dominant features then someone comes along and makes a minor alteration to the race.

So depending on what you want to do you may be able to use humans and alter them.

Edit- Matthew I would say that since bael is bound for now he gets 1 less pp for determining combat power. When a new god comes along that god will take over bael and gets to start at the standard 4 PP. However much PP you want to lend him for use in combat is entirely up to you for story telling purposes.
#1706

lokathor

Nov 12, 2008 20:52:28
Sounds good. Quick summary of Myconids: Mushroom people who mostly keep to themselves and farm hallucinogenic mushroom patches. They don't exist in 4e yet. IIRC, they didn't even exist in 3e for a long time.

Oh, and the wikia request got approved, so we actually have a wiki now (horay!).

That being said, does anyone have input on a desired organization structure? I want to pick at least a vague notion of how to keep things sorted before we all just go to town.

My initial thought was to have 4 main categories:
`Gods and Exarchs
`Artifacts
`Creatures
`Mortal NPCs

The creatures pages would be the race and monster writeups. The mortal npcs would probably end up being the most commonly edited. As I said before, each person would be responsible for updating their own page as they gain concepts, add creatures, etc.

The Main trouble is organizing the mortal story arcs in some way. Thoughts?
#1707

wyld_mutation

Nov 12, 2008 20:59:33
Chapters?

If we list each arc seperately as an overview it should work well enough.
#1708

locke_kant

Nov 12, 2008 21:02:44
I would like an Arc section to give a summary of the events that have unfolded.
#1709

lokathor

Nov 12, 2008 21:28:00
Okay then, here we go

http://galara.wikia.com/wiki/Galara_Wiki
#1710

wyld_mutation

Nov 12, 2008 21:33:21
I'll start up helping out soon enough.

Also as a side note: Saturday will be update time for the Pantheon. Get what you have to say out there!
#1711

Sinasilver

Nov 12, 2008 22:14:27
I already started adding Pravus to the Wiki.. Once I finish Him, I'll add Defluo.
#1712

lokathor

Nov 12, 2008 22:20:53
Er, when you make each god's page, just include "" at the bottom, and it'll automatically get added to the category and show up and stuff. You don't need to have the big list made out. Let the wiki software dynamically update the rest of the links.

Unless you think it's really important that gods and exarchs have seperate categories, which we can do too.
#1713

Sinasilver

Nov 12, 2008 23:04:37
I got everyone who was part of the Pantheon thread into the wiki in the most basic form. If you want to put Gadabout and Malbrig here so I can easily see in a timely manner, I'll add them too. Otherwise you do it yourself.

Bael too.
#1714

lokathor

Nov 12, 2008 23:45:10
Yeah, that's good work man.

Unless they get really behind, we should probably just make people keep their own pages updated. There's already enough to do with trying to get the old story arcs in and such.

Don't forget that we can include pictures too now. Don't use stuff that's copy written by others unless it's an open license, but you can draw out your own holy symbol in paint and things. When you add the image, if you put something like it'll show up right aligned and text will wrap around it so it looks a lot better. The image upload link is on the sidebar.
#1715

Thought

Nov 13, 2008 0:06:11
If its not too late, here's the god info for Gadabout:

Name: Gadabout
Domain: Travel, History
Alignment: Neutral
Appearance: A simple human-looking man with no obviously divine features; at least, none discernable at first glance. He wears a traveling cloak coated with the dust of the open road, a broad-brimmed hat pulled low, and well-worn knee-high boots. The wind is always at his back. Upon closer inspection, one will notice that he never stands still; he is always walking. He will walk in circles or pace if he must, but he never stops moving.
Symbol: A disc depicting a road disappearing over the horizon.
#1716

Sinasilver

Nov 13, 2008 0:12:16
I added Gadabout.

Now that everyone is in, they can manage their own from here. I just didn't want a bunch of blanks, or unlisted gods.
#1717

locke_kant

Nov 13, 2008 0:16:34
Thanks sinasilver and Lokathor.
#1718

Sinasilver

Nov 13, 2008 0:36:58
We need a space on that Wiki for the custom content created for the game.

And the Exarch sub category should be recognized. Mm.. Simulated meta tags.
#1719

lokathor

Nov 13, 2008 0:41:24
Well, most of the created content is creatures right? We'll say that that includes both monsters and player races. The intent was that homebrewed monsters as well as fluff for existing monsters would both be filed under "Category:Creatures". Doesn't need to be that way, but yeah. The main thinking is that we want a few main super-categories that we can put on the main page for people to see, and then those sections will lead to subsections as necessary.

I guess we'd need power/feat/ritual space too. We can make some links leading to that under "mortally stuff" once we add some. I think we just mostly have rituals and divine feats at the moment.
#1720

Sinasilver

Nov 13, 2008 0:44:02
We got the mortal stuff we wanted into it. Just need Exarch subcategory. ;)
#1721

matthewswift

Nov 13, 2008 1:04:22
The creation of the Myconids was glorious! I laughed til my eyes watered... Well done.

I'll see what I can do about that wiki this weekend. I'll be lucky to post tomorrow... 'nite all
#1722

lokathor

Nov 13, 2008 1:37:45
Unfortunately, wikia seems to go down from time to time for intermittent periods. I don't know why, i just know it's slightly annoying. It usually comes back up fairly quickly, but keep a copy of your work in another program in case you have to wait to post changes.

Locke (or def or Space_Dragon), I updated the Power Points page to describe a lot about how you can spend power points and such. Please inspect it carefully for any errors. Particularly, I'm fuzzy on the difference between an Exarch and an Avatar, and I think it show in my description of them.

Having clear rules is also important to gaining new players.

Edit: Also, everyone should keep not only their literal domains in their deity pages, but also a list of all the concepts that you've created and that you control, if that could be done.
#1723

locke_kant

Nov 13, 2008 1:46:46
We're about to reach the max numbers for this game I believe. Mainly because all the primary domains have pretty much be nabbed or called. But the rules are needed to help others understand the game play.
#1724

lokathor

Nov 13, 2008 1:50:25
...The game has max numbers? What kind of maxes?

If there's some kind of larger document on the rules and setup of this kind of a game I'd be most interested in seeing it. I did a web search at one point and I know there's a board game, but I don't know how many of those have been ported into this DnD format we're using.

I'd love to run this kind of game in my local neighborhood. We have 7 or 8 people who show up at least once a week for gaming events, and I think it could work very well as a thing to jot down stories for while waiting for other people to show up.
#1725

ff6shadow

Nov 13, 2008 1:56:18
The only Max the game has is 9 PP per turn.


WHat he's saying is that most of the domains that are viable for crating a god around have been taken. There isn't much in the way for growth and new players, unless new players start claiming very niche and minor domains.
#1726

matthewswift

Nov 13, 2008 2:14:36
There are a few major mortal specific domains that need claiming, but they're mostly abstract and hard to impliment (Like a few of the latest gods: War, Travel, Secrets...) Luck, Love and a few others may round us into a bone-o-fied pantheon.
#1727

lokathor

Nov 13, 2008 3:01:42
Ah, yes of course then. I faced that exact issue when thinking of what to join as.

I think I may find myself taking up Vengeance as a domain soon enough... If I let this quest for retribution eat at me for this whole PP cycle. We've got a number of cool domain combinations you don't see often in this pantheon.

Based on your comment ff6, I added that two linked things can be a single "teach" action in the wiki's description of power points.
#1728

locke_kant

Nov 13, 2008 3:07:25
Most of the time it comes down to good role playing and descriptions for exceptions to the rules.
#1729

lokathor

Nov 13, 2008 3:33:42
so edited.
#1730

Sinasilver

Nov 13, 2008 5:09:06
I think I've got the entire summary you guys all produced into the wiki now. I tried to include the appropriate details.. Where they were appropriate. You guys can all work it out and catch it up to now, I'm sure.
#1731

wyld_mutation

Nov 13, 2008 9:43:47
So should the cultural specifications of an empire go under "mortals"?

Or as it's a widespread Lycanthrope thing (in this instance) does it belong in Races?

I'm leaning toward "mortals" as otrher grousp have different cultural affinity (the un-bonded would more likely side with Ator, etc)
#1732

Sinasilver

Nov 13, 2008 13:55:00
Locke put his in his gods page.. That makes sense, as well as in the mortal section. I guess it depends on how much you want to stress those tendancies.
#1733

wyld_mutation

Nov 13, 2008 14:36:26
Hmmm...

I suppose I'll have to work it out then.
#1734

camu

Nov 13, 2008 14:43:17
do we edit our stuff ourselves on the wiki? or do we post it here and you guys then add it to the wiki?
#1735

wyld_mutation

Nov 13, 2008 14:48:05
I would assume both ways are acceptable.

But that's just an assumption, I intend to try to do my stuff myself.
#1736

Sinasilver

Nov 13, 2008 15:08:54
You can do your own stuff. I just threw in a bunch of copypasta place holders so no god lacked anything. Call it my good deed for.. ever. ;P
#1737

masked_assassin_dup

Nov 13, 2008 15:54:00
who should I PM to have a deity, as space dragon isn't responding at all?
#1738

Thought

Nov 13, 2008 16:08:10
That would be a question for Locke Kant. He might be able to give you the okay, but I think I've only ever seen people get permission from SD.
#1739

ff6shadow

Nov 13, 2008 16:22:00
From what I understand, Space Dragon is pretty busy off boards right now, so I imagine Locke can okay a god.
#1740

lokathor

Nov 13, 2008 18:29:19
On the subject of the wiki: I would say that it is preferred if you put in information yourself when possible, because there's a lot to put in and sharing the work makes for easier work.
#1741

Sinasilver

Nov 13, 2008 18:31:29
Angel, where's the PP on your guide populace for the frost titans? By my count you're already out of PP and can't do that.
#1742

angelofthenight

Nov 13, 2008 19:32:30
I'm not guide populousing them. I just sent them an emisary to begin to spread the word of Lazarus. I wasn't looking to claim any in game benifits for it until I actually spent PP. Matthew already claimed them though, so I'm out of luck.
#1743

wyld_mutation

Nov 13, 2008 19:53:30
By my count I have 2PP remaining plus 2PP towards an exarch.

Just a heads up.

What do you think of my newest bit of story?
#1744

Sinasilver

Nov 13, 2008 20:01:20
2pp left? 4pp for a plane, 1pp for nourish right? out of 6? Then again, you could have tons stored I didn't bother to track.
#1745

wyld_mutation

Nov 13, 2008 20:04:52
Stored my final 2 last turn.
#1746

Sinasilver

Nov 13, 2008 20:13:31
Right, leaving you with 1 plus 2 for an exarch, yes?
Not 2 + 2 for an exarch.
#1747

wyld_mutation

Nov 13, 2008 20:16:15
I left out a comma

"2, +2 Towards an exarch"

Reads closer to what I meant.

Clearer? I really should pay closer attention to punctuation.
#1748

locke_kant

Nov 13, 2008 21:13:02
could I get a post for that storing I'm trying to filter through everything and by your last post it appears that you only have 1 left for the turn.
#1749

crazedbanana

Nov 13, 2008 23:49:45
Hey, I'm really new to D&D, and this seems like a really cool thing you've got going here. Is it to late to jump in?
#1750

lokathor

Nov 13, 2008 23:54:24
AngeloftheNight, your speech would have been more impressive if you hadn't misspelled "too".

9/10 otherwise.
#1751

matthewswift

Nov 14, 2008 1:33:54
I now realise I have a soft spot for fire and brimstone...

CrazedBanana, I don't think it's too late to jump in. There is a god slot already open in the lord of Demons, Bael. Or there could be another soon enough. It's all up to the admins whether or not you're in though. In the mean time I suggest you read up on the wiki or wade through the history ;) happy gaming.
#1752

space_dragon

Nov 14, 2008 2:30:49
Kay guys, we're going to reform the combat system just a bit. The new rules are as follows:

-Your base combat bonus is equal to your base PP for the week. For instance, if you received 6 PP this turn, your god has a starting combat bonus of +6.

-The Attack God action costs 1 PP; you can't spend extra PP to increase the power of your attack.

-You can have up to eight exarchs or artifacts aiding you in battle at a time (for a maximum bonus of +8). You can create as many artifacts or exarchs as you like, but you can only use eight of them at once in combat.

-Fighting within a plane you created grants a +2 Divine Realm bonus, as before.

For example, let's say Thrael'kriss attacks Lazarus. Thrael'kriss has received 7PP this week, so his base combat bonus is +7. He has three exarchs and one weapon-artifact, granting him an additional +4. Thus, his total attack value is 11. If he can trick Lazarus into fighting him within Sha'thinra, that number rises to 13 (+2 Divine Realm bonus). If this number is higher than Lazarus' number, Thrael'kriss wins.

I am now adding this update to the OP.
#1753

locke_kant

Nov 14, 2008 2:48:15
Also note for combat involving multiple gods.

- Two gods defending or attacking together add their combat bonuses together.

example- God A has a 5 bonus. God B has a 7 bonus. God C has a 10 bonus.

If God A and B defend our attack together their bonus together is 12. If C is the god they are attacking it would be A and B's 12 vs C's 10. C would lose in this example.

For two gods to attack together they both must spend 1 PP as per normal for the attack god action.
#1754

locke_kant

Nov 14, 2008 6:04:19
There are a few major mortal specific domains that need claiming, but they're mostly abstract and hard to impliment (Like a few of the latest gods: War, Travel, Secrets...) Luck, Love and a few others may round us into a bone-o-fied pantheon.

So everyone know Ra'Ver-Alec has dibs on luck ;).
#1755

matthewswift

Nov 14, 2008 12:53:23
Another bit of random musing... we have a god named Tzu. Johnny Cash would be proud.
#1756

lokathor

Nov 14, 2008 14:46:15
question for the devs: Can an exarch act in a mortal battle? If so, why make an Avatar if they don't give a bonus in deity combat but an exarch does? The Avatar is just an extra 10 or so levels above the Exarch?
#1757

Sinasilver

Nov 14, 2008 15:01:15
Exarchs can't do mortal battle, according to what we were told last time it came up.
#1758

crazedbanana

Nov 14, 2008 18:32:45
Hi, I'm back, and not meaning to be an annoying little retard.
So I've read through most of the posts, and don't fully understand what is going on. ANYHOO, if I were to join this little group I think my god would be as follows.
Name:Ruskem
Domain: Harvest, love, wine
Appearance: A young man with a rough beard and the legs of a goat.
Icon: A heart with two stalks of grain crossed in front.
So if anyone wants to send me a private message on what exactly is going on, please do so, and if not, scream in my face telling me how I'm an annoying idiot and send me on my way.
#1759

angelofthenight

Nov 14, 2008 18:34:47
Didn't Thrillseeker effectivly nuke the Avoklia city? I don't remember that post ever being changed. Its quite possible I'm wrong, if so link me to the post please.

Lokathor: Do you really want to go toe to toe with me? Because under the new combat rules I automatically win next turn, no matter what you do. I'm happy not to attack you, but your not really giving me any choice. If you continue to interfere with Matthew, I'll start eradicating races. Or I could just defeat you in combat. But whatever, I don't want to waste PP that way.

Bannanas- there should be a summary a couple pages back.
#1760

crazedbanana

Nov 14, 2008 19:08:30
Okay, I've scanned through almost all of the pages, and haven't found anything on the rules of the game or how it works or anything, and am thoroughly confused. How does it work? I've looked on the wikia, but haven't really gleaned anything I didn't already know, except that the map looks like it was made from coloured wool fluff. Telling me anything would be handy, and I realize you guys probably all hate me by now so I won't post on this thread anymore unless you guys respond positively. Thanks!
#1761

angelofthenight

Nov 14, 2008 19:14:34
Its fine, keep posting. Your more active than some players. :P
Anyway, the rules for the game are on the first OOC page, its pretty simple. The basis of the game is that your a God, and you gain power based on a formula that the Admins won't tell us (probably a good thing). You recieve PP once a week, and can spend it on a variety of powers. Those powers are detailed on page one of the OOC. I'll find the summary and post it.
#1762

Thought

Nov 14, 2008 19:18:02
Banana, the basic rules are on the first post of this thread. Other than what Space Dragon just posted, that is really about it. The rest is just us making stuff up as we go.

For the story, have you actually read all 50+ (or is it 60+ now?) pages of the IC thread? I'm impressed you were able to do so so quickly. Anywho, I think some people were talking about making a summary sometime soon. The Wikia has the basic up until around pg 40 I think (the first mortal war).

As my character's the god of history now, I suppose I'll probably try to put something together if no one else does (but of course, like all histories, it will probably be biased).
#1763

angelofthenight

Nov 14, 2008 19:27:39
Here's a basic summary, credit to MatthewSwift for the middle portion.

The Lords of Creation

In the beginning, nothingness was all. Then Agrilnost, the divine father, appeared, created from plausibility. Agrilnost created existence, and the first Elder God. Ongor, Lord of Earth, and King of Souls. But Creation drew the attention of an evil, and so the second Elder God appeared. Ueberroth, a great tentacle covered horror, appeared. Then Thrael-Kriss, Lord of Death, The Destroyer, and Master of the Cycle, was born. The creation of the Elder Gods was almost finished, Adahan, the Fallen One, came into existence. Adahan created a sun, and Thrael-Kriss brought from Primordial Bulletes, Death Incarnate. Ongor created fearsome Purple Worms, and Ueberroth brought forth Chulls, Aboleths, and numerous species of alien fish. With this, creation ended.

Fall of Agrilnost

The world could not remain at peace, and soon, Thrael-Kriss struck the first blow. He created fish to prey upon the creations of Ueberroth, and so became the Lord of Death. Ongor then, angry at the death of his Purple Worms at the claws of Thrael-Kriss’s Primordial Bulletts created decay, and so became the King of Souls, trapping the spirits of the dead in the center of the earth. Then a new diety appeared, Myroxian, the Queen of Darkness, Lady of Undeath. She brought for Oozing Shadows, creatures born from tortured souls. Agrilnost, envious of his children’s creations, unleashed Hydras upon the world. Then, like a spark to a powder keg, Khadesh, Lady of Fire and Queen of Daemons was born. Agrilnost, furious, lashed out at the newborn god. Khadesh fled, escaping Agrilnost deep within the earth. In retaliation, she twisted Agrilnost’s Hydras, turning them into the first Daemons, the greatest among these, was Bael. Horrified by the creation of the Daemons, Ongor captured Khadesh and turned her over to Agrilnost. As Agrilnost attempted to murder Khadesh, Thrael-Kriss arrived. Furious at the interference of his offspring, Agrilnost promised to deal with Thrael-Kriss latter. He then fell upon Khadesh. In a rage, Thrael-Kriss struck out at Agrilnost, and slew the deity. Ongor condemned the action, and swore retribution, Adahan begged for peace, and Thrael-Kriss was unrepentent.

The Re-forming of the World

With the death of Agrilnost, nothing existed to hold sky and water apart. Without his power, the world threatened to collapse. Ongor and Myroxian created a child, Deflou, who immediately vanished, while Adahan created Ley Lines, connected to all life on the world, now called Galara, to hold sky and earth apart. With the immediate crysis averted, the gods returned to infighting. Two factions formed, The Deep Lords, consisting of Ongor, Myroxian, and Ueberroth, and the Duality, consisting of Khadesh and Thrael-Kriss. Adahan maintained a much despised position as a peacemaker.



After the duality was formed Tsu Misel arrived forming the third part of the gods governing the mortal trinity: Creation/recreation, sustenance, distruction, all under the watchful eye of Thrael'kris.

Ator born from Agrilnosts' body was born and proceded to trick Thrael'Kris in a bid for the domain of death. Thrael'kris who only understood and respected might, not contemptuous tricks refused to give up death. So Ator eventually took it.

Things ran smoothly until Khadesh touched upon the elder rage of Agrilnost in the form of a shard, and burned out. It should be mentioned that upon her creation Khadesh had a parallel twin in Pravus the ice lord, and founder of law. As khadesh spiraled further and further into madness (creating the elemental chaos from a portion of reality constantly "burning" into its basest elements) Bael began to rise in power.

In a bid for godhood Bael convinced Pravus that Khadesh' chaos would destroy/taint the world. Khadesh came looking for Bael and Pravus sacrificed himself to destroy the first Khadesh by giving her the domain of cold. Having the domain of rebirth, she waved between existence and void for awhile before Tsu'Misel and Thrael'kris removed the domain of chaos from her system and gave it to the imprisoned Bael. Khadesh became Khavus Rein, goddess of fire and ice.

Enter the age of Mortals.



In the Age of Mortals, an alliance consisting of Lazarus, god of Aberrations, Tzu-Misel, god of water, Thrael-Kriss, god of Beasts, and forces from Ra-Ver-Alec and Ongor attacked the Rakshassa. The Rakshassa were devastated, and the Rakshassan War came to a successful conclusion for the alliance. Ra-Ver-Alec moved his race of Shadar-Kai into the world, and Malbrig, the god of plants was born. Malbrig immediately picked a fight with Lazarus, who is currently trying to kill him and all of his creations.
#1764

angelofthenight

Nov 14, 2008 19:29:30
The Introduction and Rules



As some of you may remember, the old 3.5 boards played host to the single, greatest forum game ever devised: Lords of Creation. In this play by post activity, the players play the role of gods, creating a world and interacting with other gods with cataclysmic (for the mortals, anyway) results. The end product of Lords of Creation is a playable campaign world, complete with geography, races, history, and a rocking pantheon. Best of all, the history of a Lords of Creation setting is totally organic; every ancient war, long dead race, and primordial event has actually been played through, not just made up.

Here are the rules of the game.

The Rules

Gods use Power Points (PP) to influence the world. Every week of real time, each player gains a number of PP proportionate to his god's power and level of influence; gods with many great works and armies of worshippers will gain PP faster, as will those who conduct great roleplaying and help influence the world. Your weekly PP starts at 4, and-if you've been playing well-can be as high as 9. PP is assigned by the game's admins.

You can spend PP to conduct various actions. Some example divine actions, and their corresponding PP costs, are as follows:

Show

Shape Land (minor) (1 PP): Glykllivar smote her spear into the ocean floor, causing a volcano to erupt from the spot. The lava flowed and then hardened, creating an island.

Nourish Land (1 PP): Wherever Artheyan's tears of grief fell upon the land, grasses and shrubs sprang up, bringing new life to this formerly barren land.

Nourish Populace (1 PP): The prayers of the villagers were answered that year; their newly planted fields flourished beyond measure. Their population and wealth began to increase, allowing them to expand northward and colonize new lands.

Teach Populace (1 AP): The Sage appeared to the elven shamans in their dreams, teaching them the making of certain artifacts. When they awoke, they began scribing their magic on parchment, to make spellbooks and scrolls; the first Wizards had appeared.

Shape Land (Moderate) (2 PP): Kur-ah strode along the center of the world, magma dripping from his body. Where it hardened, mountains formed, creating a new chain of hills and cliffs going across the continent.

Create Beasts (2 PP): From her divine realm, Artheyan looked down upon the wild horses that dwelt in her green fields. She raised her hand skyward, and several of the horses darted upward, using their new, feathery wings to fly.

Guide Populace (2 PP): Morintu sent his exarch to preach to the primitive humans. Soon, these people were worshippers of Morintu, and sent armies to the nearby elven lands to conquer them in his name.

Shape Land (Major) (3 PP): Amon decreed that a new continent would appear...and so it did.

or

Meanwhile, Kyrinian stole a handful of fire from Kur-ah's volcano, throwing it into the sky to create the sun.

Create Concept (3 PP): Lexius drew a complex diagram across the map, using preexisting landmarks like islands and rivers as part of his immense sigil. As he completed the diagram, power pulsed through the bones of the world, and arcane magic was unleashed freely for anyone to use.

Create Populace (3 PP): When Britmara bathed herself in the cool lake, her power and wisdom took form amid the water. When she left the pool, so too did a newborn race; the werewolves.

Create Exarch (3 PP): Morintu took the mortal Icoscol into the sky, and allowed him to overlook the mortal world from above. "This can all be yours, someday."

Create Artifact (3 PP): Kakavindus sat down in his dark palace, and began creating an ebony mask. He poured all of his cunning, malice, and lust for power into the artifact, imbuing it with terrible powers. This artifact could be used by gods and mortals alike to achieve awful things.

Create Plane (4 PP): Ooulzoth took one of his aberrant beasts and made it grow to a colossal size. The creature was now big enough to house entire armies within its body, and Ooulzoth built his palace within its stomach.

Create Avatar (4 PP): There was a flash of eldritch lightning, and a silvery, iridescent figure walked the mortal world.

Create God (4 PP): Glykllivar and Kyrinian were married. Not long after, the goddess Celeste was born.

Whenever you spend PP, you must be very specific about what you are doing. Artifacts must have their powers listed, races must have an origin point, etc. Also, you can't hoard PP; every week, you lose any leftover PPs you have and start anew. Also, keep in mind that you can share PP with another god for a big, joint project; creating a plane is much easier when each god only spends 2 PP, as long as the two are willing to share their creation.

Sometimes, gods will fight. The Attack God action costs 1 PP; you can't spend extra PP to increase the power of your attack. The victor is decided by comparing the Combat Bonus of the two gods.

-Your base combat bonus is equal to your base PP for the week. For instance, if you received 6 PP this turn, your god has a starting combat bonus of +6.

-You can have up to eight exarchs or artifacts aiding you in battle at a time (for a maximum bonus of +8). You can create as many artifacts or exarchs as you like, but you can only use eight of them at once in combat. Keep in mind that only artifacts SPECIFICALLY designed to be weapons can grant you this bonus.

-Fighting within a plane you created grants a +2 Divine Realm bonus.

-If gods fight as a team, they add their bonuses together into a single number.

Note that you may NOT kill another player's god unless that player gives you his or her permission OOC beforehand. If you defeat a god whose player isn't willing to give him up, than that god is subdued without being killed.
#1765

matthewswift

Nov 14, 2008 19:51:10
That was copied word for word from the original post... the admins are currently SpaceDragon and Locke_Kant (And Delfedd if he is still alive). Not Angel. in case that wasn't clear
#1766

angelofthenight

Nov 14, 2008 19:57:13
Yah, I just copy pasted that. I AM NOT AN ADMIN!!!

just wanted to make that clear in case I gave that impression.
#1767

lokathor

Nov 14, 2008 19:57:44
Angel:
You're a 5pp god who is concerned about a single mortal being hunted by a 4pp god and the followers of a 7 pp god. Under the new combat rules, if a single other god acts in my defense our combined power would beat you. Seeing as I'm fairly friendly with Tzu, and not actually opposed to anyone but you, I'm confident that you'll have to step off your soap box and be realistic about the situation. You PM'd me the reason why you wanted this one back yourself and I've agreed to not block that goal of yours (assist you even), but this mortal is going down.

As I've said before on the In Character thread, if you get to him first then that changes the ball game, but until you send some mortals to protect him, then I don't think you can attack my forces (unless you have an Avatar, which I admit I that might not have noticed). As I asked and as Sinasilver confirmed, Exarchs and Gods cannot attack mortals directly according to the rules of the game, which is why I sent a flight of dragons after him instead of showing up personally. If gods and exarchs could attack mortals, Matthew would have been dead the instant I knew where he was.

Alternately, you could attempt to convince the mortals already at the camp to defend Matthew. This is not all together impossible and would be quite a trouble for me, since some of the ones already there are quite strong (Lv20+), and I've only got 22x Lv11 dragons and 1x Lv18 dragon.

Also, there are no Guardians at the camp yet anyways, so your lines about them being crushed to death are out of continuity.
#1768

angelofthenight

Nov 14, 2008 20:03:38
Okay, it seems that my precedents have been over ruled. I assumed that you had read the entire IC thread, but in retrospect that seems to be an incorrect assumption. I'm concerned about Matthew because he houses the Heart of Ueberroth, one of my Artifacts. He was part of a fairly intricate scheme to aquire Ember's Edge and Sur Rim, some of the most powerful objects in the game. I'll delete my post, and for this and other reasons, Matthew will be devested of the Heart of Ueberroth and returned to MatthewSwift's control. Also, players tend to be wary of involving themselves in other player's IC disputes. I apologize if I've come accross as arrogant OOC, I wasn't trying to.
#1769

lokathor

Nov 14, 2008 20:13:26
No problem at all, I think we're all friends here. As I said, Malbrig has no desire for the artifact, but this legend will be told for ages as an example to others that the plants are no longer to be trifled with.

I may be a militant zealot, but I'm still polite and reasonable on any other subject.

Also, I've read up to page 34 of the IC thread, at 30 posts a page. I stopped there and I'll read more when I get some more spare time (maybe this weekend). Other than that, I've just been following since my introduction. So yes, I have not seen your introduction. For that matter I didn't see the death of sun-boy, though I hear it was quite grand.

Edit: I noticed that you're still out to get the Myconids. Maybe we aren't so much friends as I thought.
#1770

angelofthenight

Nov 14, 2008 20:16:39
It was both grand and much celebrated. I think I will cause it to be a holiday among all intelligent peoples of the world. :P
---------------
It took me a few weeks to read the entire thread. I admire your perseverance.
#1771

lokathor

Nov 14, 2008 20:56:23
Thought, you're cracking me up. Your request was perfectly clear, but then you used the obscure word "Psychopomp".
#1772

locke_kant

Nov 14, 2008 21:40:43
Okay, it seems that my precedents have been over ruled. I assumed that you had read the entire IC thread, but in retrospect that seems to be an incorrect assumption. I'm concerned about Matthew because he houses the Heart of Ueberroth, one of my Artifacts. He was part of a fairly intricate scheme to aquire Ember's Edge and Sur Rim, some of the most powerful objects in the game. I'll delete my post, and for this and other reasons, Matthew will be devested of the Heart of Ueberroth and returned to MatthewSwift's control. Also, players tend to be wary of involving themselves in other player's IC disputes. I apologize if I've come accross as arrogant OOC, I wasn't trying to.

I don't think Fate or Khavus Rein are going to let any mortals besides the ones meant to receive to get to Ember and Sur. You know that little prophecy where two specific mortals are said to get Ember and Sur ;).
#1773

space_dragon

Nov 14, 2008 21:51:35
Angel of the Night, did you just Guide Populace on the aboleth? If so, it costs 2 PP.
#1774

wyld_mutation

Nov 14, 2008 22:49:13
Hmmmm....

This is the original explanation of an exarch. By the man SD himself.

No. An avatar is literally a fragment of the god's own power. Having the avatar with you doesn't help, because its still just you (only divided into two pieces). There's no advantage or disadvantage to having your avatar with you while you fight, because you can access that amount of power anyway.



What you described is an Exarch. An exarch is a free willed, epic level being that acts as an intermediary between a god and the mortal world. For instance, Dorsaine the Ghoul King from the MM is an exarch of Orcus. Some exarchs are worshipped as minor gods in their own right (for instance, according to the MM, an exarch of Bane named Megublyet is worshipped by the goblinoids). Some exarchs were created the way they are. Others were once mortals who have been blessed and chosen by their patron god and elevated to semidivine status.

An avatar, on the other hand, is literally a divine sock puppet. You create avatars by splitting them off of yourself, control them directly and completely, see and hear through them, and can reabsorb them at will. Avatars and exarchs are usually around the same level, but are very different kinds of beings (an avatar isn't really a being at all, so much as a remote-controlled appendage).

Now I don't know if he later changed it or not... However by the original rules Exarchs interact with mortals.

Otherwise a whole story-arc is invalidated (Adahan's trial) and Camu's most recent innovation (one which I intend to duplicate) is neutered.

Which post removed the ability of exarchs to participate in mortal meddling?
#1775

Sinasilver

Nov 14, 2008 23:22:57
Ah, none I can find unless it was in IC somewhere, or after page 15 of OOC. I guess I just tried to make avatars have a use in my brain.

HUMOR
In other news, everyone whose ever been in two places at once apparently owes PP, and every mortal slain by Ator's avatar is seemingly still alive since gods cannot fight with mortals and avatars are just a second body for a god.
/Humor

Oh well. I'm not an admin, and wasn't expecting to be quoted when asked how I understood it to work, so I feel no regret.
#1776

wyld_mutation

Nov 14, 2008 23:28:48
hehe

That is the best humor I've seen in a while. I simply found teh original rules, and I never heard any actual change. I may have missed it but from where I stand that ruling is still alive and well.
#1777

Sinasilver

Nov 14, 2008 23:30:28
I thought I saw one, but since I couldn't find it.. It must not be there. Unless it's in OOC stuff in the IC.. where I'd never find it. :P
#1778

lokathor

Nov 14, 2008 23:33:10
Yes, it's no problem to me specifically, but it means that the planet suddenly went from a mostly cold war to a very very hot war if gods and exarchs can attack mortals.

I recall Kraid being banned from attacking a Raka army, and then Ongor instead made an avatar to destroy the Lycan army that Kraid was backing up.
#1779

wyld_mutation

Nov 14, 2008 23:36:44
Hmmm...

Well a god can attack mortals pretty easilly:

Shape Land a city into a volcano (raining molten destruction on them).

Or De-Nourish (SD has precedent) and take out a chunk of their armies.

By the definition of 4e both Exarchs and Avatars interact with mortals. Now in-game the rules might be tweaked a little. But if we do that it makes giving stats to Exarchs meaningless (or rather paradoxical, something which never interacts doesn't have stats and the stats are there for interacting with mortals).

Kraid could have been "prevented" for outside reasons, however I'll see if I can find the actual post.
#1780

Sinasilver

Nov 14, 2008 23:42:34
I also recall it being ruled exarchs cannot battle mortals over kraid.. But I assumed it was in the OOC, and with all the other talk of kraid.
#1781

wyld_mutation

Nov 14, 2008 23:42:48
(right. You can drop boulders or make volcanoes under the mortal armies, but that costs PP. Exarchs are fine, though; Kraid can attack other mortals without you needing to spend any PP. That's kind of what he's for)

Once again reaffirming Exarchs can attack mortals...

A quick work through and I couldn't find a change in the rule.

*shrug*

SD, you got a voice here? You'd know where you changed the rule better than I.
#1782

ff6shadow

Nov 14, 2008 23:43:20
I beleive Kraid was prevented by the appearance of Ongor's Avatar, actually.
#1783

Sinasilver

Nov 14, 2008 23:45:54
Ah.. So we're back to Avatars being extentions of gods, to let them be in multiple places to spend PP at once.. So if you spend 3pp through your avatar, you could destroy an exarch then?
#1784

locke_kant

Nov 14, 2008 23:46:32
I plan on talking with SD some time soon to work out the kinks with the Exarchs and the Avatars. I have my own thoughts on how they should work and there have been quite a few pages of developments. So until then we'll let it lie.

Angel please note that any time a God directly tries to command any percent of a populace, that is considered a guide populace action. So all the times you've been having Lazarus appear in the minds or dreams of mortals to give them any guidance or advice should have been the guide populace action. The small exception to this rule tends to be a god's divine servants like the angels or marut. Normally I would ok your actions with the aboleths but they are not your original devine creation. You took them over guiding them to worship you. This combine with your illithids and recent actions is what allowed you to get to the 5 PP level. You had been doing some decent character development and had been involved with the world.

Role playing small actions like sending the first of your creation or your divine servants to do a small task is acceptable with out spending PP. Telling one race to commit xenocide requires 2 PP to guide them.

I'll be fair in my rulings so all of you just need to ask me the questions. When you want to try and role play an action that normally has a cost run it by me first.
#1785

lokathor

Nov 14, 2008 23:53:25
Ah ha, found it, and the rulings are opposed:

#434 says that you have to create an avatar to attack mortals.

Later, in #440 SD said that Exarchs can attack mortals.

Later, Ongor's avatar rather soundly smashed down two exarchs at once during its creation scene (#455), which would be an advantage to an avatar.

Sooo... yeah. Oh, also, you can't attack avatars with Attack God, and it never really was said what does attack avatars.

--

So Locke, is my directing Guardians and Dragons to go after Matthew Swift in the green since I made them myself for this kind of express purpose? (hunting down those that harm plants that is).
#1786

locke_kant

Nov 14, 2008 23:59:09
Yeah that's in the green because it is only one mortal and you role played a specific reason for it.

I want everyone to note that the role playing is the exception. I will not always allow it so you do need to run those actions by me first. Small stuff like fetching things I can let slide with role playing. Actually commanding by god for death or war that does not currently involve the mortals will always require PP expenditure.
#1787

Sinasilver

Nov 15, 2008 0:13:05
Ah ha, found it, and the rulings are opposed:

#434 says that you have to create an avatar to attack mortals.

Later, in #440 SD said that Exarchs can attack mortals.

Later, Ongor's avatar rather soundly smashed down two exarchs at once during its creation scene (#455), which would be an advantage to an avatar.

Sooo... yeah. Oh, also, you can't attack avatars with Attack God, and it never really was said what does attack avatars.

I knew I wasn't crazy!
#1788

space_dragon

Nov 15, 2008 1:01:25
Gods, Mortals, Exarchs, and Avatars

Exarchs are physical entities, but are spiritually powerful enough to effect gods as well (they can aid their masters in battle, providing a +1 combat bonus per exarch). Exarchs usually live in the Divine Realms of their masters, but can travel to the mortal world easily.

Avatars are a fragment of a god's power given form. Avatars are more powerful than exarchs, but having one doesn't increase your powerbase (since creating an avatar is just dividing yourself into pieces, rather than building anything new). Avatars can only exist within the mortal world, as they are literally a mortal extension of a god.

Gods are immaterial beings. They cannot manifest in the mortal world except by creating avatars. Thus, a god cannot attack an avatar, as the two could never face each other directly (as avatars are bound to the mortal world). Gods can freely attack any creature on the same plane as themselves, mortal, god, or exarch. Exarchs and mortals cannot be directly attacked by a god while they are in the mortal world (that's what avatars are for). Note that gods can make themselves felt in various ways in the mortal world without avatars (for instance, Malbrig can speak through and animate any plant on Galara, even if his true form is an immaterial spirit-entity), but doing anything big requires PP expenditure.

Mortals are squishy and taste good with ketchup.
#1789

wyld_mutation

Nov 15, 2008 8:46:34
^In other words Exarchs are mortals +1 and Avatars are gods-1?^

Thazin'kriss is usually with my mortals...
#1790

locke_kant

Nov 15, 2008 9:16:46
Shadow you suck for grabbing Luck when I so called it! lol

Not cool. Oh well.
#1791

wyld_mutation

Nov 15, 2008 9:20:18
Hehe

I think that Fate + Luck are two things which need to be kept apart.

No getting a monopoly on how things work, ya' understand?

*he says as he idly considers how to dominate the world*
#1792

locke_kant

Nov 15, 2008 9:35:15
that's funny coming from the guy who made the first monopoly with the grand sweeping domain of "the Cycle".
#1793

wyld_mutation

Nov 15, 2008 9:44:26
That was the point.

Humor is a wonderful thing right?

I am the king of making Monopoly Money!!

Anyway... It does feel better to me if Fate and Luck aren't connected. They don't really feel like concepts that get along to me.

*shrug*

But that's one opinion.
#1794

locke_kant

Nov 15, 2008 9:44:41
Wyld you need to run your PP generators by an admin first. I say this because there is no overlap for PP producers in the game. Each god can only have 1 +1 PP for populace like actions and 1 +1 PP for creation like actions.

So, the way you have worded it will prevent you from using the spires for nourish actions when your exarchs use their power for you. If however on the same turn you use the spires for a creation power then you can also use the Three to guide your populace.

I know this doesn't make a lot of sense to you but this is for game balance reasons. This is to keep the game from degenerating into a PP production game. I would much rather prefer you rework your artifact or your exarch to fit with the PP bonus limit for this game.

Any questions or confusion just ask me.
#1795

wyld_mutation

Nov 15, 2008 9:47:51
Hmmm... Just a sec.

Edit: You're not on yahoo? *expletives*
#1796

Thought

Nov 15, 2008 14:17:23
Thought, you're cracking me up. Your request was perfectly clear, but then you used the obscure word "Psychopomp".

Sorry. Psychopomp is just so fun to say, though
#1797

lokathor

Nov 15, 2008 14:34:44
It is very fun to say.

question:: in post 1698, Lazarus claims to have taken back the heart of Ueberroth. however, later in 1989 Khavus claims to have the heart of ueberroth.

http://forums.gleemax.com/showpost.php?p=17250152&postcount=1968
http://forums.gleemax.com/showpost.php?p=17251848&postcount=1989

Because this would greatly modify malbrig's perspective and opinion of lazarus depending on if he really did or didn't take back his artifact and effectively abandon Matthew, I'd appreciate the matter cleared up a bit before responding to that story arc.
#1798

locke_kant

Nov 15, 2008 15:09:25
View what happened as though the actions leading up to Lazarus taking the heart back. So Lazarus takes the heart back and Matthew is merely playing out the actions that result in Lazarus getting the heart back.

That seems to be the simplest way to handle that.
#1799

lokathor

Nov 15, 2008 15:13:09
Sounds good. My opinion of Lazarus is now a bit higher than it was before.

EDIT: Oh, and I forgot another change to Black Dragons compared to the Monster Manual version. Galara black dragons are Unaligned. That's more of a fluff part though. They should probably have swampwalk and forestwalk too, but oh well.
#1800

Thought

Nov 15, 2008 18:39:55
"...they all picked Mycondian names like Shruk, Elrad, and Carl."

That made me laugh.
#1801

lokathor

Nov 15, 2008 18:52:11
Ginsberg, being the smallest of all of them, spoke loudest to make himself heard. Thus formed the phrase, "Loud as a Ginsberg".

Also, the names of those first 55 Myconids to intrepidly set out into the world:
Show
Alok
Amnyt
Azri
Beyw
Bmikr
Carl
Cecnox
Crnig
Csymzycd
Cyhtny
Davcre
Dolro
Duuvnyt
Elrad
Gfankeh
Ginsberg
Gulik
Gultar
Gybcmu
Hemeg
Hikik
Jigib
Kapslo
Kehcpank
Kimdyn
Kimeg
Kwergin
Lynm
Nageg
Nagmeh
Nilik
Nywsyam
Omdar
Oynes
Piaz
Plugh
Qwerth
Razmael
Regeg
Rekik
Reklin
Sandra
Shruk
Sisryq
Smaljast
Tefshi
Toofrad
Tumnu
Wryh
Xfandr
Yarim
Ylteh
Ymug
Ywne
Zekep
#1802

wyld_mutation

Nov 15, 2008 21:01:41
#1803

matthewswift

Nov 15, 2008 21:43:53
Epic. Win.


dear gods that was hilarious.
#1804

wyld_mutation

Nov 15, 2008 21:53:01
...

I think I just found a quote for my sig.
#1805

angelofthenight

Nov 16, 2008 7:45:36
I was under the impression that Guide Populous was for an action that affected the entire populous, like moving them to another plane. I've been sortof pressed for time recently is why my role playing has fallen off. I should have lots more time in December though, so it should pick back up then. Also, as Exarchs now can attack mortals, I'll simply drop one on the Myconids. Won't kill all of them, just most. I almost feel bad about it, they're so innocent and kind. :P
#1806

locke_kant

Nov 16, 2008 8:37:19
Just to try and make it clear for you Angel. The aboleths are your servants so you can give them orders to carry out without PP expenditure. However, when you show a vision to your followers commanding the to decimate another race that they have never encountered. That costs 2 PP.

Your last post is acceptable without PP because you are attacking a scouting force of 55 myconids and a shambling defender. You can order that. You can also do something monumentally stupid like attacking the Myconids in the Underdark which is Ongors territory with your Exarch. That's what Exarchs are for.

However, I think you should have thought your actions through on this as Thrael'kriss can kick your butt. Considering the nature origin of Malbrig and his creations, Thrael'kriss might be a little upset. Just saying, you should probably think these things through.

This should be interesting to see unfold.
#1807

wyld_mutation

Nov 16, 2008 10:00:20
Snack Time?

Maybe he'd be too slimy...
#1808

locke_kant

Nov 16, 2008 10:09:01
Nah you just need salt, seaweed, rice, and soy sauce! Maybe some wasabi!

Just to let everyone know there will be a refresh around 10 pm Central time tonight on this day, Sunday! :D

Spend em or lose em!
#1809

angelofthenight

Nov 16, 2008 11:51:43
Just to make it clear, I'm not sending an Exarch to attack Myconids in Ongor's territory. Thanks for the clarification, I understand now.

Lokathor- Just wanna say, I love your introductions, I'm sortof sad that the nature of our gods demands that we fight.

As to eating me, remember to use sticky rice, otherwise your sushi will fall apart, and we wouldn't want that. :P
#1810

wyld_mutation

Nov 16, 2008 11:53:19
A party to your own death?

I like that.
#1811

angelofthenight

Nov 16, 2008 11:55:52
What can I say, I like sushi. :P
#1812

wyld_mutation

Nov 16, 2008 12:01:50
You have a bit of a reprieve while I am currently unable to attack you.

Spend it wisely.
#1813

angelofthenight

Nov 16, 2008 12:07:06
You could do me a huge favor by not attacking me, I havn't sent attacked with an Exarch or used PP against Malbrig. If I were to attack Malbrig or his followers with PP or Exarchs I could see Thrael-Kriss attacking, but short of that, why would he?
#1814

wyld_mutation

Nov 16, 2008 12:17:02
Because you have opened hostilities and he sees you as a blight.

You ordered an attack, whether that cost you anything or not does not change that you did it.

IE: Adahan's escape from Khavus' mind.
#1815

angelofthenight

Nov 16, 2008 14:32:29
Ah, hmm, that could be a problem.
#1816

matthewswift

Nov 16, 2008 15:17:19
I made these guys, but I'm not sure how to get them into the mortal-dex: http://galara.wikia.com/wiki/The_Gracia_Brothers
#1817

lokathor

Nov 16, 2008 15:18:20
It's nice to have friends and funny followers that everyone likes.

But seriously man, Angel, an aboleth mage is like a Lv17 normal monster. Even though the Guardians don't have a fully finalized stat block and such (since I'm still working out how I want their powers to go), the preview example is a Lv25 Elite Soldier. You can't just smash them up that easily. These guys are the plant version of the GreatOne's land sharks. Just for future notice.

Edit: Matt, you put somewhere on the page and it includes it in the category. You can see the difference now.
#1818

wyld_mutation

Nov 16, 2008 15:33:00
'bout the only thing more dangerous than a Landshark is the Tarrasque. And divine beings.

Little plants make good salad!!

Disclaimer: I show no favoritism, everything will at one point be served as my breakfast.

Except snails.
#1819

lokathor

Nov 16, 2008 15:44:03
Well yeah, Lv29 Solo Skirmisher is about as tops as you can get without being an exarch or avatar. All the abominations are basically exarchs (some were made by the primordials, but we don't have that faction in this setting).
#1820

wyld_mutation

Nov 16, 2008 15:51:28
I have TEH UBER!!

Hmmm....

I almost want to make Astral stalkers.... But they're Immortals...

I'm considering whether their propensity for hunting makes them something Thrael'kriss would make. They may be immortal, but immortal servants aren't a bad thing.
#1821

locke_kant

Nov 16, 2008 15:53:43
BOO! Astral Stalkers and Phane are on my to do list! >.<

lol

Just because they originate in the astral sea.
#1822

wyld_mutation

Nov 16, 2008 15:58:05
*shrug*

You aren't a hunter. They don't really seem to fit your MO.
#1823

lokathor

Nov 16, 2008 15:58:20
Phane.... man, those have to be the coolest of all the abominations. I'd make them if it would at all occur to Malbrig to try and get a time controlling creature.
#1824

ff6shadow

Nov 16, 2008 16:30:06
But they do fit his aspect as partial creator of the Astral Sea.

It sounds like a joint project to me.
#1825

lokathor

Nov 16, 2008 16:43:12
well that's the trouble with time control, isn't it?

It's the nuclear warfare of mythology.
#1826

locke_kant

Nov 16, 2008 16:59:42
Which is why fate controls time to prevent nuclear holocaust!
#1827

matthewswift

Nov 16, 2008 17:02:03
Unless holocaust is the fate of our little world... such a pleasant thought.
#1828

lokathor

Nov 16, 2008 17:16:28
The fate of our world is to become a campaign setting. After that, it might be consumed with fire later.

However, the soonest way to make it a campaign setting similar enough to Core 4e to not buck too many assumptions is to get everyone their own plane and then lock the material world out of being directly influenced by us crazy gods. And that probably won't happen soon.
#1829

matthewswift

Nov 16, 2008 17:26:17
So fate gets to play zookeeper? Have fun with that Locke :D
#1830

locke_kant

Nov 16, 2008 17:58:03
As long as I get my monkeys!
#1831

wyld_mutation

Nov 16, 2008 18:05:44
#1832

lokathor

Nov 16, 2008 18:55:21
Could a monkey exarch throw divine poo?
#1833

wyld_mutation

Nov 16, 2008 19:44:41
BRILLIANT!
#1834

lokathor

Nov 16, 2008 22:04:50
((Locke, I'm curious. There are several gods that Malbrig doesn't know about, to my count. As the god of fate, are you unaware of these others?))

He mentioned that I don't know about 2 more. That's you and Defluo. There are others yes, but their players haven't been around in various amounts of time, so they don't really count.

Edit: Damn, forgot Goblin boy. Off by 1 errors! I blame 0 based indexing.
#1835

locke_kant

Nov 16, 2008 22:08:55
PP is going to be posted in a bit. Last chance to spend em!
#1836

ff6shadow

Nov 16, 2008 22:27:38
I neglected to mention in the originating post, but any one who wants a sahuagin mortal, feel free. I don't imagine I'll be using them too often.
#1837

matthewswift

Nov 16, 2008 22:55:27
I'm going to assume Eckral just altered a different Clan than Clan Feuge...

The Wander way is a wonderful thing.
#1838

ff6shadow

Nov 16, 2008 22:59:51
Safe to assume, yeah. He told me he was in the western forests
#1839

wyld_mutation

Nov 16, 2008 23:05:11
I'm going to assume that the wanderway only covers roads. IE paths used commonly by civilized motals.

Mostly because I can't think of any of my Lycanthropes using roads at all.
#1840

locke_kant

Nov 16, 2008 23:15:47
ROFL at Wyld. And why would the lycanthropes go out of their way to avoid roads? I mean they trampled all over them when they were destroying the rakshasa cities. No problems then ;).
#1841

wyld_mutation

Nov 16, 2008 23:21:18
Referring to the fact that they don't have roads where they live on Galara (the few who live there).

Not that haven't used roads, just that they don't make paths. They tend to leave their environment intact. Thus I wouldn't imagine that the Wanderway extends too far into Lycan holdings (if at all).

My Lycans anyway.

*apologizes at Locke for not being clear enough for him*
#1842

matthewswift

Nov 16, 2008 23:30:30
Who is Malbrig talking to in that last post?
#1843

locke_kant

Nov 16, 2008 23:35:50
I'm going to do something new for PP next week. I want everyone to PM me with how much PP they think their god should get and why. In those PMs I want a list of all races they have put on Galara. Next to those races I want a summary of power points/influence that your god has had on those races. Also include the cultural influence your worshiping races have.

Depending on your reasons for your PP and involvement could determine a bump on the PP scale or a loss of PP. I appreciate everyone working with me for the PP distribution. Thanks!
#1844

lokathor

Nov 16, 2008 23:52:57
Do what I plan to do Thael, demand a toll if others try to use the new roads through your lands.

Which post Matthew?

Edit: oh, if you mean 2092, that was to Defluo.
#1845

ff6shadow

Nov 16, 2008 23:53:45
I think she means the one talking to Defluo when he came to you.
#1846

camu

Nov 17, 2008 6:49:33
Locke_Kant can i still spend my pp from last round, didn't get a chance after your last warning
#1847

locke_kant

Nov 17, 2008 7:07:10
Camu you can have a pass just this once since I am now handling PP. Take note however that I will be posting a refresh on PP every Sunday at 10:00pm central time. If you don't post your expenditures by the time I post the refresh then you lose them. I'm also cutting you slack because of the 10 hour difference or so between our time zones.
#1848

camu

Nov 17, 2008 7:08:54
ok thx.

(I got this pp refresh at 5:30 AM)
#1849

locke_kant

Nov 17, 2008 7:32:33
Only 7 hour difference then.
#1850

camu

Nov 17, 2008 7:53:22
ok, used all pp from last turn, so no longer a problem

Still need a name for the new plane, or i could just call it the feydark
#1851

locke_kant

Nov 17, 2008 8:00:50
So did you place a cloud or something permanently fixed over their location to blot out the sun?
#1852

camu

Nov 17, 2008 8:02:43
Well,..... yeah :D

only, i wasn't sure to use a shape land/ nourish populous, or just make the tower into a giant artifact that would produce the same effect
#1853

locke_kant

Nov 17, 2008 8:23:19
I think I need to name your grave overlord guy: Mr. Burns!
#1854

camu

Nov 17, 2008 8:24:41
excelent ;)
#1855

wyld_mutation

Nov 17, 2008 9:25:37
Name for the new plane...

Shadowlands is always a good choice, pretty neutral. Though a bit similar to Shadowrun.

Shai'tan would be cool, if you know where ti's from of course.
#1856

Thought

Nov 17, 2008 9:41:24
Sorry for not providing more details on the WanderWay earlier, but I hadn't planned on posting yesterday at all until I saw that a new turn was coming. Thus things were a bit rushed. Anywho, WanderWay, details.

As mentioned on the IC thread the WanderWay has a few benefits:

WanderWay

It grants a +1 to either guide populace or nourish populace per turn.
It grants mortals a +1 to speed when moving along it.
Over the course of hundreds of years, it spreads technology from one civilization to another.

The nature of the road was hard to represent IC, so allow me to give a few more details. I tended for it to be both physical and metaphysical. The road is a living thing that feeds off of the energy produced by people traveling. The more people that travel a road, the more the WanderWay flourishes in that area (and subsequently, if a road becomes ill-used, the WanderWay suffers). The black-road is just the physical manifestation of the artifact; only the roads with the heaviest travel take that form. However, I did intend for the WanderWay to include any and all paths that connect to those roads. Lesser traveled roads retain their more natural appearance (dirt, cobblestone, brick, whatever) but they do appear as if they are well maintained. Ruts and potholes are smoothed out, brick roads become even (and if any bricks are missing, they regrow).

Unless people think it would be overpowered, I'd like for both the metaphysical and the physical forms to grant the mortal bonuses.

It might help to think of the WanderWay like a creeping vine that spreads out from where Gadabout created it. It overtakes and replaces existing roads, but all such roads must be connected to WanderWay. Unless something special happens, like a ritual, it won’t appear on any islands (flying or otherwise). It doesn't create new roads either, but if mortal create new roads connecting to it, it can expand down that road.
#1857

locke_kant

Nov 17, 2008 9:41:44
Wheel of time series?
#1858

Thought

Nov 17, 2008 9:44:20
Aye, WoT.

Though to be fair, it is really just a mangled version of Satan.
#1859

locke_kant

Nov 17, 2008 9:48:42
True but Robert Jordan, may he rest in peace, had a way with creating unique and familiar names. His just sound better and cool.
#1860

wyld_mutation

Nov 17, 2008 10:01:50
Exactly. WoT is amazing. The final one comes out '09.

And as for the Wanderway: If it's meant to promote interaction then it makes little difference to my followers. They use the Spires for travel if they need to get somewhere. Thus there aren't any real trails for it to follow. Except where the unenlightened cut there way in. A solid tapestry crossed by no more than a few game trails if at all.
#1861

locke_kant

Nov 17, 2008 10:09:59
The more I hear about your followers Wyld, the more I begin to think that they are all lazy and too dependent on their god! :P
#1862

wyld_mutation

Nov 17, 2008 10:14:19
Just because they have enough respect not to tear down their environs?

They happen to have the most efficient form of travel there is. More time to go hunting bulettes and aberrations.
#1863

locke_kant

Nov 17, 2008 10:15:18
uh-huh.

Keep telling yourself that. ;)
#1864

wyld_mutation

Nov 17, 2008 10:18:39
...

the astral sea is sooo toast.
#1865

locke_kant

Nov 17, 2008 10:28:42
How can you burn a liquid? ;)

answer
dump oil on it. :D
#1866

Thought

Nov 17, 2008 11:50:57
They happen to have the most efficient form of travel there is. More time to go hunting bulettes and aberrations.

And how to they get to and from the spires, I wonders? ;)

But I'm fine with that. No roads to speak of in your territory means no WanderWay to speak of either.

EDIT: I updated the Wikia, adding a category (and user pages) for players so we can easily see who controls what gods, mortals, races, planes, artifacts, etc. However, not all the players have a wikia account that I could find, so only about 5 of us have pages. I filled in some information that I could recall off the top of my head (what gods you control, any mortals I can keep straight, races, etc) but I'm sure it is all incomplete (well, except for my own info).
#1867

lokathor

Nov 17, 2008 16:41:48
I personally like the Lycan's approach to travel too, but the fact that I am that "solid tapestry" makes me just a little biased.

Camu, I'm gonna swipe back all those undead plants you keep trying to make one of these days. Umbralsysthesis is perfectly fine and I <3 you for that idea, but undead plants are a a perversion of plant life just as much as undead animals are a perversion of animal life. Consider yourself "on notice". I don't have a big board like Colbert does, but I can get one if you like.
#1868

angelofthenight

Nov 17, 2008 17:24:17
Um, I missed the post where you handed out PP, could you link it to me please?
#1869

Sinasilver

Nov 17, 2008 17:27:39
PP is here.
#1870

angelofthenight

Nov 17, 2008 17:34:22
thanks
#1871

matthewswift

Nov 17, 2008 17:52:27
Can you beat Bael in his own domain? If you can go for it. But do you have enough initial pp to take him down? Even at base 4 pp he's got you beat on his home turf.

You should be able to suppress his attack (and the pact) the main thing was to show you had made it.

How does this work?


OH SNAP!!! well played sir. well played.
#1872

Sinasilver

Nov 17, 2008 17:55:11
How does a 5pp god attack and beat a god that for the moment runs on MatthewSwifts numbers and so has a combat value of 6, base? Even if matthew wants to be nice and say it's 4, in his own domain he would still have 6, though since he expends Matthews PP it's more likely 8, as it's only fair..

Moreover, how do you decide combat for another player? You're as bad as Armisael, Angel.
#1873

matthewswift

Nov 17, 2008 18:06:25
I can see where he took the advantage. He twisted the elemental chaos into madness in his image. (4 pp) Then used the advantage to take on Bael. Unless Bael is using Khavus' stats he's toast. The thing is, I don't think that's how he should have been played. I would rather have saved Bael for some new player (meaning he had base pp) but I think I'll enjoy tearing you apart with Khavus instead :D


Still... Bael shouldn't have been aced so easily. Kind of a shame really. to one shot a character of his background: The first creature Khavus ever created... The rules say I can say whether he's dead or not. I say he's not just another power source to be collected by an aspiring godling. I want a rich campaign world by the time this is done, not one where less developed characters erase main villains. Kill Bael, no more infernal pacts. warp the elemental chaos No more Demonic host. I hate that. You'll be seeing more of Bael.
#1874

ff6shadow

Nov 17, 2008 18:08:28
So, are you going to allow it to happen Matthew? Becuase if you do, I need to respond to it.
#1875

matthewswift

Nov 17, 2008 18:23:10
It depends. Lazarus Did you create plane or destroy plane?
#1876

angelofthenight

Nov 17, 2008 19:37:19
Alright, here's how my though process went.

Sinasilver- I resent the comment about Armisael, I was going off of Space Dragons ruling that Bael had to draw off of Khavus's PP pool. The assumption I made here was that Bael had no power of his own, that he wasn't a full god. I also assumed that any god can warp any others plane, they had just be ready to deal with the consequences. I was using the same precedent as set with ff6's and your claiming of the concepts of Ueberroth. Also, as to my dictating the outcome, how about MatthewSwift's dictating the burning of me to a crisp by the fire. You didn't complain then.

MatthewSwift- I did not distroy Bael, I left him with one domain and demons, as would be consistent for a new player. I figuered that it was unfair for a new player to start with a Plane, two domains, AND a race.

Everyone Else- Wyld Mutation and I had been PMing back and forth about locking me away in a far realm like place, this was me facillitating that. I intended to create a plane in which I could be bound, and to divest myself of PP so that I wouldn't have to do something like use Shape Land against mortals.
#1877

ff6shadow

Nov 17, 2008 19:38:55
Hmm, makes sense to me, when you put it that way.
#1878

lokathor

Nov 17, 2008 19:45:39
All is fair in Love, War, and Pokemon Battles.

...but uh.... you're trying to lock yourself away?
#1879

Sinasilver

Nov 17, 2008 19:47:21
Notice only you deny your similarity to Armisael. No one else told me I was being unfair. Think about it.

He never presumed to take your domains for his attack god action either. Which is good. Because if he'd actually attacked you he'd have decimated you. but he didn't. He didn't even use his attack god action normally.

As you said, he uses Khavus's PP pool. Meaning: He uses Khavus' PP pool. So how do you get a "I can slay him! HEHEHEHE!" out of that? And obviously you failed to discuss with Matthew before you decided to destroy his stuff as well. Which, if you were even half as up on the rulings as you claim you'd know was required. And this isn't the first time you've twinked. Just the first time I've felt it was grievous enough to draw YOUR attention to it. Would you prefer I PMed you every time you did something I felt was of poor quality? I don't have the time in the day. But I will say you and I can take our differences to PM instead of cluttering the OOC thread with it.
#1880

matthewswift

Nov 17, 2008 19:51:11
The attack from Bael was a build up thing. You have the advantage out of plane... So it shouldn't be worth any lasting harm. Having Bael worth nothing seems a bit of a steep assumption though.


I'm cool with you either creating or destroying a plane for 4 pp but I'd rather you didn't do both. twisting it your way just seems like it would require more than that... or not. As far as balance goes. I guess if it would be your prison... are you sure you want to share it with demon and efreet? (two races. Perhaps he isn't the best candidate for a new god...)

This means you have a bit of rebirth ;) and Bael has a bit of mortality. but we're out the elemental chaos... it's now the brain sucker den... yeesh.
#1881

angelofthenight

Nov 17, 2008 21:42:48
Sinasilver, I would much prefer that we took our differences to PM. I honestly can say that I have not intended to twink at any time. If you feel I have, I would appreciate you drawing my attention to those incidents as they occur, as I cannot correct something that I am not aware of. As to my statement regarding Khavus's PP pool, I ment that if he was granted Khavus's attack bonus from PP, he would not get the bonus from his plane.

Matthew, I'll be happy to edit my post in the way that you asked.

General, I'm trying to trap myself in, because Wyld and I discussed what was going to happen for my aggression against The Legion. We came to the decision that I would be locked away, on some Far Realm-like plane. In retrospect, I should have posted OOC before doing this. I apologize. I realize that this seems to happen with some regularity to me. In the future, I will try to post OOC to ensure that everyone is ok with any major actions I take. As my last IC post has generated some... furor :P, I'd appreciate if everyone took my action as one hold until we get it sorted out.
#1882

matthewswift

Nov 17, 2008 21:49:07
Perhaps you could take a plane out of the chaos instead of the whole thing?
#1883

ff6shadow

Nov 17, 2008 21:49:30
Yeah, I assumed it was on hold until something was worked out. Otherwise, you'd be getting attacked right now.
#1884

Thought

Nov 17, 2008 21:57:25
...but uh.... you're trying to lock yourself away?

Actually, I'm hoping to get Gadabout trapped by the Star Pact at some point. There are a lot of roleplaying opportunities when one is trapped and unable to do anything.
#1885

ff6shadow

Nov 17, 2008 22:00:37
Really? Why would Gadabout be trapped by the Star Pact though?
#1886

lokathor

Nov 17, 2008 22:05:16
betrayal of ongor with the guiding of dead spirits is the obvious path.

see how i worked the word "path" into the downfall plan of the god of travel? I crack me up.
#1887

Thought

Nov 17, 2008 22:05:18
That's my dilemma.

EDIT: Actually, I wasn't planning on betraying Ongor. At least, not intentionally. I can imagine a few circumstances coming up where Gadabout would have broken his promise, but I hadn't been planning for them. It was just one of those activities I thought might fit Gadabout well. But perhaps I need to branch him out from his road-fetish.

EDIT AGAIN: You crack me up too, Lokathor.
#1888

matthewswift

Nov 18, 2008 0:07:19
I had had a plan for my remaining 4 PP... does anyone that I had told my plans to remember where I was going with it?
#1889

lokathor

Nov 18, 2008 0:53:00
A demiplane composed entirely of different kinds of cheese.
#1890

locke_kant

Nov 18, 2008 4:20:11
Lazarus screamed as Bael's fire ripped through him, now, there would be retribution. Strands of his power ripped through the Nine Hells, twisting them into a realm of Insanity, a realm at the very edge of existence, a Far Realm.

There Bael, you are free from your prison, now, I shall have my vengence.

Lazarus struck out at Bael, his tentacles rippling as they latched onto godlike flesh, sucking power forth. Bael staggered, his fire dimming. Lazarus plunged his tentacles deeper, into the core of Bael's tortured being, and tore out his Spark.

Die Bael, I shall finish what others were to foolish to.

Bael's spark pulsed in Lazarus's tentacles, Lazarus bound the Spark in the fabric of his plane, all of it that was Bael was gone, it merely held divine potential now. Then, Lazarus extended his tentacles again, touching the shard of Agrilnost and the Concept of Rebirth, and began to feed.

((1 PP- Attack God 4 PP Create Plane))

Angel you really need to run things by both admins and others players in the OOC beforehand.

Now for some administrative ruling. First off a plane in this game is considered to be the will of a god made manifest. Normally anyone can spend PP of equal amount to destroy an equal object in the game. However, destroying a god's will is not a simple task. First you need to break that god, in other words defeat them in combat so that they are helpless. Thus I will rule that you cannot destroy the elemental chaos realm.

Second, because Matthew Swift is having to pay for role playing purposes with his own PP. Bael is considered to have Khavus combat modifier at the beginning of the week. Thus Bael has a combat modifier of 6. Lazarus combat modifier is 5.

Third, Bael is bound by an artifact to the nine hells/chaos plane. Thus he gets the planar bonus for defense making his combat modifier 8. Lazarus would lose with his 5 combat modifier.

Fourth, as was mentioned sense matthew swift is having to control Bael and he is a god then you need to clear such things ahead of time with the controlling player.

Fifth, ALL players need to leave their posts open for a counter, as there is always something that can be done. The exception to this would be if the players work out a deal ahead of time in the OOC. Failing to ask an admin if you can even do what you did, you should have at least posted in a way like this: Lazarus edged his way to the Elemental Chaos and attempted to impose his will on the plane. Focusing his will he tried to twist and corrupt the plane to bend to his will. At this point someone could come along and tell you that the action succeeds or what not.

Obviously had you known all of this information you would have gone about things differently. So I will rule as an admin and say that you need to edit this post and replace it with ((game ruling required edit)). You still get your full 5 PP to work with for this turn and can post a different approach if you like. Please try harder in the future to work out such things ahead of time with the admins and the players involved. One simple PM to me can work out a lot of issues ahead of time.
#1891

Thought

Nov 18, 2008 8:37:05
Hmm... I just realized that Teach Populace is different that Guide populous. Since they are related, if an artifact gives a bonus to Guide Populace can it be used to teach as well? If not, I'll need to switch out the power I spent to give halflings the rogue class; the WanderWay doesn't provide a bonus to teach.

EDIT: I was going to add planes to the Wikia, but I'm having trouble finding the names of them.

So far I have:

Astral Sea - Created by Ra'Ver Alec and Ator. Home plane to the Shadar-Kai
Novrim - Created by Ongor and Mxyzptlk out of the souls of the dead.
??? - Created by Thrael'kriss so that his people might have a realm in which to live unadulterated by the machinations of other gods.
??? - Created by Thrael'kriss as a land of the dead for his people's spirits.
??? - Created by Myxirinon as a garden of darkness.
??? - Created by Agrilnost in the early days of Galara. A world-wide palace.
Last Straw - Created by Adahan to house his people.
Elemental Chaos (maybe soon the Far Realm) - Created by Kadesh, taken over by Bael and turned into a writhing prison of not-order.

Can anyone help me fill in the names (and any details you'd like me to add to the wikia about them)?
#1892

wyld_mutation

Nov 18, 2008 9:17:10
The first by T'k is Sha'thrina

The second is the Shadowrun

I would say you should simply have it give a PP for Populace actions.
#1893

Thought

Nov 18, 2008 10:20:06
Righty-o. Both have been added, and I added those planes to your god page: http://galara.wikia.com/wiki/Thrael%27kriss

Locke, I also put the Astral Sea up if you want to take a look.

I'll wait on the others till I get more feedback.
#1894

locke_kant

Nov 18, 2008 11:06:30
Thanks, I made a small adjustment to the description you gave to the Astral Sea.
#1895

matthewswift

Nov 18, 2008 12:43:29
Posted Beckah's Paragon path in the homebrew section to get some refinement. Feel free to offer any advice, since this is my first bit of homebrew not exclusively for my other campaign. :D
#1896

locke_kant

Nov 18, 2008 15:36:24
Just to make it clear Delfedd is bowing out due to work, school, and life in general. We wrote it this way so that if he ever gets time he can make a return in some form or fashion.
#1897

wyld_mutation

Nov 18, 2008 15:39:29
I figured it was something like that.

Anyone plan on taking over the Rahkshasa then?
#1898

locke_kant

Nov 18, 2008 15:45:56
Yeah the elven coalition army is probably going to scatter their civilization.
#1899

wyld_mutation

Nov 18, 2008 15:47:01
I'm quite sure that's going to happen. I'm part of the coalition.

I was referring to taking the position of racial patron since Ator is no longer an actual god.
#1900

locke_kant

Nov 18, 2008 15:50:45
They can still worship a dead god, just won't get them anything. So he would still get to be classified as their patron deity.
#1901

wyld_mutation

Nov 18, 2008 15:52:00
By patron I mean shower them with your divine power.

Not that they got much love before, I just think a race should get a bone every once in a while.

Unless that race is mine, then it gets a boost every turn. ;)
#1902

matthewswift

Nov 18, 2008 17:14:35
Perhaps a Rhakshasa mage should realize that Agrilnost's Palace seems like a good refuge...
#1903

locke_kant

Nov 18, 2008 17:24:20
Perhaps a Rhakshasa mage should realize that Agrilnost's Palace seems like a good refuge...

That would make for an interesting story as they would need to somehow learn about the palace and then acquire passage there, most likely through the Astral Sea.
#1904

ff6shadow

Nov 18, 2008 17:24:25
Meh, they can survive on the main world. Just not in any huge numbers again.
#1905

angelofthenight

Nov 18, 2008 19:02:10
Alright, I've been properly chastned for what I hope is the last time. I'll keep in mind all the good advice that I've been given.
#1906

angelofthenight

Nov 18, 2008 19:55:06
As a concept I've been kicking around, would anyone be opposed to me creating an artifact called the Scrolls of Apocalypse? I was thinking that I would scribe it onto the skin of Agrilnost, and then the other gods would seal it away in a vault? I just thought that that could add an interesting mortal plotline to the world.
#1907

lokathor

Nov 18, 2008 20:26:40
What do the scrolls do? Are they just like a Galara version of the Book of Apocalypse?
#1908

Thought

Nov 19, 2008 15:42:14
Perhaps a Galara version of the Doomsday Book!

EDIT: Side note, so that I am clear, the cannonical events are that Lazarus never attacked Bael, never absorbed his powers, and never turned the Elemental Chaos/Abyss into the Far Realm? I want to be sure before I change my character's responses.
#1909

ff6shadow

Nov 19, 2008 16:33:09
Yep, Locke said to ignore it and Lazarus still has his PP.
#1910

angelofthenight

Nov 19, 2008 19:14:51
Pretty much, I wasn't thinking they would have much of a mechanical effect, more of a flavor one. I'm now trying to make my god Tharizdun, though not as powerful.
#1911

angelofthenight

Nov 19, 2008 19:35:40
I went ahead and added Lazarus's history to the Wiki.
#1912

ff6shadow

Nov 19, 2008 19:38:02
Hmm, I suppose I should get to that eventually.
#1913

ff6shadow

Nov 19, 2008 21:30:10
Hate to double post, but I thought of something, Locke. Two pages ago, you suggested that we send you a PM about how much PP that we thought we deserved. I was thinking, maybe we should include in that PM how much we think eerybody else deserves as well.
#1914

angelofthenight

Nov 19, 2008 21:30:30
Would anyone be irritated if I were to move the Rakshassan city I took under the ocean with a Shape Land- Medium action?
#1915

lokathor

Nov 20, 2008 0:31:12
The Rakas might have a problem. I don't.
#1916

locke_kant

Nov 20, 2008 10:42:52
Hate to double post, but I thought of something, Locke. Two pages ago, you suggested that we send you a PM about how much PP that we thought we deserved. I was thinking, maybe we should include in that PM how much we think eerybody else deserves as well.

If you have the time to include those then please do with a description of why you think they deserve that PP.
#1917

Thought

Nov 20, 2008 11:44:35
Chronopolis? Sounds suspiciously like a 1999 RPG video game for the PSX.
#1918

locke_kant

Nov 20, 2008 13:41:16
Just using greek words to name it the city of time.

City= polis

Time= Chrono
#1919

space_dragon

Nov 20, 2008 13:50:18
Sorry guys, but I'm going to have to back out as well. Locke, feel free to appoint a new admin. You know the ropes at this point. If someone else wants to play Ongor, they can go ahead. PM me for the details of what you need to know.

Good hunting, guys.
#1920

Thought

Nov 20, 2008 13:57:55
You'll be missed.
#1921

wyld_mutation

Nov 20, 2008 14:01:12
*mad cackle*

2 ELDER GODS REMAIN

/cackle

I'll miss Ongor's hatred of T'k. Not to mention the guy who engineers that masterful piece of work.

Happy hunting yourself.
#1922

ff6shadow

Nov 20, 2008 14:03:46
Yeah, good luck.
#1923

angelofthenight

Nov 20, 2008 17:04:18
So what's gonna happen to Ongor's domains? Is there just gonna be a mad rush to kill him and steal everything that's not tied down? Because that just seems kind of... undignified.
#1924

Sinasilver

Nov 20, 2008 17:08:00
He said people interested in playing Ongor should PM him for details. I guess that means Ongor will just change hands once a new player comes up.
#1925

angelofthenight

Nov 20, 2008 17:18:48
Okay, that sounds more befitting than seeing him torn apart by a hungry mass of grave robbers.
#1926

Sinasilver

Nov 20, 2008 18:22:28
Hey Lazarus. check your PM's. It's a good thing, I promise.
#1927

angelofthenight

Nov 20, 2008 19:06:44
I checked, I admit, when I saw your first sentence, I was a little worried. :P
#1928

locke_kant

Nov 21, 2008 7:54:52
At the request of several players I have been asked to make a DM/Admin decision/ruling on the Crystal Spires. I've looked at several posts involving the Spires and PP used on them. Based off of the information I have seen, this is my current ruling. Should something be presented to change the ruling then it will be considered.

The Spires are first made as a land feature on Galara. 2PP

The Crystal Spires become an artifact containing the Primal Power influencing slow growth. A single living network. 3 PP

The Ley Lines is a Plane directly working with the Spires to hold their shape. No Spires simply means the ley lines will sink into Galara in a more loose Pattern. 4 PP for a Plane influenced by the Spires.

Ongor gets bored and destroys the natural land formation of the Spires on Galara. 2 PP to shape land moderate, this negates T'Ks first 2 PP which was also a shape land moderate.

T'K makes the Plane Sha'Thrina with only 3 PP lacking 1 PP for some reason. T'K also spends 1 PP to teach his populace "Planar Travel"

T'K spends 1 PP to shape land minor for his spires in his plane while fighting Ator. This 1 PP will be used as the filler for his plane creation which he was short on.

Alter Artifact: Crystal Spires 3PP they now produce 1PP a turn for use on Creation or Nourishment involving nature.

So the Crystal Spires will be considered a 6 PP artifact. They are considered one living network existing in both Sha'Thrina and Galara.

They do not provide free travel in between Planes and locations anymore. T'K never spent 3 PP to make the Spires that way. However, his crystal spires provide a Primal Power source. So the teach populace 1 PP for "Planar Travel" is going to be a series of rituals just like the Portal rituals. In this case though any spire can be used as a circle like the Portal rituals. This means travel in between Sha'Thrina and Galara takes time and residium.

Now, I will allow T'K to declare one single main entrance on Galara where anyone, mortal or immortal, can enter into Sha'Thrina. This can be a Primary Spire or a land location. An example would be like the Astral Fortress sitting on top of one of the largest mountains in Galara. That example has the land location of the peak of the mountain being guarded by the Astral Fortress, a main entrance into the Astral Sea.

This means that each plane should have one primary mortal entrance on Galara. Other entrances will require rituals opening portals/gates or journey through other planes.

I believe I have covered everything concerning the Crystal Spires that has been asked. Any questions? Just ask and I will answer them.


-------

Reminder I have only received PMs from some of you concerning what you think you deserve for PP and what you think others deserve. Remember I am looking for your reasons and the races you have on Galara. If I get no responses I will use my own judgment based off of what I have observed.


Edit-

T'K has altered the artifact again making it a 9 PP artifact now.
#1929

matthewswift

Nov 22, 2008 3:01:23
Lol! Ninja'd me again shadow. Ah well, same post
#1930

ff6shadow

Nov 22, 2008 3:23:53
No problem. I editted mine to not advance our mortal conversations, and responded to you appropriately.
#1931

matthewswift

Nov 22, 2008 3:35:38
Advance away. I may not get to post again until December (though I'll try and wrap a few things up tomorrow. Tonight, I'm done...)
#1932

ff6shadow

Nov 22, 2008 3:40:04
Gotcha. Later.
#1933

lokathor

Nov 23, 2008 11:21:19
I found a picture of what a Shambling Guardian would look like. It's an avatar on the Forums I noticed, in the 2nd page of the Onslight section. I looked up the artist and found a larger version of the picture

http://www.carlcritchlow.com/Resources/sivos.jpg

Like that... but maybe a bit more "leafy".
#1934

ff6shadow

Nov 23, 2008 15:24:03
Ooh, so your Shambling Guardians look like Silvos, Rogue Elemental. Very awesome.
#1935

camu

Nov 23, 2008 17:12:29
Because of schoolwork, most of my posting will only happen during the weekends.

i'll try to respond to conversations during the week though
#1936

lokathor

Nov 23, 2008 17:49:05
The cruel fact of the matter is... I can't remember what I wanted to talk to you about any more. Instead, in classic Civilization II fashion, I insist that you withdraw your troops at once. I guess.
#1937

shinikama

Nov 23, 2008 17:49:26
This.
Is.
EPIC.


I'm still reading, but, once I'm done, I will want in.
What concepts and portfolios are avaliable/haven't been created yet?
#1938

ff6shadow

Nov 23, 2008 18:09:37
Hmm, curently missing domains that I can think of off-hand include:

Creativity, Moon, Protection, Love, Civilization, Strength, Wisdom, Machinery


There are a few open gods.

An elder god, Ongor, recently had his player bow out. PM Locke_Kant and Space_Dragon for information on that.

The lord of demons, Bael, has been needing a player for a while. PM Locke_Kant and MatthewSwift for that.

Additionally, a new godling is waiting to be born, needing a player. For details on that, you would want to PM Locke_Kant, ff6shadow, and MathewSwift

It should be noted that Locke_Kant is the only currently active administrator. Any and all new entries must pass through him for the moment, regardless of who else you contact.
#1939

lokathor

Nov 23, 2008 18:18:30
Unless you're a very focused and very fast reader, you'll probably be at it for a few days. I gave up before I just asked and joined anyways. FF6 here is handy with knowing about things, so I just ask him bundles of questions. I'm not sure if he minds or not, but he does answer them all.
#1940

ff6shadow

Nov 23, 2008 18:26:22
Nah, I don't mind at all.
#1941

Thought

Nov 23, 2008 19:08:10
Took me a week to read the IC, OOC, Pantheon, and Creature Compendium threads. But that was a good 10ish pages ago, I think. It was exhausting, but addictive.
#1942

angelofthenight

Nov 23, 2008 19:30:22
Took me about the same, it was really, REALLY, good.
#1943

locke_kant

Nov 23, 2008 21:13:29
FF6 Shadow is going to be my other Admin in the game now. All requests to join should go through him while all PP related material should still go through me.

I'm preparing the refresh right now so be ready for that.
#1944

Thought

Nov 23, 2008 22:04:44
Well then congratulations Shadow, its been a long-time coming.
#1945

ff6shadow

Nov 23, 2008 22:07:42
Hmm, thanks :embarrass
#1946

ff6shadow

Nov 23, 2008 23:52:51
Anyways, anybody who wants in, just give me a PM.

Feel free to suggest domains, and I'll maintain a list of possibilities as well.
#1947

shinikama

Nov 24, 2008 9:22:39
... So I can assume Magic has been taken?
#1948

ff6shadow

Nov 24, 2008 9:23:57
Yes, Arcane Magic has been taken.
#1949

Thought

Nov 24, 2008 9:28:01
... So I can assume Magic has been taken?

Aye. You can find a list of the gods and their domains in the pantheon thread, if that would help you: http://forums.gleemax.com/showthread.php?t=1101564

Some of it is slightly outdated (Defluo has more domains, mostly damage types, Alec has time, and I think Ongor has law as well. I don't think anyone's reclaimed Adahan's domains, and even some of other people's domains they might give up if you PM them).
#1950

camu

Nov 24, 2008 9:29:00
The cruel fact of the matter is... I can't remember what I wanted to talk to you about any more. Instead, in classic Civilization II fashion, I insist that you withdraw your troops at once. I guess.

seriously, the avolakias are there longer then your god exist
#1951

wyld_mutation

Nov 24, 2008 9:34:04
Primal, Arcane, and Psionic have all been takien.

I do not remember if Divine has been claimed.

That leaves some still open I suppose.

also: ff6 is my proxy when I'm not available to take actions during big events, as such he can do anything I would do concerning T'k including but not limited to:

Attacking
Defending
Speaking
Illustrating actions (Thoughts, and such)
And certain actions I have approved him to take or that he knows I have plans to do (Creating new races connected to the event, offering PP as part of the event (think the chaining of Bael), etc.)

This is to keep events involving T'k running smoothly. I usually have explained extensive plans with ff6, so due to my current... distance... as I aid in working on my house I feel that T'k needs someone to make sure my plans don't fall apart and ff6 is the best candidate.

I have no intention of leaving the game, I just know that I don't have as much time online as I usually do as most nights I've collapsed long before you guys begin in earnest, and forcing a tory event to go on hold or get bent in a way that it shouldn't because I'm not here with ready answers is a bit unfair.
#1952

lokathor

Nov 24, 2008 12:45:55
seriously, the avolakias are there longer then your god exist

Apparently my friend you've never played Civ II. The AIs never did care who was where when, they'd just come in and settle their own cities between your cities and think that everything was their territory. Not too bright those AIs.

But yeah, if you don't mind, we can just leave that IC story bit there for now and pick it back up once I have some sort of message for Myx. Consider it an Embassy if you will.

Thought: Don't feel bad about spending it all fast man, I'm down to 1pp. Not that anyone is gonna actaully remember to ask me to attack Lazarus with them..... but oh well.

Commerce makes the world go round; Deific commerce makes the world.
#1953

shinikama

Nov 24, 2008 18:00:05
Ok... Here we go... I'm the new Godling, BTW.

Name: Lukan (Loo-Khan)
Domain: Love (soon to be music,strength, and , if no one claims it this round, protection as well)
Alignment: Unaligned
Physical Appearance: He appears as either a young man or woman, depending on his mood. In his purest aspect, he is genderless, although beautiful to both sexes. There is a black, necrotic spot above his heart, though, representing the darker aspects of love and the evil it can cause. Lukan usually keeps it covered in a simple white tunic, but the spot spreads when he is distressed, eventually opening a hole where his heart should be. When he calms down, his flesh repairs itself. His hair and general features change with each new glance at him (He goes by him as a matter of course, not due to an actual gender choice. He acts more male than female, and thus refers to himself as such.)
Symbol: A large golden heart with the silhouette of a longsword pointed down in the middle of it.
#1954

angelofthenight

Nov 24, 2008 18:17:35
Sounds good, just don't start in the Realms of Apocalypse. :P

Hey all, would anyone care if I stole Adahan from Ator's throne room?
#1955

Sinasilver

Nov 24, 2008 18:19:26
I have Ator's throne room. He wasn't included in the gift to me. So.. yes.. but only because you can't come in my throne room without my permission, and he's not here anyway. :P
#1956

ff6shadow

Nov 24, 2008 18:19:32
Your clear. You've got 4 PP to work with.

Water Defluo looked out the window of the Cathedral, noticing dragonborn passing through the courtyard, he smiled gently, rocking the godling in his arms, and looked down at them, "... One day I'll guard your first creation with mine, little godling."

was the last place the godling was mentioned.


Happy gaming. If you have any questions just PM me or Locke.
#1957

Thought

Nov 24, 2008 20:09:22
Lukan?

... surely I'm not the only one who wants to yell out, MORTAL KOMBAT! ?
#1958

funkachick0n

Nov 24, 2008 20:10:13
I just finished reading the in character and Tzu is in sigil and attacking Thrael at once. whats happening
#1959

ff6shadow

Nov 24, 2008 20:18:40
funkAchik0n, I'm sure alot of other people are wondering the same thing right about now.
#1960

funkachick0n

Nov 24, 2008 22:17:33
any chance we'll know soon
#1961

ff6shadow

Nov 24, 2008 22:18:53
That depends entirly on what Wyld, Matthew, and Thought do.
#1962

wyld_mutation

Nov 24, 2008 22:22:01
T'k is doing what T'k does.

That is to say he's acting on impulse.
#1963

locke_kant

Nov 24, 2008 23:04:29
Ra'Ver-Alec has the Music domain as inherited from Adahan's trial.

AngeloftheNight Adahan is no longer there he is gone already.
#1964

lokathor

Nov 25, 2008 5:21:48
Love, Music, Strength, Protection? I might fight you for that protection one.

We've also got a Wiki man, http://galara.wikia.com/wiki/Galara_Wiki , So go put up your info on a page there. Fill in as much as you like, each person is kinda using their own format for info on their god's page beyond the basic stuff.

And Angel... you just had to go and make aberrant plants, eh?
#1965

shinikama

Nov 25, 2008 9:31:28
All right... Just trying to figure out how to come into being now... Anyone want to help IC? Like... at least set the stage?

(I'm not being lazy, I'm just unsure of how a god of love should be born.)
#1966

lokathor

Nov 25, 2008 9:40:31
I just started talking to myself until I realized I was the one doing the talking.

For a more abstract concept, it's kinda sketchy. I'd say you could ask some of the other folks on IM, but it looks like none of them are on right now. Most of us use the Yahoo IM network, some of us have AIM. If you're interested in that kind of thing.

And you're already born I think... but my understanding is that right now you're effectively a raw divine spark with no purpose. So, perhaps you reach out and touch some loving thing that imprints upon you, giving you supreme control over all matters of Love.

I could be wrong about your current state though, FF6 and MatthewSwift would be the folks to ask about that.
#1967

Thought

Nov 25, 2008 9:44:26
If you are the child of Tzu'misel and Khavus, then Sinasilver/Defluo might be able to help you. You exist and just need to "claim" (for free, to my understanding) your first domain (love). Given that Defluo seems dedicated to giving you the love he never had, that might be something for you to latch onto.



... Mortal Kombat, you know, because Lukan sounds like Liu Kang and... ah, never mind.
#1968

shinikama

Nov 25, 2008 9:51:09
If you are the child of Tzu'misel and Khavus, then Sinasilver/Defluo might be able to help you. You exist and just need to "claim" (for free, to my understanding) your first domain (love). Given that Defluo seems dedicated to giving you the love he never had, that might be something for you to latch onto.



... Mortal Kombat, you know, because Lukan sounds like Liu Kang and... ah, never mind.

I like the idea... I think I'll go with that.

Also, I got the joke. Didn't think about it before I made it, but eh. I was trying to keep the name from sounding harsh.
#1969

lokathor

Nov 25, 2008 10:47:03
The letter K always sounds kinda harsh.

I got in a streetfight with a letter K once. I won, but he managed to give me a black eye.
#1970

Thought

Nov 25, 2008 10:54:06
I got in a streetfight with a letter K once. I won, but he managed to give me a black eye.

I think U mean he gave U A black I. ;)
#1971

matthewswift

Nov 25, 2008 16:21:42
Sorry folks, going on thanksgiving break so I won't be posting until then. No burning down the world while I'm gone.

ff6- you have the wheel. If Khavus, or her creations come under attack respond with full force. Everything.

Shinikama- You're born and under the care of the one careful Defluo I can think of at the moment. Love can come from him or you can go out into the world and find some to claim. You're the story teller for your god :D show us some stories...

Funkachicken- Bael's yours on the condition that you don't make your great escape until I get back... It's a big event for Khavus and I can't exactly miss it. So please feel free to bolster your demonic armies and such, humans have their first demon hunter: We'll see how they fair when the gods go to war :D

Eckral- Sorry man I wish we could have got the RP to a pause point.



I'll stop by every now and then but I probably won't be posting anything over the next week. By the time I get back Clan Feuge should be reaching the Northern Alliance, Cal and Miren should be at the great Cathedral, Rian, Kris and Matthew should just be arriving at Vade with the Feuges... If the world's not on fire things should explode soon after that.

Happy Thanksgiving all!
#1972

angelofthenight

Nov 25, 2008 16:43:42
I'm gonna be out till saturday, Happy Thanksgiving.
#1973

funkachick0n

Nov 25, 2008 18:16:43
I have 4 pp right
#1974

funkachick0n

Nov 25, 2008 18:39:03
anyone mind if i take control of the rakasha survivors (the spared women and children plus anyone else who might of survived.
#1975

ff6shadow

Nov 25, 2008 18:47:10
Yes, 4 PP. And taking control of the surviving Rakshasa would be a Guide Populace. I don't particuarly see an issue with it.


But, did Matthew okay you to take on Bael? He was supposed to send me a PM if he did.
#1976

funkachick0n

Nov 25, 2008 18:54:23
yeah, he did, it's in an earlier OCC post.
#1977

funkachick0n

Nov 25, 2008 18:56:24
Also i wasn't gonna have them worship me, more like i was gonna sacrifice all the remaining survivors for some extra fluff when creating my exarch
#1978

ff6shadow

Nov 25, 2008 18:57:54
Ah, okay.

I missed that part of the post.
#1979

funkachick0n

Nov 25, 2008 19:02:52
One thing i changed about the succubus that everyone should know is that their barren (can't have babies) and because of this are very jealous of other women. This causes them to attack them first (pregnant ones in particular) and if possible cause stillbirths and wounds so severe that they cause them to be barren as well. (based of early female demons such as Lilith)
#1980

Thought

Nov 25, 2008 19:29:53
Some of the Rakshasa are under Gadabout's influence. I used a guide populace on species living near the WanderWay, so it isn't a majority of any such species. So I'd appreciate it if you didn't kill them all off.

Side note: Can you really create an entire class of beings (devils) with a single create populace?
#1981

funkachick0n

Nov 25, 2008 19:34:10
now that you mention it i'm not sure. I was hoping to do all the ones from the MM in one move so i could get them out of the way. If locke or ff6 object to it then i'd gladly take it back and do it over the course of a couple of turns.
#1982

ff6shadow

Nov 25, 2008 19:35:39
It would be best to do them seperately. The good news, is that after the first one, yoou can alter the rest, making it cheaper to build your way up.
#1983

funkachick0n

Nov 25, 2008 19:46:26
Since i thought i could make all the devils at once before can i change the post about the Rakasha so i'm creating an artifact instead.
#1984

goblinnation

Nov 25, 2008 19:58:27
Welcome to the game, Shinikama, funk.
#1985

lokathor

Nov 25, 2008 19:59:12
Yeah, since no one has done anything after you that relied on you having done something.

You can usually just edit a post instead of triple posting.
#1986

ff6shadow

Nov 25, 2008 20:06:22
I like the idea... I think I'll go with that.

Yeah, thoughts idea seems to be pretty good.

And, yeah, funk. Feel free to edit your posts next time if nobody else has posted yet. We've got a big enough thread already.:D
#1987

lokathor

Nov 25, 2008 21:06:35
Funk, you'd need to spend some PP to attack a race you've never seen.

EDIT: ...at least I thought so.
#1988

ff6shadow

Nov 25, 2008 21:09:08
THere is that. I should have mentioned it. You'll need to give your imps time to explore the world and gather somew recon first.
#1989

funkachick0n

Nov 25, 2008 21:12:08
Funk, you'd need to spend some PP to attack a race you've never seen.

2 things.
1, i've been watching the world from my prison for a long time so i would probaly no about them. Though again if some more people object i'll change it to another race.

2, it's not really an attack more like i focused most of the imps soul harvesting on them. (more a setup for latter pp expenditure)

Also to ff6, would devils give me pp like a normal race because of their soul harvesting.
#1990

funkachick0n

Nov 25, 2008 21:13:20
THere is that. I should have mentioned it. You'll need to give your imps time to explore the world and gather somew recon first.

sorry didn't see that while typing my reply. should i edit it and just say i sent them to harvest souls in all directions.
#1991

lokathor

Nov 25, 2008 21:17:47
It's rough being stuck in a prison plane.

At least you don't need to get some goon to find the 4 red pages to spring you out. That'd take forever.
#1992

funkachick0n

Nov 25, 2008 21:18:30
I'll just edit the post.
#1993

ff6shadow

Nov 25, 2008 21:22:15
The problem is, up until now, Bael has literaly been sitting in his plane, burning and not interacting with the world. You simply don't have current knowledge until your imps have had time to explore.

Additionally, as I think aboout it, you can't really send them out. It is a prison plane. It was designed to imprison Bael and his minions. The best way to get your people out of their would be to teach a populace to summon devils. But I'll give a pass on that since their are infernal warlocks out there, and they may be capable of summoning them.

As for devils granting PP, I don't beleive they will at all, but you'll need to discuss that with Locke. He's got PP covered for the moment.
#1994

funkachick0n

Nov 25, 2008 21:22:35
It's rough being stuck in a prison plane.

I agree. But if i was out i'd probaly start destroying everything.
#1995

funkachick0n

Nov 25, 2008 21:24:06
e best way to get your people out of their would be to teach a populace to summon devils. But I'll give a pass on that since their are infernal warlocks out there, and they may be capable of summoning them.

so can i send the imps out or not. i'm a little confused.
#1996

funkachick0n

Nov 25, 2008 21:27:22
Also what exactly does the prison plane stop me from doing. I know i can't leave but what about my avatar. can i effect the mortal world in any way except through minions?
#1997

lokathor

Nov 25, 2008 21:28:30
I think he said you can, but they're under the normal "Devils can't get into the mortal world on their own, which is why they make deals with mortals to turn them into hell pact warlocks, so that the warlocks can then use a ritual to open a gate from the mortal plane"... thing.

But yeah, you're one of the smaller group of folks who can destroy everything and not really suffer for it.

Edit: oh yeah man, and don't forget that you can edit posts instead of double posting.
#1998

funkachick0n

Nov 25, 2008 21:29:51
so the more people who know how to summon the more influence i get.

edit: okay thanks for reminding me.

Edit: how will i judge how much the devils learn for me.
#1999

ff6shadow

Nov 25, 2008 21:36:53
While I wouldn't normally let you send your imps and such to the mortal plane, infernal warlocks and wizard are all over this world, so I figure that you have some method of getting them summoned to the mortal plane to do your bidding.

As a side note, you do have Efreet and daemons in your plane. For info on daemons, you'll have to talk to Matthew to know exactly what the deal is with them.

You should also explain exactly how you are calling for Thrael'kriss and Myxinrion. Are you sending an emissary, or simply screaming out, hoping they answer?

Edit: Removed the Prison Plane information
#2000

lokathor

Nov 25, 2008 21:37:35
Maybe you can direct them to seek out divine sparks, but I doubt an Imp could figure it out. There's 3 or 4 of us since you were locked away.
#2001

funkachick0n

Nov 25, 2008 21:43:29
For info on daemons, you'll have to talk to Matthew to know exactly what the deal is with them.

Untill he returns from his thanksgiving break can just assume they cover all the demons in the MM.

Edit:I'm really just sending out a divine summons. It's a lot like using that 3.X spell that let you whisper a message on the wind and then whoever you sent it to would hear it.

Edit:Also thanks Lokathor for the response on my info question.
#2002

ff6shadow

Nov 25, 2008 21:46:46
Actually, from what I understand, they are representative of emotions, particuarly evil emotions such as hatred, lust, and so on.
#2003

funkachick0n

Nov 25, 2008 21:48:11
Oh okay. I also just remembered that he did create Balors.
#2004

ff6shadow

Nov 25, 2008 21:49:30
Right, he did create Balors. That is what Bael originally was. An exarched Balor. Who then stol the power of a phoenix exarch.
#2005

funkachick0n

Nov 25, 2008 21:50:43
Ah, the good old days.
#2006

ff6shadow

Nov 25, 2008 21:57:28
So, how are you trying contacting them? Are you just yelling into the aether hoping they answer?

Also, I don't think any of those 3 are online right now.
#2007

funkachick0n

Nov 25, 2008 21:58:40
Yes and no. I am yelling into the aether but i'm also using my power to make them hear.
#2008

funkachick0n

Nov 26, 2008 0:29:44
Do the efreet give me pp
#2009

ff6shadow

Nov 26, 2008 0:31:02
I would say so, but you'd need to chedck with Locke. He's mostly left me to cover new players. He's got PP under his control.
#2010

funkachick0n

Nov 26, 2008 2:10:58
would creating the slaad be one create race for all of them. or one create race plus several alter races.

-------
anyone have any pp left
#2011

lokathor

Nov 26, 2008 2:15:48
Matt probably does, Camu might, Eckral probably has some.

It'd be kinda cooler if the game was updated twice a week, but about half of us can't post that often. Mostly because a college semester is coming to a close so people with high credit counts need to focus lots on school.

Maybe we could get 2/week updates during part of December if everyone is free.
#2012

funkachick0n

Nov 26, 2008 2:18:35
That would be great cause i plan on doing a lot of stuff with my pp when i get some.
#2013

ff6shadow

Nov 26, 2008 2:22:57
I'd say slaad are another single, followed by alters.

And my numbers on PP right now:
Myxinrion - 6
Thrael'kriss - 2
Khavus Rein - 6
Ra'Ver-Alec - 4
Defluo - 2
Gadabout - 1
Lukan - 4

Personally, I've got 4 left.



Side Note: Guess those efreet aren't giving you PP for sure now.
#2014

funkachick0n

Nov 26, 2008 2:23:56
thats why i'm making slaad.

-------
only problem is that it takes pp to make races and takes races to make pp
#2015

ff6shadow

Nov 26, 2008 2:24:28
Ah. Well, they do fit your domain uniquely, being creatures of chaos and all.
#2016

funkachick0n

Nov 26, 2008 2:25:40
Thanks. By the way do think i should make gnolls or minotars.
#2017

ff6shadow

Nov 26, 2008 2:28:00
Not really, at least, not now. They don't really fit.
#2018

funkachick0n

Nov 26, 2008 2:34:13
well i was thinking that in his rage Bael would strike out and random things and one of the byproducts would be gnolls or something. Because their both angry and chaotic. Not to mention those giant armies that invade random areas would really really amuse him.


Edit: though maybe orcs would work better for this.
#2019

ff6shadow

Nov 26, 2008 2:41:42
Nah, orcs are already in the works. I wouldn't worry.
#2020

funkachick0n

Nov 26, 2008 2:42:37
Okay. Though i do need some more races, so i can have pp.
#2021

ff6shadow

Nov 26, 2008 2:45:16
Right, right.
#2022

funkachick0n

Nov 26, 2008 2:50:58
i decided what to do . Fire Archons are chaotic evil.
#2023

ff6shadow

Nov 26, 2008 2:54:10
Heh, build the first archons, as soldiers in your war for freedom. I like it.

Also, you are aware of all 3 of your domains right?


And Defluo answred you.
#2024

funkachick0n

Nov 26, 2008 2:56:06
Chaos demons, and rebirth right.
#2025

ff6shadow

Nov 26, 2008 2:58:03
Right. People tend to forget about rebirth.
#2026

funkachick0n

Nov 26, 2008 2:58:57
unfourtanetly not many monsters spontaneously regenerate after they die.
#2027

ff6shadow

Nov 26, 2008 3:02:43
Very true. But you could all trolls withn your domain?

ANyways, I'm pretty sure I'm out for the night.
#2028

funkachick0n

Nov 26, 2008 3:21:56
i'm out 2
#2029

lokathor

Nov 26, 2008 5:11:52
Yeah, I think most of the gods are gathered at the Astral Sea seeking judgment upon Adahan for his recent actions.

Heh, I find this to be a funny trend: Gods have a great conflict and a new god shows up.

It's happening again to a lesser extent... This time Bael and Tzu, with Lukan being the new guy.
#2030

Thought

Nov 26, 2008 7:56:04
Actually, Shadow, I think I'm out of PP (but if you say otherwise, I wont argue ;) )

4 for Create Plane (3 from this turn, 1 from last)
2 for guide populace (1 from this turn, 1 from wanderway)

Luckily as the god of travels I would presume I'm also the god of fleeing in the face of danger ... um... I mean, the god of advancing to the rear.
#2031

wyld_mutation

Nov 26, 2008 8:42:10
Gadabout's french...

I'm actually out by my last count. Which means I've gotr a few days of waiting to get through.

And screaming impotently at the little annoyances who seem to think they're so special.

*sigh*
#2032

lokathor

Nov 26, 2008 9:28:41
We got ourselves a party goin on.
#2033

Thought

Nov 26, 2008 9:29:08
Well everyone's special, in their own way... in their own, not all that special, way.
#2034

lokathor

Nov 26, 2008 9:34:52
multiway conversations go faster on IM

oh well.
#2035

wyld_mutation

Nov 26, 2008 9:38:15
Yes well... One day there will be an IM forum... And then forum games will never be the same again.
#2036

lokathor

Nov 26, 2008 9:49:29
Well, I think almost all of us have an IM, we just don't use it all the time.

No biggie, this 3 way conversation died down fairly quickly.

Wonderlust King; Gadabout probably isn't so much a gypsy, but you know, a plant can dream.
#2037

ff6shadow

Nov 26, 2008 10:58:01
My counts may be off. I did slack in my coounting the last 2 days.
#2038

lokathor

Nov 26, 2008 11:07:37
Hey Funk, if you could, please keep bold text to just the speech of Gods or whenever you use a god's name. Makes scanning about for "important bits" easier when you're trying to read an old section to see who said what.
#2039

funkachick0n

Nov 26, 2008 11:08:45
Okay sure. you want me to edit my last post for you?
#2040

lokathor

Nov 26, 2008 11:11:28
naw, just a note for the future.
#2041

funkachick0n

Nov 26, 2008 11:11:59
okay

edit: i think fate entered my prison once but i can't remember. anybody know.

edit: i'm probaly gonna manipulate her instead. but if bael or the balor killed her and took the knife would it count as his artifact (+1 to attack). just wondering
#2042

ff6shadow

Nov 26, 2008 12:05:11
I'm fairly positive that the knife is the First Knife, Ator's prefered weapon, unless Gadabout says it's not. If it is, yess, it provides a +1 combat bonus.


ALso, I went through and redid my counts

Myxinrion - 6
Khavus - 6
Ra'Ver-Alec - 5
Defluo - 2
Lukan - 4
#2043

funkachick0n

Nov 26, 2008 12:09:57
okay thanks.
#2044

Thought

Nov 26, 2008 12:18:49
Yeah, that is the First Knife.

EDIT: oddly enough, the imp didn't wait for Merrium to tell him anything.
#2045

funkachick0n

Nov 26, 2008 12:22:50
Well first he needs to get Bael's permission and he's whats to leave as soon as possible.
#2046

ff6shadow

Nov 26, 2008 12:24:28
Yeah, I imagine the imp would want to go. He was being eaten after all.
#2047

funkachick0n

Nov 26, 2008 12:26:51
he was ascared
#2048

Thought

Nov 26, 2008 12:34:42
Oh you're being melodramatic. She just licked a little of his blood. It isn't like she ate anything she ripped/cut off of him.


...the eating comes later. ;)
#2049

funkachick0n

Nov 26, 2008 12:36:43
Wah wah. i'm scared.:P
#2050

lokathor

Nov 26, 2008 12:37:32
Right.... he's just missing an ear, an arm, and a throat.

Nothing important.
#2051

ff6shadow

Nov 26, 2008 12:38:29
I thought she ate his ear. Oh well

funk, I've got the final definition of what you can and cannot do from your prison listed here now.

You Can
Send minions out into the worldSend your exarchs into the world.
Through your Exarch, spend PP to Teach/Guide/Nourish races
Spend PP to make new races, though they would be within your prison
Create exarchs, though not through your minions. You can exarch your minions though.
Create Beasts, through your Exarch or within your prison
Create Concept
Create an artifact
#2052

funkachick0n

Nov 26, 2008 12:40:52
technicly he'd get those back when he dies.

edit: lucky him
#2053

Thought

Nov 26, 2008 12:46:50
Lucky Merrium. More fun for her next time they meat.

...

I mean, meet.
#2054

funkachick0n

Nov 26, 2008 12:51:09
Scary:P
#2055

locke_kant

Nov 26, 2008 13:09:05
Just to be clear:

Ator's Knife can not be found or taken by any other god. Gadabout's halflings get to use it for role playing purposes mainly. Ator set the knife up so that it is always moving from mortal to mortal. Fate is insuring that happens, so no meta gaming jump in stealing artifacts and such.

Edit- Devil's need to have PP spent on each one of them. You can't spend 3 PP and claim all the devils in the monster manual are made. You will need to alter each one.
#2056

funkachick0n

Nov 26, 2008 13:33:29
Locke that was already decided. The decision was the same as yours though.
#2057

Thought

Nov 26, 2008 13:35:01
Well Locke's the Final Word on PPs. Everything before wasn't really official.

EDIT: Well make that "super double hippopotamus secret official," then ;)
#2058

ff6shadow

Nov 26, 2008 13:35:21
I think it was that your didn't edit the Create Devils from your post. Change it to create imp.

Edit
And it's official enough. Locke can over rule me, but unless he does, I'm as official as anything.
#2059

funkachick0n

Nov 26, 2008 13:36:54
I know i was just saying that we came to the same decision sorry if it didn't come of that way.

(i'll be off for a while.)
#2060

Thought

Nov 26, 2008 14:15:57
You know, Shadow, I have the image of the Cathedral turning into a giant golem/robot in my mind.
#2061

ff6shadow

Nov 26, 2008 14:18:07
Hah, now that would be funny.
#2062

funkachick0n

Nov 26, 2008 14:58:24
i'm back.

edit: what is happening?

edit: i think it's gonna explode.

edit:super double hippopotamus secret force "go"

edit: anyone want to help me come up with Bael's symbol. So far what i've come up with is a chained phoenix. the chains would be have barbed hooks and such that stuck into it's wings holding it in place.

edit: anyone online.
#2063

locke_kant

Nov 26, 2008 15:48:31
I need to make some ground work clear in the IC thread. All posts need to be in the narrative form. This means that whenever there is an action you type out the action. When there is speech you place quotes, who is speaking, and to whom.

Please refrain from using emoticons inside the IC thread.

I believe this was touched on before, but we have new members so I will touch on it again. As this is a story and we are creating a campaign setting, I require proper English punctuation, capitalization, and grammar.

i should always be I. This is a forum not a chat room. You can take the extra minute to proof read what you have typed.

In case some people don't know: Know and knew are related to knowledge and information. Now is for action and location like now is the time. No means no, not know.

Bold text should only be used for tagging gods' names and god speech.

Use commas to indicate information, like this, inside of your posts.

Double parentheses (()) like that are for indicating OOC comments. I would prefer all OOC comments to be made in the OOC thread except when concerning PP.

Please do not Double Post. Edit your posts to reflect changes. Inform other players if they miss your edit. Double to quadruple posting eats up a lot of space on the forum pushing the pages up even higher then they really need to be.

Any more questions and you should just ask.
#2064

funkachick0n

Nov 26, 2008 15:54:58
Locke_Kant, in the OOC thread do we need our writing to be so formal. Also did Fate ever enter Bael's domain. I kinda remember him doing so but am unsure.


edit: who's Xen. Is it the g-dling Deflue was taking care of.
#2065

locke_kant

Nov 26, 2008 16:21:19
The OOC can be a bit more lax on the grammar and such, as I can stand to ignore the OOC. ;)

As for Fate having ever entered Bael's Plane/prison? No, I do not think Fate has ever been there directly. I do recall that I had sent some of Ator's Angels to call for a meeting with Ator while he was in the plane. I will check my previous posts to find out.
#2066

funkachick0n

Nov 26, 2008 16:22:25
Okay thanks.
#2067

Thought

Nov 26, 2008 16:39:30
Is it acceptable if I use bold type to ID the characters of the particular section, mortal or divine?

I generally find it easier to follow things if it is obvious to whom the story switches at a glance.
#2068

locke_kant

Nov 26, 2008 16:41:24
Bold text for tagging both mortals and gods are just fine as this allows for people to easily follow the story.

Also I checked back on previous posts and Ra'Ver-Alec has been in the Prison plane of Bael's before.
#2069

funkachick0n

Nov 26, 2008 16:47:23
Okay thanks. also is Xen the god of love.
#2070

locke_kant

Nov 26, 2008 16:50:44
Xen is Ra'Ver-Alec's first Exarch made from a Shadar-Kai fused with a Phane. Xen is a wispy humanoid type shadow with an ivory mask to strike a contrast from Ra'Ver-Alec. As the demigod/exarch of Ra'Ver-Alec he does have some control over Fate, Time, and Prophecy.
#2071

funkachick0n

Nov 26, 2008 16:51:35
okay. i thought he might be a new g-d of some sort.
#2072

locke_kant

Nov 26, 2008 16:52:20
I have to ask what is up with you typing g-d instead of god? It's quite irritating.
#2073

funkachick0n

Nov 26, 2008 16:55:24
sorry in my religion your not supposed to write the word god because anything it's written on isn't allowed to be disposed of. (destroyed thrown away etc.) so i don't write it. I don't do it on purpose while typing on the internet but if a plan on printing something i do and it has become a habit.
#2074

locke_kant

Nov 26, 2008 16:58:52
I thought god was a substitution acceptable to that of yahweh when written. Also note that this is simply a story concerning fictional characters and should be viewed as such. Typing god is quite different in meaning from typing God. A lot of concerns with words is not the words themselves but the context and meaning behind the words.
#2075

funkachick0n

Nov 26, 2008 17:03:12
True but when i was told I was much younger and they said the word god. I was too young to understand what they meant. Thinking they meant literally the word g-d. After starting the habit i never really put in the effort to stop. If it bothers you though i'll try to remember not to.
#2076

locke_kant

Nov 26, 2008 17:05:03
Only when you reference the IC thread for god if you don't mind. OOC feel free to post as you wish. I'm going to be playing left 4 dead for a few hours so I wont be back till later.
#2077

funkachick0n

Nov 26, 2008 17:06:41
Great game. have fun.

Edit: i'm gonna be gone till 8. have fun.
#2078

Sinasilver

Nov 26, 2008 17:28:05
Just in case people missed it, Defluo's different aspects have different personalities.

As seen here.

For instance, in this case Bael chose to meet with Poison/air defluo.. Air's submissive, and so Poison is dominant... And so Bael's meeting with one of Defluo's single most unpleasant personalities.
#2079

funkachick0n

Nov 26, 2008 19:08:11
I'm back guys.

Edit: continued fluff on daemon/devil death:
The whole reincarnation process is controlled by Bael. Because of this when a minion dies he can demote them (or even not reincarnate them) if they performed unsatisfactorily or displeased him him in any way.

Edit: Thinking about creating concept recycling:D

i'm out for the night
#2080

shinikama

Nov 27, 2008 8:46:18
So, I posted. And, in becoming a god, changed the face of the world forever.
Have fun with the concept that I inadvertently spawned.
#2081

Thought

Nov 27, 2008 11:31:11
Love is your first domain, right? If so, one usually doesn't have to pay for that domain.
#2082

shinikama

Nov 27, 2008 11:55:10
Read the last few paragraphs of my post. I changed one of the fundamental laws of the cosmos.
#2083

locke_kant

Nov 27, 2008 12:41:46
You are basically making a link for mortals to draw on your divine energy for a few seconds effectively making them an Exarch for that short time period, correct?
#2084

shinikama

Nov 27, 2008 13:21:40
Well... It brings out the whole "mind over matter" thing (not psionics). You hear stories of a woman lifting a bus that fell on her kid or a man who cursed his son (who he once loved) with his dying breath, and he later broke his leg in a freak accident. It's not anything controllable, it's just for RP purposes later.

Short answer: Yes, but neither of us is aware of it.
It creates no drain on Lukan, though, because it effectively increases the amount of love (or heartbreak) in the world, adding to Lukan's power.
#2085

Thought

Nov 27, 2008 13:55:17
That sort of sounds like an artifact to me. For example, Gadabout created the WanderWay that allows mortals to travel faster. Similarly, you seem to be creating an ephemeral artifact that permeates the cosmos, granting deep-felt love surges of power (a daily encounter, I'm sure ;) )

Anywho, just a thought.
#2086

shinikama

Nov 27, 2008 14:05:53
Hmmmm..... It's not really an object... what else would I require if it were an artifact?
READ AS: What can I make it do for me?
#2087

locke_kant

Nov 27, 2008 14:09:31
Honestly I would say granting such things would already be apart of your Love domain. No need to spend 3 PP on an effect that you already own. Your examples are perfectly fine especially in the role playing sense.
#2088

shinikama

Nov 27, 2008 14:11:01
Cool. I guess I'll keep the PP, then. Save it for something... more fun.
#2089

lokathor

Nov 27, 2008 14:58:29
you could blow up the earth.
#2090

shinikama

Nov 27, 2008 15:10:13
Out of Love, right?
lol.
Maybe attack T'K.
That won't end in disaster.
#2091

locke_kant

Nov 27, 2008 15:11:13
I think the new god and water defluo are trapped in the cathedral right now. By the way I missed the new name of your god of love.

Edit- Nevermind I remember now. Just gotta remember Mortal Combat! Lukan right?
#2092

lokathor

Nov 27, 2008 15:27:32
Well actually, you'd have to make earth first, then you could blow it up.

But it'd be easy, because "This world is made of love and peace"
#2093

shinikama

Nov 27, 2008 15:51:16
Well... What I COULD do is make everyone who has ever felt love war with eachother thinking that their love is the only one that matters. End of mortal life as we know it, end of that chapter of this story.

Plus, I transform into the god of Hate.
#2094

lokathor

Nov 27, 2008 15:54:10
The devils would be safe. As would all the plants. I suspect a majority of the undead would be safe. Giants and those guys wouldn't act too differently, they're driven by their love of stuff in the first place, and they already war with each other.

But yeah, you could sure blow up most of the common mortals.
#2095

locke_kant

Nov 27, 2008 16:05:46
You could try that but then I would be compelled to create the philosophical logic of stoicism to counter act love. ;)
#2096

lokathor

Nov 27, 2008 16:10:32
You'd be well suited to it too, what with seeing the future and all that.
#2097

funkachick0n

Nov 27, 2008 16:12:27
i just started reading the posts i've missed and was wondering, i know Tzu is protected from the pact stars by freedom, but if he were to lose it would he then be captured or, after escaping once would he have to breach the pact again.
#2098

locke_kant

Nov 27, 2008 16:16:18
I would say he needs to breech it again.
#2099

funkachick0n

Nov 27, 2008 16:21:23
Okay thanks.
#2100

Thought

Nov 27, 2008 18:26:38
You could try that but then I would be compelled to create the philosophical logic of stoicism to counter act love. ;)

You better hurry. Gadabout's musings in Thrael'Kriss's plane may lead him to philosophy someday.
#2101

funkachick0n

Nov 27, 2008 18:33:58
Thought do you want me to control nim or do you want to yourself. I'm unsure whether the giving was only in game or not. Personally i don't care either way.
#2102

Thought

Nov 27, 2008 18:41:12
I'm good either way. Mostly he's just another way for Merrium to seem nutters. She'll be dying soon anywho, and presumably once his current master is no more, he'd revert to his old master.
#2103

funkachick0n

Nov 27, 2008 18:49:16
I'll let you have him then till she dies
#2104

camu

Nov 28, 2008 2:29:00
This is hard

With not being able to follow the posts since my last post this sunday, I'm now 9 pages behind...

Gonna take some time to catch up on that
#2105

shinikama

Nov 28, 2008 9:27:18
I know.
I got 1 behind, and it's was killing me not being able to read it. My PS3 at home had difficulty with this site, so I have to do this from work.
#2106

ff6shadow

Nov 28, 2008 20:54:20
Wow, slow day much?
#2107

funkachick0n

Nov 28, 2008 21:58:48
well i can't really do anything till i get more power.
#2108

ff6shadow

Nov 28, 2008 22:06:18
True. I think it is more that Wyld and Matthew are on limited to no time right now.
#2109

funkachick0n

Nov 28, 2008 23:02:40
GTG
#2110

ff6shadow

Nov 28, 2008 23:03:58
Ah, no fun. Later.
#2111

lokathor

Nov 29, 2008 7:25:29
1,253 words? There are highschool essays shorter than that.
#2112

ff6shadow

Nov 29, 2008 9:58:01
Heh, I was just including an update for every active mortal character I have right now. It's a good thing I've stopped writing for 6 of them.
#2113

lokathor

Nov 29, 2008 10:28:52
Who was working on the new version of the map?
#2114

wyld_mutation

Nov 29, 2008 10:34:40
Internet cut out right afterThankshiving, thus I've been non-existent.

I'm going to catch up, but no guarantees on much more than that.
#2115

ff6shadow

Nov 29, 2008 10:49:32
Right. If you do catch up, I should be back in aboout two hours to respond.

And Locke was working on the map last I checked.
#2116

funkachick0n

Nov 29, 2008 12:28:00
Since i can't send all of the balors how about Ibza and his personal guard/elite strike force of 1,000 balors. This may seem to be a lot but when compared to an army this is a relativly small force. I also chose the size to be 1,000 because that was the size of the Praetorian guard.

Edit: also the reason Balors don't usually leave the plane is that they already rule a large portion of the abyss/elemantal chaos and have almost everything they wish for provided. Another reason they don't send out large numbers of troops into the world is that so weakened they would lose their kingdom as another demon lord attacked. Ibza was able to leave because in return he was promised his realm would be under Bael's personal protection.
#2117

lokathor

Nov 29, 2008 12:44:17
1,000x Lv27 Elite Brutes...

The Roman Praetorian Guard was composed of, on average, something like 3rd level human fighters.

No, I wouldn't guess you can direct around a thousand balors for no PP. That's just my guess.
#2118

wyld_mutation

Nov 29, 2008 12:47:22
Immortals who serve gods directly are not worshipers and so don't have any costs to order around AFAIK.

Conversely they do not "count" when determining PP in a turn. IIRC
#2119

funkachick0n

Nov 29, 2008 12:47:32
Well they were supposed to be his elite guard but now that you mention the level 27 thing i guess it is to much. What about 500 plus him
#2120

wyld_mutation

Nov 29, 2008 12:48:58
In your place I'd say an elite guard is about 100. That's a... well I don't remember the name for a group of 100.
#2121

lokathor

Nov 29, 2008 12:50:44
Well personally, I sent around the 49x Lv11 dragons plus a level 18 dragon and that wasn't questioned at all, so 50 should be okay. Adding that extra 0 onto that is less of a sure thing, mostly because they're kinda supposed to be within the prison plane and all.

I'd personally guess 300 is the limit on free Balor directing, for all kinds of Sparta reasons. I guess Locke or FF6 has to decide.

Group of 100 => Centurion

EDIT: but apparently they got reformed into being just 80 men to a Century. http://en.wikipedia.org/wiki/Centurion

EDIT2: Because I'm thinking about it... even just 100 Balors could kill an exarch with ease, and they could kill an avatar fairly easily as well.
#2122

wyld_mutation

Nov 29, 2008 12:55:49
There it is.

Of course Lycans tend to move in bands of 10-20. Otherwise it's hordes of 500-1000. Something about not understanding that their are other possibilities...

I'd encourage an honor-guard of 100. 100 Balors is the rough equivalent to an army of 10,000 lvl3 Fighters.
#2123

ff6shadow

Nov 29, 2008 13:03:21
Actually, you can't directly direct Balors at all without PP, but on the upside, they culd be worth some PP. I took a look, and 4th edition demons are elementals. Only devils are immortal.
#2124

lokathor

Nov 29, 2008 13:08:35
The level 3 fighters will never take down an exarch or avatar though.

In your defense Funk: Bael, being an ascended Balor himself, is more related to Demons than anything else, regardless of their creature designation. I use Guradians for my "Angels", and they're technically a plant.

...though since plant is now a keyword and not a creature type, maybe their type is "Immortal [plant]".
#2125

funkachick0n

Nov 29, 2008 13:20:44
So would 50 be right.
#2126

ff6shadow

Nov 29, 2008 13:23:31
Balor's are extremely powerful for general orders and dispathing without PP. But, since Bael is a Balor, I'd suggest 10-15. Locke may decide otherwise later though.
#2127

funkachick0n

Nov 29, 2008 13:38:43
15 it is then plus a large contingent of imps.


edit: everyone okay with that.
#2128

wyld_mutation

Nov 29, 2008 15:12:57
I'm going to make a small quip about Melian.

It is entirely possible for pieces of Melian to be inaccessible to any but the bonded. Rooms without doors or windows and such. Any of the Bonded would instinctively know the complete layout of the city. Not in such a way as being able to draw a map, rather they would know how to get anywhere they needed to and would be unable to be lost. Assuming they don't simply teleport where they want to be.

Note that in the long run there are likely to be few roads between any cities such as Melian as they are in themselves a nexus through which the Bonded can carry passengers.
#2129

funkachick0n

Nov 29, 2008 18:02:49
anyone online?
#2130

lokathor

Nov 29, 2008 18:05:21
j0
#2131

funkachick0n

Nov 29, 2008 18:20:04
nobodies posted so i'm bored
#2132

lokathor

Nov 29, 2008 18:25:48
you should watch Gundam Wing.
#2133

funkachick0n

Nov 29, 2008 18:33:09
It's still on! The last time i watched it was years ago on cartoon network. Where do you watch it.
#2134

lokathor

Nov 29, 2008 18:43:30
i got it all... on my.. uh.... DVDs...
#2135

funkachick0n

Nov 29, 2008 18:49:45
DARN YOUUUUUUUUUUUUUUUUU! :D
#2136

wyld_mutation

Nov 29, 2008 19:03:17
I want Gundam Wing on DVD. Full Metal alchemist too.

It would be awesome.
#2137

funkachick0n

Nov 29, 2008 19:07:01
'tis true
#2138

lokathor

Nov 29, 2008 19:49:43
I'm also working on my own personal rewrite of 3.5, but everyone has their own version of 3.5 that they work on.
#2139

funkachick0n

Nov 29, 2008 20:54:48
No ones posted IC yet!
#2140

Thought

Nov 29, 2008 21:39:22
Meh, sometimes things are hoppin', sometimes things are slow. Today seems to be slow. Doesn't help that there is a derth of PPs around; I'm sure things will pick up tomorrow, and Monday especially.
#2141

lokathor

Nov 30, 2008 14:39:05
"then just make sure your side wins. History favors the victor. For a time, at least."

ooooooooh zing.
#2142

Thought

Nov 30, 2008 15:04:11
It's true. Today's heroes are tomorrow villains.
#2143

lokathor

Nov 30, 2008 15:52:01
Well, yes, we've always been at war with Eurasia.
#2144

funkachick0n

Nov 30, 2008 17:12:46
(Funk, I've got a question for you. How can you justify knowing that it is a godling talking to you, or that your concept has been stolen? Please answer in the OOC))

Sorry complete mistake on my part. Thanks for catching it. i'll change it.

Edit: sorry i've been gone a while. also Angeloftheknight what post should i respond to, i think i missed it.
#2145

ff6shadow

Nov 30, 2008 17:23:14
Not trying to rail on you or anything. I just think that sometimes, all of us assume a lot, like knowing who we're talking to.


And you'll find Angel's post here.
#2146

funkachick0n

Nov 30, 2008 17:27:57
Oh. no problem. I'd actualy like to thank you for catching my mistake for me.

Edit: did we get pp while i was gone.
#2147

locke_kant

Nov 30, 2008 17:38:07
Very well. But I must warn you that your making a mistake.
The Balor then left to find the leader of teh Elves.
---------------

When Bael saw the changed balor he asked
Which god has changed you so and sent you to meet me.

(The fallen one is one of your Exarchs right.)

your should be you're for you are.
teh should be the.
#2148

funkachick0n

Nov 30, 2008 17:40:53
Thanks. I changed it. (after seeing your post.)

Edit: so Locke Kant did we get are new pp while i was gone.
#2149

lokathor

Nov 30, 2008 17:52:08
Locke does new PP "late" sunday night. For some definition of the word late.

ff6: I think it's fair to say that unless a god is specifically trying to hide who they are (like Ator did once or twice with Thael) then other gods will automatically recognize each other.
#2150

funkachick0n

Nov 30, 2008 17:53:47
i think the bigger problem was the fact that Bael knew defluo was using scrying. He shouldn't of known that though.

Edit: to clarify, i was metagame thinking.

Edit: How late is late cause i have school tomorrow.
#2151

lokathor

Nov 30, 2008 18:00:16
Right, you wouldn't know about the new scrying thing.

You can find out about it all on your own though, as soon as you try to make scrying yourself and fail, once PP is handed out that is.
#2152

ff6shadow

Nov 30, 2008 18:05:20
He hands it out roughly 9 or 10 PM central time.

And it was mostly the scrying thing. But, given how Defluo manifested, knowing who he was is a bit iffy as well. He manifested as a crap load of floating eyes.
#2153

funkachick0n

Nov 30, 2008 18:09:16
Okay that's early enough.


Lokathor thanks for the idea on how to realize scrying was taken. (IC of course)
#2154

Thought

Nov 30, 2008 18:11:21
Funk, I think it is around 10pm. What time zone, I don't recall.

ff6: I think it's fair to say that unless a god is specifically trying to hide who they are (like Ator did once or twice with Thael) then other gods will automatically recognize each other.

To an extent; a god should have a way of knowing about the other god. Gadabout's never meet Lukan and Lukan's new, so I'd expect neither to know the other (at best, we might recognize each other as gods). Alec's never met Gadabout either, though I expect his control over Fate (and thus, his familiarity with the threads of Fate) would give him some idea of who he is. Defluo is the god of knowledge and secrets, so he would totally know who Gadabout is (and he knows more about Gadabout than anyone else, I'd wager). However, Gadabout's never formally met him so that knowledge doesn't work both ways.
#2155

ff6shadow

Nov 30, 2008 18:22:40
Don't forget, Tzu has knowledge and secrets as well, couretesy of Defluo.
#2156

lokathor

Nov 30, 2008 18:26:13
Ah, yes yes, of course.

I did mean that one god will recognize another that they already know, despite the shape or form they should happen to pick unless it's explicitly a disguise.

Gods who have never met each other obviously won't know each other, but as you say they'll probably know the other is a divine creature. I, for example, have yet to meet Lukhan or that goblin guy, and I've yet to formally meet Myx. I know that she exists somewhere from her manipulations of plants, but I guess I wouldn't know she's a "she".
#2157

ff6shadow

Nov 30, 2008 18:36:59
You can definitly tell that you are looking at a god when one approahces you.

If you are trying to disguise yourself, it would be good to specify as such, but not necessary in every case. Defluo's eye trick was obviously a disguise.

And Tzu can pass for Tzu'misel with no difficulty at all. Same goes for the other. I was relying upon that for everything he's did before Malbrig and Gadabout revealed the truth.
#2158

funkachick0n

Nov 30, 2008 21:37:15
GTG
#2159

ff6shadow

Nov 30, 2008 21:46:16
So close to the refresh though.
#2160

Thought

Nov 30, 2008 21:48:52
Wow, Bael's Imps really have no luck. It seems like they are always captured or killed before they do what they intend to do.
#2161

ff6shadow

Nov 30, 2008 21:52:39
Meh, thats how it goes. Particuarly bad here. Given the nature of the bonded and the spire, stealth doesn't work very well. There are no shadows to hide in, and your pursuers ignore walls and jump around? Makres it difficult to sneak it.
#2162

wyld_mutation

Dec 01, 2008 8:27:50
Not to mention the Spires are living things in themselves with a proto-consciousness.

Artifacts are fun.
#2163

lokathor

Dec 01, 2008 9:25:05
Apparently there's an entire subset of Agriculture called "Horticulture" which is the more specific word for the care of plants. Agriculture is a superset of this knowledge which also incorporates and utilizes the concept of domesticated animals. So... mortals can have bacon now, or whatever.

..And all I wanted wikipedia to tell me about was trowels...
#2164

wyld_mutation

Dec 01, 2008 9:30:31
Trowels? WTF?

Please excuse the Wall o' Text that I made. I didn't realize it was that long. Good thing I bold the actual actions when I take them.
#2165

lokathor

Dec 01, 2008 11:11:50
A trowel. It's a digging tool, you use it when you garden.
#2166

Thought

Dec 01, 2008 11:19:32
Or when working with mortar/plaster, etc. Or, in the case of The Shoveler, when fighting crime.
#2167

wyld_mutation

Dec 01, 2008 11:22:14
I know what a trowel is, I was commenting on the fact thatr you were looking it up.

As in "Why are you looking up Trowels?!"
#2168

lokathor

Dec 01, 2008 11:43:16
you might or might not find out soon.
#2169

Thought

Dec 01, 2008 11:56:18
Lokathor, I'm not sure what Malbrig is ready for, or where he is, or indeed which part of Gadabout he is talking to.
#2170

wyld_mutation

Dec 01, 2008 11:56:27
A note on Half-Elves...

They are your basic Half-Elves, albeit they may or may not be Bonded. Unlike other bonded races they are not born to the bond. They can choose whether to take it up.

Only a union between to Bonded individuals can produce a naturally bonded child. And I'm going with the base stance that Humans are not bonded.
#2171

lokathor

Dec 01, 2008 12:02:52
Thought, we had that whole big plan about putting Tzu back together. That may have changed, but I was never informed of any changes if there were.

Starting around post 2463 we talked about it. Gadabout, Thael, and Malbrig, that is.

As to where he is... i dunno, just pick anywhere on Galara.
#2172

ff6shadow

Dec 01, 2008 12:25:57
Found it. It was in post 2472 that he moved me to the cathedral.
#2173

Thought

Dec 01, 2008 12:33:35
Yeah, you can't expect a god who never stops moving to just wait around for a reset. He's thoughtful and impulsive at the same time. You'll note, the influence Gadabout has had on the world has not been the result of concious intentions. Halflings were an the result of his annoyance, the WanderWay was the result of him getting lost in a traveler's song, Sigil was the result of him trying to pull himself out of the other side of reality. His bag of holding was the result of a random experiment. The only real direct intention he has shown, that I can think of, was when he tried to get Ongor and Myxiniron to let him guide the souls of the dead. Yeah, that didn't work out like he had hoped.
#2174

lokathor

Dec 01, 2008 13:39:13
Right, that's why I didn't care where it was that I was or that you were. Few places are entirely barren of plants, and everywhere has been traveled at least once, so for us at least the entire planet is our conference room.
#2175

funkachick0n

Dec 01, 2008 13:53:04
Water Defluo continued to cling to the orb before it for several moment, bending his will into it, "You must rise... The world needs you now. You must rise. I will deliver your message to mother.. But rise."

Who's in the orb.
#2176

ff6shadow

Dec 01, 2008 13:56:42
Tzu's other half.
#2177

funkachick0n

Dec 01, 2008 14:08:52
Thanks. Also did we get pp while i was gone.
#2178

lokathor

Dec 01, 2008 14:13:08
http://forums.gleemax.com/showpost.php?p=17347711&postcount=2576

Seriously man, read the thread.
#2179

funkachick0n

Dec 01, 2008 14:14:20
I do, it's just i was 2 pages behind so i skimmed.
#2180

lokathor

Dec 01, 2008 14:18:57
If you subscribe, your "user control panel" will list threads with unread posts that you're subscribed. If you click the little down arrow thing next to the thread name it'll take you right to the most recent unread post.

Give each post a quick read. The extra-long things by Wyld and FF6 are mostly mortal stuff you can skim past. Everything else you should pay attention to so that you're up to date.
#2181

funkachick0n

Dec 01, 2008 14:20:42
Thanks I had no idea you could do that.
#2182

wyld_mutation

Dec 01, 2008 14:32:25
They aren't posts... They're chapters.

Anyway... I kinda feel bad for that imp...

Hmmm...
#2183

funkachick0n

Dec 01, 2008 14:33:56
which one?
#2184

wyld_mutation

Dec 01, 2008 14:36:10
The one surrounded by elves and lycanthropes.

I'd say that's a worse fate than any of the other imps will ever face.
#2185

funkachick0n

Dec 01, 2008 14:41:08
I don't know, one is with Merrium after all.
#2186

ff6shadow

Dec 01, 2008 14:49:33
Very true
#2187

Thought

Dec 01, 2008 16:17:18
Lokathor, perhaps I am the only one who thinks so, but parodies of Edgar Allen Poe don't seem to fit in character.
#2188

lokathor

Dec 01, 2008 16:18:14
oh it's one paragraph.
#2189

funkachick0n

Dec 01, 2008 16:48:34
No go AngeloftheNight! You crack the coffin open and find nothing. Agrilnost's remains are not their, simply a monument.

Boy that has to suck angelofthenight. I feel for you.
#2190

Thought

Dec 01, 2008 16:49:30
oh it's one paragraph.

True. I'm guilty of ripping things off myself, so I suppose I shouldn't point fingers.
#2191

lokathor

Dec 01, 2008 16:52:21
Boy that has to suck angelofthenight. I feel for you.

Next he's going to use.... your skeleton instead Bael! Muhahahahaha~
#2192

ff6shadow

Dec 01, 2008 16:53:00
He does get a refund on his PP though. It's not like he lost anything.
#2193

angelofthenight

Dec 01, 2008 19:50:54
Be afraid Bael, be very afraid. :P
#2194

funkachick0n

Dec 01, 2008 20:21:28
NO please don't:D
#2195

angelofthenight

Dec 01, 2008 20:30:09
I'd have to burn a LOT of PP to do it though, but don't tempt me.
#2196

locke_kant

Dec 02, 2008 9:26:44
I'm finding Orta to be quite entertaining at the moment. I'm wondering how much longer he is going to risk calling himself a god before the real gods get upset. I love the role playing that he is performing.
#2197

Thought

Dec 02, 2008 9:43:18
I'm glad that he is enjoyable.

Though to spoil things, not too much longer. ;)
#2198

lokathor

Dec 02, 2008 9:44:42
Well I sent out the fastest tribe to look around, but they're not going to find anything. They forget the wisdom of Kehcpank.
#2199

Thought

Dec 02, 2008 9:51:05
The new wandering god? Do you mean Orta? I'd normally take that to mean Gadabout, but he's not very new these-a-days.
#2200

lokathor

Dec 02, 2008 9:56:52
Yes, they're out to find out about people they don't know about.

But like I said, they've forgotten to not pet bears.

Incidentally, do Gnolls exist yet?
#2201

funkachick0n

Dec 02, 2008 14:16:06
No, because they are humanoids they weren't created when wyld created animals.

Edit: since the same thing that happened to Ueberroth is happening to Ongor does that mean we can claim his concepts?
#2202

lokathor

Dec 02, 2008 14:20:30
Well nor were the lycans, elves, empys, anventi, myconids, goblins, big goblins, fuzzy goblins, salamanders, shadar-kai, dwarves, drow, Illithid, aboleth, or rakas.

Counter edit: Naw, I think Locke will just play for him if it comes up. I guess if you had the stuff you could use attack god to steal his domains, but it's not free, or easy. Everyone else would probably jump to his defense.
#2203

Thought

Dec 02, 2008 14:23:31
Maybe. Only Locke or Shadow can say for sure, but I suspect that at least that will involve PMing Space Dragon.

Though I can't really imagine Bael as an earth god. Maybe decay. And Lazarus strikes me as more of an underworld kinda guy.
#2204

funkachick0n

Dec 02, 2008 14:25:52
Well nor were the lycans, elves, empys, anventi, myconids, goblins, big goblins, fuzzy goblins, salamanders, shadar-kai, dwarves, drow, Illithid, aboleth, or rakas.

Yeah but those were all made individually. Example create populous-drow-3pp. What I'm saying is since no one spent pp to specifically make them then they don't exist.
#2205

lokathor

Dec 02, 2008 14:29:39
Yeah but those were all made individually. Example create populous-drow-3pp. What I'm saying is since no one spent pp to specifically make them then they don't exist.

I get that bit. Maybe I should rephrase the question: Were they ever made by anyone at any point in our 2250+ post saga? Until recently, for example, I'd forgotten entirely that any of the goblinoids existed, because they don't really do much off of their little home continent.
#2206

Thought

Dec 02, 2008 14:31:24
I don't think anyone has. Though if anyone did, I suspect Eckrel did (just because the ones I usually forget about; the foxpeople, goblins, etc, are his).
#2207

lokathor

Dec 02, 2008 14:33:13
He seems like a fun guy too. Shame he doesn't post much.

Also, on the subject of Ongor and all, since Earth is his prime domain, that one would probably be hardest of all to wrest from his control.
#2208

funkachick0n

Dec 02, 2008 14:41:21
True. Also as far as I know no one has made the Gnolls. I'm most likely right but their is a VERY small possibility i'm wrong.

edit in response to counter edit:
Counter edit: Naw, I think Locke will just play for him if it comes up. I guess if you had the stuff you could use attack god to steal his domains, but it's not free, or easy. Everyone else would probably jump to his defense.

That reminds me, if you attack a god and win can you then spend pp to claim one of their concepts. It's happened at least twice that i can remember (both to Thrael) but i was wondering whether that was planned out in advance through pming
#2209

lokathor

Dec 02, 2008 14:46:26
I'd consider making them, but gnolls are generally really really lazy. I mean, it's like, if they wouldn't work up the energy to make me, why should I work up the energy to make them?
#2210

funkachick0n

Dec 02, 2008 14:48:09
They occasionally gather into giant hordes and their fast breeding means you'll get lots of pp
#2211

Thought

Dec 02, 2008 14:50:59
Until the Civilized races keep their population down through "planned obselesence"
#2212

funkachick0n

Dec 02, 2008 14:52:38
That's when you create orcs silly
#2213

lokathor

Dec 02, 2008 14:55:20
I could give civilization itself a proper founding.

Then again, they say that government is a thing that does small things poorly, but also does big things poorly too, so that could backfire as well.
#2214

ff6shadow

Dec 02, 2008 14:58:32
Unlike Ueborroth's player, Space Dragon explained why he had to quit. We're not letting any one sob his stuff. We are waiting for someone to show an interest in playing him.


Gnolls have not been created, but I know that Eckral intends to soon.
#2215

lokathor

Dec 02, 2008 15:00:32
ah ha! well Idea thieving is not cool.
#2216

funkachick0n

Dec 02, 2008 15:08:36
We are waiting for someone to show an interest in playing him.

AHHHHHHHHH
#2217

ff6shadow

Dec 02, 2008 15:21:43
Did you miss it? In the post he siad he was leaving, he said anyone interested should PM him. Matter of fact, I'm reannouncing it.


Anyone who wanted to play Ongor, should PM Space Dragon.
#2218

lokathor

Dec 02, 2008 15:25:47
Funk, do you have some ultra secret plan for getting out soon? Cause iffin ya don't, then an alliance with you is kinda empty.
#2219

funkachick0n

Dec 02, 2008 15:28:43
As a matter of fact I do, it's called the super double hippopotamus plan
#2220

funkachick0n

Dec 02, 2008 15:32:29
In case anyone missed this because I REALLY want an answer.

Counter edit: Naw, I think Locke will just play for him if it comes up. I guess if you had the stuff you could use attack god to steal his domains, but it's not free, or easy.

That reminds me, if you attack a god and win can you then spend pp to claim one of their concepts. It's happened at least twice that i can remember (both to Thrael) but i was wondering whether that was planned out in advance through pming
#2221

ff6shadow

Dec 02, 2008 15:37:19
That was advance planning between via PM. Atacking a god does not let you steal a domain unless they have agreed.
#2222

Thought

Dec 02, 2008 15:39:31
So... unlikely that Gadabout will be stealing Abberation from Lazarus anytime soon, then ;)
#2223

lokathor

Dec 02, 2008 15:41:36
Blast! The hippopotamus plan!! That's the one that always works.

As to abberations, angel is a cool guy, you can probably work something out. He'd probably give you partial control (like Defluo handing out partial control of secrets) if you went after him.
#2224

ff6shadow

Dec 02, 2008 15:44:12
Heh, Half of Defluo's domains were gained through partial control.

Fire, Air, Water, Cold, Knowledge, Freedom

He can only claim sole access to Acid, Force, Poison, Secrets, Scrying
#2225

funkachick0n

Dec 02, 2008 15:44:52
That was advance planning between via PM. Atacking a god does not let you steal a domain unless they have agreed.

Thanks
#2226

Thought

Dec 02, 2008 16:01:35
I was mostly being silly. An abberant god of traveling and history? That would be downright academic.

Though... Gadabout has two faces, four arms, and four legs. He is kinda an abberant thingy already.
#2227

lokathor

Dec 02, 2008 16:21:00
We've got an insane god of the elements, and we had a robot sun god at one point. Generating gods with Domains that people don't expect to go together is the whole point. Otherwise, you can just sit down and carve up the domains of a campaign setting in 10 minutes and be done with it.

Besides, strange combinations makes people interested in the story behind why it ended up that way.
#2228

ff6shadow

Dec 02, 2008 16:25:46
True. Anybody every wondered exactly how you get a god of ice and fire? Or how such a god became a good friend with the god of water?
#2229

lokathor

Dec 02, 2008 16:58:26
epic moment.
#2230

angelofthenight

Dec 02, 2008 17:08:56
I could be convinced to share the domain, but I'd appreciate it if I gained an ally out of it, as I'm a little short on those atm. :P
#2231

lokathor

Dec 02, 2008 17:25:56
stop blowing up my crap and you'd make a more appealing case.
#2232

Thought

Dec 02, 2008 17:30:14
Well other than Lazarus is a slippery fellow who has blown Gadabout off twice now, he doesn't harbor any ill will towards him.
#2233

ff6shadow

Dec 02, 2008 17:33:55
And Tzu is sort of Lazarus's ally. Sort of.
#2234

goblinnation

Dec 02, 2008 18:25:21
And didn't Eckral agree to be his ally once?
#2235

lokathor

Dec 02, 2008 18:35:20
You know, I don't think Bael knows about Eckral.
#2236

goblinnation

Dec 02, 2008 18:39:51
Well, I do have a religion among my races. It wouldn't be hard to learn about me from them.

Now I need him to respond. I want to know what he wants.
#2237

lokathor

Dec 02, 2008 18:47:13
He wants your blood.
#2238

angelofthenight

Dec 02, 2008 19:00:30
Sorry Thought, I didn't notice, I'll respond now.:P By allies I mean gods who would help in a fight, I dunno, but Lazarus never really did all that much with Ekral. And Lokathor, I havn't blown something of yours up recently (though I do need to remedy that:P).
#2239

funkachick0n

Dec 02, 2008 19:22:31
Tzu narrowed his eyes, and looked at Bael, "It seems you've got a trick up your sleeve after all. When did you find time to bring a mortal into your service?"

ff6 since he's obviously trying to hide it shouldn't you at least have to use some pp to find out he is and Exarch.

Edit: i want to clear this up before answering your post asking about him.
#2240

ff6shadow

Dec 02, 2008 19:31:18
It would fall under the Secrets and Knowledge domains. PLus, I have another part of myself looking right at him. Besides, I'm not revealing that to the other gods with him. Just figured I'd ask you.

Had I not had secrets and knowledge, just one or the other, I wouldn't have been able to notice.
#2241

funkachick0n

Dec 02, 2008 19:40:42
Okay makes sense, you wouldn't able to find a hiding god though would you?
#2242

ff6shadow

Dec 02, 2008 19:44:37
The only place I probably couldn't find a hiding god, is within the hiding gods own plane, or the plane of a god helping him to hide. Anywhere else, if I really want to find him, he's found.
#2243

funkachick0n

Dec 02, 2008 19:47:19
I'll have to fix that.
#2244

ff6shadow

Dec 02, 2008 19:53:34
And how would you do that?
#2245

angelofthenight

Dec 02, 2008 19:54:12
So when are we gonna get around to breaking Bael free? I'm looking forward to the massive war thats gonna cause.
#2246

ff6shadow

Dec 02, 2008 19:57:18
Still waiting on Matthew to return and catch up.
#2247

angelofthenight

Dec 02, 2008 19:59:28
ah, got it
#2248

funkachick0n

Dec 02, 2008 19:59:33
Most likely an artifact.

---------
((the Imps not dead, merely trapped, seemed fiting for all the bad situations your imps get into))

(ha!)
#2249

angelofthenight

Dec 02, 2008 20:04:35
That'd have to be a six PP artifact wouldn't it? To block both the Secrets and Knowledge domain?
#2250

funkachick0n

Dec 02, 2008 20:06:11
No cause it only has to block one.
Had I not had secrets and knowledge, just one or the other, I wouldn't have been able to notice.

#2251

angelofthenight

Dec 02, 2008 20:09:38
Hmm, I may have to do that.
#2252

funkachick0n

Dec 02, 2008 20:10:23
It's great isn't it.
#2253

ff6shadow

Dec 02, 2008 20:13:29
Or, you could go the cheap method, and keep yourself allied with the more powerful god of secrets.
#2254

angelofthenight

Dec 02, 2008 20:15:19
yah, that artifact strikes me as a convenience rather than a necessity.
#2255

locke_kant

Dec 02, 2008 20:18:05
Just to make it clear for all players.

If you want to build an artifact that specifically blocks or counters a domain then you need to have great experience with said domain. Either you need to have owned the domain at one point or you need to get a god with that domain to help you create the artifact.

So for blocking secrets you would need defluo or tzu.
#2256

funkachick0n

Dec 02, 2008 20:18:15
True. Also angelofthenight what did you mean kill me if i live up to my name.
#2257

ff6shadow

Dec 02, 2008 20:23:52
Well, you have been called The Betrayer. That is the act that gained you divinity.
#2258

angelofthenight

Dec 02, 2008 20:23:58
Your name is Bael the Betrayer. I ment that if you betray me then I'll hunt you down. Doesn't really mean anything, I just felt that pledges of eternal good will weren't really a god of Aberrations cup of tea.
#2259

funkachick0n

Dec 02, 2008 20:29:03
Oh okay.
#2260

angelofthenight

Dec 02, 2008 20:32:15
yah, the whole "Blade of Souls always beside you" seemed far to honorable for a god like Lazarus. he'll still help as much as if it weren't there, as its just flavor.
#2261

angelofthenight

Dec 02, 2008 20:45:00
I'm out for tonight. Try not to destroy everything. hehe
#2262

locke_kant

Dec 02, 2008 20:46:03
Oh I will. :D
#2263

ff6shadow

Dec 02, 2008 20:46:41
But we have to.
#2264

Thought

Dec 02, 2008 20:59:23
Sorry Thought, I didn't notice, I'll respond now.:P

Actually, Gadabout's sealed his mind against your messages. He was rather put off at being ignored twice. Lazarus will have to come in person for him to hear. Shows that he means he is serious about actually talking this time.

And as long as Lazarus has worshippers on Galara near the WanderWay, they probably know of Sigil, so I'd assume he would as well. It is a Galara version of Switzerland.
#2265

funkachick0n

Dec 02, 2008 21:18:10
GTG
#2266

ff6shadow

Dec 02, 2008 21:21:53
Ah, no. Every one is leaving. This sucks.
#2267

lokathor

Dec 02, 2008 23:15:26
Thought I'm a little confused.

The halfling exarch is yours, but you're out to kill him? why?
#2268

angelofthenight

Dec 03, 2008 6:42:44
That halfling Exarch is Bael's, not thoughts.
#2269

Thought

Dec 03, 2008 8:14:23
Aye. I happen to be controlling the exarch (for now; as he hinted, Bael can take control soon), but he isn't Gadabouts.
#2270

lokathor

Dec 03, 2008 8:15:00
Makes much more sense.

Come to think of it though, I don't think I can spare the PP really.
#2271

Thought

Dec 03, 2008 8:20:41
Didn't really expect that you could, but one can always hope ;)
#2272

Thought

Dec 03, 2008 8:29:18
Lokathor, how does Malbrig know that Orta is being made an exarch by an artifact as opposed to the usual method? I don't doubt you could recognize that he has exarch powers, but to determine how he became an exarch seems a bit more secret.

While I would appreciate any help you are willing to offer, if worse comes to worse I am quite willing to put all the power into it myself. Actually, if I hadn't noticed you were on I would have just had Gadabout act without waiting further. As mentioned, there is a deadline Gadabout is working against.
#2273

lokathor

Dec 03, 2008 8:30:34
Maybe TK can give me one if I explain that I spent mine helping to break Bael's stuff. Or maybe I'll just be stuck without an artifact for another turn.

EDIT: The halfling claimed he was infected somehow. I don't know the specifics, but then again as a god and all you don't really need to, you just will the results you want to happen and it mostly works out. The artifact comment is just OOC explanation.
#2274

wyld_mutation

Dec 03, 2008 9:17:46
Breaking bael's stuff...

An admirable goal.

On the other hand... You never had the myconids respond to the treetop city.

And I have to make some decisions as to what's going on at the Crystal City.

I guess my god's pretty tame as far domains go compared to the rest of you guys... Robot-Sun-Dream is definitely more interesting than Beasts-Death-Abstract representation of nature,
#2275

Thought

Dec 03, 2008 9:29:28
Well Robot-Sun-Dream was always meddling, causing conflict and conflict is usually interesting.

Beasts-Death-Abstract generally just seems like he wants to be left alone. I half-expect him to start yelling at the new gods to get off his lawn.

Speaking of new gods, does anyone know if Lukan is still active?
#2276

lokathor

Dec 03, 2008 10:04:49
I'm getting to the tree city thing man.

But you know.... like I said to FF6, in a society where reincarnation is a definite fact of life, is it really so okay to prolong the life of some well beyond the natural length? It's impressive that a place can be made from trees and all, but how often do forest fires come through and clear everything out? That's an important part of the process.

Unless you mean some other treetop city. That is, I tried to get to the new city you were making (which I think is the crystal city), but ff6 commandeered the story and apparently they're talking to his elf because they wandered through this current city before they can get to the city you were describing.
#2277

wyld_mutation

Dec 03, 2008 10:51:13
Death-Beasts-Abstract should maybe tell you guys to get off his lawn... Except Malbrig for obvious reasons.

How long do most trees live? You have to consider the possibility that some trees are going to live a ridiculous length of time without experiencing a fire. And of course isn't there a tree comprised of a giant network that's 1000 years old? I read something like that once...
#2278

lokathor

Dec 03, 2008 11:23:41
Some trees are meant to live for ages, others simply aren't.

Quick Wikipedia look around: Sequoia Sempervirens (aka California Redwood) can live for 2200 years. They only get 8m wide. The trees being described in the tree city are ~23m wide. Another kind of Redwood, the Sierra Redwood, has record diameters in the 17m area. Both of these trees are very long lived and slow growing. The fast growing trees are the most susceptible to ice and wind damage, and they tend to die off sooner. Most trees seem to have more like a 100-300 year life span.

Not that much of what Earth has to say on the subject has a major impact on a world full of sentient trees who feed on an energy field of "growyness" generated by a magical living crystal network.

I dunno, the myconids are just gonna see more of the city before they comment. And they'll probably want to speak with a city official.
#2279

Thought

Dec 03, 2008 11:31:03
Real world, bristlecone pines are the oldest living plants, if I recall correctly. Around 5,000 years is the oldest example, but most live around 1000.

Largest tree is of course the giant sequoia pine. Many of those live around 1000 years as well, but both species are very limited; sequoias, for example, aren't found outside a handful of patches along the west coast of the united states.

As for a giant network... I dunno, I haven't heard of anything like that outside of science fiction.
#2280

lokathor

Dec 03, 2008 11:37:09
Ah, but since this is a sci-fi/fantasy work, we can also incorporate other concepts of trees too, like the royal battleship-powering trees of Jurai, or the tree-keeping trees known as Ents (later Treants in DnD). Such things have yet to be made, but they'll exist soon enough.
#2281

ff6shadow

Dec 03, 2008 12:41:54
Don't forget that, while there is only one now, every airship the empyreans build will be a living tree.
#2282

lokathor

Dec 03, 2008 18:47:51
didn't Orta just steal 3 airships?
#2283

Thought

Dec 03, 2008 20:41:28
They got better.

Specifically, Shadow explained to me why that was highly unlikely. For example: there is only one airship in existence. Sort of hard to steal two more than actually exist. And that airship was a bit preoccupied with a state funeral. While Orta might be willing to kill off random peoples, angering Tzu'misel by disgracing a favored mortal... nah, that'd be daft.

Hmm... things have been quiet. I hope I didn't kill it.
#2284

angelofthenight

Dec 03, 2008 21:13:29
Sorry I wasn't active today, I had a big test to study for. Should be on tommorow. Won't be on much friday either. And I'll possibly miss saturday. Its a shame, things really seem to be heating up.
#2285

ff6shadow

Dec 03, 2008 22:42:26
Meh, there is nothing going on for me right now as I wait for responses and such, but I went to work shortly after your post anyway, Thought. You didn't kill it.
#2286

lokathor

Dec 04, 2008 10:15:18
FF6, I wonder, would you consider the living airships to be enough of a populace that could be altered into an actual self-sustaining species?

And also, my Myconids did "respond" in post #2709, but their response is to simply wait around and see where the elf wants them to go before they comment any more. So, if there was some sort of more official elf that they were to meet with (seeing as they're effectively the Bishops of the plant church) or if there was something specific that they were supposed to see, it would be an appropriate time to introduce such things.
#2287

angelofthenight

Dec 04, 2008 19:06:28
Sooooo, when does Bael break free?
#2288

lokathor

Dec 04, 2008 19:10:10
Funk sure seems to be taking his time.

My guess is that he can't actually break out on his own. That is, if it's a 6pp artifact holding him and he's sitting at 5.
#2289

funkachick0n

Dec 04, 2008 19:12:43
Soon friend, but not now.




Edit: about a turn. Laying the ground work now by isolating the gods.
#2290

angelofthenight

Dec 04, 2008 19:48:34
ah, that'll work for me.
#2291

funkachick0n

Dec 04, 2008 19:51:44
It's only an estimate some things might come up.
#2292

matthewswift

Dec 04, 2008 20:29:45
Is the PP ff6shadow set aside for me from the last distro or can I finish making Keldjorn an exarch?

and other things...
>.>! <..>!
#2293

lokathor

Dec 04, 2008 20:33:39
http://forums.gleemax.com/showpost.php?p=17347711&postcount=2576

There was new PP last sunday, on schedule. Just find the post where FF6 reserved your PP and see if it's before or after that post.
#2294

matthewswift

Dec 04, 2008 20:50:13
Ah. Thank you. checked the message, I have some pp to spend...
#2295

angelofthenight

Dec 04, 2008 21:03:48
oh god, wait, I am a god. :P

/bad joke
#2296

matthewswift

Dec 04, 2008 21:13:52
posted response
#2297

locke_kant

Dec 04, 2008 21:44:05
Nice to see you posting again matthew.
#2298

matthewswift

Dec 04, 2008 21:46:16
Oooh it feels nice. I actually thought about posting all during break... Really glad to be back.
#2299

locke_kant

Dec 04, 2008 21:52:59
we need to get your plans rolling ;)
#2300

Thought

Dec 05, 2008 9:07:23
My guess is that he can't actually break out on his own. That is, if it's a 6pp artifact holding him and he's sitting at 5.

Wait, wasn't the artifact binding Bael only 3pp?
#2301

lokathor

Dec 05, 2008 9:39:40
Easily might be.
#2302

ff6shadow

Dec 05, 2008 10:10:49
Yes it is. Unless I missed somebody making it stronger.
#2303

Thought

Dec 05, 2008 10:16:26
Well, not anymore.
#2304

lokathor

Dec 05, 2008 10:17:51
fool. of. a. took.
#2305

Thought

Dec 05, 2008 10:19:22
Hey, he died for it. No sense kicking him when he's dead.

EDIT: Oh, Locke, sorry for not being able to get Gadabout to go meet Alec yet. I swear, as soon as I can manage to extract Gadabout from the brewing fight in Sigil, he'll seek you out.
#2306

lokathor

Dec 05, 2008 10:22:59
No man, no.

Next time we go to Mordor, Orta just can't come.
#2307

Thought

Dec 05, 2008 10:24:13
Well I should hope so. It would be rather silly to drag a dead body across half of middle earth.
#2308

ff6shadow

Dec 05, 2008 10:28:56
Heh.
#2309

wyld_mutation

Dec 05, 2008 10:31:10
Where is Khavus right now so that I know where I'm going? I've kinda lost myself...

Outside the cathedral right? And she does wish to speak with me IIRC.
#2310

Thought

Dec 05, 2008 10:34:16
Wyld, I think she and Alec are talking a short distance away from the city; far enough that they are easily able to watch the goings on.

Lokathor, just remember, all of this is Delfedd's fault. If Ator hadn't sent his knife to Halflings and if it hadn't been said what would happen, none of this would have come about. I just hope I did Ator proud
#2311

lokathor

Dec 05, 2008 10:34:56
A Rose messenger was sent to everyone. It can just find you wherever you are if you let it.
#2312

wyld_mutation

Dec 05, 2008 10:37:08
I just have to say to Lokathor... Elves don't wear metal, they're bonded. They wear Ironwood. And they shape things with the "Shape Wood" ritual so it's likely to be LIVING Ironwood.
#2313

lokathor

Dec 05, 2008 10:40:13
Load of nonsense... stupid.. having to edit...
#2314

ff6shadow

Dec 05, 2008 10:51:22
Well played, well played. Though, the choice of location for his freedom is going to turn out to be a poor one, Orta is right though. The only place on Galara it would have happened.
#2315

Thought

Dec 05, 2008 12:55:40
To respond to your IC note, Shadow:

Yeah, Merrium was a little squick. Luckily she's dead.

And that little soul might be the start of the Tieflings. Might not be. But I try to introduce concepts early for use later, so it all looks vaguely planned.
#2316

ff6shadow

Dec 05, 2008 13:01:22
Heck, she was probably gnawing on him she was at it. IMAGE(http://img511.imageshack.us/img511/7097/ackzx9.gif)
IMAGE(http://img511.imageshack.us/img511/3567/vomitfaceoy9.gif)


Anyways, yeah. Just didn't expect to have that imagery in my head today. And her death doesn't mean much. This is a fantasy world. She can come back as need be.


And I have so been waiting for a good time to use those smileys
#2317

wyld_mutation

Dec 05, 2008 13:08:01
Best smileys EVER!

Hmmm... I think I need to make a sig involving the second one...
#2318

Thought

Dec 05, 2008 13:09:43
Heck, she was probably gnawing on him she was at it.

Well such an ordeal can be exhausting. One does have to keep one's strength up.

But who would want to bring Merrium back? Orta at least has a cult working for him.

Side note: Locke, I suppose this means that the First Knife is either inside the Cathedral, or in Alec's possession.
#2319

ff6shadow

Dec 05, 2008 13:12:21
It would still be in the cathedral for the moment. And considering the location, very close to the other.


Thought, did yoou exarch Saira? Or simply guide her to wander for a good long time. I can't recall.
#2320

locke_kant

Dec 05, 2008 13:18:53
Well such an ordeal can be exhausting. One does have to keep one's strength up.

But who would want to bring Merrium back? Orta at least has a cult working for him.

Side note: Locke, I suppose this means that the First Knife is either inside the Cathedral, or in Alec's possession.

Saira has Ator's knife now. You did exactly what the knife does when passing on. Now Saira is cursed by the artifact unless she throws it away. She may not be aware that she has it yet.
#2321

Thought

Dec 05, 2008 13:23:56
Saira has it? Well nerts. I was hoping I could forget about it for a while.

And no, Shadow, Saira's still a mortal, and I have no plans on making her an exarch. At least not while she still lives, and maybe not even afterwards. She was just cursed to ceaselessly travel around the world, but something stronger than that brought her back to the Cathedral in time to kill Orta. It is strange, almost like someone was directing the strings of fate... or maybe it was just the result of an exarch walking the world. Who knows.
#2322

locke_kant

Dec 05, 2008 13:29:00
The Dagger of Ator
This dagger was the first dagger to be made. It was taken by Ator and made into a tool of his will. It seeks to cause conflict between mortals.
The Dagger of Ator is a +5 Lifedrinking Dagger with the following properties and powers.
Enhancement attack rolls and Damage rolls
Critical +5d6
Property This weapon deals an additional 4d6 damage with combat advantage.
Property This weapon is treated as a heavy blade or a light blade.
Property You can speak supernal as if you where a deity.
Property (Encounter) Arcane You may use Infuriating Elusiveness (Warlock 16)
Property (Daily) Standard action you shift 4 squares, make a basic melee attack against your opponent. If you hit, you teleport the target up to five squares.


Goals of the Dagger of Ator
-Cause conflict between all the races.
-Spread worship of Ator over all the world
-Be wielded by a great warrior

Roleplaying the Dagger of Ator
The dagger jumps to the hand of whoever wields it in any delicate situation. The dagger whispers ideas into the minds of those who wield it, showing them what wonderful things will come if the wielder would only strike down the target of the daggers wrath, usually a head politician or such like.


Concordance
Owner Gains a Level +1d10
Owner is a Fighter +2
Owner is a Rogue +2
Owner causes a great conflict +2
Owner defeats an enemy three or more levels higher than he is (max 1/day) +1
Owner causes stability/does not take an opportunity to cause conflict -1
In the prescence of a more powerful warrior for more than eight hours (Max 1/day) -2

Pleased 16-20
"Ator guides my hand, and in my footsteps conflict grows."
The daggers enhancement bonus increases to +6
Critical +6d6
Property the dagger deals 6d6 with combat advantage.
Power Daily Aura 6 you and all your allies are considered to have combat advantage against all enemies within thie Aura until the begining of your next turn.

Satisfied 12-15
"Quail Thrazn'kriss, for the blade which wounded your father comes to claim you!"
Property Daily Minor action: make a Charisma attack against will. You may switch places with an enemy within 10 squares Until the next round, this enemy looks like you and you are invisible until the end of your next turn.

Normal 5-11
I can feel the dagger's power

Unsatisfied 1-4
I feel the eye of Ator Upon me, and it frightens me.
Special you get a -2 penalty on all attacks which are not sneak attacks.

Displeased 0 or less
The dagger! It burns my hands, and yet I must use it.

Special Once per day when you miss a sneak attack, the dagger may slip and hit an adjacent ally. If there are no adjacent allies, you slip and stab yourself.


Moving on
"Just an ogre? Pfft. Prepare to feel the wrath of... Uh oh"

The dagger decides that it's had enough. The wielder of the is not providing enough conflict. However, rather than simply tell it's wielder that it wishes to leave, the dagger instead uses it's abilty to switch places with a foe to switch with any sort of knife. The previous wielder must make a perception check (DC 45) to notice the change immediately, and even then he will not know where the dagger is actually located.

In addition, if the former wielder has gained land and property, he is the first on the daggers hit list. If the player does his research, he will find that many of the people that the dagger demanded that he kill where previous wielders of the dagger, or descendants thereof..

The last part tells you everything you need to know about Saira just getting screwed over.
#2323

Thought

Dec 05, 2008 13:39:37
Well nerts, I was just planning on having her die of old age. Particular since Ator said that after Orta's death the Knife was never seen from again. Guess I'll have to think up more strife.

EDIT: Maybe a suicide mission to undo what Orta did.
#2324

locke_kant

Dec 05, 2008 13:44:51
Just have Saira be killed by a nameless person for her death causing the history of the dagger to go unnoticed and lost to most people. This is the way the dagger is supposed to work.
#2325

ff6shadow

Dec 05, 2008 13:59:33
Maybe Saira is manages to live out her life without using it. So it leaves and vanishes into the mists of history?
#2326

Thought

Dec 05, 2008 14:02:00
Or she travels to the forest realms and leaves it at an altar to Thrael'Kriss, as an offering.
#2327

wyld_mutation

Dec 05, 2008 14:04:04
... That would be weird... What ramifications would it have...?
#2328

matthewswift

Dec 05, 2008 14:08:50
The irony would be pretty biting. Perhaps she pulls a hobbit and tries to destroy it?
#2329

locke_kant

Dec 05, 2008 14:09:50
That might not be conducive to her health ;)
#2330

Thought

Dec 05, 2008 14:19:08
Well Eckrel's not well known in the world yet, and I can't think of anyone else who would fit the description of a god of war besides Thrael. If Saira's tired of fighting, it has a bit of poeticness for her to leave the symbol of her warrior's life on an altar of Thrael'Kriss. She might not even have realized it wasn't her knife yet.

As for the ramifications, I suppose that would really be up to Thrael (if he even notices the knife).
#2331

locke_kant

Dec 05, 2008 14:22:35
Just saying the dagger isn't going to make it there.
#2332

funkachick0n

Dec 05, 2008 14:28:42
I was just freed but am to pages behind (on page 93) anyone want to tell me what happened during that time.
#2333

ff6shadow

Dec 05, 2008 14:29:42
Not a whiole lot involved with you yet. Just people gathering. I'll need you to respond soon though, if I'm going to respond now rather than in 9 hours. I'm headed to work soon
#2334

lokathor

Dec 05, 2008 14:29:43
read the pages, it's faster that way.
#2335

Thought

Dec 05, 2008 14:31:15
Well Orta's forces surrendered (its hard to retreat when there is no place to retreat to). Apparently demons and devils are flooding out of the cathedral. Tzu seems injurred, maybe, possibly, unless it is a trick. Tzu'Misel seems to be waking up, Khavus is active in the world again (glad Matthew came back today), though she's a but afraid Bael's going to make a b-line for her. And... I think that is it, for major things.
#2336

Thought

Dec 05, 2008 14:36:58
Lack of response to what, Lokathor?
#2337

wyld_mutation

Dec 05, 2008 14:41:09
Malbrig's informalitty is pretty interesting compared to the way the other gods speak or act.

Gives him personality.
#2338

lokathor

Dec 05, 2008 14:41:34
I edited my post near the bottom of the previous page that I was investigating.

Apparently though I'm not supposed to be there in the first place or something. And the real trouble with all this "good god plus bizarro god" stuff is that both sides count as an 8pp creature, so they both win combats almost instantly.

Anyways, I guess my attention is not on the proceedings for this event.
#2339

funkachick0n

Dec 05, 2008 16:51:58
Since all the balors can leave and theirs an unlimited number of them does that mean I can kill all your exarchs.:D
#2340

Thought

Dec 05, 2008 16:55:51
Well considering Mr. 8pp-This-Turn gave Bael an ultimatum to either leave Galara and return to hell of his own free will or be bound there again, that might be a moot question.
#2341

wyld_mutation

Dec 05, 2008 16:57:02
Exarchs are backed up by divine power... And one of the exarchs is "Destruction's Wake" I think it would be safe to say what he kills stays dead (at least for a while). Otherwise anything involving the hells would be pretty pointless.

Even Lycanthropes run out when faced by enough opposition.
#2342

funkachick0n

Dec 05, 2008 16:59:19
Well considering Mr. 8pp-This-Turn gave Bael an ultimatum to either leave Galara and return to hell of his own free will or be bound there again, that might be a moot question.

Meanie:P i hadn't got there yet. Also thrael'kriss unlike your nearly unlimited numbers my level 27 balors are unlimited. Or would i need to use nourish populace. I assume i don't because the abyss has always been infinite.
#2343

Thought

Dec 05, 2008 17:03:14
Well a plane might be infinite, but Balors certainly are. They were created, had finite number, etc. While they may have grown more numerous, I can't imagine how they'd have become infinite. Indeed, I doubt that would be allowed. Even an infinite number decrepite skeletons (only lvl 1 minion I can think of off the top of my head) would be able to anything, really (well, anything that isn't divine, in this game).
#2344

wyld_mutation

Dec 05, 2008 17:06:27
I'm just saying that they've got an Avatar of the Death God and an Exarch of the Death God to keep them in check. IE they stay dead because they just got trounced by servants of the death god.

As far as infinite-ness... It can be assumed that while there could be infinite numbers there is also the consideration of space and winnin/losing sides. Balors are neither exarch nor avatar. Thus they're likely on the "losing" side beingf held in check (if not pushed back). Infinite is well and good but the concept hjas little hold among immortals that do not tire and so don't "wear out".

In other words you've got a force with more backing that's meeting your army on the field.
#2345

funkachick0n

Dec 05, 2008 17:15:38
I don't mean being able to kill avatars or gods. But it was stated at one point that 1000 balors could kill an exarch. so if an exarch is with a god or avatar during the fight yeah they'd win. But alone the exarch would die. Also thought the abyss has always had an unlimited amount of demons as well.
#2346

locke_kant

Dec 05, 2008 17:19:27
You do not have an infinite number of Balors.
#2347

wyld_mutation

Dec 05, 2008 17:23:23
You're in a finite space... Balor's are what... Huge? 1000 Balor's would then be 1000 3x3 spaces... So So 1000 x9 sq. ft. Or 9000 square feet (right?) which is... Well a lot. A small village at least right? Anyway... Space remains finite. Thus an infinite wave of them, but not infinite at once. Which makes it considerably easier.

And I'd have to say... There has GOT to be a hierarchy. Balors are NOT common as far as demons go. They're the movers and shakers. They aren't simple infantry. I mean getting 100 Balors together seems like something that is going to only happen very rarely.
#2348

funkachick0n

Dec 05, 2008 17:25:19
So i'd need to use nourish populace or something. Also I'm sorry for my mistake then guys. I assumed that when creating a race everything was by default the same as in the monster manual unless said otherwise.
#2349

lokathor

Dec 05, 2008 17:29:17
1,000 Balors could kill a lone exarch sure. That same exarch backed up by an avatar or actual god? No chance.

And yeah, 2nd vote for even 100 balors in one place being a rare rare sight.
#2350

wyld_mutation

Dec 05, 2008 17:29:45
Well when creating a race everything is MM carbon-copy unless otherwise noted, and campaign-specific notes are welcome. However I'm just talking common sense.

Balors IIRC are higher-ups. Big guys that are fairly rare. That's why they're epic and not heroic. Hard to find, hard to kill.

Note: I have a personal rule... If there is a ten level difference in creatures I simply treat the lower-level creature a s aminion. Damage is an abstraction based partially on the assumption that the combatants are of fairly equal power. Stat-block says that a Dire-bear is pretty close damage wise to a Red Dragon. That isn't true at all. The bear is a snack. Maybe a little bit of a problem but a snack still.
#2351

funkachick0n

Dec 05, 2008 17:37:10
Not if i used guide populace.

Edit: while fairly rare that would because their spread across an infinate plane.
#2352

locke_kant

Dec 05, 2008 17:42:48
Not if I used guide populace.

Edit: While fairly rare, that would be because they're spread across an infinite plane.

Fixed.
#2353

wyld_mutation

Dec 05, 2008 17:46:28
Of course... But gathering them together for a big invasion definitely should require guiding (past one or two hundred).

Unless you canthink of a reason you would just so happen to have *arbitrarily large number" Balors all together ready for your invasion. Mortals can get away with larger spontaneous gatherings because they have large numbers togfether anyway, but immortals who are direct servants of gods (IE Demons, Devils, Angels, etc) don't usually have such gatherings. OK Maybe 4e Angels but only because they are soldiers not goody-two-shoes heralds.

This is a spontaneous invasion AFAIK not something that was planned (IC dialogue) within the hells. Demons and Devils would invade en-masse sans-Guide but not with staggering numbers of high-power beings. Those guys are leaders and tacticians not infantry.

Little real meaning in the IC sense. But it's good to decide on what's probable and possible.

Edit: lol at Locke's response... I do try to edit my own writing but I think stuff slips through anyway.
#2354

lokathor

Dec 05, 2008 17:47:08
Yes, for specific events you can call out large numbers at once (with or without PP depending on the event), but not a bajillion of them. 100 would already be on the strong end of allowed stuff.

Has to do with the Conservation of Ninjutsu effect: http://tvtropes.org/pmwiki/pmwiki.php/Main/ConservationOfNinjutsu
#2355

matthewswift

Dec 05, 2008 18:01:10
Balors and Demons in general are not infinite. They are corrupted souls of mortals. sorry mate, you require more vespian ga- er souls. Nice try though.
#2356

wyld_mutation

Dec 05, 2008 18:05:19
YOU MUST CONSTRUCT ADDITIONAL PYLONS!!

There you go Matt's original designation supercedes MM entry.
#2357

lokathor

Dec 05, 2008 18:07:31
I'm after more minerals myself, but FF6 can't hand over more metal samples until he gets back. Until then, I'm musing on where I'd get materials for an artifact shovel.

Any thoughts on that subject?
#2358

wyld_mutation

Dec 05, 2008 18:13:14
There's a cliff right bnext door. And nobody said you can't use a chunk of a Spire. Artifact level for sure there.

A chunk of Spire commandeered by another god is basically just a living diamond. T'k's about the only one that can keep a chunk still connected to the rest after it's been altered.
#2359

lokathor

Dec 05, 2008 18:20:17
Spire is an interesting choice. Scratch resistant though diamond might be, they're terribly vulnerable to shattering though... I guess I need Ironwood, or maybe a piece of Mithril from a moon stone.

Did Ongor or anyone ever make Adamantine?
#2360

wyld_mutation

Dec 05, 2008 18:23:03
I don't think so.

And my Spires are VERY shatter resistant just like any artifact.
#2361

lokathor

Dec 05, 2008 18:27:07
Right, but you said they're reduced to just living diamond when you break a piece off.

...wonder what that does to the resurrection market of Galara.

I'll probably go with moonstone. I'm interested in grabbing some moon power to have control over my own source of light, this would be an okay start.
#2362

wyld_mutation

Dec 05, 2008 18:32:43
Living, read as "Shatter resistant, self regenerating"

Considering you've got to be pretty strong to damage one of the Spires I doubt it has much of a real impact. Only Aldin or the Three have any real way to work with the Spires anyway. And none of the Bonded would dare damage a spire... Nor most any mortal (or elemental) race for that matter.

Anyway... The Spires will make perfect fodder for Crystalforged (the setting-specific Warforged... Which I so totally should make).
#2363

lokathor

Dec 05, 2008 18:35:09
You should make those. They sound like a natural (for some uses of the word natural) combination of the Spires and your existing Gargoyles.
#2364

wyld_mutation

Dec 05, 2008 18:39:14
Hehe... I've intended to create living constructs for a while. But I need some consytructs to make me mad before I do it.

And since the robot god is gone... No constructs.
#2365

wyld_mutation

Dec 05, 2008 19:10:21
Fun Fact: Kar'tran (a member of the Three) is based upon the Soul Scion Epic Destiny designed for my Fury Sorcerors. As such he is the only Living Construct currently in existence.
#2366

lokathor

Dec 05, 2008 19:17:17
Any thoughts on an estimate as to how long ago Adahan's mithril moon was shattered? "several centuries"?
#2367

wyld_mutation

Dec 05, 2008 19:24:17
I use a sliding scale for the passage of time in Galara... That is I simply choose sa time for any given post and ignore any attempt at more than relative time progression.

I'd sasy "several centuries" would work. Then again... You're a god. If you want Mithtril you make Mithril. True you're new-blood so you might not realize that, but you still *could*. IfT'k needs material he just makes it. The Gift is made from... Well it *looks* like emerald and ruby but it's actually just his will made manifest. The Spires are Crystal made on-the-spot.

I guess that's the difference between tghe elder gods and the new-bloods. The Elder Gods simply make what they want. The New-Bloods are much more likely to work with what's there, they have less faith in themselves I guess.
#2368

lokathor

Dec 05, 2008 19:36:41
I've just been rather literal-minded in what I do.

Gadabout, being an abstract concept, has had some more adventuresome creations.
#2369

wyld_mutation

Dec 05, 2008 19:39:48
They are still creations that tended to modify what was there. I don't really think he created anything "new" in the sense of making something from nothing.

Hmmm... Crystalborn I think I'll call them for the setting... Though I suppose they should by rights be completely divorced form the Spires to truly be warforged...Rrrggg...

I should release Adahan to serve me...
#2370

lokathor

Dec 05, 2008 19:54:17
The crystals are everywhere, so it's okay for warforged to rely on them partially. For example, Warforged who go off-plane (other than to your plane, which also has Spires) would feel like a human does when the air is thin and they can't breathe properly, but they can still do it.
#2371

wyld_mutation

Dec 05, 2008 20:01:32
Anything that lives in close proximity to Spires would likely feel like that anyway.

The Trowel should probably apply the bonus for "Shape" effects not create. Other than Create Plane.
#2372

lokathor

Dec 05, 2008 20:08:36
According to Locke, there's just 2 categories of bonus PP, "Create" and "Populace".

He okay'd the create PP bonus on a shovely tool, though he did call it weird. I don't mind it being too weird though. I don't actually know if "shape land" or "alter populace" counts as things you can spend a "create" PP source on or not.
#2373

wyld_mutation

Dec 05, 2008 20:12:40
Obviously that's what it's meant to work on so trying to say you had any other intentions for it won't be worth arguing over.
#2374

lokathor

Dec 05, 2008 20:16:54
Well I want it for making domains/concepts and new populaces. Altering is kinda nice when you can, but if the artifact is doing some of the work it's okay to pay the full 3 since it works out to 2 spent either way.

I can't imagine myself wanting to use Shape Land much.
#2375

wyld_mutation

Dec 05, 2008 20:19:06
Ihave the urge to call up a continent myself... But sparing 3PP for shaping a continent won't happen without some fortune.
#2376

lokathor

Dec 05, 2008 20:23:21
Hmm..... a whole new continent. That would really make you famous, eh? I might be willing to help out for 1 on such an endeavor, during some future turn.

Oh, right, and making Artifacts/Exarchs, that's another important create action. With Bael released, I can see combat being important soon enough.
#2377

wyld_mutation

Dec 05, 2008 20:27:56
I'm not famous enough? I effectively have an empire in my name. I preside over death (currently in it's entirety I think... Without Ator at hand I think I cover everything...). I'm the eldest god in (functioning) existence.

My Spires cover almost every nation, my followers walk freely anywhere they wish.

Who needs fame when you have unquestioning loyalty?

/selfadulation
#2378

lokathor

Dec 05, 2008 20:35:36
No I'm not famous enough.
#2379

wyld_mutation

Dec 05, 2008 20:38:46
I'm sorry for you. Poor newlings have to work to earn their names I suppose.

*shrug*

Hmmm... If I raise a continent what should it be? It would have to be prisine of course...
#2380

lokathor

Dec 05, 2008 20:43:11
Make it an octagon. A battlefield for competition among all the best hunters, to fight for the title of being the perfect hunter.
#2381

wyld_mutation

Dec 05, 2008 20:47:09
A great practice-grounds for hunters you say? Possibly I suppose... A continent with every conceivable environment... Every predator and prey as well...

That would fit my MO.
#2382

funkachick0n

Dec 05, 2008 22:20:41
does it cost any pp to help a god fight another.
#2383

wyld_mutation

Dec 05, 2008 22:22:18
Uhhh... I'm not sure how that works out. I think defense is free offense costs... But *shrug*
#2384

funkachick0n

Dec 05, 2008 22:23:52
I'll assume so cause i want to post now.
#2385

locke_kant

Dec 05, 2008 22:24:45
If two or more gods attack together then it costs 1 PP for each god. Gods can defend together for no cost just like a god defends by themself.

FYI- I'm happy that I don't follow Thrael'kriss' religion as it sounds like a brainwashing cult. :D
#2386

Thought

Dec 05, 2008 22:26:18
They are still creations that tended to modify what was there. I don't really think he created anything "new" in the sense of making something from nothing.

That's because I'm lazy. Creating something totally unique is time intensive, especially since I'm still learning the monster creation rules. But I suppose I should at least try...
#2387

locke_kant

Dec 05, 2008 22:29:36
Is Bael suicidal?!?!?!?!

I mean he is announcing that he wants to attack the god(dess) that just gave him an ultimatum! In front of the god(dess) where there are to of his/her exarchs and at least two ally gods!?!?!?!

I was thinking of playing devil's advocate and helping Bael remain free for awhile. But now I think Bael is just too stupid to warrant my intervention.
#2388

wyld_mutation

Dec 05, 2008 22:31:05
Hehe...

More like hippy-cult. Freedom for all man...

T'k va;ues personal advancement. And individuality if you can believe it. It just seems like a brainwashing cult from the outside. He asks less than most gods, he just happewns to have a tool that very nearly does brainwash his followers. The Bond is a wonderful thing... Maybe I should make it a feat available to PC's... or a background...

The Rahkshasa have been shown something they've never seen before, absolute freedom. That's why they seem brainwashed.

If you had a god say to you "Follow these simple commandments and you'll get everything you have ever dreamed of" do yuou think you wouldn't be a zealot?

Zealots not brainwashed cultists. Militant warriors not soft yuppies.

Edit: I concur with Locke... And Khavus has every one of her allies ready to defend her. You realize that means your not gonna have much fn right?
#2389

funkachick0n

Dec 05, 2008 22:37:56
Wait all the other gods seem busy talking to each other. Are their really more than Tzu in front of me.
#2390

Sinasilver

Dec 05, 2008 22:41:28
I'm 285 posts behind because of work... I don't have the time off for this anymore.
#2391

wyld_mutation

Dec 05, 2008 22:45:36
T'k is there waiting for Khavus to talk about whatever she was going to talk about. Though Bael might mistake him for a mortal because he's in elven guise... He's been feeling more humanoid than usual. Which might mean am major mind-spasm is coming...

Tzu'misel apprently just got healed. Tzu is a little off-balance. Ra'Ver is around here somewhere and Gadabout is waiting on Khavus I believe.
***
I'm sorry to hear that Sina. I hgope you get some more free time as Defluo is an interesting guy to have around.
***
Anyone else notice thge Love-god made an entrance then disappeared pretty quick? Wonder why...
#2392

lokathor

Dec 05, 2008 22:45:51
Funk:
Gods can pay attention to as many things at once as their players can keep straight in their head. The only limits are limits that players place on themselves.

For example, Gadabout can usually only be in 4 place in once because he likes to talk in person, and he can only split himself twice down into monopods.

Malbrig can only be in 7 places at once, because after that he runs out of letters.

Defluo can split himself into, at most, one part for every element he has.

These are all self-imposed limits.
#2393

wyld_mutation

Dec 05, 2008 22:49:38
T'k VERY rarely is more than one place at a time as he prefers to speak face-to-face. On the other hand he has no trouble conversing at a distance if required. It reinforces his straightforward-ness and leaves me an out to hold 600 different conversations.

Limits are bad, m'kay?
#2394

funkachick0n

Dec 05, 2008 22:49:44
so your all their. Darn. I'll get out of it.

Edit: since it hasn't been responed to yet I edited the post where I ask the Dreamer for aid.
#2395

lokathor

Dec 05, 2008 22:51:29
I'm not there. I'm off planting trees of living gold, and making artifact level shovels to do it with.

If it makes you feel any better, evil Tzu was able to come through for you on that one.
#2396

funkachick0n

Dec 05, 2008 22:54:45
Isn't their only one Tzu now.
#2397

wyld_mutation

Dec 05, 2008 22:55:48
Trees of living gold...

Well Lycanthropes would leave them alone for sure... Metal is taboo for them. Of course you intend Elves to take care of them...

I have a feeling "gold leaf" is going to have a new meaning...

... Leaves as currency among the Elves...

MUST FIND HITCHHIKER'S GUIDE
#2398

ff6shadow

Dec 05, 2008 23:11:57
Nope. There is still two peices of me.

And I'll catch up here shortly. Just got hime from work.
#2399

Thought

Dec 05, 2008 23:21:45
Limits are bad, m'kay?

Not when the player can't keep track of 600 conversations.

Gadabout only being in 4 places at once, and liking to talk to people face to face, is mostly so things don't get out of control for me. I don't know how Shadow does it, but I can't keep track of those many different story lines all at once. Especially when they are all involving the same character.

Limits are good, m'kay?

Side note: Well, gargoyals seem to be rough stone creatures, as described in the MM (well, as the picture shows). What I have in mind in a bit more... refined, as it were. More like a walking Renaissance statue. Since I'm assuming gargoyals aren't usually polished marble, I think the descriptor still fits.
#2400

lokathor

Dec 05, 2008 23:21:54
blasted yahoo exploded for me; AIM and MSN is still working. (should folks care)
#2401

matthewswift

Dec 05, 2008 23:38:13
Any idea's how to get a Balor to stop muching on Cal and go into the room with the spear? It looks like a miracle is in order but I'd rather not be a deus ex machina...
#2402

locke_kant

Dec 05, 2008 23:41:42
Well Xen is going to show up to ensure the prophecy is fulfilled if you do nothing...
#2403

lokathor

Dec 05, 2008 23:44:56
And why was I imprisoned without trial? What do you know of me, or my motivations? Not to mention, no date was ever given for my release.
#2404

locke_kant

Dec 05, 2008 23:46:27
Why was I imprisoned without trial? What do you know of me, or my motivations? Not to mention, no date was ever given for my release.

Fixed! :D
#2405

ff6shadow

Dec 05, 2008 23:48:17
I got it Matthew. I still had mortals in the area unaccounted for. Though, I need to edit my response to Bael back in.
#2406

lokathor

Dec 05, 2008 23:50:12
Starting a sentence with a conjunction is fine in this case, because that's how the character would really speak.

See Also: Huck Finn.
#2407

locke_kant

Dec 06, 2008 0:01:23
Heh, true in the form for the character's speech, but still improper English that teachers love to nit-pick over.
#2408

funkachick0n

Dec 06, 2008 0:09:20
You a teacher. Also I edited a post but when I refreshed the page other posts where their, you might want to read it.
#2409

matthewswift

Dec 06, 2008 0:10:19
Whoa, well done. Completely overlooked Miren. Epic.
#2410

ff6shadow

Dec 06, 2008 0:15:18
Yep. He got his ass kicked for that little maneuver.
#2411

lokathor

Dec 06, 2008 0:18:32
Funk: I am no teacher, but I'm a computer programmer, and it also teaches you to pick up on syntax errors easily.

Spelling any word longer than 6 letters is a real hit or miss affair for me. I'm happy Firefox has a builtin spellchecker.
#2412

matthewswift

Dec 06, 2008 0:19:34
No comma necessary.
#2413

funkachick0n

Dec 06, 2008 0:20:45
Thanks.
#2414

lokathor

Dec 06, 2008 0:29:31
Matt's got it right, none necessary. If I was going to put a comma in, it'd be "Guilty of what, exactly?"

http://en.wikipedia.org/wiki/Apositive

It's a technical explanation, but long story short: "Guilty of what" is its own phrase, and the "exactly" bit modifies it, so you can seperate that off with a comma. In this case though, for reasons I can't recall, you don't have to.
#2415

funkachick0n

Dec 06, 2008 0:31:43
Thanks also, because Tzu is split in 2 what is his total attack plus modifier.
#2416

lokathor

Dec 06, 2008 0:32:21
I think he still gets the 8pp base attack value. You're in trouble.
#2417

ff6shadow

Dec 06, 2008 0:36:34
My attack bonus should be 8.

They both share the same PP pool, and so they share combat bonus as well. However, I've asked Locke to confirm.
#2418

locke_kant

Dec 06, 2008 0:37:52
Shadow is right his base attack bonus is 8. Think of it as someone attacking one of your aspects, you still have the 8 combat bonus.
#2419

funkachick0n

Dec 06, 2008 13:13:10
Whens the dreamer gonna respond. If not I'll have to weasel my free.
#2420

ff6shadow

Dec 06, 2008 13:23:57
You can always leave back into the Elemental Chaos. I won't stop you from fleeing.
#2421

funkachick0n

Dec 06, 2008 15:14:17
NEVER!!!!!!!!!!!
#2422

Thought

Dec 06, 2008 15:21:07
Why not? It's your plane, you would be able to come and go as you want, etc.

Even with Lazarus, you can't hold your own. Heck, even with Tzu you couldn't effect an escape. Tzu would cancel out Lucia (I think that is the name of the new god), but Thrael and Khavus would have you beat.

And if was really needed, other gods would join the fight too.

Tis best to run away and live to fight another day.
#2423

funkachick0n

Dec 06, 2008 15:23:41
Or I could use the simmarillion as inspiration.
#2424

Thought

Dec 06, 2008 15:25:13
... what does marrying your own sister because a dragon made you forget who you were have anything to do with this?
#2425

funkachick0n

Dec 06, 2008 15:28:36
I meant Morgoth
#2426

Thought

Dec 06, 2008 15:30:19
... you're going to take hold of Thrael'Krisses jewels and burn your hand?
#2427

funkachick0n

Dec 06, 2008 15:38:23
AHHHHHHHHHH:hoppingma
#2428

wyld_mutation

Dec 06, 2008 15:42:58
I must ask...

Which jewels?
#2429

funkachick0n

Dec 06, 2008 15:55:02
The simmirilions
#2430

ff6shadow

Dec 06, 2008 18:29:22
funk, I've got a question for you. Why doesn't Bael just pull back to his plane, then come out somewhere else?

It's not like your trapped there now. The chains are gone, and unless somebody restores them, your free to come and go. This entire fight seems pointless from your side of the table.
#2431

lokathor

Dec 06, 2008 18:57:17
His drill is a drill that will pierce the heavens.
#2432

funkachick0n

Dec 06, 2008 19:16:51
It's because he fears that the other gods will prevent him from leaving if he goes back. Maybe set up a blockade. Also he has some pretty strong feelings about the place. (hates it).
#2433

ff6shadow

Dec 06, 2008 19:18:46
OKay, that sounds like a valid reason. Just wondering. I wanted to make sure you realized I wasn't re-chaining you by sending you back.
#2434

lokathor

Dec 06, 2008 19:26:29
Make your own new home plane. You can either rip out the bits of the elemental chaos most acceptable to Demon-kin and make a secret plane of your own out of it... or just, you know, conjure up a secret plane out of nothing and disappear there.

I'm sure us players can be patient enough for you to get back PP on Sunday before demanding that this situation be resolved.
#2435

ff6shadow

Dec 06, 2008 19:30:53
Additionaly, since your free of the chains, and it is *your* plane, you can alter it to appear however you would like. You are formally in complete control of it now.
#2436

Thought

Dec 06, 2008 19:39:43
It would actually be fitting if Bael carved out a new plane in the elemental chaos. The abyss is supposed to be separate, but present there, after all (well, as portrayed in the fluff for 4e)
#2437

ff6shadow

Dec 06, 2008 19:42:41
I forsee no problem in taking a portion of the Elemental Chaos and turning into Bael's personal plane, for free, as long as he surrenders his dominion over the elemental chaos itself.

If he wants both, it'll cost 4 PP.
#2438

ff6shadow

Dec 06, 2008 20:05:06
Anyways, I'm giving angelofthenight another hour before I finish my attack.


Edit: Well, here I come!
#2439

funkachick0n

Dec 06, 2008 21:43:43
Could my response wait I need some sleep.
#2440

ff6shadow

Dec 07, 2008 0:46:01
For anyone interested, this pictures is a rough approximation of the appearance of Lucis and Tzu. However, assume the dark one has a more normal colored skin tone.

(I removed this picture, as I have a better one later on.)
#2441

Thought

Dec 07, 2008 9:18:43
Huh, so far I'd have thought Lucia was the evil one dark one (and thus, you were throwing us a curve ball by making us think Tzu was the bad one).
#2442

funkachick0n

Dec 07, 2008 11:04:08
Mathew you don't need to give me pp to make a non elemental chaos plane ff6 said I could do it for free if I gave up the elemental chaos.
#2443

angelofthenight

Dec 07, 2008 11:34:12
Sorry I wasn't able to respond during the fight, I was at a friend of mines. (God rainbow six is an awesome game). Anyway, I'm back now, and should be for a while.
#2444

ff6shadow

Dec 07, 2008 13:35:23
Yeah. Anyways, are you intending to help Bael fight me off, or do I finally get fo finish my attack?
#2445

angelofthenight

Dec 07, 2008 13:49:45
Go ahead, I've already reservedx my last PP from this turn.
#2446

funkachick0n

Dec 07, 2008 13:59:16
I plan on making a plane based off of Infernum. It will be a giant pit slowly narrowing as it goes down. On the sides of the pit are rings of different terrian. Gravity is drawn to the sides of the pit so that you are drawn to the sides.


Also anyone want to give me the last pp I need to do it or do I need to wait till the new pp is given.
#2447

ff6shadow

Dec 07, 2008 14:08:23
Just make it from a handful of the Abyss sheared off. As long a your surrender the Chaos and Abyss, there isn't a problem with it
#2448

funkachick0n

Dec 07, 2008 15:37:16
In case anyone is wondering I found a good description of it,
t is a barren, alien place, a land of darkness and flames; the Pit is a giant crater into the earth, as if seeking to burrow away from the ever-present, oppressive miasma of the Lethe Clouds. These yellowish-purple clouds are vaporised water from the river Lethe, carried up the Pit by the wind convections of the Morningstar's passage, and they still retain the potent memory-sapping properties of that water. There are no stars here, no moon, not even a sun- the Morningstar is a great orb of mystical flames generated by arcanotech devices in Pandemonium.

The native life here is strange and vile to mortal sensibilities, and fresh water is a thing of precious rarity. Mortals can survive in Hell, but it is neither easy nor pleasant, for the most part.

Hell is divided into the Nine Circles, nine bands of settled terrain based around the Pit itself. The first and ninth circles are on level ground- the rim around the crater and the crater's floor respectively. The other seven circles are on the crater's walls- some quirk of gravity orientates it, bar in a 15 mile wide circle directly centered on Pandemonium, so that "down" is towards the steeply sloped walls of the crater. The Circles are, in numerical order from First to Ninth; Emptiness, Tempest, Tears, Toil, Slaughter, Industry, Delight, Malebolge and Pandemonium.

#2449

ff6shadow

Dec 07, 2008 15:52:52
Nice
#2450

funkachick0n

Dec 07, 2008 16:03:13
It's from another game, I take no credit. If you want I could give you a link to where I got this description.
#2451

funkachick0n

Dec 07, 2008 19:40:05
Mathew is Broadous a exarch or anything.
#2452

angelofthenight

Dec 07, 2008 19:40:08
Sorry Lazarus couldn't help, but we were overmatched. I'd have given you my last PP, but I'm working up to something epic.
#2453

funkachick0n

Dec 07, 2008 19:45:29
No problem this is an alliance of mutual gain we only have to support each other if doing so will make us win. You have no obligation to join a losing battle.
#2454

ff6shadow

Dec 07, 2008 19:54:07
Who is Ibza?

Also, Lazarus, when did your illithinds and abolehts find time to capture Kraken?
#2455

lokathor

Dec 07, 2008 19:57:30
Angel: I was under the impression that Mithril was only ever made as part of the first moon, not on Galara. True that Adahan's moon broke, but I thought that fragments found would all be smallish, not enough in one place to supply a city.
#2456

funkachick0n

Dec 07, 2008 20:00:00
He's the Balor who offered Elric aid in his battle against the elves.
#2457

Thought

Dec 07, 2008 20:02:51
Lokathor, I think Angel actually sent something up to bring additional fragments down. Though I don't think he spent PP, if that is a PP worthy action (shape land, perhaps).
#2458

ff6shadow

Dec 07, 2008 20:06:29
Okay, funk. Just didn't recongize the name.

He brought the mithril raining down as a nourish. The eastern sea is covered with it.


Another note, none of Orta's army remains. They were killed to the man in Alaron.
#2459

lokathor

Dec 07, 2008 20:09:03
ooh, fancy.
#2460

locke_kant

Dec 07, 2008 20:17:35
PP refresh in 45 minutes/ 9:00 pm central time.
#2461

Thought

Dec 07, 2008 20:18:38
Funk, where is Orta's army marching? They are on a floating island.

Also, it was a small force, maybe 200-300ish in total (aided, admittedly, by a few dragon and several titans/giants, and a bunk of captured undead that were as likely to attack them as Empyreans). 75ish might have survived the first battle, most of those surrendered, but then demons were running amock. There isn't enough left to be called "an army."

EDIT: And what Shadow said too.

This was a force never meant to survive. Too bad they didn't know it before hand.
#2462

funkachick0n

Dec 07, 2008 20:20:43
Can we pretend that some escaped?
#2463

Thought

Dec 07, 2008 20:25:29
I'd be good with some surviving (mostly as prisoners). But since Orta essentially led them into a hopeless battle on the promise that the gods would grant them glory, even if a semblance of a fighting force remained, I doubt any of them would trust him.

But it isn't like such a force is hard to gather. It just takes some RPing and time.

EDIT: Locke, "WanderWay Gates" is a bit of a mouthful. Might I suggest it get shortened? WanderGates or WayGates or some such.
#2464

funkachick0n

Dec 07, 2008 20:27:29
So edit the post?
#2465

locke_kant

Dec 07, 2008 20:32:11
I'm fully expecting people/players/mortals to cut it down to the Gates. As they are only Gates by the Wander Way.
#2466

lokathor

Dec 07, 2008 20:51:54
Stargates.... >_>
#2467

locke_kant

Dec 07, 2008 20:54:32
Nah you still have to walk a distance as it is not instantaneous travel, that's what the portal rituals are for.

Also Defluo isn't gone he still exists.
#2468

wyld_mutation

Dec 07, 2008 20:55:48
Fanhcy transportation all 'round!!
#2469

Thought

Dec 07, 2008 20:56:43
Ah, I mistook that. I'll just go delete that post...
#2470

ff6shadow

Dec 07, 2008 20:57:49
Meh, you don't know he isn't dead.


Edit: You missed my post Lazarus. I think healing falls into divine. Since no arcane healers have been taught on Galara, and even if they had, they couldn't restore blindness, lameness, and other major disabilities with a little rain.


Edit; Welcome to the show, Wyld.
#2471

matthewswift

Dec 07, 2008 21:03:40
I want a god to flick that shopkeep off the face of Galara... Not to prove a point, just because it would be hilarious. He'd get what he's asking for.
#2472

lokathor

Dec 07, 2008 21:05:31
I'll do that just as soon as he kicks a weed in frustration.
#2473

locke_kant

Dec 07, 2008 21:14:53
On the far side of Galara, vast cities of Illithids and Aboleths rose. With easy access to Mithril, forges rang day in and day out. Fires burned within magically maintained pockets of air. Skum and Thralls tended the flames and wrought the Mithril into blades. The weapons and armor then were sent to Aboleth mages who enchanted the weapons and armor with strange magics.

Angel I need you to teach the illithids how to work the mythral first. This goes for everyone. Making a rare metal resource available to mortals is a shape land minor 1 PP action. The mortals still need to be taught how to work with special materials which is a 1 PP teach action. You also need to note that making these things take time. You can't say hey there's the resource and then now all of our people have it.
#2474

angelofthenight

Dec 07, 2008 21:19:26
okay, I figured that it had been a while since the meteorites crashed down.

Yah, that shopkeeper may just get eaten by an Illithid. He's modeled off of all the annoying prophets I've ever read about. Or I could be a **** and exarch him. :P
#2475

matthewswift

Dec 07, 2008 21:22:13
The reason Broadous is giving your prophet so much trouble is because any sort of discension at this point could prove fatal to his coalition. He's not an exarch but he's very famous among his people as a wise and courageous leader. You're outclassed unless you spend PP here. Even then It's going to take some serious divine action to sway a people who have been the focus of so many nourish pops. The coalition has been getting fed nourishes since they were clans.
#2476

lokathor

Dec 07, 2008 21:22:48
I'm sure there's three of us who'd be willing to work together to blast him anyways.
#2477

ff6shadow

Dec 07, 2008 21:23:05
And I've tossed them 2 in two turns.
#2478

angelofthenight

Dec 07, 2008 21:28:34
Yah, I was more thinking that the shopkeeper would form of a cult, which would then be the foundations of my mainland influence, not get in a PP contest with you all. I sortof envisioned him leaving with 20 or 30 converts and going to World's Dawn to recruit more.
#2479

matthewswift

Dec 07, 2008 21:41:22
Start your cult in Axel, and you wont have to spend PP. There aren't any heroes there to defy you and it's right next to the southern sea. The only trouble is it's almost coterminus with Sigil because of all the travel that goes through there. (and if your cult gets too big it will get run over by merchant warriors.) If your cult goes public though, you'll get the same responce. Soapbox cults tend to get quashed by rational people...
#2480

ff6shadow

Dec 07, 2008 21:42:31
Matthew has a point.
#2481

lokathor

Dec 07, 2008 21:47:38
...Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn...
#2482

locke_kant

Dec 07, 2008 21:48:36
...Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn...

Vote for Cthulhu 2012!
#2483

ff6shadow

Dec 07, 2008 22:39:31
UPDATE!!

I got somebody to photoshop the picutre i posted earlier. Here is the new version

#2484

lokathor

Dec 07, 2008 22:44:59
I hope Evil Tzu wins!
#2485

wyld_mutation

Dec 07, 2008 22:52:08
I hope they gain solace and accept each other.

If only so that T'k has someone as ruthless as him to identify with.
#2486

lokathor

Dec 07, 2008 22:53:30
((Except when surrounded by a great number of loving friendly people? Assuming they're feeding off of love and all that. Anyway... Good place to put them, the Lycans will ignore them and the Elves will give them only cursory notice. Do they reproduce?))

Yes, they can be planted in other places. Like I mentioned a bit, they're all fairly similar to cherry trees, including that they give off seeds. Except the gold tree of course, which has to be an apple tree, for all kinds of Greek, Trojan, and "Kallisti" reasons.
#2487

wyld_mutation

Dec 07, 2008 22:56:24
They're in a city of living crystal... Which promotes growth. And Bonded are abut as loving and trusting as you can get. Pretty well set up I'd think thgey are.

Of course metals Taboo for Lycans... but Elves might find some use for them.
#2488

lokathor

Dec 07, 2008 23:00:14
Oh yeah, they'll flourish fairly well.
#2489

matthewswift

Dec 07, 2008 23:06:43
Human greed will be on the rise for sure. Lucky you didn't plant those puppies in Axel... or that Axel hasn't heard of them... yet :D
#2490

wyld_mutation

Dec 07, 2008 23:12:05
Considering Malbrig's proclamation... And the order the Lycans and Elves will no doubt get...

I'd say they're safe.
#2491

matthewswift

Dec 07, 2008 23:16:36
Sure their trees. All it takes is one rogue with a need for seed...
#2492

wyld_mutation

Dec 07, 2008 23:23:26
Gettig past Lycans, Elves and legion members?

They'd have to be an Exarch.
#2493

lokathor

Dec 07, 2008 23:25:17
Lone and greedy rogues can't get them to grow, it takes friendship, camaraderie, and that kind of thing. Lots of it too. It's like the Holy Grail, Shikon Jewel, and other such things. They're starved out by a corrupt keeper.

I expect they'll still cause quite a stir though. That's part of the point after all.
#2494

Thought

Dec 08, 2008 8:33:00
Gettig past Lycans, Elves and legion members?

They'd have to be an Exarch.

Nah, they'd just have to be resourceful. There is a place in the universe that connects all possible physical locations, after all. Technically, if someone wanted to, they could build a 182 room mansion on galara with no connecting doors, windows, or hallways and just use portals to and from Sigil to get around the place...

Actually, I might have a mortal create something like that.

Anywho, point being, if such an individual could get to Sigil and find the right gate, they could pop out into the grove, take whatever they have a chance to grab, and return (assuming they have time for the return ritual). Problem would be finding the right gate. Famous places might have comparitively easy to find gates, but random obscure locations... meh, not so much. That would be very limited divine knowledge, probably, unless by dumb luck someone stumbled upon the right gate (but that is a 1 in a very large number chance).
#2495

matthewswift

Dec 08, 2008 9:24:45
Which makes for some sweet adventuring. :D
#2496

lokathor

Dec 08, 2008 10:27:35
Combat Malbrig would of course look something like one of these:
#2497

Thought

Dec 08, 2008 10:33:53
So... a honey bee can take him out? Seems somewhat appropriate for a plant
#2498

lokathor

Dec 08, 2008 10:43:07
Only a honey bee with 6 deific PP worth of psychic powers and SmaaaaAAAAASH.

Also, on other matters, If that farmer was suffering a bad crop he was probably at least a bit of jerk in the first place.
#2499

Thought

Dec 08, 2008 10:47:54
Or it was just a bad year. Not enough rain, too much rain, not enough sunlight, too much sunlight, plague of loctus, he hasn't figured out crop rotation yet, didn't weed enough, weeded too much, soil isn't fit for the type of crops he planted, birds ate the seeds/crop, didn't till deep enough, tilled too deep, etc.

Farming aint easy. Which is why they've made several video games out of it.
#2500

lokathor

Dec 08, 2008 10:49:31
I suppose that double of 10% of what you need is still only 20% of what you need.
#2501

funkachick0n

Dec 08, 2008 14:12:16
Could I make an artifact which gives 1 pp to alter populace.
#2502

ff6shadow

Dec 08, 2008 14:15:00
Alter is a variant of Create. So an artifact that creates PP for the purpose of Creation would do that.
#2503

Thought

Dec 08, 2008 14:18:42
I don't see why not. To my knowledge, one can make an artifact to do anything, except produce general PP (and even then, with the right god-spark base, it can be done).

Though, on that topic, can one make multiple artifacts that give the same bonus? For example, the WanderWay gives +1pp to Populous actions (teach, guide, and nourish). Could Gadabout make an additiona +1 PPP to Populous actions artifact (or perhaps a +1pp to just teach, or just guide, etc)?

EDIT: Lokathor, nice story by and by
#2504

ff6shadow

Dec 08, 2008 14:29:22
I beleive you can only have one artifact of each type.
#2505

ff6shadow

Dec 08, 2008 15:05:22
Couple of things funk.

First, your artifact can't be used this turn. Artifacts that provide PP take 1 turn to start working. I do like the descriptiveness of it though. Sounds like a lot of fun.

Second, you need to give some time before dropping your new race, and having them all grown up. At least a post or so.

Third, in order to teach them to summon extraplanar creatures, it's going to take a Teach action, costing 1 PP.

-----

Unrelated notes
Is Zaburra a new mortal of yours? Just wondering since I've got the leaders of those nations he's trying to contact.

In case you missed is, Tzu is standing in your plane still.
#2506

funkachick0n

Dec 08, 2008 15:13:18
1 and 2 are right but three isn't because I did spend pp I just forgot to say I did.:D

Yes Zaburra is the son of the Clan leader.

He is? Whats he want?
#2507

ff6shadow

Dec 08, 2008 15:14:37
Okay. Just trying to help you out there.

And he wants the same thing he always wants. To be an ally.
#2508

funkachick0n

Dec 08, 2008 15:16:16
In case the okay was a response of me being slightly rude I was joking around. I take full responsibility for forgetting to put down how much pp I spent. Thanks for telling me.

Edit: We already are.
#2509

lokathor

Dec 08, 2008 15:20:18
Also, your verbs need nouns to target. See if you like this version:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Finally I can finish my work, Bael summoned the power he had been storing and used it to create a room for his experiments on living creatures.

((Create Artifact: The Room, 2pp stored + 1pp this turn: The Room is an artifact which looks like a cross between a mad scientists lab and a torture chamber. It grants 1pp towards creation.))

-------

Now I finally have a use for that poor soul...

Then, taking the soul of the half-demon he split into several pieces and placed them into all the woman of a large and prosperous human clan, impregnating them. The largest piece was given to the wife of the tribe's leader, Zaburra.

((Alter Populace, 2pp: Humans to Tieflings))
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


And next turn (or sooner if you get the PP from someone) you can try this:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When the Tieflings became fully grown, Bael came with a message.

I am Bael your creator, and your god. Thus, you shall worship me. As long as you do so I shall insure your prosperity, but betray me and I will destroy you.

Then he taught them how to summon creatures from other planes of existence and bind them to their will. Armed with this knowledge they began to spread taking over other nearby clans.

((Guide Populace, 2pp: Tieflings worship Bael))
((Teach Populace, 1pp: Tieflings can summon demons to fight in their armies))

--------

The expasion was going well but Zaburra knew that the much larger empires would destroy him if he did not find any allies. He had envoys sent to all the major empires in the hopes of forging an alliance.

----------

Dreamer, I will grant you access to my new artifact, but in return I require that you help me make a new demon soon. ((He's asking if, when required, you'll give him 1 pp to create a race with physic powers))
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Claim Concept: "Standardized Formatting", 3pp
#2510

ff6shadow

Dec 08, 2008 15:21:11
Nah it's no problem. You didn't even seem rude. I was just saying, I'm not trying to be an *** or anything, just helping out.

I had forgot the rule about waiting a turn on an artifact until I checked it with Locke two rounds ago.
#2511

funkachick0n

Dec 08, 2008 15:29:58
Most of these are punction/comma stuff right or did I miss some big corrections. Also the tieflings will be able to summon more then daemons, they will be able to summon anything whose race is from another plane. This doesn't include things like mindflayers or abolisks because they live here now but is does include angels, devils, Daemons, elementals, possibly fey etc. etc.
#2512

lokathor

Dec 08, 2008 15:30:35
EDIT: Lokathor, nice story by and by

Ah yes. It'll be hard to try and top myself tomorrow. I don't think I can. Maybe one of you can give me another great idea for a story subject.

Just to be clear, FOTL doesn't view Pride as inherently a vice or a virtue. Like most things, they treat it as a natural part of life that both help and hinder depending on how you use it. Should it matter or anything.

~~~

Funk, The major differences are such:

I am Bael your creator, and your god. Thus, you shall worship me. As long as you do so I shall insure your prosperity, but betray me and I will destroy you.

The expasion was going well but Zaburra knew that the much larger empires would destroy him if he did not find any allies. He had envoys sent to all the major empires in the hopes of forging an alliance.
#2513

funkachick0n

Dec 08, 2008 15:39:02
Thanks I completely missed those.

Edit: I'll be gone from around 6:10 to 8:00

Edit: agh!!! I always run out of pp way to fast.
#2514

lokathor

Dec 08, 2008 17:21:10
Don't mean to be a thorn in your side Funk, but teaching folks to worship you is a 2pp action called "Guide Populace".
#2515

ff6shadow

Dec 08, 2008 17:26:50
He has a point. Gaining the worship is a Guide. Teach is for thinks like metallurgy, classes, specific habits of the race, and so on.
#2516

lokathor

Dec 08, 2008 18:09:52
or everyone could get some free pp this turn, i'd go for that too.
#2517

ff6shadow

Dec 08, 2008 18:13:34
I don't see Locke saying free PP for all, even though I'd like it too.
#2518

Thought

Dec 08, 2008 18:50:19
Christmas Bonus, perhaps?

Though I'd hope Lucis gets coal :P
#2519

ff6shadow

Dec 08, 2008 18:52:54
Heh, you would. If Lucis decided, every body would get coal, even herself.
#2520

Thought

Dec 08, 2008 18:55:17
Lucis might have Tzu'misel's power, but as far as Gadabout's concerned, she's just an uppity tart who thinks too much of herself.

... wait, is Lucis emo?
#2521

lokathor

Dec 08, 2008 18:59:19
1) Who's manipulating tree corpses to distribute all this divine coal?

2) If she's such a tart, why are you the one sending strange thoughts about goddess smiles into the minds of illithids, ne?
#2522

Thought

Dec 08, 2008 19:01:20
Gadabout didn't do it intentionally; he does very little intentionally.

But I like the idea of Lucis' first follower being an infatuated illithid.
#2523

ff6shadow

Dec 08, 2008 19:07:20
Well, my plan was that mortals are unware of the split. Both continue to grant prayers as Tzu'misel to mortals.

Apparently, this Illithid is insane, beleiving in a god that doesn't really exist.


Edit: (I can't believe I'm actuall posting this, but . . . meh.))
Show
IMAGE(http://img265.imageshack.us/img265/2924/spellinggrammartimevg5.gif)

Since everybody is suddenly into grammar . . .

Thought, the proper way to make a proper noun possessive is: Lucis's.
#2524

funkachick0n

Dec 08, 2008 19:13:01
Actually I have sometimes seen words which end in an s look like this: Lucis'

Edit: who's Valea?
#2525

lokathor

Dec 08, 2008 19:14:28
It's a minor technicality having to do with plurals and possessiveness, but Lucis's is correct.

When there's a plural ( trees ) that's also posessive ( trees' ) then the apostrophe goes after the pluralizing s, and doesn't add a second s.
#2526

ff6shadow

Dec 08, 2008 19:20:53
Valea would be a new mortal of mine. Specifically, a dopplganger.


Edit: For ayone wondering, I'm not that much of an ass for grammar. I just remembered having that image uploaded, so I figured I'd use it as a joke.
#2527

lokathor

Dec 08, 2008 19:23:09
You people and your making new mortals willy nilly...

I've only got 61 of them.
#2528

ff6shadow

Dec 08, 2008 19:25:25
True, but most of yours don't have extensive posts about them. 25 out of my 26 do or did have extensive ongoing plots.

Edit: Got a question for you Funk? Where is your little tiefling deal taking place on the old map?
#2529

funkachick0n

Dec 08, 2008 19:27:20
I've got one named one but somewhere around 20 named imps. (including reincarnated dead ones.)

Edit: don't know yet. Where are all the other empires living.
#2530

Thought

Dec 08, 2008 19:29:25
Sorry Shadow. That is a proper way but not the proper way (that, there are two acceptable ways of forming the genitive case).

For the genitive case of "Lucis," an apostrophe s ('s) would indeed be correct but in the case of the original word ending in an s (which already implies a genitive case) it can be shortened to a simple apostrophe, similar to the plural possessive. While many manuals of style recommend apostrophe s, they also state (or should, if they are worth the paper they are printed on) that both are correct.
#2531

ff6shadow

Dec 08, 2008 19:33:18
Well, this map is only so accurate. It's my best estimation.

#2532

funkachick0n

Dec 08, 2008 20:22:10
Whats the dark blue spot in the ocean. Also The tieflings are occupying the area in between the mountain forks, directly north of the efreet
#2533

ff6shadow

Dec 08, 2008 20:24:52
The dark blue spot is the city of the aboleths.


As for that fork, fair warning, but it is packed full of lycan worshippers of Ongor.
#2534

Thought

Dec 08, 2008 20:32:55
Ah, so that is where they were. Now to my understanding, the Rakshasa's main power is on the eastern mountain range as well.
#2535

funkachick0n

Dec 08, 2008 20:33:16
So, their is no god to protect them.

Edit: besides I already started conquering them.
#2536

ff6shadow

Dec 08, 2008 20:34:36
The Rakshasa's main power center was the northern section of the elven empire and areas just north of that as well.

Just becuase they have no god doesn't mean they are defenseless, funk.
Additionally, I've got some expansion plans in that area as well.
#2537

Thought

Dec 08, 2008 20:37:04
Ah. Well Orta's main power came from the southeastern mountains cause that is where I thought the Rakshasa were. As well as that is where the refugees were fleeing from when they become halflings. Not important, but that would explain why I've been confused on locations several times.
#2538

lokathor

Dec 08, 2008 20:38:16
Here's a labeled version of that, adding the bit about aboleths, what funk said, marking off the deadwood, and the spot that is now officially the "Home Spot" of Malbrig. Though by now all it has is a few Shambling Guardians and Malbrig himself. The Dragons and Myconids have all moved to more populous regions.

#2539

ff6shadow

Dec 08, 2008 20:38:24
Well, there could have been scattered Rakshasa anywhere on the continent. That was their main power, their ancient cities and such. They used to control everything west of the undead.
#2540

Thought

Dec 08, 2008 20:45:03
Curiosity, but where is the Astral Fortress then?
#2541

matthewswift

Dec 08, 2008 20:46:09
Don't forget the several cities and holdings that belong to the humans. (I can't see the map because of my network so you may have pinged them)

Vade is in the heart of the coalition, World's Dawn is on the Easternmost point that has mountains between it and the deadwood, Axel is a trade center with the second strongest wall in the world just below the mountains below the deadwood. Ellay has been relocated somewhere to the Southwest, to the south of where Eckral's raids are occuring. Humans have been breeding lke rabbits, so their caravans dot the landscape (avoiding opposition if necessary, of course).

The astral fortress is in the world's spine just above the middle.
#2542

ff6shadow

Dec 08, 2008 20:46:25
It would be very close to the Shadar-kai city. So, between elven and aventi lands
#2543

funkachick0n

Dec 08, 2008 20:47:39
Any of these empires going to respond to Zaburra's envoys?
#2544

lokathor

Dec 08, 2008 20:48:08
Hold on folks, I'll try to stick all this information in.
#2545

ff6shadow

Dec 08, 2008 20:50:24
I'm planning on it soon. But, first I need Matthew to finish the current conversation with Rindel, since he is leader of the Coalition.

The elven leadership is having issues right now, and the Federation is gearing for war, so they wouldn't be taking messengers right now.
#2546

lokathor

Dec 08, 2008 21:02:00
Questions and comments as I work on this:

1) The vertical mountains are the world spine, but what are the, for lack of a better name, "Tri-Mountains" to be called? "Tritans" seems somehow off.

2) Matt, here's a rough preview of the city locations, I need you to confirm that they're all correct at some point when you can view the image
#2547

locke_kant

Dec 08, 2008 21:23:37
The leader of one of the largest lycathrobe tribes came to meet Zaburra. " Zaburra I, Albus leader of my tribe, would like to surrender, in return for joining without a fight I ask that my tribe keeps it's land. We will send you soldiers when needed and pay any taxes but I ask that we will otherwise be left alone.

Funk that edit you did requires a PP expenditure of 2 to guide populace. I don't care if they belonged to Ongor or T'K but there is no way I am letting you just say that they surrender to a fledgling race like the tieflings.
#2548

funkachick0n

Dec 08, 2008 21:43:51
It's not the whole area just one tribe. It's going to be the foundation for more diplomatic efforts. The empire didn't grow significantly in size.
#2549

locke_kant

Dec 08, 2008 21:54:41
Why would the largest Lycan Tribe in the Valley surrender to the fledgling Teiflings who have the smallest numbers due to killing off the humans in their tribe?
#2550

funkachick0n

Dec 08, 2008 21:59:49
Not even largest. I said large TRIBE. The Tieflings came from a large clan. At least one was born for every member of the village (man has a wife and to kids, now he has 4 extra tiefling kids.) I am categorizing a clan as a small village/town maybe 100 people. I categorize a tribe as having at most 50. So a large one has 30-40 people. And remeber this is just a large one, not thelargest one. Make sense.
#2551

funkachick0n

Dec 08, 2008 22:05:01
night. try not to post to much while I'm gone kids. :coolcthul
#2552

lokathor

Dec 08, 2008 22:05:26
I'd call it fair to add, at most, 30 guys with no effort.

Remember that if you've got 100-200 young Tieflings, then if a group is much bigger than 30 members they start to be a significant match for the Tieflings, because they know all the perfect places to wait in ambush, having lived there for far longer.
#2553

locke_kant

Dec 08, 2008 22:06:22
Then how does a clan of 100-400 Tieflings possibly have a city already? Cities take time and trade routes.

Unless a god does something to help like the artifact that made the crystal spires or several nourishes that results in the tree city.
#2554

lokathor

Dec 08, 2008 22:14:13
City is perhaps a strong word for what the Tieflings seem to have. However, they've taken over an existing establishment, so they've got buildings and stuff.

If I were to guess Funk's reasoning I'd say: Although it is no bigger than a village or town, because it is the only Tiefling settlement in existence, it's being given the title "City" sooner than another settlement would be.
#2555

Thought

Dec 08, 2008 22:29:37
I'd call it fair to add, at most, 30 guys with no effort.

That is what Orta did, essentially. Though he was relying on some good diplomacy and bluff checks.
#2556

lokathor

Dec 08, 2008 23:09:26
Hey man... it's a nice dank swamp.
#2557

matthewswift

Dec 08, 2008 23:35:53
He's actually in the valley that was once the colliseum of gods. Good place for blood-based critters like tieflings Happy chance.
#2558

locke_kant

Dec 09, 2008 4:53:30
Updated versions of the map courtesy of myself.

Cities:
http://s397.photobucket.com/albums/pp53/lockenkant/?action=view&current=Agrilia1-1.jpg

Territory:
http://s397.photobucket.com/albums/pp53/lockenkant/?action=view&current=AgriliaTerritory-1.jpg

I asked Lokathor to add them to the wiki.
#2559

funkachick0n

Dec 09, 2008 6:22:57
Are you okay with it Locke?
#2560

locke_kant

Dec 09, 2008 6:28:36
I'm ok with you calling it a Tiefling city but I don't want to be seeing posts later on about a sudden population burst without some sort of divine intervention.
#2561

funkachick0n

Dec 09, 2008 13:33:30
Of course not. Also how long passes by during post. For example are three posts a year?
#2562

matthewswift

Dec 09, 2008 13:50:07
Time has been pretty fuzzy. If it had any sort of rule like that, most of my mortals would be dust.
#2563

ff6shadow

Dec 09, 2008 13:54:23
Same would go for many of mine.
#2564

funkachick0n

Dec 09, 2008 14:01:21
True but I need to know how fast the tiefling population is growing. Also the age thing could be solved by saying that at this time since the gods are so active that the world is swelled with divine energy lengthening the lives of all things.
#2565

ff6shadow

Dec 09, 2008 14:06:04
A year per three posts just doesn't work, becuase many posts are back and forth conversations.

The only sure way to increases a population is straight out Nourish them. You could also call on slightly increased numbers each turn, though wars and such bring population down rapidly
#2566

funkachick0n

Dec 09, 2008 14:06:50
The year per three posts was just an example to make sure he knew what I meant.
#2567

lokathor

Dec 09, 2008 14:09:08
Funk, don't forget about the myconid envoy. They gave a response:

http://forums.gleemax.com/showpost.php?p=17401227&postcount=3090

Recall that the Tieflings see 5 guys that look something like this:
http://images1.wikia.nocookie.net/galara/images/f/f7/Myconid.png
but also with equipment and stuff.

And then one bug guy three times their height who looks like this
http://www.carlcritchlow.com/Resources/sivos.jpg

Should it help paint a picture in your head.
#2568

funkachick0n

Dec 09, 2008 14:14:09
Thanks. By the way I just had Zaburra respond.
#2569

ff6shadow

Dec 09, 2008 14:23:13
Okay, funk. One Balor isn't going to drive the efreet back. They are all epic creatures in their own right. The strongest efreet is slightly stronger than a Balor, level wise.
#2570

funkachick0n

Dec 09, 2008 14:25:41
Ibza has the feather cloak and is thus an exarch.
#2571

ff6shadow

Dec 09, 2008 14:26:32
Ah, didn't realize their was an exarch involved.
#2572

funkachick0n

Dec 09, 2008 14:28:27
No problem. This is the first thing he's done.
#2573

lokathor

Dec 09, 2008 14:55:31
Funk: "Five suns" means 5 real life days. In other words, I can help once we get PP again. But no help if your Tieflings try to go and attack stuff again.
#2574

funkachick0n

Dec 09, 2008 15:00:29
Darn that'll take forever. Can you at least teach farming?
#2575

lokathor

Dec 09, 2008 15:03:57
I don't have the PP for it. If you can get the PP from Tzu or someone you can teach it to them on your own, since they're on the Main Continent (now known as Agrilia, by the way). The Wander Way gives you the ability to teach things that other people know even if it's not your domain.
#2576

funkachick0n

Dec 09, 2008 15:13:24
Fine

Edit:ff6 how were the efreet rewarded.
#2577

lokathor

Dec 09, 2008 16:05:43
He went to work around an hour ago. He won't be back until late.
#2578

Thought

Dec 09, 2008 17:33:48
That maps are beautiful; thank you very much. I actually know where my characters are now
#2579

locke_kant

Dec 09, 2008 18:23:34
You're welcome. I was getting a little confused on locations so I decided to do a basic map to help people get a better idea of locations. Getting ready to work on Varesh and Pravus' Lost. Will probably just make terrain maps then follow those up with city maps as the need arises.
#2580

angelofthenight

Dec 09, 2008 19:04:21
Yah, I really appreciate that the Illithids and Aboleths finally get some land. Is Create Populous the same action as Destroy Poplulous?
#2581

Thought

Dec 09, 2008 19:10:56
If it can be done, Angel, then I'd expect so. But can an entire populous be destroyed like that?

A "destroy populous: Aventi" for example would seem beyond any god's power, even Tzu/Lucis
#2582

angelofthenight

Dec 09, 2008 19:15:16
Locke Kant ruled that it's possible, but every nourish fed to the race has to have a counterpart in the destroy populous action. For instance, if the Aventi had been nourished 6 times, then it would take 9 PP to destroy them.
#2583

Thought

Dec 09, 2008 19:28:48
ah, that makes sense then.
#2584

funkachick0n

Dec 09, 2008 19:29:12
We should probably make a post about the map. It would include the most up to date version of the map plus a summary of the different nations plus their most important people.
#2585

angelofthenight

Dec 09, 2008 19:35:24
huh?
#2586

funkachick0n

Dec 09, 2008 19:57:28
A post, like the CC, about the different mortal factions, along with important characters and a map of the different groups.
#2587

lokathor

Dec 09, 2008 20:00:56
Funk, we've got a wiki for this setting here: http://galara.wikia.com/wiki/Galara_Wiki
And the map is now on the page for the main continent: http://galara.wikia.com/wiki/Agrilia

If you click on the images, you can see slightly larger versions, and if you click again you can see the full sized version. Sometimes the wiki is unaccessible for me, but FF6 never reports problems. If you can't access it, usually it comes back within 20 to 30 minutes. If you were trying to submit edits to a page, just hit back, copy the text you wanted to submit to notepad or something, and try again in a bit.

And for that matter, you should update your page to contain all your info http://galara.wikia.com/wiki/Bael

Be sure to proofread throughly, it's not a speed contest

Everyone should, as always, feel free to fill in as much information as they can about different subjects. If a section gets too big you can make a new page and have the old page just link to that.
#2588

Thought

Dec 09, 2008 20:07:36
Keeping your domains up to date is particularly good, and if you are feeling nice (I seldom do), listing information about your mortals/exarches is a big help.
#2589

angelofthenight

Dec 09, 2008 20:11:43
Yah, I just updated all my stuff exept for races.
#2590

lokathor

Dec 09, 2008 20:14:07
I went really nuts, and now just about everything on my page is cited as to when it was first posted.

http://galara.wikia.com/wiki/Malbrig

I don't expect others to go that far, but you can if you like. It'd be helpful if you record in your talk page all your PP expenditures. You get to your talk page by going to your page, then along the top instead of clicking "edit" you click "discussion", then edit that page.
#2591

angelofthenight

Dec 09, 2008 20:15:03
no kidding, I noticed all the citations. I was amazed. Love your trees by the way.
#2592

lokathor

Dec 09, 2008 20:16:35
I've got to come up with a second story for tonight if I can.

So far I've got:
Regeg looked at the rock. It seemed ominious from here, to go up and speak before so many. The agreement had been made though, so he had to try.
#2593

funkachick0n

Dec 09, 2008 20:21:51
How do you make a new page?

Edit: why is no one responding to Zaburra's envoys.
#2594

Thought

Dec 09, 2008 20:33:14
Specifics always help. You sent the envoys to all the nations of the world... well, which nations? Where'd they show up? How do they know of the other nations? How much wood would a Malbrig chuck, if a Malbrig could chuck wood?
#2595

funkachick0n

Dec 09, 2008 20:37:27
All of the important ones. OC all the ones on the map.
#2596

angelofthenight

Dec 09, 2008 20:40:39
Does that include the Illithids? And whose Zabbura again?
:P
#2597

lokathor

Dec 09, 2008 20:42:04
If you need to make a new page the best way is to link it to from an existing page. Use or to make a link. Then, when you save that, it'll show up on the page as a red link. Red links lead to pages that don't yet exist. Just go there and then add what you want and save it.

Remember that more inter-wiki links is often better than less, but each page you link to should be linked to probably only once or twice on the same page.

For example, the first time you use another god's name (like when you talk about Khavus in your background) you can have that be a link to their page.

Angel: Zabbura is his head Tiefling.
#2598

funkachick0n

Dec 09, 2008 20:44:48
If they could find Mindflaysers then yes. Also thanks for the help Lokathor

Edit:Updated my page.
#2599

angelofthenight

Dec 09, 2008 20:55:10
They could probably find Illithids. I'll write a response.

Lokathor: Thanks
#2600

lokathor

Dec 09, 2008 21:24:41
Angel... could you... you know... use paragraphs?

for example:
~~~~~~~~~~~~~~~~~~~~~~~~~~
Zaburra's envoy was escorted to the shore by two Thralls.

There, 20 Skum and an Aboleth emerged from the water. The Skum silently surround the envoy, and escorted him until he was knee-deep in water. The Aboleth then stretched out a slime covered tentacle, and placed a circlet of mythril on the envoy's head. The Skum pulled the envoy beneath the waves, and the circlet allowed him to breathe.

He traveled for weeks, clinging to the back of a Skum. At one point they were attacked by a few Saughahin, but they were easily beaten back.

After almost a month they entered warmer waters, filled with brilliant fish. Awe filled the envoy as they sank deeper. Reefs of coral surrounded them, bright colors giving way to grays. The light dimmed. Finally, all light vanished into the inky darkness.

A tiny light ahead. It swelled and grew, finally showing itself to be a titanic city. A city of crystal, mythril, coral, and sunken ships. The group quickly swam towards the central structure, a massive spire of crystal shot through with strands of mythril.

Slipping through a magical barrier, they arrived in an air filled chamber. Standing before the envoy was an Illithid, clothed in spiked mythril armor. The Illithid spoke.

"Why have you come, demonling, and what do you seek?"
#2601

ff6shadow

Dec 09, 2008 23:01:27
funk, I've got an issue. You have no way of knowing I told somebody about scrying. I checked. I was in another gods plain, and he had chosen to veil us from sight.
#2602

lokathor

Dec 10, 2008 1:49:16
These portals.... can you build one, then fill the middle with stuff so it can't activate, and then just have it block off planar travel for you?
#2603

locke_kant

Dec 10, 2008 10:31:18
The portals that they just used were the Portal Rituals from the player's handbook. Currently the Shadar-Kai are the only ones with the ritual.
#2604

lokathor

Dec 10, 2008 11:03:38
but didn't you make some special kind of portal thing that attracts all other teleportation towards it like some kind of magnet?

Could you have one of those and then block it off to just completely block teleporting and planar travel within an area?
#2605

locke_kant

Dec 10, 2008 11:25:09
The WanderWay Gates are the artifact that I made to redirect Planar travel. You could try to block the Gates to prevent them from coming out but all that would happen is that they would be in the Void able to walk to another Gate.
#2606

lokathor

Dec 10, 2008 11:33:28
As long as they can't come out in that area it'd be enough.

Perhaps the Shadar-Kai won't be entirely ignored after all.
#2607

Thought

Dec 10, 2008 12:15:24
Hmm, Locke, I hadn't thought of this, but how does that effect Sigil? Going between it and anywhere else would count as planar travel, if I understand correctly, but there are more paths in that plane than there ever could be portals.
#2608

lokathor

Dec 10, 2008 12:17:48
I think you're just supposed to put them on the material plane.
#2609

lokathor

Dec 10, 2008 12:31:10
"Even Malbrig attended"

I'm moving up in the world!
#2610

Thought

Dec 10, 2008 12:55:32
That is certainly one way of looking at things. ;)
#2611

locke_kant

Dec 10, 2008 13:43:06
All the Gates do is redirect planar travel to them. Think of the Gates as Traffic hubs that planar travel must go through to get to the desired location. The Gates just force the travel through them cutting off the original destination.

So if someone from Sigil tried to travel to Savera or Aedai then their opening planar portal/path would be at the Gate instead of Savera or Aedai.
#2612

matthewswift

Dec 10, 2008 13:53:44
I guess this keeps my rogues from stealing those golden apples that way... dang.
#2613

lokathor

Dec 10, 2008 13:56:53
Kallisti
#2614

Thought

Dec 10, 2008 14:04:37
Well that is no fun, they limit Sigil's power. Though I suppose having Sigil capable of accessing ANY place might be a bit overpowered.
#2615

lokathor

Dec 10, 2008 14:08:30
I can imagine building myself many of them simply to ward regions against intrusion.
#2616

locke_kant

Dec 10, 2008 14:12:49
The Terra-Kai Empire is the only group that has the ritual to grow the Gates at the moment.
#2617

lokathor

Dec 10, 2008 14:15:42
Like I said, perhaps the Shadar-Kai won't be entirely ignored after all.
#2618

locke_kant

Dec 10, 2008 14:17:02
Like I said, perhaps the Shadar-Kai won't be entirely ignored after all.

rofl
#2619

funkachick0n

Dec 10, 2008 14:19:33
funk, I've got an issue. You have no way of knowing I told somebody about scrying. I checked. I was in another gods plain, and he had chosen to veil us from sight.

I don't know you did it but I tried making it IC and couldn't. Then Bael being angry jumped to the conclusion that you told someone.
#2620

ff6shadow

Dec 10, 2008 14:21:33
Ah. Got it. It's an assumption. Sorry.


Well, on the upside, most major nations have gotten your envoys now.
#2621

lokathor

Dec 10, 2008 14:28:50
I'm not even a nation, i'm just so bored i'm responding to nearly every single OOC post, so i figured i'd get him an IC response.

Never expected I'd be able to avert a war. "Look ma! I'm a real world power!"
#2622

ff6shadow

Dec 10, 2008 14:34:54
Well, I'm about out. Getting ready to head to work. Anybody wating for me to respond, I should be back in about 6.5 hours.
#2623

Thought

Dec 10, 2008 15:01:59
Only took 4 domains before I actually got one that has a physical representation.

Guess there goes my claim to the God of the Abstract
#2624

lokathor

Dec 10, 2008 15:03:23
Next turn get the Abstract domain.
#2625

funkachick0n

Dec 10, 2008 15:03:54
You could say the stars are just illusions.
#2626

funkachick0n

Dec 10, 2008 15:19:21
Just skimmed through Malbrig's page on the wiki, and it's the best. I'd do the same for mine but am lazy. Great job the Lokethor
#2627

Thought

Dec 10, 2008 21:33:02
((you gonna make a myconid bible?)):P

"And lo, the lord Malbrig didst spaketh to them, saying 'dudes, don't be jerks.' And the peoples didst heareth the words, taking them to heart and pondering long over the many meanings."
#2628

lokathor

Dec 10, 2008 21:34:39
((you gonna make a myconid bible?)):P

The Book of Tales is an important work in the Legion body of teachings.

I myself personally favor collections of parables and sayings over narrative style works. In the case of The Christian Bible, it's so big they've got all kinds of formats to pick from. Even non-judeo-christians or non-religious people identify strongly with the writing style that earlier biblical translations used, so if you write things similar to that style they stand out a bit more in people's head.

I think I'll avoid listing out all the long family lines myself, but maybe that's just me.
#2629

Sinasilver

Dec 10, 2008 22:53:29
You've only met Poison Defluo Funk. How do you know I have multiple personalities?

And planning to respond to the rest, or blowing it all off?
#2630

Thought

Dec 11, 2008 9:36:29
Malbrig and his mushrooms are quite amusing; great job Lokathor.
#2631

lokathor

Dec 11, 2008 9:56:14
I aim to please.
#2632

funkachick0n

Dec 11, 2008 14:46:00
Malbrig looked out at them as they made a racket. Many other Tieflings were watching the Myconids at this point. Well, they do look a bit like Bael... but if they're trying to be fiends, that's good enough for me.

I'm back sorry i've been gone my computer has spyware and it's causing problems. Also I find Lockethor's typo hillarious because they are trying to be fiends.
You've only met Poison Defluo Funk. How do you know I have multiple personalities?

And planning to respond to the rest, or blowing it all off?

You've been in different forms before and they all act differently. Also I thought I responded. Which are you talking about.
#2633

lokathor

Dec 11, 2008 14:54:35
Yes. I, Lokathor that is, liked that typo so much I've decided to keep it as part of the permanent record. It was a typo, but FF6 pointed it out to me, and I decided that though it causes the sentence there to not make sense, it's good enough to warrant keeping.
#2634

funkachick0n

Dec 11, 2008 15:25:48
Sorry about the name mistake.
#2635

lokathor

Dec 11, 2008 15:32:48
quite alright, I got a kick out of it.
#2636

lokathor

Dec 11, 2008 15:33:47
Double post because of the sheer audacity, cleverness, and/or bravery of the following bit:

The tielfing envoy was brought before Gonin in chains. "What manner of creature are you? And for what reason would you dare to tresspass into Galinia, territory of the Bleeding Shield clan, supreme rulers of the the goblinoid nation!?"

"I come before you to deliver a message from the coalition." The tiefling then pulls out a scroll and reads from it. "I, Rindel lord of the coalition due declare that you and your species are an abomination brought into this world from the union of hyenas and hippo's. Because you are so repugnant I declare war on your entire species in the hopes of eradicating the stain on the world that is you." The tiefling stood waiting for an answer.

All I know is, I, at least, said "oh snap".
#2637

funkachick0n

Dec 11, 2008 15:35:31
Thank you.
#2638

lokathor

Dec 11, 2008 15:40:00
now we've got it right.
#2639

funkachick0n

Dec 11, 2008 15:40:56
Truly.:D
#2640

Thought

Dec 11, 2008 15:51:17
Impressive. The Tieflings are already more of a considerations for the powerful people of the world than the Halflings.

Though... hmm, they're a third imp, a third halfling, and a third human, it seems like. Very interesting indeed.
#2641

lokathor

Dec 11, 2008 15:58:33
I think your problem thought is the fundamental disconnect between your character concept and what the game says gets you the power to exert your character concept. I've got a similar kind of problem myself.
#2642

funkachick0n

Dec 11, 2008 16:01:04
I find it a little more strange than interesting but yeah.
#2643

lokathor

Dec 11, 2008 16:05:08
"more strange than interesting", now I find that phrase interesting. Care to elaborate?
#2644

funkachick0n

Dec 11, 2008 16:07:11
I think that being part imp, part human, part halfling is stranger then interesting.
#2645

lokathor

Dec 11, 2008 16:11:30
oh! him, not me, i see.
#2646

locke_kant

Dec 11, 2008 16:35:14
Impressive. The Tieflings are already more of a considerations for the powerful people of the world than the Halflings.

Though... hmm, they're a third imp, a third halfling, and a third human, it seems like. Very interesting indeed.

Well you have been roleplaying the halflings this whole time and you have only really been introduced to empyreans and the humans I think. Not once did they ever petition the Terra-Kai for alliances, trades (which they have a lot of now), or simple introductions. All I have to go off of are scouting reports and rumors ;).
#2647

angelofthenight

Dec 11, 2008 16:48:26
Locke, could the Illlithids request an audiance with the Terra Kai empire?
#2648

lokathor

Dec 11, 2008 17:07:27
To be fair Locke, the Shadar-Kai control only a small portion of Agrilia, and the Halflings started out on the other side of the continent.

Funk, just to be clear with you OOC: The only reason FF6 hasn't already responded to your exarch being sent out is because I asked him not to. I'm still convinced that I can convince the Tieflings to stand down and find a peaceful solution to their plight in the universe. Plainly put, if you try to stall the Myconid negotiations to stretch out post count and then claim that Ibza was able to take over things because many posts happened, you'll raise the ire of not one but at least two players.
#2649

locke_kant

Dec 11, 2008 18:37:45
Lokathor that's exactly why the Shadar-Kai/Terra-Kai Empire hasn't had contact with them yet. I have yet had an opportunity IC for my guys to have met his.

Angel, you can try and get an audience with them but how do you propose to do such a thing? The Empire is far away from the Illithid controlled territory and the small area controlled on Agrilia is surrounded by the Allassians, Federation, and Elves. Perhaps you will be able to negotiate safe passage through one of those nations. Next point would be how are you making them aware of the Empire and why are they just now trying to get in contact?
#2650

Sinasilver

Dec 11, 2008 19:10:26
You've been in different forms before and they all act differently. Also I thought I responded. Which are you talking about.

You've only interacted with Poison though.

And to everything else in that statement besides the part about planning. If bael wants to blow off my offer to let him rent scrying and the ring that's fine. I just wanna know so I can respond.
#2651

Thought

Dec 11, 2008 19:45:48
Sorry, I think I wasn't clear; I was trying to complement Funk on doing a good job of playing the Tieflings (a nice and aggressive race). I'm quite happy with Halflings and how they are developing, and I'm not sad it has been slower than it could have been.

Besides, Halflings shouldn't have any firm empire. They're children of the road and aught not settle down.
#2652

lokathor

Dec 11, 2008 19:45:52
gotta go to sleep, sorry, got up 24 hours ago and it's hitting me now.
#2653

Thought

Dec 11, 2008 19:49:57
Question, Angel, how are Illithids aware of gates? Or are these not the WanderWay Gates?
#2654

locke_kant

Dec 11, 2008 20:21:03
I too would like some clarification on these 'gates' that you speak of as they were just made.
#2655

angelofthenight

Dec 11, 2008 20:35:20
These arn't WanderGates, these will be something else entirely. I doubt that Illithids would want portals as easily accessible as WanderGates in their cities. The gates that I'm thinking of would be more like portals linking two locations, and two locations only.
#2656

locke_kant

Dec 11, 2008 20:50:09
You assume the gate are easy access? You would be sorely mistaken as they make a great defensive tool against Planar invasion while opening up trade routes to various locations. Without the heavy expense of the portal rituals.
#2657

Thought

Dec 11, 2008 21:14:04
Yeah. As it is, anyone from Sigil can walk into your territory without a problem (well, FINDING the path there would be a problem, but after that).
#2658

lokathor

Dec 12, 2008 12:28:36
Right now only Halflings and Myconids have the perfect counter: Don't Have Territory.

Reminder:
http://galara.wikia.com/wiki/Special:WantedPages

That page lists all the pages in the wiki that the wiki has links to but no text for. Things like racial pages and nation pages. If you've got some free time it's much appreciated if you could look around the list for something that you know a lot about or something that you made yourself and fill in some info for that page.
#2659

funkachick0n

Dec 12, 2008 14:01:20
Funk, just to be clear with you OOC: The only reason FF6 hasn't already responded to your exarch being sent out is because I asked him not to. I'm still convinced that I can convince the Tieflings to stand down and find a peaceful solution to their plight in the universe. Plainly put, if you try to stall the Myconid negotiations to stretch out post count and then claim that Ibza was able to take over things because many posts happened, you'll raise the ire of not one but at least two players.

Are your Myconids going to tell the Tieflings to call Ibza back soon? Because otherwise I will win and I can't stop that.
#2660

lokathor

Dec 12, 2008 14:04:36
1) Check out #3255. They just did. Sorry, I posted that then went to sleep before posting anything about it IC, and then slept for 16.5 hours.

2) No.... trust me on this one, you won't.
#2661

angelofthenight

Dec 12, 2008 16:51:58
Clarification, will Ra'Ver-Alecs closing of the Astral Sea actually stop interplanar travel for gods? Because they travelled between planes long before the Astral Sea was created.
#2662

lokathor

Dec 12, 2008 16:55:11
With the reformation of the planar cosmology, and the fact that the battle will take place within the astral sea and TK's plane, Raver blocking you will be enough to keep you from helping Tzu for the duration of the battle.
#2663

funkachick0n

Dec 12, 2008 17:00:36
what if we use sigil?
#2664

lokathor

Dec 12, 2008 17:24:07
Very glad that peace could be achieved. Maybe we really won't need Mobile Suits after all.

The offer to send Tieflings to the new Myconid nation is basically an offer for you to hand over some Tieflings for me to control and let grow in my territory (something like 50 to 100). If your batch should somehow be destroyed then I can help you start another elsewhere (probably on a new continent).

As to Sigil, we're attempting to solve that problem. Only Lazarus has been there in the first place, and it's not assured that he would either know or remember that it has paths everywhere, or that he would think to use it as a hub to get into TK's world.
#2665

lokathor

Dec 12, 2008 17:37:35
Funk, which post did you get that quote from? I looked around and didn't find it when I was looking.
#2666

funkachick0n

Dec 12, 2008 17:47:36
How would joining your empire cause ours to grow. Also we barely have 300 people.
#2667

funkachick0n

Dec 12, 2008 17:48:23
It was on page 105 or something, I'll try to look but my computer keeps restarting cause of spyware.

Edit: post 3113 on page 105
#2668

lokathor

Dec 12, 2008 17:52:32
Found it:
http://forums.gleemax.com/showpost.php?p=17402369&postcount=3113

Also, sending tieflings to live in other places doesn't make the tiefling empire grow, but it does ensure the tiefling race as a whole against complete destruction.
#2669

funkachick0n

Dec 12, 2008 18:01:17
You've got a point I guess. But the tieflings empire is very close nit because of the battles they've had to face so their ultimate allegiance is to the empire. In other words they can't work against it. You'll still control them though.
#2670

lokathor

Dec 12, 2008 18:07:22
Oh, right, and I should mention that because I nourished your area, it also got you 6 Guardians to help it out should they be required for defense. The tieflings wouldn't really be aware of them though, they quietly keep to themselves most of the time.

Just so I'm not springing that on anyone who goes after the tieflings later.
#2671

Thought

Dec 12, 2008 18:32:18
Actually, Sigil's the happen'in place. Tzu's been there, Lazarus, Malbrig, Eckral, Lucis, and I used the WanderWay to teach mortals about it, so Khavus and Alec almost certainly know all about it as well. If Lukan ever posts again, she would too.

Did I forget anyone?

Though, it is possible to seal a place against Sigil. Coreg did that with the floating islands (though I suspect another exarch or god could still break through). And generally accessing another plane isn't easy if the god doesn't want you there. As long as Thrael'Kriss and Alec willed there planes not to be easily accessed, it would take some doing for a god to get there from Sigil.

But fleeing to Sigil would be another matter. Its open to anyone and everyone.
#2672

lokathor

Dec 12, 2008 18:51:50
Everyone knows about Sigil existing, but not everyone is aware that it is connected to all places at once, nor are any of them necessarily going to think of using it as a route to get where they need to go in time.

And if Tzu is attacked within TK's plane, he can't flee the combat until it's resolved, not even to Sigil.
#2673

Thought

Dec 12, 2008 20:48:02
That is a lot of mortals, Shadow. I'd need a flow chart just to keep them all straight.
#2674

ff6shadow

Dec 12, 2008 20:56:23
Heh. I do keep a chart with the names, races, and classes.
#2675

lokathor

Dec 12, 2008 21:47:21
first-myconids.txt


01) ``Gulik Tribe (Vade)
Dolro the Obvious (tag-along)
Elrad the Curious (smart guy)
Gulik the Leader (leader)
Lynm the Kind (the chick)
Qwerth the Wise (lancer)
Jast the Guardian (big guy)

02) ``Kwergin Tribe (Dragon's Talon)
*Kimdyn
*Kwergin
Rekik
Tumnu
*Xfandr

03) ``Kapslo Tribe (south point)
Cecnox
Kapslo the Clever
Nagmeh
Nilik the Musical
Smaljast

04) ``Piaz Tribe (river center)
Beyw
Hemeg
*Nywsyam
Piaz the Quick
Tefshi

05) ``Kehcpank Tribe (tieflings)
Csymzycd ? (lancer)
Duuvnyt the Seeker (smart guy)
Hikik ? (the chick)
Kehcpank the One Who Tried To Pet A Bear (leader)
*Ylteh ? (big guy)

06) ``Ginsberg Tribe (World's Dawn)
Ginsberg the Loud
Kimeg the One At The Back
Sisryq
Toofrad
*Wryh

07) ``Gultar Tribe (Tree City Liliranea)
Carl the Diligent (recorder)
Cyhtny the Diplomatic (speaker)
Gultar the Calm (leader)
Razmael the Sure of Himself (guardian)
Regeg the Quiet (guardian)

08) ``Reklin Tribe (Axel)
Bmikr
Davcre
Gybcmu
Oynes the Jumpy
Reklin the Bold

09) ``Ymug Tribe (Center East)
Alok ? (big guy)
Plugh the Prophet (the chick)
*Sandra ? (lancer)
Ymug the Confident (leader)
Zekep the Engineer (smart guy)

10) ``Jigib Tribe (Crystal City Melian)
Amnyt the Entertaining
Crnig the Adaptive
Gfankeh the Spiritual Expert
Jigib the Quick Learner (leader)
Shruk the Inquisitive

11) ``Azri Tribe (River's End)
*Azri
Nageg
Omdar the Bored
Yarim
*Ywne

#2676

Thought

Dec 12, 2008 21:56:32
Names I can't pronounce?
#2677

lokathor

Dec 12, 2008 22:23:05
Kimdyn, Kwergin, Ylteh, Sandra, and Azri should all have obvious pronunciation:
Kim-da'yn
Kwer-gin
Yel-teh
San-dra
Az-ri

With Xfandr, Nywsyam, Wryh, and Ywne you have a minor point, though I know how I'd say them:
Za-fan-der
N-wi-sa-yam
Wy-rh (similar to Wier and Whir, but more H at the end)
Wyne (like the end of Gwynne)
#2678

Thought

Dec 12, 2008 22:27:37
So... the asterisks aren't related to pronounceability. Might I ask what they mean, then?
#2679

lokathor

Dec 12, 2008 22:31:46
It's only been 44 minutes, let's give others a chance to guess.

EDIT:
And since I'm bored, here's an initial population count of Yamala broken down by species:
30 Tieflings
17 Lycans
12 Elves
4 Halflings
14 Humans
220 Myconids
#2680

matthewswift

Dec 13, 2008 11:23:27
The offer to send Tieflings to the new Myconid nation is basically an offer for you to hand over some Tieflings for me to control and let grow in my territory (something like 50 to 100). If your batch should somehow be destroyed then I can help you start another elsewhere (probably on a new continent).

*cough cough* Brave New World on Pravus' Lost *cough cough*
#2681

lokathor

Dec 13, 2008 12:06:09
Sorry, as incompetent as I am with english literature, I've managed to never read that one. I don't get it.
#2682

lokathor

Dec 13, 2008 13:36:04
Okay all, so here's what happened: It was late, I was not tired, I went to add Yamala to the map and couldn't quite get it to work right. I decided that while White is a cool mixture of colors, I like full color a lot better. Then I started experimenting with GIMP, and figured out how layers work. From there it was a simple matter to copy the important bits out of the existing map (coasts, mountains, rivers) into a new file using seperate layers for each thing. Then I readded all the other stuff on seperate layers.

Using layers makes it much much easier to edit the image. I can, for example, toggle off all the names of everything and export that version, without harming the master copy at all. I can also turn off cities and have a purely geographic map, or i could turn off the forest/grassland/swamps and then fill in a territory map. I could have a layer just to visualize the general location of spires.

Long story short, I was placing and naming things and I discovered that quite a few things that mortals really would name simply as they go about their life are entirely lacking in names. Players with mortrals closer to these things get first pick so that the names hopefully match the style of names that that race uses.

#2683

Thought

Dec 13, 2008 16:00:25
very nice work, Lokathor. Though, is Van Dell the river or a river valley?

EDIT: Sina, I think I've said this before, but Defluo's a great god and a lot of fun. I really like your treatment of his different aspects and personality.
#2684

lokathor

Dec 13, 2008 17:23:34
It's a strange thing, but the maps have seemingly always assumed that anything that isn't a mountain is entirely flat. We don't have the kinds of minor mountains that form river valleys or anything mapped out.

To be more direct: the labels are all river names. I assume that the river valleys are just named after the rivers that go through them though.
#2685

matthewswift

Dec 13, 2008 18:23:29
Receipt:

1-PP for Lokathor.
#2686

ff6shadow

Dec 13, 2008 23:10:34

Attention



Since he posted only a few times and has ignored my PM's attempting to contact him as to his intentions, I'm declaring Shinikama's god abandoned. if somebody else would like to step in as the godling, feel free to PM me about the position.

Additionally, if anyone else would like to join the game at all, feel free to PM me.
#2687

Thought

Dec 13, 2008 23:18:37
So should we assume that Shinikama's posts aren't canon?
#2688

ff6shadow

Dec 13, 2008 23:25:14
Unless he decides to suddenly return, his posts never happened.
#2689

lokathor

Dec 14, 2008 0:19:27
A friend of mine is interested in machinery/constructs. He's looking into it. I might be able to convince another friend to join. He liked the idea of ongor, but was initially overwhelmed by the concept of ever catching up to the story.

Let's be sure to fill in that wiki folks!

If you don't know how to use wiki formatting, post what you want in the OOC thread and tell me what page it should go under, and I can put it up with formatting in my spare time.
#2690

wyld_mutation

Dec 14, 2008 9:57:59
I've been taking a break for those of you wondering. I'll be catching up and posting a bit tonite.

Looks like I've got quite the chunk to read.
#2691

lokathor

Dec 14, 2008 11:59:27
The water in the gate bulged outward, shot through with strange blues and greens. A glimmer of bronze appeared, like a flash of quicksilver, then vanished.

Villager: "Stargate?"
O'Neill: "Yeah... big round thing, has a circle inside of it, spins around, lights light up, big noise, then light shoots out the front and it kinda goes... kawoosh. Never heard of it?"

But seriously Angel, nourishes or not, you can't just have 100k troops of any level wander around for free. You probably can't even have 100k troops being directed around for just 2pp. 100k is a boatload of troops man.
#2692

angelofthenight

Dec 14, 2008 13:31:08
Hmm, I sortof assumed that the Saughahin had about 80,000. The numbers were based vaugly on WWI, WWII, numbers. In the Battle of Siene, 300,000 people died. It really dosn't seem like that many. Besides, the Illithids have been around for a loooonnnnggg time. Besides, its not all Illithids, there's Skum and Thralls in there too. If everyone really thinks its to much, I'll edit it.

Stargate: Actually I've never seen the show. Please don't revoke my nerd credentials. :P
#2693

lokathor

Dec 14, 2008 13:54:10
What? WHAT!? Your Nerd credentials are very revoked. Also, this here has some okayish shots of the gate doing its glowy thing: link

But on the issue of numbers, I mean, we've been using much smaller numbers in general, and there's the Conservation of Ninjutsu to consider as well.

WW1 numbers were high because everyone had relatively bad guns. If your illithids have sharp sticks they can have 100k guys. If they're all paragon level and decked out in Mithril (which actually doesn't have a very good game effect in 4e I might add) then that's way too many guys to direct around for 0pp. I nourished the area for 1 and FF6 and I mostly agreed that ~5-10 Guardians along with it was fair, so I gave him 6.


.........then again, if this is leading up to the... event we discussed, then I withdraw all complaints and instead will quickly direct all my black dragons to counter what is clearly a gross misuse of metal by mortals.
#2694

locke_kant

Dec 14, 2008 14:57:32
Angel a few issues. 100,000 illithid soldiers is fine as that is half of your empires army. You can have that. Raising three more 'scourges' will cost PP. The biggest issue right now is that you need to have spent 1 PP to teach the illithids a portal ritual for that gate. Until then your forces are going to remain in the waters. Also your illithids are not really old. They like the Shadar-Kai have only been around since a little bit before the end of the Rakshasa wars.

Don't forget that the illithids are being attacked from two sides. You'll need to say something about that our watch the sahuagin forces overwhelm your western sea borders.
#2695

lokathor

Dec 14, 2008 15:01:07
Are the Sahuagin aligned with the Aventi?
#2696

Thought

Dec 14, 2008 15:14:59
We can assume at best a medieval level of technology, right? Well here are a two examples of battles from that time period:

Battle of Tours: 20,000-30,000 on the Frankish side, 80,000ish on the Caliphate side (and about 1,500 and 12,000 casualties, respectively)

Battle of Agincourt: 5,900 English, 20,000-30,000 French (and 112 and 7,000-10,000 killed, respectively).

A large empire might be able to field 100,000+ troops. Maybe. But I think generally armies would be a bit smaller.
#2697

lokathor

Dec 14, 2008 15:17:48
Battle of Agincourt was a major pwning.
#2698

ff6shadow

Dec 14, 2008 16:23:34
I'm going to assume the gate doesn't exist yet, until you can pay for it Angel.
#2699

matthewswift

Dec 14, 2008 19:31:31
Battle of Agincourt had a lot more to do with luck than pwnage. The English set themselves in the right place and the French literally impaled themselves on British pikes. That battle was a Strategic nightmare, but a tactical miracle.

If you want battles in fantasy WW1 may actually be a better source to look at as far as tech, but with reduced numbers and generals willing to try something new. So... WW2 with swords and magic. Really there is little comparison between Locke's rogue squadron or the Empyrean Air Ships to any modern tech outside of the navy. Think Sky Navy and you're close.

Fantastic combat is wierd...
#2700

lokathor

Dec 14, 2008 19:35:41
Yeah I know a little about it. Remember that supreme luck is pwnage too. Just like rolling seven 20s in a row.
#2701

matthewswift

Dec 14, 2008 19:40:41
Point taken. Remind me to claim the luck concept.
#2702

lokathor

Dec 14, 2008 19:48:21
I coulda sworn Raver had that one, but his wiki page says otherwise.
#2703

matthewswift

Dec 14, 2008 20:00:31
If Fate was vague I'll be sure and snag luck of the good variety ;)
#2704

lokathor

Dec 14, 2008 20:06:59
FF6 and Wyld need to get on.... rot it all.
#2705

locke_kant

Dec 14, 2008 20:09:24
I was going to snag luck but then Tzu'Misel went on his domain binge and started gobbling them all up. So he has the luck domain with Ra'Ver-Alec being all sad. :D
#2706

matthewswift

Dec 14, 2008 20:13:11
I would argue luck as a portion of fate... though I would also argue Fate as a portion of Balance. Who's your diific daddy? :P
#2707

wyld_mutation

Dec 14, 2008 20:21:21
I have to catch up tonite... I'll post in the morning since I don't intend to sleep in for once. Because I likely won't be posting tonite.

I'm going to earmark my remaining PP assuming I dson't use them tonite.

1PP For an attack

1PP For a Nourish Populace

That should cover my bases.

After the 20th I should be back to a fairly consistent schedule.
#2708

lokathor

Dec 14, 2008 20:28:12
I'm about to go and eat up more of what some might call another aspect of balance. However, it is or isn't based on your own philosophy, and I say it isn't truly.

You'll see as soon as we get PP.

Also, I just lost the game. http://en.wikipedia.org/wiki/The_Game_(mind_game) for those who don't know.
#2709

angelofthenight

Dec 14, 2008 20:34:18
Lokathor- This dosn't have anything to do with the event that we discussed.

To everyone else- I gotta go now, I'll get to your objections in the morning.
#2710

lokathor

Dec 14, 2008 20:46:35
ah, edited then.
#2711

Thought

Dec 14, 2008 21:33:35
Battle of Agincourt had a lot more to do with luck than pwnage. The English set themselves in the right place and the French literally impaled themselves on British pikes. That battle was a Strategic nightmare, but a tactical miracle.

I don't know if I'd call that luck. The English Longbows rained pointy death down on the French from quite a distance while the French crossbowmen failed to even reach the English line. While that didn't win the battle right there, the fact that the French knights were able to drown in a few inches of standing water after being knocked off their horses by the English archers is no small matter either.
#2712

lokathor

Dec 14, 2008 21:45:37
I learned something strange about the Yari today. Apparently the strings on them are so stretchy they allow the bow to completely stretch out and flip around when you fire them.

Every time I saw that in a movie or anime, I thought to myself, "No way it works like that, bows hold their shape when you release the arrow, they'd stay being curved towards the archer," but no, that is how it works in Japan. Crazy Japan.
#2713

Thought

Dec 14, 2008 22:04:12
Out of curiosity, has anyone heard from Camu lately? I don't think he posted at all this last week, not even to spend his PP.
#2714

locke_kant

Dec 14, 2008 22:11:01
Angel you need to read other people's posts more and leave your own more open ended for responses. I believe you misunderstand the situation with the Illithid sahuagin war. The sahuagin are receiving help from Tzu. Tzu ordered the Kraken to assist them. There are only Kraken attacking the illithids from the west. Thus the sahuagin forces are not split.

Also note that you flat out cannot describe a sequence of destroying an epic level creature in under 6 seconds flat without some sort of explanation as to how. Those type of actions cost PP.

Onto the war on the northern front. The sahuagin have two exarchs and an artifact powering their forces along with adamantium and enchantments as well. You also said yourself that a large portion of your army is skum and what not. At the best of situation for the illithid forces you could hope for a stalemate. Right now I would think the Sahuagin have the advantage as the two exarchs provide more opportunities to attack the lone exarch in your forces. The northern force also has something like 12 krakens assisting them that are epic level.

So far for the western front you have given nothing to indicate any sort of defense besides that post where you claim to somehow obliterate the epic level forces there. Fix this and be warned that if this continues then you will be docked PP in the future.
#2715

lokathor

Dec 15, 2008 2:58:06
I respectfully withdraw from the game. My work on this character is done anyways, and his personality is complete enough that people can probably guess at what he'd do in a situation should he be somehow required before another player takes over.
#2716

Thought

Dec 15, 2008 8:43:29
Seriously? So sad, I'll miss your wacky hijinks.
#2717

wyld_mutation

Dec 15, 2008 10:02:44
Wow... I have something like 4 pages to read...

I'm actually kinda scared, I NEVER fall this far behind.

Anyway... I'll miss Malbrig... Well T'k will miss him. Not much difference there. He was helpful at lightening the mood.

Considering how much I have to read... I'm going to be doing it in shifts. I'm on Yahoo today if anyone needs to speak.

Edit: Sina... You should create a shorthand for the Defluos so that you don't have to write them ALL out every time.
#2718

angelofthenight

Dec 15, 2008 18:23:22
Locke Kant- I didn't mean that to destroy all the Kraken, I more ment it as a tactic to slow the assault. I was thinking that at most, 2-3 creatures would die. More like the insurgency in Iraq. Anyway, I just burned two nourishes on the northern group and a nourish on the Kraken group and a new race so hopefully this will help. Sorry if I gave the wrong impression with my posts.

Lokathor- I'll miss you, Malbrig was an awesome god.
#2719

mindshred

Dec 16, 2008 2:49:04
Posting this here and awaiting approval as per ff6shadow.


Name: Kalosh
Domain: Corruption
Alignment: Evil
Physical Appearance: A tattered and stained robe filled with a noxious, cloying yellow gas.
Symbol: A smear of yellow across a solid black field.
#2720

locke_kant

Dec 16, 2008 3:33:30
Welcome to the Lords of Creation, Mindshred. I approve your god but bear in mind that corruption should stick more to the mental aspect than the physical aspect of decay. This is because another god already claimed the decay domain.

First an address to the LoC Wiki:
Lords of Creation: Galara Wiki

This can provide you with general information that will help you to get acquainted with the story thus far.

Be sure to use proper grammar and no internet slang or usage please. Also remember that this is a storytelling atmosphere in the forums. Thus post are to be open ended when involving other gods or when another god could act. For example don't flat out dictate the outcome of a conflict. You should say something along the lines of swinging with all his might he aimed for a killing blow. Most things are to be handled ahead of time in the OOC especially if a disagreement occurs.

The Admins are myself and Shadow. Should you have any questions ask us. You are a godling starting in the world and as such you are allotted 4 PP upon your creation. As your influence and investment into Galara grows so too will your power points per week.

Edit- Also note that starting alignment for all new gods is unaligned until actions have proven so. Though for your domain that shouldn't take too long. ;)
#2721

mindshred

Dec 16, 2008 4:03:25
Welcome to the Lords of Creation, Mindshred. I approve your god but bear in mind that corruption should stick more to the mental aspect than the physical aspect of decay. This is because another god already claimed the decay domain.

Duly noted.


Be sure to use proper grammar and no internet slang or usage please. Also remember that this is a storytelling atmosphere in the forums. Thus post are to be open ended when involving other gods or when another god could act. For example don't flat out dictate the outcome of a conflict. You should say something along the lines of swinging with all his might he aimed for a killing blow. Most things are to be handled ahead of time in the OOC especially if a disagreement occurs.

The Admins are myself and Shadow. Should you have any questions ask us. You are a godling starting in the world and as such you are allotted 4 PP upon your creation. As your influence and investment into Galara grows so too will your power points per week.

Edit- Also note that starting alignment for all new gods is unaligned until actions have proven so. Though for your domain that shouldn't take too long. ;)

Sounds good! I'm looking forward to playing.
#2722

ff6shadow

Dec 16, 2008 4:11:55
Welcome in. Can't wait to see your first post. Feel free to start whenever.
#2723

Sinasilver

Dec 16, 2008 6:45:05
Yay me. I was the first one to meet the new god. Maybe it's because he was quite the parrot, but I think he reminds poison of himself... And he doesn't know how he feels about that.

Congratulations on being the first god to unnerve Poison Defluo, Kalosh.

And curse you for me having to work on new plans... I'd wouldn't want to step on the new guys toes so soon with my old ones.

PS: I'll likely PM from time to time with ideas while we're interacting, since I've no other means to reach you. You've been warned. ;P
#2724

mindshred

Dec 16, 2008 7:14:30
Yay me. I was the first one to meet the new god. Maybe it's because he was quite the parrot, but I think he reminds poison of himself... And he doesn't know how he feels about that.

Congratulations on being the first god to unnerve Poison Defluo, Kalosh.

Huzzah!

It was amusing watching the two interact. :D

PS: I'll likely PM from time to time with ideas while we're interacting, since I've no other means to reach you. You've been warned. ;P

Sounds like plan!
#2725

Sinasilver

Dec 16, 2008 8:04:33
It really was fun to watch them interact, I admit it. They're both very similar and very different at the same time. You aren't quite the oily/snake skinned variety Poison is though. ;)
#2726

Thought

Dec 16, 2008 9:56:34
Welcome Mindshred. And wow, Kalosh seems really well played so far. I like him (to bad Gadabout probably wont, though he's generally politely indifferent to most people... except Lucis, who he used to be politely rude to).

As a side note, I'll add a "god page" to the Wiki for you soon. Be sure to visit and make any changes you wish. And take a look at the locations section of the wiki, if you need an idea of what is where.
#2727

mindshred

Dec 16, 2008 9:59:09
Thanks, I'm actually working on it now. :D

*learns how to use wikia*
#2728

Thought

Dec 16, 2008 10:03:14
Ah, well splendid then!
#2729

Thought

Dec 16, 2008 13:47:03
For those curious, here is the admin-approved specs of the new and improved WanderWay (new ability first, old abilities second)

+1PP for Teach Actions to each of the following gods: Gadabout, Tzu'misel, Ra'Ver-Alec, and Khavus Rein. Other gods (like Thrael'Kriss, Bael, etc) have the possibility of gaining access to this bonus, but that requires that the WanderWay grows into their areas and the cultures there use it. To note, this PP can only be used for cultures along the WanderWay. To provide an example, the Shadar-Kai on Galara could benefit from it, but not the Shadar Kai in the Astral Sea (assuming there are still some there... I'm not sure).

+1pp to Populous Actions (for Gadabout only)
+1 square movement for Mortals
Information Sharing: The WanderWay helps spread information. After a significant portion of time, "teach" actions applied to one people group along the WanderWay will spread to other cultures for free.
#2730

locke_kant

Dec 16, 2008 13:55:59
For those curious, here is the admin-approved specs of the new and improved WanderWay (new ability first, old abilities second)

+1PP for Teach Actions to each of the following gods: Gadabout, Tzu'misel, Ra'Ver-Alec, and Khavus Rein. Other gods (like Thrael'Kriss, Bael, etc) have the possibility of gaining access to this bonus, but that requires that the WanderWay grows into their areas and the cultures there use it. To note, this PP can only be used for cultures along the WanderWay. To provide an example, the Shadar-Kai on Galara could benefit from it, but not the Shadar Kai in the Astral Sea (assuming there are still some there... I'm not sure).

+1pp to Populous Actions (for Gadabout only)
+1 square movement for Mortals
Information Sharing: The WanderWay helps spread information. After a significant portion of time, "teach" actions applied to one people group along the WanderWay will spread to other cultures for free.

I also want to point out any teach action that uses the wanderway is subject to cultural diffusion through the wanderway.
#2731

funkachick0n

Dec 16, 2008 14:22:46
Do we need to spend pp to get the wander way to grow or to we just say it does? also can only one person use it per turn.

Edit: Tzu what do you mean the tieflings can't get through the siege. They have 100k allies from the dreamer, six shambling guards, demon summoning techniques which because demons don't die they can just re-summon them and an exarxch.
#2732

Thought

Dec 16, 2008 14:37:20
The WanderWay grows by people traveling. It has to be connected to the WanderWay, but say your Tieflings start sending regular caravans of goods to the Shadar-Kai, and they back. A thriving trade route would eventually promote the WanderWay to grow from Shadar-Kai lands to Teifling lands.

Visa-versa, if a road becomes abandoned, the WanderWay there will die out.

I hadn't given too much thought to who would officially say if the WanderWay has grown enough in an area to grant a god access. I suppose that would either be an admin or myself.

And each god who has access to the wanderway gets +1 pp to teach actions per turn (remember, it takes a turn for an artifact to start producing, so the soonest anyone can use it is Sunday night). So next monday Khavus could use it, then Gadabout on Wednesday, and ol Tzu/Lucis could use it on Christmas. And so on. One of the reasons why it is only a Teach action, rather than a general Populous action; it puts a lot of PP out there, but limits it a little.
#2733

funkachick0n

Dec 16, 2008 14:51:18
Here's the new imps states.
Level 7 Lurker
Tiny immortal humanoid (devil) XP 600
Initiative +12 Senses Perception +12; darkvision
HP 63; Bloodied 31
AC 20; Fortitude 17, Reflex 20, Will 19
Resist 15 fire
Speed 4, fly 7 (hover)
m Razor (standard; at-will)
+12 vs. AC; 1d4 + 5 damage.
m Tail Sting (standard; at-will) ✦ Poison
+12 vs. AC; 1d8 + 5 damage, and the imp makes a secondary attack against the same target. Secondary Attack: +10 vs. Fortitude; the target takes ongoing 5 poison damage and is slowed (save ends both). First Failed Saving Throw: The target is immobilized instead of slowed (save ends). Second Failed Saving Throw: The target falls asleep for 1 hour or until woken. Poison damage from this attack does not wake a sleeping creature.
Vanish (standard; at-will) ✦ Illusion
The imp becomes invisible until the end of its next turn or until it attacks.
Quick Escape (immediate reaction, when first bloodied; encounter)
The imp uses vanish as an immediate reaction.
Bleed the Helpless
When the assassin imp attacks a sleeping or helpless target, its razor attack deals +2d6 damage and ongoing 5 damage (save ends).
Alignment Evil Languages Common, Supernal
Skills Bluff +9, Perception +12, Stealth +13
Str 12 (+4) Dex 20 (+8) Wis 18 (+7)
Con 15 (+5) Int 14 (+5) Cha 12 (+4)

Assassin Imp Murder Lord Level 13 Lurker
Tiny immortal humanoid (devil) XP 1,600
Initiative +16 Senses Perception +16; darkvision
HP 102 Bloodied 51
AC 26; Fortitude 24, Reflex 26, Will 25
Resist 20 fire
Speed 4, fly 7 (hover)
m Razor (standard; at-will)
+18 vs. AC; 2d4 + 6 damage.
M Tail Sting (standard; at-will) ✦ Poison
+18 vs. AC; 1d8 + 6 damage, and the imp makes a secondary attack against the same target. Secondary Attack: +10 vs. Fortitude; ongoing 10 poison damage, and the target is slowed (save ends both). First Failed Saving Throw: The target is immobilized instead of slowed (save ends). Second Failed Saving Throw: The target falls asleep for 1 hour or until woken. Poison damage from this attack does not wake a sleeping creature.
Cut and Run (free; at-will) ✦ Teleport
When the imp attacks from invisibility and hits, it can teleport 6 squares as a free action.
Fade Away (standard; at-will) ✦ Illusion
The imp becomes invisible, and it gains the insubstantial and phasing qualities until the end of its next turn or until it attacks.
Quick Escape (immediate reaction, when first bloodied; encounter)
The imp uses fade away.
Bleed the Helpless
When the assassin imp attacks a sleeping or helpless target, its razor attack deals +2d6 damage and ongoing 10 damage (save ends).
Alignment Evil Languages Common, Supernal
Skills Bluff +13, Perception +16, Stealth +17
Str 15 (+8) Dex 23 (+12) Wis 21 (+11)
Con 18 (+10) Int 15 (+8) Cha 15 (+8)
#2734

ff6shadow

Dec 16, 2008 18:07:24
Do we need to spend pp to get the wander way to grow or to we just say it does? also can only one person use it per turn.

Edit: Tzu what do you mean the tieflings can't get through the siege. They have 100k allies from the dreamer, six shambling guards, demon summoning techniques which because demons don't die they can just re-summon them and an exarxch.

Let me handle those one at a time

100k allies - First, check his post. Post 3284. He sent 100 illithids, not 100 thousand. Though I missed the Mad Dwarf being sent. However, none of this matters, becuase Locke stated that he had to teach the rituals to craft gates. So you have 0 Illithids and no mad dwarf.

Six Shambling Guardians - These were given by Malbrig as long as you maintained peace. My efreet were talking with you when you attacked. Seeing as how this violates the tiefling agreement with the myconids, I doubt you'll have any help from the guardians. However, should Locke of Lokathor say otherwise, I admit they are a factor, but 6 epic creatures vs. a large war party of roughly equivalent creatures does not break a seige.

Summoning Demons takes time and, as rituals, components and/or residuum. Both will become rarer and rarer for your people while the siege holds. Second, Seeing as how the Bearded Devils are pathetically weak compared to the efreet that are attacking, they serve as a minor deterent at best. However, I took them into account by not simply overrunning your walls, laying siege instead.

As for Ibiza, you had him hide among the tieflings working on a gate that doesn't exist or, if it does exist, doesn't function yet. Until you have him flare back up and start attacking the efreet again, he is negligable as he hides among them. However, knowing he exists is a part of why I can't simply declare victory. Between knowing he is there, and you having a slightly stronger defense than before (bearded devils) I've no right to conquer without effort. But you are losing right now.


On an unrelatred note, your imps are going to fail horribly at the assassinating efreet leaders. There is no way they can kill the efreet leaders. At best, they might be able to take down the ill, the young, and the eldery, and that would be a stretch.

However, I do like them and may use them in my own campaign. An interesting creature.


Edit: I spoke with Lokathor. He said that I'm right, the Guardians will not aid you since you instigated the attack while the efreet were meeting with you.
#2735

lokathor

Dec 16, 2008 19:33:01
Ah, yes; Perhaps I should confirm for the general public that I will still take a mild interest in LOC affairs, and you can ask me any questions about, for example, how Myconids might act in a situation when you're writing your own narrations that involve them. Without LOC I'll probably only check the wizards boards for subscribed threads and PMs at most once a day though, so IMs would be better.

More importantly, people who don't know how to get wikia to work for them can still send me text that I'll give markup to and put in the wiki for them. The "price" for this service is that I will take the time to explain to you what I did each time so that you might learn for yourself. I'm probably also still going to be working on the map for at least a while.
#2736

funkachick0n

Dec 16, 2008 21:09:38
First off if the gate doesn't exist Ibza wouldn't be gaurding the gate as it doesn't exist, second where did you find the rules for demon summoning, third you marched on my city with an army and demanded we be your slaves or you would kill us, I'm merely defending my people from attack. And lastly enough imps will kill the leader.

Edit: the summoning I taught wasn't just daemon summoning it was summoning in general. You can summon creatures native to the plane your on but they must be willing. Also the efreet, which types did you make?
#2737

ff6shadow

Dec 16, 2008 21:39:51
I didn't make any type of efreet, TK did. Every type exists.



As for the summoning, it is clearly a ritual unless you are teaching it as a class. If it's a class, it doesn't do them any good. If it's a ritual, it's residuum and components based.

If your trying to give them the ability to summon stuff for free, it is beyond a simple Teach Action.

As for being able to summon anything, fine. The efreet are still strong enough to hold their own against almost anything you could summon.

As a ritual, summoning more powerful stuff would be more expensive, meaning you can summon less.
If it's a class, then more powerful summons would be high level, something the tieflings are not.
If it's something else, you need to explain it so it can be properly gauged in game.

The point is, a single Teach Action is not going to let you hold of something so much more powerful than the tieflings



The gate may or may not exist. Angelofthenight has not stated whether he still intends to teach the necessary knowledge to make it work or not. As such, until he makes a decision, it remains being built, but not activated.

Either way, your last order to your exarch was not defend your people. It was to guard something in the middle of town. If you want him to defend the people, all you have to do is post it. Do so, and I'm sure he can try and break the seige.



As for the demand, that is all it was. I had not made any attempt to enforce it, and it is simply chalked up to the efreet not being familiar with diplomacy. Had you tried to talked, you could have likely got better results. You were not defending from an attack, because I hadn't initiated the attack.



How do you suggest a level 13 creature is going to kill an epic creature, who no doubt has guards?



Finally, how are you sending half your population to the frozen northern land? Your city is surrouned and under siege.
#2738

Thought

Dec 17, 2008 9:15:37
Mindshred, sorry Gadabout hasn't been able to interact with your god yet. Just wanted to let you know that I'm not trying to ignore you; Kalosh hasn't made ... ... His? Her? Its? ... presence known enough in the world for him to recognize you as a new god.

Funk, as a fair warning, Orta's not too happy about being tricked ;)
#2739

wyld_mutation

Dec 17, 2008 9:43:52
The only reason T'k isn't bellowing about the godling is that he's in Sha'thrina.

The classically evil concepts tend to set him off. Then again there are a few "good" concepts that can set him off as well.
#2740

Thought

Dec 17, 2008 9:47:53
Oh? If I recall right, there is a form of madness (psychosis, specifically) in which people think they are werewolves. Seems like that would be right up TK's alley.
#2741

wyld_mutation

Dec 17, 2008 10:00:26
Yep... Accept T'k already has REAL werewolves. Of course T'k has nothing particularly against madness however corruption is a different matter.
#2742

lokathor

Dec 17, 2008 11:25:45
Funk, seriously, just use shape land (minor) to break off your piece of land and float it 20 miles out to sea. Boom, no more siege. It'd mess up my map, but ah well.

Also, ff6, when I read "Flamelord Jarack" I at first thought you'd written "Candle Jack", but then I realized that you couldn't have possibly written that or els-
#2743

mindshred

Dec 17, 2008 13:28:27
Mindshred, sorry Gadabout hasn't been able to interact with your god yet. Just wanted to let you know that I'm not trying to ignore you; Kalosh hasn't made ... ... His? Her? Its? ... presence known enough in the world for him to recognize you as a new god.

No problem! Kalosh is still keeping a bit of a low profile, so it's to be expected.
#2744

Thought

Dec 17, 2008 13:44:24
Out of curiosity, how should one refer to Kalosh?
He? She? It? They? You's? Y'all? etc
#2745

mindshred

Dec 17, 2008 13:45:51
Out of curiosity, how should one refer to Kalosh?
He? She? It? They? You's? Y'all? etc

Any of the above would work.
#2746

funkachick0n

Dec 17, 2008 15:08:10
Finally, how are you sending half your population to the frozen northern land? Your city is surrouned and under siege.

I meant to say i had Ibza send them.
I didn't make any type of efreet, TK did. Every type exists

When'd he do that?
As for the summoning, it is clearly a ritual unless you are teaching it as a class. If it's a class, it doesn't do them any good. If it's a ritual, it's residuum and components based.

It's a ritual but has no set cost, to summon something you sacrifice something the more valuable (to you) the sacrifice the more powerful the summon. Example: Really poor person with nothing but a house, he sacrifices it he could summon something really powerful but if a rich person does the same he will summon something less powerful because he has more stuff. Also even if it only has sentimental value it still counts. For instance a picture of your dead wife who you loved very much is valuable.
How do you suggest a level 13 creature is going to kill an epic creature, who no doubt has guards?

Hopefully while he sleeps.:D Also this is the best one so he'd be an elite or something.
Funk, seriously, just use shape land (minor) to break off your piece of land and float it 20 miles out to sea. Boom, no more siege. It'd mess up my map, but ah well.

I don't have any pp left. Also since Angel used the room first I withdrew my post about the bearded devils. I posted before because I thought 2 gods could use it in the same turn.
#2747

wyld_mutation

Dec 17, 2008 15:42:10
T'k made Efreets sometime during the Godwars IIRC. Yes I just named the era.

It was a VERY long time ago.

You can just search Create Populace in the IC. They're in there somewhere. They were a gift to Khadesh.
#2748

Thought

Dec 17, 2008 16:07:04
Post # 519

http://forums.gleemax.com/showpost.php?p=16901386&postcount=519
#2749

funkachick0n

Dec 17, 2008 17:09:43
I understand that part but wouldn't you have to create a generic efreet and then teach or alter them for the different types just like with slaad or devils?
#2750

ff6shadow

Dec 17, 2008 17:18:23
The rules were different then. After Locke became the sole admin, he altered the rules to prevent the mass creation of an entire class of creatures.

Basically, Space Dragon and Delfedd allows 3 PP - Create Efreet to do them all. Same for Angels.

After Locke took over, he changed it so that you have to create each type of the creature individually.
#2751

funkachick0n

Dec 17, 2008 17:30:11
Oh, okay. Didn't realize their was a change.
#2752

ff6shadow

Dec 17, 2008 17:48:52
Yeah, no problem. It's been a bit rough replacing both admins in such a short amount of time.
#2753

lokathor

Dec 17, 2008 18:25:44
I don't have any pp left. Also since Angel used the room first I withdrew my post about the bearded devils. I posted before because I thought 2 gods could use it in the same turn.

If you didn't make bearded devils, you should have ended up with some PP when that action was undone. Where did that go? It only take 1pp to Shape Minor.
#2754

locke_kant

Dec 17, 2008 18:30:38
That's not entirely true on the creation part. I would allow the creation of efreets the exact same way as they are wholly one race with few subtle differences. The differences in the efreet set up is class based which is acceptable.

Goblinoids required separate alterations after the first due to being fundamentally different in certain aspects. Once created though they get their class templates as indicated in the MM. As a race they still need to be taught the player classes to utilize them, such as fighters and clerics.

Devils and Demons are so completely diverse that they have several differences and pages in the MM. Altering a previous Demon or Devil is taking the essence of what being a demon or devil is and altering it into a new form.

As for the rituals of summoning you still need some residiuum to open/part the planar boundaries. Just because you summon the creature does not mean it will listen to you. Sometimes there is an additional cost like the one Funk mentioned where the summoner must give up something dear to them.
#2755

ff6shadow

Dec 17, 2008 18:34:36
Ah, I didn't get that part of it. Okay.
#2756

funkachick0n

Dec 17, 2008 19:22:38
As for the rituals of summoning you still need some residiuum to open/part the planar boundaries. Just because you summon the creature does not mean it will listen to you. Sometimes there is an additional cost like the one Funk mentioned where the summoner must give up something dear to them.

Do you need residiuum or could the power of the sacrifice be what opens and binds the summoned creature?
If you didn't make bearded devils, you should have ended up with some PP when that action was undone. Where did that go? It only take 1pp to Shape Minor.

I used it to make assasin imps.
#2757

Thought

Dec 17, 2008 20:34:31
Is Ator's little hide-y hole the Plane that Agrilnost created? I thought those were separate places (and i've been behaving as such), but it sounds like they are the same now.
#2758

ff6shadow

Dec 17, 2008 20:50:42
It is. The Infinite Fortress was Agrilnost's plane, claimed later by Ator.

Since Tzu'misel didn't exist when it was created, I couldn't say that outright, but it is true.
#2759

Thought

Dec 17, 2008 20:55:46
So sad, so Gadabout took Agrilnost's corpse from Defluo's home.
#2760

ff6shadow

Dec 17, 2008 21:00:43
Yep, you pretty much just returned something you stole. Way to go, what a nice guy :P .
#2761

Thought

Dec 17, 2008 21:05:46
Can you really own a corpse?
#2762

ff6shadow

Dec 17, 2008 21:10:36
Well, it is an object. I say you could own it, yes.
#2763

wyld_mutation

Dec 17, 2008 21:17:47
Considering you can BUY corpses I figure you can own them.
#2764

Thought

Dec 18, 2008 10:37:26
On a less morbid topic:

As a bit of a head's up, I have no idea how much time I'll have over the next two weeks for the game. I'll try to at least keep up with anyone directly interacting with Gadabout, halflings, or one of my mortals (and thus, I'll be continuing any interactions that are currently ongoing) but reacting to other stuff is more questionable, especially if the game really gets hopping during this time.

Hope everyone has a good winter vacation and Happy ChrisHanaKawanzaFestivuWinterSolstice.
#2765

wyld_mutation

Dec 18, 2008 11:10:43
Well I hope you can keep up.

I need to find a suitably bloody thing to unleash on the poor unsuspecting mortals.

Fortunately I'm impartial... So Sha'thrina will get a new killer same as Galara.

Any ideas as to what to unleash?
#2766

Thought

Dec 18, 2008 11:12:29
Tarrasque?
#2767

funkachick0n

Dec 18, 2008 13:35:32
Swordwing? I mean they are born with a sword for an arm.
#2768

Thought

Dec 18, 2008 13:41:29
Recompense! I oh you know such thing. That soul was part imp and belonged as much to me as it did to you.

I think you meant: "I owe you no such thing."
#2769

wyld_mutation

Dec 18, 2008 14:03:59
Swordwings are Aberrations... The Tarrasque I'd create as an Exacrh... No matter how mentally weak it is...

Not that I'm saying "no tarrasque" I'm just wondering what other possibilities there are. DnD Godzilla is great, but there have got to be other possibilities.
#2770

funkachick0n

Dec 18, 2008 14:41:04
You could reword the swordwing, you might also convert some monsters from 3.5. Also in the sword of truth books their was a really cool monster (can't remember it's name) that was a humanoid reptile which could change it's color to match whatever it was standing in front of that it was practically invisible.
#2771

wyld_mutation

Dec 18, 2008 14:47:55
Hmmm I do know the name... I just have to remember... It was a cloak that made them invisible not a natural ability.

Anyway... Mriswith.

I suppose non-aberrant Swordwings may do it... Other ideas?
#2772

funkachick0n

Dec 18, 2008 15:34:27
just say the Mriswith's has no cape and that their born with the ability.
#2773

Thought

Dec 18, 2008 15:36:53
Might step on Myxiniron's toes (does she have toes?) a little, and it isn't from Dungeons and Dragons, but the Vashta Nerada are nasty hunters.
#2774

funkachick0n

Dec 18, 2008 15:45:07
How would it do that?
#2775

Thought

Dec 18, 2008 16:44:54
How would what do what?
#2776

ff6shadow

Dec 18, 2008 16:49:05
Those critters are messed up, and it would definitly be stepping on Myxinrion's toes. Heh, they are effectivly darkness that hunts.
#2777

locke_kant

Dec 18, 2008 16:59:37
They are basically the Many Exarch that Myxiniron created.
#2778

mindshred

Dec 18, 2008 17:41:27
Bael then went to investigate a new divined.I am Bael lord of chaos. Who are you.

(Kalosh when will you respond?)

Just as an FYI, if I miss something like this, it's probably because I didn't realize that I was the one being spoken to. Between all the mortal stuff going on, inferring who is being spoken to is sometimes difficult without proper names.

On a more inquisitive note: Isn't Bael all locked up in his own plane? Can he still bop down to the mortal realms to say hello?
#2779

ff6shadow

Dec 18, 2008 17:47:48
Bael managed to free himself a turn or two ago. Lucis forced him back in, but he's not sealed in any way now.
#2780

mindshred

Dec 18, 2008 20:13:19
Bael managed to free himself a turn or two ago. Lucis forced him back in, but he's not sealed in any way now.

Ahh, okay.
#2781

Thought

Dec 18, 2008 21:45:10
Was the new continent dropped on the Illithids?
#2782

Sinasilver

Dec 18, 2008 22:10:11
Was the new continent dropped on the Illithids?

Yes. Yes it was.
#2783

ff6shadow

Dec 18, 2008 22:10:19
Umm . . . . . . :embarrass




yes.
#2784

locke_kant

Dec 19, 2008 1:49:54
Gee. Thanks Shadow. Now everyone is going to want to throw continents onto each other. I didn't want to make a star wars satellite artifact this early in the game. :P
#2785

Sinasilver

Dec 19, 2008 1:57:58
Well... I was planning to put a scrying station on my new moon... I could be coaxed into letting you barrow it, and make some upgrades... ;>
#2786

lokathor

Dec 19, 2008 5:18:48
But it's not a moon... it's...
#2787

Sinasilver

Dec 19, 2008 10:09:32
It's a satellite.
Argentum Oculus is a satellite.
The moon is earth's Satellite.
Saturn has 48 confirmed and named Satellites, and 60 total.

Moons = Satellites. Thank you. :P
#2788

wyld_mutation

Dec 19, 2008 14:01:30
I vote for dropping a continent on the Aventi islands... For crimes against... Well...

OK I just want to kill some more stuff. Is that so wrong?
#2789

ff6shadow

Dec 19, 2008 16:25:07
Figured I should post the map of the new continent.

#2790

matthewswift

Dec 20, 2008 0:38:18
If it's really that big we have some tidal waves to avert... and some continent to drain...

and (In keeping with the childish spirit of the holidays:) It's a fishy!

Happy Festivus all, if I don't return...
#2791

mindshred

Dec 20, 2008 2:31:12
If it's really that big we have some tidal waves to avert... and some continent to drain...

Yeah, really. >.>
#2792

ff6shadow

Dec 20, 2008 2:31:34
Meh, Lucis has the wind and air domain. She exerted her control to prevent any landfall.
#2793

camu

Dec 20, 2008 4:38:12
hey guys, been a while.

Cause of all the reading i had to catch up, plus all the schoolwork i had, i lost interest to continue posting for the last 2-3 weeks.

However I'm fine now, and want to continue back from where i left. i'm just gonna start posting and find out ingame what happened while myxiniron was gone, rather then first read everything that happened.

The only thing i assume is that everything Myxiniron made is more or less still there

If not, let me know ;)
#2794

lokathor

Dec 20, 2008 6:48:37
Major change: new god joined, and I no longer play. Real shame; you missed most of my best writing.

I'm still vaguely following along IC (mostly just watching to see how PP is spent), and I'm posting in OOC on occasion as is currently obvious.

Oh, and you have as much access as you care to have with the following domains (a parting gift I gave to everyone): Agriculture, Metal, Tranquility.
#2795

angelofthenight

Dec 20, 2008 8:51:54
Hold my IC post, as if that continent landed derectly on top of the Illithids I've got some work to do.
#2796

ff6shadow

Dec 20, 2008 9:24:32
No worries, Camu. Myxinrion is still alive and kicking. . . . well, she is as alive as she ever was.


ANd yeah, pretty direct hit. I doubt all three scourges remain intact. Not to mention any significant number of Scylla.
#2797

angelofthenight

Dec 20, 2008 14:34:11
If the Scylla were devastated, so were the Kraken, and all but one of the Scourges were fighting the Saghahin, so the Saghauhin would have been similarly damaged.
#2798

wyld_mutation

Dec 20, 2008 15:05:04
Admirable attempt... But you're a little out-gunned as far as the new continent is concerned.

For reference... You're empire got flattened by a continent and that continent subsequently inhabited and nourished. But you can fight it out with ff6.
#2799

locke_kant

Dec 20, 2008 17:40:36
So I just found out that my family has a Christmas vacation planned that they just now told me about. So plan on seeing a massive post from me tonight or sunday morning with me blowing all of my PP. That will follow with a refresh in both the OOC and IC that will only come into effect at the specified time. Now this means that the refresh after that will either be posted early by me or will be posted monday morning/afternoon.

Edit- Just to make a ruling right now the sahuagin and kraken army forces are too far away to block the illithids attacking the new continent. The illithids will literally swarm that continent on the outside before any other army can get there. The central areas of the new continent will be able to hold out/hide until the sahuagin and kraken arrive. The nourishes have been for fertility in that continent which will provide the illithids with plenty of slaves if they do what the goblins and efreet do.

To be clear on what happened with the illithids and the continent. Their central empire has been destroyed with damage inflicted to the scourges. This means the scourges are operating without supply lines or reinforcements. The continent so far has no defenders so they are sitting ducks to the illithids. Based on the placement of the continent on the map I am also ruling that the Deep still exists but is heavily damaged with most if not all of the populations dead. This means that the western portion of the illithid empire is still there. They are just a bit battered and devastated from the dropping of a continent right near them.
#2800

ff6shadow

Dec 20, 2008 18:55:04
I'll be burning my final PP tonight as needed. If it has to be after Locke's post, I'm resrerving it now.Also Angel, I had my forces retreat well before the continent was dropped. They were all completely clear.
#2801

angelofthenight

Dec 20, 2008 20:19:13
Alright, thanks for the ruling Locke.
#2802

ff6shadow

Dec 20, 2008 21:41:50
The orb in Mirage Tower powers vicious whirlpools, riptides, alternating boiling and freezing water, and currents that prevent swimming creatures from approaching. It also causes storms and winds preventing airborn attempts to reach the continent. And mortal teleportations effects into or out of the continent fail.

Even the mightiest kraken or dragon, and the largest of airships would have extreme difficulty making it through without being obliterated.

The effect begins about 5 miles from the shore and exgtends for probably 20-25 miles beyond that point. In order to stop the effect, the orb power source must be removed from the pinnacle of the tower.

Also, this is an example of why you shouldn't take over reaching posts, Angel. Sure, your guys can head towards the continent, but others get a chance to respond, especially when my god is literally floating in the sky above the area. A few might be able to make it through the artifact, but no large amounts.


Locke, if you'd rather maintain the schedule, I'm perfectly capable of refreshing tommorrow night. No need to rush it.
#2803

lokathor

Dec 20, 2008 23:02:48
That artifact seems far more powerful than any existing artifact, and particularly without any "growing" or "startup" time.
#2804

wyld_mutation

Dec 20, 2008 23:26:33
Well... It isn't picky and it goes both ways.

So it isn't all up (as opposed to other artifacts).
#2805

lokathor

Dec 20, 2008 23:31:14
For example though, the Waygates block planar travel within a much more limited area after having to spend a ritual to extend a Waygate into that location. This blocks it for an entire continent while also blocking mundane travel too.
#2806

ff6shadow

Dec 20, 2008 23:35:14
The Wanderway gates can be created by mortals. Mirage Tower and it's effects cannot be.
#2807

wyld_mutation

Dec 20, 2008 23:36:39
And note lack of any OTHER effects.
#2808

Thought

Dec 20, 2008 23:59:34
Additionally, consider that these are part of Lucis' domains. She should already have control of the winds and waters enough that it wouldn't be a terrible stretch.
#2809

ff6shadow

Dec 21, 2008 0:04:07
It does occur to me that that new straight will be exceptionally dangerous for ships.
#2810

lokathor

Dec 21, 2008 6:13:10
I understand these things, but if you're going to make your own plane.. just make your own plane. Ah, whatever.

Anyways, I started a slightly unplanned 3.5 game today. That is, I planned to start it, but not to be woken up suddenly with the explanation "Brett said you're running DnD today, what books can we use to make our characters?". I mention this all because I ended up using our setting as the setting for the game. ((Books: Magic Item Compendium, Expanded Psi Handbook, Warlock (but nothing else from CA), Tome of Battle, Player's handbook))

They were a group of humans in a town moderately east of Axel, towards Yamala. Matt, you might be interested to know that it happened such that they went to one of your temples when they needed healing. I, of course, fully described the large main room that was more than half filled with fire, and the equally large basement that was more than half filled with ice and snow (with kids throwing snowballs!). Who would have guessed that the temples of Khavus make a fine profit selling iced tequila? Though, mostly it just covers the costs of having a room filled with fire all the time.

I was able to use a diverse selection of low level stat blocks (kobolds, lizardfolk, zombies, etc) in the same series of fights by simply adapting them to be a few different kinds of lycans (bear and boar mostly) and mixing in some humans and elves. When they asked about what languages people spoke in the region I was able to quickly name Common, Elf, Undead, Aventi, and Illithid off the top of my head. I was also able to explain why Dwarf and Orc were both cultures that were far away and unlikely to be languages in high demand. It took me a minute or two to remember the Emperyians though. I should maybe add that, despite FF6 explaining it to me a few times, I still was only able to really say "fish people; like zora" and "bird people" when questioned about the new races. Other than that I was able to really come off as an expert on the whole thing. Try it out with your friends.

More to come on tuesday when I run next. Any adventure ideas from you folks? Assuming that the game is set in the slight future (maybe 10 years); when the elf nation has managed to calm down and rebuild a bit after that whole kracken thing... blew over.
#2811

Thought

Dec 21, 2008 11:19:02
That sounds like a lot of fun (I love the temple description, by the way; makes me want to play in your game if for no other reason).

If I come up with any ideas for an adventure, I'll let you know. There is the Cult of Orta that is getting uppity in the land and it has the intent of resurrecting their "demi-god" who cares and loves for mortals
>.>
<.<

Maybe that would be useful.
#2812

angelofthenight

Dec 21, 2008 12:29:59
There's also that Shopkeeper making trouble in the Coalition, and then there's the Cult of the Dreamer to make trouble. You could also through in items of Illithid make that may have washed up in the cataclysm. I imagine that Mythril especially will be valuable.
#2813

wyld_mutation

Dec 21, 2008 14:15:18
Sounds pretty cool.

Remember that there are plenty of un-bonded Lycans that are running loose. And their culture says you're all fair prey. Not only that but they may be un-bonded for a... fondness... for riches and murder.

Empyreans could be the bird-folk from Races of the Wild. Aventi could be Sea-elves.

Additionally... Fury Sorcerors could be either Warmages or the Battle Sorceror variant from Unearthed Arcana (possibly stacked with Metamagig Specialist). If your players are interested in them.
#2814

Thought

Dec 21, 2008 23:59:39
I just noticed that Locke forgot Kalosh in his PP distribution, but I'm fairly sure it can be assumed that s/he/it can be considered to have received 4pp. Shadow, are you willing to give such an assumption some Admin Clout?
#2815

ff6shadow

Dec 22, 2008 0:07:06
Yes. Kalosh has 4 PP.
#2816

mindshred

Dec 22, 2008 9:51:07
Yes. Kalosh has 4 PP.

Huzzah! Just what I needed to go rooting around in the minds of some mortals.

Assuming other deities don't mess around with the humans (these ones really didn't seem to be doing a whole lot), the chaos along the eastern coast should continue for awhile.

I really don't have a final 'victor' in mind for the humans, but anyone wanting to describe a possible human rising to power is more than welcome to do so. Otherwise I'll take care of it a bit further down the road.
#2817

lokathor

Dec 22, 2008 11:06:38
I've got some time on my hands, so I'll give you guys a slightly longer description of how it went.
Longer description of what went on

So the 3.5 excursion is because I was working with my friend Greg. The plan, as I told it to Greg, was "We can fix 3.5, I know we can!"; The result is currently termed Chimera, because we'll be grafting and reworking all kinds of game mechanics. As we were going it came up that the main change for PC classes was to give out more "encounter" and "at-will" type abilities, along with a way to recover your encounter powers (here renamed to just "limited" powers, since you regularly get them more than once per encounter). I've another friend who never played much 3e named Brett (went from 2e to 4e). He said that power recovery seemed too complicated to him, compared to 4e's version of power management. I pointed to Tome of Battle's rockingness but he said he'd never used it. I took it upon myself to fix that, because I knew no one else would. Thus, this campaign was born.

That explanation out of the way, here's the player list, all level 1:
Jason: Human Fighter (Some kind of Polearm and Improved Trip thing).
Jade: Human Kineticist.
Brett: Human Warblade (Bastard Sword and Shield).
Greg: Human Crusader (I think Longsword+Shield).
``Charlie: Human Wilder
``William: Human Warlock (Arcane Spear type)
((The ones with marks are the ones who didn't play last time but will probably join on tuesday))

Lacking an actual healer, I decided that they'd heal up to half+1hp all on their own after a fight, at about 1hp/minute. It's like having an NPC Dragon Shaman with a much slower Aura of Vigor, so it's fair. The story explanation is that they're "heroes" and all so the spires focus their naturally fast heroy healing into being extra fast.

So, the players showed up with a bottle of spiced rum. Often enough, about half our players are drunk. I don't really do "serious stuff", they don't really do serious (at least while drunk), and so it works out. I sat and hmmed a bit once everyone was ready, "Brett didn't tell me we were playing today... so let me think of something.." and we were all quiet for a moment. Using LoC seemed like a natural thing to do, so I placed them in Axel... then decided that they were a bit east of Axel, in a moderately far off municipality. "I dunno, what do you guys do? You're probably in a city of some kind."

The following conversation snippets are all approximations based on what I can recall.

Jade looked at the bottle of spiced rum on the table, "Is there a bar selling illegal spiced rum? We could probably make money if we stole that."
Brett: Yeah, probably some kind of underground thing
Me: Okay, how do you want to go about it?
Jason: We should probably go to a bar.
Jade: Yeah, a shady bar.
Brett: We'll go to The Manhole
Jason: I am not going to a bar named The Manhole.
Me: Sure you are. It's an underground bar. Literally. It's in the sewers, that's where the name comes from.

They went inside, offered to buy some, watched people going in and out. On the day the rum was supposed to be delivered, the kineticist had his psicrystal follow the deliverers back through the sewer to the actual rum house. They went and attacked, making their way in the front door. They killed the Lizardfolk "bear lycans", and then the zombie "boar lycans" with kobold "elf" backup. The crusader was downed and he was only back up to "half minus 3" hitpoints before a Dretch (who was portrayed as being an actual dretch) came out. After a failed charge it clawed the psion twice for 11 total damage (psion had 13hp). However, right after that in a quite dramatic moment, the warblade moved to flank the dretch and hit it for 15, halving its 20hp in a single blow (after the dr5). The dretch turned to full attack him:

Me: So what's your AC brett?
Brett: With punishing stance on it's only 16.
Me: And he's at +4 to hit, you might be boned.
Brett: I've got 3hp, I'm totally safe.
Me: *roll, roll, roll* ...Well brett... I don't believe it...
Brett: I did!?
Me: Yeah, you did; he missed all 3 times, you've managed to dodge everything.

We all thought it was cool. The dretch went down after a bit more, but by then the long corridor to the next area was filled with 6 archer guys so they retreated.

They went to the temple of Khavus to get healed quickly and came back to have another go at it. When they started spending PP again we all just decided that a day had passed instead of just an hour, and so the defenders became "elite elves" (AC18, 11hp, and +4/1d8 bows). Highlights include a crit againt the psion for a whopping 7 damage, followed immediately by the other elf shooting the crusader for a normal hit that did 7 damage. In the end, they killed 1 out of 3 in the elf group before the elves manged to knock out the Psion and retreat. The warblade was also at 1hp by that time so the PCs retreated as well.

The night ended with them back at the temple of Khavus, but one of the downed elves had a wand that I made into a CLW wand (10 charge), so they didn't have to pay for healing the 2nd time. They figured they might give up on going after the spiced rum, but they weren't sure.
#2818

wyld_mutation

Dec 22, 2008 11:41:34
Hehe... They could step through into the Shadowrun on accident... Or even Sha'thrina.

That might give them a shock!!
#2819

angelofthenight

Dec 22, 2008 16:25:45
lol, good to hear that my Illithids have become useful as salvage. :P

But sieriously, keep posting updates, I'm interested in hearing how this setting plays.
#2820

lord_mephistopheles

Dec 22, 2008 17:28:38
Hey. I was thinking of joining, I'm an occasional lurker on these boards, and I've been playing an LoC on another forum. I was wondering how I would go about joining. The first page says that I should do the whole "making the character" thing after I get approved, but how (and where, if not here) do I go about getting approved?
#2821

wyld_mutation

Dec 22, 2008 17:50:50
PM Locke or ff6. Ask permission to join-up. Pitch your god.

Pretty much asking anywhere will get you a response at some point.
#2822

lord_mephistopheles

Dec 22, 2008 18:26:40
Sooo... I PM'd ff6, you think I should post my idea here too (just for... I dunno.)
#2823

wyld_mutation

Dec 22, 2008 18:31:53
*shrug*

Some people pst their idea as a precursor ro being accepted... I'm not admin, so I can't really say yes or no. If you want to ask if there's room go ahead, or you can just sit back and relax, ff6 should be oin later tonite with yay or nay.
#2824

lord_mephistopheles

Dec 22, 2008 20:40:10
It seems I have been accepted, YAY!

Here's my god (well, GodS I guess technically, but they counts as one god soo..)

Name: Bosque and Borl
Domain: Strength
Alignment: Unaligned
Physical Appearance: Bosque and Borl appear as large powerful beings of any race, but they favor appearing as large physically powerful creatures. They often appear as Bugbears, Orcs, Hobgoblins, Trolls, or Giants.
Symbol: Two large animals locked in combat, one black and one white. Often it will be Boars or other such powerful creatures, but Deer or Rams are not unheard of.

Edit: So do I start off with PP, or should I just wait until the weekly PP allotment time? Also, should someone create my god, or does he just spring into being?

Edit2: And is creating a sort of "subrace" like Giants from Titans, does it still count as a standard "Create Populous" action?
#2825

ff6shadow

Dec 22, 2008 21:02:29
You are free to post now. You have 4 PP.

Your god simply springs into existance. Turning a titan into a giant, for example, is an Alter Populace, costing 2 PP.
#2826

lord_mephistopheles

Dec 22, 2008 21:04:11
Cool. So, for brawny races, I got the impression we have Bugbears and Orcs and all, do we have Minotaurs, is there already an "underdark"? Also... because I'm going to be curious about a lot of setting related stuff, is there like an archive of information, or should I just go through the OOC and IC to see what things people have made?
#2827

ff6shadow

Dec 22, 2008 21:11:51
Well, we have a wiki, though it remains incomplete:

http://galara.wikia.com/wiki/Galara_Wiki


We do not have minotaurs.

We have a small local underdark, under the main continent, but not a world spanning one.
#2828

wyld_mutation

Dec 22, 2008 21:12:44
Well... There isn't a complete list opf what's been made.

All non-Magical Natural Beasts

There's an Underdark, no minotaurs

Lycans, Elves, Half-Elves, Shifters, Sahuagin, Titans, Aventi (Custom), Empyreans (Custom), Efreet, Various demons and devils, Tieflings, Halflings, Bugbears, Goblins, Kitsune (Custom)

Hmmm... What else...
#2829

Thought

Dec 22, 2008 21:23:33
Looks like it is too late for you, but for future reference, we do have a godling that is unhatched. I think it was Tzu'misel and Khavus that created the creature, Defluo was watching it for a while, and in a non-cannonical alternate universe it became the goddess of love who never posted again.
#2830

ff6shadow

Dec 22, 2008 21:26:34
Yeah, I sort of forgot about that. Shoot . . .
#2831

lord_mephistopheles

Dec 22, 2008 21:29:24
Cool. This week I'll probably make Hobgoblins and I'm thinking Dwarves as a bigger, stronger kind of Halfling. Next week will probably be Orcs or Minotaurs, and then I'll start on making Giants and then Ogres. Probably make Trolls after that.

Upps... Well, I think I like my own origin story as it is though :p
#2832

ff6shadow

Dec 22, 2008 21:30:30
Hobgoblins are around, including goblins and bugbears. Same goes for dwarves. I'm working on an Orc post now.
#2833

lord_mephistopheles

Dec 22, 2008 21:40:08
Hmm, well then I guess that pushes my schedule up doesn't it? I'm thinking I still want to make subraces for my first week, so I'll probably make Ogres and Ettins. Ettins will probably be a subrace of Hill Giants (I think the reason for making Ettins will be obvious given the nature of my god) and I'm thinking Ogres might be made as a subrace of Orcs instead of Giants (or maybe a subrace of both, like "hey these giants are pretty big, and those orcs look tough... I wonder what happens if I put them together?)
#2834

ff6shadow

Dec 22, 2008 21:47:18
Hmm . . . Ogres could just as easily be smaller giants, and ettins are easy, just slam two giants togethers

Anyways, any time you have a question as to if something exists or not, feel free to ask. I'm sure somebody will answer shortly.
#2835

Thought

Dec 22, 2008 22:16:29
Just a note to all:

I'd like to open Halflings up to everyone. Feel free to use them as you see fit
#2836

lord_mephistopheles

Dec 22, 2008 22:18:10
And yea did Strength create the Ogres and the Ettins, to beat the crap out of everyone smaller than themselves, and to eat anything they feel like, and they saw that it was good.
#2837

wyld_mutation

Dec 22, 2008 22:22:25
And yea did T'k set upon the Ogrees and Ettins a scourge of very large Lycanthropes. Massive beasts swimming through land and sea to consume the large ones in a vain attempt to sate their never-ending hunger.

OK... Maybe not... But maybe later when I have more PP floating unmarked.
#2838

lord_mephistopheles

Dec 22, 2008 22:25:35
Heh, I can picture lycanthropes and Bullet, and Ettins all beating the crap out of eachother and eating one another.

Edit: Can our gods just walk around on the world, or are we barred from that?
#2839

mindshred

Dec 23, 2008 2:20:54
Edit: Can our gods just walk around on the world, or are we barred from that?

You should be okay with wandering the world, as far as I can tell.
#2840

ff6shadow

Dec 23, 2008 3:22:04
Yeah, wandering is fine. Interacting with mortals on a large scale requires an avatar or a Guide Populace.

GoblinNation really needed an avatar to affect the battle in any meaningful way.
#2841

lokathor

Dec 23, 2008 9:28:06
...I tell ya, back in my day, ya needed an avatar just to get the chance to walk 30 miles up a hill in 40 below freezing snow to talk to a single mortal...

*ahem*

New Maps Everyone!

These maps approximate how the world looked about 5 seconds before the continent was dropped. They are primarily for historical purposes, or perhaps you might be struck with the urge to run a game set during "pre-drop" Galara.

Overworld (I think you've all seen everything marked before, colors are just touched up a bit)
Overworld, sans coastline (you might like it)

Here is a batch of deity influence maps:
Eckral, Gadabout, Khavus, Lazarus, Malbrig, Myx, Raver, Thael, Tzu

The first draft of these was created based off of Locke's maps and in consultation with ff6. The 2nd draft which you're seeing here has some modifications as I felt fit to match the few extra events which happened between when I talked with ff6 about territories and when he dropped the continent. They have not been "cleared" with Locke or anything like that and are not to be considered super official documents.

4pp gods didn't get their own maps:
Bael: Your mortal influence was equal to the area of Malbrig's influence around the Tiefling city. Also, If you could give me the name of that Tiefling city, that'd be grand.
Corruption: You had no influence pre-drop. Also, I'm not clear on where your brand new cult was made. Might I suggest the far western coast near Ellay?
Strength: You weren't around before the continent drop anyways. When you make new guys be sure to


Speaking of which, I'm not sure the new continent has been given a name. Sometime soon enough I'll be working on expanding the entire map so that the one "continent level" map has both continents on it (a mega-map, if you will).

Again, I'm vaguely watching the IC thread, but I mostly just scan to see what people are spending PP on. If a city gets knocked over or something else about the map changes please post about it here. I do read the OOC posts completely.


Mephistopheles: Don't worry about the land sharks... They can't fly. Just give the trolls and ogres wings and they'll be completely safe.
#2842

mindshred

Dec 23, 2008 9:31:58
[Corruption: You had no influence pre-drop. Also, I'm not clear on where your brand new cult was made. Might I suggest the far western coast near Ellay?

My influence has been entirely along the eastern coast of the first continent, up to and including World's Dawn.
#2843

lokathor

Dec 23, 2008 9:57:09
Blast you. I can't just rejoin to rebuke you, that'd be a total jerk move... I suppose I'll have to put up with it.
#2844

wyld_mutation

Dec 23, 2008 11:13:48
I hate that reference... Ator earned his name that day...

Anyway... Want me to rebuke him? *toothy grin*
#2845

ff6shadow

Dec 23, 2008 14:58:53
Lord Mephistopeles

Just pointing something out. There aren't any goblinoids in those mountains :D. They are on the far side of the continent. Not a big deal or anything, just pointing it out.


Edit: Thought, the wanderway's teach property is functional now, right?
#2846

lord_mephistopheles

Dec 23, 2008 15:09:26
Yea, I didn't know where everyone was, so I basically just said "if there are any around, some start joining up" :D
#2847

lokathor

Dec 23, 2008 15:24:04
Secondary Topic: DMing in Galara.

I went to get some DM notes for running in Galara and discovered that we all have quite a bit of work to do. I was diligent with recording all my LOC stuff on my page, and I still didn't include the kinds of things that are helpful to a DM trying to run a game. We've got a great story, but the notes are well summarized for trying to get a feel for how to run a game with.

Also, for purposes of playing in a weekly DnD game you need a fairly stable setting. To accomplish this, I'm forking my own game into an offshoot Galara that won't keep up with new IC progress. This fork of Galara is formed between posts 3306 and 3307, then gets 10 years tacked onto it. I'm interested in writing a suitably cool story for how things shift around. That is, in this version, Lucis died and so never made the continent. Nothing too long, I expect the final result might be 5 typed pages long or so, once you account for the fact that it'll involve a fair bit of dialog, which always uses up vertical space.

So, I'd like some input from folks both for help on writing up both a cool mini story and also for, in general, how their followers might act (or even just people of the races you've created might act). Use things like TvTropes to sum up concepts if you like.

Below is my current note set on how I expect the arc to play out.
Shattered Galara

Opening Scorecard::
`Gadabout + Raver + Khavus are "Team Neutral", but perhaps recall that this is part of what ****** people off about Adahan in the first place. That personality type can cause as much trouble as it prevents.
`Lazarus, Bael, and Tzu are each out for themselves, but kinda pretending to help each other. Tzu is doing more pretending than the other two.
`Malbrig wants the mortals to last and to bring back his friend Tzu'Misel
`Thael is mostly unconcerned, but interested in honor
`Defluo is a lone-wolf type and I don't expect him to care about this part of the plot.
`Ongor, Myx, and Ueberroth are all permanently sleeping.

>Malbrig and Thael just failed to pull off a surprise attack. Malbrig became impatient and talked to Khavus and made the fire apples.

>While talking, he noticed the shiny new shield Khavus had, and learned that it could block a fight between Tzu and Lucis. This, along with new knowledge of Tzu'Misel being alive in some form gives him the idea to get Khavus, Thael, himself, and possibly Gadabout and Raver to work together to rejoin and rebalance the two factions before they destroy everything.

> ~~Many things here; this is the part that needs filling in~~

>A battle battered Malbrig stumbles to the Home Spot, tosses his trowel off to Gadabout, and dies.

Final Scorecard::
`Ongor, Myx, Ueberroth: Alive, but still sleeping.
`Malbrig, Lucis, Tzu: Dead and gone for sure.
`Gadabout, Khavus: Alive for sure.
`Bael, Raver, Thael, Lazarus, Eckral, Defluo: These can all go either way.
#2848

ff6shadow

Dec 23, 2008 16:13:20
Another thing that strikes me, Lord_Mephistopheles, is to remind you that any meaningfull direct interaction with mortals, such as ruling some tribes, requires a PP expenditure.

In this case, you acted as though you have an Avatar, interactng directly. Had you simply guided the mortal leaders to hold the rivalry, it would be a Guide Populace.

I'm going to remind GoblinNation of this as well, since he posted personally killing a few illithids. Though his interaction was relatively meaningless, it is still something to be avoided.
#2849

lord_mephistopheles

Dec 23, 2008 16:30:31
Yeah, wandering is fine. Interacting with mortals on a large scale requires an avatar or a Guide Populace.

GoblinNation really needed an avatar to affect the battle in any meaningful way.

I had conferred from this that my god could do lesser things like maybe ruling a small tribe, without the need to spend PP or make an avatar, but doing big things, like ruling a nation or swaying the minds of a large group or of important leaders, would require PP.
#2850

ff6shadow

Dec 23, 2008 16:34:32
Right, but your talking about gathering continueing numbers of forces to their banner as they battle it out. Creating the drain on the local population of a continuing battle is a significant effect. Having the two clans simply wipe each outher out would be insignificant.

This is a really tough line to deal with. Honestly, all of us have over steped the bounds at least once or twice. It's all about the numbers of mortals affect by your actions.

I'm not trying to come down on you, just pointing out to be very careful with the overreaching effect of what yoou do. With "Even as more of the cruel races inhabiting the mountains flocked to their banners", this little clan rivalry is not just drawing on their own population, but those of every race nearby. And rather than being mortal invoked, it was divine provoked.
#2851

lord_mephistopheles

Dec 23, 2008 16:37:38
Well I'm talking like, a clan of maybe a hundred individuals, fighting a clan of maybe a hundred individuals, and they lose maybe a dozen or so a year to actual conflict with one another, which is filled by new births and outside people joining up.

Edit: And the actual CONFLICT was more mortal provoked by the mortals(as in, the brothers got into an argument, and the clansmen started to dislike one another and fight) The brothers didn't tell them to fight, their arguing just made their followers angry at the other guy's followers. Of course, that might be the same thing in the end.
#2852

ff6shadow

Dec 23, 2008 16:39:31
Okay. It was the wording that made it seem large. It's just a fine line to walk. I'd rather warn you now than have problems later, thats all.
#2853

Thought

Dec 23, 2008 18:12:26
Love the maps, Lokathor, though Gadabout's people (halflings at least) are a bit more wide spread. The area between the Elves and the Deadlands has WildFarer Halflings, there are halfling cities around Vade, one is near goblin territory, and one is in Elf territory too.

And I named the big gulf thingy by the great wall "The Sea of Eden."

Shadow, aye, the WanderWays teach function should be up and running for everyone mentioned. That means that the following gods get a free 1PP teach action to use along the wanderway (sorry, the new continent isn't effected yet):

Gadabout
Ra'Ver-Alec
Tzu'Misel
Khavus

and I think that is it, currently. My memory sucks. Most of TK's followers don't use it, which is why he doesn't have access (yet; the Rakshasa might earn it for him if they make use of it). Eckral's well on his way (his trade with the Efreets is just the sort that would help the WanderWay expand). Even though Gadabout doesn't like Bael right now, if the Tieflings expand he'd gain access. Myxiniron needs to be active for her to even be considered. The new gods are, well, new and don't have many people to use it. If I forgot someone, let me know.


Lokathor, as a side note, Gadabout's closer to Neutral Good than True Neutral. It wont surprise me if at times he opposes Team Neutral (he tried to warn Ra'Ver-Alec of this when he "joined" but... meh). He's also somewhat passive agressive to most other gods, so it is unlikely he'll pull an adahan (but if it gets him sealed in the Star Pact, he might go a tad crazy ;) ).
#2854

lokathor

Dec 23, 2008 19:56:22
Sea of Eden.... right, right. I didn't spread the halflings as wide, but the next map will have them everywhere. Also, part of it is that while there will be halfings in those regions, they don't have a high enough population density for the area to count as your followers. Otherwise i'd end up with followers all over the jungle, and TK would have "followers" everywhere but the deadlands and goblin lands.

But yes! I dunno, our group has never been too fond of the small races in the first place (other than kobolds).

DMing time: Looks like Warblade, Crusader, Wilder, and Fighter showed up today.
#2855

lord_mephistopheles

Dec 23, 2008 20:05:00
So, I'm thinking that Bosque and Borl should probably get to know their divine community (or they could... you know, just keep acting as petty tyrants of small clans here and there just for the hell of it, starting up animosities between random societies of beefy humanoids) I could find some god to talk to, or I could wait till someone notices the petty tyrant thing...
#2856

angelofthenight

Dec 23, 2008 20:16:51
My new cult was dropped in Ellay and the surrounding area.
#2857

Sinasilver

Dec 23, 2008 20:19:11
I've not longer got any reason to continue this game. I wish you all well, and hope the game amuses you all for much longer.

The Exarch I just made is Tiamat. It's a Populace PP exarch, and is assumed lose in the world at the beginning of the next reset. Do as you will.
#2858

Thought

Dec 24, 2008 1:03:46
You'll be missed. Defluo was one of my favorite gods.

Though, what is the divine egg then?
#2859

Sinasilver

Dec 24, 2008 2:12:58
The Divine Egg is subject to change. I had plans for it that don't make sense without me being here to engage in them, but when I decide I will notify admins.

I'm figuring It's going to wind up a PP producer for populace powers. Specifically the altering of dragons. Tiamat will claim it when she ventures into the world and it, coupled with her own PP production will give her enough PP to "explain" any new dragon creatures wizards produces after LOC draws to a close etc. Or I may just ask that it be Retconned out.

At any rate. If any of you feel like dragging Defluo out of obscurity, I figure same deal as Ongor. Post as him for yourself, I just request you remember that at the time every part of him but moon is absorbed within Poison and Dominated. Moon escaped because it was too far away to hear the call to rejoin. My Wiki entry explains all the personalities. PM me with questions.

For the record: FF6 owned part of the Moon domain because he gave me the PP I used to steal it from him. So it's not scavenging me if he creates a moon and takes up mantle of the domain. Defluo would not, and should not share any domains that are not shared already. He was getting paranoid that he was unimportant to the world over how much sharing he was doing already.
#2860

lokathor

Dec 24, 2008 10:35:04
Thought, you edited the domains page to fix a mistake, which is cool and all, but the you forgot to confirm that the information was also right on the Ongor page itself (which is where I got all the domain info).

Anyways, we ended up not playing DnD. Not enough people showed up (only 3 PCs), so we did other stuff instead.
#2861

Thought

Dec 24, 2008 21:21:05
Ah, sorry. I'll try to be more thurough in the future. And thanks for your continued work with the wiki.
#2862

camu

Dec 26, 2008 9:27:29
...I tell ya, back in my day, ya needed an avatar just to get the chance to walk 30 miles up a hill in 40 below freezing snow to talk to a single mortal...

*ahem*

New Maps Everyone!

These maps approximate how the world looked about 5 seconds before the continent was dropped. They are primarily for historical purposes, or perhaps you might be struck with the urge to run a game set during "pre-drop" Galara.

Overworld (I think you've all seen everything marked before, colors are just touched up a bit)
Overworld, sans coastline (you might like it)

Here is a batch of deity influence maps:
Eckral, Gadabout, Khavus, Lazarus, Malbrig, Myx, Raver, Thael, Tzu

The first draft of these was created based off of Locke's maps and in consultation with ff6. The 2nd draft which you're seeing here has some modifications as I felt fit to match the few extra events which happened between when I talked with ff6 about territories and when he dropped the continent. They have not been "cleared" with Locke or anything like that and are not to be considered super official documents.

4pp gods didn't get their own maps:
Bael: Your mortal influence was equal to the area of Malbrig's influence around the Tiefling city. Also, If you could give me the name of that Tiefling city, that'd be grand.
Corruption: You had no influence pre-drop. Also, I'm not clear on where your brand new cult was made. Might I suggest the far western coast near Ellay?
Strength: You weren't around before the continent drop anyways. When you make new guys be sure to


Speaking of which, I'm not sure the new continent has been given a name. Sometime soon enough I'll be working on expanding the entire map so that the one "continent level" map has both continents on it (a mega-map, if you will).

Again, I'm vaguely watching the IC thread, but I mostly just scan to see what people are spending PP on. If a city gets knocked over or something else about the map changes please post about it here. I do read the OOC posts completely.


Mephistopheles: Don't worry about the land sharks... They can't fly. Just give the trolls and ogres wings and they'll be completely safe.

nice update for the maps
#2863

locke_kant

Dec 26, 2008 19:17:16
Welcome to the LoC Meph. By the way Shadow is right about what you did with those mortals. That kind of action requires PP or an avatar but will be overlooked as you didn't know. The thing with the gods is that they don't physically manifest in the world as they are the world. Their domains are effectively the essence in the world. Thus the water domain would be the essence of all the water in the world representing a part of that god.

This is why the gods create Avatars. Avatars are physical shells that house the divine essence of a god. This shell allows the god to interact with mortals without having to restrain his essence from destroying them. For this reason many gods use PP to communicate with mortals through visions or dreams to let their will be known. When you have a physical shell communication simply becomes easier.

Anyway I should be back to a regular schedule this sunday/monday. After then my vacation will be done and I will be back home with a reliable internet connection.
#2864

funkachick0n

Dec 27, 2008 15:07:04
I just got back from vacation anyone want to tell me what happened while i was gone?
#2865

lokathor

Dec 27, 2008 17:24:08
rocks fell, everyone died.

Oddly, i'm not entirely joking.
#2866

ff6shadow

Dec 27, 2008 23:32:25
Quick Note for everybody returning.

Remaining PP
Thrael'kriss - 6
Khavus Rein - 6
Eckral - 4
Lazarus - 1
Bael - 4

And Thought, you'll need to run that Shape Land artifact by Locke. I'm not sure he is allowing artifacts to produce PP for that purpose.
#2867

camu

Dec 28, 2008 7:22:58
I also have my 6pp still, if i'm not mistaking
#2868

ff6shadow

Dec 28, 2008 8:49:18
I've had you on my inactive list for so long, I forgot to list you. Yeah, you've got 6 still.

A reminder to everybody, burn your PP, we've got a refresh tonight, about 13 hours from now.
#2869

angelofthenight

Dec 28, 2008 12:55:41
I spent my one to alter the Mind Flayers into Elder Brains.
#2870

Thought

Dec 28, 2008 16:00:58
Thanks, Shadow. I just assumed that since shape land was barely ever used, no one had bothered before; didn't occur to me that it might not be allowed.

Funk, sorry, I didn't realize you were gone on vacation. Gadabout got a bit... uppity at your lack of a response and thus he created the Aasimar to counter the Tieflings.
#2871

ff6shadow

Dec 28, 2008 16:46:21
Okay, Angel. I probably just didn't see the note, but Alter is a 2 PP action. I'll treat is as a Store, and let you finish it next round.
#2872

Thought

Dec 28, 2008 17:25:01
I think he was using "The Room" artifact for the other PP. I don't think it has been used this round.
#2873

ff6shadow

Dec 28, 2008 17:47:58
May be. I'll look it up. If it hasn't, then it's fine.

Edit: You're right, it hasn't. That explains it.

Anyways, I'll be refreshing in about 2 hours, at 8PM Central Time.
#2874

Thought

Dec 28, 2008 21:50:48
To note, Shadow, you forgot Kalosh and the new god, B&B, in the point distribution. Also, Malbrig and Defluo are both gone.

And blarg, its hard work getting to 6 pp. Someday... someday...
#2875

wyld_mutation

Dec 28, 2008 21:52:21
Because he copypasta'd.
#2876

ff6shadow

Dec 28, 2008 21:55:28
Yep. I'll fix that real quick.:embarrass
#2877

locke_kant

Dec 28, 2008 22:14:31
So shadow jumped the gun on the refresh and all. I'll be posting my last 2 PP, the 1 PP from the threads of fate, and the 1 PP teach from the Wanderway in about an hour or two.
#2878

Thought

Dec 28, 2008 22:53:06
Just to be sure everyone's aware, the shape land artifact I created earlier has been retconned into an exarch.
#2879

mindshred

Dec 29, 2008 0:00:06
Having worshipers doesn't score me any more PP a week?

Dang.
#2880

locke_kant

Dec 29, 2008 0:15:46
It does but it takes time as well. You literally just came into existence. Just focus on gaining influence on Galara and you will gain more power to work with.
#2881

Sinasilver

Dec 29, 2008 1:00:35
Since you all got your refresh, and Tiamat is to be presumed loose in the world, I've decided to go with the whole "She took the divine egg, and it's an artifact for create, specifically narrowed down to alter" explanation on the divine egg. this way Tiamat can spawn dragons when need be, if no one gets to them first.
#2882

lord_mephistopheles

Dec 29, 2008 1:10:46
Have Worgs or Gnolls been made yet?
#2883

ff6shadow

Dec 29, 2008 6:27:11
Gnolls were made by Eckral. Worgs have not been made.
#2884

locke_kant

Dec 29, 2008 16:10:30
Worgs are a create monster type action meph. Should only cost you 2 PP. 3 PP create populace are for intelligent creatures, playable races, or epic level creatures. I'm sure there will be exceptions to that little rule but for the most part the worgs should be a create monster action.
#2885

lord_mephistopheles

Dec 29, 2008 16:35:30
Well Worgs ARE an intelligent race. They're just not humanoid. I mean, they talk and they're about as intelligent as a goblin, usually moreso (though that isn't really saying much...)
#2886

ff6shadow

Dec 29, 2008 16:40:17
Not so much anymore, but a valid point. Goblins bottom out at 8 now, whiles worgs have a typical 7.
#2887

locke_kant

Dec 29, 2008 16:41:23
Good point. That is a valid enough point for you making them a populace. Let's see what you do.
#2888

lord_mephistopheles

Dec 29, 2008 22:57:26
So, can you do anything special rules wise with a populous that you can't do with a monstrous/animal race?
#2889

locke_kant

Dec 29, 2008 23:20:11
Mainly role playing and depth development.
#2890

lord_mephistopheles

Dec 29, 2008 23:35:53
So, can I just make the Worgs average intelligence like 9 instead of 7? I mean, right now they speak Goblinoid as opposed to Abyssal.
#2891

locke_kant

Dec 29, 2008 23:44:23
You did spend 3 PP to create them as a populace so go right ahead. ;)
#2892

Thought

Dec 30, 2008 0:54:23
Maybe the "create populous" is more of a "create potentially-civilization-making-creature-thingies" action?
#2893

locke_kant

Dec 30, 2008 14:51:55
Angel just an FYI the sahuagin did navigate those tunnels and considering that the kitsune islands are in sahuagin territory there is going to be a strong chance of that expedition encountering resistance or attack.
#2894

Thought

Dec 30, 2008 16:40:37
Mindshred, I wasn't entirely clear on what the Tattered King is. You said it has a sentience of its own, implying its mind is different from the mind of Kalosh. That would be an exarch, but you used a create avatar action, hence my confusion. An avatar is little more than a puppet for the god that created it.
#2895

mindshred

Dec 30, 2008 16:44:26
It's an avatar. It's still just a divine sock puppet, but it's a more 'independant' portion of Kalosh that can actually speak on his own behalf. Even though his will and mind are the same as Kalosh.

It is very much an avatar, however. Just a tad bit more sane.
#2896

Thought

Dec 30, 2008 16:48:13
Righty-o. A lot of people (myself included) have been confused on the distinction between the two, so I wanted to be sure incase he and Remiel meet.
#2897

mindshred

Dec 30, 2008 16:49:08
Righty-o. A lot of people (myself included) have been confused on the distinction between the two, so I wanted to be sure incase he and Remiel meet.

No problem, I can see where the confusion might have been.
#2898

Sinasilver

Dec 30, 2008 17:23:28
Thought, you should totally detail your constellations in the wiki.
#2899

Thought

Dec 30, 2008 17:24:55
Good point, Sina. Hmm... I might have to add a few more for the lost and dead gods.
#2900

Sinasilver

Dec 30, 2008 17:25:58
Aye, Ator was always one of my favourites. I don't recall a constellation for him.

If there is one... Well, consider my mistake a point of evidence for why they should be in the Wiki. :P
#2901

Thought

Dec 30, 2008 17:29:50
There is one of Ator battleling TK, I think... Or maybe that was TK killing Agrilnost. But aye, a nice list would be... well... nice.
#2902

ff6shadow

Dec 30, 2008 18:06:17
There was Ator batling TK, yes.
#2903

lord_mephistopheles

Dec 30, 2008 22:54:59
So, I'm trying to think of a viable way to make Worgs a player race, I'm thinking like every level they get an additional +1 to attack rolls and damage with unarmed, and some natural weapons (bite, claws) that would count as unarmed, though I'm afraid this might be a bit overpowered, maybe +1 every two levels? (like 1,3,5,7,9 etc.)

Also, here's the monster rules for Worgs, it's mostly the same as the MM but for some small changes:


Worg

Level 9 Brute

Senses Perception: +9: Darkvision
Initiative: 7 Exp: 400
HP: 120; Bloodied: 60
AC: 20 Fortitude: 20 Reflex: 18 Will: 18
Bite: (Standard, at-will)
+12 vs AC; 2d6+5 damage, and ongoing 5 damage (save ends)
Attack bonus vs. AC: +12
Attack bonus vs. other defenses: +10
Alignment: Chaotic Evil Language: Goblinoid
Skills: Stealth +12

Action points: 1
Str: 21 (+9) Dex: 17 (+7) Wis: 10 (+4)
Con: 20 (+9) Int: 10 (+4) Cha: 16 (+7)
#2904

Thought

Dec 30, 2008 23:17:12
I'm not too sure how a race without opposable thumbs would fair as a PC race. I never paid much attention to supplements; are there any other PC races out there like that?
#2905

lord_mephistopheles

Dec 30, 2008 23:22:10
Don't think so. The main problem, mechanically at least, is going to be evening out for gear weapons mostly, I mean you could viably expect a Worg, an animal that stands reasonably half as tall as a man, to be able to wear a breastplate and some greaves over it's legs, gauntlets over it's forelegs. And footwear for animals is more like a something that goes over the "wrist" area, but expecting a magical sword to somehow turn into some sort of claw-armor is a bit far.
#2906

mindshred

Dec 31, 2008 0:52:54
I'm not too sure how a race without opposable thumbs would fair as a PC race. I never paid much attention to supplements; are there any other PC races out there like that?

There was a 3rd party supplement released for 3rd edition that had PC dolphin and shark races for player to use (it was an underwater-based setting). It's certainly possible in 3rd, if a bit awkward when it comes to magic gear, but I'm not sure how 4th edition works so I can't comment on that.
#2907

ff6shadow

Dec 31, 2008 0:55:40
Lord_Mephistopheles , you really should give GoblinNation a chance to roleplay how his goblins respond. Simply taking them isn't very sporting. Especially since he's run them as competant and organized. They were able to fair well against a higher level ranger with divine assistance.

And they've also gotten more Nourishes than your Worgs.

As for the weapon problem, I'd suggest a racial abilty allowing them mto use collar that can be enchanted with weapon abilities. These collars apply the magic to their natural weapons.
#2908

goblinnation

Dec 31, 2008 1:22:26
Yeah, that is really not cool with the worgs. The goblins are well trained and have been raised to study combat and perfect it.


As for my new exarch, it is composed of multiple beings, each one a worshipper of Eckral, bound to his service for their failure. Each must serve until they prove themselves in battle with honor and courage.
#2909

lord_mephistopheles

Dec 31, 2008 10:13:33
So wait, every time there's even a small battle between the races, both sides have to A. Be allowed to play their side, and B. Factor in nourishes? That thing wasn't about the Nourishes, it was fluff.

And it's hardly a big numbers thing, it was like maybe 40 total goblins. I didn't think it would be a big deal, it's not as though they conquered a nation or anything, it was a camp, and not even a WAR camp necessarily.

Edit: Wait, so because a Worg pack wins a SMALL battle with a relatively SMALL number of goblins (what would amount to an average sized tribe) you make an Exarch...

Is your god going to get personally involved every time one of your commanders loses to someone else?

Edit2: So this is not a completely negative post, here be the rules for Worgs as a player race that I have so far:

Worg
Racial Traits
Average Height: 4'6"-5'2"
Average Weight: 220-310lb
Ability Scores: +2 Strength, +2 Constitution
Speed: 7 Squares
Vision Darkvision

Languages: Goblin (Wolf/Worg communication)
Skill Bonuses: +2 Stealth, +2 Endurance
Lethal Weapon: +1 to attack rolls and damage with unarmed and natural weapon attacks every 2 levels (1,3,5,7 etc.)
Natural Weapons: Worgs gain a 1d6 Bite attack, and a 2d4 claw attack (alternatively 2 1d4 claw attacks) this changes to 2d6 and 4d4 at 11th level, and 3d6 and 6d4 at 21st level
Magical Beast: Worgs are magical creatures, and can take magical effects from weapons and trinkets into their own bodies, if items can not otherwise be worn.
#2910

goblinnation

Dec 31, 2008 12:54:52
I had a raiding party get nearly taken down by a sigle mortal manya pges back, just because somebody wanted to create a living legend. And they were helping them without PP.

I've been planning an exarch for a while since then, and this was the first opportunity.
#2911

lord_mephistopheles

Dec 31, 2008 13:27:32
Well this was like, 40+ wolves and 12-16 worgs, against 40 ish goblins, and maybe 14 Hobgobs and Bugbears.

Edit: And that really sucks for those goblins to keep coming back. Does it apply as they're being digested? Because they're food.

Edit2: And how does my Worg PC race look? I was thinking the natural attacks would cover the power that some races get. I was thinking, maybe +2 Str and +2 Dex would be better than +2 Str and +2 Con.
#2912

Thought

Dec 31, 2008 14:49:54
I must confess, I didn't know nourishes would be taken into consideration for such a small action either. Maybe at the city level such things would come into consideration, and certainly for any specific thing that has been nourished, but for just small bands?

While it is good to let the other side have at least a chance to respond, personally I wouldn't say that PP expenditure or nourishes should be needed for that.

Though to note, Goblin, that lone mortal was able to fair well against an entire band of goblins because he had divine help. Not PP, but Alec was using his domain to nudge things along. Sort of like if there was a duel, Eckral could (probably) grant the advantage to one individual over another, or Gadabout could (probably) make someone's travel more difficult or easier, or Tzu'misel could (probably) make a wizard's spell more powerful or not, etc.
#2913

lokathor

Dec 31, 2008 15:52:13
Mephisto: The lethal weapon ability is absurdly powerful. Literally off the charts. They're already getting die size increases and +Hit from simply being higher level. Adding more on top of that makes them the best melee damage dealers out of everything.
#2914

Thought

Dec 31, 2008 16:02:43
Aye, especially with the ability to still use magical weapons. Since they can absorb magical weapons into their body for the benefit still, I'd say that ability should be dropped. Maybe add a racial power instead.
#2915

lord_mephistopheles

Dec 31, 2008 16:18:52
1. What do you mean "from being higher level"?

2. That... doesn't make any sense. It basically just means, since they can't use a +1 sword, they just get +1 to their natural attacks instead. Replacing it with a racial power makes no sense: You're essentially saying "instead of letting them use magical weapons, just give them a power to make up for not being able to us them"... ?
#2916

camu

Dec 31, 2008 17:15:46
A happy newyear from belgium:D
#2917

ff6shadow

Dec 31, 2008 17:23:01
The problem is, you're giving them those leveling pluses, while the Magical Beast ability allows them to gain the benefits of a magical weapon as well.

Lethal Weapon is going to be granting a +15 bonus to attacks and damage by level 29. It's a bit overkill.

The Magical Beast letting them take weapon proterties is probably good enough.

If your trying to replicate having a magical weapon all the time, bonuses are best placed at 2, 7, 12, 17, 22, 27 and adding a proficiency bonus (probably 2) to the natural weapons.



And Goblin was irritated that he didn't get a chance to respond at all. He felt that it was just a walk up and "I'm taking a band of goblins."

Locke and Matt were using their domains to nudge the results, but at the same time, GoblinNation never straight out posted "The golins slave party surrounded Peter the Wolf, beat him unconcious, and took him prisoner." either. He could have, and no doubt there would have been complaints.


Edit: Happy New Years to you as well, Camu.
#2918

mindshred

Dec 31, 2008 17:27:12
Okay...I think the human kingdom should be (mostly) stabilized now. There are still plenty of dissenters and some worshipers of the other gods, they just have to keep things a bit on the down-low at the moment.

Not quite to the secret society level of things, they just aren't overt and advertising their beliefs in the open streets anymore.


Also, happy new year!
#2919

lord_mephistopheles

Dec 31, 2008 17:45:11
Hmm, well the racial proficiency with natural weapons makes more sense, the magical beast thing is only meant so that in the place of something that couldn't be worn/used by a Worg because it has no hands, it would essentially gain the ability to replicate it's properties AS IF it was using the item.
#2920

mindshred

Dec 31, 2008 17:47:29
Hmm, well the racial proficiency with natural weapons makes more sense, the magical beast thing is only meant so that in the place of something that couldn't be worn/used by a Worg because it has no hands, it would essentially gain the ability to replicate it's properties AS IF it was using the item.

Maybe word it so that the Worg has to devour the magical item to absorb it's magical essence (and thus use it 'normally')?
#2921

lord_mephistopheles

Dec 31, 2008 17:54:51
Or maybe just so that he only gains the magical effect while "using" it, once he stops "using" it the item gains it's magic back, and can be sold or used by another player normally...
#2922

ff6shadow

Dec 31, 2008 18:06:36
Simplest method would be a ritual that every worg knows and can use. For a very cheap price, it transfers the magic of an item from the item to a specially made collar, which then functions just like the normal item.
#2923

lord_mephistopheles

Dec 31, 2008 18:10:45
So, the Worg would be like this:

Worg
Racial Traits
Average Height: 4'6"-5'2"
Average Weight: 220-310lb
Ability Scores: +2 Strength, +2 Constitution
Speed: 7 Squares
Vision Darkvision

Languages: Goblin (Wolf/Worg communication)
Skill Bonuses: +2 Stealth, +2 Endurance
Lethal Weapon: +1 to attack rolls and damage with unarmed and natural weapon attacks, and a +2 proficiency to unarmed and natural weapons
Natural Weapons: Worgs gain a 1d6 Bite attack, and a 2d4 claw attack (alternatively 2 1d4 claw attacks) this changes to 2d6 and 4d4 at 11th level, and 3d6 and 6d4 at 21st level
Magical Beast: Worgs, being magical creatures, can take on the magic of an item. They do so by transferring the magic to a proxy item, like a collar or a ring. The proxy item will be worth the same and will perform the same function as the magical item, and the original item is destroyed.
#2924

Sinasilver

Dec 31, 2008 18:39:21
Hah. Eckral should just post crushing the Wargs since BB can't be bothered to spend PP on combat actions or let people respond in the favor of their races despite having been told after his first one he needed to.

He doesn't like to let other gods respond because clearly doesn't want his playthings broken. So maybe he should avoid doing what he doesn't want done to him. Unless he likes the idea of encouraging someone to blast him off the map.

If I hadn't quit I would have by now on principle.

Edit:
In response to the Worg, I think the scaling damages on the natural attacks are broken. They're still going to be entering classes, presumably. And a Worg Fighter with a 7W power is going to be biting for 21d6, or clawing for 42d4. Before the ultimate +8 to damage. resulting from magic items and lethal weapon, not to mention all of their stats.

If you really want people doing worgs, Between lethal weapon and natural weapons you're basically building a non-magical weapon. So give them like... Bite 1d8, and claws 1d6(They're canine-like, so claws are less useful on them than their bite), and make Lethal Weapon a +2 to hit with unarmed, and if you really want the +1 to attack and damage rolls... It needs to be a separate ability with a condition. Like "Bloodied" or, or when hit based on the similar powers on player races. To barrow from the wolves, Give them +1 to hit and damage when a foe is prone.

Anyway, what that spells out is Bite is a +2 1d8 weapon, and the claws are a +2 1d6 weapon. Magical Beast covers the scaling issue, so it's not a concern.

Note: Players that want to play animals in my experience are looking for an over-powered ability originally designed to make the animal stand against 4 PCs at a time. Don't fall for their requests when they want to add things.
#2925

ff6shadow

Dec 31, 2008 19:17:59
It is getting out of hand. He needs to either leave their territory or fight. You can't simply avoid them forever.
#2926

angelofthenight

Dec 31, 2008 21:16:19
I'm gonna agree with ff6 here. I'd just flee to the mountains, or try to negotiate with the goblins. I've been on the receiving end of the justice of a more powerful player, and it ain't fun. :P
#2927

Thought

Dec 31, 2008 22:42:24
And a happy new year to all of yous guys as well.
#2928

ff6shadow

Dec 31, 2008 22:55:12
Indeed. Happy New year, everybody.
#2929

locke_kant

Dec 31, 2008 23:58:08
happy new year indeed!
#2930

lord_mephistopheles

Jan 01, 2009 3:41:26
Hah. Eckral should just post crushing the Wargs since BB can't be bothered to spend PP on combat actions or let people respond in the favor of their races despite having been told after his first one he needed to.

He doesn't like to let other gods respond because clearly doesn't want his playthings broken. So maybe he should avoid doing what he doesn't want done to him. Unless he likes the idea of encouraging someone to blast him off the map.

If I hadn't quit I would have by now on principle.



No, the problem is that it seems there is some difficulty differentiating scale. I made a small skirmish, a SMALL SKIRMISH, between two groups of about 50 guys, and in the skirmish, most on each side lived. I didn't think people would get so worked up about up to like 20 goblins dying, out of the how many thousands there must be, would be a big deal.

I'm avoiding the WAR, because I can take maybe 20 Wolves, or like 5-10 worgs getting killed, fine, wolves and worgs die all the time, but a WAR is different. I wouldn't have acted it all out without letting someone RP if I'd attacked a major encampment or something, I didn't think I had to let someone else have a chance to RP every single time there was a fight!

So no, I don't mind SOME of my Worgs and Wolves dying from maybe a skirmish every once and awhile, Worgs and Wolves die all the time, and a small skirmish is pretty much all fluff, it's not going to have any real mechanical effect, I mind when people try to war with my newly created race, that at this point should be varied packs in the forest attacking a scouting party here or there.

If Gob wants to post a skirmish where some worgs and wolves die every once and awhile for fluff, go right on ahead, I could care less, I mind when someone tries to systematically kill most of my new race however, since it's a BIG difference. You're basically comparing, in terms of severity, a small skirmish force, to an army on army combat. They aren't the same.
#2931

Sinasilver

Jan 01, 2009 7:55:15


No, the problem is that it seems there is some difficulty differentiating scale. I made a small skirmish, a SMALL SKIRMISH, between two groups of about 50 guys, and in the skirmish, most on each side lived. I didn't think people would get so worked up about up to like 20 goblins dying, out of the how many thousands there must be, would be a big deal.

I'm avoiding the WAR, because I can take maybe 20 Wolves, or like 5-10 worgs getting killed, fine, wolves and worgs die all the time, but a WAR is different. I wouldn't have acted it all out without letting someone RP if I'd attacked a major encampment or something, I didn't think I had to let someone else have a chance to RP every single time there was a fight!

So no, I don't mind SOME of my Worgs and Wolves dying from maybe a skirmish every once and awhile, Worgs and Wolves die all the time, and a small skirmish is pretty much all fluff, it's not going to have any real mechanical effect, I mind when people try to war with my newly created race, that at this point should be varied packs in the forest attacking a scouting party here or there.

If Gob wants to post a skirmish where some worgs and wolves die every once and awhile for fluff, go right on ahead, I could care less, I mind when someone tries to systematically kill most of my new race however, since it's a BIG difference. You're basically comparing, in terms of severity, a small skirmish force, to an army on army combat. They aren't the same.

No. The problem is you failed to listen when you were told that for you to instigate a battle some sort of PP must be spent. The most probable candidate being guide populace. Last time people jumped on you about it was also "insignificantly small" according to you.

Giving you the benefit of the doubt that you're an intelligent, but busy person, I'll provide the statements by both admins saying so:

FF6Shadow's statement

Locke_Kant's statement

What you're seeing here is that interacting with the world costs PP, and that messing with things that cost someone else PP costs PP.

Last time a war between two clans totalling, you said around a hundred each, meaning presumably a couple dozen combatants each, losing a dozen a year(and both sides controlled by you) should be free as well. And again, if you just click those links above, you find you were told otherwise.

So if you can't kill a dozen people a year for free, what makes you think you can kill 20 all at once? Also, half why you're drawing attention is because you can't have the fight without spending PP in the first place.

And before you think I'm singling you out, I've had this discussion with Lazarus. Drawn admin attention to such things countless times, etc. I've even jumped on Admin's over it. And none of the times was I ever the one whose previous expenditures were devalued. If Eckral actually did it to you, I'd jump all over him as well. But you get the point. Fluff can't mess with Crunch. Your fluff can't mess with someone ELSE'S crunch. You can make an Avatar and do what you've been doing, or you can guide each time you want to do something and deal with it. Either way, according to the admins you have PP to spend.

Edit: And I know I'm harsh. I get told every time I jump on someone. But no one but who I jump on disagrees with what I have to say. For the record, I prefer to be called "An ******* using his powers for good."
#2932

lord_mephistopheles

Jan 01, 2009 11:23:42
But that's not what they said, both of those times were over a time when MY GOD got personally involved. These are DIFFERENT SITUATIONS. The reason I was told I couldn't do that, is because MY GOD got PERSONALLY INVOLVED for no AP. I was not told that for ANY kind of fighting I had to spend PP. I was told that for MY GOD to get PERSONALLY INVOLVED he had to have an Exarch or an Avatar. That is NOT the same as saying I need to spend PP to do ANYTHING involving fighting. Furthermore, how does having any fighting at all require PP? How is it, that to show a battle between a worg pack, and a goblin pack, belligerent and warlike creatures both, and mortals OUTSIDE the direct control of my god, MY GOD has to spend his own power to directly interfere with the actions of his mortals? Are all mortals actions driven directly by the gods? Can mortals do nothing without the gods having to spend power for them to do it? I could understand if I tried to make war with someone without spending PP, that's a big change, that's getting a whole lot of people together and getting them to do something. What it's NOT is anyone at all fighting.
#2933

lokathor

Jan 01, 2009 11:58:12
Mephisto is in the right on this one guys. Mortals fight and die all the time, and new ones are born. Saying "you can't write about that if you don't spend PP" is stupid. That is what the rules say and all, but that's why the rules themselves are stupid.

Some things never change.
#2934

Sinasilver

Jan 01, 2009 14:51:34
But that's not what they said, both of those times were over a time when MY GOD got personally involved. These are DIFFERENT SITUATIONS. The reason I was told I couldn't do that, is because MY GOD got PERSONALLY INVOLVED for no AP. I was not told that for ANY kind of fighting I had to spend PP. I was told that for MY GOD to get PERSONALLY INVOLVED he had to have an Exarch or an Avatar. That is NOT the same as saying I need to spend PP to do ANYTHING involving fighting. Furthermore, how does having any fighting at all require PP? How is it, that to show a battle between a worg pack, and a goblin pack, belligerent and warlike creatures both, and mortals OUTSIDE the direct control of my god, MY GOD has to spend his own power to directly interfere with the actions of his mortals? Are all mortals actions driven directly by the gods? Can mortals do nothing without the gods having to spend power for them to do it? I could understand if I tried to make war with someone without spending PP, that's a big change, that's getting a whole lot of people together and getting them to do something. What it's NOT is anyone at all fighting.

For one, goblins aren't being made belligerent and warlike in this world, if you'd read the thread you'd know that. Second, it's because YOU AS A PERSON are still affecting the world. Why do you think you can interact for free when no one else can?

You also claimed the last fight was mortals starting it. And Locke still told you it cost PP after you made that statement, but you would be exempted the once.

Mephisto is in the right on this one guys. Mortals fight and die all the time, and new ones are born. Saying "you can't write about that if you don't spend PP" is stupid. That is what the rules say and all, but that's why the rules themselves are stupid.

Some things never change.

You've been through this before sir. The rules say it, and it's there for a reason. It's called making things fair for everyone. You've just always favored yourself over others.

And you're right. Mortals fight and die constantly. But this isn't the mortal game. That's what D&D is for. This is a game of gods. You're building a setting, not playing D&D. So in short, no, Mortals shouldn't be acting outside of the influence of a god, and you SHOULD be spending PP on everything. Because to be blunt, anything less than a gods will should be completely under the radar. It shouldn't even be here. To claim otherwise is essentially saying, "But I don't want to have to pay for what I want to do."

Saying you, as a player of the game, can do things outside the framework of the game is stupid.

You should at least discuss it with Admins and see about changing the rules of the game, instead of acting outside of them on your own authority and making everyone's life more difficult. Then again, Lokathor admits to be far too impulsive to engage in such matters.

PS: Malbrig, your god left the world. How are you spending PP? Particularly 5 of it. The precedent set is new gods even by old players get 4. ;)
#2935

lord_mephistopheles

Jan 01, 2009 15:10:13
For one, goblins aren't being made belligerent and warlike in this world, if you'd read the thread you'd know that. Second, it's because YOU AS A PERSON are still affecting the world. Why do you think you can interact for free when no one else can?

You also claimed the last fight was mortals starting it. And Locke still told you it cost PP after you made that statement, but you would be exempted the once.

I did read a good bit of it, and I saw that goblins were made by the God of War, and that they have fought, recently even, in wars. This lead me to believe that goblins, being created by the god of war and having fought a number of them, would be warlike.

The thing is here, you're trying to make this personal, like I think I should have a privilege no one else does. Well stop it, you're wrong and all you do by trying to prove your point that way is make yourself look belligerent. I think that doing small things between mortals should not cost PP for ANYONE. Not for me, not for Goblin, not for Shadow, not for Angel of the Night, not for anyone.

Secondly, I believed, logically, that it still stemmed from the fact that my god got personally involved, which would involve PP, since PP is the representative power of a god, my god would need to spend HIS power to interact with mortals. That is something I understand and sought to correct, by not involving my god unless I had the PP to make an exarch or an avatar, or to guide populous, I.E. to perform a PP action.


You've been through this before sir. The rules say it, and it's there for a reason. It's called making things fair for everyone. You've just always favored yourself over others.

And you're right. Mortals fight and die constantly. But this isn't the mortal game. That's what D&D is for. This is a game of gods. You're building a setting, not playing D&D. So in short, no, Mortals shouldn't be acting outside of the influence of a god, and you SHOULD be spending PP on everything. Because to be blunt, anything less than a gods will should be completely under the radar. It shouldn't even be here. To claim otherwise is essentially saying, "But I don't want to have to pay for what I want to do."

Saying you, as a player of the game, can do things outside the framework of the game is stupid.

You seem to have a fixation with the business of rules that is just stubborn. People are allowed to think rules don't make sense, and if others agree with them, and the mods agree with them, they should be changed, because sometimes rules don't always make sense.

If no one had to pay PP for small things that did not directly involve the gods, then it WOULD be fair, because it would be the same for everyone. One problem you seem to have is you think that somehow, someway, mortals don't shape a world just as much as gods do. That is so incorrect as to be laughable. It's true, gods play a major role in the shaping of a world, but once a multitude of mortals are present, as they are, one must take THEIR actions into account, as well as the gods. We are not over deities that the actions of mortals are below our notice, quite the opposite, as deities of a power level between demi and greater, the actions of mortals shape us as much as our actions shape them. Mortals acting outside the direct influence of a god can change the shape and the history of a setting, and therefore effect the gods, just as much as the gods themselves. Lords of Creation is about building a setting, and a setting involves everything, from beasts to the greatest of gods. It makes no sense to try and limit things only to the perspectives of the gods themselves. One should be able to speak of the actions of their gods' followers just as easily.
#2936

Sinasilver

Jan 01, 2009 15:18:37
Are you aware that you made personal attacks in that previous post? I'm done with you. I'm sure you'll soon enough find yourself under far more scrutiny from people who would do harm to your place in the game rather than debate with you the reasons people's attention has been drawn to you. In the form of angered players and admins penalizing you. Have a nice life.
#2937

lord_mephistopheles

Jan 01, 2009 15:26:44
Are you aware that you made personal attacks in that previous post? I'm done with you. I'm sure you'll soon enough find yourself under far more scrutiny from people who would do harm to your place in the game rather than debate with you the reasons people's attention has been drawn to you. In the form of angered players and admins penalizing you. Have a nice life.

Oh I get it. It's alright for you to be a jerk and to call people stupid since you don't play any more, but when someone says YOU'RE being stupid, it's a personal attack, and you're allowed to take the higher ground? Well I sure hope you like it up there on your high horse, since apparently noone is allowed to respond to you in the same way you respond to them.
#2938

Sinasilver

Jan 01, 2009 15:30:11
I never called anyone anything, sir. I take that back, I called you a busy person. I apologize. You might not be a busy person, I don't know. But if I were going to resort to name calling and personal attacks, they would not be veiled. I lack the subtly for that, as I'm sure everyone would happily attest to.

As far as saying the word stupid in that one post, I was merely repeated the language of the post I was responding to.

You however, seem to take everything personally instead of in the light it was intended. I hope you enjoy your sense of victory. I did what you wanted after all. I gave up. So why fight that as well?

Now, if you'd like to continue this we can move it to PM's for the benefit of the rest of the games participants.
#2939

lord_mephistopheles

Jan 01, 2009 15:35:15
I never called anyone anything, sir. I take that back, I called you a busy person. I apologize. You might not be a busy person, I don't know. But if I were going to resort to name calling and personal attacks, they would not be veiled. I lack the subtly for that, as I'm sure everyone would happily attest to.

As far as saying the word stupid in that one post, I was merely repeated the language of the post I was responding to.

You however, seem to take everything personally instead of in the light it was intended. I hope you enjoy your sense of victory. I did what you wanted after all. I gave up. So why fight that as well?

Now, if you'd like to continue this we can move it to PM's for the benefit of the rest of the games participants.

You said "saying you, as a player, can do things outside the framework of the game is stupid" and you implied I, and Lokathor, were doing so, so you were implying we were being stupid. I implied that you, by stubbornly sticking to the rules and not considering that the rules might not make sense, you were BEING stupid. I said the same thing you did, I just said it more bluntly, and even so it's no more a direct personal attack than yours. I never said you WERE stupid, I said you were BEING stupid. Apparently, despite your claims of being so harsh and being an ******* to people, you can't take personal criticism.

I don't take everything personally, I take the implication that I'm being stupid, and that I'm selfishly ignoring other people because I just want to benefit myself, personally. I don't like it when people assume I'm being selfish just because I don't see the sense in a rule. I didn't want to make you just give up, I wanted to prove that I'm right using logic. Apparently you answer logic with accusations and personal insults.
#2940

lokathor

Jan 01, 2009 15:35:55
I've never favored myself much over others. Obviously everyone has to favor themselves over others at least slightly to survive at all, but I'm not saying that it's one rule set for me and then another rule set for other people. Actually, The only time that I can recall saying "naw, can't do that man", is when Bael wanted to have 1,000 Balors going about the mortal world as an "honor guard". Even when I objected to that I said "well I had like 50 dragons, so maybe 30 to 50 balors is an okay thing", not "no balors ever for you" or anything of the sort. Maybe I've forgotten something.

But the entire rule structure is what's fundamentally in the wrong. At first, everything but talking to a god costs PP, then we're allowed to talk out what mortals do. So either, as you say, we can't ever have mortal stories without PP being spent because everything they do has an effect on something (which I wouldn't mind myself; mortal stories clog up the thread), or mortals can take actions on the "personal" scale without PP being spent (which is about what we have now, you just can't talk about some subjects, which is a stupid middle ground to sit on). As you say, I'm often an impulsive person that would rather abolish rules found to be problematic than continue to work within them. And now, a line in bold, just cause I felt like copying your style:

Saying that the game's rules are immutable and set in stone and can never be changed when a flaw is discovered and poked at is just as stupid as a player saying that they can break the rules.

You could consider this to be my official petition to the admins for such a change if you like. Who know? Maybe I'm just being impetuous and devil's advocatey. I like it when other people tell me what I'm doing or how I'm feeling when I myself don't even know.

PS: Now watch as I cleverly ignore your last question so as to make the others figure it out on their own. Back to reading pokemon manga!
#2941

angelofthenight

Jan 01, 2009 16:28:10
Last I checked, ff6 didn't spend PP to have the Saughahin attack me, and I didn't spend PP to launch the Rakshassan Wars. I think mortals declaring war on one another really shouldn't require PP.
#2942

Thought

Jan 01, 2009 17:30:06
Maybe I missed it, but is this important enough to have a heated debate over?

God interacting with mortals requires PP somewhere along the line (an avatar, an exarch, a guide populace action, etc).

Gods interacting with their own domains (on a small scale) does not require PP (large scale permanent effects really need an artifact... indeed, permanent effects in general probably need an artifact).

Mortals interacting with mortals does not require PP (but the effects should not be dramatic, nor should mortals just be used as a puppet for the god's will).

But that is beside the point. Really it is. All that is little more than a red herring.

Meph, Sina, I think original arose from a perceived disregard for (or an unawareness of) proper etiquette. While it would be allowed for Meph to control a group of wargs that automatically kill some goblins, that is bad form. GoblinNation should have been given a chance to influence the skirmish a bit. It isn't necessary, but it is polite. If an exarch or artifact had been present, I'd say that would have been enough to dictate the outcome, and even as it is it wasn't a big deal. But it wasn't good etiquette.

Additionally, it is bad form to take control of a race that you didn't create (and this goes a little more beyond mere manners and into the realm of rules). As I read it, you were claiming a portion of goblins and if no one had objected, you would have played in the future as if the wargs and at least some goblins were aligned. However, you would need GoblinNations permission for that, or at the least a guide populace. Merely defeating goblins by fiat is acceptable (though as mentioned, a little rude), but incorporating them into the foundations of a warg/goblin nation without their player's consent is stretching good manners and bending the rules.

To note, both Halflings and Humans are open to everyone, however, though even in those cases you should still follow the presidents for the race as established previously in the game.

You can still create heroes out of any race (to my knowledge) but changing the racial/social/political landscape like that without player permission and without PP expenditure is what left a bad taste, I think.

So that is really what everything boils down to: a smidgen too little consideration for other people and a potentially important assimilation of a portion of a race without going through the proper channels.

It is a very fine line, admittedly, and one that is quite understandable that someone might miss or confuse.
#2943

lokathor

Jan 01, 2009 17:55:36
Here we are all, "Internet. Serious Business.", and you go and diffuse the situation. Peaceful and helpful as usual.

Glad to see you again man.
#2944

locke_kant

Jan 01, 2009 19:15:11
Meph and Thought have hit the nail. Role playing is encouraged as this develops a natural flowing story. Good role playing with your mortals and the gods allows for the bending of the rules.

For example, say there are two cities. These cities have slowly been developing a rivalry for whatever reason through mortal play. Possibly over land rights. Raids begin to happen on trade routes. This causes escalation of the situation. Soon all out war happens due to mortals having a rivalry. This would be good and acceptable role playing.

Now say there are two cities. No real role playing has been going on. Suddenly a player makes a mortal and starts a conflict out of the blue. In one post there is war with no real reasoning behind it besides the 'mortal' having one. This is poor role playing and frowned upon. Such things are not acceptable and will require PP.

Keep in mind that these examples are simply guidelines. They are a general idea of how the role playing works. I will always call players on trying to abuse this system. Shallow role playing to avoid PP expenditure is unacceptable.

Now to be clear and to make a ruling. Meph was perfectly fine in his mortal role playing. However, Thought is correct in that the last part of Meph's post was inconsiderate. Meph dictated the outcome of a situation with another race that made first contact. First Contact is a major event for when races encounter each other. Such a thing is deserving of the other player's attention, even if the attention will result in the mortals dying instead of joining. The last part really should have been left open and as has been pointed out that is what is getting to people.
#2945

angelofthenight

Jan 02, 2009 8:23:21
Alright, good to have this problem resolved, thanks Thought and Locke.

So, for a while, I've been working on converting a 3.5 magic system. Its from the Dark Sun setting, if anyone knows what that is. Anyway, here's a rough draft of it.


Spore-Bending

Feats:

Sons of Uerrekor
-At a rate of 1 day per hit dice of affected creature, a Chosen of Lazarus may reshape an unwilling subject into any form of the same size category. A proper spore-bending facility must be used. The effect is permanent. No powers beyond the physical are gained by the creature in its new form.

Hands of Ueberroth
-Uses up spores equal to 1/2 the items price, can only create simple tools. Time required=?

Flesh of Ueberroth
-Supply half the items value in spores, succeed at a craft: structure check. If you fail, the spores are still used up, as you have created a ruined structure.

DC:15 Simple-Wall, Bookcase
DC:20 Moderate- Catapult, Shed
DC:25 Complex- House, Warehouse
DC:30- Advanced- Palace



After I get your opinions on this, I'll get grafting rules up. Spores would be roughly equivalent to essentia. Thanks to all the people at Athas.org who updated this wonderful system to 3.5.
#2946

locke_kant

Jan 02, 2009 12:20:51
Angel your last IC post indicated the war having occurred for centuries when only a few years have passed. If centuries had passed already then all of our mortals save a few would be dead. A few years have passed perhaps but not centuries.
#2947

lokathor

Jan 02, 2009 12:37:59
It's far more interesting if all our mortals just live for ages and ages while most mortals live normal ages. Several posts, such as Funk's and then mine in response, have included notes to the effect of "and then 20 years passed while stuff happened" within a post.

Time is a strange thing in LOC when no one cares to define it, which we never did. I like to think that each turn is at least a decade, if not more.
#2948

locke_kant

Jan 02, 2009 12:44:41
A year each turn maybe but not a decade. Now that there are so many mortals time traveling at a decade a week in the LoC would get out of hand. If we took away the mortal play then that would make sense but with all of the mortals it doesn't.

Especially with the nations reacting to "current events".
#2949

ff6shadow

Jan 02, 2009 18:50:29
I just want to make a point that I think has been missed. Mortals aren't aware that Tzu'misel is gone, leaving Lucis and Tzu in his stead. So, asking the worgs to renounce the rites of Lucis is pointless, since she has no rites.

Same goes for Tzu, with a single excpetion. He has introduced his own rites to the efreet, and no others.

The two of them continue to grant prayers to mortals in the name of Tzu'misel right now. They see no reason to inform mortals that their is a division or a split.
#2950

angelofthenight

Jan 02, 2009 20:57:14
Ah, missed that, sorry.

Locke: I was judging that since the first Saughahin attack. I sortof assumed that time was fairly mutable, as in time for nations, time for gods, and time for mortals being separate things.
#2951

Thought

Jan 02, 2009 22:04:53
To be fair, Locke, if decades haven't passed, then how do we explain nourish populous actions? Nations have increased in raw population beyond the bounds of what could happen in mortal lives.
#2952

locke_kant

Jan 02, 2009 23:07:56
In that case all of the players need to be careful in their mortal's time frames. It does not make sense for the same mortals being involved in global events if decades and centuries have been passing.

Thus I will began posting a year date with each Power Points refresh. These will help to give everyone a general time frame to work within. This also means that after a certain point normal mortals cannot become involved with global events. Those mortals can however finish their storylines within their given time frame.

A result of this is that everyone's normal mortals will have a "stage" time of about 1-2 months depending on time progression and their race.

On the note of nourishes, these are divine intervention forcing growth at a rapid rate. So developments can occur within shorter time frames. I do agree though that time needs to be passing for most of the nourishes to make sense. Thus the new time will be posted with the refreshes.

Any comments, or objections are welcome for discussion on this subject.
#2953

ff6shadow

Jan 03, 2009 0:42:28
Locke and I worked out the moon issue. It's not a new moon, but a modification of Defluo's moon. I'll be editting the original post to reflect this.
#2954

lokathor

Jan 03, 2009 1:43:09
I think attempting to attach a time scale to things this late in the game is a bit of a mistake because it makes it even harder to manage the mortal stories (remembering when each mortal started and how long they can act on the global scale, etc). I think we should just accept the weirdness as an oddity of the setting.

That said, I'm glad I mentioned that the prime myconids are ageless, which saves me from having to think up new names.
#2955

Sinasilver

Jan 03, 2009 9:08:45
I find it amusing that Defluo is the first god to be looked for after he vanished... To my knowledge, anyway. Pravus Self Destructs... "Aw. He was crazy anyway.", Ator... Blows his body apart? "Look! Shinies!", Ongor disappears without a trace... Had anyone even actually noted that IC? Malbrig vanished, and Gadabout made note.. Bael went, "ROAR! TRANQUILITY BURNS!".

What makes me so special? I vote I be stricken from memory until the other people to disappear receive proper grievance.
#2956

Thought

Jan 03, 2009 10:04:52
Well we have to pretend like Ongor's still around, since SD said he'd be open to a new player taking over. Ator likewise left room for him to make a return. Pravus seemed pretty dead, and he hadn't interacted much with the other gods for them to mourn his loss.

What makes Defluo so special is he was a fun god. And you didn't give him a resolution. He isn't dead, but he isn't around, either. A mystery.

I think attempting to attach a time scale to things this late in the game is a bit of a mistake...

Not really. The games been going since... september? So far mortals can live about half as long as the game's been going. Once everything gets on track, the mortal play shouldn't be too difficult to manage, but it might help mortal stories to get wrapped up in a reasonable amount of time (have those mortals ever found Sur Rime and Ember's Edge?) Though, I suppose if things get bad enough, we could also just finish up the game, take a bit of a break, and start again fresh. At this point we have seven gods that have died/vanished, a mass of history that new players have to overcome, perhaps a bit of player burnout (or maybe it is just the holidays), and rules that need a bit of a polishing. While there is still a lot of good working beind done, I'm not above a strategic advance to the rear either ;)
#2957

lokathor

Jan 03, 2009 12:08:13
Well I guess. I suppose my point was that because of new folks and mortals, the post count has more than doubled since I first joined. The complexity is what causes burnout, and complicating mortal stuff even further won't help much. It's probably easier if everyone just toned down their mortals.

Biblical ages on heroes of legend doesn't bother me at all.
#2958

matthewswift

Jan 04, 2009 0:17:55
THAT, dear friends, was an amazing holiday season. From the looks of things I've missed the birth of gods the death of gods, the changing of paradigms and the burning of a world or two.

I agree mortal play should be limited, but I like to get my mortals mixed up in diific affairs quite a bit. The growth and decline of nations depend upon the actions of their citizens, and in a world where heroes have names instead of simple professions (though classes do sort of create creations "firemen" and "police") I think that having stories about heroic mortals is a great thing. I've tried to make colorful characters the bards will remember in "ages" to come.

Trouble is I think I've tried a bit too hard. I want to get that Sur Rime and Ember's Edge arc finished but it should be noted that the mortals involved (including beckah) will become exarchs.

I think a few mortals are exempt from time. depends on how willing fate is to impose his domain. Think of time as something more fuzzy. Seasons come and go, but really nothing so far has a set *date*.

I like the idea of dates givin at refreshes.Gives us better organization, like chapters. Cal and Rian will be finished shortly.
#2959

ff6shadow

Jan 04, 2009 1:01:31
Welcome back, Matthew.
#2960

matthewswift

Jan 04, 2009 1:08:49
[Double post due to digital AIDS.]
#2961

matthewswift

Jan 04, 2009 1:12:04
Did our conversation between the old elf and Matthew end? just curious whether I should pick up on that in my next post. Thanks for the welcome
#2962

ff6shadow

Jan 04, 2009 1:13:36
Nope. I left him standing there. Though he did manifest somewhere else as well. Fair to note he was talking to Khavus as well, I do believe.

I'll PM any mortal things I can think of.
#2963

Thought

Jan 04, 2009 13:52:06
Welcome back Matt. Glad you've returned.

FF6, out of curiosity, how is the Shadow domain different than ol' Myxiniron's Darkness domain?
#2964

camu

Jan 04, 2009 13:59:33
was wondering about that myself actually
#2965

wyld_mutation

Jan 04, 2009 14:08:46
I have my own way to sidestep the "mortal" issue...

Lycans have an elven lifespan, and my "major movers" are an exarch set.

Makes things easy as I don't have to come up with new names...
#2966

ff6shadow

Jan 04, 2009 14:12:31
Light and Darkness are opposites. Shadow is the grey area in between, the place where the two meet.
#2967

combatmedic_dup

Jan 04, 2009 15:43:02
Hey everybody!

I'm Ewan- one of the players in the original LoC campaign. I played Arteheyne, and later, Britmara.

The new thread looks cool.
#2968

camu

Jan 04, 2009 15:44:52
Hey

Good to hear from you :D
#2969

combatmedic_dup

Jan 04, 2009 15:49:57
I'm doing a wee bit of world-building of my own, while taking a little break from DMing my tabletop campaign [Old school 80s D&D set in the World of Greyhawk]. I did a google search for LoC, hoping to review my old contributions, and came across this newer [4E? ] thread.
#2970

lokathor

Jan 04, 2009 15:58:35
Yeah, we're 4e. Our stuff isn't quite organized for use as a setting yet, but we hope to get there.
#2971

combatmedic_dup

Jan 04, 2009 16:06:58
Yeah, we're 4e. Our stuff isn't quite organized for use as a setting yet, but we hope to get there.

Cool. My stuff is even less organized, I'm certain. Maybe I should begin posting some of it on these boards? It isn't designed for 4E, but D&D is D&D, after all. I'd post it on Dragonsfoot, as well, naturally.
#2972

Thought

Jan 04, 2009 16:48:36
Hey, great to hear from an old timer. Yeah, a lot of people have tried to find the old, original LoC stuff but to my knowledge, the best anyone's come up with was Shardsworld (the one before this one, so... the second? third?).

Anywho, if you're interested in our stuff, you can get some quick, dirty, and incomplete info from our wiki: http://galara.wikia.com/wiki/Galara_Wiki
#2973

combatmedic_dup

Jan 04, 2009 16:52:08
Hey, great to hear from an old timer. Yeah, a lot of people have tried to find the old, original LoC stuff but to my knowledge, the best anyone's come up with was Shardsworld (the one before this one, so... the second? third?).

Anywho, if you're interested in our stuff, you can get some quick, dirty, and incomplete info from our wiki: http://galara.wikia.com/wiki/Galara_Wiki

I've only been able to locate the second LoC thread IC, not all the background stuff the players wrote. Too bad; we had maps, notes,etc.


Good idea, making a wiki. I'll check it out. Thanks.
#2974

lord_mephistopheles

Jan 05, 2009 0:31:57
Did we get PP refresh on Thursday?
#2975

ff6shadow

Jan 05, 2009 0:35:17
No. Refresh is coming any time now. Locke is just got a big post burning his own PP.
#2976

lord_mephistopheles

Jan 05, 2009 0:36:15
kk. Also, if we don't spend our PP does it just go away when we refresh?
#2977

mindshred

Jan 05, 2009 0:38:06
Is this Gabriel a mortal, a god, or what?

I'm not really sure as to her status.
#2978

ff6shadow

Jan 05, 2009 0:42:41
Yes it does just go away.

She's just a mortal as far as I know.
#2979

locke_kant

Jan 05, 2009 0:50:57
Just a note to the new players. I like to discuss with both players and Shadow on what we think a player deserves as their PP for the week. So it does help for you to send a PM to me every week detailing what you think your PP should be. Information like nourishes, races, and influence your god has determines PP along with good role playing.

Also our records show that some of the new gods may not have spent their PP. Since it is the holidays and some of you are just returning to school I will provide you with another thirty minutes to post your spent PP before it is gone.
#2980

mindshred

Jan 05, 2009 1:27:31
She's just a mortal as far as I know.

Okay, awesome.
#2981

matthewswift

Jan 05, 2009 1:35:21
Careful though! The roses are an avatar.
#2982

mindshred

Jan 05, 2009 1:53:16
Careful though! The roses are an avatar.

I would never harm a rose.
#2983

Thought

Jan 05, 2009 8:25:01
So it does help for you to send a PM to me every week detailing what you think your PP should be. Information like nourishes, races, and influence your god has determines PP along with good role playing.

Ah, I thought that was jus a one-time thing to help you establish a baseline. Did you still want people to also guess at what other players should get too?
#2984

locke_kant

Jan 05, 2009 8:42:41
Sure, I like to take everything into consideration. If you all think someone is doing a great job role playing and garnering influence on Galara then tell me. Equally so if you think someone is doing a **** poor job tell me.

:D

I like to hear peoples thoughts about the game and the players.
#2985

Thought

Jan 05, 2009 12:22:06
Lord Meph, I just added your god/s to the Wiki: http://galara.wikia.com/wiki/Bosque_and_Borl

Please go and make sure the info is correct, update it for any missing information, and in general try to keep it up to date.

Same goes to everyone.

Eckral, Khavus, Myxiniron, Thrael'Kriss, and even Tzu'misel all have rather pathetic god pages.

Course, so do a lot of the inactive gods, but that is besides the point.

The wiki is a terribly useful thing for trying to figure out what random characters are, what artifacts do, if a domain is taken or not, where places are (seriously, we have maps and brief descriptions of cities and everything), potential god actions, Power Point distributions, etc.

Remember, only you can help us make a useful resource for DMing this fantastic world we are making.
#2986

wyld_mutation

Jan 05, 2009 12:28:48
Oh right... I keep meaningt to play with that...

Well... Maybe tonite since I'm utterly imcapable of sleeping recently.
#2987

mindshred

Jan 05, 2009 14:36:49
Out at sea Gadabout contemplated how to address the tyrant who ruled without divine authority.

Technically I am ruling with divine authority.

What with being divine and all. ;)
#2988

Thought

Jan 05, 2009 14:58:38
Yup. Don't worry, it is all part of the confusion that is Remiel's interactions with the Tattered King. Gadabout himself doesn't realize that the Tattered King is an avatar; he only knows what his exarch knows, and as you might have guessed, she isn't rolling high on her perception checks.

Sort of like how Remiel just now came to realize that the Tattered King must be mad. Because the Madness domain wasn't a total give away. ;)
#2989

angelofthenight

Jan 05, 2009 19:04:37
Remial is one of my favorite exarchs ever. Keep it up.
#2990

Thought

Jan 05, 2009 20:58:06
The Monopod of Gadabout saw a shape appear before it. It was the form of Lazarus.

Why are you in my domain, Gadabout? Do you seek me?

Out of curiosity, which monopod would this be? One is on Agrilia, the other is far out in the ocean, well out of sight of land and indeed, probably out into ocean that hasn't seen gameplay.

Then there is the other half of Gadabout near Ra'Ver-Alec and Khavus.

As a side note, I'm glad you like Remiel. She's quite fun to write for.
#2991

lord_mephistopheles

Jan 05, 2009 21:35:56
So was the whole "creatures who can regenerate seven times over before dying" thing just supposed to be saying "it's hard to kill them" it did you mean it more literally? (because I don't really think there is a limit on how many times a troll can regrow something. It's basically "till it dies of fire or acid")
#2992

lokathor

Jan 05, 2009 21:58:15
Oh, me? Yes, don't take what mortals say literally, they're oft confused. Kehcpank's "army" is almost exclusively Tieflings and Humans (Myconids think he's nearly crazy at this point), so they've got lots of fire (torches, cleric stuff, etc), but not like actual pure fire breath or anything.

And Thought, you said something about Gadabout going near Ueberroth's body, I think he means that. I recall that being recently enoughish.
#2993

Thought

Jan 05, 2009 22:04:36
Ah, that might be it, though that was about three weeks ago, maybe four. Gadabouts been there and gone, though, and he's been other places, and gone from those too. He's a bit of a wanderer.... yeah, a wanderer. He roams around around around around around...
#2994

lokathor

Jan 06, 2009 0:25:04
Machines is already a concept Goblin. Not sure if it's a huge deal since that guy's dead, but it does already exist.
#2995

locke_kant

Jan 06, 2009 0:28:18
Gods are allow to claim the concepts of sleeping gods. Unless there is an opening for the player to return.
#2996

wyld_mutation

Jan 06, 2009 0:30:35
In Adahan's case well... Not a chance.

that reminds me I need a word with Myxy...
#2997

lokathor

Jan 06, 2009 4:22:32
so does that mean I can claim earth?
#2998

ff6shadow

Jan 06, 2009 7:14:39
No. Unlike Adahan, Ongor can still return, either by receaving a new player of by Space Dragon coming back.
#2999

Thought

Jan 06, 2009 8:26:09
Question: Does GoblinNation really need to spend PP to get the Halflings in the goblinlands to worship Eckrel? Just curious, since I'd been playing those as if they already did worship him; they're vagabonds and I generally would think they'd pick up the worship of local gods fairly easily.
#3000

camu

Jan 06, 2009 9:41:54
I'm a bit lost with what to do with Myxiniron right now. All kinds of events are going and game is now full of mortals and exarchs i hardly know of, so hard to step in.

Also seems like I made Myxiniron a bit of a loner atm, especially since the other old gods left (ongor, ator)
#3001

mindshred

Jan 06, 2009 9:45:33
I'm a bit lost with what to do with Myxiniron right now. All kinds of events are going and game is now full of mortals and exarchs i hardly know of, so hard to step in.

The mortals and exarchs are a bit of a question mark for me as well, if that's any consolation.
#3002

camu

Jan 06, 2009 9:51:30
uhu, I just need to get my god a bit more active in the world again.
#3003

matthewswift

Jan 06, 2009 9:53:38
That would make sense for your guys' gods though, being detached from the world for so long. Just do what you want to.
#3004

Thought

Jan 06, 2009 9:56:33
Hmm... well Kalosh/The Tattered King is in your backyard, as it were, and his corruption seems like it might mesh well with Myxiniron's disease and necromancy domains.

And of course there is "Tzu", the not-nice half of Tzu'misel (he doesn't seem exactly evil). His shadow domain seems like it might step on Myxiniron's toes a bit, with her darkness domain, so she could always have words with him (either forming a partnership or creating a nemisis).

A handful of Halflings (Gadabout's mortals) have been trading tentatively with the Drow at the western edge of the deadlands. If you want to make the undead a player in world politics, you might be able to start gathering political influence through them (if such a thing even interests you).

Myxiniron might also give special attention to Ongor's old domains/creations; not so much to take over them, but to take care of them until SD returns to someone else takes him over.

You could always create Vecna and draw on some of the old mythos about him to help create a bit of a character arc.

A mortal of mine/Exarch of Bael (yeah, it was a bit convoluted) captured a number of undead beasties that he released on an Emyprean city. Most of them were destoryed, but you could start up a new enclave of darkness near the western mountains (called the World Spine mountains now, I think). Or you could always try to punish Bael for this infrigement, or hunt down the morta/exarch (he was killed and his spirit has escaped from Novrim). His name was Orta, by and by.

And of course the undead could benefit from a bit of diaspora in general. As things stand, PCs in our world would really only encounter the undead if they travel to the Deadlands. Makes it a bit difficult for including undead in low level adventures.

Side note: Defluo created an exarch, Tiamat, that as his mother Myxiniron might take interest in.
#3005

Thought

Jan 06, 2009 9:58:44
Also, if you really need to figure out who someone is, you can try the wiki for quick info: http://galara.wikia.com/wiki/Galara_Wiki

It is incomplete, but I'll try to start adding redirect pages so you can just type in mortal/exarch names and be taken to a page that would give at least a little info.
#3006

camu

Jan 06, 2009 10:01:08
thank you for the suggestions

i'll also try to add some stuff about my god on the wikia, but i'm not entirely sure how to post stuff on a wikia
#3007

Thought

Jan 06, 2009 10:06:29
Well if you have any questions, feel free to PM either Lokathor (sorry for volunteering you, Lok) or myself. I think it is fairly simple, but if you'd rather not waste time trying to figure it out, you can also post information you'd like added here (or PM me) and I'll add it to the wiki.
#3008

camu

Jan 06, 2009 10:10:19
ok, sounds good, i'll post some updates later on
#3009

wyld_mutation

Jan 06, 2009 11:13:44
Well... Myxy and T'k are the last Elder Gods. So she isn't quite alone, the exactly how good T'k is for company is questionable.
#3010

lord_mephistopheles

Jan 06, 2009 11:38:51
Hmm, do the Orcs belong to anyone in particular right now? It doesn't seem like anyone is doing anything with them, and I just wanted to know if I'd be stepping on anyone's toes by having a bunch of them become part of Ogre clans and tribes?
#3011

Thought

Jan 06, 2009 11:59:32
I think those are Shadow's. Specifically, created by Tzu. So you'll need to check with him. Of course, you can always do so in-game by having some Orgres approach the orcs and see what happens. RPing such a connection can often be fun.
#3012

Thought

Jan 06, 2009 12:06:47
Meph, as a reminder, you have a group of Kalosh' followers trying to make contact with your trolls.
#3013

lord_mephistopheles

Jan 06, 2009 12:08:02
Really? I must have missed that...
#3014

Thought

Jan 06, 2009 12:11:05
Really? I must have missed that...

I thought that might be the case, hence why I mentioned it. here's the post: http://forums.gleemax.com/showpost.php?p=17569204&postcount=3626
#3015

mindshred

Jan 06, 2009 12:13:06
I was about to mention that myself.

Thanks!
#3016

lord_mephistopheles

Jan 06, 2009 12:16:01
I have edited in a response to the Blackguards.
#3017

mindshred

Jan 06, 2009 13:10:36
I have edited in a response to the Blackguards.

I liked the Troll-Blackguard interaction there.
#3018

lokathor

Jan 06, 2009 14:26:20
((Teach Populous: Aasimar - Divine Right of Kings, 1PP))

Man, this has caused and continues to cause so many problems... I thought you were Ator for a second.
#3019

Thought

Jan 06, 2009 14:32:39
Ah, but at least Alric was really appointed by the gods (well, god). Much more clear cut than some uppity tyrant merely claiming such.

And the belief that rulers were appointed by (or really were) the gods has a long and proud historical tradition.

....

and by pround I mean shameful ;)
#3020

lokathor

Jan 06, 2009 14:38:27
Well I guess I'm not one to talk, my populace has degraded from a happy and fun loving set of almost-hippies into being split between the afore mentioned and a new but growing super-aggressive faction.
#3021

Thought

Jan 06, 2009 16:19:53
I am terribly amused that TK was arguing for a conceptual difference against someone arguing for a concrete similarity.
#3022

wyld_mutation

Jan 06, 2009 16:23:44
Haven't you figured out right by now that T'k is insane? Oh it isn't the insanity of Kalosh, Adahan, or Lazarus but it is insanity nonetheless.

It is very amusing though.

And have you noticed the patterns between the generations of gods? I think I might make a post with some of the patterns I see.

Edit: Camu, are you taking up the mantle of the underworld-god?
#3023

camu

Jan 06, 2009 16:30:29
probably :D
#3024

Thought

Jan 06, 2009 16:31:03
As is proper. Agrilnost and Ueberroth are sort of like Gaia and Ouranos, Adahan, TK, and Ongor are like the Titans, and everyone else is like the olympians.

...

...

and yes, that comparison does make Ueberroth out to be female. And it implies that TK is Kronos. But don't start eating your children.
#3025

matthewswift

Jan 06, 2009 16:35:40
For a point, his children kind of eat themselves. Just saying... :D
#3026

wyld_mutation

Jan 06, 2009 16:45:34
Well Myxy and Adahan are twins... At least in that they were made together. Whether Myxy was meant to be made or not is a different question entirely.

Now... As for actions speaking not words? Look at the difference in actions and creations between Ueberroth and Agrilnost... actions are speaking to T'k and saying something.

Now as for the generations...

Generation one came from the Beyond, both gods are largely unknmowable by mortals and have little true development or history.

Generation two is the remainder of the Elder Gods, as well as Lazarus. All of these gods share one unifying trait: They have inhuman forms. They also share some personality traits: Insanity, Megalomania, Arrogance (even compared to other gods). The exception here is Myxy, though she instead has a certain connection to death and corruption (shared by many of the other gods of this generation.)

Then we have the NewlingsTM whoi have a major prefeence for Human forms (or near-human, IE Mortal-like) save Tzu'misel (IIRC). These gods also are less prone to extremism and general arrogance. At least in comparison to the elder gods.

I know it's pretty broad, but I don't feel like breaking gods down one by one to study them. However we do have a few corner-cases:

Defluo: Is obviously insane, and shares most of his traits with elder gods.

Bael: Very much like the elder gods.

Myxy: She apparently has a bit more in common with the Newlings than any of the elder gods.

Note that I have a rather wide definition of insanity, amd the major component I refer to is thus; A capacity for hatred and a lack of compassion. This trait is shared by all elder gods save Myxy who lacks apparent hatred. However the trait is lacking in the newlings (though they do tend to lack compassion in certain respects).

Edit: Yes my chuildren eat each other. And T'k IS a hunter and has no objection to eating any of his less intellectual creations. What do you thing he does when he's bored?
#3027

Thought

Jan 06, 2009 16:55:27
To be fair, Defluo is sort of an Elder god too. At least, he is one of the few gods directly created by other gods. Only TK and Ongor can say that (that I can think of off the top of my head).

Also, Lazarus is pretty humanish. Actually, he strikes me as a bit of a Myrddraal. Also, Ra'Ver-Alec doesn't have too much of a human form, and Kalosh even less.

Though I do find it very interesting that the trend has been more humanish as the game progresses. First Ongor changed his appearance from a pure worm to that of a wormy man-thing. Then TK started walking around as an elf. Even Tzu'misels turned into three humanoid thingies. In that regard, Myx is the only one to remain true to her origins.
#3028

camu

Jan 06, 2009 16:57:16
Possible because her first primary followers aren't humanoid either
#3029

wyld_mutation

Jan 06, 2009 17:02:15
True enough. Though my definition of humanoid is "Could pass for someone in a cloak" which just about all the newlings can do.

I usually picture Lazarus as akin to an Illithid.

Yes things have shifted a little. Actually T'k's form is a tribute to Ator (as is the addition of Rahkshasa to his followers). He may not have liked him, but he did respect him.

Kalosh's Avatar is humanoid. And Ra'ver Wears a cloak and mask. The others are almost universally based on a mortal race.

I figure Camu has no real need to look human, T'k is proving something (he still would prefer a beast-form... It's just easier to get respect when he isn't the size of a mac-truck in comparison to wh he's talking to).
#3030

ff6shadow

Jan 06, 2009 19:23:20
Tzu'misel rarely adopted a humanoid form before he had to meet Khavus in a human camp once. He still most often appears as a mass of water or a cloud. His three pieces, on the other hand, are most definitly humanoid.
#3031

matthewswift

Jan 06, 2009 20:41:15
MORTAL COMBAT!!!
#3032

lord_mephistopheles

Jan 06, 2009 20:42:07
Is that orc an exarch?
#3033

ff6shadow

Jan 06, 2009 20:46:53
No, no he is not an exarch.
#3034

lord_mephistopheles

Jan 06, 2009 20:49:55
Sooo... how do you want this fight to turn out? Obviously, I'd prefer if my guy win... I was sort of looking forward to having an orc-ogre-troll-ettin invasion from the mountains.
#3035

ff6shadow

Jan 06, 2009 20:52:53
I've got no real preference at the moment. Is that ogre special in any way, or just the typical MM specimen?
#3036

lord_mephistopheles

Jan 06, 2009 21:01:28
He leads the biggest tribe of Ogres in the mountains, which naturally means he's one of the biggest ogres in the mountains. Unlike most ogres, he's sort of clever... kinda. He's not exactly the smartest guy around, but he's about human intelligence. He really did kill the ettin on his own, and he's a bit over half the height of a real giant. Which still makes him big for an ogre.
#3037

ff6shadow

Jan 06, 2009 21:06:09
Sounds like they are a fairly even match then.
#3038

lord_mephistopheles

Jan 06, 2009 21:09:04
Indeed. So, how should this fight go down?
#3039

ff6shadow

Jan 06, 2009 21:09:59
Obviously, we'd both like to win. Care to settle for a draw?
#3040

lord_mephistopheles

Jan 06, 2009 21:11:35
Sure... I'd still like to see an orcish-ogre invasion of something. It seems like at least one race that's supposed to be warlike and bloodthirsty live up to it's name right?
#3041

matthewswift

Jan 06, 2009 21:12:06
Stats Dice and DM? or pick a number one through 10? :D
#3042

ff6shadow

Jan 06, 2009 21:20:51
Meh, it's the nature of their creator. Tzu isn't warlike. The orcs are slightly different in this campaign setting. They're a bit less bloodthirsty and barbaric, and a bit more crafty and manipulative.

Besides, the joint invasion is still a possibility. Just becuase we're dueling one on one, doesn't mean we can't work together more.
#3043

lord_mephistopheles

Jan 06, 2009 21:24:12
True. Still, there's many a crafty race that still takes a shine to killing other people and taking their stuff.
#3044

Thought

Jan 06, 2009 21:25:20
Everyone seems a bit less bloodthirsty. Goblinoids aren't so savage, Orcs are less bloodthirsty, the undead are being all nice by staying in their own lands (mostly).
#3045

ff6shadow

Jan 06, 2009 21:28:01
True. Then again, the bugbears are the really bloodthirsty goblin breed. I've always seen hobgoblins as the civilized ones. Regular goblins are just cowards.
#3046

locke_kant

Jan 06, 2009 21:56:37
I blame Lucis for the lack of bloodthirsty warlike races. I mean if a continent was dropped on your creations wouldn't you be a little bit less inclined to send them to war only to be destroyed?
#3047

lokathor

Jan 06, 2009 21:58:02
I hope your "Invasion" is to the north side of the dragon's talon and not the south.

Also, the continent is pure hax.
#3048

Thought

Jan 06, 2009 22:05:01
Actually, if you worry about a continent being dropped on your home, all the more reason to go to war so you wont be there when it happens.
#3049

matthewswift

Jan 06, 2009 22:06:41
"Mobilize quickly before the gods notice! IYEEEE!"
#3050

ff6shadow

Jan 06, 2009 22:10:38
Actually, that was why Tzu was pursuing the war against the illithids. He had a inkling that Lucis was planning something for the illithids, thanks to Secrets and Knowledge. So he drew them out of their homeland, engaged thier armies in battle, and encouraged them to grow stronger.

All of which allowed them to survive the cataclysm.
#3051

Thought

Jan 06, 2009 22:15:09
Diaspora's a good thing, too. Gives future GMs more options for stories. Instead of Illithids just being in the Deep, they're scattered and everywhere. Like a weed or some kind of mold.
#3052

Thought

Jan 06, 2009 22:44:23
Mindshred, do you mean Alaric, the Aasimar king in Silenia?
#3053

ff6shadow

Jan 06, 2009 22:44:58
Ah, you beat me to it. I was on my way here to mention that.
#3054

locke_kant

Jan 06, 2009 23:02:14
Actually, that was why Tzu was pursuing the war against the illithids. He had a inkling that Lucis was planning something for the illithids, thanks to Secrets and Knowledge. So he drew them out of their homeland, engaged thier armies in battle, and encouraged them to grow stronger.

All of which allowed them to survive the cataclysm.

A likely excuse ;)!
#3055

ff6shadow

Jan 06, 2009 23:04:39
What is that a skull from, Lord Mephistopheles?


And that was the reason. Yes, I think that far ahead sometimes.
#3056

lord_mephistopheles

Jan 06, 2009 23:16:52
It's supposed to be from some random non-Dragon Talon mountain race (maybe a Bugbear or something undead) most of the bones are from races not found in the Dragon Talon mountains, mostly because it's worth keeping the skull or a bone from something you don't see every day.
#3057

locke_kant

Jan 06, 2009 23:17:19
What is that a skull from, Lord Mephistopheles?


And that was the reason. Yes, I think that far ahead sometimes.

All I was saying is that is a likely excuse. :D
#3058

mindshred

Jan 06, 2009 23:18:27
Mindshred, do you mean Alaric, the Aasimar king in Silenia?

Yep, that's the one.
#3059

locke_kant

Jan 06, 2009 23:20:07
Yep, that's the one.

Aasimar are not humans. I think that is why he is wondering if you got your facts straight.
#3060

ff6shadow

Jan 06, 2009 23:20:23
Right. They aren't humans, but Aasimar.
#3061

mindshred

Jan 06, 2009 23:30:14
Aasimar are basically humans with a touch of celestial lineage in their bloodlines way down towards the roots of the family tree. The only real difference between them and humans is some silver hair and the ability to drop a light spell a couple times per day; otherwise, they're physically identical.

They've far more in common with humans than any of the various elven subraces, which are still considered to be elves. So I guess I'm not really sure why a race that's 99% human isn't considered to be a human race.

Still, I've gone back and changed to post for less confusions.
#3062

matthewswift

Jan 07, 2009 0:19:02
I wonder if they'll be as obviously Aasimar as tieflings now are. I mean tieflings all have big horns and tails. Before they were less obvious. Faceless Aasimar?

I miss the old tiefling btw...
#3063

mindshred

Jan 07, 2009 1:19:43
We're not at World's Dawn, Locathar.

At least, not that I'm aware of.
#3064

lokathor

Jan 07, 2009 1:21:40
fix'd
#3065

locke_kant

Jan 07, 2009 1:22:55
Landmine kinda exploded on Kalosh there.

...

:D
#3066

mindshred

Jan 07, 2009 1:26:30
Landmine kinda exploded on Kalosh there.

I told Tsu that'd I help him against Lucis.

Besides, Lucis is getting it way worse than I am, by my counting.
#3067

locke_kant

Jan 07, 2009 1:38:03
True but don't worry I predict that something will happen in your favor! ;)
#3068

Sinasilver

Jan 07, 2009 3:17:53
There we go. Final. Act. Ever. Now you have your closure on Defluo.

That means you Thought! ;P

Everyone happy now? Good.
#3069

camu

Jan 07, 2009 7:45:47
Started to add some stuff to the wikia
#3070

Thought

Jan 07, 2009 8:36:23
I wonder if they'll be as obviously Aasimar as tieflings now are. I mean tieflings all have big horns and tails. Before they were less obvious. Faceless Aasimar?

Good question. I think WotC are renaming the Aasimar to something else (Devas?), so these creatures might be a bit freer to be different than the books.

I really should put some work into getting the stats of the race up and a basic physical description. They'll definately be more obviously Aasimar, to follow the tiefling pattern...

EDIT: Sina, a very nice final act.

Also, thanks for adding stuff, Camu.
#3071

camu

Jan 07, 2009 13:02:23
A bit more info on the migrating undead:

The only undead that are moving out of the deadlands are the newly created Larva.

3 groups of larva exist at this point.

Larva are tiny undead, but can be dangerous as they fight in large numbers. What is worse is that they can multiply by converting dead matter into more of them. This can both be freshly slain victims or corpses dug up out of a cemetary.

Each group is accompanied by one of Myxinirons children (the atropal exarchs), although they don't interfere with anything happening to the group they follow.
#3072

matthewswift

Jan 07, 2009 21:52:01
*snicker* please excuse me for posting a link that has little to do with LOC but I needed to share this: http://www.blindpanic.com/humor/vecna.htm
#3073

locke_kant

Jan 07, 2009 22:01:33
Genius I say!
#3074

ff6shadow

Jan 07, 2009 22:15:07
I used that one. Got a bunch of dice thrown at me after killing 4 PCs. One of those large metal twenties was included in the attack.
#3075

lord_mephistopheles

Jan 07, 2009 22:28:57
Thought, you do know the Worgs went underground right? Also, they went to the territory controlled by, among other things (I assume), Illithids. I don't know if THIS is east, (the territory maps are a might confusing on this issue) but they definitely went down before any other direction.
#3076

Thought

Jan 07, 2009 22:57:32
The Head of Vecna is a classic.

No, Meph, I didn't realize they all stayed underground. Ah well, I'll just remove the part about the destroyed villages and Tobin will have been imagining he has encountered Wargs and signs of their passing.
#3077

lord_mephistopheles

Jan 07, 2009 23:04:50
Well, SOME likely traveled East, but most went underground, then again some also stayed in Goblin territory (but the vast majority left, then headed underground)
#3078

Thought

Jan 07, 2009 23:11:25
Just an FYI, Aasimar stats are up on the wiki. I'll try to get some fluff up soon too (like a physical description).

EDIT: Physical description is up. Just need racial feats now, but I have a few in mind.
#3079

matthewswift

Jan 08, 2009 20:08:22
No northern lizards. Fix'd it
#3080

lord_mephistopheles

Jan 08, 2009 20:09:57
So... what was the thing Tobin smelled?
#3081

camu

Jan 09, 2009 3:28:20
added some more stuff on the wikia
#3082

lokathor

Jan 09, 2009 3:47:18
Oh come on Kalosh, you didn't even hear that conversation.
#3083

mindshred

Jan 09, 2009 3:51:25
Oh come on Kalosh, you didn't even hear that conversation.

Knowledge Domain!
#3084

lokathor

Jan 09, 2009 4:04:21
Doesn't make you magically know everything.
#3085

mindshred

Jan 09, 2009 4:17:28
Doesn't make you magically know everything.

It gives me access to every little bit of Knowledge that mortals know.

So it kinda does, yes.
#3086

lokathor

Jan 09, 2009 4:27:09
1, no it doesn't, the same way that metal doesn't let me just melt all metal ever, and tranquility doesn't let me know what's going through the head of all mortals who are calm. You get the general ability to be knowledgeable but you don't know everything.

2, even if I accepted your terms, both people talking are exarchs, so quit it.
#3087

camu

Jan 09, 2009 4:27:33
Ugh, not this again.


In the previous 2 LoC's we had similar cases of knowledge domain abuse.

The knowledge domain doesn't make you omnipotent. There is for example the secret domain ingame, so this would counter certain knowledge to be optained.

I believe a good limit for the knowledge domain is to restrict it to written lore or things happened in the past (history)
#3088

ff6shadow

Jan 09, 2009 4:32:02
Camu has it the way I'd go with it as well.

General knowledge, written lore, and things in the past sound good.

Something that is almost purely a mental conversation, particuarly between two exarchs, is abuse of the knowledge domain.
#3089

mindshred

Jan 09, 2009 4:34:13
Ugh, not this again.


In the previous 2 LoC's we had similar cases of knowledge domain abuse.

The knowledge domain doesn't make you omnipotent. There is for example the secret domain ingame, so this would counter certain knowledge to be optained.

I believe a good limit for the knowledge domain is to restrict it to written lore or things happened in the past (history)

I guess I don't see the difference between the Knowledge Domain giving you an effective wikipedia on world events and, say, the Plant Domain giving complete control over Plants, the Healing Domain allowing for ultimate healing powers, or the Fate Domain giving control over...well, everything.

Restricting it to written lore or things that happened in the past steps all over the History Domain, and makes the two mostly identical.
#3090

mindshred

Jan 09, 2009 4:35:20
2, even if I accepted your terms, both people talking are exarchs, so quit it.

And the expedition involving how many mortals and three skyships wasn't brought to the attention of any mortals at all?
#3091

lokathor

Jan 09, 2009 4:42:48
But domains don't give you absolute control over what they cover. If they did, every one of your followers would never be able to touch metal, eat plants, tame animals, or have a single relaxing moment. They'd go neurotic within weeks and most of them would die of starvation. If someone got in a fight with Tzu'Misel (the air god), he'd just suffocate all their followers instantly and reduce them to 4pp. I could go on.

But yeah, you'd know that there was an expedition, you'd know it had 3 ships of mostly elves and some smaller groups of others. You'd even know that there was a huge calamity and two ships went down, with the third crashing soon after. You would not know about a strange plan that an exarch had involving the collection of elf corpses.
#3092

mindshred

Jan 09, 2009 4:47:37
You would not know about a strange plan that an exarch had involving the collection of elf corpses.

I mostly just wanted some elf corpses for something I was going to do next turn. I had planned to use Aasimar, but I was told that I couldn't do anything with them because they were 'too new' and completely incorruptible.


But whatever. My domains have been undercut for awhile now, so I'm just going to bow out and call it good.
#3093

ff6shadow

Jan 09, 2009 4:57:15
You couldn't use aasimar?
#3094

lokathor

Jan 09, 2009 5:00:16
No reason you can't use aasimar.

No problem on the elf thing now that I see your explanation. Just looked like a nasty grudge is all.
#3095

camu

Jan 09, 2009 5:51:31
Dunno if i should add the Larva hives as cities on the wikia, as there nests are similar to those of ants or termites, but bigger.
#3096

lokathor

Jan 09, 2009 5:57:06
If creatures other than their controlling race can visit them, then they probably count as actual cities. If you plan on nourishing those three places to make them bigger, you should probably just add them now.
#3097

camu

Jan 09, 2009 6:00:22
Well i plan to add nourishments to them and i guess they can be visited by other races. if it's wise to do so is another matter ;)

So i guess i'll add them as cities.
#3098

Thought

Jan 09, 2009 9:20:06
I think the Aasimar bit was because I wasn't clear. I had told him that they were too new, but I meant specifically as a civilization. He was striking at the heart of that civilization, and at a god-appointed king (which should indicate Gadabout's paying special attention to him), so I was trying to say it was too early for them to be corrupted and descend into decadency.

I PMed him apologizing and trying to explain my reasoning. Hopefully he'll listen and change his mind. Kalosh is a great god and it would be a shame to loose him/her/it.

EDIT: I see Treants have been made. Guess I was too slow; sorry Lokathor, maybe next time?
#3099

androkguz

Jan 09, 2009 14:19:27
Guys... this game looks awesome! But I think it's too late to join, is it?
:'(
#3100

ff6shadow

Jan 09, 2009 14:23:46
Not at all. I'd be happy to trade PM's with you on the details of joining.
#3101

androkguz

Jan 09, 2009 14:38:12
Not at all. I'd be happy to trade PM's with you on the details of joining.

Yes!

Now I gotta be a really confused god because in both threats there's just so much too read that I simply won't be able to do it.
So I wanna play, is there anything else I need to know about the rules besides what already is on the original post?
#3102

ff6shadow

Jan 09, 2009 14:40:06
I suggest using this wiki. While incomplete, the rules there are more accurate with the current state of affairs.
#3103

Thought

Jan 09, 2009 15:12:47
Also, it is nice if you post some basic info here, so other players know what is what.

Such as:

Name:
Domain:
Alignment:
Unaligned
Physical Description:
Symbol:
#3104

ff6shadow

Jan 09, 2009 15:14:38
Right. I'm still waiting for the Private Message.
#3105

androkguz

Jan 09, 2009 15:28:33
Also, it is nice if you post some basic info here, so other players know what is what.

Such as:

Name:
Domain:
Alignment:
Unaligned
Physical Description:
Symbol:

Yeah, just give me a minute to see what is already out there so I don't end up as a copycat
#3106

androkguz

Jan 09, 2009 19:52:44
Ok, guys, I get it that give the actual development of things this is gonna be a weird proposal but what about something like this:

Name: Zadriel, the ruler and guardian of Paradise
Domain: Salvation, afterlife, rebirth, paradise
Alignment: Lawful Good
Physical Description: Zadriel can take the form of any humanoid but his true form is that of a four-armed creature, with blue fire for hair, the lower body of a giant snake, and with big multicolored wings
Symbol: an angel.
#3107

androkguz

Jan 09, 2009 20:01:04
is that ok?
#3108

Thought

Jan 09, 2009 20:20:16
A few things to note:

1) After-life and Rebirth are taken (Onger and Khavus/Bael, respectively)
2) New gods generally start with one domain
3) everyone starts as Unaligned (you have to RP your way to other alignments)

To note, this isn't to say one way or the other if that god is acceptable; that is an admin decission.

This has just been a Public Service Announcement.
#3109

androkguz

Jan 09, 2009 20:29:52
A few things to note:

1) After-life and Rebirth are taken (Onger and Khavus/Bael, respectively)
2) New gods generally start with one domain
3) everyone starts as Unaligned (you have to RP your way to other alignments)

To note, this isn't to say one way or the other if that god is acceptable; that is an admin decission.

This has just been a Public Service Announcement.

Ohh, that's really helpful. Thanks.
So only one domain? Well, that makes things actually easier.
I think I'll post somehting tomorrow.
#3110

camu

Jan 10, 2009 7:04:03
where exactly did the event take place with those crashed airships?
#3111

angelofthenight

Jan 10, 2009 9:03:39
Lucis's new continent.
#3112

androkguz

Jan 10, 2009 11:04:09
Ok, finally, I think I've make up my mind.

Name: Zadriel
Domain: Protection
Alignment: Unaligned
Physical Description: Zadriel can take the form of any humanoid but his true form is that of a four-armed creature, with blue fire for hair, the lower body of a giant snake, and with big multicolored wings
Symbol: an angel.

Is that one ok?
#3113

Thought

Jan 10, 2009 11:57:35
Looks interesting. While you are waiting for an admin to weigh in, you might want to consider how you are going to enter the world.

A lot of gods just sort of appear in way one or another. For example, Ra'Ver-Alec was sent into the world by chaos and order (as it were), totally a fluff introduction but one that implies he was sent with a mission. Malbrig was the collective conciousness of all plants in the world, and they sort of reached critical mass to become sentient. Thus he sort of represented the collective interests of green things. Gadabout on the other hand came into being because the gods kept doing something and eventually imparted their divine-ness onto that action (specifically, travel); he doesn't really have a mission in the world or an invested interest in some physical thing, except promoting movement. To note, you do not need to spend PP to create yourself.

Other gods are created by, well, other gods. Thrael'Kriss is the only remaining god who came about like this, but Ongor was created too, as was Defluo and Adahan (I think... agrilnost never really created Adahan, but he created the sun and Adahan just sort of appeared). We have a god-child that Tzu'misel and Khavus created ages ago that is waiting for someone to take it over. You'd choose your own domain but sort of be their child. Or you could post an idea for another god to create you and see if the player is willing to spend the PP to do so.
#3114

androkguz

Jan 10, 2009 13:25:54
Thought, that fits perfectly with my idea of Zadriel :D.
Yeah, could you tell me more or less what has been said about this child?
If he was abandoned or is he in the arms of his mother or what?
#3115

matthewswift

Jan 10, 2009 13:35:42
The child has had (I think) two players already. both bailed. We were taking care of him until he disappeared. Then Tzu'Misel fell apart, Khavus fell asleep and the godling fell away.

where he went, nobody knows... your call how he should react.
#3116

androkguz

Jan 10, 2009 13:42:55
The child has had (I think) two players already. both bailed. We were taking care of him until he disappeared. Then Tzu'Misel fell apart, Khavus fell asleep and the godling fell away.

where he went, nobody knows... your call how he should react.

Ok
#3117

ff6shadow

Jan 10, 2009 14:01:06
The godling is still where he always was, safe and secure within the Great Cathedral.

Do you want to take him over?
#3118

camu

Jan 10, 2009 16:09:09
updated most of myxinirons exarchs on the wikia
#3119

lord_mephistopheles

Jan 10, 2009 18:15:53
So, Thought, who was the other guy following Tobin? (or rather, who IS the other guy following Tobin)?
#3120

androkguz

Jan 10, 2009 19:27:11
The godling is still where he always was, safe and secure within the Great Cathedral.

Do you want to take him over?

How long has he been there, how is that cathedral, who is taking care of him and where is that cathedral?
And yes, I wanna take over him.
#3121

ff6shadow

Jan 10, 2009 19:32:27
Been there for quite a while. At the moment, he would actually be in the same location as Tzu'misel and Khavus Reain, as it is the safest location in the building. So I imagine Tzu'misel is watching over them both at the moment.

The Great Cathedral is on the floating city of Alaron in the Worldspine Moountains.


Go for it. You're free to post and have 4 PP.
#3122

Thought

Jan 10, 2009 19:47:33
Meph, you'll have to ask Shadow. He's not my secret to tell, so...


Andro, something to note: PP are generally distributed every Sunday around 8pm Pacific time. Unspent PP doesn't carry over (unless it has specifically been allocated to an action, such as I want to create a plane but only have 2PP, I can in-game tag that 2pp as going towards a create plane action).
#3123

mindshred

Jan 11, 2009 0:00:31
So, the admins and a couple players talked to me, and it looks like I'll be staying with the game for a bit longer. If I don't get around to posting before the refresh, I'll store my remaining PP for creating a Plane.

Also, according to Lockenkant, the Knowledge Domain gives access to all mortal knowledge.
#3124

Thought

Jan 11, 2009 11:40:05
Domain interactions are always a headache.

To be sure everyone is clear; it looks like the Knowledge Domain specifically does not include knowledge held by gods, avatars, or exacrhs, correct?

Additionally, would the Secret Domain be able to counteract the Knowledge Domain on mortals if it was specifically stated as such? For example, say ol Tzu creates an artifact that keeps the existence of a new city a secret; would the Knowledge Domain not know of that city then?
#3125

lord_mephistopheles

Jan 11, 2009 11:48:47
Does the Strength domain mean Bosque and Borl can lift the world? Maybe they should be like Atlas, where each one takes a turn holding the world up while the other does godly stuff :D
#3126

camu

Jan 11, 2009 12:06:01
hey, since ongor is still dormant, I guess Myxiniron can take over (or partially) some of his domains, like after-life and decay.

Since she's running the entire afterlife by herself atm.
#3127

Thought

Jan 11, 2009 12:31:12
Actually, Meph, that sounds really interesting. Something that would have to be RPed a little to set up, but I like it. Very flavorful and mythological.

Maybe they can finally meet other gods then? ;)
#3128

lord_mephistopheles

Jan 11, 2009 12:35:29
IT SHALL BE A CONTEST!

"I bet I can lift the world longer than you can!"
"Please I'm way stronger, I could bench press three worlds at the same time"
"Pfft, just three? I bet I could bench press the UNIVERSE!"
"... Yea right... I still bet I could lift the world longer than you!"
"Nuh-uh"
"Yuh-huh"
Ad nauseum.
"Fine then, we'll SEE who can lift the world longer!"
"Fine!"

Edit: Is Hludwig the one following Tobin, or is that a totally different scenario?
#3129

Thought

Jan 11, 2009 13:58:14
Totally different.

Hludwig (or Ludwig if you want to be all modern about it) is an Aasimar exploring Silenia. Specifically, they are outside Eladrin forests right now.
#3130

lord_mephistopheles

Jan 11, 2009 14:00:30
Ah, I see. I'm burning with the desire to know who it is that's following Tobin besides Zarik.
#3131

Thought

Jan 11, 2009 14:15:26
Look in Shadow's post. He gave a few details of the creature.

Side note: Primordial Bulettes and Kraid have been added to the wiki. Wyld, if you have a chance it would be nice if you could fill in the following information for the Bulettes: Description, Lore, and Tactics (and any Fluff you think is important).

Anyone desire that I come up with the same information for Kraid?
#3132

ff6shadow

Jan 11, 2009 14:18:00
I don't mind if you want to. Might want to try PMing Armisael though. He may be willing to give you a hand
#3133

mindshred

Jan 11, 2009 16:45:32
To be sure everyone is clear; it looks like the Knowledge Domain specifically does not include knowledge held by gods, avatars, or exacrhs, correct?

That is my understanding, yes.


Additionally, would the Secret Domain be able to counteract the Knowledge Domain on mortals if it was specifically stated as such? For example, say ol Tzu creates an artifact that keeps the existence of a new city a secret; would the Knowledge Domain not know of that city then?

I'm unsure as to the interaction of those two domains. If Tzu were to create an artifact simply to keep a city (and everything within) a secret, I would say that would keep it off of the Knowledge radar. Sort of like a cloaking device.

So long as said city didn't interact with other mortals not covered by the device, at least. I'd think that would give away that there was a secret city out there somewhere.
#3134

Thought

Jan 11, 2009 16:54:40
I don't mind if you want to. Might want to try PMing Armisael though. He may be willing to give you a hand

Not so much that I want to, but if other people want the info there I'm willing to come up with some stuff for it.

Feel free to ask me about the Religion of Ra'Ver-Alec either in character or out of character should any mortals in Ellay need it for Role Playing.[/sblock]

Actually, would you mind PMing me a bit of information or posting it here? That would be good to add to the wiki.
#3135

Thought

Jan 11, 2009 18:25:45
To note, Primordial Aboleths and Oozing Shadows are up in the wiki. Errender's not here, so anyone want to add a description and fluff?

Camu, I'll leave the Oozing Shadows to you to fill in the info.
#3136

angelofthenight

Jan 11, 2009 19:23:17
Remember Kraid got turned into the Mad Dwarf.
#3137

locke_kant

Jan 11, 2009 19:41:48
I plan on talking with Shadow before I do the refresh tonight. So everyone can expect one around 11-12 eastern time.
#3138

Thought

Jan 11, 2009 20:38:38
Remember Kraid got turned into the Mad Dwarf.

Yup, it is noted on his page I believe. Feel free to stat up the Mad Dwarf though

Still, a DM might want to have him still around in a game, so it seems proper to post that info.
#3139

wyld_mutation

Jan 11, 2009 20:52:43
I'm going to give the Bulettes a slight increase in abilities after looking at some more similarly leveled creatures... They seem to be lagging a little. When I do I'll be sure to include some lore tactics and description.
#3140

locke_kant

Jan 11, 2009 21:33:27
PP refresh in 30 minutes. Basically at the start of the hour.
#3141

lord_mephistopheles

Jan 11, 2009 22:06:40
So should I continue with my RPing as they were before the refresh?
#3142

ff6shadow

Jan 11, 2009 22:09:08
Feel free. He's just mentioning it for people to have a chance to spend last minute PP.
#3143

camu

Jan 12, 2009 3:40:09
To note, Primordial Aboleths and Oozing Shadows are up in the wiki. Errender's not here, so anyone want to add a description and fluff?

Camu, I'll leave the Oozing Shadows to you to fill in the info.

Will do

I shall also put the stats i made for the ulgurstasta on the wikia
#3144

Thought

Jan 12, 2009 8:46:35
Thank you Camu, Wyld.
#3145

camu

Jan 13, 2009 1:39:31
got an exam today, so wont b able to respond to the invasion for at least the next 10-12 hours.
#3146

lord_mephistopheles

Jan 13, 2009 14:03:10
Is Wheel like a city or something?
#3147

Thought

Jan 13, 2009 14:08:24
Yup, a WayFarer Halfling Traveling City, currently near Vade.

The first Halfling City, actually, so after several nourishes to the race and such I'd expect it could field a bit of an army (though no fighters or warlords, those are Crafton halflings only... and no Paladins, those are Seven Mountains halflings only).
#3148

ff6shadow

Jan 14, 2009 23:24:31
The Sphere of Reincarnation basically causes any spirit that followed Tzu'misel (and apparently Khavus) in life to be reborn into a new body in Zurvan. After they life out a second life there, they will be reincarnated in Galara.
#3149

lokathor

Jan 15, 2009 8:34:17
Pardeta is home to the only monastery in the world? I sure don't think so Thought.
#3150

Thought

Jan 15, 2009 8:50:46
Perhaps; I was just going off what I remember (which is by no means perfect). As far as I can remember, no one else has ever taught mortals monasticism besides Gadabout, and he removed that monestary from Agrilia before the WanderWay could spread the tech.

Where else might monasteries be?

EDIT: As a side note, does anyone know who created the "Lone Island", what it is for, if anyone lives there, etc. I see it on the map but I don't recall anything about it.
#3151

lokathor

Jan 15, 2009 9:02:16
Well it's not exactly a super secret to just build a place and live the clericy life in seclusion.

I imagine the emperyians would have them. The elves would have a kind of monastary. Probably Axel humans who wander north a bit into the edge of the Talons.
#3152

ff6shadow

Jan 15, 2009 9:18:57
If, by Lone Island, you mean that one in the northern sea, that would be a creation of Eckral's. Nothing lives there at the moment.
#3153

Thought

Jan 15, 2009 10:17:41
If, by Lone Island, you mean that one in the northern sea, that would be a creation of Eckral's. Nothing lives there at the moment.

Yup, that's the one. Thanks.
#3154

lord_mephistopheles

Jan 15, 2009 21:47:38
Gods can still manifest on the physical plane without interacting with mortals right? (like, Bosque and Borl can appear to the Tattered King in his throne room)
#3155

ff6shadow

Jan 15, 2009 21:59:10
Yes.
#3156

camu

Jan 16, 2009 9:11:49
There, a nice update for Myxinirons forces.

The plants that cause trouble to the invaders are being controlled fromafar by either dryads or mosslords.

The undead skirmishers can be both small groups of normal skeletons, zombies and or ghouls, but can also be undead beasts, like the animated corpse of a bulette or dead purple worm.
#3157

Thought

Jan 16, 2009 9:37:37
Holy crap in a basket, Myxiniron created an artifact?!

A rather cool artifact too.
#3158

camu

Jan 16, 2009 9:51:07
't was either that or an exarch that keeps vomitting those undead out ;)
#3159

Thought

Jan 16, 2009 10:10:05
Actually, that could have been interesting too. I might have to steal the idea :P
#3160

camu

Jan 16, 2009 10:19:52
A first concept i had was to transform the 3 larva queens into a single pp generating exarch

But this is something else, a little change never hurts


Also, since it was just brought to my attention that you can only have 2 PP sources, one for nourish and one for create, i addapt the following

Grave Lord will be for 'create PP' (makes better sense then the nourish actually from this point)

The Necro forges will be the 'nourish PP'
#3161

Thought

Jan 16, 2009 10:25:05
But that would have been a cool scene. The orcs/ogres get far into the deadlands, only to be met by a hulking monstrosity.

It approaches, eyes them, and opens its mouth to speak.

"Halt intrud-blyyyaar," Deadforged dropped from its mouth.
"Sorry about that. Now, as I was saying, blyyyyarrrg," another drops.
"Halt intruders, or blyyyyaaagk," another drops out.
"Uh, something I ate totally does not agree with me... bllyaaaaraaaragck," three more drop out.
#3162

camu

Jan 16, 2009 10:28:28
hehe, true :D

but I already have an exarch who uses vomiting as a weapon (archis, the atropal of disease)
#3163

camu

Jan 16, 2009 10:35:11
One possible way is to turn it in a kind of artifact/exarch hybrid, something like an intelligent artifact.
#3164

Thought

Jan 16, 2009 16:52:51
Just as an FYI, I added a "Domains" catagory to the Wiki. Currently only 5 domains are up, but I will get to adding others as well. This way we can all see what a domain entails and, hopefully, how the domain's owner conceives of it.

As such, I'd recommend everyone try to add a page for their own domains. If not, no worries, I'll get to it eventually, but then it will be slanted in how I perceive the domain.

These pages contain a brief note of who owns the domain, what the domain entails, who might worship a god in this function, and where aplicable what a god can and cannot do with that domain.

Example: History - the history domain grants a knowledge of the past. But not all of the past; specifically, it has to be events that were observed by someone, it has to be of a degree of importance, and that knowledge will be biased.
#3165

lord_mephistopheles

Jan 16, 2009 17:05:30
I am confused by the words you speak... so Exarchs spend AP on things...?
#3166

camu

Jan 16, 2009 17:19:32
No, but some exarchs may grant you an extra PP each turn that can be used for a limited action (like 1PP on nourish populous)

(these earchs don't give you +1 in divine combat though)
#3167

Sinasilver

Jan 16, 2009 19:33:56
One possible way is to turn it in a kind of artifact/exarch hybrid, something like an intelligent artifact.

I wanted to exarch an artifact at one point. It would have been allowed, but wasn't well recieved when I discussed it. It is a fun idea though. I hope you find a use for it. You tend to do rather interesting things.
#3168

Thought

Jan 16, 2009 19:43:02
Was that the Divine Egg?
#3169

Sinasilver

Jan 16, 2009 19:46:55
Oh. No. The Divine egg was after I dropped the exarched artifact idea. The divine egg was a spiffy for people like me. I've no intentions of revealing it's function, because one day I'll be in an LoC and I'll introduce it then. Everyone impatient will go "OOh! Shiny!" and patient people will go, "Meh." and the world will be good.

I'd wanted to have defluo exarch Sur Rime and Ember's Edge.. And make a couple more elemental spears to exarch.

In retrospect, it could have been that I wanted to exarch not only "legacy" items of others, but ones rather weaved into the world that caused the poor reception.
#3170

camu

Jan 17, 2009 13:54:38
I'm still working on them, but the Larva will be statted out as swarms of various sizes, rather then statting out single individuals (except queens offcourse)
#3171

lord_mephistopheles

Jan 17, 2009 14:38:36
Wait, Shadow, do you mean Arturu is going back to the mountains, or that he's just leaving the darkness?
#3172

ff6shadow

Jan 17, 2009 14:52:44
He's pulling back to protect his supply lines. So, wherever the larva are attacking.
#3173

camu

Jan 17, 2009 16:27:43
Growing a bit tired and bored by this.

I wanted to keep it nice battle, without using my exarchs, but if you start using yuor own exarch as the only respons to what i throw against you, I will use my own, and they are plenty.

Sorry
#3174

goblinnation

Jan 17, 2009 16:29:38
It just seems best to keep exarchs out ofwar all together. Similar to how Matt and I are handling it.
#3175

lord_mephistopheles

Jan 17, 2009 16:32:48
I'm growing tired of this too. He's ONE GUY. It's not like I said "every attack is repulsed by him" I said every time he was there, he won. Which stands to reason. He's not at EVERY raid, hell he's not at MOST. He LEAD the defenders, he wasn't the ONLY ONE. I mean jeez, it's not like I said he singlehandedly turned the tide. You responded like I sent down an avatar to bash in the heads of everyone who attacked my army. I didn't. My exarch fought off some raids, then settled back to defend the Swordwings. Seriously.

Edit: He's not like some guy that will kill everyone in a mile radius of himself. Hell, when he kills a titan or something he does it in pretty much the same way he killed the giant he made the club out of (which is to say, he didn't just bash it's face in because he could)

Maybe you should have, you know, had them WARN him. Like "If you continue to fight this WILL BECOME a divine battle" not just "oop, he used his exarch ONCE to kill a few raids and defend a magic chest. I guess I'll respond by killing him instantly"

Edit: I mean honestly, he's done about as much as two ettins could have. I have a lot more than two ettins. Would that help you, if it was just two giants instead of one big ogre? Because seriously, He's hardly single-handedly swinging the fight in their favor. He's smashing some stuff.

Edit: And you'll notice I DIDN'T use him as my only freaking response. I used him as ONE response. One response among a number of other responses.
#3176

matthewswift

Jan 17, 2009 16:40:18
Hmm... I see the point there.

The way I understand it, an exarch is a divine investment in a conflict: Since he represents and is a champion of his god(s).

So long as only mortals are involved no rational god will want a piece of the action. Really, mortals come and go but exarchs are a challenge to the other god. like saying "I've invested power points in this conflict. I'm calling your people out." It's like an atomic bomb of sorts. A diific bomb.
#3177

camu

Jan 17, 2009 16:44:51
Edit: I mean honestly, he's done about as much as two ettins could have. I have a lot more than two ettins. Would that help you, if it was just two giants instead of one big ogre? Because seriously, He's hardly single-handedly swinging the fight in their favor. He's smashing some stuff.

Ettins are only around lvl 10-12, sorrowsworn are 25+, so i think he does a way lot more then a couple of ettins.

That said, the fact remains he is an exarch, the representation of your god to guide your people to go to war against Myxinirons followers.

This has taken long enough for her, so she sends her own representatives to end the conflict against her followers.
#3178

lord_mephistopheles

Jan 17, 2009 16:45:23
An AVATAR is more like a deific atom bomb. An exarch is like a deific general. It's saying "my god has an interest in this conflict". It's not like saying "I'm going to utterly destroy a huge chunk of your forces", that would be an avatar. An exarch is less so.

And again, maybe instead of instantly reacting to ONE Exarch smashing a couple raids and defending a chest as if my god just spat in yours' face, you could have said "if you don't cut that the hell out, this is going to become more than just a war"

Edit: And that's not how you worded your "complaint". You acted like, that by sending in my avatar to help defend the forces moving back, I somehow destroyed half of your army.
#3179

matthewswift

Jan 17, 2009 16:47:17
An AVATAR is more like a deific atom bomb. An exarch is like a deific general. It's saying "my god has an interest in this conflict". It's not like saying "I'm going to utterly destroy a huge chunk of your forces", that would be an avatar. An exarch is less so.

And again, maybe instead of instantly reacting to ONE Exarch smashing a couple raids and defending a chest as if my god just spat in yours' face, you could have said "if you don't cut that the hell out, this is going to become more than just a war"

The difference always frustrates me, but you've got a good point there. Deific MOAB then.
#3180

camu

Jan 17, 2009 16:48:09
Why the hell should I stay civil against an invader.

The grave lord had warned you to return before you entered the deadlands.

You ignored him.

Now, Myxiniron is done with warnings.
#3181

lord_mephistopheles

Jan 17, 2009 16:51:43
You see, you're getting your messages mixed up. First you say you're "fed up" with my using my exarch, and then why I explain why I think that that's nothing to get so worked up over, your goddess is "tired of the battle with her people"

You see in the first one your goddess is allowing the conflict to continue, but she doesn't want divine interference, and so I suggested a way you could have removed that interference without overreacting. After that suggestion, you come at me with an explanation that I can't fight against you... PERIOD, because your goddess doesn't like it.
#3182

camu

Jan 17, 2009 17:03:50
I'm tired ok

Ignoring any previous points I made it comes down to this.

You started to use your exarch in battle, letting him do his fair share of the killing. (doesn't really matter if it's for retreating or not)

The use of divine power in against her followers (even if it was in defence after the battle started to get worse for your own), Myxiniron wouldn't tolerate this.

Thus she sends her own exarchs (not seeing the point of warning you) to end it.
#3183

lord_mephistopheles

Jan 17, 2009 17:05:45
See, you could have said THAT in the OOC. And I would have CHANGED IT. Because I didn't know that gods reacted to having exarchs fight a little by sending in everything they have to stop the war, I honestly thought you might send one of your exarchs, and I was prepared for that.
#3184

camu

Jan 17, 2009 17:07:51
Still, we are now at the point at hand anyway.

As for the ogres not leaving what they have taken, if the ogres don't leave deadland borders, the exarchs will take care of them.
#3185

lord_mephistopheles

Jan 17, 2009 17:10:45
Why? It's the lands, DIRECTLY SOUTH of the mountains. Places Ogres and Ettins probably already WERE.
#3186

camu

Jan 17, 2009 17:13:55
wait what, south of the mountains, the deadlands lie in the north of the dragons talon mountains?

And i was refering to the lands you invaded from the point after you first spoke to the grave lord.

Edit: plus, sending the Many after the ogres can be seen as divine punishment.

For the deadlands and the underrealm below are in fact holy ground in the eyes of Myxinirons followers. It's where they were born and created, and even more, in the underrealm below the deadlands is the very place where Myxiniron was born.
#3187

lord_mephistopheles

Jan 17, 2009 17:17:41
I meant North. And I was referring to the lands they control that's right above the mountains. It's not like Ogres, Ettins, and Trolls never left the mountains a little, this is just the first time they've gone more than a little bit. I'm essentially moving INTO the Borderlands between the mountains and the Deadlands.
#3188

camu

Jan 17, 2009 17:24:12
Well, you should have tried diplomacy then instead of brute strenght. The avolakias might have tolerated them as strong border allies. This offcourse is no longer the case, nor an option.

So actually, Myxiniron nor her followers see any reason to tolerate there existance near there lands any further.

How goes that expression, don't poke a lion....




Anyway, goodnight
#3189

lord_mephistopheles

Jan 17, 2009 17:58:13
Well, they went back to the border. Where they already lived. Even three exarchs can't kill all of that army (as a point of reference, a gods are usually at least level 35 and up, exarchs aren't a match for a god, this would make them level 30-33ish.) Three Red Dragons couldn't kill my whole army either.

And look at it like this. If you try and strong arm me into doing nothing with your three exarchs, I'm going to focus on getting avatars and exarchs so that you won't be able to to do that, and I'll try and get other gods to help, and then you'll try and get more and blah blah blah, it will turn into a divine cold war, where everyone spends their PP on exarchs so they have the most. Nobody wants that. don't be obstinate. My guys are going back to the border of the mountains, you get to be happy because you strong-armed me out of your territory (which is still annoying. All the gods more powerful than mine have more exarchs/avatars, which means my people would never be able to fight anyone. None of this would have happened if you'd just said "hey, could you not use your exarch, it's a little unfair and if you use him, I'll have to use mine, and you'll lose by default") And I get to be happy because my army is camped on the border.
#3190

lokathor

Jan 17, 2009 18:50:12
the only solution is to form a mega-coalition against the undead queen.
#3191

lord_mephistopheles

Jan 17, 2009 19:02:03
Truly it is the only way! :D
#3192

goblinnation

Jan 17, 2009 19:08:51
Myxinrion does have one heck of a combat line up.
#3193

Thought

Jan 17, 2009 22:20:17
Meph, you invaded the deadlands. That's sort of like invading Siberia, only with less sun and more instant death. Did trolls, ogres, or orcs ever get a nourish, either?

You made one of the great tactical blunders. The first is never fight a land war in asia. The second, only slightly lesser know, is never get in a fight with a sicillian when death is on the line. And the third is never invade the deadlands. Literally, everywhere else is easier.
#3194

lord_mephistopheles

Jan 17, 2009 22:31:57
I was thinking about invading the south, but I was told that was even more suicide. Honestly, I didn't expect to conquer more than some scrubland north of the mountains, I'm just annoyed with the response that came to my having my Exarch get involved. It seems like whenever any kind of fighting is involved, if you make any sort of mistake, people don't TELL you about the mistake, until they've crushed you, and then you get told how badly you screwed up. Really, I wouldn't care so much if I'd been told "if your exarch gets involved, my gods exarchs will get involved" I would have said "ok" and fixed it. Or if someone had told me that I should let Goblin act out his side of the fight before deciding it, I would have just shown the attack. Instead, people didn't wait to let me fix a mistake I didn't know I'd made, they just killed my guys and said "Now my guys hate you forever"

And yea, the Ogres got a nourish, and then the invaders got a nourish.

Edit: And that's something else that annoys me. It's the DEADLANDS. I honestly didn't expect to stroll in and take, I didn't expect that I would necessarily win, or even DO ALL THAT WELL. And yet, for all the fact that his armies outmatched mine by so much, and he's sending level 25+ guys at me all the time, I send ONE level 30+ to help kill a couple of his raids, and suddenly I crossed the line, suddenly my army which barely has anything stronger than a level 12 Ettin is worthy of the attention of three exarchs. I mean... SERIOUSLY? I'M the one who went overboard?
#3195

lokathor

Jan 18, 2009 4:07:43
To be fair, invading the south would have been more suicidal. And yes, this game has some stupid sensibilities.

On another note, I picked out some theme music for my places, links in the wiki. I haven't done South Point yet though.
#3196

camu

Jan 18, 2009 7:13:47
Ok, i took the time to write down the way I see the things and also some extra explenations about my own actions.

Your troops were denied food. Supply lines were cut. Unlike the orcs, you claimed the ogres relied partially on what they would find in the deadlands, but this wouldn’t be better.
Eating the flesh of the undead, even after boiling would still result in sickness. Many disease organisms are able to survive the high temperatures, by forming cysts, and become active once inside a host again, or because they are heat resistent, like thermofyles. These traits could easily been given to other disease forms, as it is the trade of the cancer mages.

Also, they were denied sleep and warmth, as the deadlands have a cold harsh climat and the constant wailing of the cloakers.

Soldiers deprived from good food, warmth and rest would quickly loose fighting spirit. It is how that Napoleon was defeated in russia.

Darkness formed yet another barrier. All your troops relied on light sources. Orcs and the swordwings have low light vision, but in the total darkness of the deadlands that doesn’t help. I asked ff6shadow for specifics about his soldiers. The swordwings turned out to be immortals, but besides that they were just like in the MM, so even quite powerfull, without proper vision, these troops could be outmaneuverd or ignored.

In the main combat, my forces would outmatch yours both in numbers and in power. Now at this point I still imagined Gorgor would still fill the role of a commander, not participating himself in actual fights. So even provoked by divine influence, it would still be a battle between mortals.

I see exarchs as divine agents of the gods. As long as they don’t interfere with mortals of other gods, then that is fine. Let them be leaders or guides for there people. Let them inspire there people to go to war. That is just the same as giving a mortal a vision (this is what Arturu would be).
However. When an exarch takes direct actions against mortal followers of another god, that would be the same as your god taking actions agaisnt them.





Now for the difference between exarch or avatar.
As said before, an exarch is a divine agent to act in the mortal world in that gods name. They are individuals, but there actions are of concequence to there owner.

An avatar, is that god, or part of that god, taking physical actions into the world by himself.






So that said, the use of your exarch against my troops wouldn’t have changed the outcome of the battle much, but the fact he started participating changed an important fact about the war.
Now, divine forces were taking direct actions to try and change the outcome of the battle. (guiding troops is one thing, actively joining them in battle is another) It doesn’t really matter if it was only in defence.
The avolakias and undead would have beaten the invaders anyway, but now, they would have to pay a lot more mortal resources to counter the divine interference. Without looking at actual lvls, an exarch is a being of immense power, both in fighting but also in presense.

It was of your divine actions with Gorgor, and thus, an action from Bosque and Brol, that would influence the actions or lives of her followers, that justified Myxinirons actions to send her own divine agents to stop it.


Hope this clarifies.



(side note: Myxiniron send 6 exarchs, (7 since The Many counts as 2). Not sure about the Grave Lord himself, since he is a PP exarch, but since this isn't a deitic battle, but just a fight between exarchs)
#3197

Thought

Jan 18, 2009 12:31:09
Actually, Angel, I'm curious as to what manner of creatures the deep-touched Tieflings are too.

There are the DeepTouched halflings under Silenia (a very small band at this point, lacking any nourishes). Then there are the Tieflings in the north of Agrilia and south of Pravus' Lost; but to my knowledge, there aren't any DeepTouched Tieflings yet. Which group are you referring to?

As Wargs don't have a way to get to Silenia (remember, the underdark isn't a world-spanning one yet; it was created way back on pg 1 or 2 and SD specifically said it only spanned a few hundred miles), I'm thinking this is either the non-DeepTouched Tieflings on Pravus's Lost or Argilia. But I want to be sure before responding (of course, until Funk returns, if he does, I suppose anyone can use his Tieflings on Agrilia).
#3198

lokathor

Jan 18, 2009 14:48:46
As I recall though, he said that the underdark would grow over time thanks to the worms. If so, I'd say enough time has passed.

Also, I've got a stock of Tieflings that folks can maybe use if they ask nicely.
#3199

angelofthenight

Jan 18, 2009 14:57:58
Ah, I'm sorry, I ment the deep touched halflings. And I made the Drowning Deeps, which extended the tunnels of Ongor quite a bit.
----------

Mephisto, I've made the same mistake as you before. A good thing to remember is to ensure that you have more exarchs and combat artifacts than the followers of the god your attacking. Though you may not have to use them, it tends to keep things even.

Also, the Deadlands are the worst possible place to attack. If you really want to launch a war this early, I suggest allying with the Goblins against the humans. Or, attacking the Efreet. Though, you'll have to nourish a little first.
#3200

lord_mephistopheles

Jan 18, 2009 15:35:42
Do intelligent undead count as monsters or a race?
#3201

camu

Jan 18, 2009 15:53:58
Well, I payed 3pp for the smart ones, like the ulgurstatstas, larva, vampires, necro-forged etc...

Why?
#3202

lord_mephistopheles

Jan 18, 2009 16:01:59
I'm thinking of making a homebrew vampire/bat/worg thing I'm going to call a Vorgoulf or Vorgulf (you know, from the folklore) it's going to be like a powerful worg/vampire. They're like big vampiric worgs, but they're also like bats (they're sort of like wolfish vampire bats) they're going to be born from dead Worgs (lesser, unintelligent but still powerful versions will come from wolves). The Vorgoulf will haunt battlefields with packs of the less intelligent versions, they'll follow behind armies and suck the blood of the dead and dying and eat the flesh of the dead. The more powerful, bolder ones will form begin to dominate other living and undead creatures similar to themselves (like ghouls and such), if that's ok with you of course.
#3203

camu

Jan 18, 2009 16:09:17
Dunno really.

I already made vampires so i hardly see any point in making another of basicly the same thing.
I flavored vampires differently, to have something else then the cliché bat & wolf vampire.

Another issue. Control over other undead would fall under necromancy and that is something Myxiniron would denie any of your followers, after the current events.
#3204

lord_mephistopheles

Jan 18, 2009 16:18:54
Well... They're VAMPIRIC undead true, but that doesn't necessarily mean they're just vampires. And I was going to make land-bats anyway, and I was reading about vampires and the old folklore about how when sinful people died they sometimes turned into vampiric wolves that drank the blood of soldiers. And they wouldn't really be the SAME thing, anymore than Wights and Ghouls are the same thing. They're both undead, they feed on other creatures, and they drink blood, but they're not exactly the same. And since your vampires are already going a different way they won't be that related. One of the points of the bat thing is for the echo-location stuff. The Vorgoulf would see in the dark, but they'd have awesome hearing as well.

And it's not necessarily necromancy, so long as they aren't using magic to control them. Undead don't always follow the will of other undead because they're using necromancy (indeed many undead seen leading other undead don't use necromancy, it's just that undead hate the living but would still follow more powerful undead)

Also, necromancy is a kind of magic. It doesn't really seem like the kind of thing you can deny all of a gods followers, especially if those followers are already UNDEAD. I mean, a god of light can't deny other people light, or a god of psionics deny other peoples their minds.
#3205

camu

Jan 18, 2009 16:26:31
Necromancy existed for a far longer time then magic in this game; So they are not the same.

Also, you should respect the way things were created before you joined the game.
#3206

lord_mephistopheles

Jan 18, 2009 16:28:36
If Necromancy isn't magic, what is it?

And that makes no sense, what am I "not respecting"?
#3207

camu

Jan 18, 2009 16:36:02
In this world, undead are bodies/corpses who's soul was removed, then replaced by a shadow creature from Myxiniron.

Necromancy is the 'art' to bind these shadow minions to the corpse.

This was done by Myxiniron to make a shadow cycle of 'true life'. It is also the way Myxiniron came into being, namley a dark shadow entitiy taking the corpse of a purple worm as it hosts morphing it into her current form.

The shadows become the puppet masters of this new body. Since all shadows awnser to Myxiniron, she has the ability to deny people control over them.

This info can be found in my first posts when i first created it.


Edit: here's the link to said post. http://forums.gleemax.com/showpost.php?p=16833238&postcount=197
#3208

lord_mephistopheles

Jan 18, 2009 16:40:29
So all necromancy comes from Mxyrinion, and noone can have any necromancy unless she condones it? So you can't make it so a dead body gets up and starts drinking blood? You couldn't just have a soulless corpse that rises to serve once more because it failed in it's previous life?
#3209

camu

Jan 18, 2009 16:51:18
No

My vampires are actually a disease, the only exception, and don't work as the 'shadow puppet' undead. But they are more like 'living undead', similar to warforged being 'living constructs'

When people die, there soul will go to Novirm, unless a specific god made a special bargain with Ongor or Myxiniron.

I don't know about you, but I don't see the point of having hundreds of different systems for undead.

Either way, control of othr undead is out of the question.
#3210

lord_mephistopheles

Jan 18, 2009 16:57:03
You're right, a hundred different systems of undeath seems silly. Fortunately, I'm not talking about another 98. There are already two different kinds of undeath. Also, are undead immune to psionics?

Edit: Also, despite being corpses, I'm probably just going to make the Vorgoulf into aberrations.
#3211

angelofthenight

Jan 18, 2009 19:09:11
I'll donate a PP for that, it seems like a noble purpose.

@Camu

Lighten up a little bit Camu. The thread is obscenly long at this point, and Mephisto has already said he didn't read the whole thing. He did read the wiki, and I looked, and necromancy isn't there.

He can't be expected to know the things that differ from standered 4E if no one posts them on the Wiki. Try to be a little less confrontational about things, we don't want to drive all the new players off!
#3212

lokathor

Jan 18, 2009 19:58:41
oh whatever, i quit again; blegh.
#3213

locke_kant

Jan 18, 2009 21:37:56
Expect the refresh within the next 30-60 minutes.
#3214

locke_kant

Jan 18, 2009 22:10:58
Last warning before I post the refresh in the IC. I am working on the post now.
#3215

goblinnation

Jan 18, 2009 22:18:09
I've editted my earlier post to represent the modified rules I was informed of.
#3216

ff6shadow

Jan 18, 2009 22:19:34
Storing 1 PP for Attack God.
#3217

mindshred

Jan 19, 2009 2:11:53
With regards to The Final Library: At the moment it's just a simply Teach PP battery, but I'd like to make it a "PP for each god with access to it" artifact (akin to the Wanderway) if the GMs are okay with it.
#3218

locke_kant

Jan 19, 2009 4:55:02
So I have noticed that the players tend to like to make different flavored PP generators. My general rule of thumb has always been two general type of PP generators. 1 Generates a Populace PP while the other generates a Create PP.

Seeing as I don't want to constrict people's flavor and fluff, especially given the amazing stuff you can come up with, I am going to adjust my ruling.

Hence forth the new ruling is that any player can use up to two named PP generating artifacts that do not share the same type keyword.

Simply translates as I have 3 named PP generators. Say one for teach, one for populace, and one for create. I can only use two of those any given turn. Let's say I use the teach and populace artifact. This means I cannot use my create PP generated that turn.

This way a player can have fun and make various tools for jobs that fits into their flavor.

A result of this ruling is another ruling, each player can only use one global artifact PP generator a turn. Currently players are using the Wanderway as a teach PP global generator. If the library has 3 PP to augment it into a global artifact then it too will provide a teach PP or other indicated use.

This means that global artifacts need to have a clause for being accessed. The wanderway's clause right now is promoting trade and travel between nations.

Just like in 4.0 same named bonuses do not stack. So if you have 2 PP generators that name specific bonuses then tap into a global artifact PP generator that shares a named bonus from your previous two. Then you cannot use the global PP generator.

Example would be Kalosh using his library teach PP then gaining access to the wanderway teach PP. He can't use them both because they are the same named bonus.

One last thing I want to make available to the players as an option. Instead of modifying an existing PP generator to make a global PP generator. You can instead make a general global artifact that has whatever requirement you want. This global generator can then have one of your other PP generators plugged into it, plugged in the sense of a universal adapter so to speak.

For a global artifact to actually be a global artifact, besides spending the PP, it must be accessible by two other gods who meet the requirement. If it does not then the artifact cannot function properly.

I am sure some of you are scratching your heads thinking how does this make any sense at all. My best example to you would be pointing to enchanted items in 4.0. Some of these items have Daily Powers that you can use. However you can only use one once per day at heroic tier, two at paragon, and three at epic. This is in place because the items are drawing on your inner essence. To go beyond that limit would destroy you.

In this same vein think of your artifacts similar to highly refined items with divine enchantments and workings. You have your own essence representing your power through PP. These artifacts stretch your essence a little bit further for you. Using more than two of these artifacts would drain too much of your essence and cripple you. The exception being a global artifact that is used by multiple gods. By using a little bit of essence from each god it leaves just enough of you behind while still producing the extra effect for you.

This helps to explain the flavor of gods becoming drained, tired, and weak once they have expended all of their PP. These new rules should also encourage more team projects while opening up more opportunities for players to develop their own flare for artifacts and such. I hope this makes sense to everyone.

As always I leave the door open for people to ask me questions and to comment about this new change. Do you like this new change or would you prefer the old method?
#3219

angelofthenight

Jan 19, 2009 9:24:42
I like the new version.
#3220

matthewswift

Jan 19, 2009 10:33:09
One thing for new gods, (and another for all gods):

It would be cool if folks could bold out the names of the characters affected by their posts. That way players who don't have time (or will) to sift through the five pages average that pop up every turn can got to the posts that affect them and their characters.

It makes the world a less time consuming place.

~End public service announcement~
#3221

Thought

Jan 19, 2009 11:52:07
Locke, I'm not entirely sure I'm understanding the new rules, so let me make sure I have it right.

Gadabout currently has access to 3ish artifacts that give him PP. The Trowel of Malbrig, and the WanderWay (since it gives both a general populous PP and a specific Teach PP to gadabout). I could use those artifacts to teach and to create, but then I wouldn't be able to get the benefit of the general populous PP, is that correct?

Or would the Teach PP, being a global effect, not count towards the "local" artifact max?
#3222

camu

Jan 19, 2009 11:55:27
I think what he means is that you can only use 2 artifacts per turn, even if you have access to more

(or i misinterpreted it myself)
#3223

camu

Jan 19, 2009 12:46:33
Also

Been looking at the maps on the wikia recently. Does anyone else feel that the continents we have so far are kinda small compared to a real world.

Agrilia isn't much bigger then England.
#3224

matthewswift

Jan 19, 2009 12:55:39
hmm. good point.

I suppose we could make continents one at a time or make this another grand scale "point of light" kind of thing.

Or just assume there is land elsewhere.
#3225

Sinasilver

Jan 19, 2009 16:43:31
Also

Been looking at the maps on the wikia recently. Does anyone else feel that the continents we have so far are kinda small compared to a real world.

Agrilia isn't much bigger then England.

There is that. But my real note was that even assuming Agrilia was continent sized, the others were only the size of a large island when you compared them. I guess they all need blown up, not just the ones not the mainland. I don't know whose doing the maps right now. But I hope they look! ;P
#3226

locke_kant

Jan 19, 2009 20:43:49
On your own you can use 2 of your local artifacts. An active global artifact being used by multiple gods can be your third.
#3227

Thought

Jan 19, 2009 22:10:17
@ Sina
Lokathor was working on one, but I don't know how far he got. I'm working on one as well, but I suck at making maps (though I am considering using CIV4 to create a map instead). Actually, I'm pretty bad at distances too.

But rest assured, at least one person looked.

@Locke
Thanks
#3228

camu

Jan 23, 2009 10:48:41
Got a lot of free time now.

I am going to start statting out all my exarchs plus all the other homebrew monsters I made.
#3229

Thought

Jan 23, 2009 10:53:14
Splendid

Also, I'm sorry to see you go Matt. Hope you get more free time soon.
#3230

ff6shadow

Jan 24, 2009 16:34:08
Honestly, I should have thought of this earlier. The Dreaming Brethren of the Sidhari cannot possibly be on Silenia speaking to Alaric of the Aasimar, nor could they have approached the human city of Coresun.

Quite simply, their gates are a mortal effort, created through mortal magic. They can't break through the Stormwall to enter Silenia. The Orb of Storms within Mirage Tower specifically prohibits mortal magic from allowing entrance or exit to the continent.
#3231

Thought

Jan 24, 2009 16:36:14
From what direction?

The wall is stopping anyone from going through the wall, but what about over the wall?

Presumably its high enough to stop anyone from teleporting in through the side, but from above?
#3232

ff6shadow

Jan 24, 2009 16:39:50
It was designed to prevent any and all entry. It's acts as a globe.
#3233

locke_kant

Jan 24, 2009 17:38:40
The best way to roll with this is to take into account the 2 PP used to guide them into the actions after he taught them. So the 2 PP could be seen as a one way portal being opened by Lazarus' divine power. Though I do leave that up to Shadow and Lazarus to figure out.
#3234

camu

Jan 25, 2009 13:33:54
hey

Was just wondering if we shouldn't add the game rules on the wikia, since the rules have been changing since the beginning of the game, like maximum exarchs, max artifacts, max pp from artifacts/exarchs, how long you can store pp etc...

Just a thought.
#3235

angelofthenight

Jan 25, 2009 13:55:23
Thats a good point, hmm, I may have to create an artifact next turn to allow the Sidhari to travel freely in Silenia.
#3236

ff6shadow

Jan 25, 2009 13:58:58
I'll assume they get one trip there and one trip back out of your guide. Sound okay with you?
#3237

camu

Jan 25, 2009 16:19:20
still have 3PP to spend before the next turn, but still waiting on a reply from locke_kant before i spend those last 3
#3238

angelofthenight

Jan 25, 2009 17:14:34
Sounds good.
#3239

locke_kant

Jan 25, 2009 20:08:44
I need to take care of some chores and dinner so the refresh will be in about another 2 and a half hours from now.
#3240

mindshred

Jan 25, 2009 22:33:47
Storing 2 PP for Create Artifact.
#3241

locke_kant

Jan 25, 2009 23:57:36
hey

Was just wondering if we shouldn't add the game rules on the wikia, since the rules have been changing since the beginning of the game, like maximum exarchs, max artifacts, max pp from artifacts/exarchs, how long you can store pp etc...

Just a thought.

I have been updating the wiki every now and then in the various spots where the rules relate to the given situation.
#3242

locke_kant

Jan 26, 2009 20:45:21
Angel of the Night:

Though Matthew is not an active god anymore he specified that he would be maintaining control of all of his human cities through nourishes and guidance. Your actions at ellay also necessitate a 2 PP guide action. You also fail to take into account the elves, and Terra-Kai soldiers and citizens in Ellay. Not to mention that Ellay is still in a time of conflict with both the Kitsune and the Goblins. Your scenario does not make any sense in those contexts. Remember though Matthew is no longer the major presence there are at least two other players who would have a response to your actions in Ellay.
#3243

mindshred

Jan 26, 2009 20:58:26
Capturing a Triloch, they began injecting it with air, adding spores whenever the skin became to thin. After three days, they had an Lochship. Then, they prayed to Lazarus to bless their work, he obliged.

Just as a note, Trilochs are incorporeal. I don't mind having one of them fiddled with, I just thought I'd make the note.

Also, the Tattered King has left the building (with said building in tow). He's no longer with the rest of the gods at the gathering.
#3244

angelofthenight

Jan 27, 2009 20:26:45
Ah, thanks for the note about the Trilochs, if needed, I'll edit that in to the alter action.

@Locke Kant, alright, can I count the Nourish as the first part of the Guide?
#3245

locke_kant

Jan 27, 2009 20:39:25
Yes, you may just edit the original post to reflect the change.
#3246

ff6shadow

Jan 27, 2009 21:28:11
Well, I did a new world map for Galara. It's a cut and paste collage, not very good quality, but it's something.

I could use some details on Matt and Mindshred's new continents.

#3247

goblinnation

Jan 30, 2009 0:40:42
I like the new map.
#3248

angelofthenight

Jan 30, 2009 16:03:35
Same here, nice job Shaddow
#3249

ff6shadow

Jan 30, 2009 16:22:27
Angel, I seem to recall you saying you had a city in the eastern ocean. Care to point out where it is? I'll mark it.
#3250

mindshred

Jan 30, 2009 16:41:55
That looks pretty good.

Feel free to do up Kalosh's continent. The only things of real note would be the city of Dolor near the center. Sort of a split between forests and plains, maybe some small hills near a coast.
#3251

ff6shadow

Jan 30, 2009 16:43:12
Okay. I should have a map update in the next day or two. Matthew told me to do his as well.
#3252

ff6shadow

Jan 30, 2009 19:04:31
OKay, since Matt and Mindshred gave me the pkay to map their continents, I went and did it. New map:
#3253

Thought

Jan 30, 2009 22:44:31
Very nice, you have a knack for that it seems.

Though... for some reason, I want to go play the old school Final Fantasy games now ;)
#3254

Sinasilver

Jan 31, 2009 5:40:47
It's the clean patches of colour.. Very nifty that. ;)

If he made it heavily pixelated, and made of little cubes.. You'd want to play 1, specifically. ;)
#3255

camu

Jan 31, 2009 16:59:09
Well, i'll be away for a week, but should be back sunday, so I would still be able to post all my actions for next turn. Also, if anyone plans on doing anything against Myxiniron or one of her races, please wait with it until I return, so I can reply properly.

Much appreciated

Anyway, see you next sunday.
#3256

Thought

Jan 31, 2009 21:20:14
Since I'm not sure if I'll get to post before the reset, allow me to store my PP now:

1PP from Trowel stored for Create Exarch
1PP from WanderWay stored for Teach action (specifically, Heroic Level racial feats)
1PP from WanderWay stored for Nourish action (specifically aimed at the Aasimari)
2PP stored for Nourish action (specifically aimed at the northern Tieflings)
2PP stored for create exarch action.
#3257

matthewswift

Feb 01, 2009 1:56:09
You need a prophesy of the warriors of light. And a Cid.
#3258

mindshred

Feb 01, 2009 12:25:15
Storing 1 PP for Teach Populace.
#3259

angelofthenight

Feb 01, 2009 21:09:20
I just have Ellay and the Drowning Deeps. IIRC part of the Deep survived Silenia too. Then, part of the Tunnels of Ongor is controlled by the Breakers of Judgment.
#3260

ff6shadow

Feb 01, 2009 21:15:48
Okay. My mistake.

On the next subject, there isn't likely an "ancient tunnel to the kitsune islands. They were made well after Ongor's underdark. Unless Eckral purposly connected them, I don't see any tunnels from there leading to the kitsune islands without some PP.
#3261

locke_kant

Feb 02, 2009 3:31:13
Wow.

First good job working on the map.

Second, my weekend got packed up alot thanks to family events and the super bowl. Hence why the refresh is late.

I'll be catching up shortly and posting the refresh sometime this morning.
#3262

Thought

Feb 02, 2009 22:24:43
Finally posted Mind's Eye Basilisks.

Also, a lot of other creatures have been added to the wiki over the last two weeks. Have a look, if you want
#3263

angelofthenight

Feb 03, 2009 21:15:08
My bad Shadow, when I wrote that post, I intended to spend PP. However, I forgot. I've written a new post with PP included, so I'm fresh out for this turn.
#3264

ff6shadow

Feb 04, 2009 0:17:47
Not a big deal, just something I was musing on as I was reading.
#3265

Thought

Feb 04, 2009 10:29:19
Actually, Shadow, it depends on how one might travel to Sigil.

As you said, the Orb thingy prevents travel from lesser artifacts. But the WanderWay is a 6pp artifact, so it would still work, yes? And the WanderWay is a gate to Sigil (sometimes, mostly just as the focus of the right rituals). So it would seem that travel from Silenia to Sigil would still be possible. As the WW is absent in Sigil, return travel wouldn't be possible.

Would you concur with such thoughts?
#3266

ff6shadow

Feb 04, 2009 10:50:34
Sounds fine. Leaving is possible, but not returning.
#3267

angelofthenight

Feb 04, 2009 13:39:10
Just a question, why are you so intent on preventing travel to Silenia?
#3268

ff6shadow

Feb 04, 2009 13:50:25
Lucis considers the outside world irevocably tainted by Ongor, Lazarus, and Kalosh.

I wouldn't worry though. I'm working on something that is going to remove those protections anyway.

As a note, your Sidhari on Silenia are entitled to a trip out again, if they want to return home.
#3269

angelofthenight

Feb 04, 2009 15:00:03
Nah, their purpose is to spread the worship of Lazarus.
#3270

mindshred

Feb 05, 2009 10:04:19
Gotta love how every civilized race turns down eternal life with a half-hearted 'meh' and a shrug of their shoulders.
#3271

Thought

Feb 05, 2009 10:19:08
Especially those who already have a promise of resurrection. Those silly people with eternal life not wanting more eternal life :P

But even beyond that, you'd really need a guide action to get many people to listen to a crazy voice in their head.
#3272

mindshred

Feb 05, 2009 10:23:13
But even beyond that, you'd really need a guide action to get many people to listen to a crazy voice in their head.

I didn't want to force the issue. Didn't really work out so well the last time I tried that, 'member?


But in a world where the gods are this active, I find it hard to believe that they'd write off simultaneous direct contact with a god as more than a 'crazy voice.'
#3273

ff6shadow

Feb 05, 2009 15:04:57
I was half asleep this morning when I posted. I'm going to edit my post to clarify that I intended most, not all.
#3274

goblinnation

Feb 05, 2009 16:00:43
Heh, you didn't wait for all the races to respond. Some goblins, gnolls, and kitsune will take up immortality. They still have to face Novirm, unlike Shadow's people.
#3275

angelofthenight

Feb 05, 2009 16:39:17
The Illithids will definitly be interested, doubt they'll give up the Dreamer though.
#3276

locke_kant

Feb 06, 2009 0:30:24
Gotta love how every civilized race turns down eternal life with a half-hearted 'meh' and a shrug of their shoulders.

To be fair the Terra-Kai believe in Ra'Ver-Alec and are fatalists as a result. For them the temptation of immortality is not nearly as strong for the others. This is mainly due to them not having a fear of death.
#3277

Thought

Feb 06, 2009 8:16:50
To be fair the Terra-Kai believe in Ra'Ver-Alec and are fatalists as a result. For them the temptation of immortality is not nearly as strong for the others. This is mainly due to them not having a fear of death.

To be doubly fair, such information regarding the Terra-Kai is already in the MM. Just replace "Raven Queen" with "Ra'Ver-Alec" and you're good to go.

EDIT: Shadow, I was wondering if Swordwings would be showing up, since last time an orc lost an eye they did. However, I am curious, how did they get to Silenia in any degree of numbers? If I recall, travel to there from any plane has been blocked.
#3278

ff6shadow

Feb 06, 2009 11:09:29
It blocks artifact travel, as well as mortal travel. This is essentially equivalent to Lazarus brining his divine servants, his exarchs. Remember, in Galara, Swordwings are immortals, making them divine servants rather than just simply mortals.
#3279

Thought

Feb 06, 2009 12:04:43
Righty o

I was asking because there are other immortal creatures that haven't had any screen time in too long.
#3280

ff6shadow

Feb 06, 2009 12:34:54
True. Though, I'm not aware that Gadabout has any immortals.
#3281

locke_kant

Feb 08, 2009 19:39:06
So I have noticed a trend for the past month or so. Pretty much everyone is doing the same thing over and over. Land has been carved out and the only variance is Lazarus bidding for power and the random war breaking out.

This makes the game a bit boring for me, especially as the admin. Thus I have the dreaded burn out of playing and managing a game. A result of this is that I am going to bow out of the game. Now this means everyone can let this LoC come to a close, or Shadow can continue on as the Admin, posting refreshes, and making rulings.

I plan on spending the rest of my 7 PP 1 populace PP and 1 teach PP in my next post. I do plan on waiting a little bit to see everyone's response. This may also mean that there may not be a refresh tonight.
#3282

ff6shadow

Feb 08, 2009 21:20:37
Roughly 40 minutes until refresh.
#3283

ff6shadow

Feb 08, 2009 21:59:58
Refresh is going to be a bit late, as I had an errand to run. Will be up soon.
#3284

Thought

Feb 09, 2009 9:23:57
Actually, I had been noticing the same thing, Locke. Which is why over the last two weeks I've been trying to bring a few storylines to a close, exarch a few mortals as I had been planning on, and in general close up shop.

With this PP reset, I was able to finish up everything I really wanted to get done, so I'll be mostly withdrawing from the game as well. I'll still be trying to get the wikia up to date with various bits of info, and finish stating up various creations that I've been too lazy to do yet.

Thanks, everyone, for a great game and wonderful inspiration. Its been fun.

On one last issue, if the game keeps going on for a while, you can assume that the WanderWay alternates between giving a nourish to the Aasimari and Halflings. The rest of Gadabout's powers can be assumed to be directed at adding fluff movement to the world (creating currents, jetstreams, etc).

~Thought
#3285

angelofthenight

Feb 10, 2009 20:11:25
Sorry to see you go. You were a great player.
#3286

angelofthenight

Feb 12, 2009 17:40:13
Since no ones responding to my invasion of the Kitsune Isles, do the Illithids get to lay seige to their capital?
#3287

ff6shadow

Feb 13, 2009 0:11:12
Even I was unaware of your attack, because you editted into yur post. Edits don't trigger subscriptions, and get missed sometimes.

Additionally, Goblin's having computer problems. I'll check with him today, and if he can't respond by tonight, yes, you can lay siege to their capital.
#3288

Sinasilver

Feb 14, 2009 4:47:04
Well, that was my final action. I'm out for good this time.

It's a giant, open ended war. You're all free to take your sides and do your deeds. I'd prefer the war was open-ended. That is to say, that DM's get to decide for themselves how the wars ultimately turned out.
#3289

ff6shadow

Feb 14, 2009 18:50:36
Well, we're hemoraging players pretty rapidly. Final call on all remaining players. Do we keep it running, or is this the final turn?
#3290

Sinasilver

Feb 16, 2009 7:25:52
I must say I disagree with your 1pp shape land to move the spires that claims it's going to end the Elemental, Dragon, and Dragonborn assault FF6. For one, it cost me a 2pp guide action to wage war, and I was smart enough to specify the crystals and the elves. You're just going to have to leave it to DMs how that one turns out. ;P

And while it doesn't matter, I'd like to remind Eckral my forces do have some order.. namely.. The majority of my forces(By Number) Are dragonborn which you blessed long ago... SO HAH! ;P

Of course.. They're fighting honorably.. Probably not killing innocents and all that.. But that's where Dragons, Elementals, and the avatar come in.

And.. Darn you Locke. I thought you were gone, otherwise I would have waged my DM-Decision war on your Shadar-Kai instead of the elves, so that they'd actually be involved in a conflict.
#3291

camu

Feb 16, 2009 15:52:54
Well I'm not gonna post much anymore and for me, the game has come to an end.

I'm going to make my final post tomorrow
#3292

ff6shadow

Feb 16, 2009 16:19:26
Got it. This is officially over. Feel free to spend your final PP. I would also appreciate if we can get the rest of people's various stats for creatures and such, so we can complete the wiki.
#3293

angelofthenight

Feb 17, 2009 20:19:16
Well, its been fun, to all the GMs out there, have FUN!
#3294

funkachick0n

Jan 16, 2010 22:21:57
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