| Post/Author/DateTime | Post |
|---|---|
| #1spacebootsMar 02, 2011 20:20:47 | I'm only posting because I'm taking a break from working on my homebrew class. I thought I had a really great idea for a fun new class, and the first page is easy enough, relatively speaking for D&D. But I just counted up the sheer number of powers I'm going to have to come up with, and it gets a bit daunting. Basically for a single class I have to come up with around 80 brand new and unique powers. Plus around 16 powers for paragon paths. A couple of things I've noticed:
/rant /procrastination |
| #2Crimson_ConcertoMar 02, 2011 22:12:43 | What exactly is your class concept here? It might be difficult because the concept isn't enough to warrant an entirely new class. That's a mistake that a lot of home-brewers make when it comes to class. |
| #3spacebootsMar 02, 2011 23:22:08 | Good point. I mean, I thought those were general ideas, but since this is my first 4e homebrew class, I might be being myopic. The class is called the Surgeon. It's a secular healer who uses Dexterity as much as Intelligence in its application of the healing arts. His main healing is "natural", and not supernatural or divine. There are no glowing lights when he heals, no trumpeting angels, but he gets the job done. Many of the powers are indeed lifted from the cleric, but glowing lights are replaced with spurting arteries and dirty bandages. He also has a bit of an off-role as a striker and booster-leader with his anatomical knowledge of humanoids and monsters, and a little bit of the tactical warlord thrown in. It's a vaguely steampunkish idea, but I've decided to leave out reference to tools and technology. I prefer games that don't emphasize tools or technology. So a surgeon's main tool is his brain, or his hands? I guess it's both. What I don't want is a surgeon with a magic scalpel (at least not as the default model). I wanted a concept that could work alongside the fantasy standards, even with the exciting possibility of a surgeon and a cleric in the same party. I am using the Amethyst Foundations Operator class for inspiration, but I have a few major complaints about that class, notably that it relies heavily on technology and that setting's houserules. |
| #4spacebootsMar 02, 2011 23:31:56 | btw, my next class after this is the lawyer ;) |
| #5pluisjenMar 03, 2011 2:32:55 | I dunno, performing surgery in the middle of a battle doesn't sound very viable to me... what kind of class features does the class have? I can't really picture this guy doing anything in battle... do you have a basic write-up? |