| Post/Author/DateTime | Post |
|---|---|
| #1fenrir7139May 24, 2009 14:17:51 | Hey, y'all! I've decided to try and convert some of the various monsters of D&D 4e to PC races! Here's some of them: Monster Manual 1 Astral Stalker Devious and battle-hungry hunters, who savor challenge and renown. RACIAL TRAITS Average Height: 7' 2” - 7' 8” Average Weight: 280 – 340 lb. Ability Score: +2 Strength, +2 Dexterity Size: Medium Speed: 7 Vision: Low-Light Vision Languages: Common, Choice of Two Others Skill Bonuses: +2 Intimidate, +2 Stealth Immortal Origin: Your origin is Immortal, not Natural. Resist Poison: You have Resist Poison 5 + ½ your level. Skilled Hunter: If you have any cover or concealment when you make an initiative check, you can make a Stealth check. Throat Dart: You have the Throat Dart Power. |
| #2tacosruleMay 24, 2009 14:45:11 | Seems good so far, I only have a few gripes here. Firstly is your poison resistance. Is it meant to be 5 TIMES 1/2 level, or 5 + 1/2 level. If it is the former, then I would judge it too strong, but that's just me. The feat for increasing your speed seems a bit too good as well. On the other hand, the paragon and epic feats seem a tad underwhelming, and are only really useful in scenarios where you are tracking someone who has run away, which may or may not happen in every campaign. Aside from that though, everything looks good to me. |
| #3fenrir7139May 24, 2009 15:53:17 | Seems good so far, I only have a few gripes here. Firstly is your poison resistance. Is it meant to be 5 TIMES 1/2 level, or 5 + 1/2 level. If it is the former, then I would judge it too strong, but that's just me. The feat for increasing your speed seems a bit too good as well. Whoops, my bad on the poison bit. Thanks for pointing that out. Also, the speed increase.... What if I were to split it into two separate feats? Or increase it to Paragon Tier? Maybe both would be good... And as for the Stalker's Quarry bit, that's just so that a PC can emulate the abilities of a Monster Astral Stalker; yeah, it wouldn't be all that useful in many campaigns, but it's not like they have to take it. EDIT: I just realized that giving them a climb speed was pointless, when they could just take the Sure Climber feat from the Player's Handbook; therefore, I removed that from the Athletic Stalker feat. EDIT EDIT: I uploaded the Azer, Berbalang, and Bodak. |