Medusa Tomb

Post/Author/DateTimePost
#1

tourq

Jan 15, 2009 20:28:43
My players just reached 7th level with the killing of a medusa (in a random part of the labryinth under Thundespire Mountain). In Medusa's lair is a room/tomb that is locked by a sturdy metal door. The entire time that Medusa has resided in the lair, she she has not been able to open the metal door.

In our next session, the players will try to open the door. Since at this point they are all severely beaten down, the room/tomb will not have anything that attacks them. I simply don't have any idea what should happen/be in there.

Any suggestions?
#2

sparkchaser

Jan 15, 2009 20:34:07
Remember Al Capone's vault?
#3

stonehydra

Jan 15, 2009 23:07:04
Lets how about the mummified remains of a dead grimlock. A rally big ax, a bed, a chare (one of witch has the corps on it).
#4

zahast

Jan 16, 2009 16:28:06
A fountain/bath with a pretty grateful elemental or djinn (choose your possibly friendly/ immortal creature) who has locked itself in to escape the medusa and is willing to heal/reward the players for killing the medusa...or, medusa children, dead and mummified. The medusa was camping out there to try and scratch its way through the door to its children which were locked on the other side. (the twisted, oh now don't you feel like crap? that medusa had a heart shpiel)
#5

Vatras

Jan 16, 2009 17:57:03
- A portal to somewhere (Sigil, a campaign goal, a convenient big city, part of a gate network) or a Teleport Circle, which may be memorized for future use as target.

- A clockwork creature/golem, which is missing a power source. If it gets a new one, it will open the way to a deeper level. A power source may be found somewhere in the Labyrinth or the Hall itself.

- An ancient tomb of a minotaur hero. A curse will befall all who enter, geasing them to find and return a relic which was stolen by a graverobber. There may also be some reward, if they fulfill the quest.

- A terrible monster, bound by a stasis effect, which may become important later in the campaign.
#6

Grimbus

Jan 16, 2009 18:05:03
A map room containing the details of a long forgotten city buried/sunk somewhere for the players to find.

The first part of a powerful artefact - now find the other parts.