Military and Superior Scythes.

Post/Author/DateTimePost
#1

deadplatypus

Nov 19, 2008 10:11:16
I don't like the fact that you can only get a Scythe as a simple weapon, so I decided to make improvements to it to bump it up to Military and Superior level.

Two-Handed<br /> Weapon Prof. Damage Range Price Weight Group Properties<br /> Great Scythe +2 d10 &#8212; 30 gp 11 lb. Heavy Blade Brutal 1<br /> <br /> Weapon Prof. Damage Range Price Weight Group Properties<br /> Reaper's Scythe +2 d12 &#8212; 35 gp 12 lb. Heavy Blade Brutal 2
#2

sillen

Nov 19, 2008 11:03:10
Hmmm, well you havent really added any weight
So to me it feels as they are getting sharper rather than heavier or longer.
#3

rikiji

Nov 19, 2008 14:23:48
I'd probably start with a damage increase - d12 for the Great Scythe and 2d6 for the Reaper's Scythe. Either High Crit or Brutal 1 for the Reaper Scythe will round it out (I'd go with High Crit, otherwise it's a Mordenkrad clone).
#4

deadplatypus

Nov 19, 2008 15:16:11
d12 is two steps up from from the original Scythe. I think I'll leave the Greatscythe as it is and increase the damage of the Reaper's Scythe to d12. Brutal 2 as well, and maybe give it another ability, something other than High Crit since that would make in an execution axe clone, I'd say, but I can't think of anything else that's fitting.
#5

karldark_dup

Nov 19, 2008 16:15:24
a scythe should be a Heavy blade polearm.
#6

deadplatypus

Nov 20, 2008 11:46:55
Scythes don't really fight like Polearms, though. It doesn't seem right to make them that.
#7

rikiji

Nov 20, 2008 11:59:56
A standard Scythe isn't a polearm, so there's no reason the improved versions would be.
#8

karldark_dup

Nov 20, 2008 15:16:12
Scythes don't really fight like Polearms, though. It doesn't seem right to make them that.

scythes are impractical as it is but fighting with one is quite similar to a polearm
#9

yamishinobi

Nov 20, 2008 18:32:23
scythes are impractical as it is but fighting with one is quite similar to a polearm

scythes do have reach. (long shaft) make a new weapon group called scythes for your shinigami.
#10

pigknight

Nov 20, 2008 20:41:04
My Dervish has a class feature that gives scythes reach and +1 attack. That makes it go from Simple -> Martial/exotic in my opinion.
#11

deadplatypus

Nov 21, 2008 3:29:23
I think I'll give them reach and put them in their own weapon group. I'll have to make feats for them.

Scythe Feat 1
Prerequisites: Str 15, Wis 15
Benefit: When you use a weapon power on a creature that is not adjacent to you, you may also pull that creature 1 square.
#12

VampyresThrenody

Nov 21, 2008 12:50:44
The first feat impinges upon the fighter's Combat Challenge too much. The second is pretty good though for a fighter since it would bring them into the reach of their combat challenge.

As for putting them in their own group, that's a bad idea. If you plan on using it in a standard game, you now have a weapon that doesn't cross with any of the normal weapons. The reason you would want to make it a polearm is due to the other polearm feats, the polearm powers and the polearm paragon paths. This gives anyone who uses a scythe more options.

Of course you can always just claim that that glaive in your inventory is really a scythe.
#13

deadplatypus

Nov 21, 2008 14:29:29
Yeah, I wasn't quite sure about the first feat, I'll remove it.
Either way, reach, yes, polearm, probably not, I'll see what other people think.
#14

dremik-the-taupe

Nov 22, 2008 13:30:46
The first feat impinges upon the fighter's Combat Challenge too much. The second is pretty good though for a fighter since it would bring them into the reach of their combat challenge.

As for putting them in their own group, that's a bad idea. If you plan on using it in a standard game, you now have a weapon that doesn't cross with any of the normal weapons. The reason you would want to make it a polearm is due to the other polearm feats, the polearm powers and the polearm paragon paths. This gives anyone who uses a scythe more options.

Of course you can always just claim that that glaive in your inventory is really a scythe.

Brilliant points. It is always easier to find the closest existing weapon to what you want, and calling it and painting it as whatever you like.
#15

deadplatypus

Nov 24, 2008 10:13:32
Brilliant points. It is always easier to find the closest existing weapon to what you want, and calling it and painting it as whatever you like.

Of course, I would usually do this, but I'm not very certain about how fair it is to change the weapon group of a weapon. Is it really fair to take a Mordenkrad and turn it into a Heavy Blade? In case it is, is it as fair for weapons which don't have feats written for them, like the pick?