| Post/Author/DateTime | Post |
|---|---|
| #1reylan_talonspyreJul 20, 2008 15:08:12 |
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| #2reylan_talonspyreJul 20, 2008 15:17:40 | Arcane Bully [Wizard] (Heroic Tier) Here is another one I cooked up recently. Haven't had enough time to ensure this is not a redundant feat in the Player's Handbook. I will look into it. I am in the process of putting out Enervate Spell and a few others that will hopefully spice up (but not totally break) the Wizard. |
| #3yourunclebobJul 20, 2008 15:22:21 | Feats (with the exception of the channel divinity feats) generally don't give you new powers. While your feat isn't exactly a power, the once a day restriction makes it more of a power than a feat. Also, the feat basically lets the PC use his daily against two targets, which is much too powerful. Check out Lightning Arc (PHB 204) |
| #4reylan_talonspyreJul 20, 2008 15:31:18 | That is not entirely true, multiple racial feats give an extra power or replaces a racial power with another one. I still don't see the over powered nature of this yet. Lets look at maze (wizard attack 25, pg 168). The maze power may have all that great stuff as part of the effect, but in essence, the secondary attack it gets doesn't do ANY of that. It just does the 3d12 + Intelligence modifier psychic damage. It will NEVER do any more of the effects associated with the power, or even the the "..., and the target is XXXXXX" stuff in the Hit line. I see what you are saying, but looking at the powers, few fall into the catagory: 1. Has no secondary attack already. 2. Targets only ONE creature. 3. Has to do damage. Remember, the wizard lost his "striker" stuff from 3.5. He is all control. This gives just a tiny bit of "umph" to a class build around control. I made changes to ensure it can't be used in conjunction with Lightning Arc. Good eyes, I completely skipped over that feat. Thanks. |
| #5vonklaudeJul 20, 2008 15:43:00 | I went through the wizard feats/powers and this doesn't seem all that powerful. I would love to hear how this can be cut down to make it more simplified for a more D&D 4.0 explaination of the feat. Maybe just let it give a daily power instead? Chain Spell [Wizard] (Paragon Tier) Prerequisites Wizard class You can use Chain Spell. Chain Spell Daily * Arcane Immediate Reaction Target: An attack power you just used that hit exactly one creature and lacked the secondary attack property. Effect: Recover that power and use it again immediately as a free action. Count range from the target you hit with your first use of the power. The reuse of the power granted by Chain Spell does not inflict any conditions on the target, and omits any effect the original power had. -vk |
| #6reylan_talonspyreJul 20, 2008 15:52:07 | Awesome. Thank you. |