| Post/Author/DateTime | Post |
|---|---|
| #1Carl_the_half_orkOct 21, 2011 12:22:01 | Anyone ever use the maps from Morrowind or Oblivion as a campaign setting? Is it big enough to be interesting? Is the lore of the games interesting enough to hold players attention if they havent played the games? Does it sound like a good idea? |
| #2Neutronium_DragonOct 21, 2011 12:28:31 | It's quite viable, though it's probably best to set it after the events depicted in the game itself. That should still leave you with tons of plot hooks that grow out of the resolution. The areas are much larger geographically than the games can depict. There's plenty of space to fill if you need it. As far as the lore goes - there's a mountain of it, more so than most players will realize unless they dig into the official lore forum and elsewhere; much of the 'surface' detail you see in the games is misleading (sometimes intentionally) or merely a gloss-over that hides the true complexity (which, granted, would probably be overwhelming and confusing in the game itself). |
| #3the_ubbergeekOct 21, 2011 14:20:42 | I have played some morrowind, and... For the fluff, the kind of games they are - It would be a better fit to D&D than Warcraft was (the 3rd party adaptation), honestly. Closer in crunch and all, kind of fantasy, etc... Some peoples adapted the races in Races and Monsters. |
| #4bronski113Oct 22, 2011 5:36:26 | If you were going to turn it into a campaign you definitely would want to make the world bigger than what is presented in the game. I believe in the lore the cities and world are definitely depicted as bigger. A good time to set the adventure would be right after the events of Oblivion. There is a 200 year gap between it and Skyrim. I imagine there is enough lore out there to give you tons of ideas for a campaign. |