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| #1glak2Jul 30, 2008 22:06:07 | Hi, my world has the following races: Dwarf: a race of craftsmen and warriors, no change Ice Dwarf Ice Dwarves are a barbaric offshoot of the Dwarven race that live on snowy mountain tops. They worship chaotic evil elemental spirits. +2 Str instead of +2 Wis Speaks only Dwarven. They will have a racial feat that teaches them common and gives them some other benefit. +2 Intimidate instead of Dungeoneering Special abilities like regular Dwarf, except that: Ice Dwarven Weapon Proficiency is in the Longspear and Glaive Ice Dwarves do not have Dwarven Resilience Ice Dwarves have Cold Resistance equal to 5+half level Ice Dwarves treat ice and snow as normal terrain Eladrin The Caliph of Oazo is a Chaos Genie, and over the generations he has often taken Elvish women as his consorts. Thus the elves of Oazo have acquired abilities stemming from his bloodline. They are not high elves. Skills: replace +2 history with +2 insight Eladrin do not have the Eladrin education ability. I am not sure if they even need a substitute, as Fey Step is so awesome. Elf No change Half Elf Half Elves are not a diplomacy race, that role is taken by Frogs. They also don’t get +2 Con as so many other races get that, and it was silly in the first place. +2 Dex, +2 Cha +2 Streetwise, +2 Insight Group Diplomacy is replaced with Teamwork: Encounter, Minor action: Use aid another Frog Frogs are an aristocratic race that loves swordplay and adventure. (they replace the Halfling) +2 Str, +2 Cha Size small Move 6, Swim 4 +2 Athletics, +2 Diplomacy Languages: Common Group Diplomacy (stolen from the half-elf) Bold (stolen from the Halfling) Proficient in Short Sword (racial feat gives bonus damage, and also proficiency in Rapier) Leaper: gain benefits of running start without having one, if you jump 2+ squares to an enemy gain charge benefits on your attack this round. Thus you get the +1 to hit and you get other benefits such as if you have improved charge feats. These benefits work with any kind of melee attack, not just basic melee and bulrushes. Gnome Gnomes originated as a cross between Dwarves and Brownies (Brownies use the MM states for Gnomes) +2 Con, +2 INt Size small Move 5 +2 Arcana, +2 History Common Gnomist Education (stolen from Eladrin) Speak with Animals, minor action, Daily, sustain minor Gnomish Knowledge: When making a knowledge check Gnomes roll twice and keep the higher result. Hengeyoki and Soulless not made yet. Likely to be based on Shifters and Humans. |